Merge branch 'beta' into bugfix-training-session-encounter-nature
BIN
public/images/pokemon/icons/2/154-f.png
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public/images/pokemon/icons/2/154s-f.png
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public/images/pokemon/icons/3/255-f.png
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public/images/pokemon/icons/3/255s-f.png
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public/images/pokemon/icons/3/256-f.png
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public/images/pokemon/icons/3/256s-f.png
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public/images/pokemon/icons/3/257-f-mega.png
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public/images/pokemon/icons/3/257-f.png
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public/images/pokemon/icons/3/257s-f-mega.png
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BIN
public/images/pokemon/icons/3/257s-f.png
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After Width: | Height: | Size: 530 B |
@ -1647,6 +1647,27 @@
|
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"h": 25
|
"h": 25
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "85-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
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|
||||||
|
"y": 3,
|
||||||
|
"w": 29,
|
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|
"h": 25
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 55,
|
||||||
|
"y": 270,
|
||||||
|
"w": 29,
|
||||||
|
"h": 25
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "22s",
|
"filename": "22s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1731,6 +1752,27 @@
|
|||||||
"h": 25
|
"h": 25
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "85s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
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|
||||||
|
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|
||||||
|
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|
||||||
|
"h": 25
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 56,
|
||||||
|
"y": 317,
|
||||||
|
"w": 29,
|
||||||
|
"h": 25
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "9s",
|
"filename": "9s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -6456,6 +6498,27 @@
|
|||||||
"h": 18
|
"h": 18
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "84-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 9,
|
||||||
|
"y": 10,
|
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|
"w": 21,
|
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|
"h": 18
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 98,
|
||||||
|
"y": 712,
|
||||||
|
"w": 21,
|
||||||
|
"h": 18
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "107",
|
"filename": "107",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -6519,6 +6582,27 @@
|
|||||||
"h": 18
|
"h": 18
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "84s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 9,
|
||||||
|
"y": 10,
|
||||||
|
"w": 21,
|
||||||
|
"h": 18
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 96,
|
||||||
|
"y": 770,
|
||||||
|
"w": 21,
|
||||||
|
"h": 18
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "88",
|
"filename": "88",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
|
@ -786,6 +786,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "154-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 8,
|
||||||
|
"y": 1,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 29,
|
||||||
|
"y": 147,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "154s",
|
"filename": "154s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -807,6 +828,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "154s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 8,
|
||||||
|
"y": 1,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 29,
|
||||||
|
"y": 174,
|
||||||
|
"w": 23,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "229-mega",
|
"filename": "229-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
|
@ -198,6 +198,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257-f-mega",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 4,
|
||||||
|
"y": 2,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 79,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "257s-mega",
|
"filename": "257s-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -219,6 +240,27 @@
|
|||||||
"h": 27
|
"h": 27
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257s-f-mega",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 4,
|
||||||
|
"y": 2,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 0,
|
||||||
|
"y": 106,
|
||||||
|
"w": 32,
|
||||||
|
"h": 27
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "323-mega",
|
"filename": "323-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1248,6 +1290,27 @@
|
|||||||
"h": 26
|
"h": 26
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 7,
|
||||||
|
"y": 2,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 28,
|
||||||
|
"y": 556,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "257s",
|
"filename": "257s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1269,6 +1332,27 @@
|
|||||||
"h": 26
|
"h": 26
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "257s-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 7,
|
||||||
|
"y": 2,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 28,
|
||||||
|
"y": 582,
|
||||||
|
"w": 25,
|
||||||
|
"h": 26
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "359-mega",
|
"filename": "359-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -1605,6 +1689,27 @@
|
|||||||
"h": 25
|
"h": 25
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "256-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 8,
|
||||||
|
"y": 3,
|
||||||
|
"w": 23,
|
||||||
|
"h": 25
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 98,
|
||||||
|
"y": 72,
|
||||||
|
"w": 23,
|
||||||
|
"h": 25
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "282s-mega",
|
"filename": "282s-mega",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
@ -5553,6 +5658,27 @@
|
|||||||
"h": 19
|
"h": 19
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
"filename": "255-f",
|
||||||
|
"rotated": false,
|
||||||
|
"trimmed": true,
|
||||||
|
"sourceSize": {
|
||||||
|
"w": 40,
|
||||||
|
"h": 30
|
||||||
|
},
|
||||||
|
"spriteSourceSize": {
|
||||||
|
"x": 13,
|
||||||
|
"y": 9,
|
||||||
|
"w": 13,
|
||||||
|
"h": 19
|
||||||
|
},
|
||||||
|
"frame": {
|
||||||
|
"x": 204,
|
||||||
|
"y": 342,
|
||||||
|
"w": 13,
|
||||||
|
"h": 19
|
||||||
|
}
|
||||||
|
},
|
||||||
{
|
{
|
||||||
"filename": "307s",
|
"filename": "307s",
|
||||||
"rotated": false,
|
"rotated": false,
|
||||||
|
@ -8,6 +8,7 @@ export class UpdateSessionSavedataRequest {
|
|||||||
/** This is **NOT** similar to {@linkcode ClearSessionSavedataRequest} */
|
/** This is **NOT** similar to {@linkcode ClearSessionSavedataRequest} */
|
||||||
export interface NewClearSessionSavedataRequest {
|
export interface NewClearSessionSavedataRequest {
|
||||||
slot: number;
|
slot: number;
|
||||||
|
isVictory: boolean;
|
||||||
clientSessionId: string;
|
clientSessionId: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2572,14 +2572,15 @@ export default class BattleScene extends SceneBase {
|
|||||||
* The quantity to transfer is automatically capped at how much the recepient can take before reaching the maximum stack size for the item.
|
* The quantity to transfer is automatically capped at how much the recepient can take before reaching the maximum stack size for the item.
|
||||||
* A transfer that moves a quantity smaller than what is specified in the transferQuantity parameter is still considered successful.
|
* A transfer that moves a quantity smaller than what is specified in the transferQuantity parameter is still considered successful.
|
||||||
* @param itemModifier {@linkcode PokemonHeldItemModifier} item to transfer (represents the whole stack)
|
* @param itemModifier {@linkcode PokemonHeldItemModifier} item to transfer (represents the whole stack)
|
||||||
* @param target {@linkcode Pokemon} pokemon recepient in this transfer
|
* @param target {@linkcode Pokemon} recepient in this transfer
|
||||||
* @param playSound {boolean}
|
* @param playSound `true` to play a sound when transferring the item
|
||||||
* @param transferQuantity {@linkcode integer} how many items of the stack to transfer. Optional, defaults to 1
|
* @param transferQuantity How many items of the stack to transfer. Optional, defaults to `1`
|
||||||
* @param instant {boolean}
|
* @param instant ??? (Optional)
|
||||||
* @param ignoreUpdate {boolean}
|
* @param ignoreUpdate ??? (Optional)
|
||||||
* @returns true if the transfer was successful
|
* @param itemLost If `true`, treat the item's current holder as losing the item (for now, this simply enables Unburden). Default is `true`.
|
||||||
|
* @returns `true` if the transfer was successful
|
||||||
*/
|
*/
|
||||||
tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: integer = 1, instant?: boolean, ignoreUpdate?: boolean): Promise<boolean> {
|
tryTransferHeldItemModifier(itemModifier: PokemonHeldItemModifier, target: Pokemon, playSound: boolean, transferQuantity: number = 1, instant?: boolean, ignoreUpdate?: boolean, itemLost: boolean = true): Promise<boolean> {
|
||||||
return new Promise(resolve => {
|
return new Promise(resolve => {
|
||||||
const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null;
|
const source = itemModifier.pokemonId ? itemModifier.getPokemon(target.scene) : null;
|
||||||
const cancelled = new Utils.BooleanHolder(false);
|
const cancelled = new Utils.BooleanHolder(false);
|
||||||
@ -2612,14 +2613,14 @@ export default class BattleScene extends SceneBase {
|
|||||||
if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
|
if (!matchingModifier || this.removeModifier(matchingModifier, !target.isPlayer())) {
|
||||||
if (target.isPlayer()) {
|
if (target.isPlayer()) {
|
||||||
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => {
|
this.addModifier(newItemModifier, ignoreUpdate, playSound, false, instant).then(() => {
|
||||||
if (source) {
|
if (source && itemLost) {
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
||||||
}
|
}
|
||||||
resolve(true);
|
resolve(true);
|
||||||
});
|
});
|
||||||
} else {
|
} else {
|
||||||
this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
|
this.addEnemyModifier(newItemModifier, ignoreUpdate, instant).then(() => {
|
||||||
if (source) {
|
if (source && itemLost) {
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, source, false);
|
||||||
}
|
}
|
||||||
resolve(true);
|
resolve(true);
|
||||||
@ -2791,7 +2792,15 @@ export default class BattleScene extends SceneBase {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
removeModifier(modifier: PersistentModifier, enemy?: boolean): boolean {
|
/**
|
||||||
|
* Removes a currently owned item. If the item is stacked, the entire item stack
|
||||||
|
* gets removed. This function does NOT apply in-battle effects, such as Unburden.
|
||||||
|
* If in-battle effects are needed, use {@linkcode Pokemon.loseHeldItem} instead.
|
||||||
|
* @param modifier The item to be removed.
|
||||||
|
* @param enemy If `true`, remove an item owned by the enemy. If `false`, remove an item owned by the player. Default is `false`.
|
||||||
|
* @returns `true` if the item exists and was successfully removed, `false` otherwise.
|
||||||
|
*/
|
||||||
|
removeModifier(modifier: PersistentModifier, enemy: boolean = false): boolean {
|
||||||
const modifiers = !enemy ? this.modifiers : this.enemyModifiers;
|
const modifiers = !enemy ? this.modifiers : this.enemyModifiers;
|
||||||
const modifierIndex = modifiers.indexOf(modifier);
|
const modifierIndex = modifiers.indexOf(modifier);
|
||||||
if (modifierIndex > -1) {
|
if (modifierIndex > -1) {
|
||||||
|
@ -2463,12 +2463,15 @@ export class PostSummonCopyAllyStatsAbAttr extends PostSummonAbAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used by Imposter
|
||||||
|
*/
|
||||||
export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
||||||
constructor() {
|
constructor() {
|
||||||
super(true);
|
super(true);
|
||||||
}
|
}
|
||||||
|
|
||||||
async applyPostSummon(pokemon: Pokemon, passive: boolean, simulated: boolean, args: any[]): Promise<boolean> {
|
async applyPostSummon(pokemon: Pokemon, _passive: boolean, simulated: boolean, _args: any[]): Promise<boolean> {
|
||||||
const targets = pokemon.getOpponents();
|
const targets = pokemon.getOpponents();
|
||||||
if (simulated || !targets.length) {
|
if (simulated || !targets.length) {
|
||||||
return simulated;
|
return simulated;
|
||||||
@ -2477,17 +2480,31 @@ export class PostSummonTransformAbAttr extends PostSummonAbAttr {
|
|||||||
|
|
||||||
let target: Pokemon;
|
let target: Pokemon;
|
||||||
if (targets.length > 1) {
|
if (targets.length > 1) {
|
||||||
pokemon.scene.executeWithSeedOffset(() => target = Utils.randSeedItem(targets), pokemon.scene.currentBattle.waveIndex);
|
pokemon.scene.executeWithSeedOffset(() => {
|
||||||
|
// in a double battle, if one of the opposing pokemon is fused the other one will be chosen
|
||||||
|
// if both are fused, then Imposter will fail below
|
||||||
|
if (targets[0].fusionSpecies) {
|
||||||
|
target = targets[1];
|
||||||
|
return;
|
||||||
|
} else if (targets[1].fusionSpecies) {
|
||||||
|
target = targets[0];
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
target = Utils.randSeedItem(targets);
|
||||||
|
}, pokemon.scene.currentBattle.waveIndex);
|
||||||
} else {
|
} else {
|
||||||
target = targets[0];
|
target = targets[0];
|
||||||
}
|
}
|
||||||
|
|
||||||
target = target!;
|
target = target!;
|
||||||
|
|
||||||
|
// transforming from or into fusion pokemon causes various problems (including crashes and save corruption)
|
||||||
|
if (target.fusionSpecies || pokemon.fusionSpecies) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
pokemon.summonData.speciesForm = target.getSpeciesForm();
|
pokemon.summonData.speciesForm = target.getSpeciesForm();
|
||||||
pokemon.summonData.fusionSpeciesForm = target.getFusionSpeciesForm();
|
|
||||||
pokemon.summonData.ability = target.getAbility().id;
|
pokemon.summonData.ability = target.getAbility().id;
|
||||||
pokemon.summonData.gender = target.getGender();
|
pokemon.summonData.gender = target.getGender();
|
||||||
pokemon.summonData.fusionGender = target.getFusionGender();
|
|
||||||
|
|
||||||
// Copy all stats (except HP)
|
// Copy all stats (except HP)
|
||||||
for (const s of EFFECTIVE_STATS) {
|
for (const s of EFFECTIVE_STATS) {
|
||||||
@ -4135,7 +4152,7 @@ export class PostBattleLootAbAttr extends PostBattleAbAttr {
|
|||||||
if (!simulated && postBattleLoot.length) {
|
if (!simulated && postBattleLoot.length) {
|
||||||
const randItem = Utils.randSeedItem(postBattleLoot);
|
const randItem = Utils.randSeedItem(postBattleLoot);
|
||||||
//@ts-ignore - TODO see below
|
//@ts-ignore - TODO see below
|
||||||
if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true)) { // TODO: fix. This is a promise!?
|
if (pokemon.scene.tryTransferHeldItemModifier(randItem, pokemon, true, 1, true, undefined, false)) { // TODO: fix. This is a promise!?
|
||||||
postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1);
|
postBattleLoot.splice(postBattleLoot.indexOf(randItem), 1);
|
||||||
pokemon.scene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name }));
|
pokemon.scene.queueMessage(i18next.t("abilityTriggers:postBattleLoot", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), itemName: randItem.type.name }));
|
||||||
return true;
|
return true;
|
||||||
@ -5599,7 +5616,9 @@ export function initAbilities() {
|
|||||||
new Ability(Abilities.ANGER_POINT, 4)
|
new Ability(Abilities.ANGER_POINT, 4)
|
||||||
.attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6),
|
.attr(PostDefendCritStatStageChangeAbAttr, Stat.ATK, 6),
|
||||||
new Ability(Abilities.UNBURDEN, 4)
|
new Ability(Abilities.UNBURDEN, 4)
|
||||||
.attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN),
|
.attr(PostItemLostApplyBattlerTagAbAttr, BattlerTagType.UNBURDEN)
|
||||||
|
.bypassFaint() // Allows reviver seed to activate Unburden
|
||||||
|
.edgeCase(), // Should not restore Unburden boost if Pokemon loses then regains Unburden ability
|
||||||
new Ability(Abilities.HEATPROOF, 4)
|
new Ability(Abilities.HEATPROOF, 4)
|
||||||
.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
|
.attr(ReceivedTypeDamageMultiplierAbAttr, Type.FIRE, 0.5)
|
||||||
.attr(ReduceBurnDamageAbAttr, 0.5)
|
.attr(ReduceBurnDamageAbAttr, 0.5)
|
||||||
|
@ -61,13 +61,13 @@ export function getBerryPredicate(berryType: BerryType): BerryPredicate {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export type BerryEffectFunc = (pokemon: Pokemon) => void;
|
export type BerryEffectFunc = (pokemon: Pokemon, berryOwner?: Pokemon) => void;
|
||||||
|
|
||||||
export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
||||||
switch (berryType) {
|
switch (berryType) {
|
||||||
case BerryType.SITRUS:
|
case BerryType.SITRUS:
|
||||||
case BerryType.ENIGMA:
|
case BerryType.ENIGMA:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -75,10 +75,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, hpHealed);
|
||||||
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
|
pokemon.scene.unshiftPhase(new PokemonHealPhase(pokemon.scene, pokemon.getBattlerIndex(),
|
||||||
hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
|
hpHealed.value, i18next.t("battle:hpHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), berryName: getBerryName(berryType) }), true));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LUM:
|
case BerryType.LUM:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -87,14 +87,14 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
}
|
}
|
||||||
pokemon.resetStatus(true, true);
|
pokemon.resetStatus(true, true);
|
||||||
pokemon.updateInfo();
|
pokemon.updateInfo();
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LIECHI:
|
case BerryType.LIECHI:
|
||||||
case BerryType.GANLON:
|
case BerryType.GANLON:
|
||||||
case BerryType.PETAYA:
|
case BerryType.PETAYA:
|
||||||
case BerryType.APICOT:
|
case BerryType.APICOT:
|
||||||
case BerryType.SALAC:
|
case BerryType.SALAC:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -103,18 +103,18 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
const statStages = new Utils.NumberHolder(1);
|
const statStages = new Utils.NumberHolder(1);
|
||||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, statStages);
|
||||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
|
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ stat ], statStages.value));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LANSAT:
|
case BerryType.LANSAT:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
pokemon.addTag(BattlerTagType.CRIT_BOOST);
|
pokemon.addTag(BattlerTagType.CRIT_BOOST);
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.STARF:
|
case BerryType.STARF:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -122,10 +122,10 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
const stages = new Utils.NumberHolder(2);
|
const stages = new Utils.NumberHolder(2);
|
||||||
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
applyAbAttrs(DoubleBerryEffectAbAttr, pokemon, null, false, stages);
|
||||||
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
|
pokemon.scene.unshiftPhase(new StatStageChangePhase(pokemon.scene, pokemon.getBattlerIndex(), true, [ randStat ], stages.value));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
};
|
};
|
||||||
case BerryType.LEPPA:
|
case BerryType.LEPPA:
|
||||||
return (pokemon: Pokemon) => {
|
return (pokemon: Pokemon, berryOwner?: Pokemon) => {
|
||||||
if (pokemon.battleData) {
|
if (pokemon.battleData) {
|
||||||
pokemon.battleData.berriesEaten.push(berryType);
|
pokemon.battleData.berriesEaten.push(berryType);
|
||||||
}
|
}
|
||||||
@ -133,7 +133,7 @@ export function getBerryEffectFunc(berryType: BerryType): BerryEffectFunc {
|
|||||||
if (ppRestoreMove !== undefined) {
|
if (ppRestoreMove !== undefined) {
|
||||||
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
|
ppRestoreMove!.ppUsed = Math.max(ppRestoreMove!.ppUsed - 10, 0);
|
||||||
pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
|
pokemon.scene.queueMessage(i18next.t("battle:ppHealBerry", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon), moveName: ppRestoreMove!.getName(), berryName: getBerryName(berryType) }));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, pokemon, false);
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, berryOwner ?? pokemon, false);
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -2417,9 +2417,8 @@ export class RemoveHeldItemAttr extends MoveEffectAttr {
|
|||||||
const removedItem = heldItems[user.randSeedInt(heldItems.length)];
|
const removedItem = heldItems[user.randSeedInt(heldItems.length)];
|
||||||
|
|
||||||
// Decrease item amount and update icon
|
// Decrease item amount and update icon
|
||||||
!--removedItem.stackCount;
|
target.loseHeldItem(removedItem);
|
||||||
target.scene.updateModifiers(target.isPlayer());
|
target.scene.updateModifiers(target.isPlayer());
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, target, false);
|
|
||||||
|
|
||||||
|
|
||||||
if (this.berriesOnly) {
|
if (this.berriesOnly) {
|
||||||
@ -2489,18 +2488,15 @@ export class EatBerryAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
reduceBerryModifier(target: Pokemon) {
|
reduceBerryModifier(target: Pokemon) {
|
||||||
if (this.chosenBerry?.stackCount === 1) {
|
if (this.chosenBerry) {
|
||||||
target.scene.removeModifier(this.chosenBerry, !target.isPlayer());
|
target.loseHeldItem(this.chosenBerry);
|
||||||
} else if (this.chosenBerry !== undefined && this.chosenBerry.stackCount > 1) {
|
|
||||||
this.chosenBerry.stackCount--;
|
|
||||||
}
|
}
|
||||||
target.scene.updateModifiers(target.isPlayer());
|
target.scene.updateModifiers(target.isPlayer());
|
||||||
}
|
}
|
||||||
|
|
||||||
eatBerry(consumer: Pokemon) {
|
eatBerry(consumer: Pokemon, berryOwner?: Pokemon) {
|
||||||
getBerryEffectFunc(this.chosenBerry!.berryType)(consumer); // consumer eats the berry
|
getBerryEffectFunc(this.chosenBerry!.berryType)(consumer, berryOwner); // consumer eats the berry
|
||||||
applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false));
|
applyAbAttrs(HealFromBerryUseAbAttr, consumer, new Utils.BooleanHolder(false));
|
||||||
applyPostItemLostAbAttrs(PostItemLostAbAttr, consumer, false);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2540,7 +2536,7 @@ export class StealEatBerryAttr extends EatBerryAttr {
|
|||||||
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
const message = i18next.t("battle:stealEatBerry", { pokemonName: user.name, targetName: target.name, berryName: this.chosenBerry.type.name });
|
||||||
user.scene.queueMessage(message);
|
user.scene.queueMessage(message);
|
||||||
this.reduceBerryModifier(target);
|
this.reduceBerryModifier(target);
|
||||||
this.eatBerry(user);
|
this.eatBerry(user, target);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -6995,6 +6991,9 @@ export class SuppressAbilitiesIfActedAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Used by Transform
|
||||||
|
*/
|
||||||
export class TransformAttr extends MoveEffectAttr {
|
export class TransformAttr extends MoveEffectAttr {
|
||||||
async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
async apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): Promise<boolean> {
|
||||||
if (!super.apply(user, target, move, args)) {
|
if (!super.apply(user, target, move, args)) {
|
||||||
@ -7003,10 +7002,8 @@ export class TransformAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
const promises: Promise<void>[] = [];
|
const promises: Promise<void>[] = [];
|
||||||
user.summonData.speciesForm = target.getSpeciesForm();
|
user.summonData.speciesForm = target.getSpeciesForm();
|
||||||
user.summonData.fusionSpeciesForm = target.getFusionSpeciesForm();
|
|
||||||
user.summonData.ability = target.getAbility().id;
|
user.summonData.ability = target.getAbility().id;
|
||||||
user.summonData.gender = target.getGender();
|
user.summonData.gender = target.getGender();
|
||||||
user.summonData.fusionGender = target.getFusionGender();
|
|
||||||
|
|
||||||
// Power Trick's effect will not preserved after using Transform
|
// Power Trick's effect will not preserved after using Transform
|
||||||
user.removeTag(BattlerTagType.POWER_TRICK);
|
user.removeTag(BattlerTagType.POWER_TRICK);
|
||||||
@ -8077,7 +8074,8 @@ export function initMoves() {
|
|||||||
.ignoresVirtual(),
|
.ignoresVirtual(),
|
||||||
new StatusMove(Moves.TRANSFORM, Type.NORMAL, -1, 10, -1, 0, 1)
|
new StatusMove(Moves.TRANSFORM, Type.NORMAL, -1, 10, -1, 0, 1)
|
||||||
.attr(TransformAttr)
|
.attr(TransformAttr)
|
||||||
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE))
|
// transforming from or into fusion pokemon causes various problems (such as crashes)
|
||||||
|
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies)
|
||||||
.ignoresProtect(),
|
.ignoresProtect(),
|
||||||
new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
|
new AttackMove(Moves.BUBBLE, Type.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
|
||||||
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
.attr(StatStageChangeAttr, [ Stat.SPD ], -1)
|
||||||
|
@ -477,12 +477,9 @@ export const BugTypeSuperfanEncounter: MysteryEncounter =
|
|||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier = encounter.misc.chosenModifier;
|
const modifier = encounter.misc.chosenModifier;
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Remove the modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
scene.updateModifiers(true, true);
|
scene.updateModifiers(true, true);
|
||||||
|
|
||||||
const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
|
const bugNet = generateModifierTypeOption(scene, modifierTypes.MYSTERY_ENCOUNTER_GOLDEN_BUG_NET)!;
|
||||||
|
@ -8,7 +8,7 @@ import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/u
|
|||||||
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
import { getPokemonSpecies } from "#app/data/pokemon-species";
|
||||||
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
import Pokemon, { PlayerPokemon } from "#app/field/pokemon";
|
||||||
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/game-mode";
|
||||||
import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
import { BerryModifier, HealingBoosterModifier, LevelIncrementBoosterModifier, MoneyMultiplierModifier, PokemonHeldItemModifier, PokemonInstantReviveModifier, PreserveBerryModifier } from "#app/modifier/modifier";
|
||||||
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
import { modifierTypes, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
|
||||||
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
import { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
|
||||||
import i18next from "#app/plugins/i18n";
|
import i18next from "#app/plugins/i18n";
|
||||||
@ -197,7 +197,8 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
})
|
})
|
||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier: BerryModifier | HealingBoosterModifier = encounter.misc.chosenModifier;
|
const modifier: BerryModifier | PokemonInstantReviveModifier = encounter.misc.chosenModifier;
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
|
// Give the player a Candy Jar if they gave a Berry, and a Berry Pouch for Reviver Seed
|
||||||
if (modifier instanceof BerryModifier) {
|
if (modifier instanceof BerryModifier) {
|
||||||
@ -228,11 +229,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove the modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
|
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
})
|
})
|
||||||
@ -292,6 +289,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
.withOptionPhase(async (scene: BattleScene) => {
|
.withOptionPhase(async (scene: BattleScene) => {
|
||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier = encounter.misc.chosenModifier;
|
const modifier = encounter.misc.chosenModifier;
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Check if the player has max stacks of Healing Charm already
|
// Check if the player has max stacks of Healing Charm already
|
||||||
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
|
const existing = scene.findModifier(m => m instanceof HealingBoosterModifier) as HealingBoosterModifier;
|
||||||
@ -306,11 +304,7 @@ export const DelibirdyEncounter: MysteryEncounter =
|
|||||||
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
|
scene.unshiftPhase(new ModifierRewardPhase(scene, modifierTypes.HEALING_CHARM));
|
||||||
}
|
}
|
||||||
|
|
||||||
// Remove the modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
|
|
||||||
leaveEncounterWithoutBattle(scene, true);
|
leaveEncounterWithoutBattle(scene, true);
|
||||||
})
|
})
|
||||||
|
@ -305,7 +305,7 @@ async function showWobbuffetHealthBar(scene: BattleScene) {
|
|||||||
scene.field.add(wobbuffet);
|
scene.field.add(wobbuffet);
|
||||||
|
|
||||||
const playerPokemon = scene.getPlayerPokemon() as Pokemon;
|
const playerPokemon = scene.getPlayerPokemon() as Pokemon;
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
scene.field.moveBelow(wobbuffet, playerPokemon);
|
scene.field.moveBelow(wobbuffet, playerPokemon);
|
||||||
}
|
}
|
||||||
// Show health bar and trigger cry
|
// Show health bar and trigger cry
|
||||||
|
@ -345,6 +345,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
// Pokemon and item selected
|
// Pokemon and item selected
|
||||||
encounter.setDialogueToken("chosenItem", modifier.type.name);
|
encounter.setDialogueToken("chosenItem", modifier.type.name);
|
||||||
encounter.misc.chosenModifier = modifier;
|
encounter.misc.chosenModifier = modifier;
|
||||||
|
encounter.misc.chosenPokemon = pokemon;
|
||||||
return true;
|
return true;
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
@ -370,6 +371,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
const encounter = scene.currentBattle.mysteryEncounter!;
|
const encounter = scene.currentBattle.mysteryEncounter!;
|
||||||
const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier;
|
const modifier = encounter.misc.chosenModifier as PokemonHeldItemModifier;
|
||||||
const party = scene.getPlayerParty();
|
const party = scene.getPlayerParty();
|
||||||
|
const chosenPokemon: PlayerPokemon = encounter.misc.chosenPokemon;
|
||||||
|
|
||||||
// Check tier of the traded item, the received item will be one tier up
|
// Check tier of the traded item, the received item will be one tier up
|
||||||
const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party);
|
const type = modifier.type.withTierFromPool(ModifierPoolType.PLAYER, party);
|
||||||
@ -397,11 +399,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter =
|
|||||||
encounter.setDialogueToken("itemName", item.type.name);
|
encounter.setDialogueToken("itemName", item.type.name);
|
||||||
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
|
setEncounterRewards(scene, { guaranteedModifierTypeOptions: [ item ], fillRemaining: false });
|
||||||
|
|
||||||
// Remove the chosen modifier if its stacks go to 0
|
chosenPokemon.loseHeldItem(modifier, false);
|
||||||
modifier.stackCount -= 1;
|
|
||||||
if (modifier.stackCount === 0) {
|
|
||||||
scene.removeModifier(modifier);
|
|
||||||
}
|
|
||||||
await scene.updateModifiers(true, true);
|
await scene.updateModifiers(true, true);
|
||||||
|
|
||||||
// Generate a trainer name
|
// Generate a trainer name
|
||||||
|
@ -312,6 +312,7 @@ export const WeirdDreamEncounter: MysteryEncounter =
|
|||||||
pokemon.levelExp = 0;
|
pokemon.levelExp = 0;
|
||||||
|
|
||||||
pokemon.calculateStats();
|
pokemon.calculateStats();
|
||||||
|
pokemon.getBattleInfo().setLevel(pokemon.level);
|
||||||
await pokemon.updateInfo();
|
await pokemon.updateInfo();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -363,6 +363,12 @@ export abstract class PokemonSpeciesForm {
|
|||||||
}
|
}
|
||||||
|
|
||||||
switch (this.speciesId) {
|
switch (this.speciesId) {
|
||||||
|
case Species.DODUO:
|
||||||
|
case Species.DODRIO:
|
||||||
|
case Species.MEGANIUM:
|
||||||
|
case Species.TORCHIC:
|
||||||
|
case Species.COMBUSKEN:
|
||||||
|
case Species.BLAZIKEN:
|
||||||
case Species.HIPPOPOTAS:
|
case Species.HIPPOPOTAS:
|
||||||
case Species.HIPPOWDON:
|
case Species.HIPPOWDON:
|
||||||
case Species.UNFEZANT:
|
case Species.UNFEZANT:
|
||||||
@ -888,17 +894,24 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
getCompatibleFusionSpeciesFilter(): PokemonSpeciesFilter {
|
getCompatibleFusionSpeciesFilter(): PokemonSpeciesFilter {
|
||||||
const hasEvolution = pokemonEvolutions.hasOwnProperty(this.speciesId);
|
const hasEvolution = pokemonEvolutions.hasOwnProperty(this.speciesId);
|
||||||
const hasPrevolution = pokemonPrevolutions.hasOwnProperty(this.speciesId);
|
const hasPrevolution = pokemonPrevolutions.hasOwnProperty(this.speciesId);
|
||||||
const pseudoLegendary = this.subLegendary;
|
const subLegendary = this.subLegendary;
|
||||||
const legendary = this.legendary;
|
const legendary = this.legendary;
|
||||||
const mythical = this.mythical;
|
const mythical = this.mythical;
|
||||||
return species => {
|
return species => {
|
||||||
return (pseudoLegendary || legendary || mythical ||
|
return (
|
||||||
(pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution
|
subLegendary
|
||||||
&& pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution))
|
|| legendary
|
||||||
&& species.subLegendary === pseudoLegendary
|
|| mythical
|
||||||
|
|| (
|
||||||
|
pokemonEvolutions.hasOwnProperty(species.speciesId) === hasEvolution
|
||||||
|
&& pokemonPrevolutions.hasOwnProperty(species.speciesId) === hasPrevolution
|
||||||
|
)
|
||||||
|
)
|
||||||
|
&& species.subLegendary === subLegendary
|
||||||
&& species.legendary === legendary
|
&& species.legendary === legendary
|
||||||
&& species.mythical === mythical
|
&& species.mythical === mythical
|
||||||
&& (this.isTrainerForbidden() || !species.isTrainerForbidden());
|
&& (this.isTrainerForbidden() || !species.isTrainerForbidden())
|
||||||
|
&& species.speciesId !== Species.DITTO;
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -23,7 +23,7 @@ import { reverseCompatibleTms, tmSpecies, tmPoolTiers } from "#app/data/balance/
|
|||||||
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
import { BattlerTag, BattlerTagLapseType, EncoreTag, GroundedTag, HighestStatBoostTag, SubstituteTag, TypeImmuneTag, getBattlerTag, SemiInvulnerableTag, TypeBoostTag, MoveRestrictionBattlerTag, ExposedTag, DragonCheerTag, CritBoostTag, TrappedTag, TarShotTag, AutotomizedTag, PowerTrickTag } from "../data/battler-tags";
|
||||||
import { WeatherType } from "#enums/weather-type";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
import { ArenaTagSide, NoCritTag, WeakenMoveScreenTag } from "#app/data/arena-tag";
|
||||||
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr } from "#app/data/ability";
|
import { Ability, AbAttr, StatMultiplierAbAttr, BlockCritAbAttr, BonusCritAbAttr, BypassBurnDamageReductionAbAttr, FieldPriorityMoveImmunityAbAttr, IgnoreOpponentStatStagesAbAttr, MoveImmunityAbAttr, PreDefendFullHpEndureAbAttr, ReceivedMoveDamageMultiplierAbAttr, StabBoostAbAttr, StatusEffectImmunityAbAttr, TypeImmunityAbAttr, WeightMultiplierAbAttr, allAbilities, applyAbAttrs, applyStatMultiplierAbAttrs, applyPreApplyBattlerTagAbAttrs, applyPreAttackAbAttrs, applyPreDefendAbAttrs, applyPreSetStatusAbAttrs, UnsuppressableAbilityAbAttr, SuppressFieldAbilitiesAbAttr, NoFusionAbilityAbAttr, MultCritAbAttr, IgnoreTypeImmunityAbAttr, DamageBoostAbAttr, IgnoreTypeStatusEffectImmunityAbAttr, ConditionalCritAbAttr, applyFieldStatMultiplierAbAttrs, FieldMultiplyStatAbAttr, AddSecondStrikeAbAttr, UserFieldStatusEffectImmunityAbAttr, UserFieldBattlerTagImmunityAbAttr, BattlerTagImmunityAbAttr, MoveTypeChangeAbAttr, FullHpResistTypeAbAttr, applyCheckTrappedAbAttrs, CheckTrappedAbAttr, PostSetStatusAbAttr, applyPostSetStatusAbAttrs, InfiltratorAbAttr, AlliedFieldDamageReductionAbAttr, PostDamageAbAttr, applyPostDamageAbAttrs, PostDamageForceSwitchAbAttr, CommanderAbAttr, applyPostItemLostAbAttrs, PostItemLostAbAttr } from "#app/data/ability";
|
||||||
import PokemonData from "#app/system/pokemon-data";
|
import PokemonData from "#app/system/pokemon-data";
|
||||||
import { BattlerIndex } from "#app/battle";
|
import { BattlerIndex } from "#app/battle";
|
||||||
import { Mode } from "#app/ui/ui";
|
import { Mode } from "#app/ui/ui";
|
||||||
@ -985,7 +985,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
|
if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
|
||||||
ret >>= 1;
|
ret >>= 1;
|
||||||
}
|
}
|
||||||
if (this.getTag(BattlerTagType.UNBURDEN) && !this.scene.getField(true).some(pokemon => pokemon !== this && pokemon.hasAbilityWithAttr(SuppressFieldAbilitiesAbAttr))) {
|
if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(Abilities.UNBURDEN)) {
|
||||||
ret *= 2;
|
ret *= 2;
|
||||||
}
|
}
|
||||||
break;
|
break;
|
||||||
@ -2035,15 +2035,17 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value);
|
const hasHiddenAbility = !Utils.randSeedInt(hiddenAbilityChance.value);
|
||||||
const randAbilityIndex = Utils.randSeedInt(2);
|
const randAbilityIndex = Utils.randSeedInt(2);
|
||||||
|
|
||||||
const filter = !forStarter ? this.species.getCompatibleFusionSpeciesFilter()
|
const filter = !forStarter ?
|
||||||
: species => {
|
this.species.getCompatibleFusionSpeciesFilter()
|
||||||
|
: (species: PokemonSpecies) => {
|
||||||
return pokemonEvolutions.hasOwnProperty(species.speciesId)
|
return pokemonEvolutions.hasOwnProperty(species.speciesId)
|
||||||
&& !pokemonPrevolutions.hasOwnProperty(species.speciesId)
|
&& !pokemonPrevolutions.hasOwnProperty(species.speciesId)
|
||||||
&& !species.pseudoLegendary
|
&& !species.subLegendary
|
||||||
&& !species.legendary
|
&& !species.legendary
|
||||||
&& !species.mythical
|
&& !species.mythical
|
||||||
&& !species.isTrainerForbidden()
|
&& !species.isTrainerForbidden()
|
||||||
&& species.speciesId !== this.species.speciesId;
|
&& species.speciesId !== this.species.speciesId
|
||||||
|
&& species.speciesId !== Species.DITTO;
|
||||||
};
|
};
|
||||||
|
|
||||||
let fusionOverride: PokemonSpecies | undefined = undefined;
|
let fusionOverride: PokemonSpecies | undefined = undefined;
|
||||||
@ -4105,6 +4107,28 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Reduces one of this Pokemon's held item stacks by 1, and removes the item if applicable.
|
||||||
|
* Does nothing if this Pokemon is somehow not the owner of the held item.
|
||||||
|
* @param heldItem The item stack to be reduced by 1.
|
||||||
|
* @param forBattle If `false`, do not trigger in-battle effects (such as Unburden) from losing the item. For example, set this to `false` if the Pokemon is giving away the held item for a Mystery Encounter. Default is `true`.
|
||||||
|
* @returns `true` if the item was removed successfully, `false` otherwise.
|
||||||
|
*/
|
||||||
|
public loseHeldItem(heldItem: PokemonHeldItemModifier, forBattle: boolean = true): boolean {
|
||||||
|
if (heldItem.pokemonId === -1 || heldItem.pokemonId === this.id) {
|
||||||
|
heldItem.stackCount--;
|
||||||
|
if (heldItem.stackCount <= 0) {
|
||||||
|
this.scene.removeModifier(heldItem, !this.isPlayer());
|
||||||
|
}
|
||||||
|
if (forBattle) {
|
||||||
|
applyPostItemLostAbAttrs(PostItemLostAbAttr, this, false);
|
||||||
|
}
|
||||||
|
return true;
|
||||||
|
} else {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export default interface Pokemon {
|
export default interface Pokemon {
|
||||||
@ -4547,7 +4571,7 @@ export class PlayerPokemon extends Pokemon {
|
|||||||
&& m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[];
|
&& m.pokemonId === pokemon.id, true) as PokemonHeldItemModifier[];
|
||||||
const transferModifiers: Promise<boolean>[] = [];
|
const transferModifiers: Promise<boolean>[] = [];
|
||||||
for (const modifier of fusedPartyMemberHeldModifiers) {
|
for (const modifier of fusedPartyMemberHeldModifiers) {
|
||||||
transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true));
|
transferModifiers.push(this.scene.tryTransferHeldItemModifier(modifier, this, false, modifier.getStackCount(), true, true, false));
|
||||||
}
|
}
|
||||||
Promise.allSettled(transferModifiers).then(() => {
|
Promise.allSettled(transferModifiers).then(() => {
|
||||||
this.scene.updateModifiers(true, true).then(() => {
|
this.scene.updateModifiers(true, true).then(() => {
|
||||||
@ -5118,7 +5142,7 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Add a new pokemon to the player's party (at `slotIndex` if set).
|
* Add a new pokemon to the player's party (at `slotIndex` if set).
|
||||||
* If the first slot is replaced, the new pokemon's visibility will be set to `false`.
|
* The new pokemon's visibility will be set to `false`.
|
||||||
* @param pokeballType the type of pokeball the pokemon was caught with
|
* @param pokeballType the type of pokeball the pokemon was caught with
|
||||||
* @param slotIndex an optional index to place the pokemon in the party
|
* @param slotIndex an optional index to place the pokemon in the party
|
||||||
* @returns the pokemon that was added or null if the pokemon could not be added
|
* @returns the pokemon that was added or null if the pokemon could not be added
|
||||||
@ -5136,14 +5160,14 @@ export class EnemyPokemon extends Pokemon {
|
|||||||
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
const newPokemon = this.scene.addPlayerPokemon(this.species, this.level, this.abilityIndex, this.formIndex, this.gender, this.shiny, this.variant, this.ivs, this.nature, this);
|
||||||
|
|
||||||
if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) {
|
if (Utils.isBetween(slotIndex, 0, PLAYER_PARTY_MAX_SIZE - 1)) {
|
||||||
if (slotIndex === 0) {
|
|
||||||
newPokemon.setVisible(false); // Hide if replaced with first pokemon
|
|
||||||
}
|
|
||||||
party.splice(slotIndex, 0, newPokemon);
|
party.splice(slotIndex, 0, newPokemon);
|
||||||
} else {
|
} else {
|
||||||
party.push(newPokemon);
|
party.push(newPokemon);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Hide the Pokemon since it is not on the field
|
||||||
|
newPokemon.setVisible(false);
|
||||||
|
|
||||||
ret = newPokemon;
|
ret = newPokemon;
|
||||||
this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true);
|
this.scene.triggerPokemonFormChange(newPokemon, SpeciesFormChangeActiveTrigger, true);
|
||||||
}
|
}
|
||||||
|
@ -1702,10 +1702,7 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.EVOLUTION_ITEM, (party: Pokemon[]) => {
|
||||||
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
|
return Math.min(Math.ceil(party[0].scene.currentBattle.waveIndex / 15), 8);
|
||||||
}, 8),
|
}, 8),
|
||||||
new WeightedModifierType(modifierTypes.MAP,
|
new WeightedModifierType(modifierTypes.MAP, (party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? 1 : 0, 1),
|
||||||
(party: Pokemon[]) => party[0].scene.gameMode.isClassic && party[0].scene.currentBattle.waveIndex < 180 ? party[0].scene.eventManager.isEventActive() ? 2 : 1 : 0,
|
|
||||||
(party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 2 : 1),
|
|
||||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 3 : 0),
|
|
||||||
new WeightedModifierType(modifierTypes.TM_GREAT, 3),
|
new WeightedModifierType(modifierTypes.TM_GREAT, 3),
|
||||||
new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => {
|
new WeightedModifierType(modifierTypes.MEMORY_MUSHROOM, (party: Pokemon[]) => {
|
||||||
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
if (!party.find(p => p.getLearnableLevelMoves().length)) {
|
||||||
@ -1773,7 +1770,7 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)),
|
new WeightedModifierType(modifierTypes.CANDY_JAR, skipInLastClassicWaveOrDefault(5)),
|
||||||
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9),
|
new WeightedModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, 9),
|
||||||
new WeightedModifierType(modifierTypes.TM_ULTRA, 11),
|
new WeightedModifierType(modifierTypes.TM_ULTRA, 11),
|
||||||
new WeightedModifierType(modifierTypes.RARER_CANDY, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 6 : 4),
|
new WeightedModifierType(modifierTypes.RARER_CANDY, 4),
|
||||||
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)),
|
new WeightedModifierType(modifierTypes.GOLDEN_PUNCH, skipInLastClassicWaveOrDefault(2)),
|
||||||
new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)),
|
new WeightedModifierType(modifierTypes.IV_SCANNER, skipInLastClassicWaveOrDefault(4)),
|
||||||
new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
new WeightedModifierType(modifierTypes.EXP_CHARM, skipInLastClassicWaveOrDefault(8)),
|
||||||
@ -1797,7 +1794,7 @@ const modifierPool: ModifierPool = {
|
|||||||
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
new WeightedModifierType(modifierTypes.SOUL_DEW, 7),
|
||||||
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
|
//new WeightedModifierType(modifierTypes.OVAL_CHARM, 6),
|
||||||
new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4),
|
new WeightedModifierType(modifierTypes.CATCHING_CHARM, (party: Pokemon[]) => !party[0].scene.gameMode.isFreshStartChallenge() && party[0].scene.gameData.getSpeciesCount(d => !!d.caughtAttr) > 100 ? 4 : 0, 4),
|
||||||
new WeightedModifierType(modifierTypes.SOOTHE_BELL, (party: Pokemon[]) => party[0].scene.eventManager.isEventActive() ? 0 : 4),
|
new WeightedModifierType(modifierTypes.SOOTHE_BELL, 4),
|
||||||
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
new WeightedModifierType(modifierTypes.ABILITY_CHARM, skipInClassicAfterWave(189, 6)),
|
||||||
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
new WeightedModifierType(modifierTypes.FOCUS_BAND, 5),
|
||||||
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
new WeightedModifierType(modifierTypes.KINGS_ROCK, 3),
|
||||||
|
@ -31,11 +31,8 @@ export class BerryPhase extends FieldPhase {
|
|||||||
|
|
||||||
for (const berryModifier of this.scene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) {
|
for (const berryModifier of this.scene.applyModifiers(BerryModifier, pokemon.isPlayer(), pokemon)) {
|
||||||
if (berryModifier.consumed) {
|
if (berryModifier.consumed) {
|
||||||
if (!--berryModifier.stackCount) {
|
berryModifier.consumed = false;
|
||||||
this.scene.removeModifier(berryModifier);
|
pokemon.loseHeldItem(berryModifier);
|
||||||
} else {
|
|
||||||
berryModifier.consumed = false;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
this.scene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used
|
this.scene.eventTarget.dispatchEvent(new BerryUsedEvent(berryModifier)); // Announce a berry was used
|
||||||
}
|
}
|
||||||
|
@ -202,7 +202,7 @@ export class EncounterPhase extends BattlePhase {
|
|||||||
this.scene.field.add(enemyPokemon);
|
this.scene.field.add(enemyPokemon);
|
||||||
battle.seenEnemyPartyMemberIds.add(enemyPokemon.id);
|
battle.seenEnemyPartyMemberIds.add(enemyPokemon.id);
|
||||||
const playerPokemon = this.scene.getPlayerPokemon();
|
const playerPokemon = this.scene.getPlayerPokemon();
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
this.scene.field.moveBelow(enemyPokemon as Pokemon, playerPokemon);
|
this.scene.field.moveBelow(enemyPokemon as Pokemon, playerPokemon);
|
||||||
}
|
}
|
||||||
enemyPokemon.tint(0, 0.5);
|
enemyPokemon.tint(0, 0.5);
|
||||||
|
@ -55,21 +55,21 @@ export class FaintPhase extends PokemonPhase {
|
|||||||
start() {
|
start() {
|
||||||
super.start();
|
super.start();
|
||||||
|
|
||||||
|
const faintPokemon = this.getPokemon();
|
||||||
|
|
||||||
if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) {
|
if (!isNullOrUndefined(this.destinyTag) && !isNullOrUndefined(this.source)) {
|
||||||
this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM);
|
this.destinyTag.lapse(this.source, BattlerTagLapseType.CUSTOM);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) {
|
if (!isNullOrUndefined(this.grudgeTag) && !isNullOrUndefined(this.source)) {
|
||||||
this.grudgeTag.lapse(this.getPokemon(), BattlerTagLapseType.CUSTOM, this.source);
|
this.grudgeTag.lapse(faintPokemon, BattlerTagLapseType.CUSTOM, this.source);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!this.preventEndure) {
|
if (!this.preventEndure) {
|
||||||
const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, this.getPokemon()) as PokemonInstantReviveModifier;
|
const instantReviveModifier = this.scene.applyModifier(PokemonInstantReviveModifier, this.player, faintPokemon) as PokemonInstantReviveModifier;
|
||||||
|
|
||||||
if (instantReviveModifier) {
|
if (instantReviveModifier) {
|
||||||
if (!--instantReviveModifier.stackCount) {
|
faintPokemon.loseHeldItem(instantReviveModifier);
|
||||||
this.scene.removeModifier(instantReviveModifier);
|
|
||||||
}
|
|
||||||
this.scene.updateModifiers(this.player);
|
this.scene.updateModifiers(this.player);
|
||||||
return this.end();
|
return this.end();
|
||||||
}
|
}
|
||||||
|
@ -26,13 +26,13 @@ import i18next from "i18next";
|
|||||||
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||||
|
|
||||||
export class GameOverPhase extends BattlePhase {
|
export class GameOverPhase extends BattlePhase {
|
||||||
private victory: boolean;
|
private isVictory: boolean;
|
||||||
private firstRibbons: PokemonSpecies[] = [];
|
private firstRibbons: PokemonSpecies[] = [];
|
||||||
|
|
||||||
constructor(scene: BattleScene, victory?: boolean) {
|
constructor(scene: BattleScene, isVictory: boolean = false) {
|
||||||
super(scene);
|
super(scene);
|
||||||
|
|
||||||
this.victory = !!victory;
|
this.isVictory = isVictory;
|
||||||
}
|
}
|
||||||
|
|
||||||
start() {
|
start() {
|
||||||
@ -40,22 +40,22 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
|
|
||||||
// Failsafe if players somehow skip floor 200 in classic mode
|
// Failsafe if players somehow skip floor 200 in classic mode
|
||||||
if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) {
|
if (this.scene.gameMode.isClassic && this.scene.currentBattle.waveIndex > 200) {
|
||||||
this.victory = true;
|
this.isVictory = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Handle Mystery Encounter special Game Over cases
|
// Handle Mystery Encounter special Game Over cases
|
||||||
// Situations such as when player lost a battle, but it isn't treated as full Game Over
|
// Situations such as when player lost a battle, but it isn't treated as full Game Over
|
||||||
if (!this.victory && this.scene.currentBattle.mysteryEncounter?.onGameOver && !this.scene.currentBattle.mysteryEncounter.onGameOver(this.scene)) {
|
if (!this.isVictory && this.scene.currentBattle.mysteryEncounter?.onGameOver && !this.scene.currentBattle.mysteryEncounter.onGameOver(this.scene)) {
|
||||||
// Do not end the game
|
// Do not end the game
|
||||||
return this.end();
|
return this.end();
|
||||||
}
|
}
|
||||||
// Otherwise, continue standard Game Over logic
|
// Otherwise, continue standard Game Over logic
|
||||||
|
|
||||||
if (this.victory && this.scene.gameMode.isEndless) {
|
if (this.isVictory && this.scene.gameMode.isEndless) {
|
||||||
const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET;
|
const genderIndex = this.scene.gameData.gender ?? PlayerGender.UNSET;
|
||||||
const genderStr = PlayerGender[genderIndex].toLowerCase();
|
const genderStr = PlayerGender[genderIndex].toLowerCase();
|
||||||
this.scene.ui.showDialogue(i18next.t("miscDialogue:ending_endless", { context: genderStr }), i18next.t("miscDialogue:ending_name"), 0, () => this.handleGameOver());
|
this.scene.ui.showDialogue(i18next.t("miscDialogue:ending_endless", { context: genderStr }), i18next.t("miscDialogue:ending_name"), 0, () => this.handleGameOver());
|
||||||
} else if (this.victory || !this.scene.enableRetries) {
|
} else if (this.isVictory || !this.scene.enableRetries) {
|
||||||
this.handleGameOver();
|
this.handleGameOver();
|
||||||
} else {
|
} else {
|
||||||
this.scene.ui.showText(i18next.t("battle:retryBattle"), null, () => {
|
this.scene.ui.showText(i18next.t("battle:retryBattle"), null, () => {
|
||||||
@ -93,7 +93,7 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.scene.disableMenu = true;
|
this.scene.disableMenu = true;
|
||||||
this.scene.time.delayedCall(1000, () => {
|
this.scene.time.delayedCall(1000, () => {
|
||||||
let firstClear = false;
|
let firstClear = false;
|
||||||
if (this.victory && newClear) {
|
if (this.isVictory && newClear) {
|
||||||
if (this.scene.gameMode.isClassic) {
|
if (this.scene.gameMode.isClassic) {
|
||||||
firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY);
|
firstClear = this.scene.validateAchv(achvs.CLASSIC_VICTORY);
|
||||||
this.scene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY);
|
this.scene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY);
|
||||||
@ -109,8 +109,8 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.scene.gameData.gameStats.dailyRunSessionsWon++;
|
this.scene.gameData.gameStats.dailyRunSessionsWon++;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
this.scene.gameData.saveRunHistory(this.scene, this.scene.gameData.getSessionSaveData(this.scene), this.victory);
|
this.scene.gameData.saveRunHistory(this.scene, this.scene.gameData.getSessionSaveData(this.scene), this.isVictory);
|
||||||
const fadeDuration = this.victory ? 10000 : 5000;
|
const fadeDuration = this.isVictory ? 10000 : 5000;
|
||||||
this.scene.fadeOutBgm(fadeDuration, true);
|
this.scene.fadeOutBgm(fadeDuration, true);
|
||||||
const activeBattlers = this.scene.getField().filter(p => p?.isActive(true));
|
const activeBattlers = this.scene.getField().filter(p => p?.isActive(true));
|
||||||
activeBattlers.map(p => p.hideInfo());
|
activeBattlers.map(p => p.hideInfo());
|
||||||
@ -120,7 +120,7 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.scene.clearPhaseQueue();
|
this.scene.clearPhaseQueue();
|
||||||
this.scene.ui.clearText();
|
this.scene.ui.clearText();
|
||||||
|
|
||||||
if (this.victory && this.scene.gameMode.isChallenge) {
|
if (this.isVictory && this.scene.gameMode.isChallenge) {
|
||||||
this.scene.gameMode.challenges.forEach(c => this.scene.validateAchvs(ChallengeAchv, c));
|
this.scene.gameMode.challenges.forEach(c => this.scene.validateAchvs(ChallengeAchv, c));
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -128,7 +128,7 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
if (newClear) {
|
if (newClear) {
|
||||||
this.handleUnlocks();
|
this.handleUnlocks();
|
||||||
}
|
}
|
||||||
if (this.victory && newClear) {
|
if (this.isVictory && newClear) {
|
||||||
for (const species of this.firstRibbons) {
|
for (const species of this.firstRibbons) {
|
||||||
this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species));
|
this.scene.unshiftPhase(new RibbonModifierRewardPhase(this.scene, modifierTypes.VOUCHER_PLUS, species));
|
||||||
}
|
}
|
||||||
@ -140,7 +140,7 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
this.end();
|
this.end();
|
||||||
};
|
};
|
||||||
|
|
||||||
if (this.victory && this.scene.gameMode.isClassic) {
|
if (this.isVictory && this.scene.gameMode.isClassic) {
|
||||||
const dialogueKey = "miscDialogue:ending";
|
const dialogueKey = "miscDialogue:ending";
|
||||||
|
|
||||||
if (!this.scene.ui.shouldSkipDialogue(dialogueKey)) {
|
if (!this.scene.ui.shouldSkipDialogue(dialogueKey)) {
|
||||||
@ -173,25 +173,21 @@ export class GameOverPhase extends BattlePhase {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
|
|
||||||
/* Added a local check to see if the game is running offline on victory
|
/* Added a local check to see if the game is running offline
|
||||||
If Online, execute apiFetch as intended
|
If Online, execute apiFetch as intended
|
||||||
If Offline, execute offlineNewClear(), a localStorage implementation of newClear daily run checks */
|
If Offline, execute offlineNewClear() only for victory, a localStorage implementation of newClear daily run checks */
|
||||||
if (this.victory) {
|
if (!Utils.isLocal || Utils.isLocalServerConnected) {
|
||||||
if (!Utils.isLocal || Utils.isLocalServerConnected) {
|
pokerogueApi.savedata.session.newclear({ slot: this.scene.sessionSlotId, isVictory: this.isVictory, clientSessionId: clientSessionId })
|
||||||
pokerogueApi.savedata.session.newclear({ slot: this.scene.sessionSlotId, clientSessionId })
|
.then((success) => doGameOver(!!success));
|
||||||
.then((success) => doGameOver(!!success));
|
} else if (this.isVictory) {
|
||||||
} else {
|
this.scene.gameData.offlineNewClear(this.scene).then(result => {
|
||||||
this.scene.gameData.offlineNewClear(this.scene).then(result => {
|
doGameOver(result);
|
||||||
doGameOver(result);
|
});
|
||||||
});
|
|
||||||
}
|
|
||||||
} else {
|
|
||||||
doGameOver(false);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
handleUnlocks(): void {
|
handleUnlocks(): void {
|
||||||
if (this.victory && this.scene.gameMode.isClassic) {
|
if (this.isVictory && this.scene.gameMode.isClassic) {
|
||||||
if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
|
if (!this.scene.gameData.unlocks[Unlockables.ENDLESS_MODE]) {
|
||||||
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE));
|
this.scene.unshiftPhase(new UnlockPhase(this.scene, Unlockables.ENDLESS_MODE));
|
||||||
}
|
}
|
||||||
|
@ -103,7 +103,7 @@ export class SelectModifierPhase extends BattlePhase {
|
|||||||
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
const itemModifiers = this.scene.findModifiers(m => m instanceof PokemonHeldItemModifier
|
||||||
&& m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
|
&& m.isTransferable && m.pokemonId === party[fromSlotIndex].id) as PokemonHeldItemModifier[];
|
||||||
const itemModifier = itemModifiers[itemIndex];
|
const itemModifier = itemModifiers[itemIndex];
|
||||||
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity);
|
this.scene.tryTransferHeldItemModifier(itemModifier, party[toSlotIndex], true, itemQuantity, undefined, undefined, false);
|
||||||
} else {
|
} else {
|
||||||
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
this.scene.ui.setMode(Mode.MODIFIER_SELECT, this.isPlayer(), this.typeOptions, modifierSelectCallback, this.getRerollCost(this.scene.lockModifierTiers));
|
||||||
}
|
}
|
||||||
|
@ -125,10 +125,7 @@ export class StatStageChangePhase extends PokemonPhase {
|
|||||||
const whiteHerb = this.scene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier;
|
const whiteHerb = this.scene.applyModifier(ResetNegativeStatStageModifier, this.player, pokemon) as ResetNegativeStatStageModifier;
|
||||||
// If the White Herb was applied, consume it
|
// If the White Herb was applied, consume it
|
||||||
if (whiteHerb) {
|
if (whiteHerb) {
|
||||||
whiteHerb.stackCount--;
|
pokemon.loseHeldItem(whiteHerb);
|
||||||
if (whiteHerb.stackCount <= 0) {
|
|
||||||
this.scene.removeModifier(whiteHerb);
|
|
||||||
}
|
|
||||||
this.scene.updateModifiers(this.player);
|
this.scene.updateModifiers(this.player);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -140,7 +140,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
|||||||
this.scene.field.add(pokemon);
|
this.scene.field.add(pokemon);
|
||||||
if (!this.player) {
|
if (!this.player) {
|
||||||
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
this.scene.field.moveBelow(pokemon, playerPokemon);
|
this.scene.field.moveBelow(pokemon, playerPokemon);
|
||||||
}
|
}
|
||||||
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
||||||
@ -193,7 +193,7 @@ export class SummonPhase extends PartyMemberPokemonPhase {
|
|||||||
this.scene.field.add(pokemon);
|
this.scene.field.add(pokemon);
|
||||||
if (!this.player) {
|
if (!this.player) {
|
||||||
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
const playerPokemon = this.scene.getPlayerPokemon() as Pokemon;
|
||||||
if (playerPokemon?.visible) {
|
if (playerPokemon?.isOnField()) {
|
||||||
this.scene.field.moveBelow(pokemon, playerPokemon);
|
this.scene.field.moveBelow(pokemon, playerPokemon);
|
||||||
}
|
}
|
||||||
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
this.scene.currentBattle.seenEnemyPartyMemberIds.add(pokemon.id);
|
||||||
|
@ -111,7 +111,7 @@ export class SwitchSummonPhase extends SummonPhase {
|
|||||||
const batonPassModifier = this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier
|
const batonPassModifier = this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier
|
||||||
&& (m as SwitchEffectTransferModifier).pokemonId === this.lastPokemon.id) as SwitchEffectTransferModifier;
|
&& (m as SwitchEffectTransferModifier).pokemonId === this.lastPokemon.id) as SwitchEffectTransferModifier;
|
||||||
if (batonPassModifier && !this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) {
|
if (batonPassModifier && !this.scene.findModifier(m => m instanceof SwitchEffectTransferModifier && (m as SwitchEffectTransferModifier).pokemonId === switchedInPokemon.id)) {
|
||||||
this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false);
|
this.scene.tryTransferHeldItemModifier(batonPassModifier, switchedInPokemon, false, undefined, undefined, undefined, false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,18 +1,35 @@
|
|||||||
|
import { BattlerIndex } from "#app/battle";
|
||||||
|
import { PostItemLostAbAttr } from "#app/data/ability";
|
||||||
|
import { allMoves, StealHeldItemChanceAttr } from "#app/data/move";
|
||||||
|
import Pokemon from "#app/field/pokemon";
|
||||||
|
import type { ContactHeldItemTransferChanceModifier } from "#app/modifier/modifier";
|
||||||
import { Abilities } from "#enums/abilities";
|
import { Abilities } from "#enums/abilities";
|
||||||
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
|
import { BerryType } from "#enums/berry-type";
|
||||||
import { Moves } from "#enums/moves";
|
import { Moves } from "#enums/moves";
|
||||||
import { Species } from "#enums/species";
|
import { Species } from "#enums/species";
|
||||||
|
import { Stat } from "#enums/stat";
|
||||||
import GameManager from "#test/utils/gameManager";
|
import GameManager from "#test/utils/gameManager";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
import { Stat } from "#enums/stat";
|
|
||||||
import { BerryType } from "#app/enums/berry-type";
|
|
||||||
import { allMoves, StealHeldItemChanceAttr } from "#app/data/move";
|
|
||||||
|
|
||||||
|
|
||||||
describe("Abilities - Unburden", () => {
|
describe("Abilities - Unburden", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
let game: GameManager;
|
let game: GameManager;
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Count the number of held items a Pokemon has, accounting for stacks of multiple items.
|
||||||
|
*/
|
||||||
|
function getHeldItemCount(pokemon: Pokemon): number {
|
||||||
|
const stackCounts = pokemon.getHeldItems().map(m => m.getStackCount());
|
||||||
|
if (stackCounts.length) {
|
||||||
|
return stackCounts.reduce((a, b) => a + b);
|
||||||
|
} else {
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
beforeAll(() => {
|
beforeAll(() => {
|
||||||
phaserGame = new Phaser.Game({
|
phaserGame = new Phaser.Game({
|
||||||
type: Phaser.HEADLESS,
|
type: Phaser.HEADLESS,
|
||||||
@ -27,9 +44,9 @@ describe("Abilities - Unburden", () => {
|
|||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override
|
game.override
|
||||||
.battleType("single")
|
.battleType("single")
|
||||||
.starterSpecies(Species.TREECKO)
|
|
||||||
.startingLevel(1)
|
.startingLevel(1)
|
||||||
.moveset([ Moves.POPULATION_BOMB, Moves.KNOCK_OFF, Moves.PLUCK, Moves.THIEF ])
|
.ability(Abilities.UNBURDEN)
|
||||||
|
.moveset([ Moves.SPLASH, Moves.KNOCK_OFF, Moves.PLUCK, Moves.FALSE_SWIPE ])
|
||||||
.startingHeldItems([
|
.startingHeldItems([
|
||||||
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
|
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
|
||||||
{ name: "BERRY", count: 2, type: BerryType.APICOT },
|
{ name: "BERRY", count: 2, type: BerryType.APICOT },
|
||||||
@ -37,209 +54,348 @@ describe("Abilities - Unburden", () => {
|
|||||||
])
|
])
|
||||||
.enemySpecies(Species.NINJASK)
|
.enemySpecies(Species.NINJASK)
|
||||||
.enemyLevel(100)
|
.enemyLevel(100)
|
||||||
.enemyMoveset([ Moves.FALSE_SWIPE ])
|
.enemyMoveset(Moves.SPLASH)
|
||||||
.enemyAbility(Abilities.UNBURDEN)
|
.enemyAbility(Abilities.UNBURDEN)
|
||||||
.enemyPassiveAbility(Abilities.NO_GUARD)
|
.enemyPassiveAbility(Abilities.NO_GUARD)
|
||||||
.enemyHeldItems([
|
.enemyHeldItems([
|
||||||
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
|
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
|
||||||
{ name: "BERRY", type: BerryType.LUM, count: 1 },
|
{ name: "BERRY", type: BerryType.LUM, count: 1 },
|
||||||
]);
|
]);
|
||||||
|
// For the various tests that use Thief, give it a 100% steal rate
|
||||||
|
vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when a berry is eaten", async () => {
|
it("should activate when a berry is eaten", async () => {
|
||||||
await game.classicMode.startBattle();
|
game.override.enemyMoveset(Moves.FALSE_SWIPE);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
playerPokemon.abilityIndex = 2;
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
|
||||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
game.move.select(Moves.FALSE_SWIPE);
|
// Player gets hit by False Swipe and eats its own Sitrus Berry
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when a berry is stolen", async () => {
|
it("should activate when a berry is eaten, even if Berry Pouch preserves the berry", async () => {
|
||||||
await game.classicMode.startBattle();
|
game.override.enemyMoveset(Moves.FALSE_SWIPE)
|
||||||
|
.startingModifier([{ name: "BERRY_POUCH", count: 5850 }]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player gets hit by False Swipe and eats its own Sitrus Berry
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBe(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should activate for the target, and not the stealer, when a berry is stolen", async () => {
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Pluck and eats the opponent's berry
|
||||||
game.move.select(Moves.PLUCK);
|
game.move.select(Moves.PLUCK);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is knocked off", async () => {
|
it("should activate when an item is knocked off", async () => {
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Knock Off and removes the opponent's item
|
||||||
game.move.select(Moves.KNOCK_OFF);
|
game.move.select(Moves.KNOCK_OFF);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via attacking ability", async () => {
|
it("should activate when an item is stolen via attacking ability", async () => {
|
||||||
game.override
|
game.override
|
||||||
.ability(Abilities.MAGICIAN)
|
.ability(Abilities.MAGICIAN)
|
||||||
.startingHeldItems([
|
.startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
]);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
game.move.select(Moves.POPULATION_BOMB);
|
// Player steals the opponent's item via ability Magician
|
||||||
|
game.move.select(Moves.FALSE_SWIPE);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via defending ability", async () => {
|
it("should activate when an item is stolen via defending ability", async () => {
|
||||||
game.override
|
game.override
|
||||||
.startingLevel(45)
|
|
||||||
.enemyAbility(Abilities.PICKPOCKET)
|
.enemyAbility(Abilities.PICKPOCKET)
|
||||||
.startingHeldItems([
|
.enemyHeldItems([]); // Remove opponent's full stacks of held items so it can steal player's held items
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
{ name: "SOUL_DEW", count: 1 },
|
|
||||||
{ name: "LUCKY_EGG", count: 1 },
|
|
||||||
]);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
playerPokemon.abilityIndex = 2;
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
|
||||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
game.move.select(Moves.POPULATION_BOMB);
|
// Player's item gets stolen via ability Pickpocket
|
||||||
|
game.move.select(Moves.FALSE_SWIPE);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via move", async () => {
|
it("should activate when an item is stolen via move", async () => {
|
||||||
vi.spyOn(allMoves[Moves.THIEF], "attrs", "get").mockReturnValue([ new StealHeldItemChanceAttr(1.0) ]); // give Thief 100% steal rate
|
game.override.moveset(Moves.THIEF)
|
||||||
game.override.startingHeldItems([
|
.startingHeldItems([]); // Remove player's full stacks of held items so it can steal opponent's held items
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
]);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Thief and steals the opponent's item
|
||||||
game.move.select(Moves.THIEF);
|
game.move.select(Moves.THIEF);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when an item is stolen via grip claw", async () => {
|
it("should activate when an item is stolen via grip claw", async () => {
|
||||||
game.override
|
game.override
|
||||||
.startingLevel(5)
|
|
||||||
.startingHeldItems([
|
.startingHeldItems([
|
||||||
{ name: "GRIP_CLAW", count: 5 },
|
|
||||||
{ name: "MULTI_LENS", count: 3 },
|
|
||||||
])
|
|
||||||
.enemyHeldItems([
|
|
||||||
{ name: "SOUL_DEW", count: 1 },
|
|
||||||
{ name: "LUCKY_EGG", count: 1 },
|
|
||||||
{ name: "LEFTOVERS", count: 1 },
|
|
||||||
{ name: "GRIP_CLAW", count: 1 },
|
{ name: "GRIP_CLAW", count: 1 },
|
||||||
{ name: "MULTI_LENS", count: 1 },
|
|
||||||
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
|
|
||||||
{ name: "BERRY", type: BerryType.LUM, count: 1 },
|
|
||||||
]);
|
]);
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
|
||||||
|
|
||||||
while (enemyPokemon.getHeldItems().length === enemyHeldItemCt) {
|
|
||||||
game.move.select(Moves.POPULATION_BOMB);
|
|
||||||
await game.toNextTurn();
|
|
||||||
}
|
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
|
||||||
});
|
|
||||||
|
|
||||||
it("should not activate when a neutralizing ability is present", async () => {
|
|
||||||
game.override.enemyAbility(Abilities.NEUTRALIZING_GAS);
|
|
||||||
await game.classicMode.startBattle();
|
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
const playerHeldItems = playerPokemon.getHeldItems().length;
|
const gripClaw = playerPokemon.getHeldItems()[0] as ContactHeldItemTransferChanceModifier;
|
||||||
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
vi.spyOn(gripClaw, "chance", "get").mockReturnValue(100);
|
||||||
|
|
||||||
|
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
||||||
|
const enemyHeldItemCt = getHeldItemCount(enemyPokemon);
|
||||||
|
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player steals the opponent's item using Grip Claw
|
||||||
game.move.select(Moves.FALSE_SWIPE);
|
game.move.select(Moves.FALSE_SWIPE);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(playerPokemon.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(enemyPokemon)).toBeLessThan(enemyHeldItemCt);
|
||||||
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed);
|
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBe(initialEnemySpeed * 2);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not activate when a neutralizing ability is present", async () => {
|
||||||
|
game.override.enemyAbility(Abilities.NEUTRALIZING_GAS)
|
||||||
|
.enemyMoveset(Moves.FALSE_SWIPE);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player gets hit by False Swipe and eats Sitrus Berry, which should not trigger Unburden
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
|
expect(playerPokemon.getTag(BattlerTagType.UNBURDEN)).toBeUndefined();
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should activate when a move that consumes a berry is used", async () => {
|
it("should activate when a move that consumes a berry is used", async () => {
|
||||||
game.override.enemyMoveset([ Moves.STUFF_CHEEKS ]);
|
game.override.moveset(Moves.STUFF_CHEEKS);
|
||||||
await game.classicMode.startBattle();
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
const enemyPokemon = game.scene.getEnemyPokemon()!;
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
|
const playerHeldItemCt = getHeldItemCount(playerPokemon);
|
||||||
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Player uses Stuff Cheeks and eats its own berry
|
||||||
|
// Caution: Do not test this using opponent, there is a known issue where opponent can randomly generate with Salac Berry
|
||||||
game.move.select(Moves.STUFF_CHEEKS);
|
game.move.select(Moves.STUFF_CHEEKS);
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItemCt);
|
||||||
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should deactivate when a neutralizing gas user enters the field", async () => {
|
it("should deactivate temporarily when a neutralizing gas user is on the field", async () => {
|
||||||
game.override
|
game.override
|
||||||
.battleType("double")
|
.battleType("double")
|
||||||
.moveset([ Moves.SPLASH ]);
|
.ability(Abilities.NONE); // Disable ability override so that we can properly set abilities below
|
||||||
await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]);
|
await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]);
|
||||||
|
|
||||||
const playerPokemon = game.scene.getPlayerParty();
|
// eslint-disable-next-line @typescript-eslint/no-unused-vars
|
||||||
const treecko = playerPokemon[0];
|
const [ treecko, _meowth, weezing ] = game.scene.getPlayerParty();
|
||||||
const weezing = playerPokemon[2];
|
treecko.abilityIndex = 2; // Treecko has Unburden
|
||||||
treecko.abilityIndex = 2;
|
weezing.abilityIndex = 1; // Weezing has Neutralizing Gas
|
||||||
weezing.abilityIndex = 1;
|
const playerHeldItems = getHeldItemCount(treecko);
|
||||||
const playerHeldItems = treecko.getHeldItems().length;
|
|
||||||
const initialPlayerSpeed = treecko.getStat(Stat.SPD);
|
const initialPlayerSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Turn 1: Treecko gets hit by False Swipe and eats Sitrus Berry, activating Unburden
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH, 1);
|
||||||
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
||||||
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
|
||||||
await game.phaseInterceptor.to("TurnEndPhase");
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems);
|
||||||
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
|
||||||
|
// Turn 2: Switch Meowth to Weezing, activating Neutralizing Gas
|
||||||
await game.toNextTurn();
|
await game.toNextTurn();
|
||||||
game.move.select(Moves.SPLASH);
|
game.move.select(Moves.SPLASH);
|
||||||
game.doSwitchPokemon(2);
|
game.doSwitchPokemon(2);
|
||||||
await game.phaseInterceptor.to("TurnEndPhase");
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
|
expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems);
|
||||||
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed);
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
|
|
||||||
|
// Turn 3: Switch Weezing to Meowth, deactivating Neutralizing Gas
|
||||||
|
await game.toNextTurn();
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
game.doSwitchPokemon(2);
|
||||||
|
await game.phaseInterceptor.to("TurnEndPhase");
|
||||||
|
|
||||||
|
expect(getHeldItemCount(treecko)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
});
|
});
|
||||||
|
|
||||||
|
it("should not activate when passing a baton to a teammate switching in", async () => {
|
||||||
|
game.override.startingHeldItems([{ name: "BATON" }])
|
||||||
|
.moveset(Moves.BATON_PASS);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO, Species.PURRLOIN ]);
|
||||||
|
|
||||||
|
const [ treecko, purrloin ] = game.scene.getPlayerParty();
|
||||||
|
const initialTreeckoSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
const initialPurrloinSpeed = purrloin.getStat(Stat.SPD);
|
||||||
|
const unburdenAttr = treecko.getAbilityAttrs(PostItemLostAbAttr)[0];
|
||||||
|
vi.spyOn(unburdenAttr, "applyPostItemLost");
|
||||||
|
|
||||||
|
// Player uses Baton Pass, which also passes the Baton item
|
||||||
|
game.move.select(Moves.BATON_PASS);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(treecko)).toBe(0);
|
||||||
|
expect(getHeldItemCount(purrloin)).toBe(1);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialTreeckoSpeed);
|
||||||
|
expect(purrloin.getEffectiveStat(Stat.SPD)).toBe(initialPurrloinSpeed);
|
||||||
|
expect(unburdenAttr.applyPostItemLost).not.toHaveBeenCalled();
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should not speed up a Pokemon after it loses the ability Unburden", async () => {
|
||||||
|
game.override.enemyMoveset([ Moves.FALSE_SWIPE, Moves.WORRY_SEED ]);
|
||||||
|
await game.classicMode.startBattle([ Species.PURRLOIN ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Turn 1: Get hit by False Swipe and eat Sitrus Berry, activating Unburden
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.forceEnemyMove(Moves.FALSE_SWIPE);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
|
||||||
|
// Turn 2: Get hit by Worry Seed, deactivating Unburden
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.forceEnemyMove(Moves.WORRY_SEED);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should activate when a reviver seed is used", async () => {
|
||||||
|
game.override.startingHeldItems([{ name: "REVIVER_SEED" }])
|
||||||
|
.enemyMoveset([ Moves.WING_ATTACK ]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO ]);
|
||||||
|
|
||||||
|
const playerPokemon = game.scene.getPlayerPokemon()!;
|
||||||
|
const playerHeldItems = getHeldItemCount(playerPokemon);
|
||||||
|
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
// Turn 1: Get hit by Wing Attack and faint, activating Reviver Seed
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(getHeldItemCount(playerPokemon)).toBeLessThan(playerHeldItems);
|
||||||
|
expect(playerPokemon.getEffectiveStat(Stat.SPD)).toBe(initialPlayerSpeed * 2);
|
||||||
|
});
|
||||||
|
|
||||||
|
// test for `.bypassFaint()` - singles
|
||||||
|
it("shouldn't persist when revived normally if activated while fainting", async () => {
|
||||||
|
game.override.enemyMoveset([ Moves.SPLASH, Moves.THIEF ]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS ]);
|
||||||
|
|
||||||
|
const treecko = game.scene.getPlayerPokemon()!;
|
||||||
|
const treeckoInitialHeldItems = getHeldItemCount(treecko);
|
||||||
|
const initialSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
await game.forceEnemyMove(Moves.THIEF);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
game.doRevivePokemon(1);
|
||||||
|
game.doSwitchPokemon(1);
|
||||||
|
await game.forceEnemyMove(Moves.SPLASH);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.getPlayerPokemon()!).toBe(treecko);
|
||||||
|
expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed);
|
||||||
|
});
|
||||||
|
|
||||||
|
// test for `.bypassFaint()` - doubles
|
||||||
|
it("shouldn't persist when revived by revival blessing if activated while fainting", async () => {
|
||||||
|
game.override
|
||||||
|
.battleType("double")
|
||||||
|
.enemyMoveset([ Moves.SPLASH, Moves.THIEF ])
|
||||||
|
.moveset([ Moves.SPLASH, Moves.REVIVAL_BLESSING ])
|
||||||
|
.startingHeldItems([{ name: "WIDE_LENS" }]);
|
||||||
|
await game.classicMode.startBattle([ Species.TREECKO, Species.FEEBAS, Species.MILOTIC ]);
|
||||||
|
|
||||||
|
const treecko = game.scene.getPlayerField()[0];
|
||||||
|
const treeckoInitialHeldItems = getHeldItemCount(treecko);
|
||||||
|
const initialSpeed = treecko.getStat(Stat.SPD);
|
||||||
|
|
||||||
|
game.move.select(Moves.SPLASH);
|
||||||
|
game.move.select(Moves.REVIVAL_BLESSING, 1);
|
||||||
|
await game.forceEnemyMove(Moves.THIEF, BattlerIndex.PLAYER);
|
||||||
|
await game.forceEnemyMove(Moves.SPLASH);
|
||||||
|
await game.setTurnOrder([ BattlerIndex.PLAYER, BattlerIndex.ENEMY, BattlerIndex.ENEMY_2, BattlerIndex.PLAYER_2 ]);
|
||||||
|
game.doSelectPartyPokemon(0, "MoveEffectPhase");
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.getPlayerField()[0]).toBe(treecko);
|
||||||
|
expect(getHeldItemCount(treecko)).toBeLessThan(treeckoInitialHeldItems);
|
||||||
|
expect(treecko.getEffectiveStat(Stat.SPD)).toBe(initialSpeed);
|
||||||
|
});
|
||||||
});
|
});
|
||||||
|
@ -28,7 +28,8 @@ describe("Pokerogue Session Savedata API", () => {
|
|||||||
describe("Newclear", () => {
|
describe("Newclear", () => {
|
||||||
const params: NewClearSessionSavedataRequest = {
|
const params: NewClearSessionSavedataRequest = {
|
||||||
clientSessionId: "test-session-id",
|
clientSessionId: "test-session-id",
|
||||||
slot: 3,
|
isVictory: true,
|
||||||
|
slot: 3
|
||||||
};
|
};
|
||||||
|
|
||||||
it("should return true on SUCCESS", async () => {
|
it("should return true on SUCCESS", async () => {
|
||||||
|