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update test
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@ -50,6 +50,6 @@ describe("Moves - Throat Chop", () => {
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.phaseInterceptor.to("MoveEndPhase");
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expect(game.scene.getEnemyPokemon()!.hp).toBeLessThan(game.scene.getEnemyPokemon()!.getMaxHp());
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expect(game.scene.getEnemyPokemon()!.isFullHp()).toBe(false);
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}, TIMEOUT);
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});
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