diff --git a/test/moves/chilly_reception.test.ts b/test/moves/chilly_reception.test.ts index f90aaf6bb02..39342a921b6 100644 --- a/test/moves/chilly_reception.test.ts +++ b/test/moves/chilly_reception.test.ts @@ -27,8 +27,8 @@ describe("Moves - Chilly Reception", () => { .battleType("single") .moveset([Moves.CHILLY_RECEPTION, Moves.SNOWSCAPE]) .enemyMoveset(Array(4).fill(Moves.SPLASH)) - .enemyAbility(Abilities.NONE) - .ability(Abilities.NONE); + .enemyAbility(Abilities.BALL_FETCH) + .ability(Abilities.BALL_FETCH); }); it("should still change the weather if user can't switch out", async () => { @@ -72,7 +72,6 @@ describe("Moves - Chilly Reception", () => { game.override .battleType("single") .enemyMoveset([Moves.CHILLY_RECEPTION, Moves.TACKLE]) - .enemyAbility(Abilities.NONE) .moveset(Array(4).fill(Moves.SPLASH)); await game.classicMode.startBattle([Species.SLOWKING, Species.MEOWTH]); @@ -89,7 +88,6 @@ describe("Moves - Chilly Reception", () => { .battleType("single") .startingWave(8) .enemyMoveset(Array(4).fill(Moves.CHILLY_RECEPTION)) - .enemyAbility(Abilities.NONE) .enemySpecies(Species.MAGIKARP) .moveset([Moves.SPLASH, Moves.THUNDERBOLT]);