diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index 0afc06e1d59..10f31b63353 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -2454,7 +2454,7 @@ export function getPartyLuckValue(party: Pokemon[]): integer { }, 0, party[0].scene.seed); return DailyLuck.value; } - const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? (p.scene.gameMode.isDaily ? 0 : p.getLuck()) : 0) + const luck = Phaser.Math.Clamp(party.map(p => p.isAllowedInBattle() ? p.getLuck() : 0) .reduce((total: integer, value: integer) => total += value, 0), 0, 14); return luck ?? 0; }