Remove biome requirement in Cosmoem evolution

This commit is contained in:
Temps Ray 2024-04-16 01:00:19 -04:00
parent e02a4bcd7e
commit 67d7b5c2de

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@ -968,8 +968,8 @@ export const pokemonEvolutions: PokemonEvolutions = {
new SpeciesEvolution(Species.COSMOEM, 43, null, null) new SpeciesEvolution(Species.COSMOEM, 43, null, null)
], ],
[Species.COSMOEM]: [ [Species.COSMOEM]: [
new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null), new SpeciesEvolution(Species.SOLGALEO, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.DAY), null),
new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.biomeType !== Biome.SPACE && p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null) new SpeciesEvolution(Species.LUNALA, 53, null, new SpeciesEvolutionCondition(p => p.scene.arena.getTimeOfDay() === TimeOfDay.NIGHT), null)
], ],
[Species.MELTAN]: [ [Species.MELTAN]: [
new SpeciesEvolution(Species.MELMETAL, 48, null, null) new SpeciesEvolution(Species.MELMETAL, 48, null, null)