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@ -167,11 +167,6 @@ export const trainerPartyTemplates = {
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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GYM_LEADER_5: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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),
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GYM_LEADER_6: new TrainerPartyCompoundTemplate(
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new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE),
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new TrainerPartyTemplate(2, PartyMemberStrength.STRONG),
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new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER),
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@ -239,7 +234,7 @@ export function getEvilGruntPartyTemplate(): TrainerPartyTemplate {
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case ClassicFixedBossWaves.EVIL_ADMIN_1:
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return trainerPartyTemplates.GYM_LEADER_4; // 3avg 1 strong 1 stronger
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default:
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return trainerPartyTemplates.GYM_LEADER_6; // 3 avg 2 strong 1 stronger
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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}
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}
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@ -269,14 +264,11 @@ export function getGymLeaderPartyTemplate() {
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else if (currentBattle?.waveIndex <= 60) { // 50 and 60
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return trainerPartyTemplates.GYM_LEADER_3; // 2 avg 1 strong 1 stronger
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}
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else if (currentBattle?.waveIndex <= 80) {
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else if (currentBattle?.waveIndex <= 90) { // 80 and 90
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return trainerPartyTemplates.GYM_LEADER_4; // 3 avg 1 strong 1 stronger
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}
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else if (currentBattle?.waveIndex <= 90) {
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return trainerPartyTemplates.GYM_LEADER_5; // 4 avg 1 strong 1 stronger
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}
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// 110+
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return trainerPartyTemplates.GYM_LEADER_6; // 3 avg 2 strong 1 stronger
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return trainerPartyTemplates.GYM_LEADER_5; // 3 avg 2 strong 1 stronger
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default:
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return getWavePartyTemplate(
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trainerPartyTemplates.GYM_LEADER_1,
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@ -284,7 +276,6 @@ export function getGymLeaderPartyTemplate() {
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trainerPartyTemplates.GYM_LEADER_3,
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trainerPartyTemplates.GYM_LEADER_4,
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trainerPartyTemplates.GYM_LEADER_5,
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trainerPartyTemplates.GYM_LEADER_6,
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);
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}
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}
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