Added test for NeutGas user entering while unburden activated

This commit is contained in:
muscode13 2024-11-03 13:23:25 -06:00
parent 8e6278427f
commit 5856c5a853

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@ -30,7 +30,6 @@ describe("Abilities - Unburden", () => {
.starterSpecies(Species.TREECKO)
.startingLevel(1)
.moveset([ Moves.POPULATION_BOMB, Moves.KNOCK_OFF, Moves.PLUCK, Moves.THIEF ])
.ability(Abilities.UNBURDEN)
.startingHeldItems([
{ name: "BERRY", count: 1, type: BerryType.SITRUS },
{ name: "BERRY", count: 2, type: BerryType.APICOT },
@ -40,6 +39,7 @@ describe("Abilities - Unburden", () => {
.enemyLevel(100)
.enemyMoveset([ Moves.FALSE_SWIPE ])
.enemyAbility(Abilities.UNBURDEN)
.enemyPassiveAbility(Abilities.NO_GUARD)
.enemyHeldItems([
{ name: "BERRY", type: BerryType.SITRUS, count: 1 },
{ name: "BERRY", type: BerryType.LUM, count: 1 },
@ -49,6 +49,7 @@ describe("Abilities - Unburden", () => {
it("should activate when a berry is eaten", async () => {
await game.classicMode.startBattle();
const playerPokemon = game.scene.getPlayerPokemon()!;
playerPokemon.abilityIndex = 2;
const playerHeldItems = playerPokemon.getHeldItems().length;
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
game.move.select(Moves.FALSE_SWIPE);
@ -84,7 +85,6 @@ describe("Abilities - Unburden", () => {
{ name: "MULTI_LENS", count: 3 },
]);
await game.classicMode.startBattle();
vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100);
const enemyPokemon = game.scene.getEnemyPokemon()!;
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
@ -103,8 +103,8 @@ describe("Abilities - Unburden", () => {
{ name: "LUCKY_EGG", count: 1 },
]);
await game.classicMode.startBattle();
vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100);
const playerPokemon = game.scene.getPlayerPokemon()!;
playerPokemon.abilityIndex = 2;
const playerHeldItems = playerPokemon.getHeldItems().length;
const initialPlayerSpeed = playerPokemon.getStat(Stat.SPD);
game.move.select(Moves.POPULATION_BOMB);
@ -143,7 +143,6 @@ describe("Abilities - Unburden", () => {
{ name: "BERRY", type: BerryType.LUM, count: 1 },
]);
await game.classicMode.startBattle();
vi.spyOn(allMoves[Moves.POPULATION_BOMB], "accuracy", "get").mockReturnValue(100);
const enemyPokemon = game.scene.getEnemyPokemon()!;
const enemyHeldItemCt = enemyPokemon.getHeldItems().length;
const initialEnemySpeed = enemyPokemon.getStat(Stat.SPD);
@ -177,4 +176,36 @@ describe("Abilities - Unburden", () => {
expect(enemyPokemon.getHeldItems().length).toBeLessThan(enemyHeldItemCt);
expect(enemyPokemon.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialEnemySpeed * 2);
});
it("should deactivate when a neutralizing gas user enters the field", async () => {
game.override
.battleType("double")
.moveset([ Moves.SPLASH ]);
await game.classicMode.startBattle([ Species.TREECKO, Species.MEOWTH, Species.WEEZING ]);
const playerPokemon = game.scene.getParty();
const treecko = playerPokemon[0];
const weezing = playerPokemon[2];
treecko.abilityIndex = 2;
weezing.abilityIndex = 1;
const playerHeldItems = treecko.getHeldItems().length;
const initialPlayerSpeed = treecko.getStat(Stat.SPD);
game.move.select(Moves.SPLASH);
game.move.select(Moves.SPLASH);
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
await game.forceEnemyMove(Moves.FALSE_SWIPE, 0);
await game.phaseInterceptor.to("TurnEndPhase");
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed * 2);
await game.toNextTurn();
game.move.select(Moves.SPLASH);
game.doSwitchPokemon(2);
await game.phaseInterceptor.to("TurnEndPhase");
expect(treecko.getHeldItems().length).toBeLessThan(playerHeldItems);
expect(treecko.getEffectiveStat(Stat.SPD)).toBeCloseTo(initialPlayerSpeed);
});
});