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Change Descriptions for New Behavior
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@ -47,10 +47,14 @@
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"description": "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter."
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},
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"DoubleBattleChanceBoosterModifierType": {
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"description": "Doubles the chance of an encounter being a double battle for {{battleCount}} battles."
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"description": "Quadruples the chance of an encounter being a double battle for up to {{battleCount}} battles."
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},
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"TempStatStageBoosterModifierType": {
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"description": "Increases the {{stat}} of all party members by 1 stage for 5 battles."
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"description": "Increases the {{stat}} of all party members by {{amount}} for up to 5 battles.",
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"extra": {
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"stage": "1 stage",
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"percentage": "30%"
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}
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},
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"AttackTypeBoosterModifierType": {
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"description": "Increases the power of a Pokémon's {{moveType}}-type moves by 20%."
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@ -434,38 +434,43 @@ export class RememberMoveModifierType extends PokemonModifierType {
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export class DoubleBattleChanceBoosterModifierType extends ModifierType {
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private maxBattles: number;
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public battleCount: number;
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constructor(localeKey: string, iconImage: string, maxBattles: number, battleCount?: number) {
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constructor(localeKey: string, iconImage: string, maxBattles: number) {
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super(localeKey, iconImage, (_type, _args) => new Modifiers.DoubleBattleChanceBoosterModifier(this, maxBattles), "lure");
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this.maxBattles = maxBattles;
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this.battleCount = battleCount ?? this.maxBattles;
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}
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getDescription(_scene: BattleScene): string {
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return i18next.t("modifierType:ModifierType.DoubleBattleChanceBoosterModifierType.description", { battleCount: this.battleCount });
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return i18next.t("modifierType:ModifierType.DoubleBattleChanceBoosterModifierType.description", {
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battleCount: this.maxBattles
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});
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}
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}
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export class TempStatStageBoosterModifierType extends ModifierType implements GeneratedPersistentModifierType {
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private stat: TempBattleStat;
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private key: string;
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private nameKey: string;
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private quantityKey: string;
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constructor(stat: TempBattleStat) {
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const key = TempStatStageBoosterModifierTypeGenerator.items[stat];
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super("", key, (_type, _args) => new Modifiers.TempStatStageBoosterModifier(this, this.stat, 5));
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const nameKey = TempStatStageBoosterModifierTypeGenerator.items[stat];
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super("", nameKey, (_type, _args) => new Modifiers.TempStatStageBoosterModifier(this, this.stat, 5));
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this.stat = stat;
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this.key = key;
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this.nameKey = nameKey;
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this.quantityKey = (stat !== Stat.ACC) ? "percentage" : "stage";
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}
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get name(): string {
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return i18next.t(`modifierType:TempStatStageBoosterItem.${this.key}`);
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return i18next.t(`modifierType:TempStatStageBoosterItem.${this.nameKey}`);
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}
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getDescription(_scene: BattleScene): string {
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return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", { stat: i18next.t(getStatKey(this.stat)) });
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return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", {
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stat: i18next.t(getStatKey(this.stat)),
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amount: i18next.t(`modifierType:ModifierType.TempStatStageBoosterModifierType.extra.${this.quantityKey}`)
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});
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}
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getPregenArgs(): any[] {
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@ -1350,9 +1355,9 @@ export const modifierTypes = {
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SUPER_REPEL: () => new DoubleBattleChanceBoosterModifierType('Super Repel', 10),
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MAX_REPEL: () => new DoubleBattleChanceBoosterModifierType('Max Repel', 25),*/
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LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.LURE", "lure", 5),
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SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.SUPER_LURE", "super_lure", 10),
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MAX_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.MAX_LURE", "max_lure", 25),
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LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.LURE", "lure", 10),
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SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.SUPER_LURE", "super_lure", 15),
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MAX_LURE: () => new DoubleBattleChanceBoosterModifierType("modifierType:ModifierType.MAX_LURE", "max_lure", 30),
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SPECIES_STAT_BOOSTER: () => new SpeciesStatBoosterModifierTypeGenerator(),
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@ -1360,7 +1365,10 @@ export const modifierTypes = {
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DIRE_HIT: () => new class extends ModifierType {
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getDescription(_scene: BattleScene): string {
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return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", { stat: i18next.t("modifierType:ModifierType.DIRE_HIT.extra.raises") });
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return i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.description", {
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stat: i18next.t("modifierType:ModifierType.DIRE_HIT.extra.raises"),
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amount: i18next.t("modifierType:ModifierType.TempStatStageBoosterModifierType.extra.stage")
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});
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}
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}("modifierType:ModifierType.DIRE_HIT", "dire_hit", (type, _args) => new Modifiers.TempCritBoosterModifier(type, 5)),
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@ -396,7 +396,7 @@ export class DoubleBattleChanceBoosterModifier extends LapsingPersistentModifier
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const doubleBattleChance = args[0] as Utils.NumberHolder;
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// This is divided because the chance is generated as a number from 0 to doubleBattleChance.value using Utils.randSeedInt
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// A double battle will initiate if the generated number is 0
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doubleBattleChance.value = Math.ceil(doubleBattleChance.value / 2);
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doubleBattleChance.value = Math.ceil(doubleBattleChance.value / 4);
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return true;
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}
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@ -419,10 +419,9 @@ export class TempStatStageBoosterModifier extends LapsingPersistentModifier {
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this.stat = stat;
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// Note that, because we want X Accuracy to maintain its original behavior,
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// it will increment as it did previously, directly to the stat stage.
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this.multiplierBoost = stat !== Stat.ACC ? 0.3 : 1;
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this.multiplierBoost = (stat !== Stat.ACC) ? 0.3 : 1;
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}
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match(modifier: Modifier): boolean {
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if (modifier instanceof TempStatStageBoosterModifier) {
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const modifierInstance = modifier as TempStatStageBoosterModifier;
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