mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-01 14:02:18 +02:00
Set cost to -1 for modifiers chosen as rewards
This commit is contained in:
parent
4119dfbfec
commit
62c4756c78
@ -134,7 +134,7 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
return true;
|
||||
}
|
||||
const modifierType = this.typeOptions[cursor].type;
|
||||
return this.applyChosenModifier(modifierType, 0, modifierSelectCallback);
|
||||
return this.applyChosenModifier(modifierType, -1, modifierSelectCallback);
|
||||
}
|
||||
|
||||
// Pick a modifier from the shop and apply it
|
||||
@ -260,8 +260,13 @@ export class SelectModifierPhase extends BattlePhase {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Applies the effects of the chosen modifier
|
||||
private applyModifier(modifier: Modifier, cost = 0, playSound = false): void {
|
||||
/**
|
||||
* Apply the effects of the chosen modifier
|
||||
* @param modifier - The modifier to apply
|
||||
* @param cost - The cost of the modifier if it was purchased, or -1 if selected as the modifier reward
|
||||
* @param playSound - Whether the 'obtain modifier' sound should be played when adding the modifier.
|
||||
*/
|
||||
private applyModifier(modifier: Modifier, cost = -1, playSound = false): void {
|
||||
const result = globalScene.addModifier(modifier, false, playSound, undefined, undefined, cost);
|
||||
// Queue a copy of this phase when applying a TM or Memory Mushroom.
|
||||
// If the player selects either of these, then escapes out of consuming them,
|
||||
|
Loading…
Reference in New Issue
Block a user