[Docs] Fix link path for overrides.ts in CONTRIBUTING.md (#6706)

Fix link path for overrides.ts in CONTRIBUTING.md

Updated link path for overrides.ts in manual testing section.

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
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@ -103,7 +103,7 @@ You've just made a change - how can you check if it works? You have two areas to
> This will likely be your first stop. After making a change, you'll want to spin the game up and make sure everything is as you expect. To do this, you will need a way to manipulate the game to produce the situation you're looking to test.
[src/overrides.ts](../src/overrides.ts) contains overrides for most values you'll need to change for testing, controlled through the `overrides` object.
[src/overrides.ts](./src/overrides.ts) contains overrides for most values you'll need to change for testing, controlled through the `overrides` object.
For example, here is how you could test a scenario where the player Pokemon has the ability Drought and the enemy Pokemon has the move Water Gun:
```typescript
@ -135,4 +135,4 @@ Most non-trivial changes (*especially bug fixes*) should come along with new tes
> Some issues may require you to have unlocks on your save file which go beyond normal overrides. For this reason, the repository contains a [save file](../test/test-utils/saves/everything.psrv) with _everything_ unlocked (even ones not legitimately obtainable, like unimplemented variant shinies).
1. Start the game up locally and navigate to `Menu -> Manage Data -> Import Data`
2. Select [everything.prsv](test/test-utils/saves/everything.prsv) (`test/test-utils/saves/everything.prsv`) and confirm.
2. Select [everything.prsv](test/test-utils/saves/everything.prsv) (`test/test-utils/saves/everything.prsv`) and confirm.