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Fix -1 duration on Disable effect
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@ -5446,7 +5446,7 @@ export function initMoves() {
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new AttackMove(Moves.SONIC_BOOM, Type.NORMAL, MoveCategory.SPECIAL, -1, 90, 20, -1, 0, 1)
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new AttackMove(Moves.SONIC_BOOM, Type.NORMAL, MoveCategory.SPECIAL, -1, 90, 20, -1, 0, 1)
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.attr(FixedDamageAttr, 20),
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.attr(FixedDamageAttr, 20),
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new StatusMove(Moves.DISABLE, Type.NORMAL, 100, 20, -1, 0, 1)
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new StatusMove(Moves.DISABLE, Type.NORMAL, 100, 20, -1, 0, 1)
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.attr(AddBattlerTagAttr, BattlerTagType.DISABLED, false, true, 4, 4)
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.attr(AddBattlerTagAttr, BattlerTagType.DISABLED, false, true)
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.condition(targetHasMoveHistoryCondition)
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.condition(targetHasMoveHistoryCondition)
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.condition(failOnMaxCondition),
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.condition(failOnMaxCondition),
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new AttackMove(Moves.ACID, Type.POISON, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
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new AttackMove(Moves.ACID, Type.POISON, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
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