diff --git a/src/test/moves/assist.test.ts b/src/test/moves/assist.test.ts index 0e665cabd74..83fe5b84616 100644 --- a/src/test/moves/assist.test.ts +++ b/src/test/moves/assist.test.ts @@ -25,9 +25,9 @@ describe("Moves - Assist", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .moveset([ Moves.ASSIST, Moves.SKETCH, Moves.FLY, Moves.DRAGON_TAIL ]) // These are all moves Assist cannot call; Sketch will be used to test that it can call other moves properly + .moveset([ Moves.ASSIST, Moves.SKETCH, Moves.PROTECT, Moves.DRAGON_TAIL ]) // These are all moves Assist cannot call; Sketch will be used to test that it can call other moves properly .ability(Abilities.BALL_FETCH) - .battleType("single") + .battleType("double") .disableCrits() .enemySpecies(Species.MAGIKARP) .enemyLevel(100) @@ -35,10 +35,8 @@ describe("Moves - Assist", () => { .enemyMoveset(Moves.SPLASH); }); - it("should be able to use an ally's moves", async () => { - game.override - .battleType("double") - .enemyMoveset(Moves.SWORDS_DANCE); + it("should only use an ally's moves", async () => { + game.override.enemyMoveset(Moves.SWORDS_DANCE); await game.classicMode.startBattle([ Species.FEEBAS, Species.SHUCKLE ]); game.move.select(Moves.ASSIST, 0); @@ -52,17 +50,36 @@ describe("Moves - Assist", () => { it("should fail if there are no usable moves", async () => { await game.classicMode.startBattle([ Species.FEEBAS ]); - // Moves above are already unusable by Assist + // Moves in beforeEach are already unusable by Assist game.move.select(Moves.ASSIST, 0); await game.toNextTurn(); expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); }); + it("should fail if ally has no usable moves", async () => { + game.override.enemyMoveset(Moves.SWORDS_DANCE); + await game.classicMode.startBattle([ Species.FEEBAS, Species.SHUCKLE ]); + + game.move.select(Moves.SKETCH, 0); + game.move.select(Moves.PROTECT, 1); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); + // Player uses Sketch to copy Swords Dance, Player_2 stalls a turn. Player will attempt Assist and should have no usable moves + await game.toNextTurn(); + game.move.select(Moves.ASSIST, 0); + game.move.select(Moves.PROTECT, 1); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); + await game.toNextTurn(); + + expect(game.scene.getPlayerPokemon()!.getLastXMoves()[0].result).toBe(MoveResult.FAIL); + }); + it("should apply secondary effects of a move", async () => { game.override.moveset([ Moves.ASSIST, Moves.WOOD_HAMMER, Moves.WOOD_HAMMER, Moves.WOOD_HAMMER ]); - await game.classicMode.startBattle([ Species.FEEBAS ]); + await game.classicMode.startBattle([ Species.FEEBAS, Species.SHUCKLE ]); game.move.select(Moves.ASSIST, 0); + game.move.select(Moves.ASSIST, 1); + await game.setTurnOrder([ BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER, BattlerIndex.PLAYER_2 ]); await game.toNextTurn(); expect(game.scene.getPlayerPokemon()!.isFullHp()).toBeFalsy(); // should receive recoil damage from Wood Hammer