Add Localization Entries

This commit is contained in:
xsn34kzx 2024-08-21 16:21:18 -04:00
parent 272a3a31f2
commit 66682a5239
12 changed files with 46 additions and 6 deletions

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@ -5898,7 +5898,7 @@ export class SwapStatAttr extends MoveEffectAttr {
user.setStat(this.stat, target.getStat(this.stat, false), false); user.setStat(this.stat, target.getStat(this.stat, false), false);
target.setStat(this.stat, temp, false); target.setStat(this.stat, temp, false);
user.scene.queueMessage(i18next.t("moveTriggers:swappedStat", { user.scene.queueMessage(i18next.t("moveTriggers:switchedStat", {
pokemonName: getPokemonNameWithAffix(user), pokemonName: getPokemonNameWithAffix(user),
stat: i18next.t(getStatKey(this.stat)), stat: i18next.t(getStatKey(this.stat)),
})); }));
@ -7609,9 +7609,9 @@ export function initMoves() {
.target(MoveTarget.USER_SIDE) .target(MoveTarget.USER_SIDE)
.attr(AddArenaTagAttr, ArenaTagType.WIDE_GUARD, 1, true, true), .attr(AddArenaTagAttr, ArenaTagType.WIDE_GUARD, 1, true, true),
new StatusMove(Moves.GUARD_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5) new StatusMove(Moves.GUARD_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5)
.attr(AverageStatsAttr, [ Stat.DEF, Stat.SPDEF ], "moveTriggers:guardSplit"), .attr(AverageStatsAttr, [ Stat.DEF, Stat.SPDEF ], "moveTriggers:sharedGuard"),
new StatusMove(Moves.POWER_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5) new StatusMove(Moves.POWER_SPLIT, Type.PSYCHIC, -1, 10, -1, 0, 5)
.attr(AverageStatsAttr, [ Stat.ATK, Stat.SPATK ], "moveTriggers:powerSplit"), .attr(AverageStatsAttr, [ Stat.ATK, Stat.SPATK ], "moveTriggers:sharedPower"),
new StatusMove(Moves.WONDER_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5) new StatusMove(Moves.WONDER_ROOM, Type.PSYCHIC, -1, 10, -1, 0, 5)
.ignoresProtect() .ignoresProtect()
.target(MoveTarget.BOTH_SIDES) .target(MoveTarget.BOTH_SIDES)

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}} cut its own HP to power up its move!", "cutHpPowerUpMove": "{{pokemonName}} cut its own HP to power up its move!",
"absorbedElectricity": "{{pokemonName}} absorbed electricity!", "absorbedElectricity": "{{pokemonName}} absorbed electricity!",
"switchedStatChanges": "{{pokemonName}} switched stat changes with the target!", "switchedStatChanges": "{{pokemonName}} switched stat changes with the target!",
"switchedTwoStatChanges": "{{pokemonName}} switched all changes to its {{firstStat}}\nand {{secondStat}} with its target!",
"switchedStat": "{{pokemonName}} switched {{stat}} with its target!",
"sharedGuard": "{{pokemonName}} shared its guard with the target!",
"sharedPower": "{{pokemonName}} shared its power with the target!",
"goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!", "goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!",
"regainedHealth": "{{pokemonName}} regained\nhealth!", "regainedHealth": "{{pokemonName}} regained\nhealth!",
"keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!", "keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}} nutzt seine KP um seine Attacke zu verstärken!", "cutHpPowerUpMove": "{{pokemonName}} nutzt seine KP um seine Attacke zu verstärken!",
"absorbedElectricity": "{{pokemonName}} absorbiert elektrische Energie!", "absorbedElectricity": "{{pokemonName}} absorbiert elektrische Energie!",
"switchedStatChanges": "{{pokemonName}} tauschte die Statuswerteveränderungen mit dem Ziel!", "switchedStatChanges": "{{pokemonName}} tauschte die Statuswerteveränderungen mit dem Ziel!",
"switchedTwoStatChanges": "{{pokemonName}} tauscht Veränderungen an {{firstStat}} und {{secondStat}} mit dem Ziel!",
"switchedStat": "{{pokemonName}} tauscht seinen {{stat}}-Wert mit dem des Zieles!",
"sharedGuard": "{{pokemonName}} addiert seine Schutzkräfte mit jenen des Zieles und teilt sie gerecht auf!",
"sharedPower": "{{pokemonName}} addiert seine Kräfte mit jenen des Zieles und teilt sie gerecht auf!",
"goingAllOutForAttack": "{{pokemonName}} legt sich ins Zeug!", "goingAllOutForAttack": "{{pokemonName}} legt sich ins Zeug!",
"regainedHealth": "{{pokemonName}} erholt sich!", "regainedHealth": "{{pokemonName}} erholt sich!",
"keptGoingAndCrashed": "{{pokemonName}} springt daneben und verletzt sich!", "keptGoingAndCrashed": "{{pokemonName}} springt daneben und verletzt sich!",

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@ -6,9 +6,9 @@ export const moveTriggers: SimpleTranslationEntries = {
"absorbedElectricity": "{{pokemonName}} absorbed electricity!", "absorbedElectricity": "{{pokemonName}} absorbed electricity!",
"switchedStatChanges": "{{pokemonName}} switched stat changes with the target!", "switchedStatChanges": "{{pokemonName}} switched stat changes with the target!",
"switchedTwoStatChanges": "{{pokemonName}} switched all changes to its {{firstStat}}\nand {{secondStat}} with its target!", "switchedTwoStatChanges": "{{pokemonName}} switched all changes to its {{firstStat}}\nand {{secondStat}} with its target!",
"swappedStat": "{{pokemonName}} switched {{stat}} with its target!", "switchedStat": "{{pokemonName}} switched {{stat}} with its target!",
"guardSplit": "{{pokemonName}} shared its guard with the target!", "sharedGuard": "{{pokemonName}} shared its guard with the target!",
"powerSplit": "{{pokemonName}} shared its power with the target!", "sharedPower": "{{pokemonName}} shared its power with the target!",
"goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!", "goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!",
"regainedHealth": "{{pokemonName}} regained\nhealth!", "regainedHealth": "{{pokemonName}} regained\nhealth!",
"keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!", "keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}} cut its own HP to power up its move!", "cutHpPowerUpMove": "{{pokemonName}} cut its own HP to power up its move!",
"absorbedElectricity": "{{pokemonName}} absorbed electricity!", "absorbedElectricity": "{{pokemonName}} absorbed electricity!",
"switchedStatChanges": "{{pokemonName}} switched stat changes with the target!", "switchedStatChanges": "{{pokemonName}} switched stat changes with the target!",
"switchedTwoStatChanges": "{{pokemonName}} ha intercambiado los cambios en {{firstStat}} y {{secondStat}} con los del objetivo!",
"switchedStat": "{{pokemonName}} cambia su {{stat}} por la de su objetivo!",
"sharedGuard": "{{pokemonName}} suma su capacidad defensiva a la del objetivo y la reparte equitativamente!",
"sharedPower": "{{pokemonName}} suma su capacidad ofensiva a la del objetivo y la reparte equitativamente!",
"goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!", "goingAllOutForAttack": "{{pokemonName}} is going all out for this attack!",
"regainedHealth": "{{pokemonName}} regained\nhealth!", "regainedHealth": "{{pokemonName}} regained\nhealth!",
"keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!", "keptGoingAndCrashed": "{{pokemonName}} kept going\nand crashed!",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}} sacrifie des PV\net augmente la puissance ses capacités !", "cutHpPowerUpMove": "{{pokemonName}} sacrifie des PV\net augmente la puissance ses capacités !",
"absorbedElectricity": "{{pokemonName}} absorbe de lélectricité !", "absorbedElectricity": "{{pokemonName}} absorbe de lélectricité !",
"switchedStatChanges": "{{pokemonName}} permute\nles changements de stats avec ceux de sa cible !", "switchedStatChanges": "{{pokemonName}} permute\nles changements de stats avec ceux de sa cible !",
"switchedTwoStatChanges": "{{pokemonName}} permute les changements de {{firstStat} et de {{secondStat}} avec ceux de sa cible !",
"switchedStat": "{{pokemonName}} et sa cible échangent leur {{stat}} !",
"sharedGuard": "{{pokemonName}} additionne sa garde à celle de sa cible et redistribue le tout équitablement !",
"sharedPower": "{{pokemonName}} additionne sa force à celle de sa cible et redistribue le tout équitablement !",
"goingAllOutForAttack": "{{pokemonName}} a pris\ncette capacité au sérieux !", "goingAllOutForAttack": "{{pokemonName}} a pris\ncette capacité au sérieux !",
"regainedHealth": "{{pokemonName}}\nrécupère des PV !", "regainedHealth": "{{pokemonName}}\nrécupère des PV !",
"keptGoingAndCrashed": "{{pokemonName}}\nsécrase au sol !", "keptGoingAndCrashed": "{{pokemonName}}\nsécrase au sol !",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}} riduce i suoi PS per potenziare la sua mossa!", "cutHpPowerUpMove": "{{pokemonName}} riduce i suoi PS per potenziare la sua mossa!",
"absorbedElectricity": "{{pokemonName}} assorbe elettricità!", "absorbedElectricity": "{{pokemonName}} assorbe elettricità!",
"switchedStatChanges": "{{pokemonName}} scambia con il bersaglio le modifiche alle statistiche!", "switchedStatChanges": "{{pokemonName}} scambia con il bersaglio le modifiche alle statistiche!",
"switchedTwoStatChanges": "{{pokemonName}} scambia con il bersaglio le modifiche a {{firstStat}} e {{secondStat}}!",
"switchedStat": "{{pokemonName}} scambia la sua {{stat}} con quella del bersaglio!",
"sharedGuard": "{{pokemonName}} somma le sue capacità difensive con quelle del bersaglio e le ripartisce equamente!",
"sharedPower": "{{pokemonName}} somma le sue capacità offensive con quelle del bersaglio e le ripartisce equamente!",
"goingAllOutForAttack": "{{pokemonName}} fa sul serio!", "goingAllOutForAttack": "{{pokemonName}} fa sul serio!",
"regainedHealth": "{{pokemonName}} s'è\nripreso!", "regainedHealth": "{{pokemonName}} s'è\nripreso!",
"keptGoingAndCrashed": "{{pokemonName}} si sbilancia e\nsi schianta!", "keptGoingAndCrashed": "{{pokemonName}} si sbilancia e\nsi schianta!",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}}は\nたいりょくを けずって パワーぜんかい", "cutHpPowerUpMove": "{{pokemonName}}は\nたいりょくを けずって パワーぜんかい",
"absorbedElectricity": "{{pokemonName}}は\n でんきを きゅうしゅうした", "absorbedElectricity": "{{pokemonName}}は\n でんきを きゅうしゅうした",
"switchedStatChanges": "{{pokemonName}}は あいてと じぶんのn\のうりょくへんかを いれかえた!", "switchedStatChanges": "{{pokemonName}}は あいてと じぶんのn\のうりょくへんかを いれかえた!",
"switchedTwoStatChanges": "{{pokemonName}} switched all changes to its {{firstStat}}\nand {{secondStat}} with its target!",
"switchedStat": "{{pokemonName}} switched {{stat}} with its target!",
"sharedGuard": "{{pokemonName}}は\nおたがいのガードを シェアした",
"sharedPower": "{{pokemonName}}は\nおたがいのパワーを シェアした",
"goingAllOutForAttack": "{{pokemonName}}は\nほんきを だした", "goingAllOutForAttack": "{{pokemonName}}は\nほんきを だした",
"regainedHealth": "{{pokemonName}}は\nたいりょくを かいふくした", "regainedHealth": "{{pokemonName}}は\nたいりょくを かいふくした",
"keptGoingAndCrashed": "いきおいあまって {{pokemonName}}は\nじめんに ぶつかった", "keptGoingAndCrashed": "いきおいあまって {{pokemonName}}は\nじめんに ぶつかった",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}}[[는]]\n체력을 깎아서 자신의 기술을 강화했다!", "cutHpPowerUpMove": "{{pokemonName}}[[는]]\n체력을 깎아서 자신의 기술을 강화했다!",
"absorbedElectricity": "{{pokemonName}}는(은)\n전기를 흡수했다!", "absorbedElectricity": "{{pokemonName}}는(은)\n전기를 흡수했다!",
"switchedStatChanges": "{{pokemonName}}[[는]] 상대와 자신의\n능력 변화를 바꿨다!", "switchedStatChanges": "{{pokemonName}}[[는]] 상대와 자신의\n능력 변화를 바꿨다!",
"switchedTwoStatChanges": "{{pokemonName}} 상대와 자신의 {{firstStat}}과 {{secondStat}}의 능력 변화를 바꿨다!",
"switchedStat": "{{pokemonName}} 서로의 {{stat}}를 교체했다!",
"sharedGuard": "{{pokemonName}} 서로의 가드를 셰어했다!",
"sharedPower": "{{pokemonName}} 서로의 파워를 셰어했다!",
"goingAllOutForAttack": "{{pokemonName}}[[는]]\n전력을 다하기 시작했다!", "goingAllOutForAttack": "{{pokemonName}}[[는]]\n전력을 다하기 시작했다!",
"regainedHealth": "{{pokemonName}}[[는]]\n기력을 회복했다!", "regainedHealth": "{{pokemonName}}[[는]]\n기력을 회복했다!",
"keptGoingAndCrashed": "{{pokemonName}}[[는]]\n의욕이 넘쳐서 땅에 부딪쳤다!", "keptGoingAndCrashed": "{{pokemonName}}[[는]]\n의욕이 넘쳐서 땅에 부딪쳤다!",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}} diminuiu seus PS para aumentar o poder do ataque!", "cutHpPowerUpMove": "{{pokemonName}} diminuiu seus PS para aumentar o poder do ataque!",
"absorbedElectricity": "{{pokemonName}} absorveu eletricidade!", "absorbedElectricity": "{{pokemonName}} absorveu eletricidade!",
"switchedStatChanges": "{{pokemonName}} trocou as mudanças de atributo com o alvo!", "switchedStatChanges": "{{pokemonName}} trocou as mudanças de atributo com o alvo!",
"switchedTwoStatChanges": "{{pokemonName}} switched all changes to its {{firstStat}}\nand {{secondStat}} with its target!",
"switchedStat": "{{pokemonName}} switched {{stat}} with its target!",
"sharedGuard": "{{pokemonName}} shared its guard with the target!",
"sharedPower": "{{pokemonName}} shared its power with the target!",
"goingAllOutForAttack": "{{pokemonName}} está arriscando tudo nesse ataque!", "goingAllOutForAttack": "{{pokemonName}} está arriscando tudo nesse ataque!",
"regainedHealth": "{{pokemonName}} recuperou/nsaúde!", "regainedHealth": "{{pokemonName}} recuperou/nsaúde!",
"keptGoingAndCrashed": "{{pokemonName}} errou o alvo/ne se arrebentou!", "keptGoingAndCrashed": "{{pokemonName}} errou o alvo/ne se arrebentou!",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}}\n削减了体力并提升了招式威力", "cutHpPowerUpMove": "{{pokemonName}}\n削减了体力并提升了招式威力",
"absorbedElectricity": "{{pokemonName}}\n吸收了电力", "absorbedElectricity": "{{pokemonName}}\n吸收了电力",
"switchedStatChanges": "{{pokemonName}}和对手互换了\n自己的能力变化", "switchedStatChanges": "{{pokemonName}}和对手互换了\n自己的能力变化",
"switchedTwoStatChanges": "{{pokemonName}} 和对手互换了自己的{{firstStat}}和{{secondStat}}的能力变化!",
"switchedStat": "{{pokemonName}} 互换了各自的{{stat}}",
"sharedGuard": "{{pokemonName}} 平分了各自的防守!",
"sharedPower": "{{pokemonName}} 平分了各自的力量!",
"goingAllOutForAttack": "{{pokemonName}}拿出全力了!", "goingAllOutForAttack": "{{pokemonName}}拿出全力了!",
"regainedHealth": "{{pokemonName}}的\n体力回复了", "regainedHealth": "{{pokemonName}}的\n体力回复了",
"keptGoingAndCrashed": "{{pokemonName}}因势头过猛\n而撞到了地面", "keptGoingAndCrashed": "{{pokemonName}}因势头过猛\n而撞到了地面",

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@ -5,6 +5,10 @@ export const moveTriggers: SimpleTranslationEntries = {
"cutHpPowerUpMove": "{{pokemonName}}\n削減體力並提升了招式威力", "cutHpPowerUpMove": "{{pokemonName}}\n削減體力並提升了招式威力",
"absorbedElectricity": "{{pokemonName}}\n吸收了电力", "absorbedElectricity": "{{pokemonName}}\n吸收了电力",
"switchedStatChanges": "{{pokemonName}}和對手互換了\n自身的能力變化", "switchedStatChanges": "{{pokemonName}}和對手互換了\n自身的能力變化",
"switchedTwoStatChanges": "{{pokemonName}} 和對手互換了自身的{{firstStat}}和{{secondStat}}的能力變化!",
"switchedStat": "{{pokemonName}} 互換了各自的{{stat}}",
"sharedGuard": "{{pokemonName}} 平分了各自的防守!",
"sharedPower": "{{pokemonName}} 平分了各自的力量!",
"goingAllOutForAttack": "{{pokemonName}}拿出全力了!", "goingAllOutForAttack": "{{pokemonName}}拿出全力了!",
"regainedHealth": "{{pokemonName}}的\n體力回復了", "regainedHealth": "{{pokemonName}}的\n體力回復了",
"keptGoingAndCrashed": "{{pokemonName}}因勢頭過猛\n而撞到了地面", "keptGoingAndCrashed": "{{pokemonName}}因勢頭過猛\n而撞到了地面",