fix lapse call in battle-end-phase

This commit is contained in:
flx-sta 2024-10-02 08:29:48 -07:00
parent 215dfca81e
commit 63f762c42a

View File

@ -57,7 +57,7 @@ export class BattleEndPhase extends BattlePhase {
if (m instanceof LapsingPokemonHeldItemModifier) {
args.push(this.scene.getPokemonById(m.pokemonId));
}
if (!m.lapse(args)) {
if (!m.lapse(...args)) {
this.scene.removeModifier(m);
}
}