diff --git a/src/battle.ts b/src/battle.ts index c3a481e9956..3f2519df3e8 100644 --- a/src/battle.ts +++ b/src/battle.ts @@ -13,6 +13,7 @@ import { Moves } from "#enums/moves"; import { PlayerGender } from "#enums/player-gender"; import { Species } from "#enums/species"; import { TrainerType } from "#enums/trainer-type"; +import i18next from "#app/plugins/i18n"; export enum BattleType { WILD, @@ -173,7 +174,10 @@ export default class Battle { scene.addMoney(moneyAmount.value); - scene.queueMessage(`You picked up ₽${moneyAmount.value.toLocaleString("en-US")}!`, null, true); + const userLocale = navigator.language || "en-US"; + const formattedMoneyAmount = moneyAmount.value.toLocaleString(userLocale); + const message = i18next.t("battle:moneyPickedUp", { moneyAmount: formattedMoneyAmount }); + scene.queueMessage(message, null, true); scene.currentBattle.moneyScattered = 0; } diff --git a/src/data/terrain.ts b/src/data/terrain.ts index e396c693c4e..f7324c28b93 100644 --- a/src/data/terrain.ts +++ b/src/data/terrain.ts @@ -5,6 +5,7 @@ import * as Utils from "../utils"; import { IncrementMovePriorityAbAttr, applyAbAttrs } from "./ability"; import { ProtectAttr } from "./move"; import { BattlerIndex } from "#app/battle.js"; +import i18next from "i18next"; export enum TerrainType { NONE, @@ -67,6 +68,22 @@ export class Terrain { } } +export function getTerrainName(terrainType: TerrainType): string { + switch (terrainType) { + case TerrainType.MISTY: + return i18next.t("terrain:misty"); + case TerrainType.ELECTRIC: + return i18next.t("terrain:electric"); + case TerrainType.GRASSY: + return i18next.t("terrain:grassy"); + case TerrainType.PSYCHIC: + return i18next.t("terrain:psychic"); + } + + return ""; +} + + export function getTerrainColor(terrainType: TerrainType): [ integer, integer, integer ] { switch (terrainType) { case TerrainType.MISTY: diff --git a/src/data/tms.ts b/src/data/tms.ts index c51a4ede8b5..0a13cef4ee8 100644 --- a/src/data/tms.ts +++ b/src/data/tms.ts @@ -59855,16 +59855,11 @@ export const tmSpecies: TmSpecies = { Species.ZUBAT, Species.GOLBAT, Species.TENTACRUEL, - Species.MUK, Species.KOFFING, Species.WEEZING, Species.MEW, - Species.ARIADOS, Species.CROBAT, Species.QWILFISH, - Species.GULPIN, - Species.SWALOT, - Species.SEVIPER, Species.ROSERADE, Species.STUNKY, Species.SKUNTANK, @@ -59896,8 +59891,6 @@ export const tmSpecies: TmSpecies = { Species.NAGANADEL, Species.PINCURCHIN, Species.ETERNATUS, - Species.PIKACHU, - Species.ALOLA_MUK, Species.GALAR_WEEZING, Species.GALAR_SLOWKING, [ diff --git a/src/data/weather.ts b/src/data/weather.ts index 425dd3724f6..f671c754873 100644 --- a/src/data/weather.ts +++ b/src/data/weather.ts @@ -1,12 +1,12 @@ import { Biome } from "#enums/biome"; -import { getPokemonMessage, getPokemonNameWithAffix } from "../messages"; +import { getPokemonNameWithAffix } from "../messages"; import Pokemon from "../field/pokemon"; import { Type } from "./type"; import Move, { AttackMove } from "./move"; import * as Utils from "../utils"; import BattleScene from "../battle-scene"; import { SuppressWeatherEffectAbAttr } from "./ability"; -import { TerrainType } from "./terrain"; +import { TerrainType, getTerrainName } from "./terrain"; import i18next from "i18next"; export enum WeatherType { @@ -216,34 +216,34 @@ export function getWeatherClearMessage(weatherType: WeatherType): string { export function getTerrainStartMessage(terrainType: TerrainType): string { switch (terrainType) { case TerrainType.MISTY: - return "Mist swirled around the battlefield!"; + return i18next.t("terrain:mistyStartMessage"); case TerrainType.ELECTRIC: - return "An electric current ran across the battlefield!"; + return i18next.t("terrain:electricStartMessage"); case TerrainType.GRASSY: - return "Grass grew to cover the battlefield!"; + return i18next.t("terrain:grassyStartMessage"); case TerrainType.PSYCHIC: - return "The battlefield got weird!"; + return i18next.t("terrain:psychicStartMessage"); } } export function getTerrainClearMessage(terrainType: TerrainType): string { switch (terrainType) { case TerrainType.MISTY: - return "The mist disappeared from the battlefield."; + return i18next.t("terrain:mistyClearMessage"); case TerrainType.ELECTRIC: - return "The electricity disappeared from the battlefield."; + return i18next.t("terrain:electricClearMessage"); case TerrainType.GRASSY: - return "The grass disappeared from the battlefield."; + return i18next.t("terrain:grassyClearMessage"); case TerrainType.PSYCHIC: - return "The weirdness disappeared from the battlefield!"; + return i18next.t("terrain:psychicClearMessage"); } } export function getTerrainBlockMessage(pokemon: Pokemon, terrainType: TerrainType): string { if (terrainType === TerrainType.MISTY) { - return getPokemonMessage(pokemon, " surrounds itself with a protective mist!"); + return i18next.t("terrain:mistyBlockMessage", {pokemonNameWithAffix: getPokemonNameWithAffix(pokemon)}); } - return getPokemonMessage(pokemon, ` is protected by the ${Utils.toReadableString(TerrainType[terrainType])} Terrain!`); + return i18next.t("terrain:defaultBlockMessage", {pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), terrainName: getTerrainName(terrainType)}); } interface WeatherPoolEntry { diff --git a/src/field/arena.ts b/src/field/arena.ts index 2d20abeedd1..ddb3499b3ae 100644 --- a/src/field/arena.ts +++ b/src/field/arena.ts @@ -384,6 +384,10 @@ export class Arena { return weatherMultiplier * terrainMultiplier; } + /** + * Gets the denominator for the chance for a trainer spawn + * @returns n where 1/n is the chance of a trainer battle + */ getTrainerChance(): integer { switch (this.biomeType) { case Biome.METROPOLIS: diff --git a/src/game-mode.ts b/src/game-mode.ts index 0a472e223e3..dd22e69d719 100644 --- a/src/game-mode.ts +++ b/src/game-mode.ts @@ -107,22 +107,37 @@ export class GameMode implements GameModeConfig { } } + /** + * Determines whether or not to generate a trainer + * @param waveIndex the current floor the player is on (trainer sprites fail to generate on X1 floors) + * @param arena the arena that contains the scene and functions + * @returns true if a trainer should be generated, false otherwise + */ isWaveTrainer(waveIndex: integer, arena: Arena): boolean { + /** + * Daily spawns trainers on floors 5, 15, 20, 25, 30, 35, 40, and 45 + */ if (this.isDaily) { return waveIndex % 10 === 5 || (!(waveIndex % 10) && waveIndex > 10 && !this.isWaveFinal(waveIndex)); } if ((waveIndex % 30) === (arena.scene.offsetGym ? 0 : 20) && !this.isWaveFinal(waveIndex)) { return true; } else if (waveIndex % 10 !== 1 && waveIndex % 10) { + /** + * Do not check X1 floors since there's a bug that stops trainer sprites from appearing + * after a X0 full party heal + */ + const trainerChance = arena.getTrainerChance(); let allowTrainerBattle = true; if (trainerChance) { const waveBase = Math.floor(waveIndex / 10) * 10; + // Stop generic trainers from spawning in within 3 waves of a trainer battle for (let w = Math.max(waveIndex - 3, waveBase + 2); w <= Math.min(waveIndex + 3, waveBase + 9); w++) { if (w === waveIndex) { continue; } - if ((w % 30) === (arena.scene.offsetGym ? 0 : 20) || this.isFixedBattle(waveIndex)) { + if ((w % 30) === (arena.scene.offsetGym ? 0 : 20) || this.isFixedBattle(w)) { allowTrainerBattle = false; break; } else if (w < waveIndex) { @@ -138,7 +153,7 @@ export class GameMode implements GameModeConfig { } } } - return allowTrainerBattle && trainerChance && !Utils.randSeedInt(trainerChance); + return Boolean(allowTrainerBattle && trainerChance && !Utils.randSeedInt(trainerChance)); } return false; } diff --git a/src/locales/de/battle.ts b/src/locales/de/battle.ts index 099020d46d5..06b9ec719ba 100644 --- a/src/locales/de/battle.ts +++ b/src/locales/de/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "Möchtest du\n{{pokemonName}} auswechseln?", "trainerDefeated": "{{trainerName}}\nwurde besiegt!", "moneyWon": "Du gewinnst\n{{moneyAmount}} ₽!", + "moneyPickedUp": "Du hebst {{moneyAmount}} ₽ auf!", "pokemonCaught": "{{pokemonName}} wurde gefangen!", "addedAsAStarter": "{{pokemonName}} wurde als Starterpokémon hinzugefügt!", "partyFull": "Dein Team ist voll.\nMöchtest du ein Pokémon durch {{pokemonName}} ersetzen?", diff --git a/src/locales/de/config.ts b/src/locales/de/config.ts index 92544d87ea3..ffbb2733205 100644 --- a/src/locales/de/config.ts +++ b/src/locales/de/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,6 +74,7 @@ export const deConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, @@ -85,6 +87,7 @@ export const deConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, diff --git a/src/locales/de/modifier.ts b/src/locales/de/modifier.ts new file mode 100644 index 00000000000..c1a282ee5f1 --- /dev/null +++ b/src/locales/de/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}} hält mithilfe des Items {{typeName}} durch!", + "turnHealApply": "{{typeName}} von {{pokemonNameWithAffix}} füllt einige KP auf!", + "hitHealApply": "{{typeName}} von {{pokemonNameWithAffix}} füllt einige KP auf!", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}} wurde durch {{typeName}} wiederbelebt!", + "moneyInterestApply": "Du erhählst {{moneyAmount}} ₽ durch das Item {{typeName}}!", + "turnHeldItemTransferApply": "{{itemName}} von {{pokemonNameWithAffix}} wurde durch {{typeName}} von {{pokemonName}} absorbiert!", + "contactHeldItemTransferApply": "{{itemName}} von {{pokemonNameWithAffix}} wurde durch {{typeName}} von {{pokemonName}} geklaut!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}} stellt einige KP wieder her!", +} as const; diff --git a/src/locales/de/settings.ts b/src/locales/de/settings.ts index 85f8645d69f..0254611b5d5 100644 --- a/src/locales/de/settings.ts +++ b/src/locales/de/settings.ts @@ -82,7 +82,7 @@ export const settings: SimpleTranslationEntries = { "buttonMenu": "Menü", "buttonSubmit": "Bestätigen", "buttonCancel": "Abbrechen", - "buttonStats": "Statistiken", + "buttonStats": "Statuswerte", "buttonCycleForm": "Form wechseln", "buttonCycleShiny": "Schillernd wechseln", "buttonCycleGender": "Geschlecht wechseln", diff --git a/src/locales/de/weather.ts b/src/locales/de/weather.ts index 305fd7e7827..8a820f3d549 100644 --- a/src/locales/de/weather.ts +++ b/src/locales/de/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "Rätselhafte Luftströmungen haben den Angriff abgeschwächt!", "strongWindsClearMessage": "Die rätselhafte Luftströmung hat sich wieder geleget.", }; + +export const terrain: SimpleTranslationEntries = { + "misty": "Nebelfeld", + "mistyStartMessage": "Am Boden breitet sich dichter Nebel aus!", + "mistyClearMessage": "Das Nebelfeld ist wieder verschwunden!", + "mistyBlockMessage": "{{pokemonNameWithAffix}} wird vom Nebelfeld geschützt!", + + "electric": "Elektrofeld", + "electricStartMessage": "Elektrische Energie fließt durch den Boden!", + "electricClearMessage": "Das Elektrofeld ist wieder verschwunden!", + + "grassy": "Grasfeld", + "grassyStartMessage": "Dichtes Gras schießt aus dem Boden!", + "grassyClearMessage": "Das Grasfeld ist wieder verschwunden!", + + "psychic": "Psychofeld", + "psychicStartMessage": "Der Boden fühlt sich seltsam an!", + "psychicClearMessage": "Das Psychofeld ist wieder verschwunden!", + + "defaultBlockMessage": "{{pokemonNameWithAffix}} wird vom {{terrainName}} geschützt!" +}; diff --git a/src/locales/en/battle.ts b/src/locales/en/battle.ts index a42743ef254..c7e2ef96be4 100644 --- a/src/locales/en/battle.ts +++ b/src/locales/en/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "Will you switch\n{{pokemonName}}?", "trainerDefeated": "You defeated\n{{trainerName}}!", "moneyWon": "You got\n₽{{moneyAmount}} for winning!", + "moneyPickedUp": "You picked up ₽{{moneyAmount}}!", "pokemonCaught": "{{pokemonName}} was caught!", "addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!", "partyFull": "Your party is full.\nRelease a Pokémon to make room for {{pokemonName}}?", diff --git a/src/locales/en/config.ts b/src/locales/en/config.ts index a318bbe0128..1c5449a2e88 100644 --- a/src/locales/en/config.ts +++ b/src/locales/en/config.ts @@ -27,6 +27,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -42,7 +43,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { modifierSelectUiHandler } from "./modifier-select-ui-handler"; export const enConfig = { @@ -73,10 +74,10 @@ export const enConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, - partyUiHandler: partyUiHandler, pokeball: pokeball, pokemon: pokemon, pokemonInfo: pokemonInfo, @@ -86,11 +87,13 @@ export const enConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, tutorial: tutorial, voucher: voucher, weather: weather, + partyUiHandler: partyUiHandler, modifierSelectUiHandler: modifierSelectUiHandler }; diff --git a/src/locales/en/modifier.ts b/src/locales/en/modifier.ts new file mode 100644 index 00000000000..d3da4c2150b --- /dev/null +++ b/src/locales/en/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}} hung on\nusing its {{typeName}}!", + "turnHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!", + "hitHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}} was revived\nby its {{typeName}}!", + "moneyInterestApply": "You received interest of ₽{{moneyAmount}}\nfrom the {{typeName}}!", + "turnHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was absorbed\nby {{pokemonName}}'s {{typeName}}!", + "contactHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was snatched\nby {{pokemonName}}'s {{typeName}}!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestored some HP!", +} as const; diff --git a/src/locales/en/weather.ts b/src/locales/en/weather.ts index c7b2963ccd8..8222064f341 100644 --- a/src/locales/en/weather.ts +++ b/src/locales/en/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "The mysterious air current weakened the attack!", "strongWindsClearMessage": "The heavy wind stopped." }; + +export const terrain: SimpleTranslationEntries = { + "misty": "Misty", + "mistyStartMessage": "Mist swirled around the battlefield!", + "mistyClearMessage": "The mist disappeared from the battlefield.", + "mistyBlockMessage": "{{pokemonNameWithAffix}} surrounds itself with a protective mist!", + + "electric": "Electric", + "electricStartMessage": "An electric current ran across the battlefield!", + "electricClearMessage": "The electricity disappeared from the battlefield.", + + "grassy": "Grassy", + "grassyStartMessage": "Grass grew to cover the battlefield!", + "grassyClearMessage": "The grass disappeared from the battlefield.", + + "psychic": "Psychic", + "psychicStartMessage": "The battlefield got weird!", + "psychicClearMessage": "The weirdness disappeared from the battlefield!", + + "defaultBlockMessage": "{{pokemonNameWithAffix}} is protected by the {{terrainName}} Terrain!" +}; diff --git a/src/locales/es/battle.ts b/src/locales/es/battle.ts index ddba5fab9a8..bc0dd1e4b78 100644 --- a/src/locales/es/battle.ts +++ b/src/locales/es/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "¿Quieres cambiar a\n{{pokemonName}}?", "trainerDefeated": "¡Has derrotado a\n{{trainerName}}!", "moneyWon": "¡Has ganado\n₽{{moneyAmount}} por vencer!", + "moneyPickedUp": "You picked up ₽{{moneyAmount}}!", "pokemonCaught": "¡{{pokemonName}} atrapado!", "addedAsAStarter": "{{pokemonName}} ha sido añadido\na tus iniciales!", "partyFull": "Tu equipo esta completo.\n¿Quieres liberar un Pokémon para meter a {{pokemonName}}?", diff --git a/src/locales/es/config.ts b/src/locales/es/config.ts index bedd53dcc29..341fafa4ca9 100644 --- a/src/locales/es/config.ts +++ b/src/locales/es/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,6 +74,7 @@ export const esConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, @@ -85,6 +87,7 @@ export const esConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, diff --git a/src/locales/es/modifier.ts b/src/locales/es/modifier.ts new file mode 100644 index 00000000000..d3da4c2150b --- /dev/null +++ b/src/locales/es/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}} hung on\nusing its {{typeName}}!", + "turnHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!", + "hitHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}} was revived\nby its {{typeName}}!", + "moneyInterestApply": "You received interest of ₽{{moneyAmount}}\nfrom the {{typeName}}!", + "turnHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was absorbed\nby {{pokemonName}}'s {{typeName}}!", + "contactHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was snatched\nby {{pokemonName}}'s {{typeName}}!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestored some HP!", +} as const; diff --git a/src/locales/es/weather.ts b/src/locales/es/weather.ts index 37f574878dc..1129443d71b 100644 --- a/src/locales/es/weather.ts +++ b/src/locales/es/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "¡Las misteriosas turbulencias atenúan el ataque!", "strongWindsClearMessage": "El fuerte viento cesó." }; + +export const terrain: SimpleTranslationEntries = { + "misty": "Misty", + "mistyStartMessage": "Mist swirled around the battlefield!", + "mistyClearMessage": "The mist disappeared from the battlefield.", + "mistyBlockMessage": "{{pokemonNameWithAffix}} surrounds itself with a protective mist!", + + "electric": "Electric", + "electricStartMessage": "An electric current ran across the battlefield!", + "electricClearMessage": "The electricity disappeared from the battlefield.", + + "grassy": "Grassy", + "grassyStartMessage": "Grass grew to cover the battlefield!", + "grassyClearMessage": "The grass disappeared from the battlefield.", + + "psychic": "Psychic", + "psychicStartMessage": "The battlefield got weird!", + "psychicClearMessage": "The weirdness disappeared from the battlefield!", + + "defaultBlockMessage": "{{pokemonNameWithAffix}} is protected by the {{terrainName}} Terrain!" +}; diff --git a/src/locales/fr/battle.ts b/src/locales/fr/battle.ts index 5bcf0763ef0..fc155664aaa 100644 --- a/src/locales/fr/battle.ts +++ b/src/locales/fr/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "Voulez-vous changer\nvotre {{pokemonName}} ?", "trainerDefeated": "Vous avez battu\n{{trainerName}} !", "moneyWon": "Vous remportez\n{{moneyAmount}} ₽ !", + "moneyPickedUp": "Vous obtenez {{moneyAmount}} ₽ !", "pokemonCaught": "Vous avez attrapé {{pokemonName}} !", "addedAsAStarter": "{{pokemonName}} est ajouté\ncomme starter !", "partyFull": "Votre équipe est pleine.\nRelâcher un Pokémon pour {{pokemonName}} ?", diff --git a/src/locales/fr/config.ts b/src/locales/fr/config.ts index 55eae8c1dd5..d8f9a6601c1 100644 --- a/src/locales/fr/config.ts +++ b/src/locales/fr/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,6 +74,7 @@ export const frConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, @@ -85,6 +87,7 @@ export const frConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, diff --git a/src/locales/fr/modifier.ts b/src/locales/fr/modifier.ts new file mode 100644 index 00000000000..f215e258a76 --- /dev/null +++ b/src/locales/fr/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}} tient bon\ngrâce à son {{typeName}} !", + "turnHealApply": "Les PV de {{pokemonNameWithAffix}}\nsont un peu restaurés par les {{typeName}} !", + "hitHealApply": "Les PV de {{pokemonNameWithAffix}}\nsont un peu restaurés par le {{typeName}} !", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}} a repris connaissance\navec sa {{typeName}} et est prêt à se battre de nouveau !", + "moneyInterestApply": "La {{typeName}} vous rapporte\n{{moneyAmount}} ₽ d’intérêts !", + "turnHeldItemTransferApply": "{{itemName}} de {{pokemonNameWithAffix}} est absorbé·e\npar le {{typeName}} de {{pokemonName}} !", + "contactHeldItemTransferApply": "{{itemName}} de {{pokemonNameWithAffix}} est volé·e\npar l’{{typeName}} de {{pokemonName}} !", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestaure un peu ses PV !", +} as const; diff --git a/src/locales/fr/weather.ts b/src/locales/fr/weather.ts index 3df8d0e20c9..3427748480e 100644 --- a/src/locales/fr/weather.ts +++ b/src/locales/fr/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "Le courant aérien mystérieux affaiblit l’attaque !", "strongWindsClearMessage": "Le vent mystérieux s’est dissipé…" }; + +export const terrain: SimpleTranslationEntries = { + "misty": "Brumeux", + "mistyStartMessage": "La brume recouvre le terrain !", + "mistyClearMessage": "La brume qui recouvrait le terrain se dissipe…", + "mistyBlockMessage": "La brume enveloppe {{pokemonNameWithAffix}} !", + + "electric": "Électrifié", + "electricStartMessage": "De l’électricité parcourt le terrain !", + "electricClearMessage": "L’électricité parcourant le terrain s’est dissipée…", + + "grassy": "Herbu", + "grassyStartMessage": "Un beau gazon pousse sur le terrain !", + "grassyClearMessage": "Le gazon disparait…", + + "psychic": "Psychique", + "psychicStartMessage": "Le sol se met à réagir de façon bizarre…", + "psychicClearMessage": "Le sol redevient normal !", + + "defaultBlockMessage": "{{pokemonNameWithAffix}} est protégé\npar le Champ {{terrainName}} !" +}; diff --git a/src/locales/it/battle.ts b/src/locales/it/battle.ts index f44ca8e493c..787888e333b 100644 --- a/src/locales/it/battle.ts +++ b/src/locales/it/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "Vuoi cambiare\n{{pokemonName}}?", "trainerDefeated": "Hai sconfitto\n{{trainerName}}!", "moneyWon": "Hai vinto {{moneyAmount}}₽", + "moneyPickedUp": "You picked up ₽{{moneyAmount}}!", "pokemonCaught": "Preso! {{pokemonName}} è stato catturato!", "addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!", "partyFull": "La tua squadra è al completo.\nVuoi liberare un Pokémon per far spazio a {{pokemonName}}?", diff --git a/src/locales/it/config.ts b/src/locales/it/config.ts index 9175d40b97f..5b370b00e4b 100644 --- a/src/locales/it/config.ts +++ b/src/locales/it/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,6 +74,7 @@ export const itConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, @@ -85,6 +87,7 @@ export const itConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, diff --git a/src/locales/it/modifier.ts b/src/locales/it/modifier.ts new file mode 100644 index 00000000000..d3da4c2150b --- /dev/null +++ b/src/locales/it/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}} hung on\nusing its {{typeName}}!", + "turnHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!", + "hitHealApply": "{{pokemonNameWithAffix}} restored a little HP using\nits {{typeName}}!", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}} was revived\nby its {{typeName}}!", + "moneyInterestApply": "You received interest of ₽{{moneyAmount}}\nfrom the {{typeName}}!", + "turnHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was absorbed\nby {{pokemonName}}'s {{typeName}}!", + "contactHeldItemTransferApply": "{{pokemonNameWithAffix}}'s {{itemName}} was snatched\nby {{pokemonName}}'s {{typeName}}!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestored some HP!", +} as const; diff --git a/src/locales/it/weather.ts b/src/locales/it/weather.ts index f5d8e3b9397..604108435c3 100644 --- a/src/locales/it/weather.ts +++ b/src/locales/it/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "La corrente misteriosa indebolisce l’attacco!", "strongWindsClearMessage": "La corrente d'aria è cessata." }; + +export const terrain: SimpleTranslationEntries = { + "misty": "Misty", + "mistyStartMessage": "Mist swirled around the battlefield!", + "mistyClearMessage": "The mist disappeared from the battlefield.", + "mistyBlockMessage": "{{pokemonNameWithAffix}} surrounds itself with a protective mist!", + + "electric": "Electric", + "electricStartMessage": "An electric current ran across the battlefield!", + "electricClearMessage": "The electricity disappeared from the battlefield.", + + "grassy": "Grassy", + "grassyStartMessage": "Grass grew to cover the battlefield!", + "grassyClearMessage": "The grass disappeared from the battlefield.", + + "psychic": "Psychic", + "psychicStartMessage": "The battlefield got weird!", + "psychicClearMessage": "The weirdness disappeared from the battlefield!", + + "defaultBlockMessage": "{{pokemonNameWithAffix}} is protected by the {{terrainName}} Terrain!" +}; diff --git a/src/locales/ko/battle.ts b/src/locales/ko/battle.ts index 25ff106946b..dbb425da63f 100644 --- a/src/locales/ko/battle.ts +++ b/src/locales/ko/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "{{pokemonName}}[[를]]\n교체하시겠습니까?", "trainerDefeated": "{{trainerName}}[[와]]의\n승부에서 이겼다!", "moneyWon": "상금으로\n₽{{moneyAmount}}을 손에 넣었다!", + "moneyPickedUp": "₽{{moneyAmount}}을 주웠다!", "pokemonCaught": "신난다-!\n{{pokemonName}}[[를]] 잡았다!", "addedAsAStarter": "{{pokemonName}}[[가]]\n스타팅 포켓몬에 추가되었다!", "partyFull": "지닌 포켓몬이 가득 찼습니다. {{pokemonName}}[[를]]\n대신해 포켓몬을 놓아주시겠습니까?", diff --git a/src/locales/ko/config.ts b/src/locales/ko/config.ts index dc64e12356a..5b29a46c044 100644 --- a/src/locales/ko/config.ts +++ b/src/locales/ko/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,6 +74,7 @@ export const koConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, @@ -85,6 +87,7 @@ export const koConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, diff --git a/src/locales/ko/egg.ts b/src/locales/ko/egg.ts index 412d97bb7f3..7b10b548bc4 100644 --- a/src/locales/ko/egg.ts +++ b/src/locales/ko/egg.ts @@ -22,7 +22,7 @@ export const egg: SimpleTranslationEntries = { "hatchFromTheEgg": "알이 부화해서\n{{pokemonName}}[[가]] 태어났다!", "eggMoveUnlock": "알 기술 {{moveName}}[[를]]\n사용할 수 있게 되었다!", "rareEggMoveUnlock": "레어 알 기술 {{moveName}}[[를]]\n사용할 수 있게 되었다!", - "moveUPGacha": "기술 UP!", - "shinyUPGacha": "특별색 UP!", + "moveUPGacha": "알 기술 UP!", + "shinyUPGacha": "색이 다른 포켓몬\nUP!", "legendaryUPGacha": "UP!", } as const; diff --git a/src/locales/ko/modifier.ts b/src/locales/ko/modifier.ts new file mode 100644 index 00000000000..c61d2b3def0 --- /dev/null +++ b/src/locales/ko/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}}[[는]]\n{{typeName}}[[로]] 버텼다!!", + "turnHealApply": "{{pokemonNameWithAffix}}[[는]]\n{{typeName}}[[로]] 인해 조금 회복했다.", + "hitHealApply": "{{pokemonNameWithAffix}}[[는]]\n{{typeName}}[[로]] 인해 조금 회복했다.", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}}[[는]] {{typeName}}[[로]]\n정신을 차려 싸울 수 있게 되었다!", + "moneyInterestApply": "{{typeName}}[[로]]부터\n₽{{moneyAmount}}[[를]] 받았다!", + "turnHeldItemTransferApply": "{{pokemonName}}의 {{typeName}}[[는]]\n{{pokemonNameWithAffix}}의 {{itemName}}[[를]] 흡수했다!", + "contactHeldItemTransferApply": "{{pokemonName}}의 {{typeName}}[[는]]\n{{pokemonNameWithAffix}}의 {{itemName}}[[를]] 가로챘다!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}의\n체력이 약간 회복되었다!", +} as const; diff --git a/src/locales/ko/settings.ts b/src/locales/ko/settings.ts index ef1469fc8cb..6514683cd94 100644 --- a/src/locales/ko/settings.ts +++ b/src/locales/ko/settings.ts @@ -84,7 +84,7 @@ export const settings: SimpleTranslationEntries = { "buttonCancel": "취소", "buttonStats": "스탯", "buttonCycleForm": "폼 변환", - "buttonCycleShiny": "특별한 색 변환", + "buttonCycleShiny": "색이 다른 변환", "buttonCycleGender": "성별 변환", "buttonCycleAbility": "특성 변환", "buttonCycleNature": "성격 변환", diff --git a/src/locales/ko/starter-select-ui-handler.ts b/src/locales/ko/starter-select-ui-handler.ts index 6fdd21a3454..d7f8ddbe3ed 100644 --- a/src/locales/ko/starter-select-ui-handler.ts +++ b/src/locales/ko/starter-select-ui-handler.ts @@ -32,7 +32,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = { "unlockPassive": "패시브 해금", "reduceCost": "코스트 줄이기", "sameSpeciesEgg": "알 구매하기", - "cycleShiny": ": 특별한 색", + "cycleShiny": ": 색이 다른", "cycleForm": ": 폼", "cycleGender": ": 암수", "cycleAbility": ": 특성", diff --git a/src/locales/ko/weather.ts b/src/locales/ko/weather.ts index 9aca57c49d2..c89cc335859 100644 --- a/src/locales/ko/weather.ts +++ b/src/locales/ko/weather.ts @@ -44,3 +44,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "수수께끼의 난기류가 공격을 약하게 만들었다!", "strongWindsClearMessage": "수수께끼의 난기류가 멈췄다!" // 임의번역 }; + +export const terrain: SimpleTranslationEntries = { + "misty": "미스트필드", + "mistyStartMessage": "발밑이 안개로 자욱해졌다!", + "mistyClearMessage": "발밑의 안개가 사라졌다!", + "mistyBlockMessage": "{{pokemonNameWithAffix}}[[를]]\n미스트필드가 지켜주고 있다!", + + "electric": "일렉트릭필드", + "electricStartMessage": "발밑에 전기가 흐르기 시작했다!", + "electricClearMessage": "발밑의 전기가 사라졌다!", + + "grassy": "그래스필드", + "grassyStartMessage": "발밑에 풀이 무성해졌다!", + "grassyClearMessage": "발밑의 풀이 사라졌다!", + + "psychic": "사이코필드", + "psychicStartMessage": "발밑에서 이상한 느낌이 든다!", + "psychicClearMessage": "발밑의 이상한 느낌이 사라졌다!", + + "defaultBlockMessage": "{{pokemonNameWithAffix}}[[를]]\n{{terrainName}}[[가]] 지켜주고 있다!" +}; diff --git a/src/locales/pt_BR/ability-trigger.ts b/src/locales/pt_BR/ability-trigger.ts index 526c6def80d..11cbaed182d 100644 --- a/src/locales/pt_BR/ability-trigger.ts +++ b/src/locales/pt_BR/ability-trigger.ts @@ -1,7 +1,7 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales"; export const abilityTriggers: SimpleTranslationEntries = { - "blockRecoilDamage" : "{{abilityName}} de {{pokemonName}}\nprotegeu-o do dano de recuo!", + "blockRecoilDamage": "{{abilityName}} de {{pokemonName}}\nprotegeu-o do dano reverso!", "badDreams": "{{pokemonName}} está tendo pesadelos!", "costar": "{{pokemonName}} copiou as mudanças\nde atributo de {{allyName}}!", "iceFaceAvoidedDamage": "{{pokemonName}} evitou\ndanos com sua {{abilityName}}!", @@ -9,5 +9,5 @@ export const abilityTriggers: SimpleTranslationEntries = { "poisonHeal": "{{abilityName}} de {{pokemonName}}\nrestaurou seus PS um pouco!", "trace": "{{pokemonName}} copiou {{abilityName}}\nde {{targetName}}!", "windPowerCharged": "Ser atingido por {{moveName}} carregou {{pokemonName}} com poder!", - "quickDraw":"{{pokemonName}} pode agir mais rápido que o normal\ngraças ao seu Quick Draw!", + "quickDraw": "{{pokemonName}} pode agir mais rápido que o normal\ngraças ao seu Quick Draw!", } as const; diff --git a/src/locales/pt_BR/battle.ts b/src/locales/pt_BR/battle.ts index b63a03b25cf..8c97d2be6de 100644 --- a/src/locales/pt_BR/battle.ts +++ b/src/locales/pt_BR/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "Quer trocar\nde {{pokemonName}}?", "trainerDefeated": "Você derrotou\n{{trainerName}}!", "moneyWon": "Você ganhou\n₽{{moneyAmount}} por ganhar!", + "moneyPickedUp": "Você pegou ₽{{moneyAmount}} do chão!", "pokemonCaught": "{{pokemonName}} foi capturado!", "addedAsAStarter": "{{pokemonName}} foi adicionado\naos seus iniciais!", "partyFull": "Sua equipe está cheia.\nSolte um Pokémon para ter espaço para {{pokemonName}}?", diff --git a/src/locales/pt_BR/biome.ts b/src/locales/pt_BR/biome.ts index 46dad06b0de..0217836ed20 100644 --- a/src/locales/pt_BR/biome.ts +++ b/src/locales/pt_BR/biome.ts @@ -1,7 +1,7 @@ import { SimpleTranslationEntries } from "#app/interfaces/locales"; export const biome: SimpleTranslationEntries = { - "unknownLocation": "Em algum lugar do qual você não se lembra", + "unknownLocation": "em algum lugar do qual você não se lembra", "TOWN": "Cidade", "PLAINS": "Planície", "GRASS": "Grama", diff --git a/src/locales/pt_BR/config.ts b/src/locales/pt_BR/config.ts index 5a571815c97..c02da112770 100644 --- a/src/locales/pt_BR/config.ts +++ b/src/locales/pt_BR/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,16 +74,17 @@ export const ptBrConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, - partyUiHandler: partyUiHandler, pokeball: pokeball, pokemon: pokemon, pokemonInfo: pokemonInfo, pokemonInfoContainer: pokemonInfoContainer, saveSlotSelectUiHandler: saveSlotSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, settings: settings, splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, @@ -92,5 +94,6 @@ export const ptBrConfig = { tutorial: tutorial, voucher: voucher, weather: weather, + partyUiHandler: partyUiHandler, modifierSelectUiHandler: modifierSelectUiHandler }; diff --git a/src/locales/pt_BR/modifier.ts b/src/locales/pt_BR/modifier.ts new file mode 100644 index 00000000000..7cc90df5caa --- /dev/null +++ b/src/locales/pt_BR/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}} aguentou o tranco\nusando sua {{typeName}}!", + "turnHealApply": "{{pokemonNameWithAffix}} restaurou um pouco de PS usando\nsuas {{typeName}}!", + "hitHealApply": "{{pokemonNameWithAffix}} restaurou um pouco de PS usando\nsua {{typeName}}!", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}} foi revivido\npor sua {{typeName}}!", + "moneyInterestApply": "Você recebeu um juros de ₽{{moneyAmount}}\nde sua {{typeName}}!", + "turnHeldItemTransferApply": "{{itemName}} de {{pokemonNameWithAffix}} foi absorvido(a)\npelo {{typeName}} de {{pokemonName}}!", + "contactHeldItemTransferApply": "{{itemName}} de {{pokemonNameWithAffix}} foi pego(a)\npela {{typeName}} de {{pokemonName}}!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}\nrestaurou um pouco de seus PS!", +} as const; diff --git a/src/locales/pt_BR/weather.ts b/src/locales/pt_BR/weather.ts index 0787b32e416..31e35657c7f 100644 --- a/src/locales/pt_BR/weather.ts +++ b/src/locales/pt_BR/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "The mysterious air current weakened the attack!", "strongWindsClearMessage": "Os ventos fortes diminuíram.", }; + +export const terrain: SimpleTranslationEntries = { + "misty": "Enevoado", + "mistyStartMessage": "Uma névoa se espalhou pelo campo de batalha!", + "mistyClearMessage": "A névou sumiu do campo de batalha.", + "mistyBlockMessage": "{{pokemonNameWithAffix}} se envolveu com uma névoa protetora!", + + "electric": "Elétrico", + "electricStartMessage": "Uma corrente elétrica se espalhou pelo campo de batalha!", + "electricClearMessage": "A eletricidade sumiu do campo de batalha.", + + "grassy": "de Plantas", + "grassyStartMessage": "Grama cresceu para cobrir o campo de batalha!", + "grassyClearMessage": "A grama sumiu do campo de batalha.", + + "psychic": "Psíquico", + "psychicStartMessage": "O campo de batalha ficou esquisito!", + "psychicClearMessage": "A esquisitice sumiu do campo de batalha", + + "defaultBlockMessage": "{{pokemonNameWithAffix}} está protegido pelo Terreno {{terrainName}}!" +}; diff --git a/src/locales/zh_CN/battle.ts b/src/locales/zh_CN/battle.ts index d8388064bd7..ff2e90a2c59 100644 --- a/src/locales/zh_CN/battle.ts +++ b/src/locales/zh_CN/battle.ts @@ -14,6 +14,7 @@ export const battle: SimpleTranslationEntries = { "switchQuestion": "要更换\n{{pokemonName}}吗?", "trainerDefeated": "你击败了\n{{trainerName}}!", "moneyWon": "你赢得了\n₽{{moneyAmount}}!", + "moneyPickedUp": "捡到了 ₽{{moneyAmount}}!", "pokemonCaught": "{{pokemonName}}被抓住了!", "addedAsAStarter": "增加了{{pokemonName}}作为\n一个新的基础宝可梦!", "partyFull": "你的队伍已满员。是否放生其他宝可梦\n为{{pokemonName}}腾出空间?", diff --git a/src/locales/zh_CN/config.ts b/src/locales/zh_CN/config.ts index 8f654b56d9a..eaf7ba4cc09 100644 --- a/src/locales/zh_CN/config.ts +++ b/src/locales/zh_CN/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,6 +74,7 @@ export const zhCnConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, @@ -85,6 +87,7 @@ export const zhCnConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, diff --git a/src/locales/zh_CN/modifier.ts b/src/locales/zh_CN/modifier.ts new file mode 100644 index 00000000000..fabd17465b2 --- /dev/null +++ b/src/locales/zh_CN/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}}用{{typeName}}\n撑住了!", + "turnHealApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回复了体力!", + "hitHealApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回复了体力!", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}}用{{typeName}}\n恢复了活力!", + "moneyInterestApply": "用{{typeName}}\n获得了 ₽{{moneyAmount}} 利息!", + "turnHeldItemTransferApply": "{{pokemonNameWithAffix}}的{{itemName}}被\n{{pokemonName}}的{{typeName}}吸收了!", + "contactHeldItemTransferApply": "{{pokemonNameWithAffix}}的{{itemName}}被\n{{pokemonName}}的{{typeName}}夺取了!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}\n回复了一些体力!", +} as const; diff --git a/src/locales/zh_CN/weather.ts b/src/locales/zh_CN/weather.ts index d280dfccb95..ea4deffbd55 100644 --- a/src/locales/zh_CN/weather.ts +++ b/src/locales/zh_CN/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "The mysterious air current weakened the attack!", "strongWindsClearMessage": "神秘的乱流停止了。" }; + +export const terrain: SimpleTranslationEntries = { + "misty": "薄雾", + "mistyStartMessage": "脚下雾气缭绕!", + "mistyClearMessage": "脚下的雾气消失不见了!", + "mistyBlockMessage": "{{pokemonNameWithAffix}}正受到薄雾场地的保护!", + + "electric": "电气", + "electricStartMessage": "脚下电光飞闪!", + "electricClearMessage": "脚下的电光消失不见了!", + + "grassy": "青草", + "grassyStartMessage": "脚下青草如茵!", + "grassyClearMessage": "脚下的青草消失不见了!", + + "psychic": "精神", + "psychicStartMessage": "脚下传来了奇妙的感觉!", + "psychicClearMessage": "脚下的奇妙感觉消失了!", + + "defaultBlockMessage": "{{pokemonNameWithAffix}}正受到{{terrainName}}的的保护!" +}; diff --git a/src/locales/zh_TW/battle.ts b/src/locales/zh_TW/battle.ts index bfd3885ca31..bc7b712185a 100644 --- a/src/locales/zh_TW/battle.ts +++ b/src/locales/zh_TW/battle.ts @@ -12,6 +12,7 @@ export const battle: SimpleTranslationEntries = { "trainerGo": "{{trainerName}} 派出了 {{pokemonName}}!", "switchQuestion": "要更換\n{{pokemonName}}嗎?", "trainerDefeated": "你擊敗了\n{{trainerName}}!", + "moneyPickedUp": "撿到了 ₽{{moneyAmount}}!", "pokemonCaught": "{{pokemonName}} 被抓住了!", "addedAsAStarter": "{{pokemonName}} has been\nadded as a starter!", "pokemon": "寶可夢", diff --git a/src/locales/zh_TW/config.ts b/src/locales/zh_TW/config.ts index e4dfafdd43e..f19a6941a88 100644 --- a/src/locales/zh_TW/config.ts +++ b/src/locales/zh_TW/config.ts @@ -25,6 +25,7 @@ import { gameStatsUiHandler } from "./game-stats-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifier } from "./modifier"; import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; @@ -39,7 +40,7 @@ import { statusEffect } from "./status-effect"; import { titles, trainerClasses, trainerNames } from "./trainers"; import { tutorial } from "./tutorial"; import { voucher } from "./voucher"; -import { weather } from "./weather"; +import { terrain, weather } from "./weather"; import { partyUiHandler } from "./party-ui-handler"; import { settings } from "./settings.js"; import { common } from "./common.js"; @@ -73,6 +74,7 @@ export const zhTwConfig = { growth: growth, menu: menu, menuUiHandler: menuUiHandler, + modifier: modifier, modifierType: modifierType, move: move, nature: nature, @@ -85,6 +87,7 @@ export const zhTwConfig = { splashMessages: splashMessages, starterSelectUiHandler: starterSelectUiHandler, statusEffect: statusEffect, + terrain: terrain, titles: titles, trainerClasses: trainerClasses, trainerNames: trainerNames, diff --git a/src/locales/zh_TW/modifier.ts b/src/locales/zh_TW/modifier.ts new file mode 100644 index 00000000000..01de87827c0 --- /dev/null +++ b/src/locales/zh_TW/modifier.ts @@ -0,0 +1,12 @@ +import { SimpleTranslationEntries } from "#app/interfaces/locales"; + +export const modifier: SimpleTranslationEntries = { + "surviveDamageApply": "{{pokemonNameWithAffix}}用{{typeName}}\n撐住了!", + "turnHealApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回復了體力!", + "hitHealApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回復了體力!", + "pokemonInstantReviveApply": "{{pokemonNameWithAffix}}用{{typeName}}\n回復了活力!", + "moneyInterestApply": "用{{typeName}}\n獲得了 ₽{{moneyAmount}} 利息!", + "turnHeldItemTransferApply": "{{pokemonNameWithAffix}}的{{itemName}}被\n{{pokemonName}}的{{typeName}}吸收了!", + "contactHeldItemTransferApply": "{{pokemonNameWithAffix}}的{{itemName}}被\n{{pokemonName}}的{{typeName}}奪取了!", + "enemyTurnHealApply": "{{pokemonNameWithAffix}}\n回復了一些體力!", +} as const; diff --git a/src/locales/zh_TW/weather.ts b/src/locales/zh_TW/weather.ts index ae0646ce33d..bfc5e0998dc 100644 --- a/src/locales/zh_TW/weather.ts +++ b/src/locales/zh_TW/weather.ts @@ -43,3 +43,24 @@ export const weather: SimpleTranslationEntries = { "strongWindsEffectMessage": "The mysterious air current weakened the attack!", "strongWindsClearMessage": "神秘的亂流停止了。" }; + +export const terrain: SimpleTranslationEntries = { + "misty": "薄霧", + "mistyStartMessage": "腳下霧氣繚繞!", + "mistyClearMessage": "腳下的霧氣消失不見了!", + "mistyBlockMessage": "{{pokemonNameWithAffix}}正受到薄霧場地的保護!", + + "electric": "電氣", + "electricStartMessage": "腳下電流飛閃!", + "electricClearMessage": "腳下的電流消失了!", + + "grassy": "青草", + "grassyStartMessage": "腳下青草如茵!", + "grassyClearMessage": "腳下的青草消失不見了!", + + "psychic": "精神", + "psychicStartMessage": "腳下傳來了奇妙的感覺!", + "psychicClearMessage": "腳下的奇妙感覺消失了!", + + "defaultBlockMessage": "{{pokemonNameWithAffix}}正受到{{terrainName}}的保護!" +}; diff --git a/src/modifier/modifier.ts b/src/modifier/modifier.ts index 0b339906cc5..6f098ade124 100644 --- a/src/modifier/modifier.ts +++ b/src/modifier/modifier.ts @@ -24,6 +24,7 @@ import * as Overrides from "../overrides"; import { ModifierType, modifierTypes } from "./modifier-type"; import { Command } from "#app/ui/command-ui-handler.js"; import { Species } from "#enums/species"; +import i18next from "i18next"; import { allMoves } from "#app/data/move.js"; import { Abilities } from "#app/enums/abilities.js"; @@ -965,7 +966,7 @@ export class SurviveDamageModifier extends PokemonHeldItemModifier { if (!surviveDamage.value && pokemon.randSeedInt(10) < this.getStackCount()) { surviveDamage.value = true; - pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` hung on\nusing its ${this.type.name}!`)); + pokemon.scene.queueMessage(i18next.t("modifier:surviveDamageApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name })); return true; } @@ -1070,7 +1071,7 @@ export class TurnHealModifier extends PokemonHeldItemModifier { if (pokemon.getHpRatio() < 1) { const scene = pokemon.scene; scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), - Math.max(Math.floor(pokemon.getMaxHp() / 16) * this.stackCount, 1), getPokemonMessage(pokemon, `'s ${this.type.name}\nrestored its HP a little!`), true)); + Math.max(Math.floor(pokemon.getMaxHp() / 16) * this.stackCount, 1), i18next.t("modifier:turnHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), true)); return true; } @@ -1161,7 +1162,7 @@ export class HitHealModifier extends PokemonHeldItemModifier { if (pokemon.turnData.damageDealt && pokemon.getHpRatio() < 1) { const scene = pokemon.scene; scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), - Math.max(Math.floor(pokemon.turnData.damageDealt / 8) * this.stackCount, 1), getPokemonMessage(pokemon, `'s ${this.type.name}\nrestored its HP a little!`), true)); + Math.max(Math.floor(pokemon.turnData.damageDealt / 8) * this.stackCount, 1), i18next.t("modifier:hitHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), true)); } return true; @@ -1296,7 +1297,7 @@ export class PokemonInstantReviveModifier extends PokemonHeldItemModifier { const pokemon = args[0] as Pokemon; pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(), - Math.max(Math.floor(pokemon.getMaxHp() / 2), 1), getPokemonMessage(pokemon, ` was revived\nby its ${this.type.name}!`), false, false, true)); + Math.max(Math.floor(pokemon.getMaxHp() / 2), 1), i18next.t("modifier:pokemonInstantReviveApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), typeName: this.type.name }), false, false, true)); pokemon.resetStatus(true, false, true); return true; @@ -2010,7 +2011,10 @@ export class MoneyInterestModifier extends PersistentModifier { const interestAmount = Math.floor(scene.money * 0.1 * this.getStackCount()); scene.addMoney(interestAmount); - scene.queueMessage(`You received interest of ₽${interestAmount.toLocaleString("en-US")}\nfrom the ${this.type.name}!`, null, true); + const userLocale = navigator.language || "en-US"; + const formattedMoneyAmount = interestAmount.toLocaleString(userLocale); + const message = i18next.t("modifier:moneyInterestApply", { moneyAmount: formattedMoneyAmount, typeName: this.type.name }); + scene.queueMessage(message, null, true); return true; } @@ -2231,7 +2235,7 @@ export class TurnHeldItemTransferModifier extends HeldItemTransferModifier { } getTransferMessage(pokemon: Pokemon, targetPokemon: Pokemon, item: ModifierTypes.ModifierType): string { - return getPokemonMessage(targetPokemon, `'s ${item.name} was absorbed\nby ${pokemon.name}'s ${this.type.name}!`); + return i18next.t("modifier:turnHeldItemTransferApply", { pokemonNameWithAffix: getPokemonNameWithAffix(targetPokemon), itemName: item.name, pokemonName: pokemon.name, typeName: this.type.name }); } getMaxHeldItemCount(pokemon: Pokemon): integer { @@ -2285,7 +2289,7 @@ export class ContactHeldItemTransferChanceModifier extends HeldItemTransferModif } getTransferMessage(pokemon: Pokemon, targetPokemon: Pokemon, item: ModifierTypes.ModifierType): string { - return getPokemonMessage(targetPokemon, `'s ${item.name} was snatched\nby ${pokemon.name}'s ${this.type.name}!`); + return i18next.t("modifier:contactHeldItemTransferApply", { pokemonNameWithAffix: getPokemonNameWithAffix(targetPokemon), itemName: item.name, pokemonName: pokemon.name, typeName: this.type.name }); } getMaxHeldItemCount(pokemon: Pokemon): integer { @@ -2443,7 +2447,7 @@ export class EnemyTurnHealModifier extends EnemyPersistentModifier { if (pokemon.getHpRatio() < 1) { const scene = pokemon.scene; scene.unshiftPhase(new PokemonHealPhase(scene, pokemon.getBattlerIndex(), - Math.max(Math.floor(pokemon.getMaxHp() / (100 / this.healPercent)) * this.stackCount, 1), getPokemonMessage(pokemon, "\nrestored some HP!"), true, false, false, false, true)); + Math.max(Math.floor(pokemon.getMaxHp() / (100 / this.healPercent)) * this.stackCount, 1), i18next.t("modifier:enemyTurnHealApply", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), true, false, false, false, true)); return true; } diff --git a/src/test/game-mode.test.ts b/src/test/game-mode.test.ts new file mode 100644 index 00000000000..04376c20361 --- /dev/null +++ b/src/test/game-mode.test.ts @@ -0,0 +1,52 @@ +import { GameMode, GameModes, getGameMode } from "#app/game-mode.js"; +import { + afterEach, + beforeAll, + beforeEach, + describe, + expect, + it, + vi, +} from "vitest"; +import GameManager from "./utils/gameManager"; +import * as Utils from "../utils"; +describe("game-mode", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + }); + afterEach(() => { + game.phaseInterceptor.restoreOg(); + vi.resetAllMocks(); + }); + beforeEach(() => { + game = new GameManager(phaserGame); + }); + describe("classic", () => { + let classicGameMode: GameMode; + beforeEach(() => { + classicGameMode = getGameMode(GameModes.CLASSIC); + }); + it("does NOT spawn trainers within 3 waves of fixed battle", () => { + const { arena } = game.scene; + /** set wave 16 to be a fixed trainer fight meaning wave 13-19 don't allow trainer spawns */ + vi.spyOn(classicGameMode, "isFixedBattle").mockImplementation( + (n: number) => (n === 16 ? true : false) + ); + vi.spyOn(arena, "getTrainerChance").mockReturnValue(1); + vi.spyOn(Utils, "randSeedInt").mockReturnValue(0); + expect(classicGameMode.isWaveTrainer(11, arena)).toBeFalsy(); + expect(classicGameMode.isWaveTrainer(12, arena)).toBeTruthy(); + expect(classicGameMode.isWaveTrainer(13, arena)).toBeFalsy(); + expect(classicGameMode.isWaveTrainer(14, arena)).toBeFalsy(); + expect(classicGameMode.isWaveTrainer(15, arena)).toBeFalsy(); + // Wave 16 is a fixed trainer battle + expect(classicGameMode.isWaveTrainer(17, arena)).toBeFalsy(); + expect(classicGameMode.isWaveTrainer(18, arena)).toBeFalsy(); + expect(classicGameMode.isWaveTrainer(19, arena)).toBeFalsy(); + }); + }); +}); diff --git a/src/test/lokalisation/battle-stat.test.ts b/src/test/localization/battle-stat.test.ts similarity index 100% rename from src/test/lokalisation/battle-stat.test.ts rename to src/test/localization/battle-stat.test.ts diff --git a/src/test/lokalisation/french.test.ts b/src/test/localization/french.test.ts similarity index 100% rename from src/test/lokalisation/french.test.ts rename to src/test/localization/french.test.ts diff --git a/src/test/lokalisation/status-effect.test.ts b/src/test/localization/status-effect.test.ts similarity index 100% rename from src/test/lokalisation/status-effect.test.ts rename to src/test/localization/status-effect.test.ts diff --git a/src/test/localization/terrain.test.ts b/src/test/localization/terrain.test.ts new file mode 100644 index 00000000000..89884290e00 --- /dev/null +++ b/src/test/localization/terrain.test.ts @@ -0,0 +1,192 @@ +import { beforeAll, describe, beforeEach, afterEach, expect, it, vi } from "vitest"; +import Phaser from "phaser"; +import GameManager from "#app/test/utils/gameManager"; +import * as overrides from "#app/overrides"; +import { Species } from "#enums/species"; +import { TerrainType, getTerrainName } from "#app/data/terrain"; +import { getTerrainStartMessage, getTerrainClearMessage, getTerrainBlockMessage } from "#app/data/weather"; +import i18next from "i18next"; +import { mockI18next } from "../utils/testUtils"; + +describe("terrain", () => { + let phaserGame: Phaser.Game; + let game: GameManager; + + beforeAll(() => { + phaserGame = new Phaser.Game({ + type: Phaser.HEADLESS, + }); + i18next.init(); + }); + + beforeEach(() => { + game = new GameManager(phaserGame); + vi.spyOn(overrides, "SINGLE_BATTLE_OVERRIDE", "get").mockReturnValue(true); + }); + + describe("NONE", () => { + const terrainType = TerrainType.NONE; + + it("should return the obtain text", () => { + mockI18next(); + + const text = getTerrainName(terrainType); + expect(text).toBe(""); + }); + + it("should return the start text", () => { + mockI18next(); + + const text = getTerrainStartMessage(terrainType); + expect(text).toBe(undefined); + }); + + it("should return the clear text", () => { + mockI18next(); + const text = getTerrainClearMessage(terrainType); + expect(text).toBe(undefined); + }); + + it("should return the block text", async () => { + await game.startBattle([Species.MAGIKARP]); + const pokemon = game.scene.getPlayerPokemon(); + mockI18next(); + const text = getTerrainBlockMessage(pokemon, terrainType); + expect(text).toBe("terrain:defaultBlockMessage"); + }); + }); + + describe("MISTY", () => { + const terrainType = TerrainType.MISTY; + + it("should return the obtain text", () => { + mockI18next(); + + const text = getTerrainName(terrainType); + expect(text).toBe("terrain:misty"); + }); + + it("should return the start text", () => { + mockI18next(); + + const text = getTerrainStartMessage(terrainType); + expect(text).toBe("terrain:mistyStartMessage"); + }); + + it("should return the clear text", () => { + mockI18next(); + const text = getTerrainClearMessage(terrainType); + expect(text).toBe("terrain:mistyClearMessage"); + }); + + it("should return the block text", async () => { + await game.startBattle([Species.MAGIKARP]); + const pokemon = game.scene.getPlayerPokemon(); + mockI18next(); + const text = getTerrainBlockMessage(pokemon, terrainType); + expect(text).toBe("terrain:mistyBlockMessage"); + }); + }); + + describe("ELECTRIC", () => { + const terrainType = TerrainType.ELECTRIC; + + it("should return the obtain text", () => { + mockI18next(); + + const text = getTerrainName(terrainType); + expect(text).toBe("terrain:electric"); + }); + + it("should return the start text", () => { + mockI18next(); + + const text = getTerrainStartMessage(terrainType); + expect(text).toBe("terrain:electricStartMessage"); + }); + + it("should return the clear text", () => { + mockI18next(); + const text = getTerrainClearMessage(terrainType); + expect(text).toBe("terrain:electricClearMessage"); + }); + + it("should return the block text", async () => { + await game.startBattle([Species.MAGIKARP]); + const pokemon = game.scene.getPlayerPokemon(); + mockI18next(); + const text = getTerrainBlockMessage(pokemon, terrainType); + expect(text).toBe("terrain:defaultBlockMessage"); + }); + }); + + describe("GRASSY", () => { + const terrainType = TerrainType.GRASSY; + + it("should return the obtain text", () => { + mockI18next(); + + const text = getTerrainName(terrainType); + expect(text).toBe("terrain:grassy"); + }); + + it("should return the start text", () => { + mockI18next(); + + const text = getTerrainStartMessage(terrainType); + expect(text).toBe("terrain:grassyStartMessage"); + }); + + it("should return the clear text", () => { + mockI18next(); + const text = getTerrainClearMessage(terrainType); + expect(text).toBe("terrain:grassyClearMessage"); + }); + + it("should return the block text", async () => { + await game.startBattle([Species.MAGIKARP]); + const pokemon = game.scene.getPlayerPokemon(); + mockI18next(); + const text = getTerrainBlockMessage(pokemon, terrainType); + expect(text).toBe("terrain:defaultBlockMessage"); + }); + }); + + describe("PSYCHIC", () => { + const terrainType = TerrainType.PSYCHIC; + + it("should return the obtain text", () => { + mockI18next(); + + const text = getTerrainName(terrainType); + expect(text).toBe("terrain:psychic"); + }); + + it("should return the start text", () => { + mockI18next(); + + const text = getTerrainStartMessage(terrainType); + expect(text).toBe("terrain:psychicStartMessage"); + }); + + it("should return the clear text", () => { + mockI18next(); + const text = getTerrainClearMessage(terrainType); + expect(text).toBe("terrain:psychicClearMessage"); + }); + + it("should return the block text", async () => { + await game.startBattle([Species.MAGIKARP]); + const pokemon = game.scene.getPlayerPokemon(); + mockI18next(); + const text = getTerrainBlockMessage(pokemon, terrainType); + expect(text).toBe("terrain:defaultBlockMessage"); + }); + }); + + + afterEach(() => { + game.phaseInterceptor.restoreOg(); + vi.resetAllMocks(); + }); +}); diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index 1a9320ac9e9..b5335ed8f2e 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -103,7 +103,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { let pokemonIconX = -20; let pokemonIconY = 6; - if (["de", "es", "fr", "pt-BR"].includes(currentLanguage)) { + if (["de", "es", "fr", "ko", "pt-BR"].includes(currentLanguage)) { gachaTextStyle = TextStyle.SMALLER_WINDOW_ALT; gachaX = 2; gachaY = 2; @@ -155,7 +155,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { gachaUpLabel.setOrigin(0.5, 0); break; case GachaType.SHINY: - if (["de", "fr"].includes(currentLanguage)) { + if (["de", "fr", "ko"].includes(currentLanguage)) { gachaUpLabel.setAlign("center"); gachaUpLabel.setY(0); }