diff --git a/test/moves/assist.test.ts b/test/moves/assist.test.ts index d0385399811..d2c3af22e67 100644 --- a/test/moves/assist.test.ts +++ b/test/moves/assist.test.ts @@ -1,7 +1,6 @@ import { BattlerIndex } from "#app/battle"; import { Stat } from "#app/enums/stat"; import { MoveResult } from "#app/field/pokemon"; -import { CommandPhase } from "#app/phases/command-phase"; import { Abilities } from "#enums/abilities"; import { Moves } from "#enums/moves"; import { Species } from "#enums/species"; @@ -80,7 +79,6 @@ describe("Moves - Assist", () => { // Player uses Sketch to copy Swords Dance, Player_2 stalls a turn. Player will attempt Assist and should have no usable moves await game.toNextTurn(); game.move.select(Moves.ASSIST, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(Moves.PROTECT, 1); await game.toNextTurn(); @@ -88,15 +86,13 @@ describe("Moves - Assist", () => { }); it("should apply secondary effects of a move", async () => { - game.override.moveset([Moves.ASSIST, Moves.WOOD_HAMMER, Moves.WOOD_HAMMER, Moves.WOOD_HAMMER]); await game.classicMode.startBattle([Species.FEEBAS, Species.SHUCKLE]); const [feebas, shuckle] = game.scene.getPlayerField(); - game.move.changeMoveset(feebas, [Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL]); - game.move.changeMoveset(shuckle, [Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL]); + game.move.changeMoveset(feebas, [Moves.ASSIST, Moves.WOOD_HAMMER]); + game.move.changeMoveset(shuckle, [Moves.ASSIST, Moves.WOOD_HAMMER]); game.move.select(Moves.ASSIST, 0); - await game.phaseInterceptor.to(CommandPhase); game.move.select(Moves.ASSIST, 1); await game.toNextTurn();