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Remove placeholder locale keys and SPLASH_ONLY
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@ -69,8 +69,5 @@
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"cursedLapse": "{{pokemonNameWithAffix}}は のろわれている!",
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"stockpilingOnAdd": "{{pokemonNameWithAffix}}は {{stockpiledCount}}つ たくわえた!",
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"disabledOnAdd": "{{pokemonNameWithAffix}}の\n{{moveName}}\nを 封じこめた!",
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"disabledLapse": "{{pokemonNameWithAffix}}の\nかなしばりが 解けた!",
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"substituteOnAdd": "{{pokemonNameWithAffix}} put in a substitute!",
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"substituteOnHit": "The substitute took damage for {{pokemonNameWithAffix}}!",
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"substituteOnRemove": "{{pokemonNameWithAffix}}'s substitute faded!"
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"disabledLapse": "{{pokemonNameWithAffix}}の\nかなしばりが 解けた!"
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}
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@ -14,7 +14,6 @@ import { Command } from "#app/ui/command-ui-handler";
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import { Mode } from "#app/ui/ui";
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import Phaser from "phaser";
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import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
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import { SPLASH_ONLY } from "#test/utils/testUtils";
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const TIMEOUT = 20 * 1000; // 20 sec timeout
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@ -41,7 +40,7 @@ describe("Moves - Substitute", () => {
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.moveset([Moves.SUBSTITUTE, Moves.SWORDS_DANCE, Moves.TACKLE, Moves.SPLASH])
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.enemySpecies(Species.SNORLAX)
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.enemyAbility(Abilities.INSOMNIA)
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.enemyMoveset(SPLASH_ONLY)
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.enemyMoveset(Moves.SPLASH)
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.startingLevel(100)
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.enemyLevel(100);
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});
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