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Update src/modifier/modifier-type.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -1721,7 +1721,8 @@ const modifierPool: ModifierPool = {
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new WeightedModifierType(modifierTypes.EVIOLITE, (party: Pokemon[]) => {
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const { gameMode, gameData } = party[0].scene;
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if (gameMode.isDaily || (!gameMode.isFreshStartChallenge() && gameData.isUnlocked(Unlockables.EVIOLITE))) {
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return party.some(p => ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions))) && !p.getHeldItems().some(i => i instanceof Modifiers.EvolutionStatBoosterModifier) && !p.isMax()) ? 10 : 0;
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return party.some(p => ((p.getSpeciesForm(true).speciesId in pokemonEvolutions) || (p.isFusion() && (p.getFusionSpeciesForm(true).speciesId in pokemonEvolutions)))
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&& !p.getHeldItems().some(i => i instanceof Modifiers.EvolutionStatBoosterModifier) && !p.isMax()) ? 10 : 0;
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}
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return 0;
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}),
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