mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-09 17:09:26 +02:00
Added MessageAttr
; cleaned up a lot of other jank move attrs
This commit is contained in:
parent
c2db0ed397
commit
6a284b7ab3
@ -1,13 +1,24 @@
|
|||||||
|
import type { Pokemon } from "#field/pokemon";
|
||||||
import type {
|
import type {
|
||||||
AttackMove,
|
AttackMove,
|
||||||
ChargingAttackMove,
|
ChargingAttackMove,
|
||||||
ChargingSelfStatusMove,
|
ChargingSelfStatusMove,
|
||||||
|
Move,
|
||||||
MoveAttr,
|
MoveAttr,
|
||||||
MoveAttrConstructorMap,
|
MoveAttrConstructorMap,
|
||||||
SelfStatusMove,
|
SelfStatusMove,
|
||||||
StatusMove,
|
StatusMove,
|
||||||
} from "#moves/move";
|
} from "#moves/move";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A generic function producing a message during a Move's execution.
|
||||||
|
* @param user - The {@linkcode Pokemon} using the move
|
||||||
|
* @param target - The {@linkcode Pokemon} targeted by the move
|
||||||
|
* @param move - The {@linkcode Move} being used
|
||||||
|
* @returns a string
|
||||||
|
*/
|
||||||
|
export type MoveMessageFunc = (user: Pokemon, target: Pokemon, move: Move) => string;
|
||||||
|
|
||||||
export type MoveAttrFilter = (attr: MoveAttr) => boolean;
|
export type MoveAttrFilter = (attr: MoveAttr) => boolean;
|
||||||
|
|
||||||
export type * from "#moves/move";
|
export type * from "#moves/move";
|
||||||
|
@ -1670,6 +1670,7 @@ export class MoveTypeChangeAbAttr extends PreAttackAbAttr {
|
|||||||
constructor(
|
constructor(
|
||||||
private newType: PokemonType,
|
private newType: PokemonType,
|
||||||
private powerMultiplier: number,
|
private powerMultiplier: number,
|
||||||
|
// TODO: all moves with this attr solely check the move being used...
|
||||||
private condition?: PokemonAttackCondition,
|
private condition?: PokemonAttackCondition,
|
||||||
) {
|
) {
|
||||||
super(false);
|
super(false);
|
||||||
|
@ -911,29 +911,6 @@ export class DestinyBondTag extends SerializableBattlerTag {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Tag added by {@linkcode MoveId.LASER_FOCUS} to cause the user's attacks to always critically strike
|
|
||||||
* until the end of the next turn.
|
|
||||||
*/
|
|
||||||
export class LaserFocusTag extends SerializableBattlerTag {
|
|
||||||
public override readonly tagType = BattlerTagType.ALWAYS_CRIT;
|
|
||||||
|
|
||||||
constructor() {
|
|
||||||
// TODO: Is this per attack or per turn?
|
|
||||||
super(BattlerTagType.ALWAYS_CRIT, BattlerTagLapseType.TURN_END, 2, MoveId.LASER_FOCUS);
|
|
||||||
}
|
|
||||||
|
|
||||||
override onAdd(pokemon: Pokemon): void {
|
|
||||||
super.onAdd(pokemon);
|
|
||||||
|
|
||||||
globalScene.phaseManager.queueMessage(
|
|
||||||
i18next.t("battlerTags:laserFocusOnAdd", {
|
|
||||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
|
||||||
}),
|
|
||||||
);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
// Technically serializable as in a double battle, a pokemon could be infatuated by its ally
|
// Technically serializable as in a double battle, a pokemon could be infatuated by its ally
|
||||||
export class InfatuatedTag extends SerializableBattlerTag {
|
export class InfatuatedTag extends SerializableBattlerTag {
|
||||||
public override readonly tagType = BattlerTagType.INFATUATED;
|
public override readonly tagType = BattlerTagType.INFATUATED;
|
||||||
@ -3583,6 +3560,7 @@ export class GrudgeTag extends SerializableBattlerTag {
|
|||||||
* @param sourcePokemon - The source of the move that fainted the tag's bearer
|
* @param sourcePokemon - The source of the move that fainted the tag's bearer
|
||||||
* @returns `false` if Grudge activates its effect or lapses
|
* @returns `false` if Grudge activates its effect or lapses
|
||||||
*/
|
*/
|
||||||
|
// TODO: Confirm whether this should interact with copying moves
|
||||||
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType, sourcePokemon?: Pokemon): boolean {
|
override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType, sourcePokemon?: Pokemon): boolean {
|
||||||
if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) {
|
if (lapseType === BattlerTagLapseType.CUSTOM && sourcePokemon) {
|
||||||
if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) {
|
if (sourcePokemon.isActive() && pokemon.isOpponent(sourcePokemon)) {
|
||||||
@ -3770,7 +3748,6 @@ export function getBattlerTag(
|
|||||||
case BattlerTagType.DRAGON_CHEER:
|
case BattlerTagType.DRAGON_CHEER:
|
||||||
return new CritBoostTag(tagType, sourceMove);
|
return new CritBoostTag(tagType, sourceMove);
|
||||||
case BattlerTagType.ALWAYS_CRIT:
|
case BattlerTagType.ALWAYS_CRIT:
|
||||||
return new LaserFocusTag();
|
|
||||||
case BattlerTagType.IGNORE_ACCURACY:
|
case BattlerTagType.IGNORE_ACCURACY:
|
||||||
return new SerializableBattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove);
|
return new SerializableBattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove);
|
||||||
case BattlerTagType.ALWAYS_GET_HIT:
|
case BattlerTagType.ALWAYS_GET_HIT:
|
||||||
@ -3943,7 +3920,7 @@ export type BattlerTagTypeMap = {
|
|||||||
[BattlerTagType.FIRE_BOOST]: TypeBoostTag;
|
[BattlerTagType.FIRE_BOOST]: TypeBoostTag;
|
||||||
[BattlerTagType.CRIT_BOOST]: CritBoostTag;
|
[BattlerTagType.CRIT_BOOST]: CritBoostTag;
|
||||||
[BattlerTagType.DRAGON_CHEER]: CritBoostTag;
|
[BattlerTagType.DRAGON_CHEER]: CritBoostTag;
|
||||||
[BattlerTagType.ALWAYS_CRIT]: LaserFocusTag;
|
[BattlerTagType.ALWAYS_CRIT]: GenericSerializableBattlerTag<BattlerTagType.ALWAYS_CRIT>;
|
||||||
[BattlerTagType.IGNORE_ACCURACY]: GenericSerializableBattlerTag<BattlerTagType.IGNORE_ACCURACY>;
|
[BattlerTagType.IGNORE_ACCURACY]: GenericSerializableBattlerTag<BattlerTagType.IGNORE_ACCURACY>;
|
||||||
[BattlerTagType.ALWAYS_GET_HIT]: GenericSerializableBattlerTag<BattlerTagType.ALWAYS_GET_HIT>;
|
[BattlerTagType.ALWAYS_GET_HIT]: GenericSerializableBattlerTag<BattlerTagType.ALWAYS_GET_HIT>;
|
||||||
[BattlerTagType.RECEIVE_DOUBLE_DAMAGE]: GenericSerializableBattlerTag<BattlerTagType.RECEIVE_DOUBLE_DAMAGE>;
|
[BattlerTagType.RECEIVE_DOUBLE_DAMAGE]: GenericSerializableBattlerTag<BattlerTagType.RECEIVE_DOUBLE_DAMAGE>;
|
||||||
|
@ -87,7 +87,7 @@ import { PokemonHealPhase } from "#phases/pokemon-heal-phase";
|
|||||||
import { SwitchSummonPhase } from "#phases/switch-summon-phase";
|
import { SwitchSummonPhase } from "#phases/switch-summon-phase";
|
||||||
import type { AttackMoveResult } from "#types/attack-move-result";
|
import type { AttackMoveResult } from "#types/attack-move-result";
|
||||||
import type { Localizable } from "#types/locales";
|
import type { Localizable } from "#types/locales";
|
||||||
import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString } from "#types/move-types";
|
import type { ChargingMove, MoveAttrMap, MoveAttrString, MoveClassMap, MoveKindString, MoveMessageFunc } from "#types/move-types";
|
||||||
import type { TurnMove } from "#types/turn-move";
|
import type { TurnMove } from "#types/turn-move";
|
||||||
import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue } from "#utils/common";
|
import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randSeedFloat, randSeedInt, randSeedItem, toDmgValue } from "#utils/common";
|
||||||
import { getEnumValues } from "#utils/enums";
|
import { getEnumValues } from "#utils/enums";
|
||||||
@ -1357,20 +1357,20 @@ export class MoveHeaderAttr extends MoveAttr {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Header attribute to queue a message at the beginning of a turn.
|
* Header attribute to queue a message at the beginning of a turn.
|
||||||
* @see {@link MoveHeaderAttr}
|
|
||||||
*/
|
*/
|
||||||
export class MessageHeaderAttr extends MoveHeaderAttr {
|
export class MessageHeaderAttr extends MoveHeaderAttr {
|
||||||
private message: string | ((user: Pokemon, move: Move) => string);
|
/** The message to display, or a function producing one. */
|
||||||
|
private message: string | MoveMessageFunc;
|
||||||
|
|
||||||
constructor(message: string | ((user: Pokemon, move: Move) => string)) {
|
constructor(message: string | MoveMessageFunc) {
|
||||||
super();
|
super();
|
||||||
this.message = message;
|
this.message = message;
|
||||||
}
|
}
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move): boolean {
|
||||||
const message = typeof this.message === "string"
|
const message = typeof this.message === "string"
|
||||||
? this.message
|
? this.message
|
||||||
: this.message(user, move);
|
: this.message(user, target, move);
|
||||||
|
|
||||||
if (message) {
|
if (message) {
|
||||||
globalScene.phaseManager.queueMessage(message);
|
globalScene.phaseManager.queueMessage(message);
|
||||||
@ -1418,21 +1418,21 @@ export class BeakBlastHeaderAttr extends AddBattlerTagHeaderAttr {
|
|||||||
*/
|
*/
|
||||||
export class PreMoveMessageAttr extends MoveAttr {
|
export class PreMoveMessageAttr extends MoveAttr {
|
||||||
/** The message to display or a function returning one */
|
/** The message to display or a function returning one */
|
||||||
private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined);
|
private message: string | MoveMessageFunc;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
|
* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
|
||||||
* @param message - The message to display before move use, either as a string or a function producing one.
|
* @param message - The message to display before move use, either` a literal string or a function producing one.
|
||||||
* @remarks
|
* @remarks
|
||||||
* If {@linkcode message} evaluates to an empty string (`''`), no message will be displayed
|
* If {@linkcode message} evaluates to an empty string (`""`), no message will be displayed
|
||||||
* (though the move will still succeed).
|
* (though the move will still succeed).
|
||||||
*/
|
*/
|
||||||
constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) {
|
constructor(message: string | MoveMessageFunc) {
|
||||||
super();
|
super();
|
||||||
this.message = message;
|
this.message = message;
|
||||||
}
|
}
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, _args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move): boolean {
|
||||||
const message = typeof this.message === "function"
|
const message = typeof this.message === "function"
|
||||||
? this.message(user, target, move)
|
? this.message(user, target, move)
|
||||||
: this.message;
|
: this.message;
|
||||||
@ -1453,18 +1453,17 @@ export class PreMoveMessageAttr extends MoveAttr {
|
|||||||
* @extends MoveAttr
|
* @extends MoveAttr
|
||||||
*/
|
*/
|
||||||
export class PreUseInterruptAttr extends MoveAttr {
|
export class PreUseInterruptAttr extends MoveAttr {
|
||||||
protected message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string);
|
protected message: string | MoveMessageFunc;
|
||||||
protected overridesFailedMessage: boolean;
|
|
||||||
protected conditionFunc: MoveConditionFunc;
|
protected conditionFunc: MoveConditionFunc;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Create a new MoveInterruptedMessageAttr.
|
* Create a new MoveInterruptedMessageAttr.
|
||||||
* @param message The message to display when the move is interrupted, or a function that formats the message based on the user, target, and move.
|
* @param message The message to display when the move is interrupted, or a function that formats the message based on the user, target, and move.
|
||||||
*/
|
*/
|
||||||
constructor(message?: string | ((user: Pokemon, target: Pokemon, move: Move) => string), conditionFunc?: MoveConditionFunc) {
|
constructor(message: string | MoveMessageFunc, conditionFunc: MoveConditionFunc) {
|
||||||
super();
|
super();
|
||||||
this.message = message;
|
this.message = message;
|
||||||
this.conditionFunc = conditionFunc ?? (() => true);
|
this.conditionFunc = conditionFunc;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1485,11 +1484,9 @@ export class PreUseInterruptAttr extends MoveAttr {
|
|||||||
*/
|
*/
|
||||||
override getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined {
|
override getFailedText(user: Pokemon, target: Pokemon, move: Move): string | undefined {
|
||||||
if (this.message && this.conditionFunc(user, target, move)) {
|
if (this.message && this.conditionFunc(user, target, move)) {
|
||||||
const message =
|
return typeof this.message === "string"
|
||||||
typeof this.message === "string"
|
? this.message
|
||||||
? (this.message as string)
|
|
||||||
: this.message(user, target, move);
|
: this.message(user, target, move);
|
||||||
return message;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -1694,19 +1691,33 @@ export class SurviveDamageAttr extends ModifiedDamageAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class SplashAttr extends MoveEffectAttr {
|
/**
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
* Move attribute to display arbitrary text during a move's execution.
|
||||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:splash"));
|
*/
|
||||||
return true;
|
export class MessageAttr extends MoveEffectAttr {
|
||||||
|
/** The message to display, either as a string or a function returning one. */
|
||||||
|
private message: string | MoveMessageFunc;
|
||||||
|
|
||||||
|
constructor(message: string | MoveMessageFunc, options?: MoveEffectAttrOptions) {
|
||||||
|
// TODO: Do we need to respect `selfTarget` if we're just displaying text?
|
||||||
|
super(false, options)
|
||||||
|
this.message = message;
|
||||||
|
}
|
||||||
|
|
||||||
|
override apply(user: Pokemon, target: Pokemon, move: Move): boolean {
|
||||||
|
const message = typeof this.message === "function"
|
||||||
|
? this.message(user, target, move)
|
||||||
|
: this.message;
|
||||||
|
|
||||||
|
// TODO: Consider changing if/when MoveAttr `apply` return values become significant
|
||||||
|
if (message) {
|
||||||
|
globalScene.phaseManager.queueMessage(message, 500);
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class CelebrateAttr extends MoveEffectAttr {
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
|
||||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username }));
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export class RecoilAttr extends MoveEffectAttr {
|
export class RecoilAttr extends MoveEffectAttr {
|
||||||
private useHp: boolean;
|
private useHp: boolean;
|
||||||
@ -5930,38 +5941,6 @@ export class ProtectAttr extends AddBattlerTagAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class IgnoreAccuracyAttr extends AddBattlerTagAttr {
|
|
||||||
constructor() {
|
|
||||||
super(BattlerTagType.IGNORE_ACCURACY, true, false, 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
|
||||||
if (!super.apply(user, target, move, args)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) }));
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
export class FaintCountdownAttr extends AddBattlerTagAttr {
|
|
||||||
constructor() {
|
|
||||||
super(BattlerTagType.PERISH_SONG, false, true, 4);
|
|
||||||
}
|
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
|
||||||
if (!super.apply(user, target, move, args)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
globalScene.phaseManager.queueMessage(i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: this.turnCountMin - 1 }));
|
|
||||||
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Attribute to remove all Substitutes from the field.
|
* Attribute to remove all Substitutes from the field.
|
||||||
* @extends MoveEffectAttr
|
* @extends MoveEffectAttr
|
||||||
@ -6602,8 +6581,10 @@ export class ChillyReceptionAttr extends ForceSwitchOutAttr {
|
|||||||
return (user, target, move) => globalScene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move);
|
return (user, target, move) => globalScene.arena.weather?.weatherType !== WeatherType.SNOW || super.getSwitchOutCondition()(user, target, move);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class RemoveTypeAttr extends MoveEffectAttr {
|
export class RemoveTypeAttr extends MoveEffectAttr {
|
||||||
|
|
||||||
|
// TODO: Remove the message callback
|
||||||
private removedType: PokemonType;
|
private removedType: PokemonType;
|
||||||
private messageCallback: ((user: Pokemon) => void) | undefined;
|
private messageCallback: ((user: Pokemon) => void) | undefined;
|
||||||
|
|
||||||
@ -8292,8 +8273,6 @@ const MoveAttrs = Object.freeze({
|
|||||||
RandomLevelDamageAttr,
|
RandomLevelDamageAttr,
|
||||||
ModifiedDamageAttr,
|
ModifiedDamageAttr,
|
||||||
SurviveDamageAttr,
|
SurviveDamageAttr,
|
||||||
SplashAttr,
|
|
||||||
CelebrateAttr,
|
|
||||||
RecoilAttr,
|
RecoilAttr,
|
||||||
SacrificialAttr,
|
SacrificialAttr,
|
||||||
SacrificialAttrOnHit,
|
SacrificialAttrOnHit,
|
||||||
@ -8436,8 +8415,7 @@ const MoveAttrs = Object.freeze({
|
|||||||
RechargeAttr,
|
RechargeAttr,
|
||||||
TrapAttr,
|
TrapAttr,
|
||||||
ProtectAttr,
|
ProtectAttr,
|
||||||
IgnoreAccuracyAttr,
|
MessageAttr,
|
||||||
FaintCountdownAttr,
|
|
||||||
RemoveAllSubstitutesAttr,
|
RemoveAllSubstitutesAttr,
|
||||||
HitsTagAttr,
|
HitsTagAttr,
|
||||||
HitsTagForDoubleDamageAttr,
|
HitsTagForDoubleDamageAttr,
|
||||||
@ -8931,7 +8909,7 @@ export function initMoves() {
|
|||||||
new AttackMove(MoveId.PSYWAVE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1)
|
new AttackMove(MoveId.PSYWAVE, PokemonType.PSYCHIC, MoveCategory.SPECIAL, -1, 100, 15, -1, 0, 1)
|
||||||
.attr(RandomLevelDamageAttr),
|
.attr(RandomLevelDamageAttr),
|
||||||
new SelfStatusMove(MoveId.SPLASH, PokemonType.NORMAL, -1, 40, -1, 0, 1)
|
new SelfStatusMove(MoveId.SPLASH, PokemonType.NORMAL, -1, 40, -1, 0, 1)
|
||||||
.attr(SplashAttr)
|
.attr(MessageAttr, i18next.t("moveTriggers:splash"))
|
||||||
.condition(failOnGravityCondition),
|
.condition(failOnGravityCondition),
|
||||||
new SelfStatusMove(MoveId.ACID_ARMOR, PokemonType.POISON, -1, 20, -1, 0, 1)
|
new SelfStatusMove(MoveId.ACID_ARMOR, PokemonType.POISON, -1, 20, -1, 0, 1)
|
||||||
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
|
.attr(StatStageChangeAttr, [ Stat.DEF ], 2, true),
|
||||||
@ -8993,7 +8971,10 @@ export function initMoves() {
|
|||||||
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1)
|
.attr(AddBattlerTagAttr, BattlerTagType.TRAPPED, false, true, 1)
|
||||||
.reflectable(),
|
.reflectable(),
|
||||||
new StatusMove(MoveId.MIND_READER, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
new StatusMove(MoveId.MIND_READER, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
||||||
.attr(IgnoreAccuracyAttr),
|
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_ACCURACY, true, false, 2)
|
||||||
|
.attr(MessageAttr, (user, target) =>
|
||||||
|
i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })
|
||||||
|
),
|
||||||
new StatusMove(MoveId.NIGHTMARE, PokemonType.GHOST, 100, 15, -1, 0, 2)
|
new StatusMove(MoveId.NIGHTMARE, PokemonType.GHOST, 100, 15, -1, 0, 2)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.NIGHTMARE)
|
.attr(AddBattlerTagAttr, BattlerTagType.NIGHTMARE)
|
||||||
.condition(targetSleptOrComatoseCondition),
|
.condition(targetSleptOrComatoseCondition),
|
||||||
@ -9081,7 +9062,9 @@ export function initMoves() {
|
|||||||
return lastTurnMove.length === 0 || lastTurnMove[0].move !== move.id || lastTurnMove[0].result !== MoveResult.SUCCESS;
|
return lastTurnMove.length === 0 || lastTurnMove[0].move !== move.id || lastTurnMove[0].result !== MoveResult.SUCCESS;
|
||||||
}),
|
}),
|
||||||
new StatusMove(MoveId.PERISH_SONG, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
new StatusMove(MoveId.PERISH_SONG, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
||||||
.attr(FaintCountdownAttr)
|
.attr(AddBattlerTagAttr, BattlerTagType.PERISH_SONG, false, true, 4)
|
||||||
|
.attr(MessageAttr, (_user, target) =>
|
||||||
|
i18next.t("moveTriggers:faintCountdown", { pokemonName: getPokemonNameWithAffix(target), turnCount: 3 }))
|
||||||
.ignoresProtect()
|
.ignoresProtect()
|
||||||
.soundBased()
|
.soundBased()
|
||||||
.condition(failOnBossCondition)
|
.condition(failOnBossCondition)
|
||||||
@ -9097,7 +9080,10 @@ export function initMoves() {
|
|||||||
.attr(MultiHitAttr)
|
.attr(MultiHitAttr)
|
||||||
.makesContact(false),
|
.makesContact(false),
|
||||||
new StatusMove(MoveId.LOCK_ON, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
new StatusMove(MoveId.LOCK_ON, PokemonType.NORMAL, -1, 5, -1, 0, 2)
|
||||||
.attr(IgnoreAccuracyAttr),
|
.attr(AddBattlerTagAttr, BattlerTagType.IGNORE_ACCURACY, true, false, 2)
|
||||||
|
.attr(MessageAttr, (user, target) =>
|
||||||
|
i18next.t("moveTriggers:tookAimAtTarget", { pokemonName: getPokemonNameWithAffix(user), targetName: getPokemonNameWithAffix(target) })
|
||||||
|
),
|
||||||
new AttackMove(MoveId.OUTRAGE, PokemonType.DRAGON, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 2)
|
new AttackMove(MoveId.OUTRAGE, PokemonType.DRAGON, MoveCategory.PHYSICAL, 120, 100, 10, -1, 0, 2)
|
||||||
.attr(FrenzyAttr)
|
.attr(FrenzyAttr)
|
||||||
.attr(MissEffectAttr, frenzyMissFunc)
|
.attr(MissEffectAttr, frenzyMissFunc)
|
||||||
@ -9324,8 +9310,8 @@ export function initMoves() {
|
|||||||
&& (user.status.effect === StatusEffect.BURN || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.PARALYSIS) ? 2 : 1)
|
&& (user.status.effect === StatusEffect.BURN || user.status.effect === StatusEffect.POISON || user.status.effect === StatusEffect.TOXIC || user.status.effect === StatusEffect.PARALYSIS) ? 2 : 1)
|
||||||
.attr(BypassBurnDamageReductionAttr),
|
.attr(BypassBurnDamageReductionAttr),
|
||||||
new AttackMove(MoveId.FOCUS_PUNCH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3)
|
new AttackMove(MoveId.FOCUS_PUNCH, PokemonType.FIGHTING, MoveCategory.PHYSICAL, 150, 100, 20, -1, -3, 3)
|
||||||
.attr(MessageHeaderAttr, (user, move) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) }))
|
.attr(MessageHeaderAttr, (user) => i18next.t("moveTriggers:isTighteningFocus", { pokemonName: getPokemonNameWithAffix(user) }))
|
||||||
.attr(PreUseInterruptAttr, (user, target, move) => i18next.t("moveTriggers:lostFocus", { pokemonName: getPokemonNameWithAffix(user) }), user => !!user.turnData.attacksReceived.find(r => r.damage))
|
.attr(PreUseInterruptAttr, (user) => i18next.t("moveTriggers:lostFocus", { pokemonName: getPokemonNameWithAffix(user) }), user => user.turnData.attacksReceived.some(r => r.damage > 0))
|
||||||
.punchingMove(),
|
.punchingMove(),
|
||||||
new AttackMove(MoveId.SMELLING_SALTS, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3)
|
new AttackMove(MoveId.SMELLING_SALTS, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, -1, 0, 3)
|
||||||
.attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1)
|
.attr(MovePowerMultiplierAttr, (user, target, move) => target.status?.effect === StatusEffect.PARALYSIS ? 2 : 1)
|
||||||
@ -10426,7 +10412,8 @@ export function initMoves() {
|
|||||||
new AttackMove(MoveId.DAZZLING_GLEAM, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6)
|
new AttackMove(MoveId.DAZZLING_GLEAM, PokemonType.FAIRY, MoveCategory.SPECIAL, 80, 100, 10, -1, 0, 6)
|
||||||
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
.target(MoveTarget.ALL_NEAR_ENEMIES),
|
||||||
new SelfStatusMove(MoveId.CELEBRATE, PokemonType.NORMAL, -1, 40, -1, 0, 6)
|
new SelfStatusMove(MoveId.CELEBRATE, PokemonType.NORMAL, -1, 40, -1, 0, 6)
|
||||||
.attr(CelebrateAttr),
|
// NB: This needs a lambda function as the user will not be logged in by the time the moves are initialized
|
||||||
|
.attr(MessageAttr, () => i18next.t("moveTriggers:celebrate", { playerName: loggedInUser?.username })),
|
||||||
new StatusMove(MoveId.HOLD_HANDS, PokemonType.NORMAL, -1, 40, -1, 0, 6)
|
new StatusMove(MoveId.HOLD_HANDS, PokemonType.NORMAL, -1, 40, -1, 0, 6)
|
||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
.target(MoveTarget.NEAR_ALLY),
|
.target(MoveTarget.NEAR_ALLY),
|
||||||
@ -10601,7 +10588,12 @@ export function initMoves() {
|
|||||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
||||||
.reflectable(),
|
.reflectable(),
|
||||||
new SelfStatusMove(MoveId.LASER_FOCUS, PokemonType.NORMAL, -1, 30, -1, 0, 7)
|
new SelfStatusMove(MoveId.LASER_FOCUS, PokemonType.NORMAL, -1, 30, -1, 0, 7)
|
||||||
.attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false),
|
.attr(AddBattlerTagAttr, BattlerTagType.ALWAYS_CRIT, true, false)
|
||||||
|
.attr(MessageAttr, (user) =>
|
||||||
|
i18next.t("battlerTags:laserFocusOnAdd", {
|
||||||
|
pokemonNameWithAffix: getPokemonNameWithAffix(user),
|
||||||
|
}),
|
||||||
|
),
|
||||||
new StatusMove(MoveId.GEAR_UP, PokemonType.STEEL, -1, 20, -1, 0, 7)
|
new StatusMove(MoveId.GEAR_UP, PokemonType.STEEL, -1, 20, -1, 0, 7)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => !![ AbilityId.PLUS, AbilityId.MINUS ].find(a => target.hasAbility(a, false)) })
|
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], 1, false, { condition: (user, target, move) => !![ AbilityId.PLUS, AbilityId.MINUS ].find(a => target.hasAbility(a, false)) })
|
||||||
.ignoresSubstitute()
|
.ignoresSubstitute()
|
||||||
|
Loading…
Reference in New Issue
Block a user