Fix [BUG] #5081 Wrong visual text when using priority moves on Psychic Terrain

This commit is contained in:
KennethWest 2025-01-05 17:24:50 -05:00
parent 1be95e8a1a
commit 66b3c48d6d

View File

@ -345,7 +345,7 @@ export class MovePhase extends BattlePhase {
if (failureMessage) {
failedText = failureMessage;
} else if (failedDueToTerrain) {
failedText = getTerrainBlockMessage(this.pokemon, this.scene.arena.getTerrainType());
failedText = getTerrainBlockMessage(targets[0], this.scene.arena.getTerrainType());
}
this.showFailedText(failedText);