Fixes from reviews

This commit is contained in:
QUENTIN PELLERIN 2024-05-18 15:43:05 +02:00
parent cae352c75a
commit 62d250865a

View File

@ -1960,9 +1960,9 @@ export class ResetStatsAttr extends MoveEffectAttr {
}
/**
* Attribute used for moves which swap the user and the target's stat changes.
* Attribute used for moves which swap the user and the target's battle stat changes.
*/
export class SwapStatsAttr extends MoveEffectAttr
export class SwapBattleStatsAttr extends MoveEffectAttr
{
public statsToSwap: BattleStat[];
@ -1972,7 +1972,7 @@ export class SwapStatsAttr extends MoveEffectAttr
this.statsToSwap = statToSwap;
}
/**
* Swaps the user and the target's stat changes.
* Swaps the user and the target's battle stat changes.
* @param user Pokemon that used the move
* @param target The target of the move
* @param move Move with this attribute
@ -1988,7 +1988,7 @@ export class SwapStatsAttr extends MoveEffectAttr
const targetBattleStat = target.summonData.battleStats;
this.statsToSwap.forEach(stat => {
let userStat = userBattleStat[stat];
const userStat = userBattleStat[stat];
userBattleStat[stat] = targetBattleStat[stat];
targetBattleStat[stat] = userStat;
});
@ -2000,34 +2000,19 @@ export class SwapStatsAttr extends MoveEffectAttr
target.scene.queueMessage(getPokemonMessage(user, ' switched stat changes with the target!'));
}
else {
const statsName = this.statsToSwap.map(stat => getBattleStatName(stat));
target.scene.queueMessage(getPokemonMessage(user, ' switched all changes to its ' + statsName.join(' and ') + ' with its target!'));
const statsNames = this.statsToSwap.map(stat => getBattleStatName(stat));
const lastStat = statsNames.pop();
let statsMessage = '';
if (statsNames.length) {
statsMessage = statsNames.join(', ') + ` and ${lastStat}`;
}
else {
statsMessage = lastStat;
}
return true;
target.scene.queueMessage(getPokemonMessage(user, ` switched all changes to its ${statsMessage} with its target!`));
}
}
export class SpeedSwapAttr extends MoveEffectAttr
{
/**
* Swaps the user and the target's stat changes.
* @param user Pokemon that used the move
* @param target The target of the move
* @param move Move with this attribute
* @param args N/A
* @returns true if the function succeeds
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any []): boolean
{
if (!super.apply(user, target, move, args))
return false;
const userSpeed = user.stats[Stat.SPD];
user.stats[Stat.SPD] = target.stats[BattleStat.SPD];
target.stats[Stat.SPD] = userSpeed;
target.scene.queueMessage(getPokemonMessage(user, ' switched Speed with its target!'));
return true;
}
@ -5525,9 +5510,9 @@ export function initMoves() {
.attr(CopyMoveAttr)
.ignoresVirtual(),
new StatusMove(Moves.POWER_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 4)
.attr(SwapStatsAttr, [BattleStat.ATK, BattleStat.SPATK]),
.attr(SwapBattleStatsAttr, [BattleStat.ATK, BattleStat.SPATK]),
new StatusMove(Moves.GUARD_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 4)
.attr(SwapStatsAttr, [BattleStat.DEF, BattleStat.SPDEF]),
.attr(SwapBattleStatsAttr, [BattleStat.DEF, BattleStat.SPDEF]),
new AttackMove(Moves.PUNISHMENT, Type.DARK, MoveCategory.PHYSICAL, -1, 100, 5, -1, 0, 4)
.unimplemented(),
new AttackMove(Moves.LAST_RESORT, Type.NORMAL, MoveCategory.PHYSICAL, 140, 100, 5, -1, 0, 4)
@ -5540,7 +5525,7 @@ export function initMoves() {
.attr(AddArenaTrapTagAttr, ArenaTagType.TOXIC_SPIKES)
.target(MoveTarget.ENEMY_SIDE),
new StatusMove(Moves.HEART_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 4)
.attr(SwapStatsAttr),
.attr(SwapBattleStatsAttr),
new SelfStatusMove(Moves.AQUA_RING, Type.WATER, -1, 20, -1, 0, 4)
.attr(AddBattlerTagAttr, BattlerTagType.AQUA_RING, true, true),
new SelfStatusMove(Moves.MAGNET_RISE, Type.ELECTRIC, -1, 10, -1, 0, 4)
@ -6364,7 +6349,7 @@ export function initMoves() {
user.scene.queueMessage(getPokemonMessage(user, ` burned itself out!`));
}),
new StatusMove(Moves.SPEED_SWAP, Type.PSYCHIC, -1, 10, -1, 0, 7)
.attr(SpeedSwapAttr),
.unimplemented(),
new AttackMove(Moves.SMART_STRIKE, Type.STEEL, MoveCategory.PHYSICAL, 70, -1, 10, -1, 0, 7),
new StatusMove(Moves.PURIFY, Type.POISON, -1, 20, -1, 0, 7)
.triageMove()