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typo
Co-authored-by: Samuel H <flashfireex@gmail.com>
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@ -44,7 +44,7 @@ export default class PartyExpBar extends Phaser.GameObjects.Container {
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if (newLevel > 200) { // if the level is greater than 200, we only display Lv. UP
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this.expText.setText('Lv. UP');
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} else { // otherwise we display Lv. Up and the new level
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this.expText.setText(`Lv. UP : ${newLevel.toString()}`);
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this.expText.setText(`Lv. UP: ${newLevel.toString()}`);
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}
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} else {
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// if we want to display the exp
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