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Update doc comment for move-phase's end
method
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@ -465,8 +465,7 @@ export class MovePhase extends BattlePhase {
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}
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}
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/**
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/**
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* Queues a {@linkcode MoveEndPhase} if the move wasn't a {@linkcode followUp} and {@linkcode canMove()} returns `true`,
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* Queues a {@linkcode MoveEndPhase} and then ends the phase
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* then ends the phase.
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*/
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*/
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public end(): void {
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public end(): void {
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globalScene.unshiftPhase(new MoveEndPhase(this.pokemon.getBattlerIndex(), this.followUp));
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globalScene.unshiftPhase(new MoveEndPhase(this.pokemon.getBattlerIndex(), this.followUp));
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