Basically titles are now always shown (like in the real games)

This commit is contained in:
Jannik Tappert 2024-08-25 01:01:30 +02:00
parent a6ca265640
commit 6943860539
2 changed files with 3 additions and 3 deletions

View File

@ -80,7 +80,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
}); });
this.scene.time.delayedCall(750, () => this.summon()); this.scene.time.delayedCall(750, () => this.summon());
} else { } else {
const trainerName = this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER); const trainerName = this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER, true);
const pokemonName = this.getPokemon().getNameToRender(); const pokemonName = this.getPokemon().getNameToRender();
const message = i18next.t("battle:trainerSendOut", { trainerName, pokemonName }); const message = i18next.t("battle:trainerSendOut", { trainerName, pokemonName });

View File

@ -70,7 +70,7 @@ export class SwitchSummonPhase extends SummonPhase {
this.scene.ui.showText(this.player ? this.scene.ui.showText(this.player ?
i18next.t("battle:playerComeBack", { pokemonName: getPokemonNameWithAffix(pokemon) }) : i18next.t("battle:playerComeBack", { pokemonName: getPokemonNameWithAffix(pokemon) }) :
i18next.t("battle:trainerComeBack", { i18next.t("battle:trainerComeBack", {
trainerName: this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER), trainerName: this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER, true),
pokemonName: getPokemonNameWithAffix(pokemon) pokemonName: getPokemonNameWithAffix(pokemon)
}) })
); );
@ -111,7 +111,7 @@ export class SwitchSummonPhase extends SummonPhase {
this.scene.ui.showText(this.player ? this.scene.ui.showText(this.player ?
i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(switchedInPokemon) }) : i18next.t("battle:playerGo", { pokemonName: getPokemonNameWithAffix(switchedInPokemon) }) :
i18next.t("battle:trainerGo", { i18next.t("battle:trainerGo", {
trainerName: this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER), trainerName: this.scene.currentBattle.trainer?.getName(!(this.fieldIndex % 2) ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER, true),
pokemonName: this.getPokemon().getNameToRender() pokemonName: this.getPokemon().getNameToRender()
}) })
); );