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https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-04 15:32:18 +02:00
load interrupts, simple sfx and no summary for small egg amounts
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5b51e77830
commit
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@ -54,13 +54,12 @@ export class EggLapsePhase extends Phase {
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);
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);
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}, 100, true);
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}, 100, true);
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} else {
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} else {
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// regular hatches, no summary
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this.scene.queueMessage(i18next.t("battle:eggHatching"));
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this.scene.queueMessage(i18next.t("battle:eggHatching"));
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for (const egg of eggsToHatch) {
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for (const egg of eggsToHatch) {
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this.scene.unshiftPhase(new EggHatchPhase(this.scene, this, egg, eggsToHatchCount));
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this.scene.unshiftPhase(new EggHatchPhase(this.scene, this, egg, eggsToHatchCount));
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eggsToHatchCount--;
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eggsToHatchCount--;
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}
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}
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this.scene.unshiftPhase(new EggSummaryPhase(this.scene, this.eggHatchData));
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this.end();
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this.end();
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}
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}
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@ -212,12 +212,12 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
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em.setScale(0.5);
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em.setScale(0.5);
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em.setVisible(value.eggMoveUnlocked);
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em.setVisible(value.eggMoveUnlocked);
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this.pokemonIconsContainer.add(em);
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this.pokemonIconsContainer.add(em);
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if (i === 0) {
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this.infoContainer.displayPokemon(displayPokemon);
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}
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});
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});
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this.setCursor(0);
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this.setCursor(0);
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// TODO nice animation reveal for all eggs hatching at once
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this.scene.playSoundWithoutBgm("evolution_fanfare");
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return true;
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return true;
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}
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}
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@ -278,6 +278,7 @@ export default class EggSummaryUiHandler extends MessageUiHandler {
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const lastCursor = this.cursor;
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const lastCursor = this.cursor;
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changed = super.setCursor(cursor);
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changed = super.setCursor(cursor);
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this.infoContainer.interruptDisplay();
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if (changed) {
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if (changed) {
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this.cursorObj.setPosition(114 + 18 * (cursor % 11), 10 + 18 * Math.floor(cursor / 11));
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this.cursorObj.setPosition(114 + 18 * (cursor % 11), 10 + 18 * Math.floor(cursor / 11));
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@ -14,6 +14,7 @@ import { starterColors } from "../battle-scene";
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import { argbFromRgba } from "@material/material-color-utilities";
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import { argbFromRgba } from "@material/material-color-utilities";
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import { EggHatchData } from "#app/data/egg-hatch-data.js";
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import { EggHatchData } from "#app/data/egg-hatch-data.js";
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import { PlayerPokemon } from "#app/field/pokemon.js";
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import { PlayerPokemon } from "#app/field/pokemon.js";
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import { getPokemonSpeciesForm } from "#app/data/pokemon-species.js";
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/**
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/**
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* Class for the hatch info summary of each pokemon
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* Class for the hatch info summary of each pokemon
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@ -32,6 +33,7 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer {
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private pokemonCandyIcon: Phaser.GameObjects.Sprite;
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private pokemonCandyIcon: Phaser.GameObjects.Sprite;
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private pokemonCandyOverlayIcon: Phaser.GameObjects.Sprite;
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private pokemonCandyOverlayIcon: Phaser.GameObjects.Sprite;
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private pokemonCandyCountText: Phaser.GameObjects.Text;
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private pokemonCandyCountText: Phaser.GameObjects.Text;
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private assetLoadCancelled: Utils.BooleanHolder | null;
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constructor(scene: BattleScene, listContainer : Phaser.GameObjects.Container, x: number = 115, y: number = 9,) {
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constructor(scene: BattleScene, listContainer : Phaser.GameObjects.Container, x: number = 115, y: number = 9,) {
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super(scene, x, y);
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super(scene, x, y);
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@ -121,6 +123,13 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer {
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this.currentPokemonSprite.setVisible(false);
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this.currentPokemonSprite.setVisible(false);
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}
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}
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interruptDisplay() {
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if (this.assetLoadCancelled) {
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this.assetLoadCancelled.value = true;
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this.assetLoadCancelled = null;
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}
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}
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/**
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/**
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* Display a given pokemon sprite with animations
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* Display a given pokemon sprite with animations
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*/
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*/
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@ -131,14 +140,19 @@ export default class PokemonHatchInfoContainer extends PokemonInfoContainer {
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const formIndex = pokemon.formIndex;
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const formIndex = pokemon.formIndex;
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const shiny = pokemon.shiny;
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const shiny = pokemon.shiny;
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const variant = pokemon.variant;
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const variant = pokemon.variant;
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const assetLoadCancelled = new Utils.BooleanHolder(false);
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this.assetLoadCancelled = assetLoadCancelled;
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species.loadAssets(this.scene, female, formIndex, shiny, variant, true).then(() => {
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species.loadAssets(this.scene, female, formIndex, shiny, variant, true).then(() => {
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// if (assetLoadCancelled.value) {
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if (assetLoadCancelled.value) {
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// return;
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console.log("interrupted");
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// }
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return;
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// this.assetLoadCancelled = null;
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}
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this.assetLoadCancelled = null;
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// this.speciesLoaded.set(species.speciesId, true);
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// this.speciesLoaded.set(species.speciesId, true);
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// redundant setVisible(true) but makes sure sprite is only visible after being rendered (no substitute visible)
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// redundant setVisible(true) but makes sure sprite is only visible after being rendered (no substitute visible)
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this.currentPokemonSprite.setVisible(true);
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this.currentPokemonSprite.setVisible(true);
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getPokemonSpeciesForm(species.speciesId, pokemon.formIndex).cry(this.scene);
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this.currentPokemonSprite.play(species.getSpriteKey(female, formIndex, shiny, variant));
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this.currentPokemonSprite.play(species.getSpriteKey(female, formIndex, shiny, variant));
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this.currentPokemonSprite.setPipelineData("shiny", shiny);
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this.currentPokemonSprite.setPipelineData("shiny", shiny);
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this.currentPokemonSprite.setPipelineData("variant", variant);
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this.currentPokemonSprite.setPipelineData("variant", variant);
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