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added ts compiler error for missing nature power biome
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@ -6981,7 +6981,8 @@ export class NaturePowerAttr extends CallMoveAttr {
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return MoveId.ETERNABEAM;
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default:
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// Fallback for no match
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console.log(`NaturePowerAttr lacks defined move to use for current biome ${toReadableString(BiomeId[globalScene.arena.biomeType])}; consider adding an appropriate move to the attribute's selection table.`)
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biome satisfies never;
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console.warn(`NaturePowerAttr lacks defined move to use for current biome ${toReadableString(BiomeId[biome])}; consider adding an appropriate move to the attribute's selection table.`)
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return MoveId.TRI_ATTACK;
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}
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}
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