diff --git a/src/battle-scene.ts b/src/battle-scene.ts index 81b822a6828..2c46dd667f3 100644 --- a/src/battle-scene.ts +++ b/src/battle-scene.ts @@ -1961,7 +1961,7 @@ export default class BattleScene extends SceneBase { const isFinalBoss = this.gameMode.isWaveFinal(this.currentBattle.waveIndex); let chances = Math.ceil(difficultyWaveIndex / 10); if (this.getPlayerPokemon().getAbility().hasAttr(BonusItemChance)) { - chances += Math.ceil(chances * 1.2); + chances += Math.floor(chances * 1.2); } if (isFinalBoss) { chances = Math.ceil(chances * 2.5);