From 680a59a8116e0ca2ca9e7867a2619d4f68f539cf Mon Sep 17 00:00:00 2001 From: xy Date: Wed, 7 May 2025 09:24:42 +0800 Subject: [PATCH] fix error: Lock Capsule not locking rarities consistently --- src/modifier/modifier-type.ts | 7 +------ 1 file changed, 1 insertion(+), 6 deletions(-) diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 0cbd462e7c0..608eca1157e 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -3287,8 +3287,6 @@ export function getModifierTypeFuncById(id: string): ModifierTypeFunc { return modifierTypes[id]; } -let lockModifierTiers: null | boolean = null; - /** * Generates modifier options for a {@linkcode SelectModifierPhase} * @param count Determines the number of items to generate @@ -3314,7 +3312,6 @@ export function getPlayerModifierTypeOptions( const options: ModifierTypeOption[] = []; const retryCount = Math.min(count * 5, 50); if (!customModifierSettings) { - lockModifierTiers = !!modifierTiers && modifierTiers.length >= count; new Array(count).fill(0).map((_, i) => { options.push( getModifierTypeOptionWithRetry( @@ -3325,8 +3322,6 @@ export function getPlayerModifierTypeOptions( ), ); }); - // init lockModifierTiers - lockModifierTiers = null; } else { // Guaranteed mod options first if ( @@ -3645,7 +3640,7 @@ function getNewModifierTypeOption( } tier += upgradeCount; } - } else if (retryCount === 10 && tier && lockModifierTiers !== true) { + } else if (retryCount >= 100 && tier) { retryCount = 0; tier--; }