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Make battle flyout editable externally
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@ -51,7 +51,7 @@ export default class BattleFlyout extends Phaser.GameObjects.Container {
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private flyoutContainer: Phaser.GameObjects.Container;
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private flyoutContainer: Phaser.GameObjects.Container;
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/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
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/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
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private flyoutText: Phaser.GameObjects.Text[] = new Array(4);
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public flyoutText: Phaser.GameObjects.Text[] = new Array(4);
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/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */
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/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */
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private moveInfo: MoveInfo[] = new Array();
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private moveInfo: MoveInfo[] = new Array();
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