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add partial tag to tera blast
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@ -9451,7 +9451,8 @@ export function initMoves() {
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.attr(TeraMoveCategoryAttr)
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.attr(TeraBlastTypeAttr)
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.attr(TeraBlastPowerAttr)
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR)),
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.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPATK ], -1, true, (user, target, move) => user.isTerastallized() && user.isOfType(Type.STELLAR))
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.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
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new SelfStatusMove(Moves.SILK_TRAP, Type.BUG, -1, 10, -1, 4, 9)
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.attr(ProtectAttr, BattlerTagType.SILK_TRAP)
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.condition(failIfLastCondition),
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@ -9644,7 +9645,7 @@ export function initMoves() {
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.attr(TeraMoveCategoryAttr)
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.attr(TeraStarstormTypeAttr)
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.attr(VariableTargetAttr, (user, target, move) => (user.fusionSpecies?.speciesId === Species.TERAPAGOS || user.species.speciesId === Species.TERAPAGOS) && user.isTerastallized() ? MoveTarget.ALL_NEAR_ENEMIES : MoveTarget.NEAR_OTHER)
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.partial(), // Does not ignore abilities that affect stats
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.partial(), /** Does not ignore abilities that affect stats, relevant in determining the move's category {@see TeraMoveCategoryAttr} */
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new AttackMove(Moves.FICKLE_BEAM, Type.DRAGON, MoveCategory.SPECIAL, 80, 100, 5, 30, 0, 9)
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.attr(PreMoveMessageAttr, doublePowerChanceMessageFunc)
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.attr(DoublePowerChanceAttr),
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