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Clean up unused imports & Consistency
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@ -531,7 +531,7 @@ export class PostDefendCritStatChangeAbAttr extends PostDefendAbAttr {
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}
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}
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export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
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export class PostDefendContactDamageAbAttr extends PostDefendAbAttr {
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protected damageRatio: integer;
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private damageRatio: integer;
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constructor(damageRatio: integer) {
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constructor(damageRatio: integer) {
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super();
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super();
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@ -1562,20 +1562,13 @@ export class PostFaintAbAttr extends AbAttr {
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applyPostFaint(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
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applyPostFaint(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
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return false;
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return false;
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}
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}
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getTriggerMessage(pokemon: Pokemon, ...args: any[]): string {
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return `${pokemon.name}${(pokemon.name.endsWith('s')?`'`:`'s`)} ${pokemon.getAbility().name} hurt\nits attacker!`
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}
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}
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}
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export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
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export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
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damageRatio: integer;
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private damageRatio: integer;
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constructor(damageRatio: integer) {
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constructor(damageRatio: integer) {
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super();
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super();
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this.damageRatio = damageRatio;
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this.damageRatio = damageRatio;
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this.addCondition((pokemon: Pokemon)=>{
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return pokemon.isFainted(false);
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});
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}
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}
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applyPostFaint(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
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applyPostFaint(pokemon: Pokemon, attacker: Pokemon, move: PokemonMove, hitResult: HitResult, args: any[]): boolean {
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@ -1585,6 +1578,10 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
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}
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}
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return false;
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return false;
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}
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}
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getTriggerMessage(pokemon: Pokemon, ...args: any[]): string {
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return `${pokemon.name}${(pokemon.name.endsWith('s')?`'`:`'s`)} ${pokemon.getAbility().name} hurt\nits attacker!`
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}
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}
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}
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export class RedirectMoveAbAttr extends AbAttr {
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export class RedirectMoveAbAttr extends AbAttr {
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@ -56,7 +56,6 @@ import { SaveSlotUiMode } from "./ui/save-slot-select-ui-handler";
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import { fetchDailyRunSeed, getDailyRunStarters } from "./data/daily-run";
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import { fetchDailyRunSeed, getDailyRunStarters } from "./data/daily-run";
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import { GameModes, gameModes } from "./game-mode";
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import { GameModes, gameModes } from "./game-mode";
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import { getPokemonSpecies, speciesStarters } from "./data/pokemon-species";
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import { getPokemonSpecies, speciesStarters } from "./data/pokemon-species";
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import { getPositionOfLineAndCharacter } from "typescript";
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export class LoginPhase extends Phase {
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export class LoginPhase extends Phase {
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private showText: boolean;
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private showText: boolean;
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