Merge branch 'beta' (pre ME bugfixes) in 'ME balance changes'
16
.github/workflows/deploy.yml
vendored
@ -1,8 +1,12 @@
|
||||
name: Deploy
|
||||
name: Deploy Main
|
||||
|
||||
on:
|
||||
push: {}
|
||||
pull_request: {}
|
||||
push:
|
||||
branches:
|
||||
- main
|
||||
pull_request:
|
||||
branches:
|
||||
- main
|
||||
|
||||
jobs:
|
||||
deploy:
|
||||
@ -22,7 +26,7 @@ jobs:
|
||||
env:
|
||||
NODE_ENV: production
|
||||
- name: Set up SSH
|
||||
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
|
||||
if: github.event_name == 'push' && github.ref_name == 'main'
|
||||
run: |
|
||||
mkdir ~/.ssh
|
||||
echo "${{ secrets.SSH_PUBLIC_KEY }}" > ~/.ssh/id_ed25519.pub
|
||||
@ -30,12 +34,12 @@ jobs:
|
||||
chmod 600 ~/.ssh/*
|
||||
ssh-keyscan -H ${{ secrets.SSH_HOST }} >> ~/.ssh/known_hosts
|
||||
- name: Deploy build on server
|
||||
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
|
||||
if: github.event_name == 'push' && github.ref_name == 'main'
|
||||
run: |
|
||||
rsync --del --no-times --checksum -vrm dist/* ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }}:${{ secrets.DESTINATION_DIR }}
|
||||
ssh -t ${{ secrets.SSH_USER }}@${{ secrets.SSH_HOST }} "~/prmanifest --inpath ${{ secrets.DESTINATION_DIR }} --outpath ${{ secrets.DESTINATION_DIR }}/manifest.json"
|
||||
- name: Purge Cloudflare Cache
|
||||
if: github.event_name == 'push' && github.ref_name == github.event.repository.default_branch
|
||||
if: github.event_name == 'push' && github.ref_name == 'main'
|
||||
id: purge-cache
|
||||
uses: NathanVaughn/actions-cloudflare-purge@v3.1.0
|
||||
with:
|
||||
|
@ -17,7 +17,12 @@ If you have the motivation and experience with Typescript/Javascript (or are wil
|
||||
2. Run `npm run start:dev` to locally run the project in `localhost:8000`
|
||||
|
||||
#### Linting
|
||||
We're using ESLint as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the `npm run eslint` script.
|
||||
We're using ESLint as our common linter and formatter. It will run automatically during the pre-commit hook but if you would like to manually run it, use the `npm run eslint` script. To view the complete rules, check out the [eslint.config.js](./eslint.config.js) file.
|
||||
|
||||
### 📚 Documentation
|
||||
You can find the auto-generated documentation [here](https://pagefaultgames.github.io/pokerogue/main/index.html).
|
||||
For information on enemy AI, check out the [enemy-ai.md](./docs/enemy-ai.md) file.
|
||||
For detailed guidelines on documenting your code, refer to the [comments.md](./docs/comments.md) file.
|
||||
|
||||
### ❔ FAQ
|
||||
|
||||
|
@ -49,7 +49,7 @@ async function promptFileName(selectedType) {
|
||||
{
|
||||
type: "input",
|
||||
name: "userInput",
|
||||
message: `Please provide a file name for the ${selectedType} test:`,
|
||||
message: `Please provide the name of the ${selectedType}:`,
|
||||
},
|
||||
]);
|
||||
|
||||
@ -110,7 +110,7 @@ import { Moves } from "#enums/moves";
|
||||
import { Species } from "#enums/species";
|
||||
import GameManager from "#test/utils/gameManager";
|
||||
import Phaser from "phaser";
|
||||
import { afterEach, beforeAll, beforeEach, describe, it, expect } from "vitest";
|
||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
||||
|
||||
describe("${description}", () => {
|
||||
let phaserGame: Phaser.Game;
|
||||
@ -129,15 +129,22 @@ describe("${description}", () => {
|
||||
beforeEach(() => {
|
||||
game = new GameManager(phaserGame);
|
||||
game.override
|
||||
.moveset([Moves.SPLASH])
|
||||
.moveset([ Moves.SPLASH ])
|
||||
.ability(Abilities.BALL_FETCH)
|
||||
.battleType("single")
|
||||
.disableCrits()
|
||||
.enemySpecies(Species.MAGIKARP)
|
||||
.enemyAbility(Abilities.BALL_FETCH)
|
||||
.enemyMoveset(Moves.SPLASH);
|
||||
});
|
||||
|
||||
it("test case", async () => {
|
||||
// await game.classicMode.startBattle([Species.MAGIKARP]);
|
||||
// game.move.select(Moves.SPLASH);
|
||||
it("should do X", async () => {
|
||||
await game.classicMode.startBattle([ Species.FEEBAS ]);
|
||||
|
||||
game.move.select(Moves.SPLASH);
|
||||
await game.phaseInterceptor.to("BerryPhase");
|
||||
|
||||
expect(true).toBe(true);
|
||||
});
|
||||
});
|
||||
`;
|
||||
|
@ -1,5 +1,5 @@
|
||||
import tseslint from '@typescript-eslint/eslint-plugin';
|
||||
import stylisticTs from '@stylistic/eslint-plugin-ts'
|
||||
import stylisticTs from '@stylistic/eslint-plugin-ts';
|
||||
import parser from '@typescript-eslint/parser';
|
||||
import importX from 'eslint-plugin-import-x';
|
||||
|
||||
@ -16,15 +16,15 @@ export default [
|
||||
'@typescript-eslint': tseslint
|
||||
},
|
||||
rules: {
|
||||
"eqeqeq": ["error", "always"], // Enforces the use of === and !== instead of == and !=
|
||||
"indent": ["error", 2], // Enforces a 2-space indentation
|
||||
"eqeqeq": ["error", "always"], // Enforces the use of `===` and `!==` instead of `==` and `!=`
|
||||
"indent": ["error", 2, { "SwitchCase": 1 }], // Enforces a 2-space indentation, enforces indentation of `case ...:` statements
|
||||
"quotes": ["error", "double"], // Enforces the use of double quotes for strings
|
||||
"no-var": "error", // Disallows the use of var, enforcing let or const instead
|
||||
"prefer-const": "error", // Prefers the use of const for variables that are never reassigned
|
||||
"no-var": "error", // Disallows the use of `var`, enforcing `let` or `const` instead
|
||||
"prefer-const": "error", // Enforces the use of `const` for variables that are never reassigned
|
||||
"no-undef": "off", // Disables the rule that disallows the use of undeclared variables (TypeScript handles this)
|
||||
"@typescript-eslint/no-unused-vars": [ "error", {
|
||||
"args": "none", // Allows unused function parameters. Useful for functions with specific signatures where not all parameters are always used.
|
||||
"ignoreRestSiblings": true // Allows unused variables that are part of a rest property in object destructuring. Useful for excluding certain properties from an object while using the rest.
|
||||
"ignoreRestSiblings": true // Allows unused variables that are part of a rest property in object destructuring. Useful for excluding certain properties from an object while using the others.
|
||||
}],
|
||||
"eol-last": ["error", "always"], // Enforces at least one newline at the end of files
|
||||
"@stylistic/ts/semi": ["error", "always"], // Requires semicolons for TypeScript-specific syntax
|
||||
@ -32,15 +32,20 @@ export default [
|
||||
"no-extra-semi": ["error"], // Disallows unnecessary semicolons for TypeScript-specific syntax
|
||||
"brace-style": "off", // Note: you must disable the base rule as it can report incorrect errors
|
||||
"curly": ["error", "all"], // Enforces the use of curly braces for all control statements
|
||||
"@stylistic/ts/brace-style": ["error", "1tbs"],
|
||||
"@stylistic/ts/brace-style": ["error", "1tbs"], // Enforces the following brace style: https://eslint.style/rules/js/brace-style#_1tbs
|
||||
"no-trailing-spaces": ["error", { // Disallows trailing whitespace at the end of lines
|
||||
"skipBlankLines": false, // Enforces the rule even on blank lines
|
||||
"ignoreComments": false // Enforces the rule on lines containing comments
|
||||
}],
|
||||
"space-before-blocks": ["error", "always"], // Enforces a space before blocks
|
||||
"keyword-spacing": ["error", { "before": true, "after": true }], // Enforces spacing before and after keywords
|
||||
"comma-spacing": ["error", { "before": false, "after": true }], // Enforces spacing after comma
|
||||
"comma-spacing": ["error", { "before": false, "after": true }], // Enforces spacing after commas
|
||||
"import-x/extensions": ["error", "never", { "json": "always" }], // Enforces no extension for imports unless json
|
||||
"array-bracket-spacing": ["error", "always", { "objectsInArrays": false, "arraysInArrays": false }], // Enforces consistent spacing inside array brackets
|
||||
"object-curly-spacing": ["error", "always", { "arraysInObjects": false, "objectsInObjects": false }], // Enforces consistent spacing inside braces of object literals, destructuring assignments, and import/export specifiers
|
||||
"computed-property-spacing": ["error", "never" ], // Enforces consistent spacing inside computed property brackets
|
||||
"space-infix-ops": ["error", { "int32Hint": false }], // Enforces spacing around infix operators
|
||||
"no-multiple-empty-lines": ["error", { "max": 2, "maxEOF": 1, "maxBOF": 0 }], // Disallows multiple empty lines
|
||||
}
|
||||
}
|
||||
]
|
||||
|
14
global.d.ts
vendored
Normal file
@ -0,0 +1,14 @@
|
||||
import type { SetupServerApi } from "msw/node";
|
||||
|
||||
export {};
|
||||
|
||||
declare global {
|
||||
/**
|
||||
* Only used in testing.
|
||||
* Can technically be undefined/null but for ease of use we are going to assume it is always defined.
|
||||
* Used to load i18n files exclusively.
|
||||
*
|
||||
* To set up your own server in a test see `game_data.test.ts`
|
||||
*/
|
||||
var i18nServer: SetupServerApi;
|
||||
}
|
5
package-lock.json
generated
@ -1,12 +1,13 @@
|
||||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.0.4",
|
||||
"version": "1.1.0",
|
||||
"lockfileVersion": 3,
|
||||
"requires": true,
|
||||
"packages": {
|
||||
"": {
|
||||
"name": "pokemon-rogue-battle",
|
||||
"version": "1.0.4",
|
||||
"version": "1.1.0",
|
||||
"hasInstallScript": true,
|
||||
"dependencies": {
|
||||
"@material/material-color-utilities": "^0.2.7",
|
||||
"crypto-js": "^4.2.0",
|
||||
|
@ -1,7 +1,7 @@
|
||||
{
|
||||
"name": "pokemon-rogue-battle",
|
||||
"private": true,
|
||||
"version": "1.0.4",
|
||||
"version": "1.1.0",
|
||||
"type": "module",
|
||||
"scripts": {
|
||||
"start": "vite",
|
||||
|
BIN
public/audio/cry/718-10-complete.m4a
Normal file
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 11 KiB |
@ -399,13 +399,13 @@
|
||||
"x": 0,
|
||||
"y": 6,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
},
|
||||
"frame": {
|
||||
"x": 72,
|
||||
"y": 55,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
}
|
||||
},
|
||||
{
|
||||
@ -420,13 +420,13 @@
|
||||
"x": 0,
|
||||
"y": 6,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
},
|
||||
"frame": {
|
||||
"x": 72,
|
||||
"y": 55,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
}
|
||||
},
|
||||
{
|
||||
|
Before Width: | Height: | Size: 769 B After Width: | Height: | Size: 411 B |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 6.4 KiB |
Before Width: | Height: | Size: 1.0 KiB After Width: | Height: | Size: 1.1 KiB |
Before Width: | Height: | Size: 637 B After Width: | Height: | Size: 399 B |
Before Width: | Height: | Size: 879 B After Width: | Height: | Size: 942 B |
Before Width: | Height: | Size: 637 B After Width: | Height: | Size: 399 B |
Before Width: | Height: | Size: 24 KiB After Width: | Height: | Size: 27 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 7.9 KiB After Width: | Height: | Size: 8.6 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 11 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 11 KiB |
@ -399,13 +399,13 @@
|
||||
"x": 0,
|
||||
"y": 6,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
},
|
||||
"frame": {
|
||||
"x": 72,
|
||||
"y": 55,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
}
|
||||
},
|
||||
{
|
||||
@ -420,13 +420,13 @@
|
||||
"x": 0,
|
||||
"y": 6,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
},
|
||||
"frame": {
|
||||
"x": 72,
|
||||
"y": 55,
|
||||
"w": 36,
|
||||
"h": 55
|
||||
"h": 54
|
||||
}
|
||||
},
|
||||
{
|
||||
|
Before Width: | Height: | Size: 769 B After Width: | Height: | Size: 411 B |
Before Width: | Height: | Size: 6.3 KiB After Width: | Height: | Size: 6.4 KiB |
Before Width: | Height: | Size: 10 KiB After Width: | Height: | Size: 11 KiB |
40
public/images/pokemon/variant/6706.json
Normal file
@ -0,0 +1,40 @@
|
||||
{
|
||||
"1": {
|
||||
"566678": "0e6296",
|
||||
"e0e4f4": "513981",
|
||||
"625287": "4e4094",
|
||||
"536273": "1f1233",
|
||||
"988b98": "b24c86",
|
||||
"9170b9": "8b69c3",
|
||||
"c4cce1": "3b235c",
|
||||
"e6d3e9": "f1a4c5",
|
||||
"bfacc1": "da75a5",
|
||||
"515f70": "197497",
|
||||
"c5cee3": "63cee1",
|
||||
"8e96aa": "301848",
|
||||
"8b93a6": "3aa8c4",
|
||||
"80737f": "8a2166",
|
||||
"4b454f": "6f1357",
|
||||
"36404c": "0c5474",
|
||||
"b791f2": "c7a1e5"
|
||||
},
|
||||
"2": {
|
||||
"566678": "8e480b",
|
||||
"e0e4f4": "176463",
|
||||
"625287": "274159",
|
||||
"536273": "02262c",
|
||||
"988b98": "2a6563",
|
||||
"9170b9": "2f667c",
|
||||
"c4cce1": "0d484a",
|
||||
"e6d3e9": "9cead8",
|
||||
"bfacc1": "5db6a9",
|
||||
"515f70": "a34205",
|
||||
"c5cee3": "f7af58",
|
||||
"8e96aa": "073338",
|
||||
"8b93a6": "d27e26",
|
||||
"80737f": "2b736f",
|
||||
"4b454f": "194f51",
|
||||
"36404c": "842401",
|
||||
"b791f2": "4a9699"
|
||||
}
|
||||
}
|
@ -1,41 +0,0 @@
|
||||
{
|
||||
"textures": [
|
||||
{
|
||||
"image": "6706_2.png",
|
||||
"format": "RGBA8888",
|
||||
"size": {
|
||||
"w": 82,
|
||||
"h": 82
|
||||
},
|
||||
"scale": 1,
|
||||
"frames": [
|
||||
{
|
||||
"filename": "0001.png",
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"sourceSize": {
|
||||
"w": 82,
|
||||
"h": 72
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 82,
|
||||
"h": 72
|
||||
},
|
||||
"frame": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 82,
|
||||
"h": 72
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"meta": {
|
||||
"app": "https://www.codeandweb.com/texturepacker",
|
||||
"version": "3.0",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:02eb46aa66ac70df612e129b7801a85c:a77cca14b23f4f3aece64d1a82449a0f:d60cc2e5ae2bd18de8ee3ab0649593ee$"
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 5.0 KiB |
@ -1,41 +0,0 @@
|
||||
{
|
||||
"textures": [
|
||||
{
|
||||
"image": "6706_3.png",
|
||||
"format": "RGBA8888",
|
||||
"size": {
|
||||
"w": 82,
|
||||
"h": 82
|
||||
},
|
||||
"scale": 1,
|
||||
"frames": [
|
||||
{
|
||||
"filename": "0001.png",
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"sourceSize": {
|
||||
"w": 82,
|
||||
"h": 72
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 82,
|
||||
"h": 72
|
||||
},
|
||||
"frame": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 82,
|
||||
"h": 72
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"meta": {
|
||||
"app": "https://www.codeandweb.com/texturepacker",
|
||||
"version": "3.0",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:02eb46aa66ac70df612e129b7801a85c:a77cca14b23f4f3aece64d1a82449a0f:d60cc2e5ae2bd18de8ee3ab0649593ee$"
|
||||
}
|
||||
}
|
Before Width: | Height: | Size: 5.1 KiB |
@ -3721,8 +3721,8 @@
|
||||
],
|
||||
"6706": [
|
||||
0,
|
||||
2,
|
||||
2
|
||||
1,
|
||||
1
|
||||
],
|
||||
"6713": [
|
||||
0,
|
||||
@ -7754,8 +7754,8 @@
|
||||
],
|
||||
"6706": [
|
||||
0,
|
||||
2,
|
||||
2
|
||||
1,
|
||||
1
|
||||
],
|
||||
"6713": [
|
||||
0,
|
||||
@ -8493,8 +8493,8 @@
|
||||
],
|
||||
"705": [
|
||||
0,
|
||||
2,
|
||||
2
|
||||
1,
|
||||
1
|
||||
],
|
||||
"706": [
|
||||
0,
|
||||
@ -9568,8 +9568,8 @@
|
||||
],
|
||||
"6706": [
|
||||
0,
|
||||
2,
|
||||
2
|
||||
1,
|
||||
1
|
||||
],
|
||||
"female": {},
|
||||
"back": {
|
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|
||||
"sourceSize": { "w": 40, "h": 30 }
|
||||
},
|
||||
"981_3.png": {
|
||||
"981_3": {
|
||||
"frame": { "x": 246, "y": 86, "w": 23, "h": 30 },
|
||||
"rotated": false,
|
||||
"trimmed": true,
|
||||
|
Before Width: | Height: | Size: 441 B After Width: | Height: | Size: 2.4 KiB |
Before Width: | Height: | Size: 4.4 KiB After Width: | Height: | Size: 6.2 KiB |
@ -1 +1 @@
|
||||
Subproject commit 005989574fe5638897fa2933b6f57ae4b9c83635
|
||||
Subproject commit 3ccef8472dd7cc7c362538489954cb8fdad27e5f
|
@ -20,7 +20,7 @@ export function initLoggedInUser(): void {
|
||||
export function updateUserInfo(): Promise<[boolean, integer]> {
|
||||
return new Promise<[boolean, integer]>(resolve => {
|
||||
if (bypassLogin) {
|
||||
loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false};
|
||||
loggedInUser = { username: "Guest", lastSessionSlot: -1, discordId: "", googleId: "", hasAdminRole: false };
|
||||
let lastSessionSlot = -1;
|
||||
for (let s = 0; s < 5; s++) {
|
||||
if (localStorage.getItem(`sessionData${s ? s : ""}_${loggedInUser.username}`)) {
|
||||
|
@ -1,57 +1,57 @@
|
||||
import Phaser from "phaser";
|
||||
import UI from "./ui/ui";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon } from "./field/pokemon";
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "./data/pokemon-species";
|
||||
import UI from "#app/ui/ui";
|
||||
import Pokemon, { EnemyPokemon, PlayerPokemon } from "#app/field/pokemon";
|
||||
import PokemonSpecies, { allSpecies, getPokemonSpecies, PokemonSpeciesFilter } from "#app/data/pokemon-species";
|
||||
import { Constructor, isNullOrUndefined, randSeedInt } from "#app/utils";
|
||||
import * as Utils from "./utils";
|
||||
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "./data/pokeball";
|
||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "./data/battle-anims";
|
||||
import { Phase } from "./phase";
|
||||
import { initGameSpeed } from "./system/game-speed";
|
||||
import { Arena, ArenaBase } from "./field/arena";
|
||||
import { GameData } from "./system/game-data";
|
||||
import { addTextObject, getTextColor, TextStyle } from "./ui/text";
|
||||
import { allMoves } from "./data/move";
|
||||
import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "./modifier/modifier-type";
|
||||
import AbilityBar from "./ui/ability-bar";
|
||||
import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, ChangeMovePriorityAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr } from "./data/ability";
|
||||
import Battle, { BattleType, FixedBattleConfig } from "./battle";
|
||||
import { GameMode, GameModes, getGameMode } from "./game-mode";
|
||||
import FieldSpritePipeline from "./pipelines/field-sprite";
|
||||
import SpritePipeline from "./pipelines/sprite";
|
||||
import PartyExpBar from "./ui/party-exp-bar";
|
||||
import { trainerConfigs, TrainerSlot } from "./data/trainer-config";
|
||||
import Trainer, { TrainerVariant } from "./field/trainer";
|
||||
import TrainerData from "./system/trainer-data";
|
||||
import * as Utils from "#app/utils";
|
||||
import { ConsumableModifier, ConsumablePokemonModifier, DoubleBattleChanceBoosterModifier, ExpBalanceModifier, ExpShareModifier, FusePokemonModifier, HealingBoosterModifier, Modifier, ModifierBar, ModifierPredicate, MultipleParticipantExpBonusModifier, overrideHeldItems, overrideModifiers, PersistentModifier, PokemonExpBoosterModifier, PokemonFormChangeItemModifier, PokemonHeldItemModifier, PokemonHpRestoreModifier, PokemonIncrementingStatModifier, RememberMoveModifier, TerastallizeModifier, TurnHeldItemTransferModifier } from "./modifier/modifier";
|
||||
import { PokeballType } from "#app/data/pokeball";
|
||||
import { initCommonAnims, initMoveAnim, loadCommonAnimAssets, loadMoveAnimAssets, populateAnims } from "#app/data/battle-anims";
|
||||
import { Phase } from "#app/phase";
|
||||
import { initGameSpeed } from "#app/system/game-speed";
|
||||
import { Arena, ArenaBase } from "#app/field/arena";
|
||||
import { GameData } from "#app/system/game-data";
|
||||
import { addTextObject, getTextColor, TextStyle } from "#app/ui/text";
|
||||
import { allMoves } from "#app/data/move";
|
||||
import { getDefaultModifierTypeForTier, getEnemyModifierTypesForWave, getLuckString, getLuckTextTint, getModifierPoolForType, getModifierType, getPartyLuckValue, ModifierPoolType, modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||
import AbilityBar from "#app/ui/ability-bar";
|
||||
import { allAbilities, applyAbAttrs, applyPostBattleInitAbAttrs, BlockItemTheftAbAttr, DoubleBattleChanceAbAttr, PostBattleInitAbAttr } from "#app/data/ability";
|
||||
import Battle, { BattleType, FixedBattleConfig } from "#app/battle";
|
||||
import { GameMode, GameModes, getGameMode } from "#app/game-mode";
|
||||
import FieldSpritePipeline from "#app/pipelines/field-sprite";
|
||||
import SpritePipeline from "#app/pipelines/sprite";
|
||||
import PartyExpBar from "#app/ui/party-exp-bar";
|
||||
import { trainerConfigs, TrainerSlot } from "#app/data/trainer-config";
|
||||
import Trainer, { TrainerVariant } from "#app/field/trainer";
|
||||
import TrainerData from "#app/system/trainer-data";
|
||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||
import { pokemonPrevolutions } from "./data/balance/pokemon-evolutions";
|
||||
import PokeballTray from "./ui/pokeball-tray";
|
||||
import InvertPostFX from "./pipelines/invert";
|
||||
import { Achv, achvs, ModifierAchv, MoneyAchv } from "./system/achv";
|
||||
import { Voucher, vouchers } from "./system/voucher";
|
||||
import { Gender } from "./data/gender";
|
||||
import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
|
||||
import PokeballTray from "#app/ui/pokeball-tray";
|
||||
import InvertPostFX from "#app/pipelines/invert";
|
||||
import { Achv, achvs, ModifierAchv, MoneyAchv } from "#app/system/achv";
|
||||
import { Voucher, vouchers } from "#app/system/voucher";
|
||||
import { Gender } from "#app/data/gender";
|
||||
import UIPlugin from "phaser3-rex-plugins/templates/ui/ui-plugin";
|
||||
import { addUiThemeOverrides } from "./ui/ui-theme";
|
||||
import PokemonData from "./system/pokemon-data";
|
||||
import { Nature } from "./data/nature";
|
||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "./data/pokemon-forms";
|
||||
import { FormChangePhase } from "./phases/form-change-phase";
|
||||
import { getTypeRgb } from "./data/type";
|
||||
import PokemonSpriteSparkleHandler from "./field/pokemon-sprite-sparkle-handler";
|
||||
import CharSprite from "./ui/char-sprite";
|
||||
import DamageNumberHandler from "./field/damage-number-handler";
|
||||
import PokemonInfoContainer from "./ui/pokemon-info-container";
|
||||
import { biomeDepths, getBiomeName } from "./data/balance/biomes";
|
||||
import { SceneBase } from "./scene-base";
|
||||
import CandyBar from "./ui/candy-bar";
|
||||
import { Variant, variantData } from "./data/variant";
|
||||
import { addUiThemeOverrides } from "#app/ui/ui-theme";
|
||||
import PokemonData from "#app/system/pokemon-data";
|
||||
import { Nature } from "#app/data/nature";
|
||||
import { FormChangeItem, pokemonFormChanges, SpeciesFormChange, SpeciesFormChangeManualTrigger, SpeciesFormChangeTimeOfDayTrigger, SpeciesFormChangeTrigger } from "#app/data/pokemon-forms";
|
||||
import { FormChangePhase } from "#app/phases/form-change-phase";
|
||||
import { getTypeRgb } from "#app/data/type";
|
||||
import PokemonSpriteSparkleHandler from "#app/field/pokemon-sprite-sparkle-handler";
|
||||
import CharSprite from "#app/ui/char-sprite";
|
||||
import DamageNumberHandler from "#app/field/damage-number-handler";
|
||||
import PokemonInfoContainer from "#app/ui/pokemon-info-container";
|
||||
import { biomeDepths, getBiomeName } from "#app/data/balance/biomes";
|
||||
import { SceneBase } from "#app/scene-base";
|
||||
import CandyBar from "#app/ui/candy-bar";
|
||||
import { Variant, variantData } from "#app/data/variant";
|
||||
import { Localizable } from "#app/interfaces/locales";
|
||||
import Overrides from "#app/overrides";
|
||||
import { InputsController } from "./inputs-controller";
|
||||
import { UiInputs } from "./ui-inputs";
|
||||
import { NewArenaEvent } from "./events/battle-scene";
|
||||
import { ArenaFlyout } from "./ui/arena-flyout";
|
||||
import { InputsController } from "#app/inputs-controller";
|
||||
import { UiInputs } from "#app/ui-inputs";
|
||||
import { NewArenaEvent } from "#app/events/battle-scene";
|
||||
import { ArenaFlyout } from "#app/ui/arena-flyout";
|
||||
import { EaseType } from "#enums/ease-type";
|
||||
import { BattleSpec } from "#enums/battle-spec";
|
||||
import { BattleStyle } from "#enums/battle-style";
|
||||
@ -66,27 +66,27 @@ import { TimedEventManager } from "#app/timed-event-manager";
|
||||
import { PokemonAnimType } from "#enums/pokemon-anim-type";
|
||||
import i18next from "i18next";
|
||||
import { TrainerType } from "#enums/trainer-type";
|
||||
import { battleSpecDialogue } from "./data/dialogue";
|
||||
import { LoadingScene } from "./loading-scene";
|
||||
import { LevelCapPhase } from "./phases/level-cap-phase";
|
||||
import { LoginPhase } from "./phases/login-phase";
|
||||
import { MessagePhase } from "./phases/message-phase";
|
||||
import { MovePhase } from "./phases/move-phase";
|
||||
import { NewBiomeEncounterPhase } from "./phases/new-biome-encounter-phase";
|
||||
import { NextEncounterPhase } from "./phases/next-encounter-phase";
|
||||
import { PokemonAnimPhase } from "./phases/pokemon-anim-phase";
|
||||
import { QuietFormChangePhase } from "./phases/quiet-form-change-phase";
|
||||
import { ReturnPhase } from "./phases/return-phase";
|
||||
import { SelectBiomePhase } from "./phases/select-biome-phase";
|
||||
import { ShowTrainerPhase } from "./phases/show-trainer-phase";
|
||||
import { SummonPhase } from "./phases/summon-phase";
|
||||
import { SwitchPhase } from "./phases/switch-phase";
|
||||
import { TitlePhase } from "./phases/title-phase";
|
||||
import { ToggleDoublePositionPhase } from "./phases/toggle-double-position-phase";
|
||||
import { TurnInitPhase } from "./phases/turn-init-phase";
|
||||
import { ShopCursorTarget } from "./enums/shop-cursor-target";
|
||||
import MysteryEncounter from "./data/mystery-encounters/mystery-encounter";
|
||||
import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "./data/mystery-encounters/mystery-encounters";
|
||||
import { battleSpecDialogue } from "#app/data/dialogue";
|
||||
import { LoadingScene } from "#app/loading-scene";
|
||||
import { LevelCapPhase } from "#app/phases/level-cap-phase";
|
||||
import { LoginPhase } from "#app/phases/login-phase";
|
||||
import { MessagePhase } from "#app/phases/message-phase";
|
||||
import { MovePhase } from "#app/phases/move-phase";
|
||||
import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
|
||||
import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
|
||||
import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
|
||||
import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
|
||||
import { ReturnPhase } from "#app/phases/return-phase";
|
||||
import { SelectBiomePhase } from "#app/phases/select-biome-phase";
|
||||
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
|
||||
import { SummonPhase } from "#app/phases/summon-phase";
|
||||
import { SwitchPhase } from "#app/phases/switch-phase";
|
||||
import { TitlePhase } from "#app/phases/title-phase";
|
||||
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
|
||||
import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
||||
import { ShopCursorTarget } from "#app/enums/shop-cursor-target";
|
||||
import MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
|
||||
import { allMysteryEncounters, ANTI_VARIANCE_WEIGHT_MODIFIER, AVERAGE_ENCOUNTERS_PER_RUN_TARGET, BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT, MYSTERY_ENCOUNTER_SPAWN_MAX_WEIGHT, mysteryEncountersByBiome, WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
|
||||
import { MysteryEncounterSaveData } from "#app/data/mystery-encounters/mystery-encounter-save-data";
|
||||
import { MysteryEncounterType } from "#enums/mystery-encounter-type";
|
||||
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
|
||||
@ -94,7 +94,8 @@ import HeldModifierConfig from "#app/interfaces/held-modifier-config";
|
||||
import { ExpPhase } from "#app/phases/exp-phase";
|
||||
import { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
|
||||
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
|
||||
import { ExpGainsSpeed } from "./enums/exp-gains-speed";
|
||||
import { ExpGainsSpeed } from "#enums/exp-gains-speed";
|
||||
import { FRIENDSHIP_GAIN_FROM_BATTLE } from "#app/data/balance/starters";
|
||||
|
||||
export const bypassLogin = import.meta.env.VITE_BYPASS_LOGIN === "1";
|
||||
|
||||
@ -789,7 +790,7 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
getEnemyParty(): EnemyPokemon[] {
|
||||
return this.currentBattle?.enemyParty || [];
|
||||
return this.currentBattle?.enemyParty ?? [];
|
||||
}
|
||||
|
||||
getEnemyPokemon(): EnemyPokemon | undefined {
|
||||
@ -889,6 +890,9 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
const pokemon = new EnemyPokemon(this, species, level, trainerSlot, boss, dataSource);
|
||||
if (Overrides.OPP_FUSION_OVERRIDE) {
|
||||
pokemon.generateFusionSpecies();
|
||||
}
|
||||
|
||||
overrideModifiers(this, false);
|
||||
overrideHeldItems(this, pokemon, false);
|
||||
@ -1261,7 +1265,7 @@ export default class BattleScene extends SceneBase {
|
||||
const isEndlessFifthWave = this.gameMode.hasShortBiomes && (lastBattle.waveIndex % 5) === 0;
|
||||
const isWaveIndexMultipleOfFiftyMinusOne = (lastBattle.waveIndex % 50) === 49;
|
||||
const isNewBiome = isWaveIndexMultipleOfTen || isEndlessFifthWave || (isEndlessOrDaily && isWaveIndexMultipleOfFiftyMinusOne);
|
||||
const resetArenaState = isNewBiome || [BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER].includes(this.currentBattle.battleType) || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS;
|
||||
const resetArenaState = isNewBiome || [ BattleType.TRAINER, BattleType.MYSTERY_ENCOUNTER ].includes(this.currentBattle.battleType) || this.currentBattle.battleSpec === BattleSpec.FINAL_BOSS;
|
||||
this.getEnemyParty().forEach(enemyPokemon => enemyPokemon.destroy());
|
||||
this.trySpreadPokerus();
|
||||
if (!isNewBiome && (newWaveIndex % 10) === 5) {
|
||||
@ -1355,69 +1359,69 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
switch (species.speciesId) {
|
||||
case Species.UNOWN:
|
||||
case Species.SHELLOS:
|
||||
case Species.GASTRODON:
|
||||
case Species.BASCULIN:
|
||||
case Species.DEERLING:
|
||||
case Species.SAWSBUCK:
|
||||
case Species.FROAKIE:
|
||||
case Species.FROGADIER:
|
||||
case Species.SCATTERBUG:
|
||||
case Species.SPEWPA:
|
||||
case Species.VIVILLON:
|
||||
case Species.FLABEBE:
|
||||
case Species.FLOETTE:
|
||||
case Species.FLORGES:
|
||||
case Species.FURFROU:
|
||||
case Species.PUMPKABOO:
|
||||
case Species.GOURGEIST:
|
||||
case Species.ORICORIO:
|
||||
case Species.MAGEARNA:
|
||||
case Species.ZARUDE:
|
||||
case Species.SQUAWKABILLY:
|
||||
case Species.TATSUGIRI:
|
||||
case Species.PALDEA_TAUROS:
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
case Species.PIKACHU:
|
||||
return Utils.randSeedInt(8);
|
||||
case Species.EEVEE:
|
||||
return Utils.randSeedInt(2);
|
||||
case Species.GRENINJA:
|
||||
return Utils.randSeedInt(2);
|
||||
case Species.ZYGARDE:
|
||||
return Utils.randSeedInt(3);
|
||||
case Species.MINIOR:
|
||||
return Utils.randSeedInt(6);
|
||||
case Species.ALCREMIE:
|
||||
return Utils.randSeedInt(9);
|
||||
case Species.MEOWSTIC:
|
||||
case Species.INDEEDEE:
|
||||
case Species.BASCULEGION:
|
||||
case Species.OINKOLOGNE:
|
||||
return gender === Gender.FEMALE ? 1 : 0;
|
||||
case Species.TOXTRICITY:
|
||||
const lowkeyNatures = [ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ];
|
||||
if (nature !== undefined && lowkeyNatures.indexOf(nature) > -1) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
case Species.GIMMIGHOUL:
|
||||
// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
|
||||
if (this.gameMode.hasMysteryEncounters) {
|
||||
return 1; // Wandering form
|
||||
} else {
|
||||
case Species.UNOWN:
|
||||
case Species.SHELLOS:
|
||||
case Species.GASTRODON:
|
||||
case Species.BASCULIN:
|
||||
case Species.DEERLING:
|
||||
case Species.SAWSBUCK:
|
||||
case Species.FROAKIE:
|
||||
case Species.FROGADIER:
|
||||
case Species.SCATTERBUG:
|
||||
case Species.SPEWPA:
|
||||
case Species.VIVILLON:
|
||||
case Species.FLABEBE:
|
||||
case Species.FLOETTE:
|
||||
case Species.FLORGES:
|
||||
case Species.FURFROU:
|
||||
case Species.PUMPKABOO:
|
||||
case Species.GOURGEIST:
|
||||
case Species.ORICORIO:
|
||||
case Species.MAGEARNA:
|
||||
case Species.ZARUDE:
|
||||
case Species.SQUAWKABILLY:
|
||||
case Species.TATSUGIRI:
|
||||
case Species.PALDEA_TAUROS:
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
}
|
||||
case Species.PIKACHU:
|
||||
return Utils.randSeedInt(8);
|
||||
case Species.EEVEE:
|
||||
return Utils.randSeedInt(2);
|
||||
case Species.GRENINJA:
|
||||
return Utils.randSeedInt(2);
|
||||
case Species.ZYGARDE:
|
||||
return Utils.randSeedInt(4);
|
||||
case Species.MINIOR:
|
||||
return Utils.randSeedInt(6);
|
||||
case Species.ALCREMIE:
|
||||
return Utils.randSeedInt(9);
|
||||
case Species.MEOWSTIC:
|
||||
case Species.INDEEDEE:
|
||||
case Species.BASCULEGION:
|
||||
case Species.OINKOLOGNE:
|
||||
return gender === Gender.FEMALE ? 1 : 0;
|
||||
case Species.TOXTRICITY:
|
||||
const lowkeyNatures = [ Nature.LONELY, Nature.BOLD, Nature.RELAXED, Nature.TIMID, Nature.SERIOUS, Nature.MODEST, Nature.MILD, Nature.QUIET, Nature.BASHFUL, Nature.CALM, Nature.GENTLE, Nature.CAREFUL ];
|
||||
if (nature !== undefined && lowkeyNatures.indexOf(nature) > -1) {
|
||||
return 1;
|
||||
}
|
||||
return 0;
|
||||
case Species.GIMMIGHOUL:
|
||||
// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
|
||||
if (this.gameMode.hasMysteryEncounters) {
|
||||
return 1; // Wandering form
|
||||
} else {
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
}
|
||||
}
|
||||
|
||||
if (ignoreArena) {
|
||||
switch (species.speciesId) {
|
||||
case Species.BURMY:
|
||||
case Species.WORMADAM:
|
||||
case Species.ROTOM:
|
||||
case Species.LYCANROC:
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
case Species.BURMY:
|
||||
case Species.WORMADAM:
|
||||
case Species.ROTOM:
|
||||
case Species.LYCANROC:
|
||||
return Utils.randSeedInt(species.forms.length);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
@ -1758,14 +1762,14 @@ export default class BattleScene extends SceneBase {
|
||||
if (fromArenaPool) {
|
||||
return this.arena.randomSpecies(waveIndex, level, undefined, getPartyLuckValue(this.party));
|
||||
}
|
||||
const filteredSpecies = speciesFilter ? [...new Set(allSpecies.filter(s => s.isCatchable()).filter(speciesFilter).map(s => {
|
||||
const filteredSpecies = speciesFilter ? [ ...new Set(allSpecies.filter(s => s.isCatchable()).filter(speciesFilter).map(s => {
|
||||
if (!filterAllEvolutions) {
|
||||
while (pokemonPrevolutions.hasOwnProperty(s.speciesId)) {
|
||||
s = getPokemonSpecies(pokemonPrevolutions[s.speciesId]);
|
||||
}
|
||||
}
|
||||
return s;
|
||||
}))] : allSpecies.filter(s => s.isCatchable());
|
||||
})) ] : allSpecies.filter(s => s.isCatchable());
|
||||
return filteredSpecies[Utils.randSeedInt(filteredSpecies.length)];
|
||||
}
|
||||
|
||||
@ -1882,17 +1886,17 @@ export default class BattleScene extends SceneBase {
|
||||
const soundDetails = sound.key.split("/");
|
||||
switch (soundDetails[0]) {
|
||||
|
||||
case "battle_anims":
|
||||
case "cry":
|
||||
if (soundDetails[1].startsWith("PRSFX- ")) {
|
||||
sound.setVolume(this.masterVolume*this.fieldVolume*0.5);
|
||||
} else {
|
||||
sound.setVolume(this.masterVolume*this.fieldVolume);
|
||||
}
|
||||
break;
|
||||
case "se":
|
||||
case "ui":
|
||||
sound.setVolume(this.masterVolume*this.seVolume);
|
||||
case "battle_anims":
|
||||
case "cry":
|
||||
if (soundDetails[1].startsWith("PRSFX- ")) {
|
||||
sound.setVolume(this.masterVolume * this.fieldVolume * 0.5);
|
||||
} else {
|
||||
sound.setVolume(this.masterVolume * this.fieldVolume);
|
||||
}
|
||||
break;
|
||||
case "se":
|
||||
case "ui":
|
||||
sound.setVolume(this.masterVolume * this.seVolume);
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -1932,31 +1936,31 @@ export default class BattleScene extends SceneBase {
|
||||
const keyDetails = key.split("/");
|
||||
config["volume"] = config["volume"] ?? 1;
|
||||
switch (keyDetails[0]) {
|
||||
case "level_up_fanfare":
|
||||
case "item_fanfare":
|
||||
case "minor_fanfare":
|
||||
case "heal":
|
||||
case "evolution":
|
||||
case "evolution_fanfare":
|
||||
case "level_up_fanfare":
|
||||
case "item_fanfare":
|
||||
case "minor_fanfare":
|
||||
case "heal":
|
||||
case "evolution":
|
||||
case "evolution_fanfare":
|
||||
// These sounds are loaded in as BGM, but played as sound effects
|
||||
// When these sounds are updated in updateVolume(), they are treated as BGM however because they are placed in the BGM Cache through being called by playSoundWithoutBGM()
|
||||
config["volume"] *= (this.masterVolume * this.bgmVolume);
|
||||
break;
|
||||
case "battle_anims":
|
||||
case "cry":
|
||||
config["volume"] *= (this.masterVolume * this.fieldVolume);
|
||||
//PRSFX sound files are unusually loud
|
||||
if (keyDetails[1].startsWith("PRSFX- ")) {
|
||||
config["volume"] *= 0.5;
|
||||
}
|
||||
break;
|
||||
case "ui":
|
||||
config["volume"] *= (this.masterVolume * this.bgmVolume);
|
||||
break;
|
||||
case "battle_anims":
|
||||
case "cry":
|
||||
config["volume"] *= (this.masterVolume * this.fieldVolume);
|
||||
//PRSFX sound files are unusually loud
|
||||
if (keyDetails[1].startsWith("PRSFX- ")) {
|
||||
config["volume"] *= 0.5;
|
||||
}
|
||||
break;
|
||||
case "ui":
|
||||
//As of, right now this applies to the "select", "menu_open", "error" sound effects
|
||||
config["volume"] *= (this.masterVolume * this.uiVolume);
|
||||
break;
|
||||
case "se":
|
||||
config["volume"] *= (this.masterVolume * this.seVolume);
|
||||
break;
|
||||
config["volume"] *= (this.masterVolume * this.uiVolume);
|
||||
break;
|
||||
case "se":
|
||||
config["volume"] *= (this.masterVolume * this.seVolume);
|
||||
break;
|
||||
}
|
||||
this.sound.play(key, config);
|
||||
return this.sound.get(key) as AnySound;
|
||||
@ -1985,208 +1989,208 @@ export default class BattleScene extends SceneBase {
|
||||
|
||||
getBgmLoopPoint(bgmName: string): number {
|
||||
switch (bgmName) {
|
||||
case "battle_kanto_champion": //B2W2 Kanto Champion Battle
|
||||
return 13.950;
|
||||
case "battle_johto_champion": //B2W2 Johto Champion Battle
|
||||
return 23.498;
|
||||
case "battle_hoenn_champion_g5": //B2W2 Hoenn Champion Battle
|
||||
return 11.328;
|
||||
case "battle_hoenn_champion_g6": //ORAS Hoenn Champion Battle
|
||||
return 11.762;
|
||||
case "battle_sinnoh_champion": //B2W2 Sinnoh Champion Battle
|
||||
return 12.235;
|
||||
case "battle_champion_alder": //BW Unova Champion Battle
|
||||
return 27.653;
|
||||
case "battle_champion_iris": //B2W2 Unova Champion Battle
|
||||
return 10.145;
|
||||
case "battle_kalos_champion": //XY Kalos Champion Battle
|
||||
return 10.380;
|
||||
case "battle_alola_champion": //USUM Alola Champion Battle
|
||||
return 13.025;
|
||||
case "battle_galar_champion": //SWSH Galar Champion Battle
|
||||
return 61.635;
|
||||
case "battle_champion_geeta": //SV Champion Geeta Battle
|
||||
return 37.447;
|
||||
case "battle_champion_nemona": //SV Champion Nemona Battle
|
||||
return 14.914;
|
||||
case "battle_champion_kieran": //SV Champion Kieran Battle
|
||||
return 7.206;
|
||||
case "battle_hoenn_elite": //ORAS Elite Four Battle
|
||||
return 11.350;
|
||||
case "battle_unova_elite": //BW Elite Four Battle
|
||||
return 17.730;
|
||||
case "battle_kalos_elite": //XY Elite Four Battle
|
||||
return 12.340;
|
||||
case "battle_alola_elite": //SM Elite Four Battle
|
||||
return 19.212;
|
||||
case "battle_galar_elite": //SWSH League Tournament Battle
|
||||
return 164.069;
|
||||
case "battle_paldea_elite": //SV Elite Four Battle
|
||||
return 12.770;
|
||||
case "battle_bb_elite": //SV BB League Elite Four Battle
|
||||
return 19.434;
|
||||
case "battle_final_encounter": //PMD RTDX Rayquaza's Domain
|
||||
return 19.159;
|
||||
case "battle_final": //BW Ghetsis Battle
|
||||
return 16.453;
|
||||
case "battle_kanto_gym": //B2W2 Kanto Gym Battle
|
||||
return 13.857;
|
||||
case "battle_johto_gym": //B2W2 Johto Gym Battle
|
||||
return 12.911;
|
||||
case "battle_hoenn_gym": //B2W2 Hoenn Gym Battle
|
||||
return 12.379;
|
||||
case "battle_sinnoh_gym": //B2W2 Sinnoh Gym Battle
|
||||
return 13.122;
|
||||
case "battle_unova_gym": //BW Unova Gym Battle
|
||||
return 19.145;
|
||||
case "battle_kalos_gym": //XY Kalos Gym Battle
|
||||
return 44.810;
|
||||
case "battle_galar_gym": //SWSH Galar Gym Battle
|
||||
return 171.262;
|
||||
case "battle_paldea_gym": //SV Paldea Gym Battle
|
||||
return 127.489;
|
||||
case "battle_legendary_kanto": //XY Kanto Legendary Battle
|
||||
return 32.966;
|
||||
case "battle_legendary_raikou": //HGSS Raikou Battle
|
||||
return 12.632;
|
||||
case "battle_legendary_entei": //HGSS Entei Battle
|
||||
return 2.905;
|
||||
case "battle_legendary_suicune": //HGSS Suicune Battle
|
||||
return 12.636;
|
||||
case "battle_legendary_lugia": //HGSS Lugia Battle
|
||||
return 19.770;
|
||||
case "battle_legendary_ho_oh": //HGSS Ho-oh Battle
|
||||
return 17.668;
|
||||
case "battle_legendary_regis_g5": //B2W2 Legendary Titan Battle
|
||||
return 49.500;
|
||||
case "battle_legendary_regis_g6": //ORAS Legendary Titan Battle
|
||||
return 21.130;
|
||||
case "battle_legendary_gro_kyo": //ORAS Groudon & Kyogre Battle
|
||||
return 10.547;
|
||||
case "battle_legendary_rayquaza": //ORAS Rayquaza Battle
|
||||
return 10.495;
|
||||
case "battle_legendary_deoxys": //ORAS Deoxys Battle
|
||||
return 13.333;
|
||||
case "battle_legendary_lake_trio": //ORAS Lake Guardians Battle
|
||||
return 16.887;
|
||||
case "battle_legendary_sinnoh": //ORAS Sinnoh Legendary Battle
|
||||
return 22.770;
|
||||
case "battle_legendary_dia_pal": //ORAS Dialga & Palkia Battle
|
||||
return 16.009;
|
||||
case "battle_legendary_origin_forme": //LA Origin Dialga & Palkia Battle
|
||||
return 18.961;
|
||||
case "battle_legendary_giratina": //ORAS Giratina Battle
|
||||
return 10.451;
|
||||
case "battle_legendary_arceus": //HGSS Arceus Battle
|
||||
return 9.595;
|
||||
case "battle_legendary_unova": //BW Unova Legendary Battle
|
||||
return 13.855;
|
||||
case "battle_legendary_kyurem": //BW Kyurem Battle
|
||||
return 18.314;
|
||||
case "battle_legendary_res_zek": //BW Reshiram & Zekrom Battle
|
||||
return 18.329;
|
||||
case "battle_legendary_xern_yvel": //XY Xerneas & Yveltal Battle
|
||||
return 26.468;
|
||||
case "battle_legendary_tapu": //SM Tapu Battle
|
||||
return 0.000;
|
||||
case "battle_legendary_sol_lun": //SM Solgaleo & Lunala Battle
|
||||
return 6.525;
|
||||
case "battle_legendary_ub": //SM Ultra Beast Battle
|
||||
return 9.818;
|
||||
case "battle_legendary_dusk_dawn": //USUM Dusk Mane & Dawn Wings Necrozma Battle
|
||||
return 5.211;
|
||||
case "battle_legendary_ultra_nec": //USUM Ultra Necrozma Battle
|
||||
return 10.344;
|
||||
case "battle_legendary_zac_zam": //SWSH Zacian & Zamazenta Battle
|
||||
return 11.424;
|
||||
case "battle_legendary_glas_spec": //SWSH Glastrier & Spectrier Battle
|
||||
return 12.503;
|
||||
case "battle_legendary_calyrex": //SWSH Calyrex Battle
|
||||
return 50.641;
|
||||
case "battle_legendary_riders": //SWSH Ice & Shadow Rider Calyrex Battle
|
||||
return 18.155;
|
||||
case "battle_legendary_birds_galar": //SWSH Galarian Legendary Birds Battle
|
||||
return 0.175;
|
||||
case "battle_legendary_ruinous": //SV Treasures of Ruin Battle
|
||||
return 6.333;
|
||||
case "battle_legendary_kor_mir": //SV Depths of Area Zero Battle
|
||||
return 6.442;
|
||||
case "battle_legendary_loyal_three": //SV Loyal Three Battle
|
||||
return 6.500;
|
||||
case "battle_legendary_ogerpon": //SV Ogerpon Battle
|
||||
return 14.335;
|
||||
case "battle_legendary_terapagos": //SV Terapagos Battle
|
||||
return 24.377;
|
||||
case "battle_legendary_pecharunt": //SV Pecharunt Battle
|
||||
return 6.508;
|
||||
case "battle_rival": //BW Rival Battle
|
||||
return 14.110;
|
||||
case "battle_rival_2": //BW N Battle
|
||||
return 17.714;
|
||||
case "battle_rival_3": //BW Final N Battle
|
||||
return 17.586;
|
||||
case "battle_trainer": //BW Trainer Battle
|
||||
return 13.686;
|
||||
case "battle_wild": //BW Wild Battle
|
||||
return 12.703;
|
||||
case "battle_wild_strong": //BW Strong Wild Battle
|
||||
return 13.940;
|
||||
case "end_summit": //PMD RTDX Sky Tower Summit
|
||||
return 30.025;
|
||||
case "battle_rocket_grunt": //HGSS Team Rocket Battle
|
||||
return 12.707;
|
||||
case "battle_aqua_magma_grunt": //ORAS Team Aqua & Magma Battle
|
||||
return 12.062;
|
||||
case "battle_galactic_grunt": //BDSP Team Galactic Battle
|
||||
return 13.043;
|
||||
case "battle_plasma_grunt": //BW Team Plasma Battle
|
||||
return 12.974;
|
||||
case "battle_flare_grunt": //XY Team Flare Battle
|
||||
return 4.228;
|
||||
case "battle_aether_grunt": // SM Aether Foundation Battle
|
||||
return 16.00;
|
||||
case "battle_skull_grunt": // SM Team Skull Battle
|
||||
return 20.87;
|
||||
case "battle_macro_grunt": // SWSH Trainer Battle
|
||||
return 11.56;
|
||||
case "battle_star_grunt": //SV Team Star Battle
|
||||
return 133.362;
|
||||
case "battle_galactic_admin": //BDSP Team Galactic Admin Battle
|
||||
return 11.997;
|
||||
case "battle_skull_admin": //SM Team Skull Admin Battle
|
||||
return 15.463;
|
||||
case "battle_oleana": //SWSH Oleana Battle
|
||||
return 14.110;
|
||||
case "battle_star_admin": //SV Team Star Boss Battle
|
||||
return 9.493;
|
||||
case "battle_rocket_boss": //USUM Giovanni Battle
|
||||
return 9.115;
|
||||
case "battle_aqua_magma_boss": //ORAS Archie & Maxie Battle
|
||||
return 14.847;
|
||||
case "battle_galactic_boss": //BDSP Cyrus Battle
|
||||
return 106.962;
|
||||
case "battle_plasma_boss": //B2W2 Ghetsis Battle
|
||||
return 25.624;
|
||||
case "battle_flare_boss": //XY Lysandre Battle
|
||||
return 8.085;
|
||||
case "battle_aether_boss": //SM Lusamine Battle
|
||||
return 11.33;
|
||||
case "battle_skull_boss": //SM Guzma Battle
|
||||
return 13.13;
|
||||
case "battle_macro_boss": //SWSH Rose Battle
|
||||
return 11.42;
|
||||
case "battle_star_boss": //SV Cassiopeia Battle
|
||||
return 25.764;
|
||||
case "mystery_encounter_gen_5_gts": // BW GTS
|
||||
return 8.52;
|
||||
case "mystery_encounter_gen_6_gts": // XY GTS
|
||||
return 9.24;
|
||||
case "mystery_encounter_fun_and_games": // EoS Guildmaster Wigglytuff
|
||||
return 4.78;
|
||||
case "mystery_encounter_weird_dream": // EoS Temporal Spire
|
||||
return 41.42;
|
||||
case "mystery_encounter_delibirdy": // Firel Delibirdy
|
||||
return 82.28;
|
||||
case "battle_kanto_champion": //B2W2 Kanto Champion Battle
|
||||
return 13.950;
|
||||
case "battle_johto_champion": //B2W2 Johto Champion Battle
|
||||
return 23.498;
|
||||
case "battle_hoenn_champion_g5": //B2W2 Hoenn Champion Battle
|
||||
return 11.328;
|
||||
case "battle_hoenn_champion_g6": //ORAS Hoenn Champion Battle
|
||||
return 11.762;
|
||||
case "battle_sinnoh_champion": //B2W2 Sinnoh Champion Battle
|
||||
return 12.235;
|
||||
case "battle_champion_alder": //BW Unova Champion Battle
|
||||
return 27.653;
|
||||
case "battle_champion_iris": //B2W2 Unova Champion Battle
|
||||
return 10.145;
|
||||
case "battle_kalos_champion": //XY Kalos Champion Battle
|
||||
return 10.380;
|
||||
case "battle_alola_champion": //USUM Alola Champion Battle
|
||||
return 13.025;
|
||||
case "battle_galar_champion": //SWSH Galar Champion Battle
|
||||
return 61.635;
|
||||
case "battle_champion_geeta": //SV Champion Geeta Battle
|
||||
return 37.447;
|
||||
case "battle_champion_nemona": //SV Champion Nemona Battle
|
||||
return 14.914;
|
||||
case "battle_champion_kieran": //SV Champion Kieran Battle
|
||||
return 7.206;
|
||||
case "battle_hoenn_elite": //ORAS Elite Four Battle
|
||||
return 11.350;
|
||||
case "battle_unova_elite": //BW Elite Four Battle
|
||||
return 17.730;
|
||||
case "battle_kalos_elite": //XY Elite Four Battle
|
||||
return 12.340;
|
||||
case "battle_alola_elite": //SM Elite Four Battle
|
||||
return 19.212;
|
||||
case "battle_galar_elite": //SWSH League Tournament Battle
|
||||
return 164.069;
|
||||
case "battle_paldea_elite": //SV Elite Four Battle
|
||||
return 12.770;
|
||||
case "battle_bb_elite": //SV BB League Elite Four Battle
|
||||
return 19.434;
|
||||
case "battle_final_encounter": //PMD RTDX Rayquaza's Domain
|
||||
return 19.159;
|
||||
case "battle_final": //BW Ghetsis Battle
|
||||
return 16.453;
|
||||
case "battle_kanto_gym": //B2W2 Kanto Gym Battle
|
||||
return 13.857;
|
||||
case "battle_johto_gym": //B2W2 Johto Gym Battle
|
||||
return 12.911;
|
||||
case "battle_hoenn_gym": //B2W2 Hoenn Gym Battle
|
||||
return 12.379;
|
||||
case "battle_sinnoh_gym": //B2W2 Sinnoh Gym Battle
|
||||
return 13.122;
|
||||
case "battle_unova_gym": //BW Unova Gym Battle
|
||||
return 19.145;
|
||||
case "battle_kalos_gym": //XY Kalos Gym Battle
|
||||
return 44.810;
|
||||
case "battle_galar_gym": //SWSH Galar Gym Battle
|
||||
return 171.262;
|
||||
case "battle_paldea_gym": //SV Paldea Gym Battle
|
||||
return 127.489;
|
||||
case "battle_legendary_kanto": //XY Kanto Legendary Battle
|
||||
return 32.966;
|
||||
case "battle_legendary_raikou": //HGSS Raikou Battle
|
||||
return 12.632;
|
||||
case "battle_legendary_entei": //HGSS Entei Battle
|
||||
return 2.905;
|
||||
case "battle_legendary_suicune": //HGSS Suicune Battle
|
||||
return 12.636;
|
||||
case "battle_legendary_lugia": //HGSS Lugia Battle
|
||||
return 19.770;
|
||||
case "battle_legendary_ho_oh": //HGSS Ho-oh Battle
|
||||
return 17.668;
|
||||
case "battle_legendary_regis_g5": //B2W2 Legendary Titan Battle
|
||||
return 49.500;
|
||||
case "battle_legendary_regis_g6": //ORAS Legendary Titan Battle
|
||||
return 21.130;
|
||||
case "battle_legendary_gro_kyo": //ORAS Groudon & Kyogre Battle
|
||||
return 10.547;
|
||||
case "battle_legendary_rayquaza": //ORAS Rayquaza Battle
|
||||
return 10.495;
|
||||
case "battle_legendary_deoxys": //ORAS Deoxys Battle
|
||||
return 13.333;
|
||||
case "battle_legendary_lake_trio": //ORAS Lake Guardians Battle
|
||||
return 16.887;
|
||||
case "battle_legendary_sinnoh": //ORAS Sinnoh Legendary Battle
|
||||
return 22.770;
|
||||
case "battle_legendary_dia_pal": //ORAS Dialga & Palkia Battle
|
||||
return 16.009;
|
||||
case "battle_legendary_origin_forme": //LA Origin Dialga & Palkia Battle
|
||||
return 18.961;
|
||||
case "battle_legendary_giratina": //ORAS Giratina Battle
|
||||
return 10.451;
|
||||
case "battle_legendary_arceus": //HGSS Arceus Battle
|
||||
return 9.595;
|
||||
case "battle_legendary_unova": //BW Unova Legendary Battle
|
||||
return 13.855;
|
||||
case "battle_legendary_kyurem": //BW Kyurem Battle
|
||||
return 18.314;
|
||||
case "battle_legendary_res_zek": //BW Reshiram & Zekrom Battle
|
||||
return 18.329;
|
||||
case "battle_legendary_xern_yvel": //XY Xerneas & Yveltal Battle
|
||||
return 26.468;
|
||||
case "battle_legendary_tapu": //SM Tapu Battle
|
||||
return 0.000;
|
||||
case "battle_legendary_sol_lun": //SM Solgaleo & Lunala Battle
|
||||
return 6.525;
|
||||
case "battle_legendary_ub": //SM Ultra Beast Battle
|
||||
return 9.818;
|
||||
case "battle_legendary_dusk_dawn": //USUM Dusk Mane & Dawn Wings Necrozma Battle
|
||||
return 5.211;
|
||||
case "battle_legendary_ultra_nec": //USUM Ultra Necrozma Battle
|
||||
return 10.344;
|
||||
case "battle_legendary_zac_zam": //SWSH Zacian & Zamazenta Battle
|
||||
return 11.424;
|
||||
case "battle_legendary_glas_spec": //SWSH Glastrier & Spectrier Battle
|
||||
return 12.503;
|
||||
case "battle_legendary_calyrex": //SWSH Calyrex Battle
|
||||
return 50.641;
|
||||
case "battle_legendary_riders": //SWSH Ice & Shadow Rider Calyrex Battle
|
||||
return 18.155;
|
||||
case "battle_legendary_birds_galar": //SWSH Galarian Legendary Birds Battle
|
||||
return 0.175;
|
||||
case "battle_legendary_ruinous": //SV Treasures of Ruin Battle
|
||||
return 6.333;
|
||||
case "battle_legendary_kor_mir": //SV Depths of Area Zero Battle
|
||||
return 6.442;
|
||||
case "battle_legendary_loyal_three": //SV Loyal Three Battle
|
||||
return 6.500;
|
||||
case "battle_legendary_ogerpon": //SV Ogerpon Battle
|
||||
return 14.335;
|
||||
case "battle_legendary_terapagos": //SV Terapagos Battle
|
||||
return 24.377;
|
||||
case "battle_legendary_pecharunt": //SV Pecharunt Battle
|
||||
return 6.508;
|
||||
case "battle_rival": //BW Rival Battle
|
||||
return 14.110;
|
||||
case "battle_rival_2": //BW N Battle
|
||||
return 17.714;
|
||||
case "battle_rival_3": //BW Final N Battle
|
||||
return 17.586;
|
||||
case "battle_trainer": //BW Trainer Battle
|
||||
return 13.686;
|
||||
case "battle_wild": //BW Wild Battle
|
||||
return 12.703;
|
||||
case "battle_wild_strong": //BW Strong Wild Battle
|
||||
return 13.940;
|
||||
case "end_summit": //PMD RTDX Sky Tower Summit
|
||||
return 30.025;
|
||||
case "battle_rocket_grunt": //HGSS Team Rocket Battle
|
||||
return 12.707;
|
||||
case "battle_aqua_magma_grunt": //ORAS Team Aqua & Magma Battle
|
||||
return 12.062;
|
||||
case "battle_galactic_grunt": //BDSP Team Galactic Battle
|
||||
return 13.043;
|
||||
case "battle_plasma_grunt": //BW Team Plasma Battle
|
||||
return 12.974;
|
||||
case "battle_flare_grunt": //XY Team Flare Battle
|
||||
return 4.228;
|
||||
case "battle_aether_grunt": // SM Aether Foundation Battle
|
||||
return 16.00;
|
||||
case "battle_skull_grunt": // SM Team Skull Battle
|
||||
return 20.87;
|
||||
case "battle_macro_grunt": // SWSH Trainer Battle
|
||||
return 11.56;
|
||||
case "battle_star_grunt": //SV Team Star Battle
|
||||
return 133.362;
|
||||
case "battle_galactic_admin": //BDSP Team Galactic Admin Battle
|
||||
return 11.997;
|
||||
case "battle_skull_admin": //SM Team Skull Admin Battle
|
||||
return 15.463;
|
||||
case "battle_oleana": //SWSH Oleana Battle
|
||||
return 14.110;
|
||||
case "battle_star_admin": //SV Team Star Boss Battle
|
||||
return 9.493;
|
||||
case "battle_rocket_boss": //USUM Giovanni Battle
|
||||
return 9.115;
|
||||
case "battle_aqua_magma_boss": //ORAS Archie & Maxie Battle
|
||||
return 14.847;
|
||||
case "battle_galactic_boss": //BDSP Cyrus Battle
|
||||
return 106.962;
|
||||
case "battle_plasma_boss": //B2W2 Ghetsis Battle
|
||||
return 25.624;
|
||||
case "battle_flare_boss": //XY Lysandre Battle
|
||||
return 8.085;
|
||||
case "battle_aether_boss": //SM Lusamine Battle
|
||||
return 11.33;
|
||||
case "battle_skull_boss": //SM Guzma Battle
|
||||
return 13.13;
|
||||
case "battle_macro_boss": //SWSH Rose Battle
|
||||
return 11.42;
|
||||
case "battle_star_boss": //SV Cassiopeia Battle
|
||||
return 25.764;
|
||||
case "mystery_encounter_gen_5_gts": // BW GTS
|
||||
return 8.52;
|
||||
case "mystery_encounter_gen_6_gts": // XY GTS
|
||||
return 9.24;
|
||||
case "mystery_encounter_fun_and_games": // EoS Guildmaster Wigglytuff
|
||||
return 4.78;
|
||||
case "mystery_encounter_weird_dream": // EoS Temporal Spire
|
||||
return 41.42;
|
||||
case "mystery_encounter_delibirdy": // Firel Delibirdy
|
||||
return 82.28;
|
||||
}
|
||||
|
||||
return 0;
|
||||
@ -2221,7 +2225,7 @@ export default class BattleScene extends SceneBase {
|
||||
*
|
||||
*/
|
||||
pushConditionalPhase(phase: Phase, condition: () => boolean): void {
|
||||
this.conditionalQueue.push([condition, phase]);
|
||||
this.conditionalQueue.push([ condition, phase ]);
|
||||
}
|
||||
|
||||
/**
|
||||
@ -2313,7 +2317,10 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
}
|
||||
|
||||
this.currentPhase?.start();
|
||||
if (this.currentPhase) {
|
||||
console.log(`%cStart Phase ${this.currentPhase.constructor.name}`, "color:green;");
|
||||
this.currentPhase.start();
|
||||
}
|
||||
}
|
||||
|
||||
overridePhase(phase: Phase): boolean {
|
||||
@ -2323,6 +2330,7 @@ export default class BattleScene extends SceneBase {
|
||||
|
||||
this.standbyPhase = this.currentPhase;
|
||||
this.currentPhase = phase;
|
||||
console.log(`%cStart Phase ${phase.constructor.name}`, "color:green;");
|
||||
phase.start();
|
||||
|
||||
return true;
|
||||
@ -2356,17 +2364,6 @@ export default class BattleScene extends SceneBase {
|
||||
return false;
|
||||
}
|
||||
|
||||
pushMovePhase(movePhase: MovePhase, priorityOverride?: integer): void {
|
||||
const movePriority = new Utils.IntegerHolder(priorityOverride !== undefined ? priorityOverride : movePhase.move.getMove().priority);
|
||||
applyAbAttrs(ChangeMovePriorityAbAttr, movePhase.pokemon, null, false, movePhase.move.getMove(), movePriority);
|
||||
const lowerPriorityPhase = this.phaseQueue.find(p => p instanceof MovePhase && p.move.getMove().priority < movePriority.value);
|
||||
if (lowerPriorityPhase) {
|
||||
this.phaseQueue.splice(this.phaseQueue.indexOf(lowerPriorityPhase), 0, movePhase);
|
||||
} else {
|
||||
this.pushPhase(movePhase);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tries to add the input phase to index before target phase in the phaseQueue, else simply calls unshiftPhase()
|
||||
* @param phase {@linkcode Phase} the phase to be added
|
||||
@ -2429,7 +2426,7 @@ export default class BattleScene extends SceneBase {
|
||||
return Math.floor(moneyValue / 10) * 10;
|
||||
}
|
||||
|
||||
addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean): Promise<boolean> {
|
||||
addModifier(modifier: Modifier | null, ignoreUpdate?: boolean, playSound?: boolean, virtual?: boolean, instant?: boolean, cost?: number): Promise<boolean> {
|
||||
if (!modifier) {
|
||||
return Promise.resolve(false);
|
||||
}
|
||||
@ -2486,6 +2483,8 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
} else if (modifier instanceof FusePokemonModifier) {
|
||||
args.push(this.getPokemonById(modifier.fusePokemonId) as PlayerPokemon);
|
||||
} else if (modifier instanceof RememberMoveModifier && !Utils.isNullOrUndefined(cost)) {
|
||||
args.push(cost);
|
||||
}
|
||||
|
||||
if (modifier.shouldApply(pokemon, ...args)) {
|
||||
@ -2498,7 +2497,7 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
}
|
||||
|
||||
return Promise.allSettled([this.party.map(p => p.updateInfo(instant)), ...modifierPromises]).then(() => resolve(success));
|
||||
return Promise.allSettled([ this.party.map(p => p.updateInfo(instant)), ...modifierPromises ]).then(() => resolve(success));
|
||||
} else {
|
||||
const args = [ this ];
|
||||
if (modifier.shouldApply(...args)) {
|
||||
@ -2684,7 +2683,7 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all modifiers from enemy of PersistentModifier type
|
||||
* Removes all modifiers from enemy pokemon of {@linkcode PersistentModifier} type
|
||||
*/
|
||||
clearEnemyModifiers(): void {
|
||||
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PersistentModifier);
|
||||
@ -2695,10 +2694,11 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all modifiers from enemy of PokemonHeldItemModifier type
|
||||
* Removes all modifiers from enemy pokemon of {@linkcode PokemonHeldItemModifier} type
|
||||
* @param pokemon - If specified, only removes held items from that {@linkcode Pokemon}
|
||||
*/
|
||||
clearEnemyHeldItemModifiers(): void {
|
||||
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier);
|
||||
clearEnemyHeldItemModifiers(pokemon?: Pokemon): void {
|
||||
const modifiersToRemove = this.enemyModifiers.filter(m => m instanceof PokemonHeldItemModifier && (!pokemon || m.getPokemon(this) === pokemon));
|
||||
for (const m of modifiersToRemove) {
|
||||
this.enemyModifiers.splice(this.enemyModifiers.indexOf(m), 1);
|
||||
}
|
||||
@ -2818,7 +2818,7 @@ export default class BattleScene extends SceneBase {
|
||||
return mods;
|
||||
}
|
||||
const rand = Utils.randSeedInt(mods.length);
|
||||
return [mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand))];
|
||||
return [ mods[rand], ...shuffleModifiers(mods.filter((_, i) => i !== rand)) ];
|
||||
};
|
||||
modifiers = shuffleModifiers(modifiers);
|
||||
}, scene.currentBattle.turn << 4, scene.waveSeed);
|
||||
@ -2978,7 +2978,7 @@ export default class BattleScene extends SceneBase {
|
||||
keys.push(p.getBattleSpriteKey(true, true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.formIndex));
|
||||
if (p.fusionSpecies) {
|
||||
keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
keys.push("cry/" + p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
}
|
||||
});
|
||||
// enemyParty has to be operated on separately from playerParty because playerPokemon =/= enemyPokemon
|
||||
@ -2987,7 +2987,7 @@ export default class BattleScene extends SceneBase {
|
||||
keys.push(p.getSpriteKey(true));
|
||||
keys.push("cry/" + p.species.getCryKey(p.formIndex));
|
||||
if (p.fusionSpecies) {
|
||||
keys.push("cry/"+p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
keys.push("cry/" + p.fusionSpecies.getCryKey(p.fusionFormIndex));
|
||||
}
|
||||
});
|
||||
return keys;
|
||||
@ -3055,7 +3055,7 @@ export default class BattleScene extends SceneBase {
|
||||
const pId = partyMember.id;
|
||||
const participated = participantIds.has(pId);
|
||||
if (participated && pokemonDefeated) {
|
||||
partyMember.addFriendship(2);
|
||||
partyMember.addFriendship(FRIENDSHIP_GAIN_FROM_BATTLE);
|
||||
const machoBraceModifier = partyMember.getHeldItems().find(m => m instanceof PokemonIncrementingStatModifier);
|
||||
if (machoBraceModifier && machoBraceModifier.stackCount < machoBraceModifier.getMaxStackCount(this)) {
|
||||
machoBraceModifier.stackCount++;
|
||||
@ -3135,7 +3135,7 @@ export default class BattleScene extends SceneBase {
|
||||
* @param sessionDataEncounterType
|
||||
*/
|
||||
private isWaveMysteryEncounter(newBattleType: BattleType, waveIndex: number, sessionDataEncounterType?: MysteryEncounterType): boolean {
|
||||
const [lowestMysteryEncounterWave, highestMysteryEncounterWave] = this.gameMode.getMysteryEncounterLegalWaves();
|
||||
const [ lowestMysteryEncounterWave, highestMysteryEncounterWave ] = this.gameMode.getMysteryEncounterLegalWaves();
|
||||
if (this.gameMode.hasMysteryEncounters && newBattleType === BattleType.WILD && !this.gameMode.isBoss(waveIndex) && waveIndex < highestMysteryEncounterWave && waveIndex > lowestMysteryEncounterWave) {
|
||||
// Base spawn weight is BASE_MYSTERY_ENCOUNTER_SPAWN_WEIGHT/256, and increases by WEIGHT_INCREMENT_ON_SPAWN_MISS/256 for each missed attempt at spawning an encounter on a valid floor
|
||||
const sessionEncounterRate = this.mysteryEncounterSaveData.encounterSpawnChance;
|
||||
@ -3169,13 +3169,20 @@ export default class BattleScene extends SceneBase {
|
||||
/**
|
||||
* Loads or generates a mystery encounter
|
||||
* @param encounterType used to load session encounter when restarting game, etc.
|
||||
* @param canBypass optional boolean to indicate that the request is coming from a function that needs to access a Mystery Encounter outside of gameplay requirements
|
||||
* @returns
|
||||
*/
|
||||
getMysteryEncounter(encounterType?: MysteryEncounterType): MysteryEncounter {
|
||||
getMysteryEncounter(encounterType?: MysteryEncounterType, canBypass?: boolean): MysteryEncounter {
|
||||
// Loading override or session encounter
|
||||
let encounter: MysteryEncounter | null;
|
||||
if (!isNullOrUndefined(Overrides.MYSTERY_ENCOUNTER_OVERRIDE) && allMysteryEncounters.hasOwnProperty(Overrides.MYSTERY_ENCOUNTER_OVERRIDE)) {
|
||||
encounter = allMysteryEncounters[Overrides.MYSTERY_ENCOUNTER_OVERRIDE];
|
||||
if (canBypass) {
|
||||
return encounter;
|
||||
}
|
||||
} else if (canBypass) {
|
||||
encounter = allMysteryEncounters[encounterType ?? -1];
|
||||
return encounter;
|
||||
} else {
|
||||
encounter = !isNullOrUndefined(encounterType) ? allMysteryEncounters[encounterType] : null;
|
||||
}
|
||||
@ -3201,7 +3208,7 @@ export default class BattleScene extends SceneBase {
|
||||
}
|
||||
|
||||
// See Enum values for base tier weights
|
||||
const tierWeights = [MysteryEncounterTier.COMMON, MysteryEncounterTier.GREAT, MysteryEncounterTier.ULTRA, MysteryEncounterTier.ROGUE];
|
||||
const tierWeights = [ MysteryEncounterTier.COMMON, MysteryEncounterTier.GREAT, MysteryEncounterTier.ULTRA, MysteryEncounterTier.ROGUE ];
|
||||
|
||||
// Adjust tier weights by previously encountered events to lower odds of only Common/Great in run
|
||||
this.mysteryEncounterSaveData.encounteredEvents.forEach(seenEncounterData => {
|
||||
|
@ -497,7 +497,7 @@ function getRandomTrainerFunc(trainerPool: (TrainerType | TrainerType[])[], rand
|
||||
}
|
||||
|
||||
/* 1/3 chance for evil team grunts to be double battles */
|
||||
const evilTeamGrunts = [TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT];
|
||||
const evilTeamGrunts = [ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ];
|
||||
const isEvilTeamGrunt = evilTeamGrunts.includes(trainerTypes[rand]);
|
||||
|
||||
if (trainerConfigs[trainerTypes[rand]].hasDouble && isEvilTeamGrunt) {
|
||||
@ -527,34 +527,34 @@ export const classicFixedBattles: FixedBattleConfigs = {
|
||||
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT)),
|
||||
[25]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_2, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], allowLuckUpgrades: false }),
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }),
|
||||
[35]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
|
||||
[55]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_3, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], allowLuckUpgrades: false }),
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false }),
|
||||
[62]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
|
||||
[64]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
|
||||
[66]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ] ], true)),
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true)),
|
||||
[95]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_4, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
|
||||
[112]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_GRUNT, TrainerType.MAGMA_GRUNT, TrainerType.AQUA_GRUNT, TrainerType.GALACTIC_GRUNT, TrainerType.PLASMA_GRUNT, TrainerType.FLARE_GRUNT, TrainerType.AETHER_GRUNT, TrainerType.SKULL_GRUNT, TrainerType.MACRO_GRUNT, TrainerType.STAR_GRUNT ], true)),
|
||||
[114]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ] ], true, 1)),
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([[ TrainerType.ARCHER, TrainerType.ARIANA, TrainerType.PROTON, TrainerType.PETREL ], [ TrainerType.TABITHA, TrainerType.COURTNEY ], [ TrainerType.MATT, TrainerType.SHELLY ], [ TrainerType.JUPITER, TrainerType.MARS, TrainerType.SATURN ], [ TrainerType.ZINZOLIN, TrainerType.ROOD ], [ TrainerType.XEROSIC, TrainerType.BRYONY ], TrainerType.FABA, TrainerType.PLUMERIA, TrainerType.OLEANA, [ TrainerType.GIACOMO, TrainerType.MELA, TrainerType.ATTICUS, TrainerType.ORTEGA, TrainerType.ERI ]], true, 1)),
|
||||
[ClassicFixedBossWaves.EVIL_BOSS_1]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_1, TrainerType.MAXIE, TrainerType.ARCHIE, TrainerType.CYRUS, TrainerType.GHETSIS, TrainerType.LYSANDRE, TrainerType.LUSAMINE, TrainerType.GUZMA, TrainerType.ROSE, TrainerType.PENNY ]))
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
|
||||
[145]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_5, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
|
||||
[ClassicFixedBossWaves.EVIL_BOSS_2]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(35)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.ROCKET_BOSS_GIOVANNI_2, TrainerType.MAXIE_2, TrainerType.ARCHIE_2, TrainerType.CYRUS_2, TrainerType.GHETSIS_2, TrainerType.LYSANDRE_2, TrainerType.LUSAMINE_2, TrainerType.GUZMA_2, TrainerType.ROSE_2, TrainerType.PENNY_2 ]))
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA], allowLuckUpgrades: false }),
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.ULTRA ], allowLuckUpgrades: false }),
|
||||
[182]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, [ TrainerType.HALA, TrainerType.MOLAYNE ], TrainerType.MARNIE_ELITE, TrainerType.RIKA, TrainerType.CRISPIN ])),
|
||||
[184]: new FixedBattleConfig().setBattleType(BattleType.TRAINER).setSeedOffsetWave(182)
|
||||
@ -567,5 +567,5 @@ export const classicFixedBattles: FixedBattleConfigs = {
|
||||
.setGetTrainerFunc(getRandomTrainerFunc([ TrainerType.BLUE, [ TrainerType.RED, TrainerType.LANCE_CHAMPION ], [ TrainerType.STEVEN, TrainerType.WALLACE ], TrainerType.CYNTHIA, [ TrainerType.ALDER, TrainerType.IRIS ], TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, [ TrainerType.GEETA, TrainerType.NEMONA ], TrainerType.KIERAN ])),
|
||||
[195]: new FixedBattleConfig().setBattleType(BattleType.TRAINER)
|
||||
.setGetTrainerFunc(scene => new Trainer(scene, TrainerType.RIVAL_6, scene.gameData.gender === PlayerGender.MALE ? TrainerVariant.FEMALE : TrainerVariant.DEFAULT))
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT], allowLuckUpgrades: false })
|
||||
.setCustomModifierRewards({ guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.ULTRA, ModifierTier.GREAT, ModifierTier.GREAT ], allowLuckUpgrades: false })
|
||||
};
|
||||
|
@ -1,5 +1,5 @@
|
||||
import {Button} from "#enums/buttons";
|
||||
import {SettingKeyboard} from "#app/system/settings/settings-keyboard";
|
||||
import { Button } from "#enums/buttons";
|
||||
import { SettingKeyboard } from "#app/system/settings/settings-keyboard";
|
||||
|
||||
const cfg_keyboard_qwerty = {
|
||||
padID: "default",
|
||||
|
@ -1,4 +1,4 @@
|
||||
import {Device} from "#enums/devices";
|
||||
import { Device } from "#enums/devices";
|
||||
|
||||
/**
|
||||
* Retrieves the key associated with the specified keycode from the mapping.
|
||||
|
@ -1,5 +1,5 @@
|
||||
import {SettingGamepad} from "../../system/settings/settings-gamepad";
|
||||
import {Button} from "#enums/buttons";
|
||||
import { SettingGamepad } from "../../system/settings/settings-gamepad";
|
||||
import { Button } from "#enums/buttons";
|
||||
|
||||
/**
|
||||
* Dualshock mapping
|
||||
|
@ -1,5 +1,5 @@
|
||||
import {SettingGamepad} from "../../system/settings/settings-gamepad";
|
||||
import {Button} from "#enums/buttons";
|
||||
import { SettingGamepad } from "../../system/settings/settings-gamepad";
|
||||
import { Button } from "#enums/buttons";
|
||||
|
||||
/**
|
||||
* Generic pad mapping
|
||||
|
@ -1,5 +1,5 @@
|
||||
import {SettingGamepad} from "#app/system/settings/settings-gamepad";
|
||||
import {Button} from "#enums/buttons";
|
||||
import { SettingGamepad } from "#app/system/settings/settings-gamepad";
|
||||
import { Button } from "#enums/buttons";
|
||||
|
||||
/**
|
||||
* Nintendo Pro Controller mapping
|
||||
|
@ -1,5 +1,5 @@
|
||||
import {SettingGamepad} from "../../system/settings/settings-gamepad";
|
||||
import {Button} from "#enums/buttons";
|
||||
import { SettingGamepad } from "../../system/settings/settings-gamepad";
|
||||
import { Button } from "#enums/buttons";
|
||||
|
||||
/**
|
||||
* 081f-e401 - UnlicensedSNES
|
||||
|
@ -1,5 +1,5 @@
|
||||
import {SettingGamepad} from "../../system/settings/settings-gamepad";
|
||||
import {Button} from "#enums/buttons";
|
||||
import { SettingGamepad } from "../../system/settings/settings-gamepad";
|
||||
import { Button } from "#enums/buttons";
|
||||
|
||||
/**
|
||||
* Generic pad mapping
|
||||
|
@ -118,6 +118,14 @@ export class Ability implements Localizable {
|
||||
this.nameAppend += " (N)";
|
||||
return this;
|
||||
}
|
||||
|
||||
/**
|
||||
* Internal flag used for developers to document edge cases. When using this, please be sure to document the edge case.
|
||||
* @returns the ability
|
||||
*/
|
||||
edgeCase(): this {
|
||||
return this;
|
||||
}
|
||||
}
|
||||
|
||||
type AbAttrApplyFunc<TAttr extends AbAttr> = (attr: TAttr, passive: boolean) => boolean | Promise<boolean>;
|
||||
@ -162,7 +170,7 @@ export class BlockRecoilDamageAttr extends AbAttr {
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]) {
|
||||
return i18next.t("abilityTriggers:blockRecoilDamage", {pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName});
|
||||
return i18next.t("abilityTriggers:blockRecoilDamage", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
|
||||
}
|
||||
}
|
||||
|
||||
@ -634,15 +642,15 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr {
|
||||
* Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
|
||||
* Also displays a message to show this ability was activated.
|
||||
* @param pokemon {@linkcode Pokemon} with this ability
|
||||
* @param passive N/A
|
||||
* @param _passive N/A
|
||||
* @param attacker {@linkcode Pokemon} that is attacking this Pokemon
|
||||
* @param move {@linkcode PokemonMove} that is being used
|
||||
* @param hitResult N/A
|
||||
* @args N/A
|
||||
* @param _hitResult N/A
|
||||
* @param _args N/A
|
||||
* @returns true if healing should be reversed on a healing move, false otherwise.
|
||||
*/
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.hasAttr(HitHealAttr)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (move.hasAttr(HitHealAttr) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (!simulated) {
|
||||
pokemon.scene.queueMessage(i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }));
|
||||
}
|
||||
@ -669,8 +677,8 @@ export class PostDefendStatStageChangeAbAttr extends PostDefendAbAttr {
|
||||
this.allOthers = allOthers;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (simulated) {
|
||||
return true;
|
||||
}
|
||||
@ -707,13 +715,13 @@ export class PostDefendHpGatedStatStageChangeAbAttr extends PostDefendAbAttr {
|
||||
this.selfTarget = selfTarget;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
const hpGateFlat: integer = Math.ceil(pokemon.getMaxHp() * this.hpGate);
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
const hpGateFlat: number = Math.ceil(pokemon.getMaxHp() * this.hpGate);
|
||||
const lastAttackReceived = pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1];
|
||||
const damageReceived = lastAttackReceived?.damage || 0;
|
||||
|
||||
if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat)) {
|
||||
if (!simulated ) {
|
||||
if (this.condition(pokemon, attacker, move) && (pokemon.hp <= hpGateFlat && (pokemon.hp + damageReceived) > hpGateFlat) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (!simulated) {
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, (this.selfTarget ? pokemon : attacker).getBattlerIndex(), true, this.stats, this.stages));
|
||||
}
|
||||
return true;
|
||||
@ -734,8 +742,8 @@ export class PostDefendApplyArenaTrapTagAbAttr extends PostDefendAbAttr {
|
||||
this.tagType = tagType;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
const tag = pokemon.scene.arena.getTag(this.tagType) as ArenaTrapTag;
|
||||
if (!pokemon.scene.arena.getTag(this.tagType) || tag.layers < tag.maxLayers) {
|
||||
if (!simulated) {
|
||||
@ -758,8 +766,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
|
||||
this.tagType = tagType;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (!pokemon.getTag(this.tagType) && !simulated) {
|
||||
pokemon.addTag(this.tagType, undefined, undefined, pokemon.id);
|
||||
pokemon.scene.queueMessage(i18next.t("abilityTriggers:windPowerCharged", { pokemonName: getPokemonNameWithAffix(pokemon), moveName: move.name }));
|
||||
@ -771,8 +779,8 @@ export class PostDefendApplyBattlerTagAbAttr extends PostDefendAbAttr {
|
||||
}
|
||||
|
||||
export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (hitResult < HitResult.NO_EFFECT) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
|
||||
if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (simulated) {
|
||||
return true;
|
||||
}
|
||||
@ -787,7 +795,7 @@ export class PostDefendTypeChangeAbAttr extends PostDefendAbAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
|
||||
return i18next.t("abilityTriggers:postDefendTypeChange", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
abilityName,
|
||||
@ -805,8 +813,8 @@ export class PostDefendTerrainChangeAbAttr extends PostDefendAbAttr {
|
||||
this.terrainType = terrainType;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (hitResult < HitResult.NO_EFFECT) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): boolean {
|
||||
if (hitResult < HitResult.NO_EFFECT && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (simulated) {
|
||||
return pokemon.scene.arena.terrain?.terrainType !== (this.terrainType || undefined);
|
||||
} else {
|
||||
@ -829,8 +837,9 @@ export class PostDefendContactApplyStatusEffectAbAttr extends PostDefendAbAttr {
|
||||
this.effects = effects;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.status
|
||||
&& (this.chance === -1 || pokemon.randSeedInt(100) < this.chance) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
const effect = this.effects.length === 1 ? this.effects[0] : this.effects[pokemon.randSeedInt(this.effects.length)];
|
||||
if (simulated) {
|
||||
return attacker.canSetStatus(effect, true, false, pokemon);
|
||||
@ -869,8 +878,8 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr {
|
||||
this.turnCount = turnCount;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && pokemon.randSeedInt(100) < this.chance && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (simulated) {
|
||||
return attacker.canAddTag(this.tagType);
|
||||
} else {
|
||||
@ -893,7 +902,11 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
|
||||
this.stages = stages;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (move.hitsSubstitute(attacker, pokemon)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (!simulated) {
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ this.stat ], this.stages));
|
||||
}
|
||||
@ -901,7 +914,7 @@ export class PostDefendCritStatStageChangeAbAttr extends PostDefendAbAttr {
|
||||
return true;
|
||||
}
|
||||
|
||||
getCondition(): AbAttrCondition {
|
||||
override getCondition(): AbAttrCondition {
|
||||
return (pokemon: Pokemon) => pokemon.turnData.attacksReceived.length !== 0 && pokemon.turnData.attacksReceived[pokemon.turnData.attacksReceived.length - 1].critical;
|
||||
}
|
||||
}
|
||||
@ -915,8 +928,9 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
|
||||
this.damageRatio = damageRatio;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (!simulated && move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
|
||||
&& !attacker.hasAbilityWithAttr(BlockNonDirectDamageAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
attacker.damageAndUpdate(Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio)), HitResult.OTHER);
|
||||
attacker.turnData.damageTaken += Utils.toDmgValue(attacker.getMaxHp() * (1 / this.damageRatio));
|
||||
return true;
|
||||
@ -925,7 +939,7 @@ export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
|
||||
return i18next.t("abilityTriggers:postDefendContactDamage", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
abilityName
|
||||
@ -948,8 +962,8 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
|
||||
this.turns = turns;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (pokemon.getTag(BattlerTagType.PERISH_SONG) || attacker.getTag(BattlerTagType.PERISH_SONG)) {
|
||||
return false;
|
||||
} else {
|
||||
@ -963,24 +977,24 @@ export class PostDefendPerishSongAbAttr extends PostDefendAbAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
return i18next.t("abilityTriggers:perishBody", {pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName});
|
||||
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
|
||||
return i18next.t("abilityTriggers:perishBody", { pokemonName: getPokemonNameWithAffix(pokemon), abilityName: abilityName });
|
||||
}
|
||||
}
|
||||
|
||||
export class PostDefendWeatherChangeAbAttr extends PostDefendAbAttr {
|
||||
private weatherType: WeatherType;
|
||||
protected condition: PokemonDefendCondition | null;
|
||||
protected condition?: PokemonDefendCondition;
|
||||
|
||||
constructor(weatherType: WeatherType, condition?: PokemonDefendCondition) {
|
||||
super();
|
||||
|
||||
this.weatherType = weatherType;
|
||||
this.condition = condition ?? null;
|
||||
this.condition = condition;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (this.condition !== null && !this.condition(pokemon, attacker, move)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (this.condition && !this.condition(pokemon, attacker, move) || move.hitsSubstitute(attacker, pokemon)) {
|
||||
return false;
|
||||
}
|
||||
if (!pokemon.scene.arena.weather?.isImmutable()) {
|
||||
@ -999,8 +1013,9 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
|
||||
super();
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon)
|
||||
&& !attacker.getAbility().hasAttr(UnswappableAbilityAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (!simulated) {
|
||||
const tempAbilityId = attacker.getAbility().id;
|
||||
attacker.summonData.ability = pokemon.getAbility().id;
|
||||
@ -1012,7 +1027,7 @@ export class PostDefendAbilitySwapAbAttr extends PostDefendAbAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
override getTriggerMessage(pokemon: Pokemon, _abilityName: string, ..._args: any[]): string {
|
||||
return i18next.t("abilityTriggers:postDefendAbilitySwap", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) });
|
||||
}
|
||||
}
|
||||
@ -1025,8 +1040,9 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
|
||||
this.ability = ability;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr) && !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr)) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && !attacker.getAbility().hasAttr(UnsuppressableAbilityAbAttr)
|
||||
&& !attacker.getAbility().hasAttr(PostDefendAbilityGiveAbAttr) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (!simulated) {
|
||||
attacker.summonData.ability = this.ability;
|
||||
}
|
||||
@ -1037,7 +1053,7 @@ export class PostDefendAbilityGiveAbAttr extends PostDefendAbAttr {
|
||||
return false;
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
override getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
|
||||
return i18next.t("abilityTriggers:postDefendAbilityGive", {
|
||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||
abilityName
|
||||
@ -1056,8 +1072,8 @@ export class PostDefendMoveDisableAbAttr extends PostDefendAbAttr {
|
||||
this.chance = chance;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): boolean {
|
||||
if (attacker.getTag(BattlerTagType.DISABLED) === null) {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _hitResult: HitResult, _args: any[]): boolean {
|
||||
if (attacker.getTag(BattlerTagType.DISABLED) === null && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (move.checkFlag(MoveFlags.MAKES_CONTACT, attacker, pokemon) && (this.chance === -1 || pokemon.randSeedInt(100) < this.chance)) {
|
||||
if (simulated) {
|
||||
return true;
|
||||
@ -1268,7 +1284,7 @@ export class PokemonTypeChangeAbAttr extends PreAttackAbAttr {
|
||||
if (pokemon.getTypes().some((t) => t !== moveType)) {
|
||||
if (!simulated) {
|
||||
this.moveType = moveType;
|
||||
pokemon.summonData.types = [moveType];
|
||||
pokemon.summonData.types = [ moveType ];
|
||||
pokemon.updateInfo();
|
||||
}
|
||||
|
||||
@ -1724,17 +1740,17 @@ export class PostAttackApplyBattlerTagAbAttr extends PostAttackAbAttr {
|
||||
}
|
||||
|
||||
export class PostDefendStealHeldItemAbAttr extends PostDefendAbAttr {
|
||||
private condition: PokemonDefendCondition | null;
|
||||
private condition?: PokemonDefendCondition;
|
||||
|
||||
constructor(condition?: PokemonDefendCondition) {
|
||||
super();
|
||||
|
||||
this.condition = condition ?? null;
|
||||
this.condition = condition;
|
||||
}
|
||||
|
||||
applyPostDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, args: any[]): Promise<boolean> {
|
||||
override applyPostDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, hitResult: HitResult, _args: any[]): Promise<boolean> {
|
||||
return new Promise<boolean>(resolve => {
|
||||
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move))) {
|
||||
if (!simulated && hitResult < HitResult.NO_EFFECT && (!this.condition || this.condition(pokemon, attacker, move)) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
const heldItems = this.getTargetHeldItems(attacker).filter(i => i.isTransferable);
|
||||
if (heldItems.length) {
|
||||
const stolenItem = heldItems[pokemon.randSeedInt(heldItems.length)];
|
||||
@ -2563,24 +2579,24 @@ export class PreSwitchOutClearWeatherAbAttr extends PreSwitchOutAbAttr {
|
||||
|
||||
// Clear weather only if user's ability matches the weather and no other pokemon has the ability.
|
||||
switch (weatherType) {
|
||||
case (WeatherType.HARSH_SUN):
|
||||
if (pokemon.hasAbility(Abilities.DESOLATE_LAND)
|
||||
case (WeatherType.HARSH_SUN):
|
||||
if (pokemon.hasAbility(Abilities.DESOLATE_LAND)
|
||||
&& pokemon.scene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.DESOLATE_LAND)).length === 0) {
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.HEAVY_RAIN):
|
||||
if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA)
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.HEAVY_RAIN):
|
||||
if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA)
|
||||
&& pokemon.scene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.PRIMORDIAL_SEA)).length === 0) {
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.STRONG_WINDS):
|
||||
if (pokemon.hasAbility(Abilities.DELTA_STREAM)
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.STRONG_WINDS):
|
||||
if (pokemon.hasAbility(Abilities.DELTA_STREAM)
|
||||
&& pokemon.scene.getField(true).filter(p => p !== pokemon).filter(p => p.hasAbility(Abilities.DELTA_STREAM)).length === 0) {
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (simulated) {
|
||||
@ -2814,7 +2830,7 @@ export class PreApplyBattlerTagImmunityAbAttr extends PreApplyBattlerTagAbAttr {
|
||||
constructor(immuneTagTypes: BattlerTagType | BattlerTagType[]) {
|
||||
super();
|
||||
|
||||
this.immuneTagTypes = Array.isArray(immuneTagTypes) ? immuneTagTypes : [immuneTagTypes];
|
||||
this.immuneTagTypes = Array.isArray(immuneTagTypes) ? immuneTagTypes : [ immuneTagTypes ];
|
||||
}
|
||||
|
||||
applyPreApplyBattlerTag(pokemon: Pokemon, passive: boolean, simulated: boolean, tag: BattlerTag, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
@ -3099,17 +3115,17 @@ function getAnticipationCondition(): AbAttrCondition {
|
||||
// edge case for hidden power, type is computed
|
||||
if (move.getMove().id === Moves.HIDDEN_POWER) {
|
||||
const iv_val = Math.floor(((opponent.ivs[Stat.HP] & 1)
|
||||
+(opponent.ivs[Stat.ATK] & 1) * 2
|
||||
+(opponent.ivs[Stat.DEF] & 1) * 4
|
||||
+(opponent.ivs[Stat.SPD] & 1) * 8
|
||||
+(opponent.ivs[Stat.SPATK] & 1) * 16
|
||||
+(opponent.ivs[Stat.SPDEF] & 1) * 32) * 15/63);
|
||||
+ (opponent.ivs[Stat.ATK] & 1) * 2
|
||||
+ (opponent.ivs[Stat.DEF] & 1) * 4
|
||||
+ (opponent.ivs[Stat.SPD] & 1) * 8
|
||||
+ (opponent.ivs[Stat.SPATK] & 1) * 16
|
||||
+ (opponent.ivs[Stat.SPDEF] & 1) * 32) * 15 / 63);
|
||||
|
||||
const type = [
|
||||
Type.FIGHTING, Type.FLYING, Type.POISON, Type.GROUND,
|
||||
Type.ROCK, Type.BUG, Type.GHOST, Type.STEEL,
|
||||
Type.FIRE, Type.WATER, Type.GRASS, Type.ELECTRIC,
|
||||
Type.PSYCHIC, Type.ICE, Type.DRAGON, Type.DARK][iv_val];
|
||||
Type.PSYCHIC, Type.ICE, Type.DRAGON, Type.DARK ][iv_val];
|
||||
|
||||
if (pokemon.getAttackTypeEffectiveness(type, opponent) >= 2) {
|
||||
return true;
|
||||
@ -3644,7 +3660,7 @@ export class PostTurnHurtIfSleepingAbAttr extends PostTurnAbAttr {
|
||||
if ((opp.status?.effect === StatusEffect.SLEEP || opp.hasAbility(Abilities.COMATOSE)) && !opp.hasAbilityWithAttr(BlockNonDirectDamageAbAttr)) {
|
||||
if (!simulated) {
|
||||
opp.damageAndUpdate(Utils.toDmgValue(opp.getMaxHp() / 8), HitResult.OTHER);
|
||||
pokemon.scene.queueMessage(i18next.t("abilityTriggers:badDreams", {pokemonName: getPokemonNameWithAffix(opp)}));
|
||||
pokemon.scene.queueMessage(i18next.t("abilityTriggers:badDreams", { pokemonName: getPokemonNameWithAffix(opp) }));
|
||||
}
|
||||
hadEffect = true;
|
||||
}
|
||||
@ -3755,8 +3771,8 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
|
||||
*/
|
||||
applyPostMoveUsed(dancer: Pokemon, move: PokemonMove, source: Pokemon, targets: BattlerIndex[], simulated: boolean, args: any[]): boolean | Promise<boolean> {
|
||||
// List of tags that prevent the Dancer from replicating the move
|
||||
const forbiddenTags = [BattlerTagType.FLYING, BattlerTagType.UNDERWATER,
|
||||
BattlerTagType.UNDERGROUND, BattlerTagType.HIDDEN];
|
||||
const forbiddenTags = [ BattlerTagType.FLYING, BattlerTagType.UNDERWATER,
|
||||
BattlerTagType.UNDERGROUND, BattlerTagType.HIDDEN ];
|
||||
// The move to replicate cannot come from the Dancer
|
||||
if (source.getBattlerIndex() !== dancer.getBattlerIndex()
|
||||
&& !dancer.summonData.tags.some(tag => forbiddenTags.includes(tag.tagType))) {
|
||||
@ -3767,7 +3783,7 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
|
||||
dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, target, move, true, true));
|
||||
} else if (move.getMove() instanceof SelfStatusMove) {
|
||||
// If the move is a SelfStatusMove (ie. Swords Dance) the Dancer should replicate it on itself
|
||||
dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, [dancer.getBattlerIndex()], move, true, true));
|
||||
dancer.scene.unshiftPhase(new MovePhase(dancer.scene, dancer, [ dancer.getBattlerIndex() ], move, true, true));
|
||||
}
|
||||
}
|
||||
return true;
|
||||
@ -3784,9 +3800,9 @@ export class PostDancingMoveAbAttr extends PostMoveUsedAbAttr {
|
||||
*/
|
||||
getTarget(dancer: Pokemon, source: Pokemon, targets: BattlerIndex[]) : BattlerIndex[] {
|
||||
if (dancer.isPlayer()) {
|
||||
return source.isPlayer() ? targets : [source.getBattlerIndex()];
|
||||
return source.isPlayer() ? targets : [ source.getBattlerIndex() ];
|
||||
}
|
||||
return source.isPlayer() ? [source.getBattlerIndex()] : targets;
|
||||
return source.isPlayer() ? [ source.getBattlerIndex() ] : targets;
|
||||
}
|
||||
}
|
||||
|
||||
@ -4063,24 +4079,24 @@ export class PostFaintClearWeatherAbAttr extends PostFaintAbAttr {
|
||||
|
||||
// Clear weather only if user's ability matches the weather and no other pokemon has the ability.
|
||||
switch (weatherType) {
|
||||
case (WeatherType.HARSH_SUN):
|
||||
if (pokemon.hasAbility(Abilities.DESOLATE_LAND)
|
||||
case (WeatherType.HARSH_SUN):
|
||||
if (pokemon.hasAbility(Abilities.DESOLATE_LAND)
|
||||
&& pokemon.scene.getField(true).filter(p => p.hasAbility(Abilities.DESOLATE_LAND)).length === 0) {
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.HEAVY_RAIN):
|
||||
if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA)
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.HEAVY_RAIN):
|
||||
if (pokemon.hasAbility(Abilities.PRIMORDIAL_SEA)
|
||||
&& pokemon.scene.getField(true).filter(p => p.hasAbility(Abilities.PRIMORDIAL_SEA)).length === 0) {
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.STRONG_WINDS):
|
||||
if (pokemon.hasAbility(Abilities.DELTA_STREAM)
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
case (WeatherType.STRONG_WINDS):
|
||||
if (pokemon.hasAbility(Abilities.DELTA_STREAM)
|
||||
&& pokemon.scene.getField(true).filter(p => p.hasAbility(Abilities.DELTA_STREAM)).length === 0) {
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
turnOffWeather = true;
|
||||
}
|
||||
break;
|
||||
}
|
||||
|
||||
if (simulated) {
|
||||
@ -4476,7 +4492,7 @@ export class PostSummonStatStageChangeOnArenaAbAttr extends PostSummonStatStageC
|
||||
export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
|
||||
private multiplier: number;
|
||||
private tagType: BattlerTagType;
|
||||
private recoilDamageFunc: ((pokemon: Pokemon) => number) | undefined;
|
||||
private recoilDamageFunc?: ((pokemon: Pokemon) => number);
|
||||
private triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string;
|
||||
|
||||
constructor(condition: PokemonDefendCondition, multiplier: number, tagType: BattlerTagType, triggerMessageFunc: (pokemon: Pokemon, abilityName: string) => string, recoilDamageFunc?: (pokemon: Pokemon) => number) {
|
||||
@ -4492,16 +4508,16 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
|
||||
* Applies the pre-defense ability to the Pokémon.
|
||||
* Removes the appropriate `BattlerTagType` when hit by an attack and is in its defense form.
|
||||
*
|
||||
* @param {Pokemon} pokemon The Pokémon with the ability.
|
||||
* @param {boolean} passive n/a
|
||||
* @param {Pokemon} attacker The attacking Pokémon.
|
||||
* @param {PokemonMove} move The move being used.
|
||||
* @param {Utils.BooleanHolder} cancelled n/a
|
||||
* @param {any[]} args Additional arguments.
|
||||
* @returns {boolean} Whether the immunity was applied.
|
||||
* @param pokemon The Pokémon with the ability.
|
||||
* @param _passive n/a
|
||||
* @param attacker The attacking Pokémon.
|
||||
* @param move The move being used.
|
||||
* @param _cancelled n/a
|
||||
* @param args Additional arguments.
|
||||
* @returns `true` if the immunity was applied.
|
||||
*/
|
||||
applyPreDefend(pokemon: Pokemon, passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move)) {
|
||||
override applyPreDefend(pokemon: Pokemon, _passive: boolean, simulated: boolean, attacker: Pokemon, move: Move, _cancelled: Utils.BooleanHolder, args: any[]): boolean {
|
||||
if (this.condition(pokemon, attacker, move) && !move.hitsSubstitute(attacker, pokemon)) {
|
||||
if (!simulated) {
|
||||
(args[0] as Utils.NumberHolder).value = this.multiplier;
|
||||
pokemon.removeTag(this.tagType);
|
||||
@ -4517,12 +4533,12 @@ export class FormBlockDamageAbAttr extends ReceivedMoveDamageMultiplierAbAttr {
|
||||
|
||||
/**
|
||||
* Gets the message triggered when the Pokémon avoids damage using the form-changing ability.
|
||||
* @param {Pokemon} pokemon The Pokémon with the ability.
|
||||
* @param {string} abilityName The name of the ability.
|
||||
* @param {...any} args n/a
|
||||
* @returns {string} The trigger message.
|
||||
* @param pokemon The Pokémon with the ability.
|
||||
* @param abilityName The name of the ability.
|
||||
* @param _args n/a
|
||||
* @returns The trigger message.
|
||||
*/
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ..._args: any[]): string {
|
||||
return this.triggerMessageFunc(pokemon, abilityName);
|
||||
}
|
||||
}
|
||||
@ -4561,7 +4577,7 @@ export class BypassSpeedChanceAbAttr extends AbAttr {
|
||||
const turnCommand =
|
||||
pokemon.scene.currentBattle.turnCommands[pokemon.getBattlerIndex()];
|
||||
const isCommandFight = turnCommand?.command === Command.FIGHT;
|
||||
const move = turnCommand?.move?.move ?allMoves[turnCommand.move.move] : null;
|
||||
const move = turnCommand?.move?.move ? allMoves[turnCommand.move.move] : null;
|
||||
const isDamageMove = move?.category === MoveCategory.PHYSICAL || move?.category === MoveCategory.SPECIAL;
|
||||
|
||||
if (isCommandFight && isDamageMove) {
|
||||
@ -4574,7 +4590,7 @@ export class BypassSpeedChanceAbAttr extends AbAttr {
|
||||
}
|
||||
|
||||
getTriggerMessage(pokemon: Pokemon, abilityName: string, ...args: any[]): string {
|
||||
return i18next.t("abilityTriggers:quickDraw", {pokemonName: getPokemonNameWithAffix(pokemon)});
|
||||
return i18next.t("abilityTriggers:quickDraw", { pokemonName: getPokemonNameWithAffix(pokemon) });
|
||||
}
|
||||
}
|
||||
|
||||
@ -4622,8 +4638,8 @@ async function applyAbAttrsInternal<TAttr extends AbAttr>(
|
||||
simulated: boolean = false,
|
||||
messages: string[] = [],
|
||||
) {
|
||||
for (const passive of [false, true]) {
|
||||
if (!pokemon?.canApplyAbility(passive)) {
|
||||
for (const passive of [ false, true ]) {
|
||||
if (!pokemon?.canApplyAbility(passive) || (passive && pokemon.getPassiveAbility().id === pokemon.getAbility().id)) {
|
||||
continue;
|
||||
}
|
||||
|
||||
@ -4872,7 +4888,7 @@ export function initAbilities() {
|
||||
.attr(TypeImmunityHealAbAttr, Type.WATER)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.OBLIVIOUS, 3)
|
||||
.attr(BattlerTagImmunityAbAttr, [BattlerTagType.INFATUATED, BattlerTagType.TAUNT])
|
||||
.attr(BattlerTagImmunityAbAttr, [ BattlerTagType.INFATUATED, BattlerTagType.TAUNT ])
|
||||
.attr(IntimidateImmunityAbAttr)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.CLOUD_NINE, 3)
|
||||
@ -4897,8 +4913,7 @@ export function initAbilities() {
|
||||
.attr(TypeImmunityAddBattlerTagAbAttr, Type.FIRE, BattlerTagType.FIRE_BOOST, 1)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.SHIELD_DUST, 3)
|
||||
.attr(IgnoreMoveEffectsAbAttr)
|
||||
.partial(),
|
||||
.attr(IgnoreMoveEffectsAbAttr),
|
||||
new Ability(Abilities.OWN_TEMPO, 3)
|
||||
.attr(BattlerTagImmunityAbAttr, BattlerTagType.CONFUSED)
|
||||
.attr(IntimidateImmunityAbAttr)
|
||||
@ -4942,8 +4957,7 @@ export function initAbilities() {
|
||||
.attr(TypeImmunityStatStageChangeAbAttr, Type.ELECTRIC, Stat.SPATK, 1)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.SERENE_GRACE, 3)
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 2)
|
||||
.partial(),
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 2),
|
||||
new Ability(Abilities.SWIFT_SWIM, 3)
|
||||
.attr(StatMultiplierAbAttr, Stat.SPD, 2)
|
||||
.condition(getWeatherCondition(WeatherType.RAIN, WeatherType.HEAVY_RAIN)),
|
||||
@ -5017,10 +5031,10 @@ export function initAbilities() {
|
||||
new Ability(Abilities.CUTE_CHARM, 3)
|
||||
.attr(PostDefendContactApplyTagChanceAbAttr, 30, BattlerTagType.INFATUATED),
|
||||
new Ability(Abilities.PLUS, 3)
|
||||
.conditionalAttr(p => p.scene.currentBattle.double && [Abilities.PLUS, Abilities.MINUS].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5)
|
||||
.conditionalAttr(p => p.scene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.MINUS, 3)
|
||||
.conditionalAttr(p => p.scene.currentBattle.double && [Abilities.PLUS, Abilities.MINUS].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5)
|
||||
.conditionalAttr(p => p.scene.currentBattle.double && [ Abilities.PLUS, Abilities.MINUS ].some(a => p.getAlly().hasAbility(a)), StatMultiplierAbAttr, Stat.SPATK, 1.5)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.FORECAST, 3)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
@ -5138,7 +5152,7 @@ export function initAbilities() {
|
||||
.conditionalAttr(pokemon => !!pokemon.status || pokemon.hasAbility(Abilities.COMATOSE), StatMultiplierAbAttr, Stat.SPD, 1.5),
|
||||
new Ability(Abilities.NORMALIZE, 4)
|
||||
.attr(MoveTypeChangeAbAttr, Type.NORMAL, 1.2, (user, target, move) => {
|
||||
return ![Moves.HIDDEN_POWER, Moves.WEATHER_BALL, Moves.NATURAL_GIFT, Moves.JUDGMENT, Moves.TECHNO_BLAST].includes(move.id);
|
||||
return ![ Moves.HIDDEN_POWER, Moves.WEATHER_BALL, Moves.NATURAL_GIFT, Moves.JUDGMENT, Moves.TECHNO_BLAST ].includes(move.id);
|
||||
}),
|
||||
new Ability(Abilities.SNIPER, 4)
|
||||
.attr(MultCritAbAttr, 1.5),
|
||||
@ -5184,7 +5198,7 @@ export function initAbilities() {
|
||||
new Ability(Abilities.SLOW_START, 4)
|
||||
.attr(PostSummonAddBattlerTagAbAttr, BattlerTagType.SLOW_START, 5),
|
||||
new Ability(Abilities.SCRAPPY, 4)
|
||||
.attr(IgnoreTypeImmunityAbAttr, Type.GHOST, [Type.NORMAL, Type.FIGHTING])
|
||||
.attr(IgnoreTypeImmunityAbAttr, Type.GHOST, [ Type.NORMAL, Type.FIGHTING ])
|
||||
.attr(IntimidateImmunityAbAttr),
|
||||
new Ability(Abilities.STORM_DRAIN, 4)
|
||||
.attr(RedirectTypeMoveAbAttr, Type.WATER)
|
||||
@ -5225,16 +5239,17 @@ export function initAbilities() {
|
||||
.attr(PostDefendStealHeldItemAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT))
|
||||
.condition(getSheerForceHitDisableAbCondition()),
|
||||
new Ability(Abilities.SHEER_FORCE, 5)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461/4096)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.chance >= 1, 5461 / 4096)
|
||||
.attr(MoveEffectChanceMultiplierAbAttr, 0)
|
||||
.partial(),
|
||||
.edgeCase() // Should disable shell bell and Meloetta's relic song transformation
|
||||
.edgeCase(), // Should disable life orb, eject button, red card, kee/maranga berry if they get implemented
|
||||
new Ability(Abilities.CONTRARY, 5)
|
||||
.attr(StatStageChangeMultiplierAbAttr, -1)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.UNNERVE, 5)
|
||||
.attr(PreventBerryUseAbAttr),
|
||||
new Ability(Abilities.DEFIANT, 5)
|
||||
.attr(PostStatStageChangeStatStageChangeAbAttr, (target, statsChanged, stages) => stages < 0, [Stat.ATK], 2),
|
||||
.attr(PostStatStageChangeStatStageChangeAbAttr, (target, statsChanged, stages) => stages < 0, [ Stat.ATK ], 2),
|
||||
new Ability(Abilities.DEFEATIST, 5)
|
||||
.attr(StatMultiplierAbAttr, Stat.ATK, 0.5)
|
||||
.attr(StatMultiplierAbAttr, Stat.SPATK, 0.5)
|
||||
@ -5270,7 +5285,7 @@ export function initAbilities() {
|
||||
/** Rate is doubled when under sun {@link https://dex.pokemonshowdown.com/abilities/harvest} */
|
||||
(pokemon) => 0.5 * (getWeatherCondition(WeatherType.SUNNY, WeatherType.HARSH_SUN)(pokemon) ? 2 : 1)
|
||||
)
|
||||
.partial(),
|
||||
.edgeCase(), // Cannot recover berries used up by fling or natural gift (unimplemented)
|
||||
new Ability(Abilities.TELEPATHY, 5)
|
||||
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon.getAlly() === attacker && move instanceof AttackMove)
|
||||
.ignorable(),
|
||||
@ -5320,7 +5335,7 @@ export function initAbilities() {
|
||||
return move.category !== MoveCategory.STATUS
|
||||
&& (moveType === Type.DARK || moveType === Type.BUG || moveType === Type.GHOST);
|
||||
}, Stat.SPD, 1)
|
||||
.attr(PostIntimidateStatStageChangeAbAttr, [Stat.SPD], 1),
|
||||
.attr(PostIntimidateStatStageChangeAbAttr, [ Stat.SPD ], 1),
|
||||
new Ability(Abilities.MAGIC_BOUNCE, 5)
|
||||
.ignorable()
|
||||
.unimplemented(),
|
||||
@ -5349,7 +5364,7 @@ export function initAbilities() {
|
||||
.bypassFaint(),
|
||||
new Ability(Abilities.VICTORY_STAR, 5)
|
||||
.attr(StatMultiplierAbAttr, Stat.ACC, 1.1)
|
||||
.partial(),
|
||||
.partial(), // Does not boost ally's accuracy
|
||||
new Ability(Abilities.TURBOBLAZE, 5)
|
||||
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTurboblaze", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
|
||||
.attr(MoveAbilityBypassAbAttr),
|
||||
@ -5357,12 +5372,12 @@ export function initAbilities() {
|
||||
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonTeravolt", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
|
||||
.attr(MoveAbilityBypassAbAttr),
|
||||
new Ability(Abilities.AROMA_VEIL, 6)
|
||||
.attr(UserFieldBattlerTagImmunityAbAttr, [BattlerTagType.INFATUATED, BattlerTagType.TAUNT, BattlerTagType.DISABLED, BattlerTagType.TORMENT, BattlerTagType.HEAL_BLOCK]),
|
||||
.attr(UserFieldBattlerTagImmunityAbAttr, [ BattlerTagType.INFATUATED, BattlerTagType.TAUNT, BattlerTagType.DISABLED, BattlerTagType.TORMENT, BattlerTagType.HEAL_BLOCK ]),
|
||||
new Ability(Abilities.FLOWER_VEIL, 6)
|
||||
.ignorable()
|
||||
.unimplemented(),
|
||||
new Ability(Abilities.CHEEK_POUCH, 6)
|
||||
.attr(HealFromBerryUseAbAttr, 1/3),
|
||||
.attr(HealFromBerryUseAbAttr, 1 / 3),
|
||||
new Ability(Abilities.PROTEAN, 6)
|
||||
.attr(PokemonTypeChangeAbAttr),
|
||||
//.condition((p) => !p.summonData?.abilitiesApplied.includes(Abilities.PROTEAN)), //Gen 9 Implementation
|
||||
@ -5375,7 +5390,7 @@ export function initAbilities() {
|
||||
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.hasFlag(MoveFlags.BALLBOMB_MOVE))
|
||||
.ignorable(),
|
||||
new Ability(Abilities.COMPETITIVE, 6)
|
||||
.attr(PostStatStageChangeStatStageChangeAbAttr, (target, statsChanged, stages) => stages < 0, [Stat.SPATK], 2),
|
||||
.attr(PostStatStageChangeStatStageChangeAbAttr, (target, statsChanged, stages) => stages < 0, [ Stat.SPATK ], 2),
|
||||
new Ability(Abilities.STRONG_JAW, 6)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.BITING_MOVE), 1.5),
|
||||
new Ability(Abilities.REFRIGERATE, 6)
|
||||
@ -5460,7 +5475,7 @@ export function initAbilities() {
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.bypassFaint()
|
||||
.partial(),
|
||||
.partial(), // Meteor form should protect against status effects and yawn
|
||||
new Ability(Abilities.STAKEOUT, 7)
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => user?.scene.currentBattle.turnCommands[target?.getBattlerIndex() ?? BattlerIndex.ATTACKER]?.command === Command.POKEMON, 2),
|
||||
new Ability(Abilities.WATER_BUBBLE, 7)
|
||||
@ -5471,7 +5486,7 @@ export function initAbilities() {
|
||||
new Ability(Abilities.STEELWORKER, 7)
|
||||
.attr(MoveTypePowerBoostAbAttr, Type.STEEL),
|
||||
new Ability(Abilities.BERSERK, 7)
|
||||
.attr(PostDefendHpGatedStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, 0.5, [Stat.SPATK], 1)
|
||||
.attr(PostDefendHpGatedStatStageChangeAbAttr, (target, user, move) => move.category !== MoveCategory.STATUS, 0.5, [ Stat.SPATK ], 1)
|
||||
.condition(getSheerForceHitDisableAbCondition()),
|
||||
new Ability(Abilities.SLUSH_RUSH, 7)
|
||||
.attr(StatMultiplierAbAttr, Stat.SPD, 2)
|
||||
@ -5503,7 +5518,8 @@ export function initAbilities() {
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
// Add BattlerTagType.DISGUISE if the pokemon is in its disguised form
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 0, PostSummonAddBattlerTagAbAttr, BattlerTagType.DISGUISE, 0, false)
|
||||
.attr(FormBlockDamageAbAttr, (target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
|
||||
.attr(FormBlockDamageAbAttr,
|
||||
(target, user, move) => !!target.getTag(BattlerTagType.DISGUISE) && target.getMoveEffectiveness(user, move) > 0, 0, BattlerTagType.DISGUISE,
|
||||
(pokemon, abilityName) => i18next.t("abilityTriggers:disguiseAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }),
|
||||
(pokemon) => Utils.toDmgValue(pokemon.getMaxHp() / 8))
|
||||
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
||||
@ -5517,19 +5533,21 @@ export function initAbilities() {
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.bypassFaint(),
|
||||
new Ability(Abilities.POWER_CONSTRUCT, 7) // TODO: 10% Power Construct Zygarde isn't accounted for yet. If changed, update Zygarde's getSpeciesFormIndex entry accordingly
|
||||
.attr(PostBattleInitFormChangeAbAttr, () => 2)
|
||||
.attr(PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
.attr(PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
new Ability(Abilities.POWER_CONSTRUCT, 7)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostBattleInitFormChangeAbAttr, () => 2)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostBattleInitFormChangeAbAttr, () => 3)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3)
|
||||
.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(UnsuppressableAbilityAbAttr)
|
||||
.attr(NoFusionAbilityAbAttr)
|
||||
.bypassFaint()
|
||||
.partial(),
|
||||
new Ability(Abilities.CORROSION, 7) // TODO: Test Corrosion against Magic Bounce once it is implemented
|
||||
.attr(IgnoreTypeStatusEffectImmunityAbAttr, [StatusEffect.POISON, StatusEffect.TOXIC], [Type.STEEL, Type.POISON])
|
||||
.partial(),
|
||||
.bypassFaint(),
|
||||
new Ability(Abilities.CORROSION, 7)
|
||||
.attr(IgnoreTypeStatusEffectImmunityAbAttr, [ StatusEffect.POISON, StatusEffect.TOXIC ], [ Type.STEEL, Type.POISON ])
|
||||
.edgeCase(), // Should interact correctly with magic coat/bounce (not yet implemented), fling with toxic orb (not implemented yet), and synchronize (not fully implemented yet)
|
||||
new Ability(Abilities.COMATOSE, 7)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
@ -5545,7 +5563,7 @@ export function initAbilities() {
|
||||
new Ability(Abilities.DANCER, 7)
|
||||
.attr(PostDancingMoveAbAttr),
|
||||
new Ability(Abilities.BATTERY, 7)
|
||||
.attr(AllyMoveCategoryPowerBoostAbAttr, [MoveCategory.SPECIAL], 1.3),
|
||||
.attr(AllyMoveCategoryPowerBoostAbAttr, [ MoveCategory.SPECIAL ], 1.3),
|
||||
new Ability(Abilities.FLUFFY, 7)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.hasFlag(MoveFlags.MAKES_CONTACT), 0.5)
|
||||
.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => user.getMoveType(move) === Type.FIRE, 2)
|
||||
@ -5665,17 +5683,18 @@ export function initAbilities() {
|
||||
.conditionalAttr(getWeatherCondition(WeatherType.HAIL, WeatherType.SNOW), PostSummonAddBattlerTagAbAttr, BattlerTagType.ICE_FACE, 0)
|
||||
// When weather changes to HAIL or SNOW while pokemon is fielded, add BattlerTagType.ICE_FACE
|
||||
.attr(PostWeatherChangeAddBattlerTagAttr, BattlerTagType.ICE_FACE, 0, WeatherType.HAIL, WeatherType.SNOW)
|
||||
.attr(FormBlockDamageAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
|
||||
.attr(FormBlockDamageAbAttr,
|
||||
(target, user, move) => move.category === MoveCategory.PHYSICAL && !!target.getTag(BattlerTagType.ICE_FACE), 0, BattlerTagType.ICE_FACE,
|
||||
(pokemon, abilityName) => i18next.t("abilityTriggers:iceFaceAvoidedDamage", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), abilityName: abilityName }))
|
||||
.attr(PostBattleInitFormChangeAbAttr, () => 0)
|
||||
.bypassFaint()
|
||||
.ignorable(),
|
||||
new Ability(Abilities.POWER_SPOT, 8)
|
||||
.attr(AllyMoveCategoryPowerBoostAbAttr, [MoveCategory.SPECIAL, MoveCategory.PHYSICAL], 1.3),
|
||||
.attr(AllyMoveCategoryPowerBoostAbAttr, [ MoveCategory.SPECIAL, MoveCategory.PHYSICAL ], 1.3),
|
||||
new Ability(Abilities.MIMICRY, 8)
|
||||
.unimplemented(),
|
||||
new Ability(Abilities.SCREEN_CLEANER, 8)
|
||||
.attr(PostSummonRemoveArenaTagAbAttr, [ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.REFLECT]),
|
||||
.attr(PostSummonRemoveArenaTagAbAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.REFLECT ]),
|
||||
new Ability(Abilities.STEELY_SPIRIT, 8)
|
||||
.attr(UserFieldMoveTypePowerBoostAbAttr, Type.STEEL),
|
||||
new Ability(Abilities.PERISH_BODY, 8)
|
||||
@ -5683,7 +5702,7 @@ export function initAbilities() {
|
||||
new Ability(Abilities.WANDERING_SPIRIT, 8)
|
||||
.attr(PostDefendAbilitySwapAbAttr)
|
||||
.bypassFaint()
|
||||
.partial(),
|
||||
.edgeCase(), // interacts incorrectly with rock head. It's meant to switch abilities before recoil would apply so that a pokemon with rock head would lose rock head first and still take the recoil
|
||||
new Ability(Abilities.GORILLA_TACTICS, 8)
|
||||
.attr(GorillaTacticsAbAttr),
|
||||
new Ability(Abilities.NEUTRALIZING_GAS, 8)
|
||||
@ -5692,7 +5711,7 @@ export function initAbilities() {
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.attr(PostSummonMessageAbAttr, (pokemon: Pokemon) => i18next.t("abilityTriggers:postSummonNeutralizingGas", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }))
|
||||
.partial(),
|
||||
.partial(), // A bunch of weird interactions with other abilities being suppressed then unsuppressed
|
||||
new Ability(Abilities.PASTEL_VEIL, 8)
|
||||
.attr(PostSummonUserFieldRemoveStatusEffectAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
|
||||
.attr(UserFieldStatusEffectImmunityAbAttr, StatusEffect.POISON, StatusEffect.TOXIC)
|
||||
@ -5758,7 +5777,7 @@ export function initAbilities() {
|
||||
.attr(PostSummonStatStageChangeOnArenaAbAttr, ArenaTagType.TAILWIND)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.GUARD_DOG, 9)
|
||||
.attr(PostIntimidateStatStageChangeAbAttr, [Stat.ATK], 1, true)
|
||||
.attr(PostIntimidateStatStageChangeAbAttr, [ Stat.ATK ], 1, true)
|
||||
.attr(ForceSwitchOutImmunityAbAttr)
|
||||
.ignorable(),
|
||||
new Ability(Abilities.ROCKY_PAYLOAD, 9)
|
||||
@ -5797,7 +5816,7 @@ export function initAbilities() {
|
||||
new Ability(Abilities.GOOD_AS_GOLD, 9)
|
||||
.attr(MoveImmunityAbAttr, (pokemon, attacker, move) => pokemon !== attacker && move.category === MoveCategory.STATUS)
|
||||
.ignorable()
|
||||
.partial(),
|
||||
.partial(), // Lots of weird interactions with moves and abilities such as negating status moves that target the field
|
||||
new Ability(Abilities.VESSEL_OF_RUIN, 9)
|
||||
.attr(FieldMultiplyStatAbAttr, Stat.SPATK, 0.75)
|
||||
.attr(PostSummonMessageAbAttr, (user) => i18next.t("abilityTriggers:postSummonVesselOfRuin", { pokemonNameWithAffix: getPokemonNameWithAffix(user), statName: i18next.t(getStatKey(Stat.SPATK)) }))
|
||||
@ -5830,7 +5849,7 @@ export function initAbilities() {
|
||||
.attr(MovePowerBoostAbAttr, (user, target, move) => move.hasFlag(MoveFlags.SLICING_MOVE), 1.5),
|
||||
new Ability(Abilities.SUPREME_OVERLORD, 9)
|
||||
.attr(VariableMovePowerBoostAbAttr, (user, target, move) => 1 + 0.1 * Math.min(user.isPlayer() ? user.scene.currentBattle.playerFaints : user.scene.currentBattle.enemyFaints, 5))
|
||||
.partial(),
|
||||
.partial(), // Counter resets every wave
|
||||
new Ability(Abilities.COSTAR, 9)
|
||||
.attr(PostSummonCopyAllyStatsAbAttr),
|
||||
new Ability(Abilities.TOXIC_DEBRIS, 9)
|
||||
@ -5847,7 +5866,7 @@ export function initAbilities() {
|
||||
.attr(PreventBypassSpeedChanceAbAttr, (pokemon, move) => move.category === MoveCategory.STATUS)
|
||||
.attr(MoveAbilityBypassAbAttr, (pokemon, move: Move) => move.category === MoveCategory.STATUS),
|
||||
new Ability(Abilities.MINDS_EYE, 9)
|
||||
.attr(IgnoreTypeImmunityAbAttr, Type.GHOST, [Type.NORMAL, Type.FIGHTING])
|
||||
.attr(IgnoreTypeImmunityAbAttr, Type.GHOST, [ Type.NORMAL, Type.FIGHTING ])
|
||||
.attr(ProtectStatAbAttr, Stat.ACC)
|
||||
.attr(IgnoreOpponentStatStagesAbAttr, [ Stat.EVA ])
|
||||
.ignorable(),
|
||||
@ -5863,25 +5882,25 @@ export function initAbilities() {
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.EMBODY_ASPECT_WELLSPRING, 9)
|
||||
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.SPDEF ], 1, true)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.EMBODY_ASPECT_HEARTHFLAME, 9)
|
||||
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.ATK ], 1, true)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.EMBODY_ASPECT_CORNERSTONE, 9)
|
||||
.attr(PostBattleInitStatStageChangeAbAttr, [ Stat.DEF ], 1, true)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
.attr(UnswappableAbilityAbAttr)
|
||||
.attr(NoTransformAbilityAbAttr)
|
||||
.partial(),
|
||||
.partial(), // Ogerpon tera interactions
|
||||
new Ability(Abilities.TERA_SHIFT, 9)
|
||||
.attr(PostSummonFormChangeAbAttr, p => p.getFormKey() ? 0 : 1)
|
||||
.attr(UncopiableAbilityAbAttr)
|
||||
|
603
src/data/balance/species-egg-tiers.ts
Normal file
@ -0,0 +1,603 @@
|
||||
import { Species } from "#enums/species";
|
||||
import { EggTier } from "#enums/egg-type";
|
||||
|
||||
/**
|
||||
* Map of all starters and their respective {@linkcode EggTier}, which determines the type of egg the starter hatches from.
|
||||
*/
|
||||
export const speciesEggTiers = {
|
||||
[Species.BULBASAUR]: EggTier.COMMON,
|
||||
[Species.CHARMANDER]: EggTier.COMMON,
|
||||
[Species.SQUIRTLE]: EggTier.COMMON,
|
||||
[Species.CATERPIE]: EggTier.COMMON,
|
||||
[Species.WEEDLE]: EggTier.COMMON,
|
||||
[Species.PIDGEY]: EggTier.COMMON,
|
||||
[Species.RATTATA]: EggTier.COMMON,
|
||||
[Species.SPEAROW]: EggTier.COMMON,
|
||||
[Species.EKANS]: EggTier.COMMON,
|
||||
[Species.PIKACHU]: EggTier.COMMON,
|
||||
[Species.SANDSHREW]: EggTier.COMMON,
|
||||
[Species.NIDORAN_F]: EggTier.COMMON,
|
||||
[Species.NIDORAN_M]: EggTier.COMMON,
|
||||
[Species.CLEFAIRY]: EggTier.COMMON,
|
||||
[Species.VULPIX]: EggTier.COMMON,
|
||||
[Species.JIGGLYPUFF]: EggTier.COMMON,
|
||||
[Species.ZUBAT]: EggTier.COMMON,
|
||||
[Species.ODDISH]: EggTier.COMMON,
|
||||
[Species.PARAS]: EggTier.COMMON,
|
||||
[Species.VENONAT]: EggTier.COMMON,
|
||||
[Species.DIGLETT]: EggTier.COMMON,
|
||||
[Species.MEOWTH]: EggTier.COMMON,
|
||||
[Species.PSYDUCK]: EggTier.COMMON,
|
||||
[Species.MANKEY]: EggTier.RARE,
|
||||
[Species.GROWLITHE]: EggTier.RARE,
|
||||
[Species.POLIWAG]: EggTier.COMMON,
|
||||
[Species.ABRA]: EggTier.RARE,
|
||||
[Species.MACHOP]: EggTier.COMMON,
|
||||
[Species.BELLSPROUT]: EggTier.COMMON,
|
||||
[Species.TENTACOOL]: EggTier.COMMON,
|
||||
[Species.GEODUDE]: EggTier.COMMON,
|
||||
[Species.PONYTA]: EggTier.COMMON,
|
||||
[Species.SLOWPOKE]: EggTier.COMMON,
|
||||
[Species.MAGNEMITE]: EggTier.RARE,
|
||||
[Species.FARFETCHD]: EggTier.COMMON,
|
||||
[Species.DODUO]: EggTier.COMMON,
|
||||
[Species.SEEL]: EggTier.COMMON,
|
||||
[Species.GRIMER]: EggTier.COMMON,
|
||||
[Species.SHELLDER]: EggTier.RARE,
|
||||
[Species.GASTLY]: EggTier.RARE,
|
||||
[Species.ONIX]: EggTier.COMMON,
|
||||
[Species.DROWZEE]: EggTier.COMMON,
|
||||
[Species.KRABBY]: EggTier.COMMON,
|
||||
[Species.VOLTORB]: EggTier.COMMON,
|
||||
[Species.EXEGGCUTE]: EggTier.COMMON,
|
||||
[Species.CUBONE]: EggTier.COMMON,
|
||||
[Species.HITMONLEE]: EggTier.RARE,
|
||||
[Species.HITMONCHAN]: EggTier.RARE,
|
||||
[Species.LICKITUNG]: EggTier.COMMON,
|
||||
[Species.KOFFING]: EggTier.COMMON,
|
||||
[Species.RHYHORN]: EggTier.COMMON,
|
||||
[Species.CHANSEY]: EggTier.COMMON,
|
||||
[Species.TANGELA]: EggTier.COMMON,
|
||||
[Species.KANGASKHAN]: EggTier.RARE,
|
||||
[Species.HORSEA]: EggTier.COMMON,
|
||||
[Species.GOLDEEN]: EggTier.COMMON,
|
||||
[Species.STARYU]: EggTier.COMMON,
|
||||
[Species.MR_MIME]: EggTier.COMMON,
|
||||
[Species.SCYTHER]: EggTier.RARE,
|
||||
[Species.JYNX]: EggTier.RARE,
|
||||
[Species.ELECTABUZZ]: EggTier.RARE,
|
||||
[Species.MAGMAR]: EggTier.RARE,
|
||||
[Species.PINSIR]: EggTier.RARE,
|
||||
[Species.TAUROS]: EggTier.RARE,
|
||||
[Species.MAGIKARP]: EggTier.RARE,
|
||||
[Species.LAPRAS]: EggTier.RARE,
|
||||
[Species.DITTO]: EggTier.COMMON,
|
||||
[Species.EEVEE]: EggTier.COMMON,
|
||||
[Species.PORYGON]: EggTier.RARE,
|
||||
[Species.OMANYTE]: EggTier.COMMON,
|
||||
[Species.KABUTO]: EggTier.COMMON,
|
||||
[Species.AERODACTYL]: EggTier.RARE,
|
||||
[Species.SNORLAX]: EggTier.RARE,
|
||||
[Species.ARTICUNO]: EggTier.EPIC,
|
||||
[Species.ZAPDOS]: EggTier.EPIC,
|
||||
[Species.MOLTRES]: EggTier.EPIC,
|
||||
[Species.DRATINI]: EggTier.RARE,
|
||||
[Species.MEWTWO]: EggTier.LEGENDARY,
|
||||
[Species.MEW]: EggTier.EPIC,
|
||||
|
||||
[Species.CHIKORITA]: EggTier.COMMON,
|
||||
[Species.CYNDAQUIL]: EggTier.COMMON,
|
||||
[Species.TOTODILE]: EggTier.COMMON,
|
||||
[Species.SENTRET]: EggTier.COMMON,
|
||||
[Species.HOOTHOOT]: EggTier.COMMON,
|
||||
[Species.LEDYBA]: EggTier.COMMON,
|
||||
[Species.SPINARAK]: EggTier.COMMON,
|
||||
[Species.CHINCHOU]: EggTier.COMMON,
|
||||
[Species.PICHU]: EggTier.COMMON,
|
||||
[Species.CLEFFA]: EggTier.COMMON,
|
||||
[Species.IGGLYBUFF]: EggTier.COMMON,
|
||||
[Species.TOGEPI]: EggTier.COMMON,
|
||||
[Species.NATU]: EggTier.COMMON,
|
||||
[Species.MAREEP]: EggTier.COMMON,
|
||||
[Species.MARILL]: EggTier.RARE,
|
||||
[Species.SUDOWOODO]: EggTier.COMMON,
|
||||
[Species.HOPPIP]: EggTier.COMMON,
|
||||
[Species.AIPOM]: EggTier.COMMON,
|
||||
[Species.SUNKERN]: EggTier.COMMON,
|
||||
[Species.YANMA]: EggTier.COMMON,
|
||||
[Species.WOOPER]: EggTier.COMMON,
|
||||
[Species.MURKROW]: EggTier.COMMON,
|
||||
[Species.MISDREAVUS]: EggTier.COMMON,
|
||||
[Species.UNOWN]: EggTier.COMMON,
|
||||
[Species.WOBBUFFET]: EggTier.COMMON,
|
||||
[Species.GIRAFARIG]: EggTier.COMMON,
|
||||
[Species.PINECO]: EggTier.COMMON,
|
||||
[Species.DUNSPARCE]: EggTier.COMMON,
|
||||
[Species.GLIGAR]: EggTier.COMMON,
|
||||
[Species.SNUBBULL]: EggTier.COMMON,
|
||||
[Species.QWILFISH]: EggTier.COMMON,
|
||||
[Species.SHUCKLE]: EggTier.COMMON,
|
||||
[Species.HERACROSS]: EggTier.RARE,
|
||||
[Species.SNEASEL]: EggTier.RARE,
|
||||
[Species.TEDDIURSA]: EggTier.RARE,
|
||||
[Species.SLUGMA]: EggTier.COMMON,
|
||||
[Species.SWINUB]: EggTier.COMMON,
|
||||
[Species.CORSOLA]: EggTier.COMMON,
|
||||
[Species.REMORAID]: EggTier.COMMON,
|
||||
[Species.DELIBIRD]: EggTier.COMMON,
|
||||
[Species.MANTINE]: EggTier.COMMON,
|
||||
[Species.SKARMORY]: EggTier.RARE,
|
||||
[Species.HOUNDOUR]: EggTier.COMMON,
|
||||
[Species.PHANPY]: EggTier.COMMON,
|
||||
[Species.STANTLER]: EggTier.COMMON,
|
||||
[Species.SMEARGLE]: EggTier.COMMON,
|
||||
[Species.TYROGUE]: EggTier.COMMON,
|
||||
[Species.SMOOCHUM]: EggTier.COMMON,
|
||||
[Species.ELEKID]: EggTier.COMMON,
|
||||
[Species.MAGBY]: EggTier.COMMON,
|
||||
[Species.MILTANK]: EggTier.RARE,
|
||||
[Species.RAIKOU]: EggTier.EPIC,
|
||||
[Species.ENTEI]: EggTier.EPIC,
|
||||
[Species.SUICUNE]: EggTier.EPIC,
|
||||
[Species.LARVITAR]: EggTier.RARE,
|
||||
[Species.LUGIA]: EggTier.LEGENDARY,
|
||||
[Species.HO_OH]: EggTier.LEGENDARY,
|
||||
[Species.CELEBI]: EggTier.EPIC,
|
||||
|
||||
[Species.TREECKO]: EggTier.COMMON,
|
||||
[Species.TORCHIC]: EggTier.RARE,
|
||||
[Species.MUDKIP]: EggTier.COMMON,
|
||||
[Species.POOCHYENA]: EggTier.COMMON,
|
||||
[Species.ZIGZAGOON]: EggTier.COMMON,
|
||||
[Species.WURMPLE]: EggTier.COMMON,
|
||||
[Species.LOTAD]: EggTier.COMMON,
|
||||
[Species.SEEDOT]: EggTier.COMMON,
|
||||
[Species.TAILLOW]: EggTier.COMMON,
|
||||
[Species.WINGULL]: EggTier.COMMON,
|
||||
[Species.RALTS]: EggTier.COMMON,
|
||||
[Species.SURSKIT]: EggTier.COMMON,
|
||||
[Species.SHROOMISH]: EggTier.COMMON,
|
||||
[Species.SLAKOTH]: EggTier.RARE,
|
||||
[Species.NINCADA]: EggTier.RARE,
|
||||
[Species.WHISMUR]: EggTier.COMMON,
|
||||
[Species.MAKUHITA]: EggTier.COMMON,
|
||||
[Species.AZURILL]: EggTier.RARE,
|
||||
[Species.NOSEPASS]: EggTier.COMMON,
|
||||
[Species.SKITTY]: EggTier.COMMON,
|
||||
[Species.SABLEYE]: EggTier.COMMON,
|
||||
[Species.MAWILE]: EggTier.COMMON,
|
||||
[Species.ARON]: EggTier.COMMON,
|
||||
[Species.MEDITITE]: EggTier.COMMON,
|
||||
[Species.ELECTRIKE]: EggTier.COMMON,
|
||||
[Species.PLUSLE]: EggTier.COMMON,
|
||||
[Species.MINUN]: EggTier.COMMON,
|
||||
[Species.VOLBEAT]: EggTier.COMMON,
|
||||
[Species.ILLUMISE]: EggTier.COMMON,
|
||||
[Species.ROSELIA]: EggTier.COMMON,
|
||||
[Species.GULPIN]: EggTier.COMMON,
|
||||
[Species.CARVANHA]: EggTier.COMMON,
|
||||
[Species.WAILMER]: EggTier.COMMON,
|
||||
[Species.NUMEL]: EggTier.COMMON,
|
||||
[Species.TORKOAL]: EggTier.COMMON,
|
||||
[Species.SPOINK]: EggTier.COMMON,
|
||||
[Species.SPINDA]: EggTier.COMMON,
|
||||
[Species.TRAPINCH]: EggTier.COMMON,
|
||||
[Species.CACNEA]: EggTier.COMMON,
|
||||
[Species.SWABLU]: EggTier.COMMON,
|
||||
[Species.ZANGOOSE]: EggTier.RARE,
|
||||
[Species.SEVIPER]: EggTier.COMMON,
|
||||
[Species.LUNATONE]: EggTier.COMMON,
|
||||
[Species.SOLROCK]: EggTier.COMMON,
|
||||
[Species.BARBOACH]: EggTier.COMMON,
|
||||
[Species.CORPHISH]: EggTier.COMMON,
|
||||
[Species.BALTOY]: EggTier.COMMON,
|
||||
[Species.LILEEP]: EggTier.COMMON,
|
||||
[Species.ANORITH]: EggTier.COMMON,
|
||||
[Species.FEEBAS]: EggTier.RARE,
|
||||
[Species.CASTFORM]: EggTier.COMMON,
|
||||
[Species.KECLEON]: EggTier.COMMON,
|
||||
[Species.SHUPPET]: EggTier.COMMON,
|
||||
[Species.DUSKULL]: EggTier.COMMON,
|
||||
[Species.TROPIUS]: EggTier.COMMON,
|
||||
[Species.CHIMECHO]: EggTier.COMMON,
|
||||
[Species.ABSOL]: EggTier.RARE,
|
||||
[Species.WYNAUT]: EggTier.COMMON,
|
||||
[Species.SNORUNT]: EggTier.COMMON,
|
||||
[Species.SPHEAL]: EggTier.COMMON,
|
||||
[Species.CLAMPERL]: EggTier.COMMON,
|
||||
[Species.RELICANTH]: EggTier.COMMON,
|
||||
[Species.LUVDISC]: EggTier.COMMON,
|
||||
[Species.BAGON]: EggTier.RARE,
|
||||
[Species.BELDUM]: EggTier.RARE,
|
||||
[Species.REGIROCK]: EggTier.EPIC,
|
||||
[Species.REGICE]: EggTier.EPIC,
|
||||
[Species.REGISTEEL]: EggTier.EPIC,
|
||||
[Species.LATIAS]: EggTier.EPIC,
|
||||
[Species.LATIOS]: EggTier.EPIC,
|
||||
[Species.KYOGRE]: EggTier.LEGENDARY,
|
||||
[Species.GROUDON]: EggTier.LEGENDARY,
|
||||
[Species.RAYQUAZA]: EggTier.LEGENDARY,
|
||||
[Species.JIRACHI]: EggTier.EPIC,
|
||||
[Species.DEOXYS]: EggTier.EPIC,
|
||||
|
||||
[Species.TURTWIG]: EggTier.COMMON,
|
||||
[Species.CHIMCHAR]: EggTier.COMMON,
|
||||
[Species.PIPLUP]: EggTier.COMMON,
|
||||
[Species.STARLY]: EggTier.COMMON,
|
||||
[Species.BIDOOF]: EggTier.COMMON,
|
||||
[Species.KRICKETOT]: EggTier.COMMON,
|
||||
[Species.SHINX]: EggTier.COMMON,
|
||||
[Species.BUDEW]: EggTier.COMMON,
|
||||
[Species.CRANIDOS]: EggTier.COMMON,
|
||||
[Species.SHIELDON]: EggTier.COMMON,
|
||||
[Species.BURMY]: EggTier.COMMON,
|
||||
[Species.COMBEE]: EggTier.COMMON,
|
||||
[Species.PACHIRISU]: EggTier.COMMON,
|
||||
[Species.BUIZEL]: EggTier.COMMON,
|
||||
[Species.CHERUBI]: EggTier.COMMON,
|
||||
[Species.SHELLOS]: EggTier.COMMON,
|
||||
[Species.DRIFLOON]: EggTier.COMMON,
|
||||
[Species.BUNEARY]: EggTier.COMMON,
|
||||
[Species.GLAMEOW]: EggTier.COMMON,
|
||||
[Species.CHINGLING]: EggTier.COMMON,
|
||||
[Species.STUNKY]: EggTier.COMMON,
|
||||
[Species.BRONZOR]: EggTier.COMMON,
|
||||
[Species.BONSLY]: EggTier.COMMON,
|
||||
[Species.MIME_JR]: EggTier.COMMON,
|
||||
[Species.HAPPINY]: EggTier.COMMON,
|
||||
[Species.CHATOT]: EggTier.COMMON,
|
||||
[Species.SPIRITOMB]: EggTier.RARE,
|
||||
[Species.GIBLE]: EggTier.RARE,
|
||||
[Species.MUNCHLAX]: EggTier.RARE,
|
||||
[Species.RIOLU]: EggTier.COMMON,
|
||||
[Species.HIPPOPOTAS]: EggTier.COMMON,
|
||||
[Species.SKORUPI]: EggTier.COMMON,
|
||||
[Species.CROAGUNK]: EggTier.COMMON,
|
||||
[Species.CARNIVINE]: EggTier.COMMON,
|
||||
[Species.FINNEON]: EggTier.COMMON,
|
||||
[Species.MANTYKE]: EggTier.COMMON,
|
||||
[Species.SNOVER]: EggTier.COMMON,
|
||||
[Species.ROTOM]: EggTier.RARE,
|
||||
[Species.UXIE]: EggTier.EPIC,
|
||||
[Species.MESPRIT]: EggTier.EPIC,
|
||||
[Species.AZELF]: EggTier.EPIC,
|
||||
[Species.DIALGA]: EggTier.LEGENDARY,
|
||||
[Species.PALKIA]: EggTier.LEGENDARY,
|
||||
[Species.HEATRAN]: EggTier.EPIC,
|
||||
[Species.REGIGIGAS]: EggTier.EPIC,
|
||||
[Species.GIRATINA]: EggTier.LEGENDARY,
|
||||
[Species.CRESSELIA]: EggTier.EPIC,
|
||||
[Species.PHIONE]: EggTier.RARE,
|
||||
[Species.MANAPHY]: EggTier.EPIC,
|
||||
[Species.DARKRAI]: EggTier.EPIC,
|
||||
[Species.SHAYMIN]: EggTier.EPIC,
|
||||
[Species.ARCEUS]: EggTier.LEGENDARY,
|
||||
|
||||
[Species.VICTINI]: EggTier.EPIC,
|
||||
[Species.SNIVY]: EggTier.COMMON,
|
||||
[Species.TEPIG]: EggTier.COMMON,
|
||||
[Species.OSHAWOTT]: EggTier.COMMON,
|
||||
[Species.PATRAT]: EggTier.COMMON,
|
||||
[Species.LILLIPUP]: EggTier.COMMON,
|
||||
[Species.PURRLOIN]: EggTier.COMMON,
|
||||
[Species.PANSAGE]: EggTier.COMMON,
|
||||
[Species.PANSEAR]: EggTier.COMMON,
|
||||
[Species.PANPOUR]: EggTier.COMMON,
|
||||
[Species.MUNNA]: EggTier.COMMON,
|
||||
[Species.PIDOVE]: EggTier.COMMON,
|
||||
[Species.BLITZLE]: EggTier.COMMON,
|
||||
[Species.ROGGENROLA]: EggTier.COMMON,
|
||||
[Species.WOOBAT]: EggTier.COMMON,
|
||||
[Species.DRILBUR]: EggTier.RARE,
|
||||
[Species.AUDINO]: EggTier.COMMON,
|
||||
[Species.TIMBURR]: EggTier.RARE,
|
||||
[Species.TYMPOLE]: EggTier.COMMON,
|
||||
[Species.THROH]: EggTier.RARE,
|
||||
[Species.SAWK]: EggTier.RARE,
|
||||
[Species.SEWADDLE]: EggTier.COMMON,
|
||||
[Species.VENIPEDE]: EggTier.COMMON,
|
||||
[Species.COTTONEE]: EggTier.COMMON,
|
||||
[Species.PETILIL]: EggTier.COMMON,
|
||||
[Species.BASCULIN]: EggTier.RARE,
|
||||
[Species.SANDILE]: EggTier.RARE,
|
||||
[Species.DARUMAKA]: EggTier.RARE,
|
||||
[Species.MARACTUS]: EggTier.COMMON,
|
||||
[Species.DWEBBLE]: EggTier.COMMON,
|
||||
[Species.SCRAGGY]: EggTier.COMMON,
|
||||
[Species.SIGILYPH]: EggTier.RARE,
|
||||
[Species.YAMASK]: EggTier.COMMON,
|
||||
[Species.TIRTOUGA]: EggTier.COMMON,
|
||||
[Species.ARCHEN]: EggTier.COMMON,
|
||||
[Species.TRUBBISH]: EggTier.COMMON,
|
||||
[Species.ZORUA]: EggTier.COMMON,
|
||||
[Species.MINCCINO]: EggTier.COMMON,
|
||||
[Species.GOTHITA]: EggTier.COMMON,
|
||||
[Species.SOLOSIS]: EggTier.COMMON,
|
||||
[Species.DUCKLETT]: EggTier.COMMON,
|
||||
[Species.VANILLITE]: EggTier.COMMON,
|
||||
[Species.DEERLING]: EggTier.COMMON,
|
||||
[Species.EMOLGA]: EggTier.COMMON,
|
||||
[Species.KARRABLAST]: EggTier.COMMON,
|
||||
[Species.FOONGUS]: EggTier.COMMON,
|
||||
[Species.FRILLISH]: EggTier.COMMON,
|
||||
[Species.ALOMOMOLA]: EggTier.RARE,
|
||||
[Species.JOLTIK]: EggTier.COMMON,
|
||||
[Species.FERROSEED]: EggTier.COMMON,
|
||||
[Species.KLINK]: EggTier.COMMON,
|
||||
[Species.TYNAMO]: EggTier.COMMON,
|
||||
[Species.ELGYEM]: EggTier.COMMON,
|
||||
[Species.LITWICK]: EggTier.COMMON,
|
||||
[Species.AXEW]: EggTier.RARE,
|
||||
[Species.CUBCHOO]: EggTier.COMMON,
|
||||
[Species.CRYOGONAL]: EggTier.RARE,
|
||||
[Species.SHELMET]: EggTier.COMMON,
|
||||
[Species.STUNFISK]: EggTier.COMMON,
|
||||
[Species.MIENFOO]: EggTier.COMMON,
|
||||
[Species.DRUDDIGON]: EggTier.RARE,
|
||||
[Species.GOLETT]: EggTier.COMMON,
|
||||
[Species.PAWNIARD]: EggTier.RARE,
|
||||
[Species.BOUFFALANT]: EggTier.RARE,
|
||||
[Species.RUFFLET]: EggTier.COMMON,
|
||||
[Species.VULLABY]: EggTier.COMMON,
|
||||
[Species.HEATMOR]: EggTier.COMMON,
|
||||
[Species.DURANT]: EggTier.RARE,
|
||||
[Species.DEINO]: EggTier.RARE,
|
||||
[Species.LARVESTA]: EggTier.RARE,
|
||||
[Species.COBALION]: EggTier.EPIC,
|
||||
[Species.TERRAKION]: EggTier.EPIC,
|
||||
[Species.VIRIZION]: EggTier.EPIC,
|
||||
[Species.TORNADUS]: EggTier.EPIC,
|
||||
[Species.THUNDURUS]: EggTier.EPIC,
|
||||
[Species.RESHIRAM]: EggTier.LEGENDARY,
|
||||
[Species.ZEKROM]: EggTier.LEGENDARY,
|
||||
[Species.LANDORUS]: EggTier.EPIC,
|
||||
[Species.KYUREM]: EggTier.LEGENDARY,
|
||||
[Species.KELDEO]: EggTier.EPIC,
|
||||
[Species.MELOETTA]: EggTier.EPIC,
|
||||
[Species.GENESECT]: EggTier.EPIC,
|
||||
|
||||
[Species.CHESPIN]: EggTier.COMMON,
|
||||
[Species.FENNEKIN]: EggTier.COMMON,
|
||||
[Species.FROAKIE]: EggTier.RARE,
|
||||
[Species.BUNNELBY]: EggTier.COMMON,
|
||||
[Species.FLETCHLING]: EggTier.COMMON,
|
||||
[Species.SCATTERBUG]: EggTier.COMMON,
|
||||
[Species.LITLEO]: EggTier.COMMON,
|
||||
[Species.FLABEBE]: EggTier.COMMON,
|
||||
[Species.SKIDDO]: EggTier.COMMON,
|
||||
[Species.PANCHAM]: EggTier.COMMON,
|
||||
[Species.FURFROU]: EggTier.COMMON,
|
||||
[Species.ESPURR]: EggTier.COMMON,
|
||||
[Species.HONEDGE]: EggTier.RARE,
|
||||
[Species.SPRITZEE]: EggTier.COMMON,
|
||||
[Species.SWIRLIX]: EggTier.COMMON,
|
||||
[Species.INKAY]: EggTier.COMMON,
|
||||
[Species.BINACLE]: EggTier.COMMON,
|
||||
[Species.SKRELP]: EggTier.COMMON,
|
||||
[Species.CLAUNCHER]: EggTier.COMMON,
|
||||
[Species.HELIOPTILE]: EggTier.COMMON,
|
||||
[Species.TYRUNT]: EggTier.COMMON,
|
||||
[Species.AMAURA]: EggTier.COMMON,
|
||||
[Species.HAWLUCHA]: EggTier.RARE,
|
||||
[Species.DEDENNE]: EggTier.COMMON,
|
||||
[Species.CARBINK]: EggTier.COMMON,
|
||||
[Species.GOOMY]: EggTier.RARE,
|
||||
[Species.KLEFKI]: EggTier.COMMON,
|
||||
[Species.PHANTUMP]: EggTier.COMMON,
|
||||
[Species.PUMPKABOO]: EggTier.COMMON,
|
||||
[Species.BERGMITE]: EggTier.COMMON,
|
||||
[Species.NOIBAT]: EggTier.COMMON,
|
||||
[Species.XERNEAS]: EggTier.LEGENDARY,
|
||||
[Species.YVELTAL]: EggTier.LEGENDARY,
|
||||
[Species.ZYGARDE]: EggTier.LEGENDARY,
|
||||
[Species.DIANCIE]: EggTier.EPIC,
|
||||
[Species.HOOPA]: EggTier.EPIC,
|
||||
[Species.VOLCANION]: EggTier.EPIC,
|
||||
[Species.ETERNAL_FLOETTE]: EggTier.RARE,
|
||||
|
||||
[Species.ROWLET]: EggTier.COMMON,
|
||||
[Species.LITTEN]: EggTier.COMMON,
|
||||
[Species.POPPLIO]: EggTier.RARE,
|
||||
[Species.PIKIPEK]: EggTier.COMMON,
|
||||
[Species.YUNGOOS]: EggTier.COMMON,
|
||||
[Species.GRUBBIN]: EggTier.COMMON,
|
||||
[Species.CRABRAWLER]: EggTier.COMMON,
|
||||
[Species.ORICORIO]: EggTier.COMMON,
|
||||
[Species.CUTIEFLY]: EggTier.COMMON,
|
||||
[Species.ROCKRUFF]: EggTier.COMMON,
|
||||
[Species.WISHIWASHI]: EggTier.COMMON,
|
||||
[Species.MAREANIE]: EggTier.COMMON,
|
||||
[Species.MUDBRAY]: EggTier.COMMON,
|
||||
[Species.DEWPIDER]: EggTier.COMMON,
|
||||
[Species.FOMANTIS]: EggTier.COMMON,
|
||||
[Species.MORELULL]: EggTier.COMMON,
|
||||
[Species.SALANDIT]: EggTier.COMMON,
|
||||
[Species.STUFFUL]: EggTier.COMMON,
|
||||
[Species.BOUNSWEET]: EggTier.COMMON,
|
||||
[Species.COMFEY]: EggTier.RARE,
|
||||
[Species.ORANGURU]: EggTier.RARE,
|
||||
[Species.PASSIMIAN]: EggTier.RARE,
|
||||
[Species.WIMPOD]: EggTier.COMMON,
|
||||
[Species.SANDYGAST]: EggTier.COMMON,
|
||||
[Species.PYUKUMUKU]: EggTier.COMMON,
|
||||
[Species.TYPE_NULL]: EggTier.RARE,
|
||||
[Species.MINIOR]: EggTier.RARE,
|
||||
[Species.KOMALA]: EggTier.COMMON,
|
||||
[Species.TURTONATOR]: EggTier.RARE,
|
||||
[Species.TOGEDEMARU]: EggTier.COMMON,
|
||||
[Species.MIMIKYU]: EggTier.RARE,
|
||||
[Species.BRUXISH]: EggTier.RARE,
|
||||
[Species.DRAMPA]: EggTier.RARE,
|
||||
[Species.DHELMISE]: EggTier.RARE,
|
||||
[Species.JANGMO_O]: EggTier.RARE,
|
||||
[Species.TAPU_KOKO]: EggTier.EPIC,
|
||||
[Species.TAPU_LELE]: EggTier.EPIC,
|
||||
[Species.TAPU_BULU]: EggTier.EPIC,
|
||||
[Species.TAPU_FINI]: EggTier.EPIC,
|
||||
[Species.COSMOG]: EggTier.EPIC,
|
||||
[Species.NIHILEGO]: EggTier.EPIC,
|
||||
[Species.BUZZWOLE]: EggTier.EPIC,
|
||||
[Species.PHEROMOSA]: EggTier.EPIC,
|
||||
[Species.XURKITREE]: EggTier.EPIC,
|
||||
[Species.CELESTEELA]: EggTier.EPIC,
|
||||
[Species.KARTANA]: EggTier.EPIC,
|
||||
[Species.GUZZLORD]: EggTier.EPIC,
|
||||
[Species.NECROZMA]: EggTier.LEGENDARY,
|
||||
[Species.MAGEARNA]: EggTier.EPIC,
|
||||
[Species.MARSHADOW]: EggTier.EPIC,
|
||||
[Species.POIPOLE]: EggTier.EPIC,
|
||||
[Species.STAKATAKA]: EggTier.EPIC,
|
||||
[Species.BLACEPHALON]: EggTier.EPIC,
|
||||
[Species.ZERAORA]: EggTier.EPIC,
|
||||
[Species.MELTAN]: EggTier.EPIC,
|
||||
[Species.ALOLA_RATTATA]: EggTier.COMMON,
|
||||
[Species.ALOLA_SANDSHREW]: EggTier.COMMON,
|
||||
[Species.ALOLA_VULPIX]: EggTier.COMMON,
|
||||
[Species.ALOLA_DIGLETT]: EggTier.COMMON,
|
||||
[Species.ALOLA_MEOWTH]: EggTier.COMMON,
|
||||
[Species.ALOLA_GEODUDE]: EggTier.COMMON,
|
||||
[Species.ALOLA_GRIMER]: EggTier.COMMON,
|
||||
|
||||
[Species.GROOKEY]: EggTier.COMMON,
|
||||
[Species.SCORBUNNY]: EggTier.RARE,
|
||||
[Species.SOBBLE]: EggTier.COMMON,
|
||||
[Species.SKWOVET]: EggTier.COMMON,
|
||||
[Species.ROOKIDEE]: EggTier.COMMON,
|
||||
[Species.BLIPBUG]: EggTier.COMMON,
|
||||
[Species.NICKIT]: EggTier.COMMON,
|
||||
[Species.GOSSIFLEUR]: EggTier.COMMON,
|
||||
[Species.WOOLOO]: EggTier.COMMON,
|
||||
[Species.CHEWTLE]: EggTier.COMMON,
|
||||
[Species.YAMPER]: EggTier.COMMON,
|
||||
[Species.ROLYCOLY]: EggTier.COMMON,
|
||||
[Species.APPLIN]: EggTier.COMMON,
|
||||
[Species.SILICOBRA]: EggTier.COMMON,
|
||||
[Species.CRAMORANT]: EggTier.COMMON,
|
||||
[Species.ARROKUDA]: EggTier.COMMON,
|
||||
[Species.TOXEL]: EggTier.COMMON,
|
||||
[Species.SIZZLIPEDE]: EggTier.COMMON,
|
||||
[Species.CLOBBOPUS]: EggTier.COMMON,
|
||||
[Species.SINISTEA]: EggTier.COMMON,
|
||||
[Species.HATENNA]: EggTier.COMMON,
|
||||
[Species.IMPIDIMP]: EggTier.COMMON,
|
||||
[Species.MILCERY]: EggTier.COMMON,
|
||||
[Species.FALINKS]: EggTier.RARE,
|
||||
[Species.PINCURCHIN]: EggTier.COMMON,
|
||||
[Species.SNOM]: EggTier.COMMON,
|
||||
[Species.STONJOURNER]: EggTier.COMMON,
|
||||
[Species.EISCUE]: EggTier.COMMON,
|
||||
[Species.INDEEDEE]: EggTier.RARE,
|
||||
[Species.MORPEKO]: EggTier.COMMON,
|
||||
[Species.CUFANT]: EggTier.COMMON,
|
||||
[Species.DRACOZOLT]: EggTier.RARE,
|
||||
[Species.ARCTOZOLT]: EggTier.RARE,
|
||||
[Species.DRACOVISH]: EggTier.RARE,
|
||||
[Species.ARCTOVISH]: EggTier.RARE,
|
||||
[Species.DURALUDON]: EggTier.RARE,
|
||||
[Species.DREEPY]: EggTier.RARE,
|
||||
[Species.ZACIAN]: EggTier.LEGENDARY,
|
||||
[Species.ZAMAZENTA]: EggTier.LEGENDARY,
|
||||
[Species.ETERNATUS]: EggTier.COMMON,
|
||||
[Species.KUBFU]: EggTier.EPIC,
|
||||
[Species.ZARUDE]: EggTier.EPIC,
|
||||
[Species.REGIELEKI]: EggTier.EPIC,
|
||||
[Species.REGIDRAGO]: EggTier.EPIC,
|
||||
[Species.GLASTRIER]: EggTier.EPIC,
|
||||
[Species.SPECTRIER]: EggTier.EPIC,
|
||||
[Species.CALYREX]: EggTier.LEGENDARY,
|
||||
[Species.GALAR_MEOWTH]: EggTier.COMMON,
|
||||
[Species.GALAR_PONYTA]: EggTier.COMMON,
|
||||
[Species.GALAR_SLOWPOKE]: EggTier.COMMON,
|
||||
[Species.GALAR_FARFETCHD]: EggTier.COMMON,
|
||||
[Species.GALAR_CORSOLA]: EggTier.COMMON,
|
||||
[Species.GALAR_ZIGZAGOON]: EggTier.COMMON,
|
||||
[Species.GALAR_DARUMAKA]: EggTier.RARE,
|
||||
[Species.GALAR_YAMASK]: EggTier.COMMON,
|
||||
[Species.GALAR_STUNFISK]: EggTier.COMMON,
|
||||
[Species.GALAR_MR_MIME]: EggTier.COMMON,
|
||||
[Species.GALAR_ARTICUNO]: EggTier.EPIC,
|
||||
[Species.GALAR_ZAPDOS]: EggTier.EPIC,
|
||||
[Species.GALAR_MOLTRES]: EggTier.EPIC,
|
||||
[Species.HISUI_GROWLITHE]: EggTier.RARE,
|
||||
[Species.HISUI_VOLTORB]: EggTier.COMMON,
|
||||
[Species.HISUI_QWILFISH]: EggTier.RARE,
|
||||
[Species.HISUI_SNEASEL]: EggTier.RARE,
|
||||
[Species.HISUI_ZORUA]: EggTier.COMMON,
|
||||
[Species.ENAMORUS]: EggTier.EPIC,
|
||||
|
||||
[Species.SPRIGATITO]: EggTier.RARE,
|
||||
[Species.FUECOCO]: EggTier.RARE,
|
||||
[Species.QUAXLY]: EggTier.RARE,
|
||||
[Species.LECHONK]: EggTier.COMMON,
|
||||
[Species.TAROUNTULA]: EggTier.COMMON,
|
||||
[Species.NYMBLE]: EggTier.COMMON,
|
||||
[Species.PAWMI]: EggTier.COMMON,
|
||||
[Species.TANDEMAUS]: EggTier.RARE,
|
||||
[Species.FIDOUGH]: EggTier.COMMON,
|
||||
[Species.SMOLIV]: EggTier.COMMON,
|
||||
[Species.SQUAWKABILLY]: EggTier.COMMON,
|
||||
[Species.NACLI]: EggTier.RARE,
|
||||
[Species.CHARCADET]: EggTier.RARE,
|
||||
[Species.TADBULB]: EggTier.COMMON,
|
||||
[Species.WATTREL]: EggTier.COMMON,
|
||||
[Species.MASCHIFF]: EggTier.COMMON,
|
||||
[Species.SHROODLE]: EggTier.COMMON,
|
||||
[Species.BRAMBLIN]: EggTier.COMMON,
|
||||
[Species.TOEDSCOOL]: EggTier.COMMON,
|
||||
[Species.KLAWF]: EggTier.COMMON,
|
||||
[Species.CAPSAKID]: EggTier.COMMON,
|
||||
[Species.RELLOR]: EggTier.COMMON,
|
||||
[Species.FLITTLE]: EggTier.COMMON,
|
||||
[Species.TINKATINK]: EggTier.RARE,
|
||||
[Species.WIGLETT]: EggTier.COMMON,
|
||||
[Species.BOMBIRDIER]: EggTier.COMMON,
|
||||
[Species.FINIZEN]: EggTier.COMMON,
|
||||
[Species.VAROOM]: EggTier.RARE,
|
||||
[Species.CYCLIZAR]: EggTier.RARE,
|
||||
[Species.ORTHWORM]: EggTier.RARE,
|
||||
[Species.GLIMMET]: EggTier.RARE,
|
||||
[Species.GREAVARD]: EggTier.COMMON,
|
||||
[Species.FLAMIGO]: EggTier.RARE,
|
||||
[Species.CETODDLE]: EggTier.COMMON,
|
||||
[Species.VELUZA]: EggTier.RARE,
|
||||
[Species.DONDOZO]: EggTier.RARE,
|
||||
[Species.TATSUGIRI]: EggTier.RARE,
|
||||
[Species.GREAT_TUSK]: EggTier.EPIC,
|
||||
[Species.SCREAM_TAIL]: EggTier.EPIC,
|
||||
[Species.BRUTE_BONNET]: EggTier.EPIC,
|
||||
[Species.FLUTTER_MANE]: EggTier.EPIC,
|
||||
[Species.SLITHER_WING]: EggTier.EPIC,
|
||||
[Species.SANDY_SHOCKS]: EggTier.EPIC,
|
||||
[Species.IRON_TREADS]: EggTier.EPIC,
|
||||
[Species.IRON_BUNDLE]: EggTier.EPIC,
|
||||
[Species.IRON_HANDS]: EggTier.EPIC,
|
||||
[Species.IRON_JUGULIS]: EggTier.EPIC,
|
||||
[Species.IRON_MOTH]: EggTier.EPIC,
|
||||
[Species.IRON_THORNS]: EggTier.EPIC,
|
||||
[Species.FRIGIBAX]: EggTier.RARE,
|
||||
[Species.GIMMIGHOUL]: EggTier.RARE,
|
||||
[Species.WO_CHIEN]: EggTier.EPIC,
|
||||
[Species.CHIEN_PAO]: EggTier.EPIC,
|
||||
[Species.TING_LU]: EggTier.EPIC,
|
||||
[Species.CHI_YU]: EggTier.EPIC,
|
||||
[Species.ROARING_MOON]: EggTier.EPIC,
|
||||
[Species.IRON_VALIANT]: EggTier.EPIC,
|
||||
[Species.KORAIDON]: EggTier.LEGENDARY,
|
||||
[Species.MIRAIDON]: EggTier.LEGENDARY,
|
||||
[Species.WALKING_WAKE]: EggTier.EPIC,
|
||||
[Species.IRON_LEAVES]: EggTier.EPIC,
|
||||
[Species.POLTCHAGEIST]: EggTier.RARE,
|
||||
[Species.OKIDOGI]: EggTier.EPIC,
|
||||
[Species.MUNKIDORI]: EggTier.EPIC,
|
||||
[Species.FEZANDIPITI]: EggTier.EPIC,
|
||||
[Species.OGERPON]: EggTier.EPIC,
|
||||
[Species.GOUGING_FIRE]: EggTier.EPIC,
|
||||
[Species.RAGING_BOLT]: EggTier.EPIC,
|
||||
[Species.IRON_BOULDER]: EggTier.EPIC,
|
||||
[Species.IRON_CROWN]: EggTier.EPIC,
|
||||
[Species.TERAPAGOS]: EggTier.LEGENDARY,
|
||||
[Species.PECHARUNT]: EggTier.EPIC,
|
||||
[Species.PALDEA_TAUROS]: EggTier.RARE,
|
||||
[Species.PALDEA_WOOPER]: EggTier.COMMON,
|
||||
[Species.BLOODMOON_URSALUNA]: EggTier.EPIC,
|
||||
};
|
@ -2,6 +2,12 @@ import { Species } from "#enums/species";
|
||||
|
||||
export const POKERUS_STARTER_COUNT = 5;
|
||||
|
||||
// #region Friendship constants
|
||||
export const CLASSIC_CANDY_FRIENDSHIP_MULTIPLIER = 2;
|
||||
export const FRIENDSHIP_GAIN_FROM_BATTLE = 2;
|
||||
export const FRIENDSHIP_GAIN_FROM_RARE_CANDY = 5;
|
||||
export const FRIENDSHIP_LOSS_FROM_FAINT = 10;
|
||||
|
||||
/**
|
||||
* Function to get the cumulative friendship threshold at which a candy is earned
|
||||
* @param starterCost The cost of the starter, found in {@linkcode speciesStarterCosts}
|
||||
@ -9,25 +15,25 @@ export const POKERUS_STARTER_COUNT = 5;
|
||||
*/
|
||||
export function getStarterValueFriendshipCap(starterCost: number): number {
|
||||
switch (starterCost) {
|
||||
case 1:
|
||||
return 20;
|
||||
case 2:
|
||||
return 40;
|
||||
case 3:
|
||||
return 60;
|
||||
case 4:
|
||||
return 100;
|
||||
case 5:
|
||||
return 140;
|
||||
case 6:
|
||||
return 200;
|
||||
case 7:
|
||||
return 280;
|
||||
case 8:
|
||||
case 9:
|
||||
return 450;
|
||||
default:
|
||||
return 600;
|
||||
case 1:
|
||||
return 20;
|
||||
case 2:
|
||||
return 40;
|
||||
case 3:
|
||||
return 60;
|
||||
case 4:
|
||||
return 100;
|
||||
case 5:
|
||||
return 140;
|
||||
case 6:
|
||||
return 200;
|
||||
case 7:
|
||||
return 280;
|
||||
case 8:
|
||||
case 9:
|
||||
return 450;
|
||||
default:
|
||||
return 600;
|
||||
}
|
||||
}
|
||||
|
||||
@ -630,16 +636,16 @@ export const speciesStarterCosts = {
|
||||
};
|
||||
|
||||
const starterCandyCosts: { passive: number; costReduction: [number, number]; egg: number; }[] = [
|
||||
{ passive: 40, costReduction: [25, 60], egg: 30 }, // 1 Cost
|
||||
{ passive: 40, costReduction: [25, 60], egg: 30 }, // 2 Cost
|
||||
{ passive: 35, costReduction: [20, 50], egg: 25 }, // 3 Cost
|
||||
{ passive: 30, costReduction: [15, 40], egg: 20 }, // 4 Cost
|
||||
{ passive: 25, costReduction: [12, 35], egg: 18 }, // 5 Cost
|
||||
{ passive: 20, costReduction: [10, 30], egg: 15 }, // 6 Cost
|
||||
{ passive: 15, costReduction: [8, 20], egg: 12 }, // 7 Cost
|
||||
{ passive: 10, costReduction: [5, 15], egg: 10 }, // 8 Cost
|
||||
{ passive: 10, costReduction: [5, 15], egg: 10 }, // 9 Cost
|
||||
{ passive: 10, costReduction: [5, 15], egg: 10 }, // 10 Cost
|
||||
{ passive: 40, costReduction: [ 25, 60 ], egg: 30 }, // 1 Cost
|
||||
{ passive: 40, costReduction: [ 25, 60 ], egg: 30 }, // 2 Cost
|
||||
{ passive: 35, costReduction: [ 20, 50 ], egg: 25 }, // 3 Cost
|
||||
{ passive: 30, costReduction: [ 15, 40 ], egg: 20 }, // 4 Cost
|
||||
{ passive: 25, costReduction: [ 12, 35 ], egg: 18 }, // 5 Cost
|
||||
{ passive: 20, costReduction: [ 10, 30 ], egg: 15 }, // 6 Cost
|
||||
{ passive: 15, costReduction: [ 8, 20 ], egg: 12 }, // 7 Cost
|
||||
{ passive: 10, costReduction: [ 5, 15 ], egg: 10 }, // 8 Cost
|
||||
{ passive: 10, costReduction: [ 5, 15 ], egg: 10 }, // 9 Cost
|
||||
{ passive: 10, costReduction: [ 5, 15 ], egg: 10 }, // 10 Cost
|
||||
];
|
||||
|
||||
/**
|
||||
|
@ -134,15 +134,15 @@ export class AnimConfig {
|
||||
for (const te of frameTimedEvents[fte]) {
|
||||
let timedEvent: AnimTimedEvent | undefined;
|
||||
switch (te.eventType) {
|
||||
case "AnimTimedSoundEvent":
|
||||
timedEvent = new AnimTimedSoundEvent(te.frameIndex, te.resourceName, te);
|
||||
break;
|
||||
case "AnimTimedAddBgEvent":
|
||||
timedEvent = new AnimTimedAddBgEvent(te.frameIndex, te.resourceName, te);
|
||||
break;
|
||||
case "AnimTimedUpdateBgEvent":
|
||||
timedEvent = new AnimTimedUpdateBgEvent(te.frameIndex, te.resourceName, te);
|
||||
break;
|
||||
case "AnimTimedSoundEvent":
|
||||
timedEvent = new AnimTimedSoundEvent(te.frameIndex, te.resourceName, te);
|
||||
break;
|
||||
case "AnimTimedAddBgEvent":
|
||||
timedEvent = new AnimTimedAddBgEvent(te.frameIndex, te.resourceName, te);
|
||||
break;
|
||||
case "AnimTimedUpdateBgEvent":
|
||||
timedEvent = new AnimTimedUpdateBgEvent(te.frameIndex, te.resourceName, te);
|
||||
break;
|
||||
}
|
||||
|
||||
timedEvent && timedEvents.push(timedEvent);
|
||||
@ -243,12 +243,12 @@ class AnimFrame {
|
||||
if (!init) {
|
||||
let target = AnimFrameTarget.GRAPHIC;
|
||||
switch (pattern) {
|
||||
case -2:
|
||||
target = AnimFrameTarget.TARGET;
|
||||
break;
|
||||
case -1:
|
||||
target = AnimFrameTarget.USER;
|
||||
break;
|
||||
case -2:
|
||||
target = AnimFrameTarget.TARGET;
|
||||
break;
|
||||
case -1:
|
||||
target = AnimFrameTarget.USER;
|
||||
break;
|
||||
}
|
||||
this.target = target;
|
||||
this.graphicFrame = pattern >= 0 ? pattern : 0;
|
||||
@ -556,7 +556,7 @@ function logMissingMoveAnim(move: Moves, ...optionalParams: any[]) {
|
||||
* @param encounterAnim one or more animations to fetch
|
||||
*/
|
||||
export async function initEncounterAnims(scene: BattleScene, encounterAnim: EncounterAnim | EncounterAnim[]): Promise<void> {
|
||||
const anims = Array.isArray(encounterAnim) ? encounterAnim : [encounterAnim];
|
||||
const anims = Array.isArray(encounterAnim) ? encounterAnim : [ encounterAnim ];
|
||||
const encounterAnimNames = Utils.getEnumKeys(EncounterAnim);
|
||||
const encounterAnimFetches: Promise<Map<EncounterAnim, AnimConfig>>[] = [];
|
||||
for (const anim of anims) {
|
||||
@ -774,9 +774,9 @@ export abstract class BattleAnim {
|
||||
|
||||
private getGraphicFrameData(scene: BattleScene, frames: AnimFrame[], onSubstitute?: boolean): Map<integer, Map<AnimFrameTarget, GraphicFrameData>> {
|
||||
const ret: Map<integer, Map<AnimFrameTarget, GraphicFrameData>> = new Map([
|
||||
[AnimFrameTarget.GRAPHIC, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[AnimFrameTarget.USER, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[AnimFrameTarget.TARGET, new Map<AnimFrameTarget, GraphicFrameData>() ]
|
||||
[ AnimFrameTarget.GRAPHIC, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[ AnimFrameTarget.USER, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[ AnimFrameTarget.TARGET, new Map<AnimFrameTarget, GraphicFrameData>() ]
|
||||
]);
|
||||
|
||||
const isOppAnim = this.isOppAnim();
|
||||
@ -803,23 +803,23 @@ export abstract class BattleAnim {
|
||||
let scaleX = (frame.zoomX / 100) * (!frame.mirror ? 1 : -1);
|
||||
const scaleY = (frame.zoomY / 100);
|
||||
switch (frame.focus) {
|
||||
case AnimFocus.TARGET:
|
||||
x += targetInitialX - targetFocusX;
|
||||
y += (targetInitialY - targetHalfHeight) - targetFocusY;
|
||||
break;
|
||||
case AnimFocus.USER:
|
||||
x += userInitialX - userFocusX;
|
||||
y += (userInitialY - userHalfHeight) - userFocusY;
|
||||
break;
|
||||
case AnimFocus.USER_TARGET:
|
||||
const point = transformPoint(this.srcLine[0], this.srcLine[1], this.srcLine[2], this.srcLine[3],
|
||||
this.dstLine[0], this.dstLine[1] - userHalfHeight, this.dstLine[2], this.dstLine[3] - targetHalfHeight, x, y);
|
||||
x = point[0];
|
||||
y = point[1];
|
||||
if (frame.target === AnimFrameTarget.GRAPHIC && isReversed(this.srcLine[0], this.srcLine[2], this.dstLine[0], this.dstLine[2])) {
|
||||
scaleX = scaleX * -1;
|
||||
}
|
||||
break;
|
||||
case AnimFocus.TARGET:
|
||||
x += targetInitialX - targetFocusX;
|
||||
y += (targetInitialY - targetHalfHeight) - targetFocusY;
|
||||
break;
|
||||
case AnimFocus.USER:
|
||||
x += userInitialX - userFocusX;
|
||||
y += (userInitialY - userHalfHeight) - userFocusY;
|
||||
break;
|
||||
case AnimFocus.USER_TARGET:
|
||||
const point = transformPoint(this.srcLine[0], this.srcLine[1], this.srcLine[2], this.srcLine[3],
|
||||
this.dstLine[0], this.dstLine[1] - userHalfHeight, this.dstLine[2], this.dstLine[3] - targetHalfHeight, x, y);
|
||||
x = point[0];
|
||||
y = point[1];
|
||||
if (frame.target === AnimFrameTarget.GRAPHIC && isReversed(this.srcLine[0], this.srcLine[2], this.dstLine[0], this.dstLine[2])) {
|
||||
scaleX = scaleX * -1;
|
||||
}
|
||||
break;
|
||||
}
|
||||
const angle = -frame.angle;
|
||||
const key = frame.target === AnimFrameTarget.GRAPHIC ? g++ : frame.target === AnimFrameTarget.USER ? u++ : t++;
|
||||
@ -993,44 +993,44 @@ export abstract class BattleAnim {
|
||||
spritePriorities[graphicIndex] = frame.priority;
|
||||
const setSpritePriority = (priority: integer) => {
|
||||
switch (priority) {
|
||||
case 0:
|
||||
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, scene.getNonSwitchedEnemyPokemon() || scene.getNonSwitchedPlayerPokemon()!); // This bang assumes that if (the EnemyPokemon is undefined, then the PlayerPokemon function must return an object), correct assumption?
|
||||
break;
|
||||
case 1:
|
||||
scene.field.moveTo(moveSprite, scene.field.getAll().length - 1);
|
||||
break;
|
||||
case 2:
|
||||
switch (frame.focus) {
|
||||
case AnimFocus.USER:
|
||||
if (this.bgSprite) {
|
||||
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.bgSprite);
|
||||
} else {
|
||||
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
|
||||
case 0:
|
||||
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, scene.getNonSwitchedEnemyPokemon() || scene.getNonSwitchedPlayerPokemon()!); // This bang assumes that if (the EnemyPokemon is undefined, then the PlayerPokemon function must return an object), correct assumption?
|
||||
break;
|
||||
case 1:
|
||||
scene.field.moveTo(moveSprite, scene.field.getAll().length - 1);
|
||||
break;
|
||||
case 2:
|
||||
switch (frame.focus) {
|
||||
case AnimFocus.USER:
|
||||
if (this.bgSprite) {
|
||||
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.bgSprite);
|
||||
} else {
|
||||
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
|
||||
}
|
||||
break;
|
||||
case AnimFocus.TARGET:
|
||||
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
|
||||
break;
|
||||
default:
|
||||
setSpritePriority(1);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case AnimFocus.TARGET:
|
||||
scene.field.moveBelow(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
|
||||
case 3:
|
||||
switch (frame.focus) {
|
||||
case AnimFocus.USER:
|
||||
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
|
||||
break;
|
||||
case AnimFocus.TARGET:
|
||||
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
|
||||
break;
|
||||
default:
|
||||
setSpritePriority(1);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
setSpritePriority(1);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case 3:
|
||||
switch (frame.focus) {
|
||||
case AnimFocus.USER:
|
||||
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.user!); // TODO: is this bang correct?
|
||||
break;
|
||||
case AnimFocus.TARGET:
|
||||
scene.field.moveAbove(moveSprite as Phaser.GameObjects.GameObject, this.target!); // TODO: is this bang correct?
|
||||
break;
|
||||
default:
|
||||
setSpritePriority(1);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
setSpritePriority(1);
|
||||
}
|
||||
};
|
||||
setSpritePriority(frame.priority);
|
||||
@ -1093,9 +1093,9 @@ export abstract class BattleAnim {
|
||||
|
||||
private getGraphicFrameDataWithoutTarget(frames: AnimFrame[], targetInitialX: number, targetInitialY: number): Map<integer, Map<AnimFrameTarget, GraphicFrameData>> {
|
||||
const ret: Map<integer, Map<AnimFrameTarget, GraphicFrameData>> = new Map([
|
||||
[AnimFrameTarget.GRAPHIC, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[AnimFrameTarget.USER, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[AnimFrameTarget.TARGET, new Map<AnimFrameTarget, GraphicFrameData>() ]
|
||||
[ AnimFrameTarget.GRAPHIC, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[ AnimFrameTarget.USER, new Map<AnimFrameTarget, GraphicFrameData>() ],
|
||||
[ AnimFrameTarget.TARGET, new Map<AnimFrameTarget, GraphicFrameData>() ]
|
||||
]);
|
||||
|
||||
let g = 0;
|
||||
@ -1396,108 +1396,108 @@ export async function populateAnims() {
|
||||
const fieldName = field.slice(0, field.indexOf(":"));
|
||||
const fieldData = field.slice(fieldName.length + 1, field.lastIndexOf("\n")).trim();
|
||||
switch (fieldName) {
|
||||
case "array":
|
||||
const framesData = fieldData.split(" - - - ").slice(1);
|
||||
for (let fd = 0; fd < framesData.length; fd++) {
|
||||
anim.frames.push([]);
|
||||
const frameData = framesData[fd];
|
||||
const focusFramesData = frameData.split(" - - ");
|
||||
for (let tf = 0; tf < focusFramesData.length; tf++) {
|
||||
const values = focusFramesData[tf].replace(/ \- /g, "").split("\n");
|
||||
const targetFrame = new AnimFrame(parseFloat(values[0]), parseFloat(values[1]), parseFloat(values[2]), parseFloat(values[11]), parseFloat(values[3]),
|
||||
parseInt(values[4]) === 1, parseInt(values[6]) === 1, parseInt(values[5]), parseInt(values[7]), parseInt(values[8]), parseInt(values[12]), parseInt(values[13]),
|
||||
parseInt(values[14]), parseInt(values[15]), parseInt(values[16]), parseInt(values[17]), parseInt(values[18]), parseInt(values[19]),
|
||||
parseInt(values[21]), parseInt(values[22]), parseInt(values[23]), parseInt(values[24]), parseInt(values[20]) === 1, parseInt(values[25]), parseInt(values[26]) as AnimFocus);
|
||||
anim.frames[fd].push(targetFrame);
|
||||
case "array":
|
||||
const framesData = fieldData.split(" - - - ").slice(1);
|
||||
for (let fd = 0; fd < framesData.length; fd++) {
|
||||
anim.frames.push([]);
|
||||
const frameData = framesData[fd];
|
||||
const focusFramesData = frameData.split(" - - ");
|
||||
for (let tf = 0; tf < focusFramesData.length; tf++) {
|
||||
const values = focusFramesData[tf].replace(/ \- /g, "").split("\n");
|
||||
const targetFrame = new AnimFrame(parseFloat(values[0]), parseFloat(values[1]), parseFloat(values[2]), parseFloat(values[11]), parseFloat(values[3]),
|
||||
parseInt(values[4]) === 1, parseInt(values[6]) === 1, parseInt(values[5]), parseInt(values[7]), parseInt(values[8]), parseInt(values[12]), parseInt(values[13]),
|
||||
parseInt(values[14]), parseInt(values[15]), parseInt(values[16]), parseInt(values[17]), parseInt(values[18]), parseInt(values[19]),
|
||||
parseInt(values[21]), parseInt(values[22]), parseInt(values[23]), parseInt(values[24]), parseInt(values[20]) === 1, parseInt(values[25]), parseInt(values[26]) as AnimFocus);
|
||||
anim.frames[fd].push(targetFrame);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
case "graphic":
|
||||
const graphic = fieldData !== "''" ? fieldData : "";
|
||||
anim.graphic = graphic.indexOf(".") > -1
|
||||
? graphic.slice(0, fieldData.indexOf("."))
|
||||
: graphic;
|
||||
break;
|
||||
case "timing":
|
||||
const timingEntries = fieldData.split("- !ruby/object:PBAnimTiming ").slice(1);
|
||||
for (let t = 0; t < timingEntries.length; t++) {
|
||||
const timingData = timingEntries[t].replace(/\n/g, " ").replace(/[ ]{2,}/g, " ").replace(/[a-z]+: ! '', /ig, "").replace(/name: (.*?),/, "name: \"$1\",")
|
||||
.replace(/flashColor: !ruby\/object:Color { alpha: ([\d\.]+), blue: ([\d\.]+), green: ([\d\.]+), red: ([\d\.]+)}/, "flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1");
|
||||
const frameIndex = parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct?
|
||||
let resourceName = /name: "(.*?)"/.exec(timingData)![1].replace("''", ""); // TODO: is the bang correct?
|
||||
const timingType = parseInt(/timingType: (\d)/.exec(timingData)![1]); // TODO: is the bang correct?
|
||||
let timedEvent: AnimTimedEvent | undefined;
|
||||
switch (timingType) {
|
||||
case 0:
|
||||
if (resourceName && resourceName.indexOf(".") === -1) {
|
||||
let ext: string | undefined;
|
||||
[ "wav", "mp3", "m4a" ].every(e => {
|
||||
if (seNames.indexOf(`${resourceName}.${e}`) > -1) {
|
||||
ext = e;
|
||||
return false;
|
||||
break;
|
||||
case "graphic":
|
||||
const graphic = fieldData !== "''" ? fieldData : "";
|
||||
anim.graphic = graphic.indexOf(".") > -1
|
||||
? graphic.slice(0, fieldData.indexOf("."))
|
||||
: graphic;
|
||||
break;
|
||||
case "timing":
|
||||
const timingEntries = fieldData.split("- !ruby/object:PBAnimTiming ").slice(1);
|
||||
for (let t = 0; t < timingEntries.length; t++) {
|
||||
const timingData = timingEntries[t].replace(/\n/g, " ").replace(/[ ]{2,}/g, " ").replace(/[a-z]+: ! '', /ig, "").replace(/name: (.*?),/, "name: \"$1\",")
|
||||
.replace(/flashColor: !ruby\/object:Color { alpha: ([\d\.]+), blue: ([\d\.]+), green: ([\d\.]+), red: ([\d\.]+)}/, "flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1");
|
||||
const frameIndex = parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct?
|
||||
let resourceName = /name: "(.*?)"/.exec(timingData)![1].replace("''", ""); // TODO: is the bang correct?
|
||||
const timingType = parseInt(/timingType: (\d)/.exec(timingData)![1]); // TODO: is the bang correct?
|
||||
let timedEvent: AnimTimedEvent | undefined;
|
||||
switch (timingType) {
|
||||
case 0:
|
||||
if (resourceName && resourceName.indexOf(".") === -1) {
|
||||
let ext: string | undefined;
|
||||
[ "wav", "mp3", "m4a" ].every(e => {
|
||||
if (seNames.indexOf(`${resourceName}.${e}`) > -1) {
|
||||
ext = e;
|
||||
return false;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!ext) {
|
||||
ext = ".wav";
|
||||
}
|
||||
resourceName += `.${ext}`;
|
||||
}
|
||||
return true;
|
||||
});
|
||||
if (!ext) {
|
||||
ext = ".wav";
|
||||
timedEvent = new AnimTimedSoundEvent(frameIndex, resourceName);
|
||||
break;
|
||||
case 1:
|
||||
timedEvent = new AnimTimedAddBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
||||
break;
|
||||
case 2:
|
||||
timedEvent = new AnimTimedUpdateBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
||||
break;
|
||||
}
|
||||
if (!timedEvent) {
|
||||
continue;
|
||||
}
|
||||
const propPattern = /([a-z]+): (.*?)(?:,|\})/ig;
|
||||
let propMatch: RegExpExecArray;
|
||||
while ((propMatch = propPattern.exec(timingData)!)) { // TODO: is this bang correct?
|
||||
const prop = propMatch[1];
|
||||
let value: any = propMatch[2];
|
||||
switch (prop) {
|
||||
case "bgX":
|
||||
case "bgY":
|
||||
value = parseFloat(value);
|
||||
break;
|
||||
case "volume":
|
||||
case "pitch":
|
||||
case "opacity":
|
||||
case "colorRed":
|
||||
case "colorGreen":
|
||||
case "colorBlue":
|
||||
case "colorAlpha":
|
||||
case "duration":
|
||||
case "flashScope":
|
||||
case "flashRed":
|
||||
case "flashGreen":
|
||||
case "flashBlue":
|
||||
case "flashAlpha":
|
||||
case "flashDuration":
|
||||
value = parseInt(value);
|
||||
break;
|
||||
}
|
||||
if (timedEvent.hasOwnProperty(prop)) {
|
||||
timedEvent[prop] = value;
|
||||
}
|
||||
resourceName += `.${ext}`;
|
||||
}
|
||||
timedEvent = new AnimTimedSoundEvent(frameIndex, resourceName);
|
||||
break;
|
||||
case 1:
|
||||
timedEvent = new AnimTimedAddBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
||||
break;
|
||||
case 2:
|
||||
timedEvent = new AnimTimedUpdateBgEvent(frameIndex, resourceName.slice(0, resourceName.indexOf(".")));
|
||||
break;
|
||||
}
|
||||
if (!timedEvent) {
|
||||
continue;
|
||||
}
|
||||
const propPattern = /([a-z]+): (.*?)(?:,|\})/ig;
|
||||
let propMatch: RegExpExecArray;
|
||||
while ((propMatch = propPattern.exec(timingData)!)) { // TODO: is this bang correct?
|
||||
const prop = propMatch[1];
|
||||
let value: any = propMatch[2];
|
||||
switch (prop) {
|
||||
case "bgX":
|
||||
case "bgY":
|
||||
value = parseFloat(value);
|
||||
break;
|
||||
case "volume":
|
||||
case "pitch":
|
||||
case "opacity":
|
||||
case "colorRed":
|
||||
case "colorGreen":
|
||||
case "colorBlue":
|
||||
case "colorAlpha":
|
||||
case "duration":
|
||||
case "flashScope":
|
||||
case "flashRed":
|
||||
case "flashGreen":
|
||||
case "flashBlue":
|
||||
case "flashAlpha":
|
||||
case "flashDuration":
|
||||
value = parseInt(value);
|
||||
break;
|
||||
if (!anim.frameTimedEvents.has(frameIndex)) {
|
||||
anim.frameTimedEvents.set(frameIndex, []);
|
||||
}
|
||||
if (timedEvent.hasOwnProperty(prop)) {
|
||||
timedEvent[prop] = value;
|
||||
}
|
||||
}
|
||||
if (!anim.frameTimedEvents.has(frameIndex)) {
|
||||
anim.frameTimedEvents.set(frameIndex, []);
|
||||
}
|
||||
anim.frameTimedEvents.get(frameIndex)!.push(timedEvent); // TODO: is this bang correct?
|
||||
}
|
||||
break;
|
||||
case "position":
|
||||
anim.position = parseInt(fieldData);
|
||||
break;
|
||||
case "hue":
|
||||
anim.hue = parseInt(fieldData);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case "position":
|
||||
anim.position = parseInt(fieldData);
|
||||
break;
|
||||
case "hue":
|
||||
anim.hue = parseInt(fieldData);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -23,6 +23,7 @@ import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
|
||||
import { ShowAbilityPhase } from "#app/phases/show-ability-phase";
|
||||
import { StatStageChangePhase, StatStageChangeCallback } from "#app/phases/stat-stage-change-phase";
|
||||
import { PokemonAnimType } from "#app/enums/pokemon-anim-type";
|
||||
import BattleScene from "#app/battle-scene";
|
||||
|
||||
export enum BattlerTagLapseType {
|
||||
FAINT,
|
||||
@ -90,6 +91,15 @@ export class BattlerTag {
|
||||
this.sourceMove = source.sourceMove;
|
||||
this.sourceId = source.sourceId;
|
||||
}
|
||||
|
||||
/**
|
||||
* Helper function that retrieves the source Pokemon object
|
||||
* @param scene medium to retrieve the source Pokemon
|
||||
* @returns The source {@linkcode Pokemon} or `null` if none is found
|
||||
*/
|
||||
public getSourcePokemon(scene: BattleScene): Pokemon | null {
|
||||
return this.sourceId ? scene.getPokemonById(this.sourceId) : null;
|
||||
}
|
||||
}
|
||||
|
||||
export interface WeatherBattlerTag {
|
||||
@ -120,7 +130,7 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
const phase = pokemon.scene.getCurrentPhase() as MovePhase;
|
||||
const move = phase.move;
|
||||
|
||||
if (this.isMoveRestricted(move.moveId)) {
|
||||
if (this.isMoveRestricted(move.moveId, pokemon)) {
|
||||
if (this.interruptedText(pokemon, move.moveId)) {
|
||||
pokemon.scene.queueMessage(this.interruptedText(pokemon, move.moveId));
|
||||
}
|
||||
@ -136,10 +146,11 @@ export abstract class MoveRestrictionBattlerTag extends BattlerTag {
|
||||
/**
|
||||
* Gets whether this tag is restricting a move.
|
||||
*
|
||||
* @param {Moves} move {@linkcode Moves} ID to check restriction for.
|
||||
* @returns {boolean} `true` if the move is restricted by this tag, otherwise `false`.
|
||||
* @param move - {@linkcode Moves} ID to check restriction for.
|
||||
* @param user - The {@linkcode Pokemon} involved
|
||||
* @returns `true` if the move is restricted by this tag, otherwise `false`.
|
||||
*/
|
||||
abstract isMoveRestricted(move: Moves): boolean;
|
||||
public abstract isMoveRestricted(move: Moves, user?: Pokemon): boolean;
|
||||
|
||||
/**
|
||||
* Checks if this tag is restricting a move based on a user's decisions during the target selection phase
|
||||
@ -327,6 +338,16 @@ export class GorillaTacticsTag extends MoveRestrictionBattlerTag {
|
||||
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.ATK, false) * 1.5, false);
|
||||
}
|
||||
|
||||
/**
|
||||
* Loads the Gorilla Tactics Battler Tag along with its unique class variable moveId
|
||||
* @override
|
||||
* @param source Gorilla Tactics' {@linkcode BattlerTag} information
|
||||
*/
|
||||
public override loadTag(source: BattlerTag | any): void {
|
||||
super.loadTag(source);
|
||||
this.moveId = source.moveId;
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @override
|
||||
@ -363,7 +384,7 @@ export class RechargingTag extends BattlerTag {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
// Queue a placeholder move for the Pokemon to "use" next turn
|
||||
pokemon.getMoveQueue().push({ move: Moves.NONE, targets: [] });
|
||||
pokemon.getMoveQueue().push({ move: Moves.NONE, targets: []});
|
||||
}
|
||||
|
||||
/** Cancels the source's move this turn and queues a "__ must recharge!" message */
|
||||
@ -569,7 +590,7 @@ export class InterruptedTag extends BattlerTag {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
pokemon.getMoveQueue().shift();
|
||||
pokemon.pushMoveHistory({move: Moves.NONE, result: MoveResult.OTHER});
|
||||
pokemon.pushMoveHistory({ move: Moves.NONE, result: MoveResult.OTHER });
|
||||
}
|
||||
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
@ -898,14 +919,14 @@ export class EncoreTag extends BattlerTag {
|
||||
}
|
||||
|
||||
switch (repeatableMove.move) {
|
||||
case Moves.MIMIC:
|
||||
case Moves.MIRROR_MOVE:
|
||||
case Moves.TRANSFORM:
|
||||
case Moves.STRUGGLE:
|
||||
case Moves.SKETCH:
|
||||
case Moves.SLEEP_TALK:
|
||||
case Moves.ENCORE:
|
||||
return false;
|
||||
case Moves.MIMIC:
|
||||
case Moves.MIRROR_MOVE:
|
||||
case Moves.TRANSFORM:
|
||||
case Moves.STRUGGLE:
|
||||
case Moves.SKETCH:
|
||||
case Moves.SLEEP_TALK:
|
||||
case Moves.ENCORE:
|
||||
return false;
|
||||
}
|
||||
|
||||
if (allMoves[repeatableMove.move].hasAttr(ChargeAttr) && repeatableMove.result === MoveResult.OTHER) {
|
||||
@ -1376,7 +1397,7 @@ export class ContactStatStageChangeProtectedTag extends DamageProtectedTag {
|
||||
const effectPhase = pokemon.scene.getCurrentPhase();
|
||||
if (effectPhase instanceof MoveEffectPhase && effectPhase.move.getMove().hasFlag(MoveFlags.MAKES_CONTACT)) {
|
||||
const attacker = effectPhase.getPokemon();
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), true, [ this.stat ], this.levels));
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, attacker.getBattlerIndex(), false, [ this.stat ], this.levels));
|
||||
}
|
||||
}
|
||||
|
||||
@ -1620,12 +1641,12 @@ export class HighestStatBoostTag extends AbilityBattlerTag {
|
||||
this.stat = highestStat;
|
||||
|
||||
switch (this.stat) {
|
||||
case Stat.SPD:
|
||||
this.multiplier = 1.5;
|
||||
break;
|
||||
default:
|
||||
this.multiplier = 1.3;
|
||||
break;
|
||||
case Stat.SPD:
|
||||
this.multiplier = 1.5;
|
||||
break;
|
||||
default:
|
||||
this.multiplier = 1.3;
|
||||
break;
|
||||
}
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:highestStatBoostOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), statName: i18next.t(getStatKey(highestStat)) }), null, false, null, true);
|
||||
@ -1713,7 +1734,12 @@ export class TypeImmuneTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
export class MagnetRisenTag extends TypeImmuneTag {
|
||||
/**
|
||||
* Battler Tag that lifts the affected Pokemon into the air and provides immunity to Ground type moves.
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Magnet_Rise_(move) | Moves.MAGNET_RISE}
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
|
||||
*/
|
||||
export class FloatingTag extends TypeImmuneTag {
|
||||
constructor(tagType: BattlerTagType, sourceMove: Moves) {
|
||||
super(tagType, sourceMove, Type.GROUND, 5);
|
||||
}
|
||||
@ -1721,13 +1747,17 @@ export class MagnetRisenTag extends TypeImmuneTag {
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
super.onAdd(pokemon);
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
if (this.sourceMove === Moves.MAGNET_RISE) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
super.onRemove(pokemon);
|
||||
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
if (this.sourceMove === Moves.MAGNET_RISE) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:magnetRisenOnRemove", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
@ -1935,10 +1965,10 @@ export class RoostedTag extends BattlerTag {
|
||||
modifiedTypes = currentTypes.filter(type => type !== Type.NORMAL);
|
||||
modifiedTypes.push(Type.FLYING);
|
||||
} else {
|
||||
modifiedTypes = [Type.FLYING];
|
||||
modifiedTypes = [ Type.FLYING ];
|
||||
}
|
||||
} else {
|
||||
modifiedTypes = [...currentTypes];
|
||||
modifiedTypes = [ ...currentTypes ];
|
||||
modifiedTypes.push(Type.FLYING);
|
||||
}
|
||||
pokemon.summonData.types = modifiedTypes;
|
||||
@ -1958,10 +1988,10 @@ export class RoostedTag extends BattlerTag {
|
||||
if (this.isBaseFlying) {
|
||||
let modifiedTypes: Type[];
|
||||
if (this.isBasePureFlying && !isCurrentlyDualType) {
|
||||
modifiedTypes = [Type.NORMAL];
|
||||
modifiedTypes = [ Type.NORMAL ];
|
||||
} else {
|
||||
if (!!pokemon.getTag(RemovedTypeTag) && isOriginallyDualType && !isCurrentlyDualType) {
|
||||
modifiedTypes = [Type.UNKNOWN];
|
||||
modifiedTypes = [ Type.UNKNOWN ];
|
||||
} else {
|
||||
modifiedTypes = currentTypes.filter(type => type !== Type.FLYING);
|
||||
}
|
||||
@ -2067,8 +2097,8 @@ export class StockpilingTag extends BattlerTag {
|
||||
super.loadTag(source);
|
||||
this.stockpiledCount = source.stockpiledCount || 0;
|
||||
this.statChangeCounts = {
|
||||
[ Stat.DEF ]: source.statChangeCounts?.[ Stat.DEF ] ?? 0,
|
||||
[ Stat.SPDEF ]: source.statChangeCounts?.[ Stat.SPDEF ] ?? 0,
|
||||
[Stat.DEF]: source.statChangeCounts?.[Stat.DEF] ?? 0,
|
||||
[Stat.SPDEF]: source.statChangeCounts?.[Stat.SPDEF] ?? 0,
|
||||
};
|
||||
}
|
||||
|
||||
@ -2090,7 +2120,7 @@ export class StockpilingTag extends BattlerTag {
|
||||
// Attempt to increase DEF and SPDEF by one stage, keeping track of successful changes.
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(
|
||||
pokemon.scene, pokemon.getBattlerIndex(), true,
|
||||
[Stat.SPDEF, Stat.DEF], 1, true, false, true, this.onStatStagesChanged
|
||||
[ Stat.SPDEF, Stat.DEF ], 1, true, false, true, this.onStatStagesChanged
|
||||
));
|
||||
}
|
||||
}
|
||||
@ -2139,6 +2169,10 @@ export class GulpMissileTag extends BattlerTag {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (moveEffectPhase.move.getMove().hitsSubstitute(attacker, pokemon)) {
|
||||
return true;
|
||||
}
|
||||
|
||||
const cancelled = new Utils.BooleanHolder(false);
|
||||
applyAbAttrs(BlockNonDirectDamageAbAttr, attacker, cancelled);
|
||||
|
||||
@ -2310,6 +2344,21 @@ export class TarShotTag extends BattlerTag {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battler Tag implementing the type-changing effect of {@link https://bulbapedia.bulbagarden.net/wiki/Electrify_(move) | Electrify}.
|
||||
* While this tag is in effect, the afflicted Pokemon's moves are changed to Electric type.
|
||||
*/
|
||||
export class ElectrifiedTag extends BattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.ELECTRIFIED, BattlerTagLapseType.TURN_END, 1, Moves.ELECTRIFY);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon): void {
|
||||
// "{pokemonNameWithAffix}'s moves have been electrified!"
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:electrifiedOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Battler Tag that keeps track of how many times the user has Autotomized
|
||||
* Each count of Autotomization reduces the weight by 100kg
|
||||
@ -2354,7 +2403,7 @@ export class SubstituteTag extends BattlerTag {
|
||||
public sourceInFocus: boolean;
|
||||
|
||||
constructor(sourceMove: Moves, sourceId: integer) {
|
||||
super(BattlerTagType.SUBSTITUTE, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE, BattlerTagLapseType.HIT], 0, sourceMove, sourceId, true);
|
||||
super(BattlerTagType.SUBSTITUTE, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE, BattlerTagLapseType.HIT ], 0, sourceMove, sourceId, true);
|
||||
}
|
||||
|
||||
/** Sets the Substitute's HP and queues an on-add battle animation that initializes the Substitute's sprite. */
|
||||
@ -2378,7 +2427,7 @@ export class SubstituteTag extends BattlerTag {
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
// Only play the animation if the cause of removal isn't from the source's own move
|
||||
if (!this.sourceInFocus) {
|
||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_REMOVE, [this.sprite]);
|
||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_REMOVE, [ this.sprite ]);
|
||||
} else {
|
||||
this.sprite.destroy();
|
||||
}
|
||||
@ -2387,28 +2436,28 @@ export class SubstituteTag extends BattlerTag {
|
||||
|
||||
lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
switch (lapseType) {
|
||||
case BattlerTagLapseType.PRE_MOVE:
|
||||
this.onPreMove(pokemon);
|
||||
break;
|
||||
case BattlerTagLapseType.AFTER_MOVE:
|
||||
this.onAfterMove(pokemon);
|
||||
break;
|
||||
case BattlerTagLapseType.HIT:
|
||||
this.onHit(pokemon);
|
||||
break;
|
||||
case BattlerTagLapseType.PRE_MOVE:
|
||||
this.onPreMove(pokemon);
|
||||
break;
|
||||
case BattlerTagLapseType.AFTER_MOVE:
|
||||
this.onAfterMove(pokemon);
|
||||
break;
|
||||
case BattlerTagLapseType.HIT:
|
||||
this.onHit(pokemon);
|
||||
break;
|
||||
}
|
||||
return lapseType !== BattlerTagLapseType.CUSTOM; // only remove this tag on custom lapse
|
||||
}
|
||||
|
||||
/** Triggers an animation that brings the Pokemon into focus before it uses a move */
|
||||
onPreMove(pokemon: Pokemon): void {
|
||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_PRE_MOVE, [this.sprite]);
|
||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_PRE_MOVE, [ this.sprite ]);
|
||||
this.sourceInFocus = true;
|
||||
}
|
||||
|
||||
/** Triggers an animation that brings the Pokemon out of focus after it uses a move */
|
||||
onAfterMove(pokemon: Pokemon): void {
|
||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_POST_MOVE, [this.sprite]);
|
||||
pokemon.scene.triggerPokemonBattleAnim(pokemon, PokemonAnimType.SUBSTITUTE_POST_MOVE, [ this.sprite ]);
|
||||
this.sourceInFocus = false;
|
||||
}
|
||||
|
||||
@ -2482,8 +2531,6 @@ export class MysteryEncounterPostSummonTag extends BattlerTag {
|
||||
* Torment does not interrupt the move if the move is performed consecutively in the same turn and right after Torment is applied
|
||||
*/
|
||||
export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
private target: Pokemon;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.TORMENT, BattlerTagLapseType.AFTER_MOVE, 1, Moves.TORMENT, sourceId);
|
||||
}
|
||||
@ -2495,7 +2542,6 @@ export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
super.onAdd(pokemon);
|
||||
this.target = pokemon;
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:tormentOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }), 1500);
|
||||
}
|
||||
|
||||
@ -2514,15 +2560,18 @@ export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
* @param {Moves} move the move under investigation
|
||||
* @returns `true` if there is valid consecutive usage | `false` if the moves are different from each other
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
const lastMove = this.target.getLastXMoves(1)[0];
|
||||
public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
|
||||
if (!user) {
|
||||
return false;
|
||||
}
|
||||
const lastMove = user.getLastXMoves(1)[0];
|
||||
if ( !lastMove ) {
|
||||
return false;
|
||||
}
|
||||
// This checks for locking / momentum moves like Rollout and Hydro Cannon + if the user is under the influence of BattlerTagType.FRENZY
|
||||
// Because Uproar's unique behavior is not implemented, it does not check for Uproar. Torment has been marked as partial in moves.ts
|
||||
const moveObj = allMoves[lastMove.move];
|
||||
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || this.target.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
|
||||
const isUnaffected = moveObj.hasAttr(ConsecutiveUseDoublePowerAttr) || user.getTag(BattlerTagType.FRENZY) || moveObj.hasAttr(ChargeAttr);
|
||||
const validLastMoveResult = (lastMove.result === MoveResult.SUCCESS) || (lastMove.result === MoveResult.MISS);
|
||||
if (lastMove.move === move && validLastMoveResult && lastMove.move !== Moves.STRUGGLE && !isUnaffected) {
|
||||
return true;
|
||||
@ -2542,7 +2591,7 @@ export class TormentTag extends MoveRestrictionBattlerTag {
|
||||
*/
|
||||
export class TauntTag extends MoveRestrictionBattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.TAUNT, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE], 4, Moves.TAUNT);
|
||||
super(BattlerTagType.TAUNT, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 4, Moves.TAUNT);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
@ -2574,37 +2623,39 @@ export class TauntTag extends MoveRestrictionBattlerTag {
|
||||
* The tag is only removed when the source-user is removed from the field.
|
||||
*/
|
||||
export class ImprisonTag extends MoveRestrictionBattlerTag {
|
||||
private source: Pokemon | null;
|
||||
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.IMPRISON, [BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE], 1, Moves.IMPRISON, sourceId);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
if (this.sourceId) {
|
||||
this.source = pokemon.scene.getPokemonById(this.sourceId);
|
||||
}
|
||||
super(BattlerTagType.IMPRISON, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 1, Moves.IMPRISON, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the source of Imprison is still active
|
||||
* @param _pokemon
|
||||
* @param _lapseType
|
||||
* @override
|
||||
* @param pokemon The pokemon this tag is attached to
|
||||
* @returns `true` if the source is still active
|
||||
*/
|
||||
override lapse(_pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
|
||||
return this.source?.isActive(true) ?? false;
|
||||
public override lapse(pokemon: Pokemon, lapseType: BattlerTagLapseType): boolean {
|
||||
const source = this.getSourcePokemon(pokemon.scene);
|
||||
if (source) {
|
||||
if (lapseType === BattlerTagLapseType.PRE_MOVE) {
|
||||
return super.lapse(pokemon, lapseType) && source.isActive(true);
|
||||
} else {
|
||||
return source.isActive(true);
|
||||
}
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
/**
|
||||
* Checks if the source of the tag has the parameter move in its moveset and that the source is still active
|
||||
* @override
|
||||
* @param {Moves} move the move under investigation
|
||||
* @returns `false` if either condition is not met
|
||||
*/
|
||||
override isMoveRestricted(move: Moves): boolean {
|
||||
if (this.source) {
|
||||
const sourceMoveset = this.source.getMoveset().map(m => m!.moveId);
|
||||
return sourceMoveset?.includes(move) && this.source.isActive(true);
|
||||
public override isMoveRestricted(move: Moves, user: Pokemon): boolean {
|
||||
const source = this.getSourcePokemon(user.scene);
|
||||
if (source) {
|
||||
const sourceMoveset = source.getMoveset().map(m => m!.moveId);
|
||||
return sourceMoveset?.includes(move) && source.isActive(true);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
@ -2621,16 +2672,16 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
|
||||
/**
|
||||
* Battler Tag that applies the effects of Syrup Bomb to the target Pokemon.
|
||||
* For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1.
|
||||
* The tag can also expire by taking the target Pokemon off the field.
|
||||
* The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move.
|
||||
*/
|
||||
export class SyrupBombTag extends BattlerTag {
|
||||
constructor() {
|
||||
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB);
|
||||
constructor(sourceId: number) {
|
||||
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB, sourceId);
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds the Syrup Bomb battler tag to the target Pokemon.
|
||||
* @param {Pokemon} pokemon the target Pokemon
|
||||
* @param pokemon - The target {@linkcode Pokemon}
|
||||
*/
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
super.onAdd(pokemon);
|
||||
@ -2639,201 +2690,258 @@ export class SyrupBombTag extends BattlerTag {
|
||||
|
||||
/**
|
||||
* Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count
|
||||
* @param {Pokemon} pokemon the target Pokemon
|
||||
* @param {BattlerTagLapseType} _lapseType
|
||||
* @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field
|
||||
* @param pokemon - The target {@linkcode Pokemon}
|
||||
* @param _lapseType - N/A
|
||||
* @returns `true` if the `turnCount` is still greater than `0`; `false` if the `turnCount` is `0` or the target or source Pokemon has been removed from the field
|
||||
*/
|
||||
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
|
||||
if (!pokemon.isActive(true)) {
|
||||
if (this.sourceId && !pokemon.scene.getPokemonById(this.sourceId)?.isActive(true)) {
|
||||
return false;
|
||||
}
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline
|
||||
// Custom message in lieu of an animation in mainline
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(
|
||||
pokemon.scene, pokemon.getBattlerIndex(), true,
|
||||
[Stat.SPD], -1, true, false, true
|
||||
[ Stat.SPD ], -1, true, false, true
|
||||
));
|
||||
return --this.turnCount > 0;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Telekinesis raises the target into the air for three turns and causes all moves used against the target (aside from OHKO moves) to hit the target unless the target is in a semi-invulnerable state from Fly/Dig.
|
||||
* The first effect is provided by {@linkcode FloatingTag}, the accuracy-bypass effect is provided by TelekinesisTag
|
||||
* The effects of Telekinesis can be baton passed to a teammate. Unlike the mainline games, Telekinesis can be baton-passed to Mega Gengar.
|
||||
* @see {@link https://bulbapedia.bulbagarden.net/wiki/Telekinesis_(move) | Moves.TELEKINESIS}
|
||||
*/
|
||||
export class TelekinesisTag extends BattlerTag {
|
||||
constructor(sourceMove: Moves) {
|
||||
super(BattlerTagType.TELEKINESIS, [ BattlerTagLapseType.PRE_MOVE, BattlerTagLapseType.AFTER_MOVE ], 3, sourceMove, undefined, true);
|
||||
}
|
||||
|
||||
override onAdd(pokemon: Pokemon) {
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:telekinesisOnAdd", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Tag that swaps the user's base ATK stat with its base DEF stat.
|
||||
* @extends BattlerTag
|
||||
*/
|
||||
export class PowerTrickTag extends BattlerTag {
|
||||
constructor(sourceMove: Moves, sourceId: number) {
|
||||
super(BattlerTagType.POWER_TRICK, BattlerTagLapseType.CUSTOM, 0, sourceMove, sourceId, true);
|
||||
}
|
||||
|
||||
onAdd(pokemon: Pokemon): void {
|
||||
this.swapStat(pokemon);
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
|
||||
onRemove(pokemon: Pokemon): void {
|
||||
this.swapStat(pokemon);
|
||||
pokemon.scene.queueMessage(i18next.t("battlerTags:powerTrickActive", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) }));
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes the Power Trick tag and reverts any stat changes if the tag is already applied.
|
||||
* @param {Pokemon} pokemon The {@linkcode Pokemon} that already has the Power Trick tag.
|
||||
*/
|
||||
onOverlap(pokemon: Pokemon): void {
|
||||
pokemon.removeTag(this.tagType);
|
||||
}
|
||||
|
||||
/**
|
||||
* Swaps the user's base ATK stat with its base DEF stat.
|
||||
* @param {Pokemon} pokemon The {@linkcode Pokemon} whose stats will be swapped.
|
||||
*/
|
||||
swapStat(pokemon: Pokemon): void {
|
||||
const temp = pokemon.getStat(Stat.ATK, false);
|
||||
pokemon.setStat(Stat.ATK, pokemon.getStat(Stat.DEF, false), false);
|
||||
pokemon.setStat(Stat.DEF, temp, false);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
|
||||
*
|
||||
* @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}.
|
||||
* @param turnCount the turn count.
|
||||
* @param {Moves} sourceMove the source {@linkcode Moves}.
|
||||
* @param sourceId the source ID.
|
||||
* @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object.
|
||||
* @param sourceId - The ID of the pokemon adding the tag
|
||||
* @returns The corresponding {@linkcode BattlerTag} object.
|
||||
*/
|
||||
export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag {
|
||||
switch (tagType) {
|
||||
case BattlerTagType.RECHARGING:
|
||||
return new RechargingTag(sourceMove);
|
||||
case BattlerTagType.BEAK_BLAST_CHARGING:
|
||||
return new BeakBlastChargingTag();
|
||||
case BattlerTagType.SHELL_TRAP:
|
||||
return new ShellTrapTag();
|
||||
case BattlerTagType.FLINCHED:
|
||||
return new FlinchedTag(sourceMove);
|
||||
case BattlerTagType.INTERRUPTED:
|
||||
return new InterruptedTag(sourceMove);
|
||||
case BattlerTagType.CONFUSED:
|
||||
return new ConfusedTag(turnCount, sourceMove);
|
||||
case BattlerTagType.INFATUATED:
|
||||
return new InfatuatedTag(sourceMove, sourceId);
|
||||
case BattlerTagType.SEEDED:
|
||||
return new SeedTag(sourceId);
|
||||
case BattlerTagType.NIGHTMARE:
|
||||
return new NightmareTag();
|
||||
case BattlerTagType.FRENZY:
|
||||
return new FrenzyTag(turnCount, sourceMove, sourceId);
|
||||
case BattlerTagType.CHARGING:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove, sourceId);
|
||||
case BattlerTagType.ENCORE:
|
||||
return new EncoreTag(sourceId);
|
||||
case BattlerTagType.HELPING_HAND:
|
||||
return new HelpingHandTag(sourceId);
|
||||
case BattlerTagType.INGRAIN:
|
||||
return new IngrainTag(sourceId);
|
||||
case BattlerTagType.AQUA_RING:
|
||||
return new AquaRingTag();
|
||||
case BattlerTagType.DROWSY:
|
||||
return new DrowsyTag();
|
||||
case BattlerTagType.TRAPPED:
|
||||
return new TrappedTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
case BattlerTagType.NO_RETREAT:
|
||||
return new NoRetreatTag(sourceId);
|
||||
case BattlerTagType.BIND:
|
||||
return new BindTag(turnCount, sourceId);
|
||||
case BattlerTagType.WRAP:
|
||||
return new WrapTag(turnCount, sourceId);
|
||||
case BattlerTagType.FIRE_SPIN:
|
||||
return new FireSpinTag(turnCount, sourceId);
|
||||
case BattlerTagType.WHIRLPOOL:
|
||||
return new WhirlpoolTag(turnCount, sourceId);
|
||||
case BattlerTagType.CLAMP:
|
||||
return new ClampTag(turnCount, sourceId);
|
||||
case BattlerTagType.SAND_TOMB:
|
||||
return new SandTombTag(turnCount, sourceId);
|
||||
case BattlerTagType.MAGMA_STORM:
|
||||
return new MagmaStormTag(turnCount, sourceId);
|
||||
case BattlerTagType.SNAP_TRAP:
|
||||
return new SnapTrapTag(turnCount, sourceId);
|
||||
case BattlerTagType.THUNDER_CAGE:
|
||||
return new ThunderCageTag(turnCount, sourceId);
|
||||
case BattlerTagType.INFESTATION:
|
||||
return new InfestationTag(turnCount, sourceId);
|
||||
case BattlerTagType.PROTECTED:
|
||||
return new ProtectedTag(sourceMove);
|
||||
case BattlerTagType.SPIKY_SHIELD:
|
||||
return new ContactDamageProtectedTag(sourceMove, 8);
|
||||
case BattlerTagType.KINGS_SHIELD:
|
||||
return new ContactStatStageChangeProtectedTag(sourceMove, tagType, Stat.ATK, -1);
|
||||
case BattlerTagType.OBSTRUCT:
|
||||
return new ContactStatStageChangeProtectedTag(sourceMove, tagType, Stat.DEF, -2);
|
||||
case BattlerTagType.SILK_TRAP:
|
||||
return new ContactStatStageChangeProtectedTag(sourceMove, tagType, Stat.SPD, -1);
|
||||
case BattlerTagType.BANEFUL_BUNKER:
|
||||
return new ContactPoisonProtectedTag(sourceMove);
|
||||
case BattlerTagType.BURNING_BULWARK:
|
||||
return new ContactBurnProtectedTag(sourceMove);
|
||||
case BattlerTagType.ENDURING:
|
||||
return new EnduringTag(sourceMove);
|
||||
case BattlerTagType.STURDY:
|
||||
return new SturdyTag(sourceMove);
|
||||
case BattlerTagType.PERISH_SONG:
|
||||
return new PerishSongTag(turnCount);
|
||||
case BattlerTagType.CENTER_OF_ATTENTION:
|
||||
return new CenterOfAttentionTag(sourceMove);
|
||||
case BattlerTagType.TRUANT:
|
||||
return new TruantTag();
|
||||
case BattlerTagType.SLOW_START:
|
||||
return new SlowStartTag();
|
||||
case BattlerTagType.PROTOSYNTHESIS:
|
||||
return new WeatherHighestStatBoostTag(tagType, Abilities.PROTOSYNTHESIS, WeatherType.SUNNY, WeatherType.HARSH_SUN);
|
||||
case BattlerTagType.QUARK_DRIVE:
|
||||
return new TerrainHighestStatBoostTag(tagType, Abilities.QUARK_DRIVE, TerrainType.ELECTRIC);
|
||||
case BattlerTagType.FLYING:
|
||||
case BattlerTagType.UNDERGROUND:
|
||||
case BattlerTagType.UNDERWATER:
|
||||
case BattlerTagType.HIDDEN:
|
||||
return new SemiInvulnerableTag(tagType, turnCount, sourceMove);
|
||||
case BattlerTagType.FIRE_BOOST:
|
||||
return new TypeBoostTag(tagType, sourceMove, Type.FIRE, 1.5, false);
|
||||
case BattlerTagType.CRIT_BOOST:
|
||||
return new CritBoostTag(tagType, sourceMove);
|
||||
case BattlerTagType.DRAGON_CHEER:
|
||||
return new DragonCheerTag();
|
||||
case BattlerTagType.ALWAYS_CRIT:
|
||||
case BattlerTagType.IGNORE_ACCURACY:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove);
|
||||
case BattlerTagType.ALWAYS_GET_HIT:
|
||||
case BattlerTagType.RECEIVE_DOUBLE_DAMAGE:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.PRE_MOVE, 1, sourceMove);
|
||||
case BattlerTagType.BYPASS_SLEEP:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
||||
case BattlerTagType.IGNORE_FLYING:
|
||||
return new GroundedTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.ROOSTED:
|
||||
return new RoostedTag();
|
||||
case BattlerTagType.BURNED_UP:
|
||||
return new RemovedTypeTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.DOUBLE_SHOCKED:
|
||||
return new RemovedTypeTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.SALT_CURED:
|
||||
return new SaltCuredTag(sourceId);
|
||||
case BattlerTagType.CURSED:
|
||||
return new CursedTag(sourceId);
|
||||
case BattlerTagType.CHARGED:
|
||||
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
|
||||
case BattlerTagType.MAGNET_RISEN:
|
||||
return new MagnetRisenTag(tagType, sourceMove);
|
||||
case BattlerTagType.MINIMIZED:
|
||||
return new MinimizeTag();
|
||||
case BattlerTagType.DESTINY_BOND:
|
||||
return new DestinyBondTag(sourceMove, sourceId);
|
||||
case BattlerTagType.ICE_FACE:
|
||||
return new IceFaceBlockDamageTag(tagType);
|
||||
case BattlerTagType.DISGUISE:
|
||||
return new FormBlockDamageTag(tagType);
|
||||
case BattlerTagType.STOCKPILING:
|
||||
return new StockpilingTag(sourceMove);
|
||||
case BattlerTagType.OCTOLOCK:
|
||||
return new OctolockTag(sourceId);
|
||||
case BattlerTagType.DISABLED:
|
||||
return new DisabledTag(sourceId);
|
||||
case BattlerTagType.IGNORE_GHOST:
|
||||
return new ExposedTag(tagType, sourceMove, Type.GHOST, [Type.NORMAL, Type.FIGHTING]);
|
||||
case BattlerTagType.IGNORE_DARK:
|
||||
return new ExposedTag(tagType, sourceMove, Type.DARK, [Type.PSYCHIC]);
|
||||
case BattlerTagType.GULP_MISSILE_ARROKUDA:
|
||||
case BattlerTagType.GULP_MISSILE_PIKACHU:
|
||||
return new GulpMissileTag(tagType, sourceMove);
|
||||
case BattlerTagType.TAR_SHOT:
|
||||
return new TarShotTag();
|
||||
case BattlerTagType.THROAT_CHOPPED:
|
||||
return new ThroatChoppedTag();
|
||||
case BattlerTagType.GORILLA_TACTICS:
|
||||
return new GorillaTacticsTag();
|
||||
case BattlerTagType.SUBSTITUTE:
|
||||
return new SubstituteTag(sourceMove, sourceId);
|
||||
case BattlerTagType.AUTOTOMIZED:
|
||||
return new AutotomizedTag();
|
||||
case BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON:
|
||||
return new MysteryEncounterPostSummonTag();
|
||||
case BattlerTagType.HEAL_BLOCK:
|
||||
return new HealBlockTag(turnCount, sourceMove);
|
||||
case BattlerTagType.TORMENT:
|
||||
return new TormentTag(sourceId);
|
||||
case BattlerTagType.TAUNT:
|
||||
return new TauntTag();
|
||||
case BattlerTagType.IMPRISON:
|
||||
return new ImprisonTag(sourceId);
|
||||
case BattlerTagType.SYRUP_BOMB:
|
||||
return new SyrupBombTag();
|
||||
case BattlerTagType.NONE:
|
||||
default:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
case BattlerTagType.RECHARGING:
|
||||
return new RechargingTag(sourceMove);
|
||||
case BattlerTagType.BEAK_BLAST_CHARGING:
|
||||
return new BeakBlastChargingTag();
|
||||
case BattlerTagType.SHELL_TRAP:
|
||||
return new ShellTrapTag();
|
||||
case BattlerTagType.FLINCHED:
|
||||
return new FlinchedTag(sourceMove);
|
||||
case BattlerTagType.INTERRUPTED:
|
||||
return new InterruptedTag(sourceMove);
|
||||
case BattlerTagType.CONFUSED:
|
||||
return new ConfusedTag(turnCount, sourceMove);
|
||||
case BattlerTagType.INFATUATED:
|
||||
return new InfatuatedTag(sourceMove, sourceId);
|
||||
case BattlerTagType.SEEDED:
|
||||
return new SeedTag(sourceId);
|
||||
case BattlerTagType.NIGHTMARE:
|
||||
return new NightmareTag();
|
||||
case BattlerTagType.FRENZY:
|
||||
return new FrenzyTag(turnCount, sourceMove, sourceId);
|
||||
case BattlerTagType.CHARGING:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, 1, sourceMove, sourceId);
|
||||
case BattlerTagType.ENCORE:
|
||||
return new EncoreTag(sourceId);
|
||||
case BattlerTagType.HELPING_HAND:
|
||||
return new HelpingHandTag(sourceId);
|
||||
case BattlerTagType.INGRAIN:
|
||||
return new IngrainTag(sourceId);
|
||||
case BattlerTagType.AQUA_RING:
|
||||
return new AquaRingTag();
|
||||
case BattlerTagType.DROWSY:
|
||||
return new DrowsyTag();
|
||||
case BattlerTagType.TRAPPED:
|
||||
return new TrappedTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
case BattlerTagType.NO_RETREAT:
|
||||
return new NoRetreatTag(sourceId);
|
||||
case BattlerTagType.BIND:
|
||||
return new BindTag(turnCount, sourceId);
|
||||
case BattlerTagType.WRAP:
|
||||
return new WrapTag(turnCount, sourceId);
|
||||
case BattlerTagType.FIRE_SPIN:
|
||||
return new FireSpinTag(turnCount, sourceId);
|
||||
case BattlerTagType.WHIRLPOOL:
|
||||
return new WhirlpoolTag(turnCount, sourceId);
|
||||
case BattlerTagType.CLAMP:
|
||||
return new ClampTag(turnCount, sourceId);
|
||||
case BattlerTagType.SAND_TOMB:
|
||||
return new SandTombTag(turnCount, sourceId);
|
||||
case BattlerTagType.MAGMA_STORM:
|
||||
return new MagmaStormTag(turnCount, sourceId);
|
||||
case BattlerTagType.SNAP_TRAP:
|
||||
return new SnapTrapTag(turnCount, sourceId);
|
||||
case BattlerTagType.THUNDER_CAGE:
|
||||
return new ThunderCageTag(turnCount, sourceId);
|
||||
case BattlerTagType.INFESTATION:
|
||||
return new InfestationTag(turnCount, sourceId);
|
||||
case BattlerTagType.PROTECTED:
|
||||
return new ProtectedTag(sourceMove);
|
||||
case BattlerTagType.SPIKY_SHIELD:
|
||||
return new ContactDamageProtectedTag(sourceMove, 8);
|
||||
case BattlerTagType.KINGS_SHIELD:
|
||||
return new ContactStatStageChangeProtectedTag(sourceMove, tagType, Stat.ATK, -1);
|
||||
case BattlerTagType.OBSTRUCT:
|
||||
return new ContactStatStageChangeProtectedTag(sourceMove, tagType, Stat.DEF, -2);
|
||||
case BattlerTagType.SILK_TRAP:
|
||||
return new ContactStatStageChangeProtectedTag(sourceMove, tagType, Stat.SPD, -1);
|
||||
case BattlerTagType.BANEFUL_BUNKER:
|
||||
return new ContactPoisonProtectedTag(sourceMove);
|
||||
case BattlerTagType.BURNING_BULWARK:
|
||||
return new ContactBurnProtectedTag(sourceMove);
|
||||
case BattlerTagType.ENDURING:
|
||||
return new EnduringTag(sourceMove);
|
||||
case BattlerTagType.STURDY:
|
||||
return new SturdyTag(sourceMove);
|
||||
case BattlerTagType.PERISH_SONG:
|
||||
return new PerishSongTag(turnCount);
|
||||
case BattlerTagType.CENTER_OF_ATTENTION:
|
||||
return new CenterOfAttentionTag(sourceMove);
|
||||
case BattlerTagType.TRUANT:
|
||||
return new TruantTag();
|
||||
case BattlerTagType.SLOW_START:
|
||||
return new SlowStartTag();
|
||||
case BattlerTagType.PROTOSYNTHESIS:
|
||||
return new WeatherHighestStatBoostTag(tagType, Abilities.PROTOSYNTHESIS, WeatherType.SUNNY, WeatherType.HARSH_SUN);
|
||||
case BattlerTagType.QUARK_DRIVE:
|
||||
return new TerrainHighestStatBoostTag(tagType, Abilities.QUARK_DRIVE, TerrainType.ELECTRIC);
|
||||
case BattlerTagType.FLYING:
|
||||
case BattlerTagType.UNDERGROUND:
|
||||
case BattlerTagType.UNDERWATER:
|
||||
case BattlerTagType.HIDDEN:
|
||||
return new SemiInvulnerableTag(tagType, turnCount, sourceMove);
|
||||
case BattlerTagType.FIRE_BOOST:
|
||||
return new TypeBoostTag(tagType, sourceMove, Type.FIRE, 1.5, false);
|
||||
case BattlerTagType.CRIT_BOOST:
|
||||
return new CritBoostTag(tagType, sourceMove);
|
||||
case BattlerTagType.DRAGON_CHEER:
|
||||
return new DragonCheerTag();
|
||||
case BattlerTagType.ALWAYS_CRIT:
|
||||
case BattlerTagType.IGNORE_ACCURACY:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, 2, sourceMove);
|
||||
case BattlerTagType.ALWAYS_GET_HIT:
|
||||
case BattlerTagType.RECEIVE_DOUBLE_DAMAGE:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.PRE_MOVE, 1, sourceMove);
|
||||
case BattlerTagType.BYPASS_SLEEP:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.TURN_END, turnCount, sourceMove);
|
||||
case BattlerTagType.IGNORE_FLYING:
|
||||
return new GroundedTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.ROOSTED:
|
||||
return new RoostedTag();
|
||||
case BattlerTagType.BURNED_UP:
|
||||
return new RemovedTypeTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.DOUBLE_SHOCKED:
|
||||
return new RemovedTypeTag(tagType, BattlerTagLapseType.CUSTOM, sourceMove);
|
||||
case BattlerTagType.SALT_CURED:
|
||||
return new SaltCuredTag(sourceId);
|
||||
case BattlerTagType.CURSED:
|
||||
return new CursedTag(sourceId);
|
||||
case BattlerTagType.CHARGED:
|
||||
return new TypeBoostTag(tagType, sourceMove, Type.ELECTRIC, 2, true);
|
||||
case BattlerTagType.FLOATING:
|
||||
return new FloatingTag(tagType, sourceMove);
|
||||
case BattlerTagType.MINIMIZED:
|
||||
return new MinimizeTag();
|
||||
case BattlerTagType.DESTINY_BOND:
|
||||
return new DestinyBondTag(sourceMove, sourceId);
|
||||
case BattlerTagType.ICE_FACE:
|
||||
return new IceFaceBlockDamageTag(tagType);
|
||||
case BattlerTagType.DISGUISE:
|
||||
return new FormBlockDamageTag(tagType);
|
||||
case BattlerTagType.STOCKPILING:
|
||||
return new StockpilingTag(sourceMove);
|
||||
case BattlerTagType.OCTOLOCK:
|
||||
return new OctolockTag(sourceId);
|
||||
case BattlerTagType.DISABLED:
|
||||
return new DisabledTag(sourceId);
|
||||
case BattlerTagType.IGNORE_GHOST:
|
||||
return new ExposedTag(tagType, sourceMove, Type.GHOST, [ Type.NORMAL, Type.FIGHTING ]);
|
||||
case BattlerTagType.IGNORE_DARK:
|
||||
return new ExposedTag(tagType, sourceMove, Type.DARK, [ Type.PSYCHIC ]);
|
||||
case BattlerTagType.GULP_MISSILE_ARROKUDA:
|
||||
case BattlerTagType.GULP_MISSILE_PIKACHU:
|
||||
return new GulpMissileTag(tagType, sourceMove);
|
||||
case BattlerTagType.TAR_SHOT:
|
||||
return new TarShotTag();
|
||||
case BattlerTagType.ELECTRIFIED:
|
||||
return new ElectrifiedTag();
|
||||
case BattlerTagType.THROAT_CHOPPED:
|
||||
return new ThroatChoppedTag();
|
||||
case BattlerTagType.GORILLA_TACTICS:
|
||||
return new GorillaTacticsTag();
|
||||
case BattlerTagType.SUBSTITUTE:
|
||||
return new SubstituteTag(sourceMove, sourceId);
|
||||
case BattlerTagType.AUTOTOMIZED:
|
||||
return new AutotomizedTag();
|
||||
case BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON:
|
||||
return new MysteryEncounterPostSummonTag();
|
||||
case BattlerTagType.HEAL_BLOCK:
|
||||
return new HealBlockTag(turnCount, sourceMove);
|
||||
case BattlerTagType.TORMENT:
|
||||
return new TormentTag(sourceId);
|
||||
case BattlerTagType.TAUNT:
|
||||
return new TauntTag();
|
||||
case BattlerTagType.IMPRISON:
|
||||
return new ImprisonTag(sourceId);
|
||||
case BattlerTagType.SYRUP_BOMB:
|
||||
return new SyrupBombTag(sourceId);
|
||||
case BattlerTagType.TELEKINESIS:
|
||||
return new TelekinesisTag(sourceMove);
|
||||
case BattlerTagType.POWER_TRICK:
|
||||
return new PowerTrickTag(sourceMove, sourceId);
|
||||
case BattlerTagType.NONE:
|
||||
default:
|
||||
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -22,42 +22,42 @@ export type BerryPredicate = (pokemon: Pokemon) => boolean;
|
||||
|
||||
export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
||||
switch (berryType) {
|
||||
case BerryType.SITRUS:
|
||||
return (pokemon: Pokemon) => pokemon.getHpRatio() < 0.5;
|
||||
case BerryType.LUM:
|
||||
return (pokemon: Pokemon) => !!pokemon.status || !!pokemon.getTag(BattlerTagType.CONFUSED);
|
||||
case BerryType.ENIGMA:
|
||||
return (pokemon: Pokemon) => !!pokemon.turnData.attacksReceived.filter(a => a.result === HitResult.SUPER_EFFECTIVE).length;
|
||||
case BerryType.LIECHI:
|
||||
case BerryType.GANLON:
|
||||
case BerryType.PETAYA:
|
||||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < threshold.value && pokemon.getStatStage(stat) < 6;
|
||||
};
|
||||
case BerryType.LANSAT:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST);
|
||||
};
|
||||
case BerryType.STARF:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25;
|
||||
};
|
||||
case BerryType.LEPPA:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return !!pokemon.getMoveset().find(m => !m?.getPpRatio());
|
||||
};
|
||||
case BerryType.SITRUS:
|
||||
return (pokemon: Pokemon) => pokemon.getHpRatio() < 0.5;
|
||||
case BerryType.LUM:
|
||||
return (pokemon: Pokemon) => !!pokemon.status || !!pokemon.getTag(BattlerTagType.CONFUSED);
|
||||
case BerryType.ENIGMA:
|
||||
return (pokemon: Pokemon) => !!pokemon.turnData.attacksReceived.filter(a => a.result === HitResult.SUPER_EFFECTIVE).length;
|
||||
case BerryType.LIECHI:
|
||||
case BerryType.GANLON:
|
||||
case BerryType.PETAYA:
|
||||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < threshold.value && pokemon.getStatStage(stat) < 6;
|
||||
};
|
||||
case BerryType.LANSAT:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25 && !pokemon.getTag(BattlerTagType.CRIT_BOOST);
|
||||
};
|
||||
case BerryType.STARF:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return pokemon.getHpRatio() < 0.25;
|
||||
};
|
||||
case BerryType.LEPPA:
|
||||
return (pokemon: Pokemon) => {
|
||||
const threshold = new Utils.NumberHolder(0.25);
|
||||
applyAbAttrs(ReduceBerryUseThresholdAbAttr, pokemon, null, false, threshold);
|
||||
return !!pokemon.getMoveset().find(m => !m?.getPpRatio());
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
@ -65,70 +65,70 @@ export type BerryEffectFunc = (pokemon: Pokemon) => void;
|
||||
|
||||
export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||
switch (berryType) {
|
||||
case BerryType.SITRUS:
|
||||
case BerryType.ENIGMA:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const hpHealed = new Utils.NumberHolder(Utils.toDmgValue(pokemon.getMaxHp() / 4));
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
||||
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
|
||||
hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
|
||||
};
|
||||
case BerryType.LUM:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
if (pokemon.status) {
|
||||
pokemon.scene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)));
|
||||
}
|
||||
pokemon.resetStatus(true, true);
|
||||
pokemon.updateInfo();
|
||||
};
|
||||
case BerryType.LIECHI:
|
||||
case BerryType.GANLON:
|
||||
case BerryType.PETAYA:
|
||||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
const statStages = new Utils.NumberHolder(1);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
|
||||
};
|
||||
case BerryType.LANSAT:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
pokemon.addTag(BattlerTagType.CRIT_BOOST);
|
||||
};
|
||||
case BerryType.STARF:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const randStat = Utils.randSeedInt(Stat.SPD, Stat.ATK);
|
||||
const stages = new Utils.NumberHolder(2);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
|
||||
};
|
||||
case BerryType.LEPPA:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const ppRestoreMove = pokemon.getMoveset().find(m => !m?.getPpRatio()) ? pokemon.getMoveset().find(m => !m?.getPpRatio()) : pokemon.getMoveset().find(m => m!.getPpRatio() < 1); // TODO: is this bang correct?
|
||||
if (ppRestoreMove !== undefined) {
|
||||
case BerryType.SITRUS:
|
||||
case BerryType.ENIGMA:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const hpHealed = new Utils.NumberHolder(Utils.toDmgValue(pokemon.getMaxHp() / 4));
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
||||
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
|
||||
hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
|
||||
};
|
||||
case BerryType.LUM:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
if (pokemon.status) {
|
||||
pokemon.scene.queueMessage(getStatusEffectHealText(pokemon.status.effect, getPokemonNameWithAffix(pokemon)));
|
||||
}
|
||||
pokemon.resetStatus(true, true);
|
||||
pokemon.updateInfo();
|
||||
};
|
||||
case BerryType.LIECHI:
|
||||
case BerryType.GANLON:
|
||||
case BerryType.PETAYA:
|
||||
case BerryType.APICOT:
|
||||
case BerryType.SALAC:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
// Offset BerryType such that LIECHI -> Stat.ATK = 1, GANLON -> Stat.DEF = 2, so on and so forth
|
||||
const stat: BattleStat = berryType - BerryType.ENIGMA;
|
||||
const statStages = new Utils.NumberHolder(1);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
|
||||
};
|
||||
case BerryType.LANSAT:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
pokemon.addTag(BattlerTagType.CRIT_BOOST);
|
||||
};
|
||||
case BerryType.STARF:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const randStat = Utils.randSeedInt(Stat.SPD, Stat.ATK);
|
||||
const stages = new Utils.NumberHolder(2);
|
||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
|
||||
};
|
||||
case BerryType.LEPPA:
|
||||
return (pokemon: Pokemon) => {
|
||||
if (pokemon.battleData) {
|
||||
pokemon.battleData.berriesEaten.push(berryType);
|
||||
}
|
||||
const ppRestoreMove = pokemon.getMoveset().find(m => !m?.getPpRatio()) ? pokemon.getMoveset().find(m => !m?.getPpRatio()) : pokemon.getMoveset().find(m => m!.getPpRatio() < 1); // TODO: is this bang correct?
|
||||
if (ppRestoreMove !== undefined) {
|
||||
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
|
||||
pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
|
||||
}
|
||||
};
|
||||
}
|
||||
};
|
||||
}
|
||||
}
|
||||
|
@ -185,7 +185,7 @@ export abstract class Challenge {
|
||||
*/
|
||||
getDescription(overrideValue?: number): string {
|
||||
const value = overrideValue ?? this.value;
|
||||
return `${i18next.t([`challenges:${this.geti18nKey()}.desc.${value}`, `challenges:${this.geti18nKey()}.desc`])}`;
|
||||
return `${i18next.t([ `challenges:${this.geti18nKey()}.desc.${value}`, `challenges:${this.geti18nKey()}.desc` ])}`;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -414,9 +414,9 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
}
|
||||
|
||||
applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder, dexAttr: DexAttrProps, soft: boolean = false): boolean {
|
||||
const generations = [pokemon.generation];
|
||||
const generations = [ pokemon.generation ];
|
||||
if (soft) {
|
||||
const speciesToCheck = [pokemon.speciesId];
|
||||
const speciesToCheck = [ pokemon.speciesId ];
|
||||
while (speciesToCheck.length) {
|
||||
const checking = speciesToCheck.pop();
|
||||
if (checking && pokemonEvolutions.hasOwnProperty(checking)) {
|
||||
@ -448,21 +448,21 @@ export class SingleGenerationChallenge extends Challenge {
|
||||
applyFixedBattle(waveIndex: Number, battleConfig: FixedBattleConfig): boolean {
|
||||
let trainerTypes: TrainerType[] = [];
|
||||
switch (waveIndex) {
|
||||
case 182:
|
||||
trainerTypes = [ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, Utils.randSeedItem([ TrainerType.HALA, TrainerType.MOLAYNE ]), TrainerType.MARNIE_ELITE, TrainerType.RIKA ];
|
||||
break;
|
||||
case 184:
|
||||
trainerTypes = [ TrainerType.BRUNO, TrainerType.KOGA, TrainerType.PHOEBE, TrainerType.BERTHA, TrainerType.MARSHAL, TrainerType.SIEBOLD, TrainerType.OLIVIA, TrainerType.NESSA_ELITE, TrainerType.POPPY ];
|
||||
break;
|
||||
case 186:
|
||||
trainerTypes = [ TrainerType.AGATHA, TrainerType.BRUNO, TrainerType.GLACIA, TrainerType.FLINT, TrainerType.GRIMSLEY, TrainerType.WIKSTROM, TrainerType.ACEROLA, Utils.randSeedItem([TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE]), TrainerType.LARRY_ELITE ];
|
||||
break;
|
||||
case 188:
|
||||
trainerTypes = [ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL ];
|
||||
break;
|
||||
case 190:
|
||||
trainerTypes = [ TrainerType.BLUE, Utils.randSeedItem([ TrainerType.RED, TrainerType.LANCE_CHAMPION ]), Utils.randSeedItem([ TrainerType.STEVEN, TrainerType.WALLACE ]), TrainerType.CYNTHIA, Utils.randSeedItem([ TrainerType.ALDER, TrainerType.IRIS ]), TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, Utils.randSeedItem([ TrainerType.GEETA, TrainerType.NEMONA ]) ];
|
||||
break;
|
||||
case 182:
|
||||
trainerTypes = [ TrainerType.LORELEI, TrainerType.WILL, TrainerType.SIDNEY, TrainerType.AARON, TrainerType.SHAUNTAL, TrainerType.MALVA, Utils.randSeedItem([ TrainerType.HALA, TrainerType.MOLAYNE ]), TrainerType.MARNIE_ELITE, TrainerType.RIKA ];
|
||||
break;
|
||||
case 184:
|
||||
trainerTypes = [ TrainerType.BRUNO, TrainerType.KOGA, TrainerType.PHOEBE, TrainerType.BERTHA, TrainerType.MARSHAL, TrainerType.SIEBOLD, TrainerType.OLIVIA, TrainerType.NESSA_ELITE, TrainerType.POPPY ];
|
||||
break;
|
||||
case 186:
|
||||
trainerTypes = [ TrainerType.AGATHA, TrainerType.BRUNO, TrainerType.GLACIA, TrainerType.FLINT, TrainerType.GRIMSLEY, TrainerType.WIKSTROM, TrainerType.ACEROLA, Utils.randSeedItem([ TrainerType.BEA_ELITE, TrainerType.ALLISTER_ELITE ]), TrainerType.LARRY_ELITE ];
|
||||
break;
|
||||
case 188:
|
||||
trainerTypes = [ TrainerType.LANCE, TrainerType.KAREN, TrainerType.DRAKE, TrainerType.LUCIAN, TrainerType.CAITLIN, TrainerType.DRASNA, TrainerType.KAHILI, TrainerType.RAIHAN_ELITE, TrainerType.HASSEL ];
|
||||
break;
|
||||
case 190:
|
||||
trainerTypes = [ TrainerType.BLUE, Utils.randSeedItem([ TrainerType.RED, TrainerType.LANCE_CHAMPION ]), Utils.randSeedItem([ TrainerType.STEVEN, TrainerType.WALLACE ]), TrainerType.CYNTHIA, Utils.randSeedItem([ TrainerType.ALDER, TrainerType.IRIS ]), TrainerType.DIANTHA, TrainerType.HAU, TrainerType.LEON, Utils.randSeedItem([ TrainerType.GEETA, TrainerType.NEMONA ]) ];
|
||||
break;
|
||||
}
|
||||
if (trainerTypes.length === 0) {
|
||||
return false;
|
||||
@ -528,10 +528,10 @@ interface monotypeOverride {
|
||||
*/
|
||||
export class SingleTypeChallenge extends Challenge {
|
||||
private static TYPE_OVERRIDES: monotypeOverride[] = [
|
||||
{species: Species.CASTFORM, type: Type.NORMAL, fusion: false},
|
||||
{ species: Species.CASTFORM, type: Type.NORMAL, fusion: false },
|
||||
];
|
||||
// TODO: Find a solution for all Pokemon with this ssui issue, including Basculin and Burmy
|
||||
private static SPECIES_OVERRIDES: Species[] = [Species.MELOETTA];
|
||||
private static SPECIES_OVERRIDES: Species[] = [ Species.MELOETTA ];
|
||||
|
||||
constructor() {
|
||||
super(Challenges.SINGLE_TYPE, 18);
|
||||
@ -539,9 +539,9 @@ export class SingleTypeChallenge extends Challenge {
|
||||
|
||||
override applyStarterChoice(pokemon: PokemonSpecies, valid: Utils.BooleanHolder, dexAttr: DexAttrProps, soft: boolean = false): boolean {
|
||||
const speciesForm = getPokemonSpeciesForm(pokemon.speciesId, dexAttr.formIndex);
|
||||
const types = [speciesForm.type1, speciesForm.type2];
|
||||
const types = [ speciesForm.type1, speciesForm.type2 ];
|
||||
if (soft && !SingleTypeChallenge.SPECIES_OVERRIDES.includes(pokemon.speciesId)) {
|
||||
const speciesToCheck = [pokemon.speciesId];
|
||||
const speciesToCheck = [ pokemon.speciesId ];
|
||||
while (speciesToCheck.length) {
|
||||
const checking = speciesToCheck.pop();
|
||||
if (checking && pokemonEvolutions.hasOwnProperty(checking)) {
|
||||
@ -606,9 +606,9 @@ export class SingleTypeChallenge extends Challenge {
|
||||
overrideValue = this.value;
|
||||
}
|
||||
const type = i18next.t(`pokemonInfo:Type.${Type[this.value - 1]}`);
|
||||
const typeColor = `[color=${TypeColor[Type[this.value-1]]}][shadow=${TypeShadow[Type[this.value-1]]}]${type}[/shadow][/color]`;
|
||||
const typeColor = `[color=${TypeColor[Type[this.value - 1]]}][shadow=${TypeShadow[Type[this.value - 1]]}]${type}[/shadow][/color]`;
|
||||
const defaultDesc = i18next.t("challenges:singleType.desc_default");
|
||||
const typeDesc = i18next.t("challenges:singleType.desc", {type: typeColor});
|
||||
const typeDesc = i18next.t("challenges:singleType.desc", { type: typeColor });
|
||||
return this.value === 0 ? defaultDesc : typeDesc;
|
||||
}
|
||||
|
||||
@ -653,7 +653,7 @@ export class FreshStartChallenge extends Challenge {
|
||||
pokemon.shiny = false; // Not shiny
|
||||
pokemon.variant = 0; // Not shiny
|
||||
pokemon.formIndex = 0; // Froakie should be base form
|
||||
pokemon.ivs = [10, 10, 10, 10, 10, 10]; // Default IVs of 10 for all stats
|
||||
pokemon.ivs = [ 10, 10, 10, 10, 10, 10 ]; // Default IVs of 10 for all stats
|
||||
return true;
|
||||
}
|
||||
|
||||
@ -891,45 +891,45 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType
|
||||
gameMode.challenges.forEach(c => {
|
||||
if (c.value !== 0) {
|
||||
switch (challengeType) {
|
||||
case ChallengeType.STARTER_CHOICE:
|
||||
ret ||= c.applyStarterChoice(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
case ChallengeType.STARTER_POINTS:
|
||||
ret ||= c.applyStarterPoints(args[0]);
|
||||
break;
|
||||
case ChallengeType.STARTER_COST:
|
||||
ret ||= c.applyStarterCost(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.STARTER_MODIFY:
|
||||
ret ||= c.applyStarterModify(args[0]);
|
||||
break;
|
||||
case ChallengeType.POKEMON_IN_BATTLE:
|
||||
ret ||= c.applyPokemonInBattle(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.FIXED_BATTLES:
|
||||
ret ||= c.applyFixedBattle(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.TYPE_EFFECTIVENESS:
|
||||
ret ||= c.applyTypeEffectiveness(args[0]);
|
||||
break;
|
||||
case ChallengeType.AI_LEVEL:
|
||||
ret ||= c.applyLevelChange(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
case ChallengeType.AI_MOVE_SLOTS:
|
||||
ret ||= c.applyMoveSlot(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.PASSIVE_ACCESS:
|
||||
ret ||= c.applyPassiveAccess(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.GAME_MODE_MODIFY:
|
||||
ret ||= c.applyGameModeModify(gameMode);
|
||||
break;
|
||||
case ChallengeType.MOVE_ACCESS:
|
||||
ret ||= c.applyMoveAccessLevel(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
case ChallengeType.MOVE_WEIGHT:
|
||||
ret ||= c.applyMoveWeight(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
case ChallengeType.STARTER_CHOICE:
|
||||
ret ||= c.applyStarterChoice(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
case ChallengeType.STARTER_POINTS:
|
||||
ret ||= c.applyStarterPoints(args[0]);
|
||||
break;
|
||||
case ChallengeType.STARTER_COST:
|
||||
ret ||= c.applyStarterCost(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.STARTER_MODIFY:
|
||||
ret ||= c.applyStarterModify(args[0]);
|
||||
break;
|
||||
case ChallengeType.POKEMON_IN_BATTLE:
|
||||
ret ||= c.applyPokemonInBattle(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.FIXED_BATTLES:
|
||||
ret ||= c.applyFixedBattle(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.TYPE_EFFECTIVENESS:
|
||||
ret ||= c.applyTypeEffectiveness(args[0]);
|
||||
break;
|
||||
case ChallengeType.AI_LEVEL:
|
||||
ret ||= c.applyLevelChange(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
case ChallengeType.AI_MOVE_SLOTS:
|
||||
ret ||= c.applyMoveSlot(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.PASSIVE_ACCESS:
|
||||
ret ||= c.applyPassiveAccess(args[0], args[1]);
|
||||
break;
|
||||
case ChallengeType.GAME_MODE_MODIFY:
|
||||
ret ||= c.applyGameModeModify(gameMode);
|
||||
break;
|
||||
case ChallengeType.MOVE_ACCESS:
|
||||
ret ||= c.applyMoveAccessLevel(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
case ChallengeType.MOVE_WEIGHT:
|
||||
ret ||= c.applyMoveWeight(args[0], args[1], args[2], args[3]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
});
|
||||
@ -943,18 +943,18 @@ export function applyChallenges(gameMode: GameMode, challengeType: ChallengeType
|
||||
*/
|
||||
export function copyChallenge(source: Challenge | any): Challenge {
|
||||
switch (source.id) {
|
||||
case Challenges.SINGLE_GENERATION:
|
||||
return SingleGenerationChallenge.loadChallenge(source);
|
||||
case Challenges.SINGLE_TYPE:
|
||||
return SingleTypeChallenge.loadChallenge(source);
|
||||
case Challenges.LOWER_MAX_STARTER_COST:
|
||||
return LowerStarterMaxCostChallenge.loadChallenge(source);
|
||||
case Challenges.LOWER_STARTER_POINTS:
|
||||
return LowerStarterPointsChallenge.loadChallenge(source);
|
||||
case Challenges.FRESH_START:
|
||||
return FreshStartChallenge.loadChallenge(source);
|
||||
case Challenges.INVERSE_BATTLE:
|
||||
return InverseBattleChallenge.loadChallenge(source);
|
||||
case Challenges.SINGLE_GENERATION:
|
||||
return SingleGenerationChallenge.loadChallenge(source);
|
||||
case Challenges.SINGLE_TYPE:
|
||||
return SingleTypeChallenge.loadChallenge(source);
|
||||
case Challenges.LOWER_MAX_STARTER_COST:
|
||||
return LowerStarterMaxCostChallenge.loadChallenge(source);
|
||||
case Challenges.LOWER_STARTER_POINTS:
|
||||
return LowerStarterPointsChallenge.loadChallenge(source);
|
||||
case Challenges.FRESH_START:
|
||||
return FreshStartChallenge.loadChallenge(source);
|
||||
case Challenges.INVERSE_BATTLE:
|
||||
return InverseBattleChallenge.loadChallenge(source);
|
||||
}
|
||||
throw new Error("Unknown challenge copied");
|
||||
}
|
||||
|
@ -3123,44 +3123,44 @@ export const trainerTypeDialogue: TrainerTypeDialogue = {
|
||||
|
||||
export const doubleBattleDialogue = {
|
||||
"blue_red_double": {
|
||||
encounter: ["doubleBattleDialogue:blue_red_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:blue_red_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:blue_red_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:blue_red_double.victory.1" ]
|
||||
},
|
||||
"red_blue_double": {
|
||||
encounter: ["doubleBattleDialogue:red_blue_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:red_blue_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:red_blue_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:red_blue_double.victory.1" ]
|
||||
},
|
||||
"tate_liza_double": {
|
||||
encounter: ["doubleBattleDialogue:tate_liza_double.encounter.1"],
|
||||
victory: ["doubleBattleDialogue:tate_liza_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:tate_liza_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:tate_liza_double.victory.1" ]
|
||||
},
|
||||
"liza_tate_double": {
|
||||
encounter: ["doubleBattleDialogue:liza_tate_double.encounter.1"],
|
||||
victory: [ "doubleBattleDialogue:liza_tate_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:liza_tate_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:liza_tate_double.victory.1" ]
|
||||
},
|
||||
"wallace_steven_double": {
|
||||
encounter: [ "doubleBattleDialogue:wallace_steven_double.encounter.1"],
|
||||
victory: [ "doubleBattleDialogue:wallace_steven_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:wallace_steven_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:wallace_steven_double.victory.1" ]
|
||||
},
|
||||
"steven_wallace_double": {
|
||||
encounter: [ "doubleBattleDialogue:steven_wallace_double.encounter.1"],
|
||||
victory: [ "doubleBattleDialogue:steven_wallace_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:steven_wallace_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:steven_wallace_double.victory.1" ]
|
||||
},
|
||||
"alder_iris_double": {
|
||||
encounter: [ "doubleBattleDialogue:alder_iris_double.encounter.1"],
|
||||
victory: [ "doubleBattleDialogue:alder_iris_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:alder_iris_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:alder_iris_double.victory.1" ]
|
||||
},
|
||||
"iris_alder_double": {
|
||||
encounter: [ "doubleBattleDialogue:iris_alder_double.encounter.1"],
|
||||
victory: [ "doubleBattleDialogue:iris_alder_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:iris_alder_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:iris_alder_double.victory.1" ]
|
||||
},
|
||||
"marnie_piers_double": {
|
||||
encounter: [ "doubleBattleDialogue:marnie_piers_double.encounter.1"],
|
||||
victory: [ "doubleBattleDialogue:marnie_piers_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:marnie_piers_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:marnie_piers_double.victory.1" ]
|
||||
},
|
||||
"piers_marnie_double": {
|
||||
encounter: [ "doubleBattleDialogue:piers_marnie_double.encounter.1"],
|
||||
victory: [ "doubleBattleDialogue:piers_marnie_double.victory.1"]
|
||||
encounter: [ "doubleBattleDialogue:piers_marnie_double.encounter.1" ],
|
||||
victory: [ "doubleBattleDialogue:piers_marnie_double.victory.1" ]
|
||||
},
|
||||
|
||||
|
||||
@ -3193,7 +3193,7 @@ export function initTrainerTypeDialogue(): void {
|
||||
const trainerTypes = Object.keys(trainerTypeDialogue).map(t => parseInt(t) as TrainerType);
|
||||
for (const trainerType of trainerTypes) {
|
||||
const messages = trainerTypeDialogue[trainerType];
|
||||
const messageTypes = ["encounter", "victory", "defeat"];
|
||||
const messageTypes = [ "encounter", "victory", "defeat" ];
|
||||
for (const messageType of messageTypes) {
|
||||
if (Array.isArray(messages)) {
|
||||
if (messages[0][messageType]) {
|
||||
|
@ -48,7 +48,7 @@ export class EggHatchData {
|
||||
seenCount: currDexEntry.seenCount,
|
||||
caughtCount: currDexEntry.caughtCount,
|
||||
hatchedCount: currDexEntry.hatchedCount,
|
||||
ivs: [...currDexEntry.ivs]
|
||||
ivs: [ ...currDexEntry.ivs ]
|
||||
};
|
||||
this.starterDataEntryBeforeUpdate = {
|
||||
moveset: currStarterDataEntry.moveset,
|
||||
|
207
src/data/egg.ts
@ -11,6 +11,7 @@ import { EggTier } from "#enums/egg-type";
|
||||
import { Species } from "#enums/species";
|
||||
import { EggSourceType } from "#enums/egg-source-types";
|
||||
import { MANAPHY_EGG_MANAPHY_RATE, SAME_SPECIES_EGG_HA_RATE, GACHA_EGG_HA_RATE, GACHA_DEFAULT_RARE_EGGMOVE_RATE, SAME_SPECIES_EGG_RARE_EGGMOVE_RATE, GACHA_MOVE_UP_RARE_EGGMOVE_RATE, GACHA_DEFAULT_SHINY_RATE, GACHA_SHINY_UP_SHINY_RATE, SAME_SPECIES_EGG_SHINY_RATE, EGG_PITY_LEGENDARY_THRESHOLD, EGG_PITY_EPIC_THRESHOLD, EGG_PITY_RARE_THRESHOLD, SHINY_VARIANT_CHANCE, SHINY_EPIC_CHANCE, GACHA_DEFAULT_COMMON_EGG_THRESHOLD, GACHA_DEFAULT_RARE_EGG_THRESHOLD, GACHA_DEFAULT_EPIC_EGG_THRESHOLD, GACHA_LEGENDARY_UP_THRESHOLD_OFFSET, HATCH_WAVES_MANAPHY_EGG, HATCH_WAVES_COMMON_EGG, HATCH_WAVES_RARE_EGG, HATCH_WAVES_EPIC_EGG, HATCH_WAVES_LEGENDARY_EGG } from "#app/data/balance/rates";
|
||||
import { speciesEggTiers } from "#app/data/balance/species-egg-tiers";
|
||||
|
||||
export const EGG_SEED = 1073741824;
|
||||
|
||||
@ -160,7 +161,7 @@ export class Egg {
|
||||
|
||||
// Override egg tier and hatchwaves if species was given
|
||||
if (eggOptions?.species) {
|
||||
this._tier = this.getEggTierFromSpeciesStarterValue();
|
||||
this._tier = this.getEggTier();
|
||||
this._hatchWaves = eggOptions.hatchWaves ?? this.getEggTierDefaultHatchWaves();
|
||||
}
|
||||
// If species has no variant, set variantTier to common. This needs to
|
||||
@ -261,14 +262,14 @@ export class Egg {
|
||||
return "Manaphy";
|
||||
}
|
||||
switch (this.tier) {
|
||||
case EggTier.GREAT:
|
||||
return i18next.t("egg:greatTier");
|
||||
case EggTier.ULTRA:
|
||||
return i18next.t("egg:ultraTier");
|
||||
case EggTier.MASTER:
|
||||
return i18next.t("egg:masterTier");
|
||||
default:
|
||||
return i18next.t("egg:defaultTier");
|
||||
case EggTier.RARE:
|
||||
return i18next.t("egg:greatTier");
|
||||
case EggTier.EPIC:
|
||||
return i18next.t("egg:ultraTier");
|
||||
case EggTier.LEGENDARY:
|
||||
return i18next.t("egg:masterTier");
|
||||
default:
|
||||
return i18next.t("egg:defaultTier");
|
||||
}
|
||||
}
|
||||
|
||||
@ -287,19 +288,19 @@ export class Egg {
|
||||
|
||||
public getEggTypeDescriptor(scene: BattleScene): string {
|
||||
switch (this.sourceType) {
|
||||
case EggSourceType.SAME_SPECIES_EGG:
|
||||
return this._eggDescriptor ?? i18next.t("egg:sameSpeciesEgg", { species: getPokemonSpecies(this._species).getName()});
|
||||
case EggSourceType.GACHA_LEGENDARY:
|
||||
return this._eggDescriptor ?? `${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp)).getName()})`;
|
||||
case EggSourceType.GACHA_SHINY:
|
||||
return this._eggDescriptor ?? i18next.t("egg:gachaTypeShiny");
|
||||
case EggSourceType.GACHA_MOVE:
|
||||
return this._eggDescriptor ?? i18next.t("egg:gachaTypeMove");
|
||||
case EggSourceType.EVENT:
|
||||
return this._eggDescriptor ?? i18next.t("egg:eventType");
|
||||
default:
|
||||
console.warn("getEggTypeDescriptor case not defined. Returning default empty string");
|
||||
return "";
|
||||
case EggSourceType.SAME_SPECIES_EGG:
|
||||
return this._eggDescriptor ?? i18next.t("egg:sameSpeciesEgg", { species: getPokemonSpecies(this._species).getName() });
|
||||
case EggSourceType.GACHA_LEGENDARY:
|
||||
return this._eggDescriptor ?? `${i18next.t("egg:gachaTypeLegendary")} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp)).getName()})`;
|
||||
case EggSourceType.GACHA_SHINY:
|
||||
return this._eggDescriptor ?? i18next.t("egg:gachaTypeShiny");
|
||||
case EggSourceType.GACHA_MOVE:
|
||||
return this._eggDescriptor ?? i18next.t("egg:gachaTypeMove");
|
||||
case EggSourceType.EVENT:
|
||||
return this._eggDescriptor ?? i18next.t("egg:eventType");
|
||||
default:
|
||||
console.warn("getEggTypeDescriptor case not defined. Returning default empty string");
|
||||
return "";
|
||||
}
|
||||
}
|
||||
|
||||
@ -314,14 +315,14 @@ export class Egg {
|
||||
private rollEggMoveIndex() {
|
||||
let baseChance = GACHA_DEFAULT_RARE_EGGMOVE_RATE;
|
||||
switch (this._sourceType) {
|
||||
case EggSourceType.SAME_SPECIES_EGG:
|
||||
baseChance = SAME_SPECIES_EGG_RARE_EGGMOVE_RATE;
|
||||
break;
|
||||
case EggSourceType.GACHA_MOVE:
|
||||
baseChance = GACHA_MOVE_UP_RARE_EGGMOVE_RATE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
case EggSourceType.SAME_SPECIES_EGG:
|
||||
baseChance = SAME_SPECIES_EGG_RARE_EGGMOVE_RATE;
|
||||
break;
|
||||
case EggSourceType.GACHA_MOVE:
|
||||
baseChance = GACHA_MOVE_UP_RARE_EGGMOVE_RATE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
const tierMultiplier = this.isManaphyEgg() ? 2 : Math.pow(2, 3 - this.tier);
|
||||
@ -334,12 +335,12 @@ export class Egg {
|
||||
}
|
||||
|
||||
switch (eggTier ?? this._tier) {
|
||||
case EggTier.COMMON:
|
||||
return HATCH_WAVES_COMMON_EGG;
|
||||
case EggTier.GREAT:
|
||||
return HATCH_WAVES_RARE_EGG;
|
||||
case EggTier.ULTRA:
|
||||
return HATCH_WAVES_EPIC_EGG;
|
||||
case EggTier.COMMON:
|
||||
return HATCH_WAVES_COMMON_EGG;
|
||||
case EggTier.RARE:
|
||||
return HATCH_WAVES_RARE_EGG;
|
||||
case EggTier.EPIC:
|
||||
return HATCH_WAVES_EPIC_EGG;
|
||||
}
|
||||
return HATCH_WAVES_LEGENDARY_EGG;
|
||||
}
|
||||
@ -347,7 +348,7 @@ export class Egg {
|
||||
private rollEggTier(): EggTier {
|
||||
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
|
||||
const tierValue = Utils.randInt(256);
|
||||
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.GREAT : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.ULTRA : EggTier.MASTER;
|
||||
return tierValue >= GACHA_DEFAULT_COMMON_EGG_THRESHOLD + tierValueOffset ? EggTier.COMMON : tierValue >= GACHA_DEFAULT_RARE_EGG_THRESHOLD + tierValueOffset ? EggTier.RARE : tierValue >= GACHA_DEFAULT_EPIC_EGG_THRESHOLD + tierValueOffset ? EggTier.EPIC : EggTier.LEGENDARY;
|
||||
}
|
||||
|
||||
private rollSpecies(scene: BattleScene): Species | null {
|
||||
@ -367,7 +368,7 @@ export class Egg {
|
||||
*/
|
||||
const rand = (Utils.randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1);
|
||||
return rand ? Species.PHIONE : Species.MANAPHY;
|
||||
} else if (this.tier === EggTier.MASTER
|
||||
} else if (this.tier === EggTier.LEGENDARY
|
||||
&& this._sourceType === EggSourceType.GACHA_LEGENDARY) {
|
||||
if (!Utils.randSeedInt(2)) {
|
||||
return getLegendaryGachaSpeciesForTimestamp(scene, this.timestamp);
|
||||
@ -378,28 +379,28 @@ export class Egg {
|
||||
let maxStarterValue: integer;
|
||||
|
||||
switch (this.tier) {
|
||||
case EggTier.GREAT:
|
||||
minStarterValue = 4;
|
||||
maxStarterValue = 5;
|
||||
break;
|
||||
case EggTier.ULTRA:
|
||||
minStarterValue = 6;
|
||||
maxStarterValue = 7;
|
||||
break;
|
||||
case EggTier.MASTER:
|
||||
minStarterValue = 8;
|
||||
maxStarterValue = 9;
|
||||
break;
|
||||
default:
|
||||
minStarterValue = 1;
|
||||
maxStarterValue = 3;
|
||||
break;
|
||||
case EggTier.RARE:
|
||||
minStarterValue = 4;
|
||||
maxStarterValue = 5;
|
||||
break;
|
||||
case EggTier.EPIC:
|
||||
minStarterValue = 6;
|
||||
maxStarterValue = 7;
|
||||
break;
|
||||
case EggTier.LEGENDARY:
|
||||
minStarterValue = 8;
|
||||
maxStarterValue = 9;
|
||||
break;
|
||||
default:
|
||||
minStarterValue = 1;
|
||||
maxStarterValue = 3;
|
||||
break;
|
||||
}
|
||||
|
||||
const ignoredSpecies = [Species.PHIONE, Species.MANAPHY, Species.ETERNATUS];
|
||||
const ignoredSpecies = [ Species.PHIONE, Species.MANAPHY, Species.ETERNATUS ];
|
||||
|
||||
let speciesPool = Object.keys(speciesStarterCosts)
|
||||
.filter(s => speciesStarterCosts[s] >= minStarterValue && speciesStarterCosts[s] <= maxStarterValue)
|
||||
let speciesPool = Object.keys(speciesEggTiers)
|
||||
.filter(s => speciesEggTiers[s] === this.tier)
|
||||
.map(s => parseInt(s) as Species)
|
||||
.filter(s => !pokemonPrevolutions.hasOwnProperty(s) && getPokemonSpecies(s).isObtainable() && ignoredSpecies.indexOf(s) === -1);
|
||||
|
||||
@ -430,7 +431,9 @@ export class Egg {
|
||||
let totalWeight = 0;
|
||||
const speciesWeights : number[] = [];
|
||||
for (const speciesId of speciesPool) {
|
||||
let weight = Math.floor((((maxStarterValue - speciesStarterCosts[speciesId]) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
|
||||
// Accounts for species that have starter costs outside of the normal range for their EggTier
|
||||
const speciesCostClamped = Phaser.Math.Clamp(speciesStarterCosts[speciesId], minStarterValue, maxStarterValue);
|
||||
let weight = Math.floor((((maxStarterValue - speciesCostClamped) / ((maxStarterValue - minStarterValue) + 1)) * 1.5 + 1) * 100);
|
||||
const species = getPokemonSpecies(speciesId);
|
||||
if (species.isRegional()) {
|
||||
weight = Math.floor(weight / 2);
|
||||
@ -466,14 +469,14 @@ export class Egg {
|
||||
private rollShiny(): boolean {
|
||||
let shinyChance = GACHA_DEFAULT_SHINY_RATE;
|
||||
switch (this._sourceType) {
|
||||
case EggSourceType.GACHA_SHINY:
|
||||
shinyChance = GACHA_SHINY_UP_SHINY_RATE;
|
||||
break;
|
||||
case EggSourceType.SAME_SPECIES_EGG:
|
||||
shinyChance = SAME_SPECIES_EGG_SHINY_RATE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
case EggSourceType.GACHA_SHINY:
|
||||
shinyChance = GACHA_SHINY_UP_SHINY_RATE;
|
||||
break;
|
||||
case EggSourceType.SAME_SPECIES_EGG:
|
||||
shinyChance = SAME_SPECIES_EGG_SHINY_RATE;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
return !Utils.randSeedInt(shinyChance);
|
||||
@ -498,16 +501,16 @@ export class Egg {
|
||||
|
||||
private checkForPityTierOverrides(scene: BattleScene): void {
|
||||
const tierValueOffset = this._sourceType === EggSourceType.GACHA_LEGENDARY ? GACHA_LEGENDARY_UP_THRESHOLD_OFFSET : 0;
|
||||
scene.gameData.eggPity[EggTier.GREAT] += 1;
|
||||
scene.gameData.eggPity[EggTier.ULTRA] += 1;
|
||||
scene.gameData.eggPity[EggTier.MASTER] += 1 + tierValueOffset;
|
||||
scene.gameData.eggPity[EggTier.RARE] += 1;
|
||||
scene.gameData.eggPity[EggTier.EPIC] += 1;
|
||||
scene.gameData.eggPity[EggTier.LEGENDARY] += 1 + tierValueOffset;
|
||||
// These numbers are roughly the 80% mark. That is, 80% of the time you'll get an egg before this gets triggered.
|
||||
if (scene.gameData.eggPity[EggTier.MASTER] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
|
||||
this._tier = EggTier.MASTER;
|
||||
} else if (scene.gameData.eggPity[EggTier.ULTRA] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
|
||||
this._tier = EggTier.ULTRA;
|
||||
} else if (scene.gameData.eggPity[EggTier.GREAT] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
|
||||
this._tier = EggTier.GREAT;
|
||||
if (scene.gameData.eggPity[EggTier.LEGENDARY] >= EGG_PITY_LEGENDARY_THRESHOLD && this._tier === EggTier.COMMON) {
|
||||
this._tier = EggTier.LEGENDARY;
|
||||
} else if (scene.gameData.eggPity[EggTier.EPIC] >= EGG_PITY_EPIC_THRESHOLD && this._tier === EggTier.COMMON) {
|
||||
this._tier = EggTier.EPIC;
|
||||
} else if (scene.gameData.eggPity[EggTier.RARE] >= EGG_PITY_RARE_THRESHOLD && this._tier === EggTier.COMMON) {
|
||||
this._tier = EggTier.RARE;
|
||||
}
|
||||
scene.gameData.eggPity[this._tier] = 0;
|
||||
}
|
||||
@ -516,38 +519,24 @@ export class Egg {
|
||||
scene.gameData.gameStats.eggsPulled++;
|
||||
if (this.isManaphyEgg()) {
|
||||
scene.gameData.gameStats.manaphyEggsPulled++;
|
||||
this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.ULTRA);
|
||||
this._hatchWaves = this.getEggTierDefaultHatchWaves(EggTier.EPIC);
|
||||
return;
|
||||
}
|
||||
switch (this.tier) {
|
||||
case EggTier.GREAT:
|
||||
scene.gameData.gameStats.rareEggsPulled++;
|
||||
break;
|
||||
case EggTier.ULTRA:
|
||||
scene.gameData.gameStats.epicEggsPulled++;
|
||||
break;
|
||||
case EggTier.MASTER:
|
||||
scene.gameData.gameStats.legendaryEggsPulled++;
|
||||
break;
|
||||
case EggTier.RARE:
|
||||
scene.gameData.gameStats.rareEggsPulled++;
|
||||
break;
|
||||
case EggTier.EPIC:
|
||||
scene.gameData.gameStats.epicEggsPulled++;
|
||||
break;
|
||||
case EggTier.LEGENDARY:
|
||||
scene.gameData.gameStats.legendaryEggsPulled++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private getEggTierFromSpeciesStarterValue(): EggTier {
|
||||
const speciesStartValue = speciesStarterCosts[this.species];
|
||||
if (speciesStartValue >= 1 && speciesStartValue <= 3) {
|
||||
return EggTier.COMMON;
|
||||
}
|
||||
if (speciesStartValue >= 4 && speciesStartValue <= 5) {
|
||||
return EggTier.GREAT;
|
||||
}
|
||||
if (speciesStartValue >= 6 && speciesStartValue <= 7) {
|
||||
return EggTier.ULTRA;
|
||||
}
|
||||
if (speciesStartValue >= 8) {
|
||||
return EggTier.MASTER;
|
||||
}
|
||||
|
||||
return EggTier.COMMON;
|
||||
private getEggTier(): EggTier {
|
||||
return speciesEggTiers[this.species];
|
||||
}
|
||||
|
||||
////
|
||||
@ -556,8 +545,8 @@ export class Egg {
|
||||
}
|
||||
|
||||
export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timestamp: number): Species {
|
||||
const legendarySpecies = Object.entries(speciesStarterCosts)
|
||||
.filter(s => s[1] >= 8 && s[1] <= 9)
|
||||
const legendarySpecies = Object.entries(speciesEggTiers)
|
||||
.filter(s => s[1] === EggTier.LEGENDARY)
|
||||
.map(s => parseInt(s[0]))
|
||||
.filter(s => getPokemonSpecies(s).isObtainable());
|
||||
|
||||
@ -579,17 +568,9 @@ export function getLegendaryGachaSpeciesForTimestamp(scene: BattleScene, timesta
|
||||
|
||||
/**
|
||||
* Check for a given species EggTier Value
|
||||
* @param species - Species for wich we will check the egg tier it belongs to
|
||||
* @param pokemonSpecies - Species for wich we will check the egg tier it belongs to
|
||||
* @returns The egg tier of a given pokemon species
|
||||
*/
|
||||
export function getEggTierForSpecies(pokemonSpecies :PokemonSpecies): EggTier {
|
||||
const speciesBaseValue = speciesStarterCosts[pokemonSpecies.getRootSpeciesId()];
|
||||
if (speciesBaseValue <= 3) {
|
||||
return EggTier.COMMON;
|
||||
} else if (speciesBaseValue <= 5) {
|
||||
return EggTier.GREAT;
|
||||
} else if (speciesBaseValue <= 7) {
|
||||
return EggTier.ULTRA;
|
||||
}
|
||||
return EggTier.MASTER;
|
||||
return speciesEggTiers[pokemonSpecies.getRootSpeciesId()];
|
||||
}
|
||||
|
@ -28,24 +28,24 @@ export function getLevelTotalExp(level: integer, growthRate: GrowthRate): intege
|
||||
let ret: integer;
|
||||
|
||||
switch (growthRate) {
|
||||
case GrowthRate.ERRATIC:
|
||||
ret = (Math.pow(level, 4) + (Math.pow(level, 3) * 2000)) / 3500;
|
||||
break;
|
||||
case GrowthRate.FAST:
|
||||
ret = Math.pow(level, 3) * 4 / 5;
|
||||
break;
|
||||
case GrowthRate.MEDIUM_FAST:
|
||||
ret = Math.pow(level, 3);
|
||||
break;
|
||||
case GrowthRate.MEDIUM_SLOW:
|
||||
ret = (Math.pow(level, 3) * 6 / 5) - (15 * Math.pow(level, 2)) + (100 * level) - 140;
|
||||
break;
|
||||
case GrowthRate.SLOW:
|
||||
ret = Math.pow(level, 3) * 5 / 4;
|
||||
break;
|
||||
case GrowthRate.FLUCTUATING:
|
||||
ret = (Math.pow(level, 3) * ((level / 2) + 8)) * 4 / (100 + level);
|
||||
break;
|
||||
case GrowthRate.ERRATIC:
|
||||
ret = (Math.pow(level, 4) + (Math.pow(level, 3) * 2000)) / 3500;
|
||||
break;
|
||||
case GrowthRate.FAST:
|
||||
ret = Math.pow(level, 3) * 4 / 5;
|
||||
break;
|
||||
case GrowthRate.MEDIUM_FAST:
|
||||
ret = Math.pow(level, 3);
|
||||
break;
|
||||
case GrowthRate.MEDIUM_SLOW:
|
||||
ret = (Math.pow(level, 3) * 6 / 5) - (15 * Math.pow(level, 2)) + (100 * level) - 140;
|
||||
break;
|
||||
case GrowthRate.SLOW:
|
||||
ret = Math.pow(level, 3) * 5 / 4;
|
||||
break;
|
||||
case GrowthRate.FLUCTUATING:
|
||||
ret = (Math.pow(level, 3) * ((level / 2) + 8)) * 4 / (100 + level);
|
||||
break;
|
||||
}
|
||||
|
||||
if (growthRate !== GrowthRate.MEDIUM_FAST) {
|
||||
@ -61,17 +61,17 @@ export function getLevelRelExp(level: integer, growthRate: GrowthRate): number {
|
||||
|
||||
export function getGrowthRateColor(growthRate: GrowthRate, shadow?: boolean) {
|
||||
switch (growthRate) {
|
||||
case GrowthRate.ERRATIC:
|
||||
return !shadow ? "#f85888" : "#906060";
|
||||
case GrowthRate.FAST:
|
||||
return !shadow ? "#f8d030" : "#b8a038";
|
||||
case GrowthRate.MEDIUM_FAST:
|
||||
return !shadow ? "#78c850" : "#588040";
|
||||
case GrowthRate.MEDIUM_SLOW:
|
||||
return !shadow ? "#6890f0" : "#807870";
|
||||
case GrowthRate.SLOW:
|
||||
return !shadow ? "#f08030" : "#c03028";
|
||||
case GrowthRate.FLUCTUATING:
|
||||
return !shadow ? "#a040a0" : "#483850";
|
||||
case GrowthRate.ERRATIC:
|
||||
return !shadow ? "#f85888" : "#906060";
|
||||
case GrowthRate.FAST:
|
||||
return !shadow ? "#f8d030" : "#b8a038";
|
||||
case GrowthRate.MEDIUM_FAST:
|
||||
return !shadow ? "#78c850" : "#588040";
|
||||
case GrowthRate.MEDIUM_SLOW:
|
||||
return !shadow ? "#6890f0" : "#807870";
|
||||
case GrowthRate.SLOW:
|
||||
return !shadow ? "#f08030" : "#c03028";
|
||||
case GrowthRate.FLUCTUATING:
|
||||
return !shadow ? "#a040a0" : "#483850";
|
||||
}
|
||||
}
|
||||
|
@ -6,20 +6,20 @@ export enum Gender {
|
||||
|
||||
export function getGenderSymbol(gender: Gender) {
|
||||
switch (gender) {
|
||||
case Gender.MALE:
|
||||
return "♂";
|
||||
case Gender.FEMALE:
|
||||
return "♀";
|
||||
case Gender.MALE:
|
||||
return "♂";
|
||||
case Gender.FEMALE:
|
||||
return "♀";
|
||||
}
|
||||
return "";
|
||||
}
|
||||
|
||||
export function getGenderColor(gender: Gender, shadow?: boolean) {
|
||||
switch (gender) {
|
||||
case Gender.MALE:
|
||||
return shadow ? "#006090" : "#40c8f8";
|
||||
case Gender.FEMALE:
|
||||
return shadow ? "#984038" : "#f89890";
|
||||
case Gender.MALE:
|
||||
return shadow ? "#006090" : "#40c8f8";
|
||||
case Gender.FEMALE:
|
||||
return shadow ? "#984038" : "#f89890";
|
||||
}
|
||||
return "#ffffff";
|
||||
}
|
||||
|
1768
src/data/move.ts
@ -44,32 +44,32 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||
let spriteKeys;
|
||||
let trainerNameKey: string;
|
||||
switch (randSeedInt(5)) {
|
||||
default:
|
||||
case 0:
|
||||
trainerType = TrainerType.BUCK;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.CLAYDOL);
|
||||
trainerNameKey = "buck";
|
||||
break;
|
||||
case 1:
|
||||
trainerType = TrainerType.CHERYL;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.BLISSEY);
|
||||
trainerNameKey = "cheryl";
|
||||
break;
|
||||
case 2:
|
||||
trainerType = TrainerType.MARLEY;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.ARCANINE);
|
||||
trainerNameKey = "marley";
|
||||
break;
|
||||
case 3:
|
||||
trainerType = TrainerType.MIRA;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.ALAKAZAM, false, 1);
|
||||
trainerNameKey = "mira";
|
||||
break;
|
||||
case 4:
|
||||
trainerType = TrainerType.RILEY;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.LUCARIO, false, 1);
|
||||
trainerNameKey = "riley";
|
||||
break;
|
||||
default:
|
||||
case 0:
|
||||
trainerType = TrainerType.BUCK;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.CLAYDOL);
|
||||
trainerNameKey = "buck";
|
||||
break;
|
||||
case 1:
|
||||
trainerType = TrainerType.CHERYL;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.BLISSEY);
|
||||
trainerNameKey = "cheryl";
|
||||
break;
|
||||
case 2:
|
||||
trainerType = TrainerType.MARLEY;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.ARCANINE);
|
||||
trainerNameKey = "marley";
|
||||
break;
|
||||
case 3:
|
||||
trainerType = TrainerType.MIRA;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.ALAKAZAM, false, 1);
|
||||
trainerNameKey = "mira";
|
||||
break;
|
||||
case 4:
|
||||
trainerType = TrainerType.RILEY;
|
||||
spriteKeys = getSpriteKeysFromSpecies(Species.LUCARIO, false, 1);
|
||||
trainerNameKey = "riley";
|
||||
break;
|
||||
}
|
||||
|
||||
// Dialogue and tokens for trainer
|
||||
@ -128,6 +128,7 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||
|
||||
return true;
|
||||
})
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -149,11 +150,11 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||
pulled: false,
|
||||
sourceType: EggSourceType.EVENT,
|
||||
eggDescriptor: encounter.misc.trainerEggDescription,
|
||||
tier: EggTier.ULTRA
|
||||
tier: EggTier.EPIC
|
||||
};
|
||||
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SACRED_ASH], guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA], fillRemaining: true }, [eggOptions]);
|
||||
return initBattleWithEnemyConfig(scene, config);
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SACRED_ASH ], guaranteedModifierTiers: [ ModifierTier.ROGUE, ModifierTier.ULTRA ], fillRemaining: true }, [ eggOptions ]);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
}
|
||||
)
|
||||
.withSimpleOption(
|
||||
@ -171,10 +172,10 @@ export const ATrainersTestEncounter: MysteryEncounter =
|
||||
pulled: false,
|
||||
sourceType: EggSourceType.EVENT,
|
||||
eggDescriptor: encounter.misc.trainerEggDescription,
|
||||
tier: EggTier.GREAT
|
||||
tier: EggTier.RARE
|
||||
};
|
||||
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.rare`));
|
||||
setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [eggOptions]);
|
||||
setEncounterRewards(scene, { fillRemaining: false, rerollMultiplier: -1 }, [ eggOptions ]);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
}
|
||||
)
|
||||
|
@ -166,6 +166,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
text: `${namespace}:intro`,
|
||||
}
|
||||
])
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -195,7 +196,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
// Can't define stack count on a ModifierType, have to just create separate instances for each stack
|
||||
// Overflow berries will be "lost" on the boss, but it's un-catchable anyway
|
||||
for (let i = 0; i < berryMod.stackCount; i++) {
|
||||
const modifierType = generateModifierType(scene, modifierTypes.BERRY, [berryMod.berryType]) as PokemonHeldItemModifierType;
|
||||
const modifierType = generateModifierType(scene, modifierTypes.BERRY, [ berryMod.berryType ]) as PokemonHeldItemModifierType;
|
||||
bossModifierConfigs.push({ modifier: modifierType });
|
||||
}
|
||||
});
|
||||
@ -204,8 +205,8 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
|
||||
// SpDef buff below wave 50, +1 to all stats otherwise
|
||||
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
|
||||
[Stat.SPDEF] :
|
||||
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
|
||||
[ Stat.SPDEF ] :
|
||||
[ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ];
|
||||
|
||||
// Calculate boss mon
|
||||
const config: EnemyPartyConfig = {
|
||||
@ -215,9 +216,9 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
species: getPokemonSpecies(Species.GREEDENT),
|
||||
isBoss: true,
|
||||
bossSegments: 3,
|
||||
moveSet: [Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH],
|
||||
moveSet: [ Moves.THRASH, Moves.BODY_PRESS, Moves.STUFF_CHEEKS, Moves.CRUNCH ],
|
||||
modifierConfigs: bossModifierConfigs,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
|
||||
@ -226,7 +227,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
],
|
||||
};
|
||||
|
||||
encounter.enemyPartyConfigs = [config];
|
||||
encounter.enemyPartyConfigs = [ config ];
|
||||
encounter.setDialogueToken("greedentName", getPokemonSpecies(Species.GREEDENT).getName());
|
||||
|
||||
return true;
|
||||
@ -280,12 +281,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
setEncounterRewards(scene, { fillRemaining: true }, undefined, givePartyPokemonReviverSeeds);
|
||||
encounter.startOfBattleEffects.push({
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.ENEMY],
|
||||
targets: [ BattlerIndex.ENEMY ],
|
||||
move: new PokemonMove(Moves.STUFF_CHEEKS),
|
||||
ignorePp: true
|
||||
});
|
||||
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
||||
})
|
||||
.build()
|
||||
@ -320,14 +321,14 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
Phaser.Math.RND.shuffle(berryTypesAsArray);
|
||||
const randBerryType = berryTypesAsArray.pop();
|
||||
|
||||
const berryModType = generateModifierType(scene, modifierTypes.BERRY, [randBerryType]) as BerryModifierType;
|
||||
const berryModType = generateModifierType(scene, modifierTypes.BERRY, [ randBerryType ]) as BerryModifierType;
|
||||
applyModifierTypeToPlayerPokemon(scene, pokemon, berryModType);
|
||||
}
|
||||
}
|
||||
});
|
||||
await scene.updateModifiers(true);
|
||||
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build()
|
||||
@ -355,10 +356,10 @@ export const AbsoluteAvariceEncounter: MysteryEncounter =
|
||||
// Greedent joins the team, level equal to 2 below highest party member
|
||||
const level = getHighestLevelPlayerPokemon(scene, false, true).level - 2;
|
||||
const greedent = new EnemyPokemon(scene, getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false);
|
||||
greedent.moveset = [new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF)];
|
||||
greedent.moveset = [ new PokemonMove(Moves.THRASH), new PokemonMove(Moves.BODY_PRESS), new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(Moves.SLACK_OFF) ];
|
||||
greedent.passive = true;
|
||||
|
||||
transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await transitionMysteryEncounterIntroVisuals(scene, true, true, 500);
|
||||
await catchPokemon(scene, greedent, null, PokeballType.POKEBALL, false);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
@ -472,7 +473,7 @@ function doGreedentEatBerries(scene: BattleScene) {
|
||||
*/
|
||||
function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) {
|
||||
const berryAddDelay = 150;
|
||||
let animationOrder = ["starf", "sitrus", "lansat", "salac", "apicot", "enigma", "liechi", "ganlon", "lum", "petaya", "leppa"];
|
||||
let animationOrder = [ "starf", "sitrus", "lansat", "salac", "apicot", "enigma", "liechi", "ganlon", "lum", "petaya", "leppa" ];
|
||||
if (isEat) {
|
||||
animationOrder = animationOrder.reverse();
|
||||
}
|
||||
@ -496,7 +497,7 @@ function doBerrySpritePile(scene: BattleScene, isEat: boolean = false) {
|
||||
// Animate Petaya berry falling off the pile
|
||||
if (berry === "petaya" && sprite && tintSprite && !isEat) {
|
||||
scene.time.delayedCall(200, () => {
|
||||
doBerryBounce(scene, [sprite, tintSprite], 30, 500);
|
||||
doBerryBounce(scene, [ sprite, tintSprite ], 30, 500);
|
||||
});
|
||||
}
|
||||
});
|
||||
|
@ -65,6 +65,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter =
|
||||
speaker: `${namespace}:speaker`,
|
||||
},
|
||||
])
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
|
@ -69,7 +69,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
isBoss: true
|
||||
}],
|
||||
};
|
||||
encounter.enemyPartyConfigs = [config];
|
||||
encounter.enemyPartyConfigs = [ config ];
|
||||
|
||||
// Calculate the number of extra berries that player receives
|
||||
// 10-40: 2, 40-120: 4, 120-160: 5, 160-180: 7
|
||||
@ -110,6 +110,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
|
||||
return true;
|
||||
})
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -193,11 +194,11 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
|
||||
// Defense/Spd buffs below wave 50, +1 to all stats otherwise
|
||||
const statChangesForBattle: (Stat.ATK | Stat.DEF | Stat.SPATK | Stat.SPDEF | Stat.SPD | Stat.ACC | Stat.EVA)[] = scene.currentBattle.waveIndex < 50 ?
|
||||
[Stat.DEF, Stat.SPDEF, Stat.SPD] :
|
||||
[Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD];
|
||||
[ Stat.DEF, Stat.SPDEF, Stat.SPD ] :
|
||||
[ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF, Stat.SPD ];
|
||||
|
||||
const config = scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0];
|
||||
config.pokemonConfigs![0].tags = [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON];
|
||||
config.pokemonConfigs![0].tags = [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ];
|
||||
config.pokemonConfigs![0].mysteryEncounterBattleEffects = (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}:option.2.boss_enraged`);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, statChangesForBattle, 1));
|
||||
@ -208,7 +209,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
return;
|
||||
} else {
|
||||
// Gains 1 berry for every 10% faster the player's pokemon is than the enemy, up to a max of numBerries, minimum of 2
|
||||
const numBerriesGrabbed = Math.max(Math.min(Math.round((speedDiff - 1)/0.08), numBerries), 2);
|
||||
const numBerriesGrabbed = Math.max(Math.min(Math.round((speedDiff - 1) / 0.08), numBerries), 2);
|
||||
encounter.setDialogueToken("numBerries", String(numBerriesGrabbed));
|
||||
const doFasterBerryRewards = () => {
|
||||
const berryText = i18next.t(`${namespace}:berries`);
|
||||
@ -250,7 +251,7 @@ export const BerriesAboundEncounter: MysteryEncounter =
|
||||
|
||||
function tryGiveBerry(scene: BattleScene, prioritizedPokemon?: PlayerPokemon) {
|
||||
const berryType = randSeedInt(Object.keys(BerryType).filter(s => !isNaN(Number(s))).length) as BerryType;
|
||||
const berry = generateModifierType(scene, modifierTypes.BERRY, [berryType]) as BerryModifierType;
|
||||
const berry = generateModifierType(scene, modifierTypes.BERRY, [ berryType ]) as BerryModifierType;
|
||||
|
||||
const party = scene.getParty();
|
||||
|
||||
|
@ -181,7 +181,7 @@ const MISC_TUTOR_MOVES = [
|
||||
/**
|
||||
* Wave breakpoints that determine how strong to make the Bug-Type Superfan's team
|
||||
*/
|
||||
const WAVE_LEVEL_BREAKPOINTS = [30, 50, 70, 100, 120, 140, 160];
|
||||
const WAVE_LEVEL_BREAKPOINTS = [ 30, 50, 70, 100, 120, 140, 160 ];
|
||||
|
||||
/**
|
||||
* Bug Type Superfan encounter.
|
||||
@ -193,7 +193,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
.withEncounterTier(MysteryEncounterTier.GREAT)
|
||||
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
|
||||
// Must have at least 1 Bug type on team, OR have a bug item somewhere on the team
|
||||
new HeldItemRequirement(["BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier"], 1),
|
||||
new HeldItemRequirement([ "BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier" ], 1),
|
||||
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1),
|
||||
new TypeRequirement(Type.BUG, false, 1)
|
||||
))
|
||||
@ -268,7 +268,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
const requiredItems = [
|
||||
generateModifierType(scene, modifierTypes.QUICK_CLAW),
|
||||
generateModifierType(scene, modifierTypes.GRIP_CLAW),
|
||||
generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [Type.BUG]),
|
||||
generateModifierType(scene, modifierTypes.ATTACK_TYPE_BOOSTER, [ Type.BUG ]),
|
||||
];
|
||||
|
||||
const requiredItemString = requiredItems.map(m => m?.name ?? "unknown").join("/");
|
||||
@ -276,6 +276,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
|
||||
return true;
|
||||
})
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -331,7 +332,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
encounter.setDialogueToken("numBugTypes", numBugTypesText);
|
||||
|
||||
if (numBugTypes < 2) {
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL], fillRemaining: false });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.SUPER_LURE, modifierTypes.GREAT_BALL ], fillRemaining: false });
|
||||
encounter.selectedOption!.dialogue!.selected = [
|
||||
{
|
||||
speaker: `${namespace}:speaker`,
|
||||
@ -339,7 +340,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
},
|
||||
];
|
||||
} else if (numBugTypes < 4) {
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.QUICK_CLAW, modifierTypes.MAX_LURE, modifierTypes.ULTRA_BALL], fillRemaining: false });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.QUICK_CLAW, modifierTypes.MAX_LURE, modifierTypes.ULTRA_BALL ], fillRemaining: false });
|
||||
encounter.selectedOption!.dialogue!.selected = [
|
||||
{
|
||||
speaker: `${namespace}:speaker`,
|
||||
@ -347,7 +348,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
},
|
||||
];
|
||||
} else if (numBugTypes < 6) {
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.GRIP_CLAW, modifierTypes.MAX_LURE, modifierTypes.ROGUE_BALL], fillRemaining: false });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.GRIP_CLAW, modifierTypes.MAX_LURE, modifierTypes.ROGUE_BALL ], fillRemaining: false });
|
||||
encounter.selectedOption!.dialogue!.selected = [
|
||||
{
|
||||
speaker: `${namespace}:speaker`,
|
||||
@ -356,7 +357,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
];
|
||||
} else {
|
||||
// If player has any evolution/form change items that are valid for their party, will spawn one of those items in addition to a Master Ball
|
||||
const modifierOptions: ModifierTypeOption[] = [generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)!, generateModifierTypeOption(scene, modifierTypes.MAX_LURE)!];
|
||||
const modifierOptions: ModifierTypeOption[] = [ generateModifierTypeOption(scene, modifierTypes.MASTER_BALL)!, generateModifierTypeOption(scene, modifierTypes.MAX_LURE)! ];
|
||||
const specialOptions: ModifierTypeOption[] = [];
|
||||
|
||||
const nonRareEvolutionModifier = generateModifierTypeOption(scene, modifierTypes.EVOLUTION_ITEM);
|
||||
@ -397,7 +398,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
.newOptionWithMode(MysteryEncounterOptionMode.DISABLED_OR_DEFAULT)
|
||||
.withPrimaryPokemonRequirement(new CombinationPokemonRequirement(
|
||||
// Meets one or both of the below reqs
|
||||
new HeldItemRequirement(["BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier"], 1),
|
||||
new HeldItemRequirement([ "BypassSpeedChanceModifier", "ContactHeldItemTransferChanceModifier" ], 1),
|
||||
new AttackTypeBoosterHeldItemTypeRequirement(Type.BUG, 1)
|
||||
))
|
||||
.withDialogue({
|
||||
@ -474,7 +475,7 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
||||
const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
|
||||
bugNet.type.tier = ModifierTier.ROGUE;
|
||||
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [bugNet], guaranteedModifierTypeFuncs: [modifierTypes.REVIVER_SEED], fillRemaining: false });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ bugNet ], guaranteedModifierTypeFuncs: [ modifierTypes.REVIVER_SEED ], fillRemaining: false });
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build())
|
||||
@ -535,7 +536,7 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ pool3Mon.species ], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
@ -558,14 +559,14 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
p.generateName();
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ pool3Mon.species ], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([pool3Mon2.species], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(4, getRandomPartyMemberFunc([ pool3Mon2.species ], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon2.formIndex)) {
|
||||
p.formIndex = pool3Mon2.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
@ -586,7 +587,7 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
p.generateName();
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ pool3Mon.species ], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
@ -611,14 +612,14 @@ function getTrainerConfigForWave(waveIndex: number) {
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}))
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([pool3Mon.species], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(2, getRandomPartyMemberFunc([ pool3Mon.species ], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon.formIndex)) {
|
||||
p.formIndex = pool3Mon.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
p.generateName();
|
||||
}
|
||||
}))
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([pool3Mon2.species], TrainerSlot.TRAINER, true, p => {
|
||||
.setPartyMemberFunc(3, getRandomPartyMemberFunc([ pool3Mon2.species ], TrainerSlot.TRAINER, true, p => {
|
||||
if (!isNullOrUndefined(pool3Mon2.formIndex)) {
|
||||
p.formIndex = pool3Mon2.formIndex;
|
||||
p.generateAndPopulateMoveset();
|
||||
|
@ -129,25 +129,26 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||
{
|
||||
species: getPokemonSpecies(Species.MR_MIME),
|
||||
isBoss: true,
|
||||
moveSet: [Moves.TEETER_DANCE, Moves.ALLY_SWITCH, Moves.DAZZLING_GLEAM, Moves.PSYCHIC]
|
||||
moveSet: [ Moves.TEETER_DANCE, Moves.ALLY_SWITCH, Moves.DAZZLING_GLEAM, Moves.PSYCHIC ]
|
||||
},
|
||||
{ // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
|
||||
species: getPokemonSpecies(Species.BLACEPHALON),
|
||||
mysteryEncounterPokemonData: new CustomPokemonData({ ability: ability, types: [randSeedInt(18), randSeedInt(18)] }),
|
||||
mysteryEncounterPokemonData: new CustomPokemonData({ ability: ability, types: [ randSeedInt(18), randSeedInt(18) ] }),
|
||||
isBoss: true,
|
||||
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN]
|
||||
moveSet: [ Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN ]
|
||||
},
|
||||
],
|
||||
doubleBattle: true
|
||||
});
|
||||
|
||||
// Load animations/sfx for start of fight moves
|
||||
loadCustomMovesForEncounter(scene, [Moves.ROLE_PLAY, Moves.TAUNT]);
|
||||
loadCustomMovesForEncounter(scene, [ Moves.ROLE_PLAY, Moves.TAUNT ]);
|
||||
|
||||
encounter.setDialogueToken("blacephalonName", getPokemonSpecies(Species.BLACEPHALON).getName());
|
||||
|
||||
return true;
|
||||
})
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -175,19 +176,19 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||
encounter.startOfBattleEffects.push(
|
||||
{ // Mr. Mime copies the Blacephalon's random ability
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.ENEMY_2],
|
||||
targets: [ BattlerIndex.ENEMY_2 ],
|
||||
move: new PokemonMove(Moves.ROLE_PLAY),
|
||||
ignorePp: true
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
targets: [ BattlerIndex.PLAYER ],
|
||||
move: new PokemonMove(Moves.TAUNT),
|
||||
ignorePp: true
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER_2],
|
||||
targets: [ BattlerIndex.PLAYER_2 ],
|
||||
move: new PokemonMove(Moves.TAUNT),
|
||||
ignorePp: true
|
||||
});
|
||||
@ -336,11 +337,11 @@ export const ClowningAroundEncounter: MysteryEncounter =
|
||||
.filter(move => move && !originalTypes.includes(move.getMove().type) && move.getMove().category !== MoveCategory.STATUS)
|
||||
.map(move => move!.getMove().type);
|
||||
if (priorityTypes?.length > 0) {
|
||||
priorityTypes = [...new Set(priorityTypes)].sort();
|
||||
priorityTypes = [ ...new Set(priorityTypes) ].sort();
|
||||
priorityTypes = randSeedShuffle(priorityTypes);
|
||||
}
|
||||
|
||||
const newTypes = [originalTypes[0]];
|
||||
const newTypes = [ originalTypes[0] ];
|
||||
let secondType: Type | null = null;
|
||||
while (secondType === null || secondType === newTypes[0] || originalTypes.includes(secondType)) {
|
||||
if (priorityTypes.length > 0) {
|
||||
@ -444,37 +445,37 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem
|
||||
// Pools have instances of the modifier type equal to the max stacks that modifier can be applied to any one pokemon
|
||||
// This is to prevent "over-generating" a random item of a certain type during item swaps
|
||||
const ultraPool = [
|
||||
[modifierTypes.REVIVER_SEED, 1],
|
||||
[modifierTypes.GOLDEN_PUNCH, 5],
|
||||
[modifierTypes.ATTACK_TYPE_BOOSTER, 99],
|
||||
[modifierTypes.QUICK_CLAW, 3],
|
||||
[modifierTypes.WIDE_LENS, 3]
|
||||
[ modifierTypes.REVIVER_SEED, 1 ],
|
||||
[ modifierTypes.GOLDEN_PUNCH, 5 ],
|
||||
[ modifierTypes.ATTACK_TYPE_BOOSTER, 99 ],
|
||||
[ modifierTypes.QUICK_CLAW, 3 ],
|
||||
[ modifierTypes.WIDE_LENS, 3 ]
|
||||
];
|
||||
|
||||
const roguePool = [
|
||||
[modifierTypes.LEFTOVERS, 4],
|
||||
[modifierTypes.SHELL_BELL, 4],
|
||||
[modifierTypes.SOUL_DEW, 10],
|
||||
[modifierTypes.SOOTHE_BELL, 3],
|
||||
[modifierTypes.SCOPE_LENS, 1],
|
||||
[modifierTypes.BATON, 1],
|
||||
[modifierTypes.FOCUS_BAND, 5],
|
||||
[modifierTypes.KINGS_ROCK, 3],
|
||||
[modifierTypes.GRIP_CLAW, 5]
|
||||
[ modifierTypes.LEFTOVERS, 4 ],
|
||||
[ modifierTypes.SHELL_BELL, 4 ],
|
||||
[ modifierTypes.SOUL_DEW, 10 ],
|
||||
[ modifierTypes.SOOTHE_BELL, 3 ],
|
||||
[ modifierTypes.SCOPE_LENS, 1 ],
|
||||
[ modifierTypes.BATON, 1 ],
|
||||
[ modifierTypes.FOCUS_BAND, 5 ],
|
||||
[ modifierTypes.KINGS_ROCK, 3 ],
|
||||
[ modifierTypes.GRIP_CLAW, 5 ]
|
||||
];
|
||||
|
||||
const berryPool = [
|
||||
[BerryType.APICOT, 3],
|
||||
[BerryType.ENIGMA, 2],
|
||||
[BerryType.GANLON, 3],
|
||||
[BerryType.LANSAT, 3],
|
||||
[BerryType.LEPPA, 2],
|
||||
[BerryType.LIECHI, 3],
|
||||
[BerryType.LUM, 2],
|
||||
[BerryType.PETAYA, 3],
|
||||
[BerryType.SALAC, 2],
|
||||
[BerryType.SITRUS, 2],
|
||||
[BerryType.STARF, 3]
|
||||
[ BerryType.APICOT, 3 ],
|
||||
[ BerryType.ENIGMA, 2 ],
|
||||
[ BerryType.GANLON, 3 ],
|
||||
[ BerryType.LANSAT, 3 ],
|
||||
[ BerryType.LEPPA, 2 ],
|
||||
[ BerryType.LIECHI, 3 ],
|
||||
[ BerryType.LUM, 2 ],
|
||||
[ BerryType.PETAYA, 3 ],
|
||||
[ BerryType.SALAC, 2 ],
|
||||
[ BerryType.SITRUS, 2 ],
|
||||
[ BerryType.STARF, 3 ]
|
||||
];
|
||||
|
||||
let pool: any[];
|
||||
@ -493,7 +494,7 @@ function generateItemsOfTier(scene: BattleScene, pokemon: PlayerPokemon, numItem
|
||||
const newItemType = pool[randIndex];
|
||||
let newMod: PokemonHeldItemModifierType;
|
||||
if (tier === "Berries") {
|
||||
newMod = generateModifierType(scene, modifierTypes.BERRY, [newItemType[0]]) as PokemonHeldItemModifierType;
|
||||
newMod = generateModifierType(scene, modifierTypes.BERRY, [ newItemType[0] ]) as PokemonHeldItemModifierType;
|
||||
} else {
|
||||
newMod = generateModifierType(scene, newItemType[0]) as PokemonHeldItemModifierType;
|
||||
}
|
||||
|
@ -102,6 +102,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
text: `${namespace}:intro`,
|
||||
}
|
||||
])
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -141,7 +142,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
scene.getEnemyParty().forEach(enemyPokemon => {
|
||||
scene.field.remove(enemyPokemon, true);
|
||||
});
|
||||
scene.currentBattle.enemyParty = [oricorio];
|
||||
scene.currentBattle.enemyParty = [ oricorio ];
|
||||
scene.field.add(oricorio);
|
||||
// Spawns on offscreen field
|
||||
oricorio.x -= 300;
|
||||
@ -153,14 +154,14 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
dataSource: oricorioData,
|
||||
isBoss: true,
|
||||
// Gets +1 to all stats except SPD on battle start
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.boss_enraged`);
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF], 1));
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ Stat.ATK, Stat.DEF, Stat.SPATK, Stat.SPDEF ], 1));
|
||||
}
|
||||
}],
|
||||
};
|
||||
encounter.enemyPartyConfigs = [config];
|
||||
encounter.enemyPartyConfigs = [ config ];
|
||||
encounter.misc = {
|
||||
oricorioData
|
||||
};
|
||||
@ -187,13 +188,13 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
|
||||
encounter.startOfBattleEffects.push({
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
targets: [ BattlerIndex.PLAYER ],
|
||||
move: new PokemonMove(Moves.REVELATION_DANCE),
|
||||
ignorePp: true
|
||||
});
|
||||
|
||||
await hideOricorioPokemon(scene);
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [modifierTypes.BATON], fillRemaining: true });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeFuncs: [ modifierTypes.BATON ], fillRemaining: true });
|
||||
await initBattleWithEnemyConfig(scene, encounter.enemyPartyConfigs[0]);
|
||||
})
|
||||
.build()
|
||||
@ -227,7 +228,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Learn its Dance
|
||||
hideOricorioPokemon(scene);
|
||||
await hideOricorioPokemon(scene);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
.build()
|
||||
@ -302,7 +303,7 @@ export const DancingLessonsEncounter: MysteryEncounter =
|
||||
}
|
||||
}
|
||||
|
||||
hideOricorioPokemon(scene);
|
||||
await hideOricorioPokemon(scene);
|
||||
await catchPokemon(scene, oricorio, null, PokeballType.POKEBALL, false);
|
||||
leaveEncounterWithoutBattle(scene, true);
|
||||
})
|
||||
|
@ -118,6 +118,7 @@ export const DarkDealEncounter: MysteryEncounter =
|
||||
.withSceneWaveRangeRequirement(30, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES[1])
|
||||
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party
|
||||
.withCatchAllowed(true)
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -172,7 +173,7 @@ export const DarkDealEncounter: MysteryEncounter =
|
||||
// Starter egg tier, 35/50/10/5 %odds for tiers 6/7/8/9+
|
||||
const roll = randSeedInt(100);
|
||||
const starterTier: number | [number, number] =
|
||||
roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [9, 10];
|
||||
roll >= 65 ? 6 : roll >= 15 ? 7 : roll >= 5 ? 8 : [ 9, 10 ];
|
||||
const bossSpecies = getPokemonSpecies(getRandomSpeciesByStarterTier(starterTier, excludedBosses, bossTypes));
|
||||
const pokemonConfig: EnemyPokemonConfig = {
|
||||
species: bossSpecies,
|
||||
@ -187,9 +188,9 @@ export const DarkDealEncounter: MysteryEncounter =
|
||||
pokemonConfig.formIndex = 0;
|
||||
}
|
||||
const config: EnemyPartyConfig = {
|
||||
pokemonConfigs: [pokemonConfig],
|
||||
pokemonConfigs: [ pokemonConfig ],
|
||||
};
|
||||
return initBattleWithEnemyConfig(scene, config);
|
||||
await initBattleWithEnemyConfig(scene, config);
|
||||
})
|
||||
.build()
|
||||
)
|
||||
|
@ -22,7 +22,7 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||
const namespace = "mysteryEncounters/delibirdy";
|
||||
|
||||
/** Berries only */
|
||||
const OPTION_2_ALLOWED_MODIFIERS = ["BerryModifier", "PokemonInstantReviveModifier"];
|
||||
const OPTION_2_ALLOWED_MODIFIERS = [ "BerryModifier", "PokemonInstantReviveModifier" ];
|
||||
|
||||
/** Disallowed items are berries, Reviver Seeds, and Vitamins (form change items and fusion items are not PokemonHeldItemModifiers) */
|
||||
const OPTION_3_DISALLOWED_MODIFIERS = [
|
||||
@ -84,6 +84,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
||||
text: `${namespace}:intro`,
|
||||
}
|
||||
])
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
|
@ -51,6 +51,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter =
|
||||
},
|
||||
])
|
||||
.withAutoHideIntroVisuals(false)
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
|
@ -52,6 +52,7 @@ export const FieldTripEncounter: MysteryEncounter =
|
||||
},
|
||||
])
|
||||
.withAutoHideIntroVisuals(false)
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -87,9 +88,9 @@ export const FieldTripEncounter: MysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.ATK])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.DEF])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ATK ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.DEF ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)!,
|
||||
generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!,
|
||||
];
|
||||
@ -133,9 +134,9 @@ export const FieldTripEncounter: MysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPATK])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPDEF])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPATK ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPDEF ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.DIRE_HIT)!,
|
||||
generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!,
|
||||
];
|
||||
@ -179,8 +180,8 @@ export const FieldTripEncounter: MysteryEncounter =
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
if (encounter.misc.correctMove) {
|
||||
const modifiers = [
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.ACC])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [Stat.SPD])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.ACC ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.TEMP_STAT_STAGE_BOOSTER, [ Stat.SPD ])!,
|
||||
generateModifierTypeOption(scene, modifierTypes.GREAT_BALL)!,
|
||||
generateModifierTypeOption(scene, modifierTypes.IV_SCANNER)!,
|
||||
generateModifierTypeOption(scene, modifierTypes.RARER_CANDY)!,
|
||||
@ -227,7 +228,7 @@ function pokemonAndMoveChosen(scene: BattleScene, pokemon: PlayerPokemon, move:
|
||||
text: `${namespace}:correct_exp`,
|
||||
},
|
||||
];
|
||||
setEncounterExp(scene, [pokemon.id], 100);
|
||||
setEncounterExp(scene, [ pokemon.id ], 100);
|
||||
}
|
||||
encounter.misc = {
|
||||
correctMove: correctMove,
|
||||
|
@ -87,7 +87,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
doubleBattle: true,
|
||||
disableSwitch: true,
|
||||
};
|
||||
encounter.enemyPartyConfigs = [config];
|
||||
encounter.enemyPartyConfigs = [ config ];
|
||||
|
||||
// Load hidden Volcarona sprites
|
||||
encounter.spriteConfigs = [
|
||||
@ -113,7 +113,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
];
|
||||
|
||||
// Load animations/sfx for Volcarona moves
|
||||
loadCustomMovesForEncounter(scene, [Moves.FIRE_SPIN, Moves.QUIVER_DANCE]);
|
||||
loadCustomMovesForEncounter(scene, [ Moves.FIRE_SPIN, Moves.QUIVER_DANCE ]);
|
||||
|
||||
scene.arena.trySetWeather(WeatherType.SUNNY, true);
|
||||
|
||||
@ -136,6 +136,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
|
||||
return true;
|
||||
})
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -157,13 +158,13 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
encounter.startOfBattleEffects.push(
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY,
|
||||
targets: [BattlerIndex.PLAYER],
|
||||
targets: [ BattlerIndex.PLAYER ],
|
||||
move: new PokemonMove(Moves.FIRE_SPIN),
|
||||
ignorePp: true
|
||||
},
|
||||
{
|
||||
sourceBattlerIndex: BattlerIndex.ENEMY_2,
|
||||
targets: [BattlerIndex.PLAYER_2],
|
||||
targets: [ BattlerIndex.PLAYER_2 ],
|
||||
move: new PokemonMove(Moves.FIRE_SPIN),
|
||||
ignorePp: true
|
||||
});
|
||||
@ -229,12 +230,13 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
],
|
||||
})
|
||||
.withPreOptionPhase(async (scene: BattleScene) => {
|
||||
// Do NOT await this, to prevent player from repeatedly pressing options
|
||||
transitionMysteryEncounterIntroVisuals(scene, false, false, 2000);
|
||||
})
|
||||
.withOptionPhase(async (scene: BattleScene) => {
|
||||
// Fire types help calm the Volcarona
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
transitionMysteryEncounterIntroVisuals(scene);
|
||||
await transitionMysteryEncounterIntroVisuals(scene);
|
||||
setEncounterRewards(scene,
|
||||
{ fillRemaining: true },
|
||||
undefined,
|
||||
@ -244,7 +246,7 @@ export const FieryFalloutEncounter: MysteryEncounter =
|
||||
|
||||
const primary = encounter.options[2].primaryPokemon!;
|
||||
|
||||
setEncounterExp(scene, [primary.id], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
|
||||
setEncounterExp(scene, [ primary.id ], getPokemonSpecies(Species.VOLCARONA).baseExp * 2);
|
||||
leaveEncounterWithoutBattle(scene);
|
||||
})
|
||||
.build()
|
||||
|
@ -65,16 +65,16 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||
species: bossSpecies,
|
||||
dataSource: new PokemonData(bossPokemon),
|
||||
isBoss: true,
|
||||
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
|
||||
tags: [ BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON ],
|
||||
mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
|
||||
queueEncounterMessage(pokemon.scene, `${namespace}:option.1.stat_boost`);
|
||||
// Randomly boost 1 stat 2 stages
|
||||
// Cannot boost Spd, Acc, or Evasion
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [randSeedInt(4, 1)], 2));
|
||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randSeedInt(4, 1) ], 2));
|
||||
}
|
||||
}],
|
||||
};
|
||||
encounter.enemyPartyConfigs = [config];
|
||||
encounter.enemyPartyConfigs = [ config ];
|
||||
|
||||
// Calculate item
|
||||
// Waves 10-40 GREAT, 60-120 ULTRA, 120-160 ROGUE, 160-180 MASTER
|
||||
@ -90,7 +90,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||
let item: ModifierTypeOption | null = null;
|
||||
// TMs and Candy Jar excluded from possible rewards as they're too swingy in value for a singular item reward
|
||||
while (!item || item.type.id.includes("TM_") || item.type.id === "CANDY_JAR") {
|
||||
item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [tier], allowLuckUpgrades: false })[0];
|
||||
item = getPlayerModifierTypeOptions(1, scene.getParty(), [], { guaranteedModifierTiers: [ tier ], allowLuckUpgrades: false })[0];
|
||||
}
|
||||
encounter.setDialogueToken("itemName", item.type.name);
|
||||
encounter.misc = item;
|
||||
@ -120,6 +120,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||
|
||||
return true;
|
||||
})
|
||||
.setLocalizationKey(`${namespace}`)
|
||||
.withTitle(`${namespace}:title`)
|
||||
.withDescription(`${namespace}:description`)
|
||||
.withQuery(`${namespace}:query`)
|
||||
@ -137,7 +138,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||
// Pick battle
|
||||
// Pokemon will randomly boost 1 stat by 2 stages
|
||||
const item = scene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption;
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
|
||||
await initBattleWithEnemyConfig(scene, scene.currentBattle.mysteryEncounter!.enemyPartyConfigs[0]);
|
||||
}
|
||||
)
|
||||
@ -159,7 +160,7 @@ export const FightOrFlightEncounter: MysteryEncounter =
|
||||
// Pick steal
|
||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||
const item = scene.currentBattle.mysteryEncounter!.misc as ModifierTypeOption;
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [item], fillRemaining: false });
|
||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
|
||||
|
||||
// Use primaryPokemon to execute the thievery
|
||||
const primaryPokemon = encounter.options[1].primaryPokemon!;
|
||||
|