diff --git a/src/test/mystery-encounter/encounterTestUtils.ts b/src/test/mystery-encounter/encounterTestUtils.ts index 246c763690a..10fa9e7c648 100644 --- a/src/test/mystery-encounter/encounterTestUtils.ts +++ b/src/test/mystery-encounter/encounterTestUtils.ts @@ -23,7 +23,7 @@ export async function runSelectMysteryEncounterOption(game: GameManager, optionN // select the desired option game.onNextPrompt("MysteryEncounterPhase", Mode.MYSTERY_ENCOUNTER, () => { const uiHandler = game.scene.ui.getHandler(); - uiHandler.unblockInput(); + uiHandler.unblockInput(); // input are blocked by 1s to prevent accidental input. Tests need to handle that switch (optionNo) { case 1: