mirror of
https://github.com/pagefaultgames/pokerogue.git
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Merge branch 'beta' into arena-trap-tests
This commit is contained in:
commit
56770c0875
@ -1 +1 @@
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|||||||
Subproject commit 7898c0018a70601a6ead76c9dd497ff966cc2e2a
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Subproject commit fa35780fed762017c89d1e9ece8a2779dff56c4d
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@ -15,3 +15,10 @@ export interface AccountRegisterRequest {
|
|||||||
username: string;
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username: string;
|
||||||
password: string;
|
password: string;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
export interface AccountChangePwRequest {
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||||||
|
password: string;
|
||||||
|
}
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||||||
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export interface AccountChangePwResponse {
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||||||
|
success: boolean;
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||||||
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}
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||||||
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@ -16,7 +16,7 @@ export type * from "#moves/move";
|
|||||||
* Map of move subclass names to their respective classes.
|
* Map of move subclass names to their respective classes.
|
||||||
* Does not include the ChargeMove subclasses. For that, use `ChargingMoveClassMap`.
|
* Does not include the ChargeMove subclasses. For that, use `ChargingMoveClassMap`.
|
||||||
*
|
*
|
||||||
* @privateremarks
|
* @privateRemarks
|
||||||
* The `never` field (`declare private _: never`) in some classes is necessary
|
* The `never` field (`declare private _: never`) in some classes is necessary
|
||||||
* to ensure typescript does not improperly narrow a failed `is` guard to `never`.
|
* to ensure typescript does not improperly narrow a failed `is` guard to `never`.
|
||||||
*
|
*
|
||||||
|
@ -242,8 +242,8 @@ export class BattleScene extends SceneBase {
|
|||||||
public battleStyle: BattleStyle = BattleStyle.SWITCH;
|
public battleStyle: BattleStyle = BattleStyle.SWITCH;
|
||||||
/**
|
/**
|
||||||
* Defines whether or not to show type effectiveness hints
|
* Defines whether or not to show type effectiveness hints
|
||||||
* - true: No hints
|
* - true: Show hints for moves
|
||||||
* - false: Show hints for moves
|
* - false: No hints
|
||||||
*/
|
*/
|
||||||
public typeHints = false;
|
public typeHints = false;
|
||||||
|
|
||||||
@ -478,8 +478,8 @@ export class BattleScene extends SceneBase {
|
|||||||
|
|
||||||
this.uiContainer = uiContainer;
|
this.uiContainer = uiContainer;
|
||||||
|
|
||||||
const overlayWidth = this.game.canvas.width / 6;
|
const overlayWidth = this.scaledCanvas.width;
|
||||||
const overlayHeight = this.game.canvas.height / 6 - 48;
|
const overlayHeight = this.scaledCanvas.height - 48;
|
||||||
this.fieldOverlay = this.add.rectangle(0, overlayHeight * -1 - 48, overlayWidth, overlayHeight, 0x424242);
|
this.fieldOverlay = this.add.rectangle(0, overlayHeight * -1 - 48, overlayWidth, overlayHeight, 0x424242);
|
||||||
this.fieldOverlay.setName("rect-field-overlay");
|
this.fieldOverlay.setName("rect-field-overlay");
|
||||||
this.fieldOverlay.setOrigin(0, 0);
|
this.fieldOverlay.setOrigin(0, 0);
|
||||||
@ -537,34 +537,29 @@ export class BattleScene extends SceneBase {
|
|||||||
this.candyBar.setup();
|
this.candyBar.setup();
|
||||||
this.fieldUI.add(this.candyBar);
|
this.fieldUI.add(this.candyBar);
|
||||||
|
|
||||||
this.biomeWaveText = addTextObject(
|
this.biomeWaveText = addTextObject(this.scaledCanvas.width - 2, 0, startingWave.toString(), TextStyle.BATTLE_INFO);
|
||||||
this.game.canvas.width / 6 - 2,
|
|
||||||
0,
|
|
||||||
startingWave.toString(),
|
|
||||||
TextStyle.BATTLE_INFO,
|
|
||||||
);
|
|
||||||
this.biomeWaveText.setName("text-biome-wave");
|
this.biomeWaveText.setName("text-biome-wave");
|
||||||
this.biomeWaveText.setOrigin(1, 0.5);
|
this.biomeWaveText.setOrigin(1, 0.5);
|
||||||
this.fieldUI.add(this.biomeWaveText);
|
this.fieldUI.add(this.biomeWaveText);
|
||||||
|
|
||||||
this.moneyText = addTextObject(this.game.canvas.width / 6 - 2, 0, "", TextStyle.MONEY);
|
this.moneyText = addTextObject(this.scaledCanvas.width - 2, 0, "", TextStyle.MONEY);
|
||||||
this.moneyText.setName("text-money");
|
this.moneyText.setName("text-money");
|
||||||
this.moneyText.setOrigin(1, 0.5);
|
this.moneyText.setOrigin(1, 0.5);
|
||||||
this.fieldUI.add(this.moneyText);
|
this.fieldUI.add(this.moneyText);
|
||||||
|
|
||||||
this.scoreText = addTextObject(this.game.canvas.width / 6 - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
|
this.scoreText = addTextObject(this.scaledCanvas.width - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
|
||||||
this.scoreText.setName("text-score");
|
this.scoreText.setName("text-score");
|
||||||
this.scoreText.setOrigin(1, 0.5);
|
this.scoreText.setOrigin(1, 0.5);
|
||||||
this.fieldUI.add(this.scoreText);
|
this.fieldUI.add(this.scoreText);
|
||||||
|
|
||||||
this.luckText = addTextObject(this.game.canvas.width / 6 - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
|
this.luckText = addTextObject(this.scaledCanvas.width - 2, 0, "", TextStyle.PARTY, { fontSize: "54px" });
|
||||||
this.luckText.setName("text-luck");
|
this.luckText.setName("text-luck");
|
||||||
this.luckText.setOrigin(1, 0.5);
|
this.luckText.setOrigin(1, 0.5);
|
||||||
this.luckText.setVisible(false);
|
this.luckText.setVisible(false);
|
||||||
this.fieldUI.add(this.luckText);
|
this.fieldUI.add(this.luckText);
|
||||||
|
|
||||||
this.luckLabelText = addTextObject(
|
this.luckLabelText = addTextObject(
|
||||||
this.game.canvas.width / 6 - 2,
|
this.scaledCanvas.width - 2,
|
||||||
0,
|
0,
|
||||||
i18next.t("common:luckIndicator"),
|
i18next.t("common:luckIndicator"),
|
||||||
TextStyle.PARTY,
|
TextStyle.PARTY,
|
||||||
@ -586,10 +581,7 @@ export class BattleScene extends SceneBase {
|
|||||||
this.spriteSparkleHandler = new PokemonSpriteSparkleHandler();
|
this.spriteSparkleHandler = new PokemonSpriteSparkleHandler();
|
||||||
this.spriteSparkleHandler.setup();
|
this.spriteSparkleHandler.setup();
|
||||||
|
|
||||||
this.pokemonInfoContainer = new PokemonInfoContainer(
|
this.pokemonInfoContainer = new PokemonInfoContainer(this.scaledCanvas.width + 52, -this.scaledCanvas.height + 66);
|
||||||
this.game.canvas.width / 6 + 52,
|
|
||||||
-(this.game.canvas.height / 6) + 66,
|
|
||||||
);
|
|
||||||
this.pokemonInfoContainer.setup();
|
this.pokemonInfoContainer.setup();
|
||||||
|
|
||||||
this.fieldUI.add(this.pokemonInfoContainer);
|
this.fieldUI.add(this.pokemonInfoContainer);
|
||||||
@ -2054,7 +2046,7 @@ export class BattleScene extends SceneBase {
|
|||||||
} else {
|
} else {
|
||||||
this.luckText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969);
|
this.luckText.setTint(0xffef5c, 0x47ff69, 0x6b6bff, 0xff6969);
|
||||||
}
|
}
|
||||||
this.luckLabelText.setX(this.game.canvas.width / 6 - 2 - (this.luckText.displayWidth + 2));
|
this.luckLabelText.setX(this.scaledCanvas.width - 2 - (this.luckText.displayWidth + 2));
|
||||||
this.tweens.add({
|
this.tweens.add({
|
||||||
targets: labels,
|
targets: labels,
|
||||||
duration: duration,
|
duration: duration,
|
||||||
@ -2088,7 +2080,7 @@ export class BattleScene extends SceneBase {
|
|||||||
const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length;
|
const enemyModifierCount = this.enemyModifiers.filter(m => m.isIconVisible()).length;
|
||||||
const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y;
|
const biomeWaveTextHeight = this.biomeWaveText.getBottomLeft().y - this.biomeWaveText.getTopLeft().y;
|
||||||
this.biomeWaveText.setY(
|
this.biomeWaveText.setY(
|
||||||
-(this.game.canvas.height / 6) +
|
-this.scaledCanvas.height +
|
||||||
(enemyModifierCount ? (enemyModifierCount <= 12 ? 15 : 24) : 0) +
|
(enemyModifierCount ? (enemyModifierCount <= 12 ? 15 : 24) : 0) +
|
||||||
biomeWaveTextHeight / 2,
|
biomeWaveTextHeight / 2,
|
||||||
);
|
);
|
||||||
@ -2100,7 +2092,7 @@ export class BattleScene extends SceneBase {
|
|||||||
const offsetY = (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15;
|
const offsetY = (this.scoreText.visible ? this.scoreText : this.moneyText).y + 15;
|
||||||
this.partyExpBar.setY(offsetY);
|
this.partyExpBar.setY(offsetY);
|
||||||
this.candyBar.setY(offsetY + 15);
|
this.candyBar.setY(offsetY + 15);
|
||||||
this.ui?.achvBar.setY(this.game.canvas.height / 6 + offsetY);
|
this.ui?.achvBar.setY(this.scaledCanvas.height + offsetY);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -1284,7 +1284,7 @@ export class PostDefendContactApplyTagChanceAbAttr extends PostDefendAbAttr {
|
|||||||
/**
|
/**
|
||||||
* Set stat stages when the user gets hit by a critical hit
|
* Set stat stages when the user gets hit by a critical hit
|
||||||
*
|
*
|
||||||
* @privateremarks
|
* @privateRemarks
|
||||||
* It is the responsibility of the caller to ensure that this ability attribute is only applied
|
* It is the responsibility of the caller to ensure that this ability attribute is only applied
|
||||||
* when the user has been hit by a critical hit; such an event is not checked here.
|
* when the user has been hit by a critical hit; such an event is not checked here.
|
||||||
*
|
*
|
||||||
@ -1768,7 +1768,7 @@ export interface AddSecondStrikeAbAttrParams extends Omit<AugmentMoveInteraction
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Class for abilities that add additional strikes to single-target moves.
|
* Class for abilities that add additional strikes to single-target moves.
|
||||||
* Used by {@linkcode Moves.PARENTAL_BOND | Parental Bond}.
|
* Used by {@linkcode MoveId.PARENTAL_BOND | Parental Bond}.
|
||||||
*/
|
*/
|
||||||
export class AddSecondStrikeAbAttr extends PreAttackAbAttr {
|
export class AddSecondStrikeAbAttr extends PreAttackAbAttr {
|
||||||
/**
|
/**
|
||||||
@ -2043,7 +2043,7 @@ export class AllyStatMultiplierAbAttr extends AbAttr {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* @param stat - The stat being modified
|
* @param stat - The stat being modified
|
||||||
* @param multipler - The multiplier to apply to the stat
|
* @param multiplier - The multiplier to apply to the stat
|
||||||
* @param ignorable - Whether the multiplier can be ignored by mold breaker-like moves and abilities
|
* @param ignorable - Whether the multiplier can be ignored by mold breaker-like moves and abilities
|
||||||
*/
|
*/
|
||||||
constructor(stat: BattleStat, multiplier: number, ignorable = true) {
|
constructor(stat: BattleStat, multiplier: number, ignorable = true) {
|
||||||
@ -6444,23 +6444,23 @@ export class PostDamageForceSwitchAbAttr extends PostDamageAbAttr {
|
|||||||
public override canApply({ pokemon, source, damage }: PostDamageAbAttrParams): boolean {
|
public override canApply({ pokemon, source, damage }: PostDamageAbAttrParams): boolean {
|
||||||
const moveHistory = pokemon.getMoveHistory();
|
const moveHistory = pokemon.getMoveHistory();
|
||||||
// Will not activate when the Pokémon's HP is lowered by cutting its own HP
|
// Will not activate when the Pokémon's HP is lowered by cutting its own HP
|
||||||
const fordbiddenAttackingMoves = [MoveId.BELLY_DRUM, MoveId.SUBSTITUTE, MoveId.CURSE, MoveId.PAIN_SPLIT];
|
const forbiddenAttackingMoves = [MoveId.BELLY_DRUM, MoveId.SUBSTITUTE, MoveId.CURSE, MoveId.PAIN_SPLIT];
|
||||||
if (moveHistory.length > 0) {
|
if (moveHistory.length > 0) {
|
||||||
const lastMoveUsed = moveHistory[moveHistory.length - 1];
|
const lastMoveUsed = moveHistory[moveHistory.length - 1];
|
||||||
if (fordbiddenAttackingMoves.includes(lastMoveUsed.move)) {
|
if (forbiddenAttackingMoves.includes(lastMoveUsed.move)) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// Dragon Tail and Circle Throw switch out Pokémon before the Ability activates.
|
// Dragon Tail and Circle Throw switch out Pokémon before the Ability activates.
|
||||||
const fordbiddenDefendingMoves = [MoveId.DRAGON_TAIL, MoveId.CIRCLE_THROW];
|
const forbiddenDefendingMoves = [MoveId.DRAGON_TAIL, MoveId.CIRCLE_THROW];
|
||||||
if (source) {
|
if (source) {
|
||||||
const enemyMoveHistory = source.getMoveHistory();
|
const enemyMoveHistory = source.getMoveHistory();
|
||||||
if (enemyMoveHistory.length > 0) {
|
if (enemyMoveHistory.length > 0) {
|
||||||
const enemyLastMoveUsed = enemyMoveHistory[enemyMoveHistory.length - 1];
|
const enemyLastMoveUsed = enemyMoveHistory[enemyMoveHistory.length - 1];
|
||||||
// Will not activate if the Pokémon's HP falls below half while it is in the air during Sky Drop.
|
// Will not activate if the Pokémon's HP falls below half while it is in the air during Sky Drop.
|
||||||
if (
|
if (
|
||||||
fordbiddenDefendingMoves.includes(enemyLastMoveUsed.move) ||
|
forbiddenDefendingMoves.includes(enemyLastMoveUsed.move) ||
|
||||||
(enemyLastMoveUsed.move === MoveId.SKY_DROP && enemyLastMoveUsed.result === MoveResult.OTHER)
|
(enemyLastMoveUsed.move === MoveId.SKY_DROP && enemyLastMoveUsed.result === MoveResult.OTHER)
|
||||||
) {
|
) {
|
||||||
return false;
|
return false;
|
||||||
|
@ -1641,10 +1641,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [],
|
[BiomePoolTier.BOSS]: []
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.PLAINS]: {
|
[BiomeId.PLAINS]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.TWINS ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.TWINS ],
|
||||||
@ -1652,10 +1649,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.CILAN, TrainerType.CHILI, TrainerType.CRESS, TrainerType.CHEREN ],
|
[BiomePoolTier.BOSS]: [ TrainerType.CILAN, TrainerType.CHILI, TrainerType.CRESS, TrainerType.CHEREN ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.GRASS]: {
|
[BiomeId.GRASS]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.SCHOOL_KID ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.SCHOOL_KID ],
|
||||||
@ -1663,10 +1657,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.ERIKA ],
|
[BiomePoolTier.BOSS]: [ TrainerType.ERIKA ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.TALL_GRASS]: {
|
[BiomeId.TALL_GRASS]: {
|
||||||
[BiomePoolTier.COMMON]: [],
|
[BiomePoolTier.COMMON]: [],
|
||||||
@ -1674,10 +1665,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.GARDENIA, TrainerType.VIOLA, TrainerType.BRASSIUS ],
|
[BiomePoolTier.BOSS]: [ TrainerType.GARDENIA, TrainerType.VIOLA, TrainerType.BRASSIUS ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.METROPOLIS]: {
|
[BiomeId.METROPOLIS]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BEAUTY, TrainerType.CLERK, TrainerType.CYCLIST, TrainerType.OFFICER, TrainerType.WAITER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BEAUTY, TrainerType.CLERK, TrainerType.CYCLIST, TrainerType.OFFICER, TrainerType.WAITER ],
|
||||||
@ -1685,10 +1673,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [ TrainerType.ARTIST, TrainerType.RICH_KID ],
|
[BiomePoolTier.RARE]: [ TrainerType.ARTIST, TrainerType.RICH_KID ],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.WHITNEY, TrainerType.NORMAN, TrainerType.IONO, TrainerType.LARRY ],
|
[BiomePoolTier.BOSS]: [ TrainerType.WHITNEY, TrainerType.NORMAN, TrainerType.IONO, TrainerType.LARRY ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.FOREST]: {
|
[BiomeId.FOREST]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.RANGER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.RANGER ],
|
||||||
@ -1696,10 +1681,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.BUGSY, TrainerType.BURGH, TrainerType.KATY ],
|
[BiomePoolTier.BOSS]: [ TrainerType.BUGSY, TrainerType.BURGH, TrainerType.KATY ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.SEA]: {
|
[BiomeId.SEA]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.SAILOR, TrainerType.SWIMMER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.SAILOR, TrainerType.SWIMMER ],
|
||||||
@ -1707,10 +1689,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.MARLON ],
|
[BiomePoolTier.BOSS]: [ TrainerType.MARLON ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.SWAMP]: {
|
[BiomeId.SWAMP]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.PARASOL_LADY ],
|
[BiomePoolTier.COMMON]: [ TrainerType.PARASOL_LADY ],
|
||||||
@ -1718,10 +1697,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.JANINE, TrainerType.ROXIE ],
|
[BiomePoolTier.BOSS]: [ TrainerType.JANINE, TrainerType.ROXIE ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.BEACH]: {
|
[BiomeId.BEACH]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.FISHERMAN, TrainerType.SAILOR ],
|
[BiomePoolTier.COMMON]: [ TrainerType.FISHERMAN, TrainerType.SAILOR ],
|
||||||
@ -1729,10 +1705,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.MISTY, TrainerType.KOFU ],
|
[BiomePoolTier.BOSS]: [ TrainerType.MISTY, TrainerType.KOFU ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.LAKE]: {
|
[BiomeId.LAKE]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.FISHERMAN, TrainerType.PARASOL_LADY ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.FISHERMAN, TrainerType.PARASOL_LADY ],
|
||||||
@ -1740,21 +1713,15 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
[BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.CRASHER_WAKE ],
|
[BiomePoolTier.BOSS]: [ TrainerType.CRASHER_WAKE ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.SEABED]: {
|
[BiomeId.SEABED]: {
|
||||||
[BiomePoolTier.COMMON]: [],
|
[BiomePoolTier.COMMON]: [ TrainerType.SWIMMER ],
|
||||||
[BiomePoolTier.UNCOMMON]: [],
|
[BiomePoolTier.UNCOMMON]: [],
|
||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.JUAN ],
|
[BiomePoolTier.BOSS]: [ TrainerType.JUAN ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.MOUNTAIN]: {
|
[BiomeId.MOUNTAIN]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.BLACK_BELT, TrainerType.HIKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.BLACK_BELT, TrainerType.HIKER ],
|
||||||
@ -1762,10 +1729,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.FALKNER, TrainerType.WINONA, TrainerType.SKYLA ],
|
[BiomePoolTier.BOSS]: [ TrainerType.FALKNER, TrainerType.WINONA, TrainerType.SKYLA ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.BADLANDS]: {
|
[BiomeId.BADLANDS]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.HIKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.HIKER ],
|
||||||
@ -1773,10 +1737,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.CLAY, TrainerType.GRANT ],
|
[BiomePoolTier.BOSS]: [ TrainerType.CLAY, TrainerType.GRANT ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.CAVE]: {
|
[BiomeId.CAVE]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.HIKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.HIKER ],
|
||||||
@ -1784,10 +1745,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.BROCK, TrainerType.ROXANNE, TrainerType.ROARK ],
|
[BiomePoolTier.BOSS]: [ TrainerType.BROCK, TrainerType.ROXANNE, TrainerType.ROARK ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.DESERT]: {
|
[BiomeId.DESERT]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.SCIENTIST ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.SCIENTIST ],
|
||||||
@ -1795,10 +1753,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.GORDIE ],
|
[BiomePoolTier.BOSS]: [ TrainerType.GORDIE ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.ICE_CAVE]: {
|
[BiomeId.ICE_CAVE]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.SNOW_WORKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.SNOW_WORKER ],
|
||||||
@ -1806,10 +1761,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.PRYCE, TrainerType.BRYCEN, TrainerType.WULFRIC, TrainerType.GRUSHA ],
|
[BiomePoolTier.BOSS]: [ TrainerType.PRYCE, TrainerType.BRYCEN, TrainerType.WULFRIC, TrainerType.GRUSHA ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.MEADOW]: {
|
[BiomeId.MEADOW]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BEAUTY, TrainerType.MUSICIAN, TrainerType.PARASOL_LADY ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BEAUTY, TrainerType.MUSICIAN, TrainerType.PARASOL_LADY ],
|
||||||
@ -1817,10 +1769,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.LENORA, TrainerType.MILO ],
|
[BiomePoolTier.BOSS]: [ TrainerType.LENORA, TrainerType.MILO ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.POWER_PLANT]: {
|
[BiomeId.POWER_PLANT]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.GUITARIST, TrainerType.WORKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.GUITARIST, TrainerType.WORKER ],
|
||||||
@ -1828,10 +1777,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.VOLKNER, TrainerType.ELESA, TrainerType.CLEMONT ],
|
[BiomePoolTier.BOSS]: [ TrainerType.VOLKNER, TrainerType.ELESA, TrainerType.CLEMONT ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.VOLCANO]: {
|
[BiomeId.VOLCANO]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.FIREBREATHER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.FIREBREATHER ],
|
||||||
@ -1839,10 +1785,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.BLAINE, TrainerType.FLANNERY, TrainerType.KABU ],
|
[BiomePoolTier.BOSS]: [ TrainerType.BLAINE, TrainerType.FLANNERY, TrainerType.KABU ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.GRAVEYARD]: {
|
[BiomeId.GRAVEYARD]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.PSYCHIC ],
|
[BiomePoolTier.COMMON]: [ TrainerType.PSYCHIC ],
|
||||||
@ -1850,10 +1793,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.MORTY, TrainerType.ALLISTER, TrainerType.RYME ],
|
[BiomePoolTier.BOSS]: [ TrainerType.MORTY, TrainerType.ALLISTER, TrainerType.RYME ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.DOJO]: {
|
[BiomeId.DOJO]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BLACK_BELT ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BLACK_BELT ],
|
||||||
@ -1861,10 +1801,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.MAYLENE, TrainerType.KORRINA, TrainerType.BEA ],
|
[BiomePoolTier.BOSS]: [ TrainerType.BRAWLY, TrainerType.MAYLENE, TrainerType.KORRINA, TrainerType.BEA ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.FACTORY]: {
|
[BiomeId.FACTORY]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.WORKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.WORKER ],
|
||||||
@ -1872,10 +1809,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.JASMINE, TrainerType.BYRON ],
|
[BiomePoolTier.BOSS]: [ TrainerType.JASMINE, TrainerType.BYRON ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.RUINS]: {
|
[BiomeId.RUINS]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.PSYCHIC, TrainerType.SCIENTIST ],
|
[BiomePoolTier.COMMON]: [ TrainerType.PSYCHIC, TrainerType.SCIENTIST ],
|
||||||
@ -1883,10 +1817,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.SABRINA, TrainerType.TATE, TrainerType.LIZA, TrainerType.TULIP ],
|
[BiomePoolTier.BOSS]: [ TrainerType.SABRINA, TrainerType.TATE, TrainerType.LIZA, TrainerType.TULIP ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.WASTELAND]: {
|
[BiomeId.WASTELAND]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.VETERAN ],
|
[BiomePoolTier.COMMON]: [ TrainerType.VETERAN ],
|
||||||
@ -1894,10 +1825,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.CLAIR, TrainerType.DRAYDEN, TrainerType.RAIHAN ],
|
[BiomePoolTier.BOSS]: [ TrainerType.CLAIR, TrainerType.DRAYDEN, TrainerType.RAIHAN ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.ABYSS]: {
|
[BiomeId.ABYSS]: {
|
||||||
[BiomePoolTier.COMMON]: [],
|
[BiomePoolTier.COMMON]: [],
|
||||||
@ -1905,10 +1833,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.MARNIE ],
|
[BiomePoolTier.BOSS]: [ TrainerType.MARNIE ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.SPACE]: {
|
[BiomeId.SPACE]: {
|
||||||
[BiomePoolTier.COMMON]: [],
|
[BiomePoolTier.COMMON]: [],
|
||||||
@ -1916,10 +1841,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.OLYMPIA ],
|
[BiomePoolTier.BOSS]: [ TrainerType.OLYMPIA ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.CONSTRUCTION_SITE]: {
|
[BiomeId.CONSTRUCTION_SITE]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.OFFICER, TrainerType.WORKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.OFFICER, TrainerType.WORKER ],
|
||||||
@ -1927,10 +1849,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.LT_SURGE, TrainerType.CHUCK, TrainerType.WATTSON ],
|
[BiomePoolTier.BOSS]: [ TrainerType.LT_SURGE, TrainerType.CHUCK, TrainerType.WATTSON ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.JUNGLE]: {
|
[BiomeId.JUNGLE]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.RANGER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BACKPACKER, TrainerType.RANGER ],
|
||||||
@ -1938,10 +1857,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.RAMOS ],
|
[BiomePoolTier.BOSS]: [ TrainerType.RAMOS ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.FAIRY_CAVE]: {
|
[BiomeId.FAIRY_CAVE]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BEAUTY ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BEAUTY ],
|
||||||
@ -1949,10 +1865,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.VALERIE, TrainerType.OPAL, TrainerType.BEDE ],
|
[BiomePoolTier.BOSS]: [ TrainerType.VALERIE, TrainerType.OPAL, TrainerType.BEDE ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.TEMPLE]: {
|
[BiomeId.TEMPLE]: {
|
||||||
[BiomePoolTier.COMMON]: [],
|
[BiomePoolTier.COMMON]: [],
|
||||||
@ -1960,10 +1873,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.FANTINA ],
|
[BiomePoolTier.BOSS]: [ TrainerType.FANTINA ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.SLUM]: {
|
[BiomeId.SLUM]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.BIKER, TrainerType.OFFICER, TrainerType.ROUGHNECK ],
|
[BiomePoolTier.COMMON]: [ TrainerType.BIKER, TrainerType.OFFICER, TrainerType.ROUGHNECK ],
|
||||||
@ -1971,10 +1881,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.PIERS ],
|
[BiomePoolTier.BOSS]: [ TrainerType.PIERS ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.SNOWY_FOREST]: {
|
[BiomeId.SNOWY_FOREST]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.SNOW_WORKER ],
|
[BiomePoolTier.COMMON]: [ TrainerType.SNOW_WORKER ],
|
||||||
@ -1982,10 +1889,7 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.CANDICE, TrainerType.MELONY ],
|
[BiomePoolTier.BOSS]: [ TrainerType.CANDICE, TrainerType.MELONY ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.ISLAND]: {
|
[BiomeId.ISLAND]: {
|
||||||
[BiomePoolTier.COMMON]: [ TrainerType.RICH_KID ],
|
[BiomePoolTier.COMMON]: [ TrainerType.RICH_KID ],
|
||||||
@ -1993,21 +1897,15 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.NESSA ],
|
[BiomePoolTier.BOSS]: [ TrainerType.NESSA ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.LABORATORY]: {
|
[BiomeId.LABORATORY]: {
|
||||||
[BiomePoolTier.COMMON]: [],
|
[BiomePoolTier.COMMON]: [ TrainerType.SCIENTIST ],
|
||||||
[BiomePoolTier.UNCOMMON]: [],
|
[BiomePoolTier.UNCOMMON]: [],
|
||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [ TrainerType.GIOVANNI ],
|
[BiomePoolTier.BOSS]: [ TrainerType.GIOVANNI ]
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
},
|
},
|
||||||
[BiomeId.END]: {
|
[BiomeId.END]: {
|
||||||
[BiomePoolTier.COMMON]: [],
|
[BiomePoolTier.COMMON]: [],
|
||||||
@ -2015,13 +1913,9 @@ export const biomeTrainerPools: BiomeTrainerPools = {
|
|||||||
[BiomePoolTier.RARE]: [],
|
[BiomePoolTier.RARE]: [],
|
||||||
[BiomePoolTier.SUPER_RARE]: [],
|
[BiomePoolTier.SUPER_RARE]: [],
|
||||||
[BiomePoolTier.ULTRA_RARE]: [],
|
[BiomePoolTier.ULTRA_RARE]: [],
|
||||||
[BiomePoolTier.BOSS]: [],
|
[BiomePoolTier.BOSS]: []
|
||||||
[BiomePoolTier.BOSS_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_SUPER_RARE]: [],
|
|
||||||
[BiomePoolTier.BOSS_ULTRA_RARE]: []
|
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
export function initBiomes() {
|
export function initBiomes() {
|
||||||
const pokemonBiomes = [
|
const pokemonBiomes = [
|
||||||
[ SpeciesId.BULBASAUR, PokemonType.GRASS, PokemonType.POISON, [
|
[ SpeciesId.BULBASAUR, PokemonType.GRASS, PokemonType.POISON, [
|
||||||
|
@ -2055,7 +2055,7 @@ export class TruantTag extends AbilityBattlerTag {
|
|||||||
const lastMove = pokemon.getLastXMoves()[0];
|
const lastMove = pokemon.getLastXMoves()[0];
|
||||||
|
|
||||||
if (!lastMove || lastMove.move === MoveId.NONE) {
|
if (!lastMove || lastMove.move === MoveId.NONE) {
|
||||||
// Don't interrupt move if last move was `Moves.NONE` OR no prior move was found
|
// Don't interrupt move if last move was `MoveId.NONE` OR no prior move was found
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -2115,8 +2115,8 @@ export class SlowStartTag extends AbilityBattlerTag {
|
|||||||
|
|
||||||
export class HighestStatBoostTag extends AbilityBattlerTag {
|
export class HighestStatBoostTag extends AbilityBattlerTag {
|
||||||
public declare readonly tagType: HighestStatBoostTagType;
|
public declare readonly tagType: HighestStatBoostTagType;
|
||||||
public stat: Stat;
|
public stat: EffectiveStat = Stat.ATK;
|
||||||
public multiplier: number;
|
public multiplier = 1.3;
|
||||||
|
|
||||||
constructor(tagType: HighestStatBoostTagType, ability: AbilityId) {
|
constructor(tagType: HighestStatBoostTagType, ability: AbilityId) {
|
||||||
super(tagType, ability, BattlerTagLapseType.CUSTOM, 1);
|
super(tagType, ability, BattlerTagLapseType.CUSTOM, 1);
|
||||||
@ -2128,28 +2128,28 @@ export class HighestStatBoostTag extends AbilityBattlerTag {
|
|||||||
*/
|
*/
|
||||||
public override loadTag<T extends this>(source: BaseBattlerTag & Pick<T, "tagType" | "stat" | "multiplier">): void {
|
public override loadTag<T extends this>(source: BaseBattlerTag & Pick<T, "tagType" | "stat" | "multiplier">): void {
|
||||||
super.loadTag(source);
|
super.loadTag(source);
|
||||||
this.stat = source.stat as Stat;
|
this.stat = source.stat;
|
||||||
this.multiplier = source.multiplier;
|
this.multiplier = source.multiplier;
|
||||||
}
|
}
|
||||||
|
|
||||||
onAdd(pokemon: Pokemon): void {
|
onAdd(pokemon: Pokemon): void {
|
||||||
super.onAdd(pokemon);
|
super.onAdd(pokemon);
|
||||||
|
|
||||||
let highestStat: EffectiveStat;
|
const highestStat = EFFECTIVE_STATS.reduce(
|
||||||
EFFECTIVE_STATS.map(s =>
|
(curr: [EffectiveStat, number], stat: EffectiveStat) => {
|
||||||
pokemon.getEffectiveStat(s, undefined, undefined, undefined, undefined, undefined, undefined, undefined, true),
|
const value = pokemon.getEffectiveStat(stat, undefined, undefined, true, true, true, false, true, true);
|
||||||
).reduce((highestValue: number, value: number, i: number) => {
|
if (value > curr[1]) {
|
||||||
if (value > highestValue) {
|
curr[0] = stat;
|
||||||
highestStat = EFFECTIVE_STATS[i];
|
curr[1] = value;
|
||||||
return value;
|
|
||||||
}
|
}
|
||||||
return highestValue;
|
return curr;
|
||||||
}, 0);
|
},
|
||||||
|
[Stat.ATK, 0],
|
||||||
|
)[0];
|
||||||
|
|
||||||
highestStat = highestStat!; // tell TS compiler it's defined!
|
|
||||||
this.stat = highestStat;
|
this.stat = highestStat;
|
||||||
|
|
||||||
this.multiplier = this.stat === Stat.SPD ? 1.5 : 1.3;
|
this.multiplier = highestStat === Stat.SPD ? 1.5 : 1.3;
|
||||||
globalScene.phaseManager.queueMessage(
|
globalScene.phaseManager.queueMessage(
|
||||||
i18next.t("battlerTags:highestStatBoostOnAdd", {
|
i18next.t("battlerTags:highestStatBoostOnAdd", {
|
||||||
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
pokemonNameWithAffix: getPokemonNameWithAffix(pokemon),
|
||||||
@ -2614,7 +2614,7 @@ export class IceFaceBlockDamageTag extends FormBlockDamageTag {
|
|||||||
*/
|
*/
|
||||||
export class CommandedTag extends SerializableBattlerTag {
|
export class CommandedTag extends SerializableBattlerTag {
|
||||||
public override readonly tagType = BattlerTagType.COMMANDED;
|
public override readonly tagType = BattlerTagType.COMMANDED;
|
||||||
public readonly tatsugiriFormKey: string;
|
public readonly tatsugiriFormKey: string = "curly";
|
||||||
|
|
||||||
constructor(sourceId: number) {
|
constructor(sourceId: number) {
|
||||||
super(BattlerTagType.COMMANDED, BattlerTagLapseType.CUSTOM, 0, MoveId.NONE, sourceId);
|
super(BattlerTagType.COMMANDED, BattlerTagLapseType.CUSTOM, 0, MoveId.NONE, sourceId);
|
||||||
@ -2668,7 +2668,7 @@ export class StockpilingTag extends SerializableBattlerTag {
|
|||||||
super(BattlerTagType.STOCKPILING, BattlerTagLapseType.CUSTOM, 1, sourceMove);
|
super(BattlerTagType.STOCKPILING, BattlerTagLapseType.CUSTOM, 1, sourceMove);
|
||||||
}
|
}
|
||||||
|
|
||||||
private onStatStagesChanged: StatStageChangeCallback = (_, statsChanged, statChanges) => {
|
private onStatStagesChanged(_: Pokemon | null, statsChanged: BattleStat[], statChanges: number[]) {
|
||||||
const defChange = statChanges[statsChanged.indexOf(Stat.DEF)] ?? 0;
|
const defChange = statChanges[statsChanged.indexOf(Stat.DEF)] ?? 0;
|
||||||
const spDefChange = statChanges[statsChanged.indexOf(Stat.SPDEF)] ?? 0;
|
const spDefChange = statChanges[statsChanged.indexOf(Stat.SPDEF)] ?? 0;
|
||||||
|
|
||||||
@ -2678,7 +2678,11 @@ export class StockpilingTag extends SerializableBattlerTag {
|
|||||||
if (spDefChange) {
|
if (spDefChange) {
|
||||||
this.statChangeCounts[Stat.SPDEF]++;
|
this.statChangeCounts[Stat.SPDEF]++;
|
||||||
}
|
}
|
||||||
};
|
|
||||||
|
// Removed during bundling; used to ensure this method's signature retains parity
|
||||||
|
// with the `StatStageChangeCallback` type.
|
||||||
|
this.onStatStagesChanged satisfies StatStageChangeCallback;
|
||||||
|
}
|
||||||
|
|
||||||
public override loadTag(
|
public override loadTag(
|
||||||
source: BaseBattlerTag & Pick<StockpilingTag, "tagType" | "stockpiledCount" | "statChangeCounts">,
|
source: BaseBattlerTag & Pick<StockpilingTag, "tagType" | "stockpiledCount" | "statChangeCounts">,
|
||||||
@ -2718,7 +2722,7 @@ export class StockpilingTag extends SerializableBattlerTag {
|
|||||||
true,
|
true,
|
||||||
false,
|
false,
|
||||||
true,
|
true,
|
||||||
this.onStatStagesChanged,
|
this.onStatStagesChanged.bind(this),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,29 +1,26 @@
|
|||||||
import type { FixedBattleConfig } from "#app/battle";
|
import type { FixedBattleConfig } from "#app/battle";
|
||||||
import { getRandomTrainerFunc } from "#app/battle";
|
import { getRandomTrainerFunc } from "#app/battle";
|
||||||
import { defaultStarterSpecies } from "#app/constants";
|
import { defaultStarterSpecies } from "#app/constants";
|
||||||
import { globalScene } from "#app/global-scene";
|
|
||||||
import { pokemonEvolutions } from "#balance/pokemon-evolutions";
|
|
||||||
import { speciesStarterCosts } from "#balance/starters";
|
import { speciesStarterCosts } from "#balance/starters";
|
||||||
import { pokemonFormChanges } from "#data/pokemon-forms";
|
|
||||||
import type { PokemonSpecies } from "#data/pokemon-species";
|
import type { PokemonSpecies } from "#data/pokemon-species";
|
||||||
import { BattleType } from "#enums/battle-type";
|
import { BattleType } from "#enums/battle-type";
|
||||||
import { ChallengeType } from "#enums/challenge-type";
|
|
||||||
import { Challenges } from "#enums/challenges";
|
import { Challenges } from "#enums/challenges";
|
||||||
import { TypeColor, TypeShadow } from "#enums/color";
|
import { TypeColor, TypeShadow } from "#enums/color";
|
||||||
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
|
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
|
||||||
import { ModifierTier } from "#enums/modifier-tier";
|
import { ModifierTier } from "#enums/modifier-tier";
|
||||||
import type { MoveId } from "#enums/move-id";
|
import { MoveId } from "#enums/move-id";
|
||||||
import type { MoveSourceType } from "#enums/move-source-type";
|
import type { MoveSourceType } from "#enums/move-source-type";
|
||||||
import { Nature } from "#enums/nature";
|
import { Nature } from "#enums/nature";
|
||||||
import { PokemonType } from "#enums/pokemon-type";
|
import { PokemonType } from "#enums/pokemon-type";
|
||||||
import { SpeciesId } from "#enums/species-id";
|
import { SpeciesId } from "#enums/species-id";
|
||||||
import { TrainerType } from "#enums/trainer-type";
|
import { TrainerType } from "#enums/trainer-type";
|
||||||
import { TrainerVariant } from "#enums/trainer-variant";
|
import { TrainerVariant } from "#enums/trainer-variant";
|
||||||
import type { Pokemon } from "#field/pokemon";
|
import type { EnemyPokemon, PlayerPokemon, Pokemon } from "#field/pokemon";
|
||||||
import { Trainer } from "#field/trainer";
|
import { Trainer } from "#field/trainer";
|
||||||
|
import type { ModifierTypeOption } from "#modifiers/modifier-type";
|
||||||
import { PokemonMove } from "#moves/pokemon-move";
|
import { PokemonMove } from "#moves/pokemon-move";
|
||||||
import type { DexAttrProps, GameData } from "#system/game-data";
|
import type { DexAttrProps, GameData } from "#system/game-data";
|
||||||
import { BooleanHolder, isBetween, type NumberHolder, randSeedItem } from "#utils/common";
|
import { type BooleanHolder, isBetween, type NumberHolder, randSeedItem } from "#utils/common";
|
||||||
import { deepCopy } from "#utils/data";
|
import { deepCopy } from "#utils/data";
|
||||||
import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
|
import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
|
||||||
import { toCamelCase, toSnakeCase } from "#utils/strings";
|
import { toCamelCase, toSnakeCase } from "#utils/strings";
|
||||||
@ -341,6 +338,83 @@ export abstract class Challenge {
|
|||||||
applyFlipStat(_pokemon: Pokemon, _baseStats: number[]) {
|
applyFlipStat(_pokemon: Pokemon, _baseStats: number[]) {
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for PARTY_HEAL. Derived classes should alter this.
|
||||||
|
* @param _status - Whether party healing is enabled or not
|
||||||
|
* @returns Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyPartyHeal(_status: BooleanHolder): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for SHOP. Derived classes should alter this.
|
||||||
|
* @param _status - Whether the shop is or is not available after a wave
|
||||||
|
* @returns Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyShop(_status: BooleanHolder) {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for POKEMON_ADD_TO_PARTY. Derived classes should alter this.
|
||||||
|
* @param _pokemon - The pokemon being caught
|
||||||
|
* @param _status - Whether the pokemon can be added to the party or not
|
||||||
|
* @return Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyPokemonAddToParty(_pokemon: EnemyPokemon, _status: BooleanHolder): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for POKEMON_FUSION. Derived classes should alter this.
|
||||||
|
* @param _pokemon - The pokemon being checked
|
||||||
|
* @param _status - Whether the selected pokemon is allowed to fuse or not
|
||||||
|
* @returns Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyPokemonFusion(_pokemon: PlayerPokemon, _status: BooleanHolder): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for POKEMON_MOVE. Derived classes should alter this.
|
||||||
|
* @param _moveId - The {@linkcode MoveId} being checked
|
||||||
|
* @param _status - A {@linkcode BooleanHolder} containing the move's usability status
|
||||||
|
* @returns Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyPokemonMove(_moveId: MoveId, _status: BooleanHolder): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for SHOP_ITEM. Derived classes should alter this.
|
||||||
|
* @param _shopItem - The item being checked
|
||||||
|
* @param _status - Whether the item should be added to the shop or not
|
||||||
|
* @returns Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyShopItem(_shopItem: ModifierTypeOption | null, _status: BooleanHolder): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for WAVE_REWARD. Derived classes should alter this.
|
||||||
|
* @param _reward - The reward being checked
|
||||||
|
* @param _status - Whether the reward should be added to the reward options or not
|
||||||
|
* @returns Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyWaveReward(_reward: ModifierTypeOption | null, _status: BooleanHolder): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* An apply function for PREVENT_REVIVE. Derived classes should alter this.
|
||||||
|
* @param _status - Whether fainting is a permanent status or not
|
||||||
|
* @returns Whether this function did anything
|
||||||
|
*/
|
||||||
|
applyPreventRevive(_status: BooleanHolder): boolean {
|
||||||
|
return false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
type ChallengeCondition = (data: GameData) => boolean;
|
type ChallengeCondition = (data: GameData) => boolean;
|
||||||
@ -864,208 +938,108 @@ export class LowerStarterPointsChallenge extends Challenge {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Apply all challenges that modify starter choice.
|
* Implements a No Support challenge
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_CHOICE
|
|
||||||
* @param pokemon {@link PokemonSpecies} The pokemon to check the validity of.
|
|
||||||
* @param valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
|
||||||
* @param dexAttr {@link DexAttrProps} The dex attributes of the pokemon.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
*/
|
||||||
export function applyChallenges(
|
export class LimitedSupportChallenge extends Challenge {
|
||||||
challengeType: ChallengeType.STARTER_CHOICE,
|
constructor() {
|
||||||
pokemon: PokemonSpecies,
|
super(Challenges.LIMITED_SUPPORT, 3);
|
||||||
valid: BooleanHolder,
|
}
|
||||||
dexAttr: DexAttrProps,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify available total starter points.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_POINTS
|
|
||||||
* @param points {@link NumberHolder} The amount of points you have available.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(challengeType: ChallengeType.STARTER_POINTS, points: NumberHolder): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify the cost of a starter.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_COST
|
|
||||||
* @param species {@link SpeciesId} The pokemon to change the cost of.
|
|
||||||
* @param points {@link NumberHolder} The cost of the pokemon.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.STARTER_COST,
|
|
||||||
species: SpeciesId,
|
|
||||||
cost: NumberHolder,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify a starter after selection.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_MODIFY
|
|
||||||
* @param pokemon {@link Pokemon} The starter pokemon to modify.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(challengeType: ChallengeType.STARTER_MODIFY, pokemon: Pokemon): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that what pokemon you can have in battle.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.POKEMON_IN_BATTLE
|
|
||||||
* @param pokemon {@link Pokemon} The pokemon to check the validity of.
|
|
||||||
* @param valid {@link BooleanHolder} A BooleanHolder, the value gets set to false if the pokemon isn't allowed.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.POKEMON_IN_BATTLE,
|
|
||||||
pokemon: Pokemon,
|
|
||||||
valid: BooleanHolder,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify what fixed battles there are.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.FIXED_BATTLES
|
|
||||||
* @param waveIndex {@link Number} The current wave index.
|
|
||||||
* @param battleConfig {@link FixedBattleConfig} The battle config to modify.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.FIXED_BATTLES,
|
|
||||||
waveIndex: number,
|
|
||||||
battleConfig: FixedBattleConfig,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify type effectiveness.
|
|
||||||
* @param challengeType {@linkcode ChallengeType} ChallengeType.TYPE_EFFECTIVENESS
|
|
||||||
* @param effectiveness {@linkcode NumberHolder} The current effectiveness of the move.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(challengeType: ChallengeType.TYPE_EFFECTIVENESS, effectiveness: NumberHolder): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify what level AI are.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.AI_LEVEL
|
|
||||||
* @param level {@link NumberHolder} The generated level of the pokemon.
|
|
||||||
* @param levelCap {@link Number} The maximum level cap for the current wave.
|
|
||||||
* @param isTrainer {@link Boolean} Whether this is a trainer pokemon.
|
|
||||||
* @param isBoss {@link Boolean} Whether this is a non-trainer boss pokemon.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.AI_LEVEL,
|
|
||||||
level: NumberHolder,
|
|
||||||
levelCap: number,
|
|
||||||
isTrainer: boolean,
|
|
||||||
isBoss: boolean,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify how many move slots the AI has.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.AI_MOVE_SLOTS
|
|
||||||
* @param pokemon {@link Pokemon} The pokemon being considered.
|
|
||||||
* @param moveSlots {@link NumberHolder} The amount of move slots.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.AI_MOVE_SLOTS,
|
|
||||||
pokemon: Pokemon,
|
|
||||||
moveSlots: NumberHolder,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify whether a pokemon has its passive.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.PASSIVE_ACCESS
|
|
||||||
* @param pokemon {@link Pokemon} The pokemon to modify.
|
|
||||||
* @param hasPassive {@link BooleanHolder} Whether it has its passive.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.PASSIVE_ACCESS,
|
|
||||||
pokemon: Pokemon,
|
|
||||||
hasPassive: BooleanHolder,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify the game modes settings.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.GAME_MODE_MODIFY
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(challengeType: ChallengeType.GAME_MODE_MODIFY): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify what level a pokemon can access a move.
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_ACCESS
|
|
||||||
* @param pokemon {@link Pokemon} What pokemon would learn the move.
|
|
||||||
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
|
||||||
* @param move {@link MoveId} The move in question.
|
|
||||||
* @param level {@link NumberHolder} The level threshold for access.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.MOVE_ACCESS,
|
|
||||||
pokemon: Pokemon,
|
|
||||||
moveSource: MoveSourceType,
|
|
||||||
move: MoveId,
|
|
||||||
level: NumberHolder,
|
|
||||||
): boolean;
|
|
||||||
/**
|
|
||||||
* Apply all challenges that modify what weight a pokemon gives to move generation
|
|
||||||
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_WEIGHT
|
|
||||||
* @param pokemon {@link Pokemon} What pokemon would learn the move.
|
|
||||||
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
|
|
||||||
* @param move {@link MoveId} The move in question.
|
|
||||||
* @param weight {@link NumberHolder} The weight of the move.
|
|
||||||
* @returns True if any challenge was successfully applied.
|
|
||||||
*/
|
|
||||||
export function applyChallenges(
|
|
||||||
challengeType: ChallengeType.MOVE_WEIGHT,
|
|
||||||
pokemon: Pokemon,
|
|
||||||
moveSource: MoveSourceType,
|
|
||||||
move: MoveId,
|
|
||||||
weight: NumberHolder,
|
|
||||||
): boolean;
|
|
||||||
|
|
||||||
export function applyChallenges(challengeType: ChallengeType.FLIP_STAT, pokemon: Pokemon, baseStats: number[]): boolean;
|
override applyPartyHeal(status: BooleanHolder): boolean {
|
||||||
|
if (status.value) {
|
||||||
|
status.value = this.value === 2;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
export function applyChallenges(challengeType: ChallengeType, ...args: any[]): boolean {
|
override applyShop(status: BooleanHolder): boolean {
|
||||||
let ret = false;
|
if (status.value) {
|
||||||
globalScene.gameMode.challenges.forEach(c => {
|
status.value = this.value === 1;
|
||||||
if (c.value !== 0) {
|
return true;
|
||||||
switch (challengeType) {
|
}
|
||||||
case ChallengeType.STARTER_CHOICE:
|
return false;
|
||||||
ret ||= c.applyStarterChoice(args[0], args[1], args[2]);
|
}
|
||||||
break;
|
|
||||||
case ChallengeType.STARTER_POINTS:
|
static override loadChallenge(source: LimitedSupportChallenge | any): LimitedSupportChallenge {
|
||||||
ret ||= c.applyStarterPoints(args[0]);
|
const newChallenge = new LimitedSupportChallenge();
|
||||||
break;
|
newChallenge.value = source.value;
|
||||||
case ChallengeType.STARTER_COST:
|
newChallenge.severity = source.severity;
|
||||||
ret ||= c.applyStarterCost(args[0], args[1]);
|
return newChallenge;
|
||||||
break;
|
|
||||||
case ChallengeType.STARTER_MODIFY:
|
|
||||||
ret ||= c.applyStarterModify(args[0]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.POKEMON_IN_BATTLE:
|
|
||||||
ret ||= c.applyPokemonInBattle(args[0], args[1]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.FIXED_BATTLES:
|
|
||||||
ret ||= c.applyFixedBattle(args[0], args[1]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.TYPE_EFFECTIVENESS:
|
|
||||||
ret ||= c.applyTypeEffectiveness(args[0]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.AI_LEVEL:
|
|
||||||
ret ||= c.applyLevelChange(args[0], args[1], args[2], args[3]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.AI_MOVE_SLOTS:
|
|
||||||
ret ||= c.applyMoveSlot(args[0], args[1]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.PASSIVE_ACCESS:
|
|
||||||
ret ||= c.applyPassiveAccess(args[0], args[1]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.GAME_MODE_MODIFY:
|
|
||||||
ret ||= c.applyGameModeModify();
|
|
||||||
break;
|
|
||||||
case ChallengeType.MOVE_ACCESS:
|
|
||||||
ret ||= c.applyMoveAccessLevel(args[0], args[1], args[2], args[3]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.MOVE_WEIGHT:
|
|
||||||
ret ||= c.applyMoveWeight(args[0], args[1], args[2], args[3]);
|
|
||||||
break;
|
|
||||||
case ChallengeType.FLIP_STAT:
|
|
||||||
ret ||= c.applyFlipStat(args[0], args[1]);
|
|
||||||
break;
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
});
|
|
||||||
return ret;
|
/**
|
||||||
|
* Implements a Limited Catch challenge
|
||||||
|
*/
|
||||||
|
export class LimitedCatchChallenge extends Challenge {
|
||||||
|
constructor() {
|
||||||
|
super(Challenges.LIMITED_CATCH, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
override applyPokemonAddToParty(pokemon: EnemyPokemon, status: BooleanHolder): boolean {
|
||||||
|
if (status.value) {
|
||||||
|
status.value = pokemon.metWave % 10 === 1;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static override loadChallenge(source: LimitedCatchChallenge | any): LimitedCatchChallenge {
|
||||||
|
const newChallenge = new LimitedCatchChallenge();
|
||||||
|
newChallenge.value = source.value;
|
||||||
|
newChallenge.severity = source.severity;
|
||||||
|
return newChallenge;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Implements a Permanent Faint challenge
|
||||||
|
*/
|
||||||
|
export class HardcoreChallenge extends Challenge {
|
||||||
|
constructor() {
|
||||||
|
super(Challenges.HARDCORE, 1);
|
||||||
|
}
|
||||||
|
|
||||||
|
override applyPokemonFusion(pokemon: PlayerPokemon, status: BooleanHolder): boolean {
|
||||||
|
if (!status.value) {
|
||||||
|
status.value = pokemon.isFainted();
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
override applyShopItem(shopItem: ModifierTypeOption | null, status: BooleanHolder): boolean {
|
||||||
|
status.value = shopItem?.type.group !== "revive";
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
override applyWaveReward(reward: ModifierTypeOption | null, status: BooleanHolder): boolean {
|
||||||
|
return this.applyShopItem(reward, status);
|
||||||
|
}
|
||||||
|
|
||||||
|
override applyPokemonMove(moveId: MoveId, status: BooleanHolder) {
|
||||||
|
if (status.value) {
|
||||||
|
status.value = moveId !== MoveId.REVIVAL_BLESSING;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
override applyPreventRevive(status: BooleanHolder): boolean {
|
||||||
|
if (!status.value) {
|
||||||
|
status.value = true;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
static override loadChallenge(source: HardcoreChallenge | any): HardcoreChallenge {
|
||||||
|
const newChallenge = new HardcoreChallenge();
|
||||||
|
newChallenge.value = source.value;
|
||||||
|
newChallenge.severity = source.severity;
|
||||||
|
return newChallenge;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1089,6 +1063,12 @@ export function copyChallenge(source: Challenge | any): Challenge {
|
|||||||
return InverseBattleChallenge.loadChallenge(source);
|
return InverseBattleChallenge.loadChallenge(source);
|
||||||
case Challenges.FLIP_STAT:
|
case Challenges.FLIP_STAT:
|
||||||
return FlipStatChallenge.loadChallenge(source);
|
return FlipStatChallenge.loadChallenge(source);
|
||||||
|
case Challenges.LIMITED_CATCH:
|
||||||
|
return LimitedCatchChallenge.loadChallenge(source);
|
||||||
|
case Challenges.LIMITED_SUPPORT:
|
||||||
|
return LimitedSupportChallenge.loadChallenge(source);
|
||||||
|
case Challenges.HARDCORE:
|
||||||
|
return HardcoreChallenge.loadChallenge(source);
|
||||||
}
|
}
|
||||||
throw new Error("Unknown challenge copied");
|
throw new Error("Unknown challenge copied");
|
||||||
}
|
}
|
||||||
@ -1097,87 +1077,13 @@ export const allChallenges: Challenge[] = [];
|
|||||||
|
|
||||||
export function initChallenges() {
|
export function initChallenges() {
|
||||||
allChallenges.push(
|
allChallenges.push(
|
||||||
|
new FreshStartChallenge(),
|
||||||
|
new HardcoreChallenge(),
|
||||||
|
new LimitedCatchChallenge(),
|
||||||
|
new LimitedSupportChallenge(),
|
||||||
new SingleGenerationChallenge(),
|
new SingleGenerationChallenge(),
|
||||||
new SingleTypeChallenge(),
|
new SingleTypeChallenge(),
|
||||||
new FreshStartChallenge(),
|
|
||||||
new InverseBattleChallenge(),
|
new InverseBattleChallenge(),
|
||||||
new FlipStatChallenge(),
|
new FlipStatChallenge(),
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
|
||||||
* Apply all challenges to the given starter (and form) to check its validity.
|
|
||||||
* Differs from {@linkcode checkSpeciesValidForChallenge} which only checks form changes.
|
|
||||||
* @param species - The {@linkcode PokemonSpecies} to check the validity of.
|
|
||||||
* @param dexAttr - The {@linkcode DexAttrProps | dex attributes} of the species, including its form index.
|
|
||||||
* @param soft - If `true`, allow it if it could become valid through evolution or form change.
|
|
||||||
* @returns `true` if the species is considered valid.
|
|
||||||
*/
|
|
||||||
export function checkStarterValidForChallenge(species: PokemonSpecies, props: DexAttrProps, soft: boolean) {
|
|
||||||
if (!soft) {
|
|
||||||
const isValidForChallenge = new BooleanHolder(true);
|
|
||||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isValidForChallenge, props);
|
|
||||||
return isValidForChallenge.value;
|
|
||||||
}
|
|
||||||
// We check the validity of every evolution and form change, and require that at least one is valid
|
|
||||||
const speciesToCheck = [species.speciesId];
|
|
||||||
while (speciesToCheck.length) {
|
|
||||||
const checking = speciesToCheck.pop();
|
|
||||||
// Linter complains if we don't handle this
|
|
||||||
if (!checking) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
const checkingSpecies = getPokemonSpecies(checking);
|
|
||||||
if (checkSpeciesValidForChallenge(checkingSpecies, props, true)) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
if (checking && pokemonEvolutions.hasOwnProperty(checking)) {
|
|
||||||
pokemonEvolutions[checking].forEach(e => {
|
|
||||||
// Form check to deal with cases such as Basculin -> Basculegion
|
|
||||||
// TODO: does this miss anything if checking forms of a stage 2 Pokémon?
|
|
||||||
if (!e?.preFormKey || e.preFormKey === species.forms[props.formIndex].formKey) {
|
|
||||||
speciesToCheck.push(e.speciesId);
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
|
||||||
* Apply all challenges to the given species (and form) to check its validity.
|
|
||||||
* Differs from {@linkcode checkStarterValidForChallenge} which also checks evolutions.
|
|
||||||
* @param species - The {@linkcode PokemonSpecies} to check the validity of.
|
|
||||||
* @param dexAttr - The {@linkcode DexAttrProps | dex attributes} of the species, including its form index.
|
|
||||||
* @param soft - If `true`, allow it if it could become valid through a form change.
|
|
||||||
* @returns `true` if the species is considered valid.
|
|
||||||
*/
|
|
||||||
function checkSpeciesValidForChallenge(species: PokemonSpecies, props: DexAttrProps, soft: boolean) {
|
|
||||||
const isValidForChallenge = new BooleanHolder(true);
|
|
||||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isValidForChallenge, props);
|
|
||||||
if (!soft || !pokemonFormChanges.hasOwnProperty(species.speciesId)) {
|
|
||||||
return isValidForChallenge.value;
|
|
||||||
}
|
|
||||||
// If the form in props is valid, return true before checking other form changes
|
|
||||||
if (soft && isValidForChallenge.value) {
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
const result = pokemonFormChanges[species.speciesId].some(f1 => {
|
|
||||||
// Exclude form changes that require the mon to be on the field to begin with
|
|
||||||
if (!("item" in f1.trigger)) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return species.forms.some((f2, formIndex) => {
|
|
||||||
if (f1.formKey === f2.formKey) {
|
|
||||||
const formProps = { ...props, formIndex };
|
|
||||||
const isFormValidForChallenge = new BooleanHolder(true);
|
|
||||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isFormValidForChallenge, formProps);
|
|
||||||
return isFormValidForChallenge.value;
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
});
|
|
||||||
});
|
|
||||||
return result;
|
|
||||||
}
|
|
||||||
|
@ -256,7 +256,7 @@ export const noAbilityTypeOverrideMoves: ReadonlySet<MoveId> = new Set([
|
|||||||
MoveId.HIDDEN_POWER,
|
MoveId.HIDDEN_POWER,
|
||||||
]);
|
]);
|
||||||
|
|
||||||
/** Set of all moves that cannot be copied by {@linkcode Moves.SKETCH}. */
|
/** Set of all moves that cannot be copied by {@linkcode MoveId.SKETCH}. */
|
||||||
export const invalidSketchMoves: ReadonlySet<MoveId> = new Set([
|
export const invalidSketchMoves: ReadonlySet<MoveId> = new Set([
|
||||||
MoveId.NONE,
|
MoveId.NONE,
|
||||||
MoveId.CHATTER,
|
MoveId.CHATTER,
|
||||||
@ -270,7 +270,7 @@ export const invalidSketchMoves: ReadonlySet<MoveId> = new Set([
|
|||||||
MoveId.BREAKNECK_BLITZ__SPECIAL,
|
MoveId.BREAKNECK_BLITZ__SPECIAL,
|
||||||
]);
|
]);
|
||||||
|
|
||||||
/** Set of all moves that cannot be locked into by {@linkcode Moves.ENCORE}. */
|
/** Set of all moves that cannot be locked into by {@linkcode MoveId.ENCORE}. */
|
||||||
export const invalidEncoreMoves: ReadonlySet<MoveId> = new Set([
|
export const invalidEncoreMoves: ReadonlySet<MoveId> = new Set([
|
||||||
MoveId.MIMIC,
|
MoveId.MIMIC,
|
||||||
MoveId.MIRROR_MOVE,
|
MoveId.MIRROR_MOVE,
|
||||||
|
@ -22,7 +22,6 @@ import {
|
|||||||
TypeBoostTag,
|
TypeBoostTag,
|
||||||
} from "#data/battler-tags";
|
} from "#data/battler-tags";
|
||||||
import { getBerryEffectFunc } from "#data/berry";
|
import { getBerryEffectFunc } from "#data/berry";
|
||||||
import { applyChallenges } from "#data/challenge";
|
|
||||||
import { allAbilities, allMoves } from "#data/data-lists";
|
import { allAbilities, allMoves } from "#data/data-lists";
|
||||||
import { SpeciesFormChangeRevertWeatherFormTrigger } from "#data/form-change-triggers";
|
import { SpeciesFormChangeRevertWeatherFormTrigger } from "#data/form-change-triggers";
|
||||||
import { DelayedAttackTag } from "#data/positional-tags/positional-tag";
|
import { DelayedAttackTag } from "#data/positional-tags/positional-tag";
|
||||||
@ -93,6 +92,7 @@ import { BooleanHolder, type Constructor, isNullOrUndefined, NumberHolder, randS
|
|||||||
import { getEnumValues } from "#utils/enums";
|
import { getEnumValues } from "#utils/enums";
|
||||||
import { toTitleCase } from "#utils/strings";
|
import { toTitleCase } from "#utils/strings";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* A function used to conditionally determine execution of a given {@linkcode MoveAttr}.
|
* A function used to conditionally determine execution of a given {@linkcode MoveAttr}.
|
||||||
@ -124,7 +124,7 @@ export abstract class Move implements Localizable {
|
|||||||
/**
|
/**
|
||||||
* Check if the move is of the given subclass without requiring `instanceof`.
|
* Check if the move is of the given subclass without requiring `instanceof`.
|
||||||
*
|
*
|
||||||
* ⚠️ Does _not_ work for {@linkcode ChargingAttackMove} and {@linkcode ChargingSelfStatusMove} subclasses. For those,
|
* ! Does _not_ work for {@linkcode ChargingAttackMove} and {@linkcode ChargingSelfStatusMove} subclasses. For those,
|
||||||
* use {@linkcode isChargingMove} instead.
|
* use {@linkcode isChargingMove} instead.
|
||||||
*
|
*
|
||||||
* @param moveKind - The string name of the move to check against
|
* @param moveKind - The string name of the move to check against
|
||||||
@ -2587,7 +2587,7 @@ export class PsychoShiftEffectAttr extends MoveEffectAttr {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Applies the effect of {@linkcode Moves.PSYCHO_SHIFT} to its target.
|
* Applies the effect of {@linkcode MoveId.PSYCHO_SHIFT} to its target.
|
||||||
* Psycho Shift takes the user's status effect and passes it onto the target.
|
* Psycho Shift takes the user's status effect and passes it onto the target.
|
||||||
* The user is then healed after the move has been successfully executed.
|
* The user is then healed after the move has been successfully executed.
|
||||||
* @param user - The {@linkcode Pokemon} using the move
|
* @param user - The {@linkcode Pokemon} using the move
|
||||||
@ -2927,7 +2927,7 @@ export class HealStatusEffectAttr extends MoveEffectAttr {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Attribute to add the {@linkcode BattlerTagType.BYPASS_SLEEP | BYPASS_SLEEP Battler Tag} for 1 turn to the user before move use.
|
* Attribute to add the {@linkcode BattlerTagType.BYPASS_SLEEP | BYPASS_SLEEP Battler Tag} for 1 turn to the user before move use.
|
||||||
* Used by {@linkcode Moves.SNORE} and {@linkcode Moves.SLEEP_TALK}.
|
* Used by {@linkcode MoveId.SNORE} and {@linkcode MoveId.SLEEP_TALK}.
|
||||||
*/
|
*/
|
||||||
// TODO: Should this use a battler tag?
|
// TODO: Should this use a battler tag?
|
||||||
// TODO: Give this `userSleptOrComatoseCondition` by default
|
// TODO: Give this `userSleptOrComatoseCondition` by default
|
||||||
@ -5912,20 +5912,21 @@ export class ProtectAttr extends AddBattlerTagAttr {
|
|||||||
getCondition(): MoveConditionFunc {
|
getCondition(): MoveConditionFunc {
|
||||||
return ((user, target, move): boolean => {
|
return ((user, target, move): boolean => {
|
||||||
let timesUsed = 0;
|
let timesUsed = 0;
|
||||||
const moveHistory = user.getLastXMoves();
|
|
||||||
let turnMove: TurnMove | undefined;
|
|
||||||
|
|
||||||
while (moveHistory.length) {
|
for (const turnMove of user.getLastXMoves(-1).slice()) {
|
||||||
turnMove = moveHistory.shift();
|
if (
|
||||||
if (!allMoves[turnMove?.move ?? MoveId.NONE].hasAttr("ProtectAttr") || turnMove?.result !== MoveResult.SUCCESS) {
|
// Quick & Wide guard increment the Protect counter without using it for fail chance
|
||||||
|
!(allMoves[turnMove.move].hasAttr("ProtectAttr") ||
|
||||||
|
[MoveId.QUICK_GUARD, MoveId.WIDE_GUARD].includes(turnMove.move)) ||
|
||||||
|
turnMove.result !== MoveResult.SUCCESS
|
||||||
|
) {
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
timesUsed++;
|
|
||||||
|
timesUsed++
|
||||||
}
|
}
|
||||||
if (timesUsed) {
|
|
||||||
return !user.randBattleSeedInt(Math.pow(3, timesUsed));
|
return timesUsed === 0 || user.randBattleSeedInt(Math.pow(3, timesUsed)) === 0;
|
||||||
}
|
|
||||||
return true;
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -6905,13 +6906,19 @@ export class RandomMoveAttr extends CallMoveAttr {
|
|||||||
* @param move Move being used
|
* @param move Move being used
|
||||||
* @param args Unused
|
* @param args Unused
|
||||||
*/
|
*/
|
||||||
override apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
override apply(user: Pokemon, target: Pokemon, _move: Move, args: any[]): boolean {
|
||||||
|
// TODO: Move this into the constructor to avoid constructing this every call
|
||||||
const moveIds = getEnumValues(MoveId).map(m => !this.invalidMoves.has(m) && !allMoves[m].name.endsWith(" (N)") ? m : MoveId.NONE);
|
const moveIds = getEnumValues(MoveId).map(m => !this.invalidMoves.has(m) && !allMoves[m].name.endsWith(" (N)") ? m : MoveId.NONE);
|
||||||
let moveId: MoveId = MoveId.NONE;
|
let moveId: MoveId = MoveId.NONE;
|
||||||
|
const moveStatus = new BooleanHolder(true);
|
||||||
do {
|
do {
|
||||||
moveId = this.getMoveOverride() ?? moveIds[user.randBattleSeedInt(moveIds.length)];
|
moveId = this.getMoveOverride() ?? moveIds[user.randBattleSeedInt(moveIds.length)];
|
||||||
|
moveStatus.value = moveId !== MoveId.NONE;
|
||||||
|
if (user.isPlayer()) {
|
||||||
|
applyChallenges(ChallengeType.POKEMON_MOVE, moveId, moveStatus);
|
||||||
}
|
}
|
||||||
while (moveId === MoveId.NONE);
|
}
|
||||||
|
while (!moveStatus.value);
|
||||||
return super.apply(user, target, allMoves[moveId], args);
|
return super.apply(user, target, allMoves[moveId], args);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -7139,7 +7146,7 @@ export class CopyMoveAttr extends CallMoveAttr {
|
|||||||
/**
|
/**
|
||||||
* Attribute used for moves that cause the target to repeat their last used move.
|
* Attribute used for moves that cause the target to repeat their last used move.
|
||||||
*
|
*
|
||||||
* Used by {@linkcode Moves.INSTRUCT | Instruct}.
|
* Used by {@linkcode MoveId.INSTRUCT | Instruct}.
|
||||||
* @see [Instruct on Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Instruct_(move))
|
* @see [Instruct on Bulbapedia](https://bulbapedia.bulbagarden.net/wiki/Instruct_(move))
|
||||||
*/
|
*/
|
||||||
export class RepeatMoveAttr extends MoveEffectAttr {
|
export class RepeatMoveAttr extends MoveEffectAttr {
|
||||||
@ -7402,7 +7409,7 @@ const targetMoveCopiableCondition: MoveConditionFunc = (user, target, move) => {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Attribute to temporarily copy the last move in the target's moveset.
|
* Attribute to temporarily copy the last move in the target's moveset.
|
||||||
* Used by {@linkcode Moves.MIMIC}.
|
* Used by {@linkcode MoveId.MIMIC}.
|
||||||
*/
|
*/
|
||||||
export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
|
export class MovesetCopyMoveAttr extends OverrideMoveEffectAttr {
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
||||||
@ -7966,7 +7973,7 @@ export class VariableTargetAttr extends MoveAttr {
|
|||||||
/**
|
/**
|
||||||
* Attribute to cause the target to move immediately after the user.
|
* Attribute to cause the target to move immediately after the user.
|
||||||
*
|
*
|
||||||
* Used by {@linkcode Moves.AFTER_YOU}.
|
* Used by {@linkcode MoveId.AFTER_YOU}.
|
||||||
*/
|
*/
|
||||||
export class AfterYouAttr extends MoveEffectAttr {
|
export class AfterYouAttr extends MoveEffectAttr {
|
||||||
/**
|
/**
|
||||||
@ -10887,7 +10894,7 @@ export function initMoves() {
|
|||||||
.attr(MovePowerMultiplierAttr, (_user, target) => target.turnData.acted ? 1 : 2)
|
.attr(MovePowerMultiplierAttr, (_user, target) => target.turnData.acted ? 1 : 2)
|
||||||
.bitingMove(),
|
.bitingMove(),
|
||||||
new StatusMove(MoveId.COURT_CHANGE, PokemonType.NORMAL, 100, 10, -1, 0, 8)
|
new StatusMove(MoveId.COURT_CHANGE, PokemonType.NORMAL, 100, 10, -1, 0, 8)
|
||||||
.attr(SwapArenaTagsAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.MIST, ArenaTagType.REFLECT, ArenaTagType.SPIKES, ArenaTagType.STEALTH_ROCK, ArenaTagType.STICKY_WEB, ArenaTagType.TAILWIND, ArenaTagType.TOXIC_SPIKES ]),
|
.attr(SwapArenaTagsAttr, [ ArenaTagType.AURORA_VEIL, ArenaTagType.LIGHT_SCREEN, ArenaTagType.MIST, ArenaTagType.REFLECT, ArenaTagType.SPIKES, ArenaTagType.STEALTH_ROCK, ArenaTagType.STICKY_WEB, ArenaTagType.TAILWIND, ArenaTagType.TOXIC_SPIKES, ArenaTagType.SAFEGUARD, ArenaTagType.FIRE_GRASS_PLEDGE, ArenaTagType.WATER_FIRE_PLEDGE, ArenaTagType.GRASS_WATER_PLEDGE ]),
|
||||||
/* Unused */
|
/* Unused */
|
||||||
new AttackMove(MoveId.MAX_FLARE, PokemonType.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
new AttackMove(MoveId.MAX_FLARE, PokemonType.FIRE, MoveCategory.PHYSICAL, 10, -1, 10, -1, 0, 8)
|
||||||
.target(MoveTarget.NEAR_ENEMY)
|
.target(MoveTarget.NEAR_ENEMY)
|
||||||
|
@ -1,8 +1,10 @@
|
|||||||
import { allMoves } from "#data/data-lists";
|
import { allMoves } from "#data/data-lists";
|
||||||
import type { MoveId } from "#enums/move-id";
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
|
import { MoveId } from "#enums/move-id";
|
||||||
import type { Pokemon } from "#field/pokemon";
|
import type { Pokemon } from "#field/pokemon";
|
||||||
import type { Move } from "#moves/move";
|
import type { Move } from "#moves/move";
|
||||||
import { toDmgValue } from "#utils/common";
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder, toDmgValue } from "#utils/common";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Wrapper class for the {@linkcode Move} class for Pokemon to interact with.
|
* Wrapper class for the {@linkcode Move} class for Pokemon to interact with.
|
||||||
@ -45,16 +47,18 @@ export class PokemonMove {
|
|||||||
* @returns Whether this {@linkcode PokemonMove} can be selected by this Pokemon.
|
* @returns Whether this {@linkcode PokemonMove} can be selected by this Pokemon.
|
||||||
*/
|
*/
|
||||||
isUsable(pokemon: Pokemon, ignorePp = false, ignoreRestrictionTags = false): boolean {
|
isUsable(pokemon: Pokemon, ignorePp = false, ignoreRestrictionTags = false): boolean {
|
||||||
|
const move = this.getMove();
|
||||||
// TODO: Add Sky Drop's 1 turn stall
|
// TODO: Add Sky Drop's 1 turn stall
|
||||||
if (this.moveId && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)) {
|
const usability = new BooleanHolder(
|
||||||
return false;
|
!move.name.endsWith(" (N)") &&
|
||||||
|
(ignorePp || this.ppUsed < this.getMovePp() || move.pp === -1) &&
|
||||||
|
// TODO: Review if the `MoveId.NONE` check is even necessary anymore
|
||||||
|
!(this.moveId !== MoveId.NONE && !ignoreRestrictionTags && pokemon.isMoveRestricted(this.moveId, pokemon)),
|
||||||
|
);
|
||||||
|
if (pokemon.isPlayer()) {
|
||||||
|
applyChallenges(ChallengeType.POKEMON_MOVE, move.id, usability);
|
||||||
}
|
}
|
||||||
|
return usability.value;
|
||||||
if (this.getMove().name.endsWith(" (N)")) {
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return ignorePp || this.ppUsed < this.getMovePp() || this.getMove().pp === -1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
getMove(): Move {
|
getMove(): Move {
|
||||||
|
@ -63,12 +63,12 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
|||||||
break;
|
break;
|
||||||
case 3:
|
case 3:
|
||||||
trainerType = TrainerType.MIRA;
|
trainerType = TrainerType.MIRA;
|
||||||
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ALAKAZAM, false, 1);
|
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ALAKAZAM);
|
||||||
trainerNameKey = "mira";
|
trainerNameKey = "mira";
|
||||||
break;
|
break;
|
||||||
case 4:
|
case 4:
|
||||||
trainerType = TrainerType.RILEY;
|
trainerType = TrainerType.RILEY;
|
||||||
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.LUCARIO, false, 1);
|
spriteKeys = getSpriteKeysFromSpecies(SpeciesId.LUCARIO);
|
||||||
trainerNameKey = "riley";
|
trainerNameKey = "riley";
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
@ -164,8 +164,8 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
|
|||||||
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
|
encounter.setDialogueToken("eggType", i18next.t(`${namespace}:eggTypes.epic`));
|
||||||
setEncounterRewards(
|
setEncounterRewards(
|
||||||
{
|
{
|
||||||
guaranteedModifierTypeFuncs: [modifierTypes.SACRED_ASH],
|
guaranteedModifierTypeFuncs: [modifierTypes.RELIC_GOLD],
|
||||||
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA],
|
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE],
|
||||||
fillRemaining: true,
|
fillRemaining: true,
|
||||||
},
|
},
|
||||||
[eggOptions],
|
[eggOptions],
|
||||||
|
@ -46,7 +46,7 @@ import {
|
|||||||
} from "#mystery-encounters/mystery-encounter-requirements";
|
} from "#mystery-encounters/mystery-encounter-requirements";
|
||||||
import { getRandomPartyMemberFunc, trainerConfigs } from "#trainers/trainer-config";
|
import { getRandomPartyMemberFunc, trainerConfigs } from "#trainers/trainer-config";
|
||||||
import { TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#trainers/trainer-party-template";
|
import { TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#trainers/trainer-party-template";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { MoveInfoOverlay } from "#ui/move-info-overlay";
|
import { MoveInfoOverlay } from "#ui/move-info-overlay";
|
||||||
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#utils/common";
|
import { isNullOrUndefined, randSeedInt, randSeedShuffle } from "#utils/common";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -715,15 +715,13 @@ function doBugTypeMoveTutor(): Promise<void> {
|
|||||||
const moveOptions = globalScene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;
|
const moveOptions = globalScene.currentBattle.mysteryEncounter!.misc.moveTutorOptions;
|
||||||
await showEncounterDialogue(`${namespace}:battle_won`, `${namespace}:speaker`);
|
await showEncounterDialogue(`${namespace}:battle_won`, `${namespace}:speaker`);
|
||||||
|
|
||||||
const overlayScale = 1;
|
|
||||||
const moveInfoOverlay = new MoveInfoOverlay({
|
const moveInfoOverlay = new MoveInfoOverlay({
|
||||||
delayVisibility: false,
|
delayVisibility: false,
|
||||||
scale: overlayScale,
|
|
||||||
onSide: true,
|
onSide: true,
|
||||||
right: true,
|
right: true,
|
||||||
x: 1,
|
x: 1,
|
||||||
y: -MoveInfoOverlay.getHeight(overlayScale, true) - 1,
|
y: -MoveInfoOverlay.getHeight(true) - 1,
|
||||||
width: globalScene.game.canvas.width / 6 - 2,
|
width: globalScene.scaledCanvas.width - 2,
|
||||||
});
|
});
|
||||||
globalScene.ui.add(moveInfoOverlay);
|
globalScene.ui.add(moveInfoOverlay);
|
||||||
|
|
||||||
|
@ -45,7 +45,7 @@ import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
|
|||||||
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
||||||
import { trainerConfigs } from "#trainers/trainer-config";
|
import { trainerConfigs } from "#trainers/trainer-config";
|
||||||
import { TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#trainers/trainer-party-template";
|
import { TrainerPartyCompoundTemplate, TrainerPartyTemplate } from "#trainers/trainer-party-template";
|
||||||
import type { OptionSelectConfig } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectConfig } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { randSeedInt, randSeedShuffle } from "#utils/common";
|
import { randSeedInt, randSeedShuffle } from "#utils/common";
|
||||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
@ -37,7 +37,7 @@ import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encou
|
|||||||
import { MoveRequirement } from "#mystery-encounters/mystery-encounter-requirements";
|
import { MoveRequirement } from "#mystery-encounters/mystery-encounter-requirements";
|
||||||
import { DANCING_MOVES } from "#mystery-encounters/requirement-groups";
|
import { DANCING_MOVES } from "#mystery-encounters/requirement-groups";
|
||||||
import { PokemonData } from "#system/pokemon-data";
|
import { PokemonData } from "#system/pokemon-data";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
|
@ -23,12 +23,8 @@ const namespace = "mysteryEncounters/darkDeal";
|
|||||||
|
|
||||||
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */
|
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */
|
||||||
const excludedBosses = [
|
const excludedBosses = [
|
||||||
SpeciesId.NECROZMA,
|
|
||||||
SpeciesId.COSMOG,
|
|
||||||
SpeciesId.COSMOEM,
|
|
||||||
SpeciesId.SOLGALEO,
|
|
||||||
SpeciesId.LUNALA,
|
|
||||||
SpeciesId.ETERNATUS,
|
SpeciesId.ETERNATUS,
|
||||||
|
/** UBs */
|
||||||
SpeciesId.NIHILEGO,
|
SpeciesId.NIHILEGO,
|
||||||
SpeciesId.BUZZWOLE,
|
SpeciesId.BUZZWOLE,
|
||||||
SpeciesId.PHEROMOSA,
|
SpeciesId.PHEROMOSA,
|
||||||
@ -40,6 +36,12 @@ const excludedBosses = [
|
|||||||
SpeciesId.NAGANADEL,
|
SpeciesId.NAGANADEL,
|
||||||
SpeciesId.STAKATAKA,
|
SpeciesId.STAKATAKA,
|
||||||
SpeciesId.BLACEPHALON,
|
SpeciesId.BLACEPHALON,
|
||||||
|
SpeciesId.COSMOG,
|
||||||
|
SpeciesId.COSMOEM,
|
||||||
|
SpeciesId.SOLGALEO,
|
||||||
|
SpeciesId.LUNALA,
|
||||||
|
SpeciesId.NECROZMA,
|
||||||
|
/** Paradox */
|
||||||
SpeciesId.GREAT_TUSK,
|
SpeciesId.GREAT_TUSK,
|
||||||
SpeciesId.SCREAM_TAIL,
|
SpeciesId.SCREAM_TAIL,
|
||||||
SpeciesId.BRUTE_BONNET,
|
SpeciesId.BRUTE_BONNET,
|
||||||
@ -47,10 +49,10 @@ const excludedBosses = [
|
|||||||
SpeciesId.SLITHER_WING,
|
SpeciesId.SLITHER_WING,
|
||||||
SpeciesId.SANDY_SHOCKS,
|
SpeciesId.SANDY_SHOCKS,
|
||||||
SpeciesId.ROARING_MOON,
|
SpeciesId.ROARING_MOON,
|
||||||
SpeciesId.KORAIDON,
|
|
||||||
SpeciesId.WALKING_WAKE,
|
SpeciesId.WALKING_WAKE,
|
||||||
SpeciesId.GOUGING_FIRE,
|
SpeciesId.GOUGING_FIRE,
|
||||||
SpeciesId.RAGING_BOLT,
|
SpeciesId.RAGING_BOLT,
|
||||||
|
SpeciesId.KORAIDON,
|
||||||
SpeciesId.IRON_TREADS,
|
SpeciesId.IRON_TREADS,
|
||||||
SpeciesId.IRON_BUNDLE,
|
SpeciesId.IRON_BUNDLE,
|
||||||
SpeciesId.IRON_HANDS,
|
SpeciesId.IRON_HANDS,
|
||||||
@ -58,22 +60,23 @@ const excludedBosses = [
|
|||||||
SpeciesId.IRON_MOTH,
|
SpeciesId.IRON_MOTH,
|
||||||
SpeciesId.IRON_THORNS,
|
SpeciesId.IRON_THORNS,
|
||||||
SpeciesId.IRON_VALIANT,
|
SpeciesId.IRON_VALIANT,
|
||||||
SpeciesId.MIRAIDON,
|
|
||||||
SpeciesId.IRON_LEAVES,
|
SpeciesId.IRON_LEAVES,
|
||||||
SpeciesId.IRON_BOULDER,
|
SpeciesId.IRON_BOULDER,
|
||||||
SpeciesId.IRON_CROWN,
|
SpeciesId.IRON_CROWN,
|
||||||
|
SpeciesId.MIRAIDON,
|
||||||
|
/** Mythical */
|
||||||
SpeciesId.MEW,
|
SpeciesId.MEW,
|
||||||
SpeciesId.CELEBI,
|
SpeciesId.CELEBI,
|
||||||
SpeciesId.DEOXYS,
|
|
||||||
SpeciesId.JIRACHI,
|
SpeciesId.JIRACHI,
|
||||||
SpeciesId.DARKRAI,
|
SpeciesId.DEOXYS,
|
||||||
SpeciesId.PHIONE,
|
SpeciesId.PHIONE,
|
||||||
SpeciesId.MANAPHY,
|
SpeciesId.MANAPHY,
|
||||||
SpeciesId.ARCEUS,
|
SpeciesId.DARKRAI,
|
||||||
SpeciesId.SHAYMIN,
|
SpeciesId.SHAYMIN,
|
||||||
|
SpeciesId.ARCEUS,
|
||||||
SpeciesId.VICTINI,
|
SpeciesId.VICTINI,
|
||||||
SpeciesId.MELOETTA,
|
|
||||||
SpeciesId.KELDEO,
|
SpeciesId.KELDEO,
|
||||||
|
SpeciesId.MELOETTA,
|
||||||
SpeciesId.GENESECT,
|
SpeciesId.GENESECT,
|
||||||
SpeciesId.DIANCIE,
|
SpeciesId.DIANCIE,
|
||||||
SpeciesId.HOOPA,
|
SpeciesId.HOOPA,
|
||||||
@ -81,9 +84,9 @@ const excludedBosses = [
|
|||||||
SpeciesId.MAGEARNA,
|
SpeciesId.MAGEARNA,
|
||||||
SpeciesId.MARSHADOW,
|
SpeciesId.MARSHADOW,
|
||||||
SpeciesId.ZERAORA,
|
SpeciesId.ZERAORA,
|
||||||
SpeciesId.ZARUDE,
|
|
||||||
SpeciesId.MELTAN,
|
SpeciesId.MELTAN,
|
||||||
SpeciesId.MELMETAL,
|
SpeciesId.MELMETAL,
|
||||||
|
SpeciesId.ZARUDE,
|
||||||
SpeciesId.PECHARUNT,
|
SpeciesId.PECHARUNT,
|
||||||
];
|
];
|
||||||
|
|
||||||
|
@ -33,7 +33,7 @@ import {
|
|||||||
MoneyRequirement,
|
MoneyRequirement,
|
||||||
} from "#mystery-encounters/mystery-encounter-requirements";
|
} from "#mystery-encounters/mystery-encounter-requirements";
|
||||||
import i18next from "#plugins/i18n";
|
import i18next from "#plugins/i18n";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { randSeedItem } from "#utils/common";
|
import { randSeedItem } from "#utils/common";
|
||||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||||
|
|
||||||
|
@ -18,7 +18,7 @@ import {
|
|||||||
import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
|
import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
|
import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
/** i18n namespace for the encounter */
|
/** i18n namespace for the encounter */
|
||||||
|
@ -42,7 +42,7 @@ import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encou
|
|||||||
import { PartySizeRequirement } from "#mystery-encounters/mystery-encounter-requirements";
|
import { PartySizeRequirement } from "#mystery-encounters/mystery-encounter-requirements";
|
||||||
import { PokemonData } from "#system/pokemon-data";
|
import { PokemonData } from "#system/pokemon-data";
|
||||||
import { MusicPreference } from "#system/settings";
|
import { MusicPreference } from "#system/settings";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { isNullOrUndefined, NumberHolder, randInt, randSeedInt, randSeedItem, randSeedShuffle } from "#utils/common";
|
import { isNullOrUndefined, NumberHolder, randInt, randSeedInt, randSeedItem, randSeedShuffle } from "#utils/common";
|
||||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -564,14 +564,14 @@ function generateTradeOption(alreadyUsedSpecies: PokemonSpecies[], originalBst?:
|
|||||||
|
|
||||||
function showTradeBackground() {
|
function showTradeBackground() {
|
||||||
return new Promise<void>(resolve => {
|
return new Promise<void>(resolve => {
|
||||||
const tradeContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
const tradeContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
tradeContainer.setName("Trade Background");
|
tradeContainer.setName("Trade Background");
|
||||||
|
|
||||||
const flyByStaticBg = globalScene.add.rectangle(
|
const flyByStaticBg = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
globalScene.game.canvas.height / 6,
|
globalScene.scaledCanvas.height,
|
||||||
0,
|
0,
|
||||||
);
|
);
|
||||||
flyByStaticBg.setName("Black Background");
|
flyByStaticBg.setName("Black Background");
|
||||||
|
@ -52,37 +52,6 @@ class BreederSpeciesEvolution {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const POOL_1_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
|
const POOL_1_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
|
||||||
[SpeciesId.MUNCHLAX, new BreederSpeciesEvolution(SpeciesId.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
|
|
||||||
[
|
|
||||||
SpeciesId.HAPPINY,
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE),
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE),
|
|
||||||
],
|
|
||||||
[
|
|
||||||
SpeciesId.MAGBY,
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE),
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE),
|
|
||||||
],
|
|
||||||
[
|
|
||||||
SpeciesId.ELEKID,
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE),
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE),
|
|
||||||
],
|
|
||||||
[SpeciesId.RIOLU, new BreederSpeciesEvolution(SpeciesId.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
|
|
||||||
[
|
|
||||||
SpeciesId.BUDEW,
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE),
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE),
|
|
||||||
],
|
|
||||||
[SpeciesId.TOXEL, new BreederSpeciesEvolution(SpeciesId.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
|
|
||||||
[
|
|
||||||
SpeciesId.MIME_JR,
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE),
|
|
||||||
new BreederSpeciesEvolution(SpeciesId.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE),
|
|
||||||
],
|
|
||||||
];
|
|
||||||
|
|
||||||
const POOL_2_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
|
|
||||||
[
|
[
|
||||||
SpeciesId.PICHU,
|
SpeciesId.PICHU,
|
||||||
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
|
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
@ -93,24 +62,63 @@ const POOL_2_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
|
|||||||
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
|
new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
new BreederSpeciesEvolution(SpeciesId.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
|
new BreederSpeciesEvolution(SpeciesId.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
],
|
],
|
||||||
[SpeciesId.SMOOCHUM, new BreederSpeciesEvolution(SpeciesId.JYNX, SECOND_STAGE_EVOLUTION_WAVE)],
|
|
||||||
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
|
|
||||||
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
|
|
||||||
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
|
|
||||||
[
|
[
|
||||||
SpeciesId.IGGLYBUFF,
|
SpeciesId.IGGLYBUFF,
|
||||||
new BreederSpeciesEvolution(SpeciesId.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE),
|
new BreederSpeciesEvolution(SpeciesId.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
new BreederSpeciesEvolution(SpeciesId.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE),
|
new BreederSpeciesEvolution(SpeciesId.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
],
|
],
|
||||||
|
[
|
||||||
|
SpeciesId.TOGEPI,
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.TOGETIC, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.TOGEKISS, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
|
],
|
||||||
|
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.SMOOCHUM, new BreederSpeciesEvolution(SpeciesId.JYNX, FIRST_STAGE_EVOLUTION_WAVE)],
|
||||||
[
|
[
|
||||||
SpeciesId.AZURILL,
|
SpeciesId.AZURILL,
|
||||||
new BreederSpeciesEvolution(SpeciesId.MARILL, FIRST_STAGE_EVOLUTION_WAVE),
|
new BreederSpeciesEvolution(SpeciesId.MARILL, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
new BreederSpeciesEvolution(SpeciesId.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE),
|
new BreederSpeciesEvolution(SpeciesId.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
],
|
],
|
||||||
[SpeciesId.WYNAUT, new BreederSpeciesEvolution(SpeciesId.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
|
[
|
||||||
|
SpeciesId.BUDEW,
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
|
],
|
||||||
[SpeciesId.CHINGLING, new BreederSpeciesEvolution(SpeciesId.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
|
[SpeciesId.CHINGLING, new BreederSpeciesEvolution(SpeciesId.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
[SpeciesId.BONSLY, new BreederSpeciesEvolution(SpeciesId.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
|
[SpeciesId.BONSLY, new BreederSpeciesEvolution(SpeciesId.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.MIME_JR, new BreederSpeciesEvolution(SpeciesId.MR_MIME, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[
|
||||||
|
SpeciesId.MIME_JR,
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.GALAR_MR_MIME, SECOND_STAGE_EVOLUTION_WAVE),
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
|
],
|
||||||
|
[
|
||||||
|
SpeciesId.HAPPINY,
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
|
],
|
||||||
[SpeciesId.MANTYKE, new BreederSpeciesEvolution(SpeciesId.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)],
|
[SpeciesId.MANTYKE, new BreederSpeciesEvolution(SpeciesId.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.TOXEL, new BreederSpeciesEvolution(SpeciesId.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
];
|
||||||
|
|
||||||
|
const POOL_2_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
|
||||||
|
[SpeciesId.DITTO],
|
||||||
|
[
|
||||||
|
SpeciesId.ELEKID,
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
|
],
|
||||||
|
[
|
||||||
|
SpeciesId.MAGBY,
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE),
|
||||||
|
new BreederSpeciesEvolution(SpeciesId.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE),
|
||||||
|
],
|
||||||
|
[SpeciesId.WYNAUT, new BreederSpeciesEvolution(SpeciesId.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.MUNCHLAX, new BreederSpeciesEvolution(SpeciesId.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.RIOLU, new BreederSpeciesEvolution(SpeciesId.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
|
||||||
|
[SpeciesId.AUDINO],
|
||||||
];
|
];
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -502,7 +510,7 @@ function getPartyConfig(): EnemyPartyConfig {
|
|||||||
shiny: true,
|
shiny: true,
|
||||||
variant: 1,
|
variant: 1,
|
||||||
nature: Nature.MODEST,
|
nature: Nature.MODEST,
|
||||||
moveSet: [MoveId.MOONBLAST, MoveId.MYSTICAL_FIRE, MoveId.ICE_BEAM, MoveId.THUNDERBOLT],
|
moveSet: [MoveId.DAZZLING_GLEAM, MoveId.MYSTICAL_FIRE, MoveId.ICE_BEAM, MoveId.THUNDERBOLT], // Make this one have an item gimmick when we have more items/finish implementations
|
||||||
ivs: [31, 31, 31, 31, 31, 31],
|
ivs: [31, 31, 31, 31, 31, 31],
|
||||||
},
|
},
|
||||||
{
|
{
|
||||||
@ -515,7 +523,7 @@ function getPartyConfig(): EnemyPartyConfig {
|
|||||||
shiny: true,
|
shiny: true,
|
||||||
variant: 2,
|
variant: 2,
|
||||||
nature: Nature.BOLD,
|
nature: Nature.BOLD,
|
||||||
moveSet: [MoveId.TRI_ATTACK, MoveId.STORED_POWER, MoveId.TAKE_HEART, MoveId.MOONLIGHT],
|
moveSet: [MoveId.TRI_ATTACK, MoveId.STORED_POWER, MoveId.CALM_MIND, MoveId.MOONLIGHT],
|
||||||
ivs: [31, 31, 31, 31, 31, 31],
|
ivs: [31, 31, 31, 31, 31, 31],
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
|
@ -27,7 +27,7 @@ import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
|
|||||||
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
||||||
import { PokemonData } from "#system/pokemon-data";
|
import { PokemonData } from "#system/pokemon-data";
|
||||||
import type { HeldModifierConfig } from "#types/held-modifier-config";
|
import type { HeldModifierConfig } from "#types/held-modifier-config";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { isNullOrUndefined, randSeedShuffle } from "#utils/common";
|
import { isNullOrUndefined, randSeedShuffle } from "#utils/common";
|
||||||
import { getEnumValues } from "#utils/enums";
|
import { getEnumValues } from "#utils/enums";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
@ -13,8 +13,9 @@ import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#mod
|
|||||||
import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type";
|
import type { PokemonHeldItemModifierType } from "#modifiers/modifier-type";
|
||||||
import { PokemonMove } from "#moves/pokemon-move";
|
import { PokemonMove } from "#moves/pokemon-move";
|
||||||
import { showEncounterText } from "#mystery-encounters/encounter-dialogue-utils";
|
import { showEncounterText } from "#mystery-encounters/encounter-dialogue-utils";
|
||||||
import type { EnemyPartyConfig, EnemyPokemonConfig } from "#mystery-encounters/encounter-phase-utils";
|
|
||||||
import {
|
import {
|
||||||
|
type EnemyPartyConfig,
|
||||||
|
type EnemyPokemonConfig,
|
||||||
generateModifierType,
|
generateModifierType,
|
||||||
initBattleWithEnemyConfig,
|
initBattleWithEnemyConfig,
|
||||||
leaveEncounterWithoutBattle,
|
leaveEncounterWithoutBattle,
|
||||||
@ -23,8 +24,7 @@ import {
|
|||||||
transitionMysteryEncounterIntroVisuals,
|
transitionMysteryEncounterIntroVisuals,
|
||||||
} from "#mystery-encounters/encounter-phase-utils";
|
} from "#mystery-encounters/encounter-phase-utils";
|
||||||
import { applyModifierTypeToPlayerPokemon } from "#mystery-encounters/encounter-pokemon-utils";
|
import { applyModifierTypeToPlayerPokemon } from "#mystery-encounters/encounter-pokemon-utils";
|
||||||
import type { MysteryEncounter } from "#mystery-encounters/mystery-encounter";
|
import { type MysteryEncounter, MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
|
||||||
import { MysteryEncounterBuilder } from "#mystery-encounters/mystery-encounter";
|
|
||||||
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
import { MysteryEncounterOptionBuilder } from "#mystery-encounters/mystery-encounter-option";
|
||||||
import i18next from "#plugins/i18n";
|
import i18next from "#plugins/i18n";
|
||||||
import { randSeedInt } from "#utils/common";
|
import { randSeedInt } from "#utils/common";
|
||||||
@ -200,7 +200,8 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
|
|||||||
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
const encounter = globalScene.currentBattle.mysteryEncounter!;
|
||||||
|
|
||||||
setEncounterRewards({
|
setEncounterRewards({
|
||||||
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT],
|
guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS],
|
||||||
|
guaranteedModifierTiers: [ModifierTier.ROGUE, ModifierTier.ULTRA, ModifierTier.GREAT],
|
||||||
fillRemaining: true,
|
fillRemaining: true,
|
||||||
});
|
});
|
||||||
encounter.startOfBattleEffects.push(
|
encounter.startOfBattleEffects.push(
|
||||||
|
@ -47,6 +47,7 @@ const namespace = "mysteryEncounters/weirdDream";
|
|||||||
|
|
||||||
/** Exclude Ultra Beasts, Paradox, Eternatus, and all legendary/mythical/trio pokemon that are below 570 BST */
|
/** Exclude Ultra Beasts, Paradox, Eternatus, and all legendary/mythical/trio pokemon that are below 570 BST */
|
||||||
const EXCLUDED_TRANSFORMATION_SPECIES = [
|
const EXCLUDED_TRANSFORMATION_SPECIES = [
|
||||||
|
SpeciesId.ARCEUS,
|
||||||
SpeciesId.ETERNATUS,
|
SpeciesId.ETERNATUS,
|
||||||
/** UBs */
|
/** UBs */
|
||||||
SpeciesId.NIHILEGO,
|
SpeciesId.NIHILEGO,
|
||||||
@ -82,20 +83,19 @@ const EXCLUDED_TRANSFORMATION_SPECIES = [
|
|||||||
SpeciesId.IRON_BOULDER,
|
SpeciesId.IRON_BOULDER,
|
||||||
SpeciesId.IRON_CROWN,
|
SpeciesId.IRON_CROWN,
|
||||||
/** These are banned so they don't appear in the < 570 BST pool */
|
/** These are banned so they don't appear in the < 570 BST pool */
|
||||||
|
SpeciesId.PHIONE,
|
||||||
|
SpeciesId.TYPE_NULL,
|
||||||
SpeciesId.COSMOG,
|
SpeciesId.COSMOG,
|
||||||
|
SpeciesId.COSMOEM,
|
||||||
SpeciesId.MELTAN,
|
SpeciesId.MELTAN,
|
||||||
SpeciesId.KUBFU,
|
SpeciesId.KUBFU,
|
||||||
SpeciesId.COSMOEM,
|
|
||||||
SpeciesId.POIPOLE,
|
|
||||||
SpeciesId.TERAPAGOS,
|
|
||||||
SpeciesId.TYPE_NULL,
|
|
||||||
SpeciesId.CALYREX,
|
|
||||||
SpeciesId.NAGANADEL,
|
|
||||||
SpeciesId.URSHIFU,
|
SpeciesId.URSHIFU,
|
||||||
|
SpeciesId.CALYREX,
|
||||||
SpeciesId.OGERPON,
|
SpeciesId.OGERPON,
|
||||||
SpeciesId.OKIDOGI,
|
SpeciesId.OKIDOGI,
|
||||||
SpeciesId.MUNKIDORI,
|
SpeciesId.MUNKIDORI,
|
||||||
SpeciesId.FEZANDIPITI,
|
SpeciesId.FEZANDIPITI,
|
||||||
|
SpeciesId.TERAPAGOS,
|
||||||
];
|
];
|
||||||
|
|
||||||
const SUPER_LEGENDARY_BST_THRESHOLD = 600;
|
const SUPER_LEGENDARY_BST_THRESHOLD = 600;
|
||||||
@ -226,6 +226,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
|
|||||||
modifierTypes.MINT,
|
modifierTypes.MINT,
|
||||||
modifierTypes.MINT,
|
modifierTypes.MINT,
|
||||||
modifierTypes.MINT,
|
modifierTypes.MINT,
|
||||||
|
modifierTypes.MINT,
|
||||||
],
|
],
|
||||||
fillRemaining: false,
|
fillRemaining: false,
|
||||||
});
|
});
|
||||||
@ -648,15 +649,15 @@ function getTransformedSpecies(
|
|||||||
}
|
}
|
||||||
|
|
||||||
function doShowDreamBackground() {
|
function doShowDreamBackground() {
|
||||||
const transformationContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
const transformationContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
transformationContainer.name = "Dream Background";
|
transformationContainer.name = "Dream Background";
|
||||||
|
|
||||||
// In case it takes a bit for video to load
|
// In case it takes a bit for video to load
|
||||||
const transformationStaticBg = globalScene.add.rectangle(
|
const transformationStaticBg = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
globalScene.game.canvas.height / 6,
|
globalScene.scaledCanvas.height,
|
||||||
0,
|
0,
|
||||||
);
|
);
|
||||||
transformationStaticBg.setName("Black Background");
|
transformationStaticBg.setName("Black Background");
|
||||||
|
@ -156,7 +156,7 @@ export class MysteryEncounterOption implements IMysteryEncounterOption {
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
console.log(
|
console.log(
|
||||||
"Mystery Encounter Edge Case: Requirement not met due to primay pokemon overlapping with support pokemon. There's no valid primary pokemon left.",
|
"Mystery Encounter Edge Case: Requirement not met due to primary pokemon overlapping with support pokemon. There's no valid primary pokemon left.",
|
||||||
);
|
);
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -576,7 +576,7 @@ export class MysteryEncounterBuilder implements Partial<IMysteryEncounter> {
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @statif Defines the type of encounter which is used as an identifier, should be tied to a unique MysteryEncounterType
|
* @static Defines the type of encounter which is used as an identifier, should be tied to a unique MysteryEncounterType
|
||||||
* NOTE: if new functions are added to {@linkcode MysteryEncounter} class
|
* NOTE: if new functions are added to {@linkcode MysteryEncounter} class
|
||||||
* @param encounterType
|
* @param encounterType
|
||||||
* @returns this
|
* @returns this
|
||||||
|
@ -6,7 +6,7 @@ import { isNullOrUndefined } from "#utils/common";
|
|||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Will inject all relevant dialogue tokens that exist in the {@linkcode BattlegScene.currentBattle.mysteryEncounter.dialogueTokens}, into i18n text.
|
* Will inject all relevant dialogue tokens that exist in the {@linkcode globalScene.currentBattle.mysteryEncounter.dialogueTokens}, into i18n text.
|
||||||
* Also adds BBCodeText fragments for colored text, if applicable
|
* Also adds BBCodeText fragments for colored text, if applicable
|
||||||
* @param keyOrString
|
* @param keyOrString
|
||||||
* @param primaryStyle Can define a text style to be applied to the entire string. Must be defined for BBCodeText styles to be applied correctly
|
* @param primaryStyle Can define a text style to be applied to the entire string. Must be defined for BBCodeText styles to be applied correctly
|
||||||
|
@ -46,7 +46,7 @@ import type { PokemonData } from "#system/pokemon-data";
|
|||||||
import type { TrainerConfig } from "#trainers/trainer-config";
|
import type { TrainerConfig } from "#trainers/trainer-config";
|
||||||
import { trainerConfigs } from "#trainers/trainer-config";
|
import { trainerConfigs } from "#trainers/trainer-config";
|
||||||
import type { HeldModifierConfig } from "#types/held-modifier-config";
|
import type { HeldModifierConfig } from "#types/held-modifier-config";
|
||||||
import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import type { PartyOption, PokemonSelectFilter } from "#ui/party-ui-handler";
|
import type { PartyOption, PokemonSelectFilter } from "#ui/party-ui-handler";
|
||||||
import { PartyUiMode } from "#ui/party-ui-handler";
|
import { PartyUiMode } from "#ui/party-ui-handler";
|
||||||
import { coerceArray, isNullOrUndefined, randomString, randSeedInt, randSeedItem } from "#utils/common";
|
import { coerceArray, isNullOrUndefined, randomString, randSeedInt, randSeedItem } from "#utils/common";
|
||||||
|
@ -13,6 +13,7 @@ import { CustomPokemonData } from "#data/pokemon-data";
|
|||||||
import type { PokemonSpecies } from "#data/pokemon-species";
|
import type { PokemonSpecies } from "#data/pokemon-species";
|
||||||
import { getStatusEffectCatchRateMultiplier } from "#data/status-effect";
|
import { getStatusEffectCatchRateMultiplier } from "#data/status-effect";
|
||||||
import type { AbilityId } from "#enums/ability-id";
|
import type { AbilityId } from "#enums/ability-id";
|
||||||
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
import { PlayerGender } from "#enums/player-gender";
|
import { PlayerGender } from "#enums/player-gender";
|
||||||
import type { PokeballType } from "#enums/pokeball";
|
import type { PokeballType } from "#enums/pokeball";
|
||||||
import type { PokemonType } from "#enums/pokemon-type";
|
import type { PokemonType } from "#enums/pokemon-type";
|
||||||
@ -33,7 +34,8 @@ import { achvs } from "#system/achv";
|
|||||||
import type { PartyOption } from "#ui/party-ui-handler";
|
import type { PartyOption } from "#ui/party-ui-handler";
|
||||||
import { PartyUiMode } from "#ui/party-ui-handler";
|
import { PartyUiMode } from "#ui/party-ui-handler";
|
||||||
import { SummaryUiMode } from "#ui/summary-ui-handler";
|
import { SummaryUiMode } from "#ui/summary-ui-handler";
|
||||||
import { isNullOrUndefined, randSeedInt } from "#utils/common";
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder, isNullOrUndefined, randSeedInt } from "#utils/common";
|
||||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
@ -706,6 +708,13 @@ export async function catchPokemon(
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||||
|
const addStatus = new BooleanHolder(true);
|
||||||
|
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||||
|
if (!addStatus.value) {
|
||||||
|
removePokemon();
|
||||||
|
end();
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (globalScene.getPlayerParty().length === 6) {
|
if (globalScene.getPlayerParty().length === 6) {
|
||||||
const promptRelease = () => {
|
const promptRelease = () => {
|
||||||
globalScene.ui.showText(
|
globalScene.ui.showText(
|
||||||
|
@ -162,6 +162,7 @@ export class PokemonSummonData {
|
|||||||
|
|
||||||
if (key === "speciesForm" || key === "fusionSpeciesForm") {
|
if (key === "speciesForm" || key === "fusionSpeciesForm") {
|
||||||
this[key] = deserializePokemonSpeciesForm(value);
|
this[key] = deserializePokemonSpeciesForm(value);
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (key === "illusion" && typeof value === "object") {
|
if (key === "illusion" && typeof value === "object") {
|
||||||
@ -182,6 +183,7 @@ export class PokemonSummonData {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
this[key] = illusionData as IllusionData;
|
this[key] = illusionData as IllusionData;
|
||||||
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (key === "moveset") {
|
if (key === "moveset") {
|
||||||
@ -251,7 +253,6 @@ export class PokemonTempSummonData {
|
|||||||
* Only currently used for positioning the battle cursor.
|
* Only currently used for positioning the battle cursor.
|
||||||
*/
|
*/
|
||||||
turnCount = 1;
|
turnCount = 1;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* The number of turns this pokemon has spent in the active position since the start of the wave
|
* The number of turns this pokemon has spent in the active position since the start of the wave
|
||||||
* without switching out.
|
* without switching out.
|
||||||
|
@ -65,5 +65,45 @@ export enum ChallengeType {
|
|||||||
/**
|
/**
|
||||||
* Modifies what the pokemon stats for Flip Stat Mode.
|
* Modifies what the pokemon stats for Flip Stat Mode.
|
||||||
*/
|
*/
|
||||||
FLIP_STAT
|
FLIP_STAT,
|
||||||
|
/**
|
||||||
|
* Challenges which conditionally enable or disable automatic party healing during biome transitions
|
||||||
|
* @see {@linkcode Challenge.applyPartyHealAvailability}
|
||||||
|
*/
|
||||||
|
PARTY_HEAL,
|
||||||
|
/**
|
||||||
|
* Challenges which conditionally enable or disable the shop
|
||||||
|
* @see {@linkcode Challenge.applyShopAvailability}
|
||||||
|
*/
|
||||||
|
SHOP,
|
||||||
|
/**
|
||||||
|
* Challenges which validate whether a pokemon can be added to the player's party or not
|
||||||
|
* @see {@linkcode Challenge.applyCatchAvailability}
|
||||||
|
*/
|
||||||
|
POKEMON_ADD_TO_PARTY,
|
||||||
|
/**
|
||||||
|
* Challenges which validate whether a pokemon is allowed to fuse or not
|
||||||
|
* @see {@linkcode Challenge.applyFusionAvailability}
|
||||||
|
*/
|
||||||
|
POKEMON_FUSION,
|
||||||
|
/**
|
||||||
|
* Challenges which validate whether particular moves can or cannot be used
|
||||||
|
* @see {@linkcode Challenge.applyMoveAvailability}
|
||||||
|
*/
|
||||||
|
POKEMON_MOVE,
|
||||||
|
/**
|
||||||
|
* Challenges which validate whether particular items are or are not sold in the shop
|
||||||
|
* @see {@linkcode Challenge.applyShopItems}
|
||||||
|
*/
|
||||||
|
SHOP_ITEM,
|
||||||
|
/**
|
||||||
|
* Challenges which validate whether particular items will be given as a reward after a wave
|
||||||
|
* @see {@linkcode Challenge.applyWaveRewards}
|
||||||
|
*/
|
||||||
|
WAVE_REWARD,
|
||||||
|
/**
|
||||||
|
* Challenges which prevent recovery from fainting
|
||||||
|
* @see {@linkcode Challenge.applyPermanentFaint}
|
||||||
|
*/
|
||||||
|
PREVENT_REVIVE,
|
||||||
}
|
}
|
||||||
|
@ -6,4 +6,7 @@ export enum Challenges {
|
|||||||
FRESH_START,
|
FRESH_START,
|
||||||
INVERSE_BATTLE,
|
INVERSE_BATTLE,
|
||||||
FLIP_STAT,
|
FLIP_STAT,
|
||||||
|
LIMITED_CATCH,
|
||||||
|
LIMITED_SUPPORT,
|
||||||
|
HARDCORE,
|
||||||
}
|
}
|
||||||
|
@ -43,5 +43,6 @@ export enum UiMode {
|
|||||||
TEST_DIALOGUE,
|
TEST_DIALOGUE,
|
||||||
AUTO_COMPLETE,
|
AUTO_COMPLETE,
|
||||||
ADMIN,
|
ADMIN,
|
||||||
MYSTERY_ENCOUNTER
|
MYSTERY_ENCOUNTER,
|
||||||
|
CHANGE_PASSWORD_FORM,
|
||||||
}
|
}
|
||||||
|
@ -145,7 +145,7 @@ export class Arena {
|
|||||||
? BiomePoolTier.BOSS_SUPER_RARE
|
? BiomePoolTier.BOSS_SUPER_RARE
|
||||||
: BiomePoolTier.BOSS_ULTRA_RARE;
|
: BiomePoolTier.BOSS_ULTRA_RARE;
|
||||||
console.log(BiomePoolTier[tier]);
|
console.log(BiomePoolTier[tier]);
|
||||||
while (!this.pokemonPool[tier].length) {
|
while (!this.pokemonPool[tier]?.length) {
|
||||||
console.log(`Downgraded rarity tier from ${BiomePoolTier[tier]} to ${BiomePoolTier[tier - 1]}`);
|
console.log(`Downgraded rarity tier from ${BiomePoolTier[tier]} to ${BiomePoolTier[tier - 1]}`);
|
||||||
tier--;
|
tier--;
|
||||||
}
|
}
|
||||||
|
@ -30,7 +30,7 @@ export class DamageNumberHandler {
|
|||||||
const baseScale = target.getSpriteScale() / 6;
|
const baseScale = target.getSpriteScale() / 6;
|
||||||
const damageNumber = addTextObject(
|
const damageNumber = addTextObject(
|
||||||
target.x,
|
target.x,
|
||||||
-(globalScene.game.canvas.height / 6) + target.y - target.getSprite().height / 2,
|
-globalScene.scaledCanvas.height + target.y - target.getSprite().height / 2,
|
||||||
formatStat(amount, true),
|
formatStat(amount, true),
|
||||||
TextStyle.SUMMARY,
|
TextStyle.SUMMARY,
|
||||||
);
|
);
|
||||||
|
@ -39,7 +39,6 @@ import {
|
|||||||
TrappedTag,
|
TrappedTag,
|
||||||
TypeImmuneTag,
|
TypeImmuneTag,
|
||||||
} from "#data/battler-tags";
|
} from "#data/battler-tags";
|
||||||
import { applyChallenges } from "#data/challenge";
|
|
||||||
import { allAbilities, allMoves } from "#data/data-lists";
|
import { allAbilities, allMoves } from "#data/data-lists";
|
||||||
import { getLevelTotalExp } from "#data/exp";
|
import { getLevelTotalExp } from "#data/exp";
|
||||||
import {
|
import {
|
||||||
@ -148,6 +147,7 @@ import { EnemyBattleInfo } from "#ui/enemy-battle-info";
|
|||||||
import type { PartyOption } from "#ui/party-ui-handler";
|
import type { PartyOption } from "#ui/party-ui-handler";
|
||||||
import { PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler";
|
import { PartyUiHandler, PartyUiMode } from "#ui/party-ui-handler";
|
||||||
import { PlayerBattleInfo } from "#ui/player-battle-info";
|
import { PlayerBattleInfo } from "#ui/player-battle-info";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
import {
|
import {
|
||||||
BooleanHolder,
|
BooleanHolder,
|
||||||
type Constructor,
|
type Constructor,
|
||||||
@ -725,7 +725,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Load all assets needed for this Pokemon's use in battle
|
* Load all assets needed for this Pokemon's use in battle
|
||||||
* @param ignoreOverride - Whether to ignore overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `true`
|
* @param ignoreOverride - Whether to ignore overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `true`
|
||||||
* @param useIllusion - Whether to consider this pokemon's active illusion; default `false`
|
* @param useIllusion - Whether to consider this pokemon's active illusion; default `false`
|
||||||
* @returns A promise that resolves once all the corresponding assets have been loaded.
|
* @returns A promise that resolves once all the corresponding assets have been loaded.
|
||||||
*/
|
*/
|
||||||
@ -1032,7 +1032,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Return this Pokemon's {@linkcode PokemonSpeciesForm | SpeciesForm}.
|
* Return this Pokemon's {@linkcode PokemonSpeciesForm | SpeciesForm}.
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* and overrides `useIllusion`.
|
* and overrides `useIllusion`.
|
||||||
* @param useIllusion - Whether to consider this Pokemon's illusion if present; default `false`.
|
* @param useIllusion - Whether to consider this Pokemon's illusion if present; default `false`.
|
||||||
* @returns This Pokemon's {@linkcode PokemonSpeciesForm}.
|
* @returns This Pokemon's {@linkcode PokemonSpeciesForm}.
|
||||||
@ -1088,7 +1088,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Return the {@linkcode PokemonSpeciesForm | SpeciesForm} of this Pokemon's fusion counterpart.
|
* Return the {@linkcode PokemonSpeciesForm | SpeciesForm} of this Pokemon's fusion counterpart.
|
||||||
* @param ignoreOverride - Whether to ignore species overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore species overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @param useIllusion - Whether to consider the species of this Pokemon's illusion; default `false`
|
* @param useIllusion - Whether to consider the species of this Pokemon's illusion; default `false`
|
||||||
* @returns The {@linkcode PokemonSpeciesForm} of this Pokemon's fusion counterpart.
|
* @returns The {@linkcode PokemonSpeciesForm} of this Pokemon's fusion counterpart.
|
||||||
*/
|
*/
|
||||||
@ -1659,7 +1659,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Return this Pokemon's {@linkcode Gender}.
|
* Return this Pokemon's {@linkcode Gender}.
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @param useIllusion - Whether to consider this pokemon's illusion if present; default `false`
|
* @param useIllusion - Whether to consider this pokemon's illusion if present; default `false`
|
||||||
* @returns the {@linkcode Gender} of this {@linkcode Pokemon}.
|
* @returns the {@linkcode Gender} of this {@linkcode Pokemon}.
|
||||||
*/
|
*/
|
||||||
@ -1675,7 +1675,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
/**
|
/**
|
||||||
* Return this Pokemon's fusion's {@linkcode Gender}.
|
* Return this Pokemon's fusion's {@linkcode Gender}.
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @param useIllusion - Whether to consider this pokemon's illusion if present; default `false`
|
* @param useIllusion - Whether to consider this pokemon's illusion if present; default `false`
|
||||||
* @returns The {@linkcode Gender} of this {@linkcode Pokemon}'s fusion.
|
* @returns The {@linkcode Gender} of this {@linkcode Pokemon}'s fusion.
|
||||||
*/
|
*/
|
||||||
@ -1817,12 +1817,10 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
/**
|
/**
|
||||||
* Return all the {@linkcode PokemonMove}s that make up this Pokemon's moveset.
|
* Return all the {@linkcode PokemonMove}s that make up this Pokemon's moveset.
|
||||||
* Takes into account player/enemy moveset overrides (which will also override PP count).
|
* Takes into account player/enemy moveset overrides (which will also override PP count).
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @returns An array of {@linkcode PokemonMove}, as described above.
|
* @returns An array of {@linkcode PokemonMove}, as described above.
|
||||||
*/
|
*/
|
||||||
getMoveset(ignoreOverride = false): PokemonMove[] {
|
getMoveset(ignoreOverride = false): PokemonMove[] {
|
||||||
const ret = !ignoreOverride && this.summonData.moveset ? this.summonData.moveset : this.moveset;
|
|
||||||
|
|
||||||
// Overrides moveset based on arrays specified in overrides.ts
|
// Overrides moveset based on arrays specified in overrides.ts
|
||||||
let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
|
let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
|
||||||
? Overrides.MOVESET_OVERRIDE
|
? Overrides.MOVESET_OVERRIDE
|
||||||
@ -1838,7 +1836,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
return ret;
|
return !ignoreOverride && this.summonData.moveset ? this.summonData.moveset : this.moveset;
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1885,7 +1883,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Evaluate and return this Pokemon's typing.
|
* Evaluate and return this Pokemon's typing.
|
||||||
* @param includeTeraType - Whether to use this Pokemon's tera type if Terastallized; default `false`
|
* @param includeTeraType - Whether to use this Pokemon's tera type if Terastallized; default `false`
|
||||||
* @param forDefend - Whether this Pokemon is currently receiving an attack; default `false`
|
* @param forDefend - Whether this Pokemon is currently receiving an attack; default `false`
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @param useIllusion - Whether to consider this Pokemon's illusion if present; default `false`
|
* @param useIllusion - Whether to consider this Pokemon's illusion if present; default `false`
|
||||||
* @returns An array of {@linkcode PokemonType}s corresponding to this Pokemon's typing (real or percieved).
|
* @returns An array of {@linkcode PokemonType}s corresponding to this Pokemon's typing (real or percieved).
|
||||||
*/
|
*/
|
||||||
@ -2008,7 +2006,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param type - The {@linkcode PokemonType} to check
|
* @param type - The {@linkcode PokemonType} to check
|
||||||
* @param includeTeraType - Whether to use this Pokemon's tera type if Terastallized; default `true`
|
* @param includeTeraType - Whether to use this Pokemon's tera type if Terastallized; default `true`
|
||||||
* @param forDefend - Whether this Pokemon is currently receiving an attack; default `false`
|
* @param forDefend - Whether this Pokemon is currently receiving an attack; default `false`
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @returns Whether this Pokemon is of the specified type.
|
* @returns Whether this Pokemon is of the specified type.
|
||||||
*/
|
*/
|
||||||
public isOfType(type: PokemonType, includeTeraType = true, forDefend = false, ignoreOverride = false): boolean {
|
public isOfType(type: PokemonType, includeTeraType = true, forDefend = false, ignoreOverride = false): boolean {
|
||||||
@ -2021,7 +2019,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Should rarely be called directly in favor of {@linkcode hasAbility} or {@linkcode hasAbilityWithAttr},
|
* Should rarely be called directly in favor of {@linkcode hasAbility} or {@linkcode hasAbilityWithAttr},
|
||||||
* both of which check both ability slots and account for suppression.
|
* both of which check both ability slots and account for suppression.
|
||||||
* @see {@linkcode hasAbility} and {@linkcode hasAbilityWithAttr} are the intended ways to check abilities in most cases
|
* @see {@linkcode hasAbility} and {@linkcode hasAbilityWithAttr} are the intended ways to check abilities in most cases
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @returns The non-passive {@linkcode Ability} of this Pokemon.
|
* @returns The non-passive {@linkcode Ability} of this Pokemon.
|
||||||
*/
|
*/
|
||||||
public getAbility(ignoreOverride = false): Ability {
|
public getAbility(ignoreOverride = false): Ability {
|
||||||
@ -2203,7 +2201,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Accounts for all the various effects which can disable or modify abilities.
|
* Accounts for all the various effects which can disable or modify abilities.
|
||||||
* @param ability - The {@linkcode Abilities | Ability} to check for
|
* @param ability - The {@linkcode Abilities | Ability} to check for
|
||||||
* @param canApply - Whether to check if the ability is currently active; default `true`
|
* @param canApply - Whether to check if the ability is currently active; default `true`
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @returns Whether this {@linkcode Pokemon} has the given ability
|
* @returns Whether this {@linkcode Pokemon} has the given ability
|
||||||
*/
|
*/
|
||||||
public hasAbility(ability: AbilityId, canApply = true, ignoreOverride = false): boolean {
|
public hasAbility(ability: AbilityId, canApply = true, ignoreOverride = false): boolean {
|
||||||
@ -2218,7 +2216,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Accounts for all the various effects which can disable or modify abilities.
|
* Accounts for all the various effects which can disable or modify abilities.
|
||||||
* @param attrType - The {@linkcode AbAttr | attribute} to check for
|
* @param attrType - The {@linkcode AbAttr | attribute} to check for
|
||||||
* @param canApply - Whether to check if the ability is currently active; default `true`
|
* @param canApply - Whether to check if the ability is currently active; default `true`
|
||||||
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode Moves.TRANSFORM | Transform}; default `false`
|
* @param ignoreOverride - Whether to ignore any overrides caused by {@linkcode MoveId.TRANSFORM | Transform}; default `false`
|
||||||
* @returns Whether this Pokemon has an ability with the given {@linkcode AbAttr}.
|
* @returns Whether this Pokemon has an ability with the given {@linkcode AbAttr}.
|
||||||
*/
|
*/
|
||||||
public hasAbilityWithAttr(attrType: AbAttrString, canApply = true, ignoreOverride = false): boolean {
|
public hasAbilityWithAttr(attrType: AbAttrString, canApply = true, ignoreOverride = false): boolean {
|
||||||
@ -4047,7 +4045,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* @param damage integer
|
* @param damage integer
|
||||||
* @param ignoreSegments boolean, not currently used
|
* @param ignoreSegments boolean, not currently used
|
||||||
* @param preventEndure used to update damage if endure or sturdy
|
* @param preventEndure used to update damage if endure or sturdy
|
||||||
* @param ignoreFaintPhas flag on whether to add FaintPhase if pokemon after applying damage faints
|
* @param ignoreFaintPhase flag on whether to add FaintPhase if pokemon after applying damage faints
|
||||||
* @returns integer representing damage dealt
|
* @returns integer representing damage dealt
|
||||||
*/
|
*/
|
||||||
damage(damage: number, _ignoreSegments = false, preventEndure = false, ignoreFaintPhase = false): number {
|
damage(damage: number, _ignoreSegments = false, preventEndure = false, ignoreFaintPhase = false): number {
|
||||||
@ -4468,7 +4466,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
* Return the most recently executed {@linkcode TurnMove} this {@linkcode Pokemon} has used that is:
|
* Return the most recently executed {@linkcode TurnMove} this {@linkcode Pokemon} has used that is:
|
||||||
* - Not {@linkcode MoveId.NONE}
|
* - Not {@linkcode MoveId.NONE}
|
||||||
* - Non-virtual ({@linkcode MoveUseMode | useMode} < {@linkcode MoveUseMode.INDIRECT})
|
* - Non-virtual ({@linkcode MoveUseMode | useMode} < {@linkcode MoveUseMode.INDIRECT})
|
||||||
* @param ignoreStruggle - Whether to additionally ignore {@linkcode Moves.STRUGGLE}; default `false`
|
* @param ignoreStruggle - Whether to additionally ignore {@linkcode MoveId.STRUGGLE}; default `false`
|
||||||
* @param ignoreFollowUp - Whether to ignore moves with a use type of {@linkcode MoveUseMode.FOLLOW_UP}
|
* @param ignoreFollowUp - Whether to ignore moves with a use type of {@linkcode MoveUseMode.FOLLOW_UP}
|
||||||
* (e.g. ones called by Copycat/Mirror Move); default `true`.
|
* (e.g. ones called by Copycat/Mirror Move); default `true`.
|
||||||
* @returns The last move this Pokemon has used satisfying the aforementioned conditions,
|
* @returns The last move this Pokemon has used satisfying the aforementioned conditions,
|
||||||
@ -4560,8 +4558,17 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
|
|
||||||
const key = this.species.getCryKey(this.formIndex);
|
const key = this.species.getCryKey(this.formIndex);
|
||||||
let rate = 0.85;
|
const crySoundConfig = { rate: 0.85, detune: 0 };
|
||||||
const cry = globalScene.playSound(key, { rate: rate }) as AnySound;
|
if (this.isPlayer()) {
|
||||||
|
// If fainting is permanent, emphasize impact
|
||||||
|
const preventRevive = new BooleanHolder(false);
|
||||||
|
applyChallenges(ChallengeType.PREVENT_REVIVE, preventRevive);
|
||||||
|
if (preventRevive.value) {
|
||||||
|
crySoundConfig.detune = -100;
|
||||||
|
crySoundConfig.rate = 0.7;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
const cry = globalScene.playSound(key, crySoundConfig) as AnySound;
|
||||||
if (!cry || globalScene.fieldVolume === 0) {
|
if (!cry || globalScene.fieldVolume === 0) {
|
||||||
callback();
|
callback();
|
||||||
return;
|
return;
|
||||||
@ -4580,7 +4587,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
delay: fixedInt(delay),
|
delay: fixedInt(delay),
|
||||||
repeat: -1,
|
repeat: -1,
|
||||||
callback: () => {
|
callback: () => {
|
||||||
frameThreshold = sprite.anims.msPerFrame / rate;
|
frameThreshold = sprite.anims.msPerFrame / crySoundConfig.rate;
|
||||||
frameProgress += delay;
|
frameProgress += delay;
|
||||||
while (frameProgress > frameThreshold) {
|
while (frameProgress > frameThreshold) {
|
||||||
if (sprite.anims.duration) {
|
if (sprite.anims.duration) {
|
||||||
@ -4590,8 +4597,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
frameProgress -= frameThreshold;
|
frameProgress -= frameThreshold;
|
||||||
}
|
}
|
||||||
if (cry && !cry.pendingRemove) {
|
if (cry && !cry.pendingRemove) {
|
||||||
rate *= 0.99;
|
cry.setRate(crySoundConfig.rate * 0.99);
|
||||||
cry.setRate(rate);
|
|
||||||
} else {
|
} else {
|
||||||
faintCryTimer?.destroy();
|
faintCryTimer?.destroy();
|
||||||
faintCryTimer = null;
|
faintCryTimer = null;
|
||||||
@ -5096,6 +5102,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
*/
|
*/
|
||||||
resetWaveData(): void {
|
resetWaveData(): void {
|
||||||
this.waveData = new PokemonWaveData();
|
this.waveData = new PokemonWaveData();
|
||||||
|
this.tempSummonData.waveTurnCount = 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
resetTera(): void {
|
resetTera(): void {
|
||||||
@ -5199,38 +5206,38 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
updateFusionPalette(ignoreOveride?: boolean): void {
|
updateFusionPalette(ignoreOverride?: boolean): void {
|
||||||
if (!this.getFusionSpeciesForm(ignoreOveride)) {
|
if (!this.getFusionSpeciesForm(ignoreOverride)) {
|
||||||
[this.getSprite(), this.getTintSprite()]
|
[this.getSprite(), this.getTintSprite()]
|
||||||
.filter(s => !!s)
|
.filter(s => !!s)
|
||||||
.map(s => {
|
.map(s => {
|
||||||
s.pipelineData[`spriteColors${ignoreOveride && this.summonData.speciesForm ? "Base" : ""}`] = [];
|
s.pipelineData[`spriteColors${ignoreOverride && this.summonData.speciesForm ? "Base" : ""}`] = [];
|
||||||
s.pipelineData[`fusionSpriteColors${ignoreOveride && this.summonData.speciesForm ? "Base" : ""}`] = [];
|
s.pipelineData[`fusionSpriteColors${ignoreOverride && this.summonData.speciesForm ? "Base" : ""}`] = [];
|
||||||
});
|
});
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
const speciesForm = this.getSpeciesForm(ignoreOveride);
|
const speciesForm = this.getSpeciesForm(ignoreOverride);
|
||||||
const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOveride);
|
const fusionSpeciesForm = this.getFusionSpeciesForm(ignoreOverride);
|
||||||
|
|
||||||
const spriteKey = speciesForm.getSpriteKey(
|
const spriteKey = speciesForm.getSpriteKey(
|
||||||
this.getGender(ignoreOveride) === Gender.FEMALE,
|
this.getGender(ignoreOverride) === Gender.FEMALE,
|
||||||
speciesForm.formIndex,
|
speciesForm.formIndex,
|
||||||
this.shiny,
|
this.shiny,
|
||||||
this.variant,
|
this.variant,
|
||||||
);
|
);
|
||||||
const backSpriteKey = speciesForm
|
const backSpriteKey = speciesForm
|
||||||
.getSpriteKey(this.getGender(ignoreOveride) === Gender.FEMALE, speciesForm.formIndex, this.shiny, this.variant)
|
.getSpriteKey(this.getGender(ignoreOverride) === Gender.FEMALE, speciesForm.formIndex, this.shiny, this.variant)
|
||||||
.replace("pkmn__", "pkmn__back__");
|
.replace("pkmn__", "pkmn__back__");
|
||||||
const fusionSpriteKey = fusionSpeciesForm.getSpriteKey(
|
const fusionSpriteKey = fusionSpeciesForm.getSpriteKey(
|
||||||
this.getFusionGender(ignoreOveride) === Gender.FEMALE,
|
this.getFusionGender(ignoreOverride) === Gender.FEMALE,
|
||||||
fusionSpeciesForm.formIndex,
|
fusionSpeciesForm.formIndex,
|
||||||
this.fusionShiny,
|
this.fusionShiny,
|
||||||
this.fusionVariant,
|
this.fusionVariant,
|
||||||
);
|
);
|
||||||
const fusionBackSpriteKey = fusionSpeciesForm
|
const fusionBackSpriteKey = fusionSpeciesForm
|
||||||
.getSpriteKey(
|
.getSpriteKey(
|
||||||
this.getFusionGender(ignoreOveride) === Gender.FEMALE,
|
this.getFusionGender(ignoreOverride) === Gender.FEMALE,
|
||||||
fusionSpeciesForm.formIndex,
|
fusionSpeciesForm.formIndex,
|
||||||
this.fusionShiny,
|
this.fusionShiny,
|
||||||
this.fusionVariant,
|
this.fusionVariant,
|
||||||
@ -5515,8 +5522,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
|||||||
[this.getSprite(), this.getTintSprite()]
|
[this.getSprite(), this.getTintSprite()]
|
||||||
.filter(s => !!s)
|
.filter(s => !!s)
|
||||||
.map(s => {
|
.map(s => {
|
||||||
s.pipelineData[`spriteColors${ignoreOveride && this.summonData.speciesForm ? "Base" : ""}`] = spriteColors;
|
s.pipelineData[`spriteColors${ignoreOverride && this.summonData.speciesForm ? "Base" : ""}`] = spriteColors;
|
||||||
s.pipelineData[`fusionSpriteColors${ignoreOveride && this.summonData.speciesForm ? "Base" : ""}`] =
|
s.pipelineData[`fusionSpriteColors${ignoreOverride && this.summonData.speciesForm ? "Base" : ""}`] =
|
||||||
fusionSpriteColors;
|
fusionSpriteColors;
|
||||||
});
|
});
|
||||||
|
|
||||||
|
@ -2,8 +2,7 @@ import { FixedBattleConfig } from "#app/battle";
|
|||||||
import { CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
import { CHALLENGE_MODE_MYSTERY_ENCOUNTER_WAVES, CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
|
||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
import type { Challenge } from "#data/challenge";
|
import { allChallenges, type Challenge, copyChallenge } from "#data/challenge";
|
||||||
import { allChallenges, applyChallenges, copyChallenge } from "#data/challenge";
|
|
||||||
import { getDailyStartingBiome } from "#data/daily-run";
|
import { getDailyStartingBiome } from "#data/daily-run";
|
||||||
import { allSpecies } from "#data/data-lists";
|
import { allSpecies } from "#data/data-lists";
|
||||||
import type { PokemonSpecies } from "#data/pokemon-species";
|
import type { PokemonSpecies } from "#data/pokemon-species";
|
||||||
@ -14,7 +13,8 @@ import { GameModes } from "#enums/game-modes";
|
|||||||
import { SpeciesId } from "#enums/species-id";
|
import { SpeciesId } from "#enums/species-id";
|
||||||
import type { Arena } from "#field/arena";
|
import type { Arena } from "#field/arena";
|
||||||
import { classicFixedBattles, type FixedBattleConfigs } from "#trainers/fixed-battle-configs";
|
import { classicFixedBattles, type FixedBattleConfigs } from "#trainers/fixed-battle-configs";
|
||||||
import { isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common";
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder, isNullOrUndefined, randSeedInt, randSeedItem } from "#utils/common";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
interface GameModeConfig {
|
interface GameModeConfig {
|
||||||
@ -311,6 +311,16 @@ export class GameMode implements GameModeConfig {
|
|||||||
return this.battleConfig[waveIndex];
|
return this.battleConfig[waveIndex];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Check if the current game mode has the shop enabled or not
|
||||||
|
* @returns Whether the shop is available in the current mode
|
||||||
|
*/
|
||||||
|
public getShopStatus(): boolean {
|
||||||
|
const status = new BooleanHolder(!this.hasNoShop);
|
||||||
|
applyChallenges(ChallengeType.SHOP, status);
|
||||||
|
return status.value;
|
||||||
|
}
|
||||||
|
|
||||||
getClearScoreBonus(): number {
|
getClearScoreBonus(): number {
|
||||||
switch (this.modeId) {
|
switch (this.modeId) {
|
||||||
case GameModes.CLASSIC:
|
case GameModes.CLASSIC:
|
||||||
|
@ -14,6 +14,7 @@ import { pokemonFormChanges, SpeciesFormChangeCondition } from "#data/pokemon-fo
|
|||||||
import { getStatusEffectDescriptor } from "#data/status-effect";
|
import { getStatusEffectDescriptor } from "#data/status-effect";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { BerryType } from "#enums/berry-type";
|
import { BerryType } from "#enums/berry-type";
|
||||||
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
import { FormChangeItem } from "#enums/form-change-item";
|
import { FormChangeItem } from "#enums/form-change-item";
|
||||||
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
import { ModifierPoolType } from "#enums/modifier-pool-type";
|
||||||
import { ModifierTier } from "#enums/modifier-tier";
|
import { ModifierTier } from "#enums/modifier-tier";
|
||||||
@ -104,7 +105,7 @@ import {
|
|||||||
TempExtraModifierModifier,
|
TempExtraModifierModifier,
|
||||||
TempStatStageBoosterModifier,
|
TempStatStageBoosterModifier,
|
||||||
TerastallizeAccessModifier,
|
TerastallizeAccessModifier,
|
||||||
TerrastalizeModifier,
|
TerastallizeModifier,
|
||||||
TmModifier,
|
TmModifier,
|
||||||
TurnHealModifier,
|
TurnHealModifier,
|
||||||
TurnHeldItemTransferModifier,
|
TurnHeldItemTransferModifier,
|
||||||
@ -116,7 +117,16 @@ import type { ModifierTypeFunc, WeightedModifierTypeWeightFunc } from "#types/mo
|
|||||||
import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#ui/party-ui-handler";
|
import type { PokemonMoveSelectFilter, PokemonSelectFilter } from "#ui/party-ui-handler";
|
||||||
import { PartyUiHandler } from "#ui/party-ui-handler";
|
import { PartyUiHandler } from "#ui/party-ui-handler";
|
||||||
import { getModifierTierTextTint } from "#ui/text";
|
import { getModifierTierTextTint } from "#ui/text";
|
||||||
import { formatMoney, isNullOrUndefined, NumberHolder, padInt, randSeedInt, randSeedItem } from "#utils/common";
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import {
|
||||||
|
BooleanHolder,
|
||||||
|
formatMoney,
|
||||||
|
isNullOrUndefined,
|
||||||
|
NumberHolder,
|
||||||
|
padInt,
|
||||||
|
randSeedInt,
|
||||||
|
randSeedItem,
|
||||||
|
} from "#utils/common";
|
||||||
import { getEnumKeys, getEnumValues } from "#utils/enums";
|
import { getEnumKeys, getEnumValues } from "#utils/enums";
|
||||||
import { getModifierPoolForType, getModifierType } from "#utils/modifier-utils";
|
import { getModifierPoolForType, getModifierType } from "#utils/modifier-utils";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -421,7 +431,7 @@ export class TerastallizeModifierType extends PokemonModifierType {
|
|||||||
super(
|
super(
|
||||||
"",
|
"",
|
||||||
`${PokemonType[teraType].toLowerCase()}_tera_shard`,
|
`${PokemonType[teraType].toLowerCase()}_tera_shard`,
|
||||||
(type, args) => new TerrastalizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType),
|
(type, args) => new TerastallizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType),
|
||||||
(pokemon: PlayerPokemon) => {
|
(pokemon: PlayerPokemon) => {
|
||||||
if (
|
if (
|
||||||
[pokemon.species.speciesId, pokemon.fusionSpecies?.speciesId].filter(
|
[pokemon.species.speciesId, pokemon.fusionSpecies?.speciesId].filter(
|
||||||
@ -533,7 +543,9 @@ export class PokemonReviveModifierType extends PokemonHpRestoreModifierType {
|
|||||||
);
|
);
|
||||||
|
|
||||||
this.selectFilter = (pokemon: PlayerPokemon) => {
|
this.selectFilter = (pokemon: PlayerPokemon) => {
|
||||||
if (pokemon.hp) {
|
const selectStatus = new BooleanHolder(pokemon.hp !== 0);
|
||||||
|
applyChallenges(ChallengeType.PREVENT_REVIVE, selectStatus);
|
||||||
|
if (selectStatus.value) {
|
||||||
return PartyUiHandler.NoEffectMessage;
|
return PartyUiHandler.NoEffectMessage;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
@ -1011,6 +1023,7 @@ class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierTy
|
|||||||
"modifierType:ModifierType.AllPokemonFullReviveModifierType",
|
"modifierType:ModifierType.AllPokemonFullReviveModifierType",
|
||||||
(_type, _args) => new PokemonHpRestoreModifier(this, -1, 0, 100, false, true),
|
(_type, _args) => new PokemonHpRestoreModifier(this, -1, 0, 100, false, true),
|
||||||
);
|
);
|
||||||
|
this.group = "revive";
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1262,7 +1275,9 @@ export class FusePokemonModifierType extends PokemonModifierType {
|
|||||||
iconImage,
|
iconImage,
|
||||||
(_type, args) => new FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id),
|
(_type, args) => new FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id),
|
||||||
(pokemon: PlayerPokemon) => {
|
(pokemon: PlayerPokemon) => {
|
||||||
if (pokemon.isFusion()) {
|
const selectStatus = new BooleanHolder(pokemon.isFusion());
|
||||||
|
applyChallenges(ChallengeType.POKEMON_FUSION, pokemon, selectStatus);
|
||||||
|
if (selectStatus.value) {
|
||||||
return PartyUiHandler.NoEffectMessage;
|
return PartyUiHandler.NoEffectMessage;
|
||||||
}
|
}
|
||||||
return null;
|
return null;
|
||||||
@ -2574,11 +2589,15 @@ function getModifierTypeOptionWithRetry(
|
|||||||
): ModifierTypeOption {
|
): ModifierTypeOption {
|
||||||
allowLuckUpgrades = allowLuckUpgrades ?? true;
|
allowLuckUpgrades = allowLuckUpgrades ?? true;
|
||||||
let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, tier, undefined, 0, allowLuckUpgrades);
|
let candidate = getNewModifierTypeOption(party, ModifierPoolType.PLAYER, tier, undefined, 0, allowLuckUpgrades);
|
||||||
|
const candidateValidity = new BooleanHolder(true);
|
||||||
|
applyChallenges(ChallengeType.WAVE_REWARD, candidate, candidateValidity);
|
||||||
let r = 0;
|
let r = 0;
|
||||||
while (
|
while (
|
||||||
existingOptions.length &&
|
(existingOptions.length &&
|
||||||
++r < retryCount &&
|
++r < retryCount &&
|
||||||
existingOptions.filter(o => o.type.name === candidate?.type.name || o.type.group === candidate?.type.group).length
|
existingOptions.filter(o => o.type.name === candidate?.type.name || o.type.group === candidate?.type.group)
|
||||||
|
.length) ||
|
||||||
|
!candidateValidity.value
|
||||||
) {
|
) {
|
||||||
candidate = getNewModifierTypeOption(
|
candidate = getNewModifierTypeOption(
|
||||||
party,
|
party,
|
||||||
@ -2588,6 +2607,7 @@ function getModifierTypeOptionWithRetry(
|
|||||||
0,
|
0,
|
||||||
allowLuckUpgrades,
|
allowLuckUpgrades,
|
||||||
);
|
);
|
||||||
|
applyChallenges(ChallengeType.WAVE_REWARD, candidate, candidateValidity);
|
||||||
}
|
}
|
||||||
return candidate!;
|
return candidate!;
|
||||||
}
|
}
|
||||||
@ -2648,7 +2668,15 @@ export function getPlayerShopModifierTypeOptionsForWave(waveIndex: number, baseC
|
|||||||
[new ModifierTypeOption(modifierTypeInitObj.FULL_RESTORE(), 0, baseCost * 2.25)],
|
[new ModifierTypeOption(modifierTypeInitObj.FULL_RESTORE(), 0, baseCost * 2.25)],
|
||||||
[new ModifierTypeOption(modifierTypeInitObj.SACRED_ASH(), 0, baseCost * 10)],
|
[new ModifierTypeOption(modifierTypeInitObj.SACRED_ASH(), 0, baseCost * 10)],
|
||||||
];
|
];
|
||||||
return options.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30)).flat();
|
|
||||||
|
return options
|
||||||
|
.slice(0, Math.ceil(Math.max(waveIndex + 10, 0) / 30))
|
||||||
|
.flat()
|
||||||
|
.filter(shopItem => {
|
||||||
|
const status = new BooleanHolder(true);
|
||||||
|
applyChallenges(ChallengeType.SHOP_ITEM, shopItem, status);
|
||||||
|
return status.value;
|
||||||
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
export function getEnemyBuffModifierForWave(
|
export function getEnemyBuffModifierForWave(
|
||||||
|
@ -2073,7 +2073,7 @@ export abstract class ConsumablePokemonModifier extends ConsumableModifier {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class TerrastalizeModifier extends ConsumablePokemonModifier {
|
export class TerastallizeModifier extends ConsumablePokemonModifier {
|
||||||
public declare type: TerastallizeModifierType;
|
public declare type: TerastallizeModifierType;
|
||||||
public teraType: PokemonType;
|
public teraType: PokemonType;
|
||||||
|
|
||||||
@ -2084,9 +2084,9 @@ export class TerrastalizeModifier extends ConsumablePokemonModifier {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Checks if {@linkcode TerrastalizeModifier} should be applied
|
* Checks if {@linkcode TerastallizeModifier} should be applied
|
||||||
* @param playerPokemon The {@linkcode PlayerPokemon} that consumes the item
|
* @param playerPokemon The {@linkcode PlayerPokemon} that consumes the item
|
||||||
* @returns `true` if the {@linkcode TerrastalizeModifier} should be applied
|
* @returns `true` if the {@linkcode TerastallizeModifier} should be applied
|
||||||
*/
|
*/
|
||||||
override shouldApply(playerPokemon?: PlayerPokemon): boolean {
|
override shouldApply(playerPokemon?: PlayerPokemon): boolean {
|
||||||
return (
|
return (
|
||||||
@ -2098,7 +2098,7 @@ export class TerrastalizeModifier extends ConsumablePokemonModifier {
|
|||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Applies {@linkcode TerrastalizeModifier}
|
* Applies {@linkcode TerastallizeModifier}
|
||||||
* @param pokemon The {@linkcode PlayerPokemon} that consumes the item
|
* @param pokemon The {@linkcode PlayerPokemon} that consumes the item
|
||||||
* @returns `true` if hp was restored
|
* @returns `true` if hp was restored
|
||||||
*/
|
*/
|
||||||
@ -3875,7 +3875,7 @@ const ModifierClassMap = Object.freeze({
|
|||||||
ResetNegativeStatStageModifier,
|
ResetNegativeStatStageModifier,
|
||||||
FieldEffectModifier,
|
FieldEffectModifier,
|
||||||
ConsumablePokemonModifier,
|
ConsumablePokemonModifier,
|
||||||
TerrastalizeModifier,
|
TerastallizeModifier,
|
||||||
PokemonHpRestoreModifier,
|
PokemonHpRestoreModifier,
|
||||||
PokemonStatusHealModifier,
|
PokemonStatusHealModifier,
|
||||||
ConsumablePokemonMoveModifier,
|
ConsumablePokemonMoveModifier,
|
||||||
|
@ -11,7 +11,7 @@ export abstract class Phase {
|
|||||||
/**
|
/**
|
||||||
* The string name of the phase, used to identify the phase type for {@linkcode is}
|
* The string name of the phase, used to identify the phase type for {@linkcode is}
|
||||||
*
|
*
|
||||||
* @privateremarks
|
* @privateRemarks
|
||||||
*
|
*
|
||||||
* When implementing a phase, you must set the `phaseName` property to the name of the phase.
|
* When implementing a phase, you must set the `phaseName` property to the name of the phase.
|
||||||
*/
|
*/
|
||||||
|
@ -12,6 +12,7 @@ import {
|
|||||||
} from "#data/pokeball";
|
} from "#data/pokeball";
|
||||||
import { getStatusEffectCatchRateMultiplier } from "#data/status-effect";
|
import { getStatusEffectCatchRateMultiplier } from "#data/status-effect";
|
||||||
import { BattlerIndex } from "#enums/battler-index";
|
import { BattlerIndex } from "#enums/battler-index";
|
||||||
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
import type { PokeballType } from "#enums/pokeball";
|
import type { PokeballType } from "#enums/pokeball";
|
||||||
import { StatusEffect } from "#enums/status-effect";
|
import { StatusEffect } from "#enums/status-effect";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
@ -23,6 +24,8 @@ import { achvs } from "#system/achv";
|
|||||||
import type { PartyOption } from "#ui/party-ui-handler";
|
import type { PartyOption } from "#ui/party-ui-handler";
|
||||||
import { PartyUiMode } from "#ui/party-ui-handler";
|
import { PartyUiMode } from "#ui/party-ui-handler";
|
||||||
import { SummaryUiMode } from "#ui/summary-ui-handler";
|
import { SummaryUiMode } from "#ui/summary-ui-handler";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder } from "#utils/common";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
// TODO: Refactor and split up to allow for overriding capture chance
|
// TODO: Refactor and split up to allow for overriding capture chance
|
||||||
@ -287,6 +290,13 @@ export class AttemptCapturePhase extends PokemonPhase {
|
|||||||
});
|
});
|
||||||
};
|
};
|
||||||
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
Promise.all([pokemon.hideInfo(), globalScene.gameData.setPokemonCaught(pokemon)]).then(() => {
|
||||||
|
const addStatus = new BooleanHolder(true);
|
||||||
|
applyChallenges(ChallengeType.POKEMON_ADD_TO_PARTY, pokemon, addStatus);
|
||||||
|
if (!addStatus.value) {
|
||||||
|
removePokemon();
|
||||||
|
end();
|
||||||
|
return;
|
||||||
|
}
|
||||||
if (globalScene.getPlayerParty().length === PLAYER_PARTY_MAX_SIZE) {
|
if (globalScene.getPlayerParty().length === PLAYER_PARTY_MAX_SIZE) {
|
||||||
const promptRelease = () => {
|
const promptRelease = () => {
|
||||||
globalScene.ui.showText(
|
globalScene.ui.showText(
|
||||||
|
@ -58,12 +58,6 @@ export class BattleEndPhase extends BattlePhase {
|
|||||||
globalScene.phaseManager.unshiftNew("GameOverPhase", true);
|
globalScene.phaseManager.unshiftNew("GameOverPhase", true);
|
||||||
}
|
}
|
||||||
|
|
||||||
for (const pokemon of globalScene.getField()) {
|
|
||||||
if (pokemon) {
|
|
||||||
pokemon.tempSummonData.waveTurnCount = 1;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
for (const pokemon of globalScene.getPokemonAllowedInBattle()) {
|
for (const pokemon of globalScene.getPokemonAllowedInBattle()) {
|
||||||
applyAbAttrs("PostBattleAbAttr", { pokemon, victory: this.isVictory });
|
applyAbAttrs("PostBattleAbAttr", { pokemon, victory: this.isVictory });
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,7 @@ import { ArenaTagType } from "#enums/arena-tag-type";
|
|||||||
import { BattleType } from "#enums/battle-type";
|
import { BattleType } from "#enums/battle-type";
|
||||||
import { BattlerTagType } from "#enums/battler-tag-type";
|
import { BattlerTagType } from "#enums/battler-tag-type";
|
||||||
import { BiomeId } from "#enums/biome-id";
|
import { BiomeId } from "#enums/biome-id";
|
||||||
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
import { Command } from "#enums/command";
|
import { Command } from "#enums/command";
|
||||||
import { FieldPosition } from "#enums/field-position";
|
import { FieldPosition } from "#enums/field-position";
|
||||||
import { MoveId } from "#enums/move-id";
|
import { MoveId } from "#enums/move-id";
|
||||||
@ -21,6 +22,8 @@ import type { MoveTargetSet } from "#moves/move";
|
|||||||
import { getMoveTargets } from "#moves/move-utils";
|
import { getMoveTargets } from "#moves/move-utils";
|
||||||
import { FieldPhase } from "#phases/field-phase";
|
import { FieldPhase } from "#phases/field-phase";
|
||||||
import type { TurnMove } from "#types/turn-move";
|
import type { TurnMove } from "#types/turn-move";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder } from "#utils/common";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
export class CommandPhase extends FieldPhase {
|
export class CommandPhase extends FieldPhase {
|
||||||
@ -109,7 +112,7 @@ export class CommandPhase extends FieldPhase {
|
|||||||
* Clear out all unusable moves in front of the currently acting pokemon's move queue.
|
* Clear out all unusable moves in front of the currently acting pokemon's move queue.
|
||||||
*/
|
*/
|
||||||
// TODO: Refactor move queue handling to ensure that this method is not necessary.
|
// TODO: Refactor move queue handling to ensure that this method is not necessary.
|
||||||
private clearUnusuableMoves(): void {
|
private clearUnusableMoves(): void {
|
||||||
const playerPokemon = this.getPokemon();
|
const playerPokemon = this.getPokemon();
|
||||||
const moveQueue = playerPokemon.getMoveQueue();
|
const moveQueue = playerPokemon.getMoveQueue();
|
||||||
if (moveQueue.length === 0) {
|
if (moveQueue.length === 0) {
|
||||||
@ -140,7 +143,7 @@ export class CommandPhase extends FieldPhase {
|
|||||||
* @returns Whether a queued move was successfully set to be executed.
|
* @returns Whether a queued move was successfully set to be executed.
|
||||||
*/
|
*/
|
||||||
private tryExecuteQueuedMove(): boolean {
|
private tryExecuteQueuedMove(): boolean {
|
||||||
this.clearUnusuableMoves();
|
this.clearUnusableMoves();
|
||||||
const playerPokemon = globalScene.getPlayerField()[this.fieldIndex];
|
const playerPokemon = globalScene.getPlayerField()[this.fieldIndex];
|
||||||
const moveQueue = playerPokemon.getMoveQueue();
|
const moveQueue = playerPokemon.getMoveQueue();
|
||||||
|
|
||||||
@ -210,16 +213,27 @@ export class CommandPhase extends FieldPhase {
|
|||||||
const move = user.getMoveset()[cursor];
|
const move = user.getMoveset()[cursor];
|
||||||
globalScene.ui.setMode(UiMode.MESSAGE);
|
globalScene.ui.setMode(UiMode.MESSAGE);
|
||||||
|
|
||||||
// Decides between a Disabled, Not Implemented, or No PP translation message
|
// Set the translation key for why the move cannot be selected
|
||||||
const errorMessage = user.isMoveRestricted(move.moveId, user)
|
let cannotSelectKey: string;
|
||||||
? user.getRestrictingTag(move.moveId, user)!.selectionDeniedText(user, move.moveId)
|
const moveStatus = new BooleanHolder(true);
|
||||||
: move.getName().endsWith(" (N)")
|
applyChallenges(ChallengeType.POKEMON_MOVE, move.moveId, moveStatus);
|
||||||
? "battle:moveNotImplemented"
|
if (!moveStatus.value) {
|
||||||
: "battle:moveNoPP";
|
cannotSelectKey = "battle:moveCannotUseChallenge";
|
||||||
|
} else if (move.getPpRatio() === 0) {
|
||||||
|
cannotSelectKey = "battle:moveNoPP";
|
||||||
|
} else if (move.getName().endsWith(" (N)")) {
|
||||||
|
cannotSelectKey = "battle:moveNotImplemented";
|
||||||
|
} else if (user.isMoveRestricted(move.moveId, user)) {
|
||||||
|
cannotSelectKey = user.getRestrictingTag(move.moveId, user)!.selectionDeniedText(user, move.moveId);
|
||||||
|
} else {
|
||||||
|
// TODO: Consider a message that signals a being unusable for an unknown reason
|
||||||
|
cannotSelectKey = "";
|
||||||
|
}
|
||||||
|
|
||||||
const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator
|
const moveName = move.getName().replace(" (N)", ""); // Trims off the indicator
|
||||||
|
|
||||||
globalScene.ui.showText(
|
globalScene.ui.showText(
|
||||||
i18next.t(errorMessage, { moveName: moveName }),
|
i18next.t(cannotSelectKey, { moveName: moveName }),
|
||||||
null,
|
null,
|
||||||
() => {
|
() => {
|
||||||
globalScene.ui.clearText();
|
globalScene.ui.clearText();
|
||||||
|
@ -148,9 +148,9 @@ export class EggHatchPhase extends Phase {
|
|||||||
|
|
||||||
this.eggHatchOverlay = globalScene.add.rectangle(
|
this.eggHatchOverlay = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
-globalScene.game.canvas.height / 6,
|
-globalScene.scaledCanvas.height,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
globalScene.game.canvas.height / 6,
|
globalScene.scaledCanvas.height,
|
||||||
0xffffff,
|
0xffffff,
|
||||||
);
|
);
|
||||||
this.eggHatchOverlay.setOrigin(0, 0);
|
this.eggHatchOverlay.setOrigin(0, 0);
|
||||||
|
@ -25,8 +25,8 @@ export class EndCardPhase extends Phase {
|
|||||||
globalScene.field.add(this.endCard);
|
globalScene.field.add(this.endCard);
|
||||||
|
|
||||||
this.text = addTextObject(
|
this.text = addTextObject(
|
||||||
globalScene.game.canvas.width / 12,
|
globalScene.scaledCanvas.width / 2,
|
||||||
globalScene.game.canvas.height / 6 - 16,
|
globalScene.scaledCanvas.height - 16,
|
||||||
i18next.t("battle:congratulations"),
|
i18next.t("battle:congratulations"),
|
||||||
TextStyle.SUMMARY,
|
TextStyle.SUMMARY,
|
||||||
{ fontSize: "128px" },
|
{ fontSize: "128px" },
|
||||||
|
@ -90,16 +90,16 @@ export class EvolutionPhase extends Phase {
|
|||||||
.setVisible(false);
|
.setVisible(false);
|
||||||
|
|
||||||
this.evolutionBgOverlay = globalScene.add
|
this.evolutionBgOverlay = globalScene.add
|
||||||
.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x262626)
|
.rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height, 0x262626)
|
||||||
.setOrigin(0)
|
.setOrigin(0)
|
||||||
.setAlpha(0);
|
.setAlpha(0);
|
||||||
this.evolutionContainer.add([this.evolutionBaseBg, this.evolutionBgOverlay, this.evolutionBg]);
|
this.evolutionContainer.add([this.evolutionBaseBg, this.evolutionBgOverlay, this.evolutionBg]);
|
||||||
|
|
||||||
this.evolutionOverlay = globalScene.add.rectangle(
|
this.evolutionOverlay = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
-globalScene.game.canvas.height / 6,
|
-globalScene.scaledCanvas.height,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
globalScene.game.canvas.height / 6 - 48,
|
globalScene.scaledCanvas.height - 48,
|
||||||
0xffffff,
|
0xffffff,
|
||||||
);
|
);
|
||||||
this.evolutionOverlay.setOrigin(0).setAlpha(0);
|
this.evolutionOverlay.setOrigin(0).setAlpha(0);
|
||||||
|
@ -649,7 +649,6 @@ export class MovePhase extends BattlePhase {
|
|||||||
* Displays the move's usage text to the player as applicable for the move being used.
|
* Displays the move's usage text to the player as applicable for the move being used.
|
||||||
*/
|
*/
|
||||||
public showMoveText(): void {
|
public showMoveText(): void {
|
||||||
// No text for Moves.NONE, recharging/2-turn moves or interrupted moves
|
|
||||||
if (
|
if (
|
||||||
this.move.moveId === MoveId.NONE ||
|
this.move.moveId === MoveId.NONE ||
|
||||||
this.pokemon.getTag(BattlerTagType.RECHARGING) ||
|
this.pokemon.getTag(BattlerTagType.RECHARGING) ||
|
||||||
@ -658,7 +657,6 @@ export class MovePhase extends BattlePhase {
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Play message for magic coat reflection
|
|
||||||
// TODO: This should be done by the move...
|
// TODO: This should be done by the move...
|
||||||
globalScene.phaseManager.queueMessage(
|
globalScene.phaseManager.queueMessage(
|
||||||
i18next.t(isReflected(this.useMode) ? "battle:magicCoatActivated" : "battle:useMove", {
|
i18next.t(isReflected(this.useMode) ? "battle:magicCoatActivated" : "battle:useMove", {
|
||||||
|
@ -1,6 +1,8 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
import { BattlePhase } from "#phases/battle-phase";
|
import { BattlePhase } from "#phases/battle-phase";
|
||||||
import { fixedInt } from "#utils/common";
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder, fixedInt } from "#utils/common";
|
||||||
|
|
||||||
export class PartyHealPhase extends BattlePhase {
|
export class PartyHealPhase extends BattlePhase {
|
||||||
public readonly phaseName = "PartyHealPhase";
|
public readonly phaseName = "PartyHealPhase";
|
||||||
@ -20,7 +22,14 @@ export class PartyHealPhase extends BattlePhase {
|
|||||||
globalScene.fadeOutBgm(1000, false);
|
globalScene.fadeOutBgm(1000, false);
|
||||||
}
|
}
|
||||||
globalScene.ui.fadeOut(1000).then(() => {
|
globalScene.ui.fadeOut(1000).then(() => {
|
||||||
|
const preventRevive = new BooleanHolder(false);
|
||||||
|
applyChallenges(ChallengeType.PREVENT_REVIVE, preventRevive);
|
||||||
for (const pokemon of globalScene.getPlayerParty()) {
|
for (const pokemon of globalScene.getPlayerParty()) {
|
||||||
|
// Prevent reviving fainted pokemon during certain challenges
|
||||||
|
if (pokemon.isFainted() && preventRevive.value) {
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
pokemon.hp = pokemon.getMaxHp();
|
pokemon.hp = pokemon.getMaxHp();
|
||||||
pokemon.resetStatus(true, false, false, true);
|
pokemon.resetStatus(true, false, false, true);
|
||||||
for (const move of pokemon.moveset) {
|
for (const move of pokemon.moveset) {
|
||||||
|
@ -1,11 +1,13 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { biomeLinks, getBiomeName } from "#balance/biomes";
|
import { biomeLinks, getBiomeName } from "#balance/biomes";
|
||||||
import { BiomeId } from "#enums/biome-id";
|
import { BiomeId } from "#enums/biome-id";
|
||||||
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
import { MapModifier, MoneyInterestModifier } from "#modifiers/modifier";
|
import { MapModifier, MoneyInterestModifier } from "#modifiers/modifier";
|
||||||
import { BattlePhase } from "#phases/battle-phase";
|
import { BattlePhase } from "#phases/battle-phase";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { randSeedInt } from "#utils/common";
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder, randSeedInt } from "#utils/common";
|
||||||
|
|
||||||
export class SelectBiomePhase extends BattlePhase {
|
export class SelectBiomePhase extends BattlePhase {
|
||||||
public readonly phaseName = "SelectBiomePhase";
|
public readonly phaseName = "SelectBiomePhase";
|
||||||
@ -20,8 +22,12 @@ export class SelectBiomePhase extends BattlePhase {
|
|||||||
const setNextBiome = (nextBiome: BiomeId) => {
|
const setNextBiome = (nextBiome: BiomeId) => {
|
||||||
if (nextWaveIndex % 10 === 1) {
|
if (nextWaveIndex % 10 === 1) {
|
||||||
globalScene.applyModifiers(MoneyInterestModifier, true);
|
globalScene.applyModifiers(MoneyInterestModifier, true);
|
||||||
|
const healStatus = new BooleanHolder(true);
|
||||||
|
applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
|
||||||
|
if (healStatus.value) {
|
||||||
globalScene.phaseManager.unshiftNew("PartyHealPhase", false);
|
globalScene.phaseManager.unshiftNew("PartyHealPhase", false);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome);
|
globalScene.phaseManager.unshiftNew("SwitchBiomePhase", nextBiome);
|
||||||
this.end();
|
this.end();
|
||||||
};
|
};
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import Overrides from "#app/overrides";
|
import Overrides from "#app/overrides";
|
||||||
import { Phase } from "#app/phase";
|
import { Phase } from "#app/phase";
|
||||||
import { applyChallenges } from "#data/challenge";
|
|
||||||
import { SpeciesFormChangeMoveLearnedTrigger } from "#data/form-change-triggers";
|
import { SpeciesFormChangeMoveLearnedTrigger } from "#data/form-change-triggers";
|
||||||
import { Gender } from "#data/gender";
|
import { Gender } from "#data/gender";
|
||||||
import { ChallengeType } from "#enums/challenge-type";
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
@ -10,6 +9,7 @@ import { UiMode } from "#enums/ui-mode";
|
|||||||
import { overrideHeldItems, overrideModifiers } from "#modifiers/modifier";
|
import { overrideHeldItems, overrideModifiers } from "#modifiers/modifier";
|
||||||
import { SaveSlotUiMode } from "#ui/save-slot-select-ui-handler";
|
import { SaveSlotUiMode } from "#ui/save-slot-select-ui-handler";
|
||||||
import type { Starter } from "#ui/starter-select-ui-handler";
|
import type { Starter } from "#ui/starter-select-ui-handler";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
import { isNullOrUndefined } from "#utils/common";
|
import { isNullOrUndefined } from "#utils/common";
|
||||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||||
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
import SoundFade from "phaser3-rex-plugins/plugins/soundfade";
|
||||||
|
@ -16,7 +16,7 @@ import type { Modifier } from "#modifiers/modifier";
|
|||||||
import { getDailyRunStarterModifiers, regenerateModifierPoolThresholds } from "#modifiers/modifier-type";
|
import { getDailyRunStarterModifiers, regenerateModifierPoolThresholds } from "#modifiers/modifier-type";
|
||||||
import type { SessionSaveData } from "#system/game-data";
|
import type { SessionSaveData } from "#system/game-data";
|
||||||
import { vouchers } from "#system/voucher";
|
import { vouchers } from "#system/voucher";
|
||||||
import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { SaveSlotUiMode } from "#ui/save-slot-select-ui-handler";
|
import { SaveSlotUiMode } from "#ui/save-slot-select-ui-handler";
|
||||||
import { isLocal, isLocalServerConnected, isNullOrUndefined } from "#utils/common";
|
import { isLocal, isLocalServerConnected, isNullOrUndefined } from "#utils/common";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
@ -3,10 +3,13 @@ import { globalScene } from "#app/global-scene";
|
|||||||
import { modifierTypes } from "#data/data-lists";
|
import { modifierTypes } from "#data/data-lists";
|
||||||
import { BattleType } from "#enums/battle-type";
|
import { BattleType } from "#enums/battle-type";
|
||||||
import type { BattlerIndex } from "#enums/battler-index";
|
import type { BattlerIndex } from "#enums/battler-index";
|
||||||
|
import { ChallengeType } from "#enums/challenge-type";
|
||||||
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
|
import { ClassicFixedBossWaves } from "#enums/fixed-boss-waves";
|
||||||
import type { CustomModifierSettings } from "#modifiers/modifier-type";
|
import type { CustomModifierSettings } from "#modifiers/modifier-type";
|
||||||
import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils";
|
import { handleMysteryEncounterVictory } from "#mystery-encounters/encounter-phase-utils";
|
||||||
import { PokemonPhase } from "#phases/pokemon-phase";
|
import { PokemonPhase } from "#phases/pokemon-phase";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
|
import { BooleanHolder } from "#utils/common";
|
||||||
|
|
||||||
export class VictoryPhase extends PokemonPhase {
|
export class VictoryPhase extends PokemonPhase {
|
||||||
public readonly phaseName = "VictoryPhase";
|
public readonly phaseName = "VictoryPhase";
|
||||||
@ -63,7 +66,9 @@ export class VictoryPhase extends PokemonPhase {
|
|||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
if (globalScene.currentBattle.waveIndex % 10) {
|
const healStatus = new BooleanHolder(globalScene.currentBattle.waveIndex % 10 === 0);
|
||||||
|
applyChallenges(ChallengeType.PARTY_HEAL, healStatus);
|
||||||
|
if (!healStatus.value) {
|
||||||
globalScene.phaseManager.pushNew(
|
globalScene.phaseManager.pushNew(
|
||||||
"SelectModifierPhase",
|
"SelectModifierPhase",
|
||||||
undefined,
|
undefined,
|
||||||
|
@ -1,6 +1,7 @@
|
|||||||
import { ApiBase } from "#api/api-base";
|
import { ApiBase } from "#api/api-base";
|
||||||
import { SESSION_ID_COOKIE_NAME } from "#app/constants";
|
import { SESSION_ID_COOKIE_NAME } from "#app/constants";
|
||||||
import type {
|
import type {
|
||||||
|
AccountChangePwRequest,
|
||||||
AccountInfoResponse,
|
AccountInfoResponse,
|
||||||
AccountLoginRequest,
|
AccountLoginRequest,
|
||||||
AccountLoginResponse,
|
AccountLoginResponse,
|
||||||
@ -95,4 +96,19 @@ export class PokerogueAccountApi extends ApiBase {
|
|||||||
|
|
||||||
removeCookie(SESSION_ID_COOKIE_NAME); // we are always clearing the cookie.
|
removeCookie(SESSION_ID_COOKIE_NAME); // we are always clearing the cookie.
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public async changePassword(changePwData: AccountChangePwRequest) {
|
||||||
|
try {
|
||||||
|
const response = await this.doPost("/account/changepw", changePwData, "form-urlencoded");
|
||||||
|
if (response.ok) {
|
||||||
|
return null;
|
||||||
|
}
|
||||||
|
console.warn("Change password failed!", response.status, response.statusText);
|
||||||
|
return response.text();
|
||||||
|
} catch (err) {
|
||||||
|
console.warn("Change password failed!", err);
|
||||||
|
}
|
||||||
|
|
||||||
|
return "Unknown error!";
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
@ -5,6 +5,7 @@ import {
|
|||||||
FlipStatChallenge,
|
FlipStatChallenge,
|
||||||
FreshStartChallenge,
|
FreshStartChallenge,
|
||||||
InverseBattleChallenge,
|
InverseBattleChallenge,
|
||||||
|
LimitedCatchChallenge,
|
||||||
SingleGenerationChallenge,
|
SingleGenerationChallenge,
|
||||||
SingleTypeChallenge,
|
SingleTypeChallenge,
|
||||||
} from "#data/challenge";
|
} from "#data/challenge";
|
||||||
@ -922,6 +923,19 @@ export const achvs = {
|
|||||||
c.value > 0 &&
|
c.value > 0 &&
|
||||||
globalScene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0),
|
globalScene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0),
|
||||||
).setSecret(),
|
).setSecret(),
|
||||||
|
// TODO: Decide on icon
|
||||||
|
NUZLOCKE: new ChallengeAchv(
|
||||||
|
"NUZLOCKE",
|
||||||
|
"",
|
||||||
|
"NUZLOCKE.description",
|
||||||
|
"leaf_stone",
|
||||||
|
100,
|
||||||
|
c =>
|
||||||
|
c instanceof LimitedCatchChallenge &&
|
||||||
|
c.value > 0 &&
|
||||||
|
globalScene.gameMode.challenges.some(c => c.id === Challenges.HARDCORE && c.value > 0) &&
|
||||||
|
globalScene.gameMode.challenges.some(c => c.id === Challenges.FRESH_START && c.value > 0),
|
||||||
|
),
|
||||||
BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 50).setSecret(),
|
BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 50).setSecret(),
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -11,7 +11,6 @@ import { speciesEggMoves } from "#balance/egg-moves";
|
|||||||
import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
|
import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
|
||||||
import { speciesStarterCosts } from "#balance/starters";
|
import { speciesStarterCosts } from "#balance/starters";
|
||||||
import { ArenaTrapTag } from "#data/arena-tag";
|
import { ArenaTrapTag } from "#data/arena-tag";
|
||||||
import { applyChallenges } from "#data/challenge";
|
|
||||||
import { allMoves, allSpecies } from "#data/data-lists";
|
import { allMoves, allSpecies } from "#data/data-lists";
|
||||||
import type { Egg } from "#data/egg";
|
import type { Egg } from "#data/egg";
|
||||||
import { pokemonFormChanges } from "#data/pokemon-forms";
|
import { pokemonFormChanges } from "#data/pokemon-forms";
|
||||||
@ -63,6 +62,7 @@ import { VoucherType, vouchers } from "#system/voucher";
|
|||||||
import { trainerConfigs } from "#trainers/trainer-config";
|
import { trainerConfigs } from "#trainers/trainer-config";
|
||||||
import type { DexData, DexEntry } from "#types/dex-data";
|
import type { DexData, DexEntry } from "#types/dex-data";
|
||||||
import { RUN_HISTORY_LIMIT } from "#ui/run-history-ui-handler";
|
import { RUN_HISTORY_LIMIT } from "#ui/run-history-ui-handler";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
import { executeIf, fixedInt, isLocal, NumberHolder, randInt, randSeedItem } from "#utils/common";
|
import { executeIf, fixedInt, isLocal, NumberHolder, randInt, randSeedItem } from "#utils/common";
|
||||||
import { decrypt, encrypt } from "#utils/data";
|
import { decrypt, encrypt } from "#utils/data";
|
||||||
import { getEnumKeys } from "#utils/enums";
|
import { getEnumKeys } from "#utils/enums";
|
||||||
|
@ -144,7 +144,7 @@ export function setSettingGamepad(setting: SettingGamepad, value: number): boole
|
|||||||
handler: () => changeGamepadHandler(g),
|
handler: () => changeGamepadHandler(g),
|
||||||
})),
|
})),
|
||||||
{
|
{
|
||||||
label: i18next.t("settings:cancelContollerChoice"),
|
label: i18next.t("settings:cancelControllerChoice"),
|
||||||
handler: cancelHandler,
|
handler: cancelHandler,
|
||||||
},
|
},
|
||||||
],
|
],
|
||||||
|
@ -653,7 +653,7 @@ export class TimedEventDisplay extends Phaser.GameObjects.Container {
|
|||||||
console.log(this.event.bannerKey);
|
console.log(this.event.bannerKey);
|
||||||
const padding = 5;
|
const padding = 5;
|
||||||
const showTimer = this.event.eventType !== EventType.NO_TIMER_DISPLAY;
|
const showTimer = this.event.eventType !== EventType.NO_TIMER_DISPLAY;
|
||||||
const yPosition = globalScene.game.canvas.height / 6 - padding - (showTimer ? 10 : 0) - (this.event.yOffset ?? 0);
|
const yPosition = globalScene.scaledCanvas.height - padding - (showTimer ? 10 : 0) - (this.event.yOffset ?? 0);
|
||||||
this.banner = new Phaser.GameObjects.Image(globalScene, this.availableWidth / 2, yPosition - padding, key);
|
this.banner = new Phaser.GameObjects.Image(globalScene, this.availableWidth / 2, yPosition - padding, key);
|
||||||
this.banner.setName("img-event-banner");
|
this.banner.setName("img-event-banner");
|
||||||
this.banner.setOrigin(0.5, 1);
|
this.banner.setOrigin(0.5, 1);
|
||||||
|
@ -66,7 +66,7 @@ export abstract class AbstractOptionSelectUiHandler extends UiHandler {
|
|||||||
setup() {
|
setup() {
|
||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
this.optionSelectContainer = globalScene.add.container(globalScene.game.canvas.width / 6 - 1, -48);
|
this.optionSelectContainer = globalScene.add.container(globalScene.scaledCanvas.width - 1, -48);
|
||||||
this.optionSelectContainer.setName(`option-select-${this.mode ? UiMode[this.mode] : "UNKNOWN"}`);
|
this.optionSelectContainer.setName(`option-select-${this.mode ? UiMode[this.mode] : "UNKNOWN"}`);
|
||||||
this.optionSelectContainer.setVisible(false);
|
this.optionSelectContainer.setVisible(false);
|
||||||
ui.add(this.optionSelectContainer);
|
ui.add(this.optionSelectContainer);
|
||||||
@ -135,7 +135,7 @@ export abstract class AbstractOptionSelectUiHandler extends UiHandler {
|
|||||||
this.optionSelectText.setName("text-option-select");
|
this.optionSelectText.setName("text-option-select");
|
||||||
this.optionSelectTextContainer.add(this.optionSelectText);
|
this.optionSelectTextContainer.add(this.optionSelectText);
|
||||||
this.optionSelectContainer.setPosition(
|
this.optionSelectContainer.setPosition(
|
||||||
globalScene.game.canvas.width / 6 - 1 - (this.config?.xOffset || 0),
|
globalScene.scaledCanvas.width - 1 - (this.config?.xOffset || 0),
|
||||||
-48 + (this.config?.yOffset || 0),
|
-48 + (this.config?.yOffset || 0),
|
||||||
);
|
);
|
||||||
this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth());
|
this.optionSelectBg.width = Math.max(this.optionSelectText.displayWidth + 24, this.getWindowWidth());
|
@ -21,7 +21,7 @@ export class AchvBar extends Phaser.GameObjects.Container {
|
|||||||
public shown: boolean;
|
public shown: boolean;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super(globalScene, globalScene.game.canvas.width / 6, 0);
|
super(globalScene, globalScene.scaledCanvas.width, 0);
|
||||||
this.playerGender = globalScene.gameData.gender;
|
this.playerGender = globalScene.gameData.gender;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -118,7 +118,7 @@ export class AchvBar extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
globalScene.tweens.add({
|
globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6 - this.bg.width / 2,
|
x: globalScene.scaledCanvas.width - this.bg.width / 2,
|
||||||
duration: 500,
|
duration: 500,
|
||||||
ease: "Sine.easeOut",
|
ease: "Sine.easeOut",
|
||||||
});
|
});
|
||||||
@ -136,7 +136,7 @@ export class AchvBar extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
globalScene.tweens.add({
|
globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6,
|
x: globalScene.scaledCanvas.width,
|
||||||
duration: 500,
|
duration: 500,
|
||||||
ease: "Sine.easeIn",
|
ease: "Sine.easeIn",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
|
@ -72,9 +72,9 @@ export class AchvsUiHandler extends MessageUiHandler {
|
|||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
/** Width of the global canvas / 6 */
|
/** Width of the global canvas / 6 */
|
||||||
const WIDTH = globalScene.game.canvas.width / 6;
|
const WIDTH = globalScene.scaledCanvas.width;
|
||||||
/** Height of the global canvas / 6 */
|
/** Height of the global canvas / 6 */
|
||||||
const HEIGHT = globalScene.game.canvas.height / 6;
|
const HEIGHT = globalScene.scaledCanvas.height;
|
||||||
|
|
||||||
this.mainContainer = globalScene.add.container(1, -HEIGHT + 1);
|
this.mainContainer = globalScene.add.container(1, -HEIGHT + 1);
|
||||||
|
|
||||||
|
@ -36,7 +36,7 @@ interface ArenaEffectInfo {
|
|||||||
/** The enum string representation of the effect */
|
/** The enum string representation of the effect */
|
||||||
name: string;
|
name: string;
|
||||||
/** {@linkcode ArenaEffectType} type of effect */
|
/** {@linkcode ArenaEffectType} type of effect */
|
||||||
effecType: ArenaEffectType;
|
effectType: ArenaEffectType;
|
||||||
|
|
||||||
/** The maximum duration set by the effect */
|
/** The maximum duration set by the effect */
|
||||||
maxDuration: number;
|
maxDuration: number;
|
||||||
@ -246,7 +246,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
// Creates a proxy object to decide which text object needs to be updated
|
// Creates a proxy object to decide which text object needs to be updated
|
||||||
let textObject: Phaser.GameObjects.Text;
|
let textObject: Phaser.GameObjects.Text;
|
||||||
switch (fieldEffectInfo.effecType) {
|
switch (fieldEffectInfo.effectType) {
|
||||||
case ArenaEffectType.PLAYER:
|
case ArenaEffectType.PLAYER:
|
||||||
textObject = this.flyoutTextPlayer;
|
textObject = this.flyoutTextPlayer;
|
||||||
break;
|
break;
|
||||||
@ -300,7 +300,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
const existingTrapTagIndex = isArenaTrapTag
|
const existingTrapTagIndex = isArenaTrapTag
|
||||||
? this.fieldEffectInfo.findIndex(
|
? this.fieldEffectInfo.findIndex(
|
||||||
e => tagAddedEvent.arenaTagType === e.tagType && arenaEffectType === e.effecType,
|
e => tagAddedEvent.arenaTagType === e.tagType && arenaEffectType === e.effectType,
|
||||||
)
|
)
|
||||||
: -1;
|
: -1;
|
||||||
let name: string = getFieldEffectText(ArenaTagType[tagAddedEvent.arenaTagType]);
|
let name: string = getFieldEffectText(ArenaTagType[tagAddedEvent.arenaTagType]);
|
||||||
@ -318,7 +318,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
this.fieldEffectInfo.push({
|
this.fieldEffectInfo.push({
|
||||||
name,
|
name,
|
||||||
effecType: arenaEffectType,
|
effectType: arenaEffectType,
|
||||||
maxDuration: tagAddedEvent.duration,
|
maxDuration: tagAddedEvent.duration,
|
||||||
duration: tagAddedEvent.duration,
|
duration: tagAddedEvent.duration,
|
||||||
tagType: tagAddedEvent.arenaTagType,
|
tagType: tagAddedEvent.arenaTagType,
|
||||||
@ -353,7 +353,7 @@ export class ArenaFlyout extends Phaser.GameObjects.Container {
|
|||||||
? WeatherType[fieldEffectChangedEvent.newWeatherType]
|
? WeatherType[fieldEffectChangedEvent.newWeatherType]
|
||||||
: TerrainType[fieldEffectChangedEvent.newTerrainType],
|
: TerrainType[fieldEffectChangedEvent.newTerrainType],
|
||||||
),
|
),
|
||||||
effecType:
|
effectType:
|
||||||
fieldEffectChangedEvent instanceof WeatherChangedEvent ? ArenaEffectType.WEATHER : ArenaEffectType.TERRAIN,
|
fieldEffectChangedEvent instanceof WeatherChangedEvent ? ArenaEffectType.WEATHER : ArenaEffectType.TERRAIN,
|
||||||
maxDuration: fieldEffectChangedEvent.duration,
|
maxDuration: fieldEffectChangedEvent.duration,
|
||||||
duration: fieldEffectChangedEvent.duration,
|
duration: fieldEffectChangedEvent.duration,
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
import { Button } from "#enums/buttons";
|
import { Button } from "#enums/buttons";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
import { AbstractOptionSelectUiHandler } from "#ui/abstact-option-select-ui-handler";
|
import { AbstractOptionSelectUiHandler } from "#ui/abstract-option-select-ui-handler";
|
||||||
|
|
||||||
export class AutoCompleteUiHandler extends AbstractOptionSelectUiHandler {
|
export class AutoCompleteUiHandler extends AbstractOptionSelectUiHandler {
|
||||||
modalContainer: Phaser.GameObjects.Container;
|
modalContainer: Phaser.GameObjects.Container;
|
||||||
|
@ -37,7 +37,7 @@ export class BallUiHandler extends UiHandler {
|
|||||||
const optionsText = addTextObject(0, 0, optionsTextContent, TextStyle.WINDOW, { align: "right", maxLines: 6 });
|
const optionsText = addTextObject(0, 0, optionsTextContent, TextStyle.WINDOW, { align: "right", maxLines: 6 });
|
||||||
const optionsTextWidth = optionsText.displayWidth;
|
const optionsTextWidth = optionsText.displayWidth;
|
||||||
this.pokeballSelectContainer = globalScene.add.container(
|
this.pokeballSelectContainer = globalScene.add.container(
|
||||||
globalScene.game.canvas.width / 6 - 51 - Math.max(64, optionsTextWidth),
|
globalScene.scaledCanvas.width - 51 - Math.max(64, optionsTextWidth),
|
||||||
-49,
|
-49,
|
||||||
);
|
);
|
||||||
this.pokeballSelectContainer.setVisible(false);
|
this.pokeballSelectContainer.setVisible(false);
|
||||||
|
@ -16,7 +16,6 @@ interface BaseStatsOverlaySettings {
|
|||||||
|
|
||||||
const HEIGHT = 120;
|
const HEIGHT = 120;
|
||||||
const BORDER = 8;
|
const BORDER = 8;
|
||||||
const GLOBAL_SCALE = 6;
|
|
||||||
const shortStats = ["HP", "ATK", "DEF", "SPATK", "SPDEF", "SPD"];
|
const shortStats = ["HP", "ATK", "DEF", "SPATK", "SPDEF", "SPD"];
|
||||||
|
|
||||||
export class BaseStatsOverlay extends Phaser.GameObjects.Container implements InfoToggle {
|
export class BaseStatsOverlay extends Phaser.GameObjects.Container implements InfoToggle {
|
||||||
@ -109,7 +108,7 @@ export class BaseStatsOverlay extends Phaser.GameObjects.Container implements In
|
|||||||
|
|
||||||
// width of this element
|
// width of this element
|
||||||
static getWidth(_scale: number): number {
|
static getWidth(_scale: number): number {
|
||||||
return globalScene.game.canvas.width / GLOBAL_SCALE / 2;
|
return globalScene.scaledCanvas.width / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
// height of this element
|
// height of this element
|
||||||
|
@ -39,7 +39,7 @@ export class PlayerBattleInfo extends BattleInfo {
|
|||||||
statOverflow: 1,
|
statOverflow: 1,
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
super(Math.floor(globalScene.game.canvas.width / 6) - 10, -72, true, posParams);
|
super(Math.floor(globalScene.scaledCanvas.width) - 10, -72, true, posParams);
|
||||||
|
|
||||||
this.hpNumbersContainer = globalScene.add.container(-15, 10).setName("container_hp");
|
this.hpNumbersContainer = globalScene.add.container(-15, 10).setName("container_hp");
|
||||||
|
|
||||||
@ -198,11 +198,11 @@ export class PlayerBattleInfo extends BattleInfo {
|
|||||||
this.lastLevelCapped = isLevelCapped;
|
this.lastLevelCapped = isLevelCapped;
|
||||||
|
|
||||||
if (this.lastExp !== pokemon.exp || this.lastLevel !== pokemon.level) {
|
if (this.lastExp !== pokemon.exp || this.lastLevel !== pokemon.level) {
|
||||||
const durationMultipler = Math.max(
|
const durationMultiplier = Math.max(
|
||||||
Phaser.Tweens.Builders.GetEaseFunction("Cubic.easeIn")(1 - Math.min(pokemon.level - this.lastLevel, 10) / 10),
|
Phaser.Tweens.Builders.GetEaseFunction("Cubic.easeIn")(1 - Math.min(pokemon.level - this.lastLevel, 10) / 10),
|
||||||
0.1,
|
0.1,
|
||||||
);
|
);
|
||||||
await this.updatePokemonExp(pokemon, false, durationMultipler);
|
await this.updatePokemonExp(pokemon, false, durationMultiplier);
|
||||||
} else if (isLevelCapped !== oldLevelCapped) {
|
} else if (isLevelCapped !== oldLevelCapped) {
|
||||||
this.setLevel(pokemon.level);
|
this.setLevel(pokemon.level);
|
||||||
}
|
}
|
||||||
|
@ -94,7 +94,7 @@ export class BattleMessageUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
this.levelUpStatsContainer = levelUpStatsContainer;
|
this.levelUpStatsContainer = levelUpStatsContainer;
|
||||||
|
|
||||||
const levelUpStatsLabelsContent = addTextObject(globalScene.game.canvas.width / 6 - 73, -94, "", TextStyle.WINDOW, {
|
const levelUpStatsLabelsContent = addTextObject(globalScene.scaledCanvas.width - 73, -94, "", TextStyle.WINDOW, {
|
||||||
maxLines: 6,
|
maxLines: 6,
|
||||||
});
|
});
|
||||||
let levelUpStatsLabelText = "";
|
let levelUpStatsLabelText = "";
|
||||||
@ -106,7 +106,7 @@ export class BattleMessageUiHandler extends MessageUiHandler {
|
|||||||
levelUpStatsLabelsContent.x -= levelUpStatsLabelsContent.displayWidth;
|
levelUpStatsLabelsContent.x -= levelUpStatsLabelsContent.displayWidth;
|
||||||
|
|
||||||
const levelUpStatsBg = addWindow(
|
const levelUpStatsBg = addWindow(
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
-100,
|
-100,
|
||||||
80 + levelUpStatsLabelsContent.displayWidth,
|
80 + levelUpStatsLabelsContent.displayWidth,
|
||||||
100,
|
100,
|
||||||
@ -117,7 +117,7 @@ export class BattleMessageUiHandler extends MessageUiHandler {
|
|||||||
levelUpStatsContainer.add(levelUpStatsLabelsContent);
|
levelUpStatsContainer.add(levelUpStatsLabelsContent);
|
||||||
|
|
||||||
const levelUpStatsIncrContent = addTextObject(
|
const levelUpStatsIncrContent = addTextObject(
|
||||||
globalScene.game.canvas.width / 6 - 50,
|
globalScene.scaledCanvas.width - 50,
|
||||||
-94,
|
-94,
|
||||||
"+\n+\n+\n+\n+\n+",
|
"+\n+\n+\n+\n+\n+",
|
||||||
TextStyle.WINDOW,
|
TextStyle.WINDOW,
|
||||||
@ -128,7 +128,7 @@ export class BattleMessageUiHandler extends MessageUiHandler {
|
|||||||
this.levelUpStatsIncrContent = levelUpStatsIncrContent;
|
this.levelUpStatsIncrContent = levelUpStatsIncrContent;
|
||||||
|
|
||||||
const levelUpStatsValuesContent = addBBCodeTextObject(
|
const levelUpStatsValuesContent = addBBCodeTextObject(
|
||||||
globalScene.game.canvas.width / 6 - 7,
|
globalScene.scaledCanvas.width - 7,
|
||||||
-94,
|
-94,
|
||||||
"",
|
"",
|
||||||
TextStyle.WINDOW,
|
TextStyle.WINDOW,
|
||||||
|
@ -19,7 +19,7 @@ export class CandyBar extends Phaser.GameObjects.Container {
|
|||||||
public shown: boolean;
|
public shown: boolean;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super(globalScene, globalScene.game.canvas.width / 6, -(globalScene.game.canvas.height / 6) + 15);
|
super(globalScene, globalScene.scaledCanvas.width, -globalScene.scaledCanvas.height + 15);
|
||||||
}
|
}
|
||||||
|
|
||||||
setup(): void {
|
setup(): void {
|
||||||
@ -80,7 +80,7 @@ export class CandyBar extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
this.tween = globalScene.tweens.add({
|
this.tween = globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6 - (this.bg.width - 5),
|
x: globalScene.scaledCanvas.width - (this.bg.width - 5),
|
||||||
duration: 500,
|
duration: 500,
|
||||||
ease: "Sine.easeOut",
|
ease: "Sine.easeOut",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
@ -111,7 +111,7 @@ export class CandyBar extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
this.tween = globalScene.tweens.add({
|
this.tween = globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6,
|
x: globalScene.scaledCanvas.width,
|
||||||
duration: 500,
|
duration: 500,
|
||||||
ease: "Sine.easeIn",
|
ease: "Sine.easeIn",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
|
@ -58,11 +58,11 @@ export class GameChallengesUiHandler extends UiHandler {
|
|||||||
|
|
||||||
this.widestTextBox = 0;
|
this.widestTextBox = 0;
|
||||||
|
|
||||||
this.challengesContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1);
|
this.challengesContainer = globalScene.add.container(1, -globalScene.scaledCanvas.height + 1);
|
||||||
this.challengesContainer.setName("challenges");
|
this.challengesContainer.setName("challenges");
|
||||||
|
|
||||||
this.challengesContainer.setInteractive(
|
this.challengesContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -79,7 +79,7 @@ export class GameChallengesUiHandler extends UiHandler {
|
|||||||
this.challengesContainer.add(bgOverlay);
|
this.challengesContainer.add(bgOverlay);
|
||||||
|
|
||||||
// TODO: Change this back to /9 when adding in difficulty
|
// TODO: Change this back to /9 when adding in difficulty
|
||||||
const headerBg = addWindow(0, 0, globalScene.game.canvas.width / 6, 24);
|
const headerBg = addWindow(0, 0, globalScene.scaledCanvas.width, 24);
|
||||||
headerBg.setName("window-header-bg");
|
headerBg.setName("window-header-bg");
|
||||||
headerBg.setOrigin(0, 0);
|
headerBg.setOrigin(0, 0);
|
||||||
|
|
||||||
|
124
src/ui/change-password-form-ui-handler.ts
Normal file
124
src/ui/change-password-form-ui-handler.ts
Normal file
@ -0,0 +1,124 @@
|
|||||||
|
import { globalScene } from "#app/global-scene";
|
||||||
|
import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
|
||||||
|
import { UiMode } from "#enums/ui-mode";
|
||||||
|
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
|
||||||
|
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
|
||||||
|
import type { ModalConfig } from "#ui/modal-ui-handler";
|
||||||
|
import i18next from "i18next";
|
||||||
|
|
||||||
|
export class ChangePasswordFormUiHandler extends FormModalUiHandler {
|
||||||
|
private readonly ERR_PASSWORD: string = "invalid password";
|
||||||
|
private readonly ERR_ACCOUNT_EXIST: string = "account doesn't exist";
|
||||||
|
private readonly ERR_PASSWORD_MISMATCH: string = "password doesn't match";
|
||||||
|
|
||||||
|
constructor(mode: UiMode | null = null) {
|
||||||
|
super(mode);
|
||||||
|
}
|
||||||
|
|
||||||
|
setup(): void {
|
||||||
|
super.setup();
|
||||||
|
}
|
||||||
|
|
||||||
|
override getModalTitle(_config?: ModalConfig): string {
|
||||||
|
return i18next.t("menu:changePassword");
|
||||||
|
}
|
||||||
|
|
||||||
|
override getWidth(_config?: ModalConfig): number {
|
||||||
|
return 160;
|
||||||
|
}
|
||||||
|
|
||||||
|
override getMargin(_config?: ModalConfig): [number, number, number, number] {
|
||||||
|
return [0, 0, 48, 0];
|
||||||
|
}
|
||||||
|
|
||||||
|
override getButtonLabels(_config?: ModalConfig): string[] {
|
||||||
|
return [i18next.t("settings:buttonSubmit"), i18next.t("menu:cancel")];
|
||||||
|
}
|
||||||
|
|
||||||
|
override getReadableErrorMessage(error: string): string {
|
||||||
|
const colonIndex = error?.indexOf(":");
|
||||||
|
if (colonIndex > 0) {
|
||||||
|
error = error.slice(0, colonIndex);
|
||||||
|
}
|
||||||
|
switch (error) {
|
||||||
|
case this.ERR_PASSWORD:
|
||||||
|
return i18next.t("menu:invalidRegisterPassword");
|
||||||
|
case this.ERR_ACCOUNT_EXIST:
|
||||||
|
return i18next.t("menu:accountNonExistent");
|
||||||
|
case this.ERR_PASSWORD_MISMATCH:
|
||||||
|
return i18next.t("menu:passwordNotMatchingConfirmPassword");
|
||||||
|
}
|
||||||
|
|
||||||
|
return super.getReadableErrorMessage(error);
|
||||||
|
}
|
||||||
|
|
||||||
|
override getInputFieldConfigs(): InputFieldConfig[] {
|
||||||
|
const inputFieldConfigs: InputFieldConfig[] = [];
|
||||||
|
inputFieldConfigs.push({
|
||||||
|
label: i18next.t("menu:password"),
|
||||||
|
isPassword: true,
|
||||||
|
});
|
||||||
|
inputFieldConfigs.push({
|
||||||
|
label: i18next.t("menu:confirmPassword"),
|
||||||
|
isPassword: true,
|
||||||
|
});
|
||||||
|
return inputFieldConfigs;
|
||||||
|
}
|
||||||
|
|
||||||
|
override show(args: [ModalConfig, ...any]): boolean {
|
||||||
|
if (super.show(args)) {
|
||||||
|
const config = args[0];
|
||||||
|
const originalSubmitAction = this.submitAction;
|
||||||
|
this.submitAction = () => {
|
||||||
|
if (globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
||||||
|
// Prevent overlapping overrides on action modification
|
||||||
|
this.submitAction = originalSubmitAction;
|
||||||
|
this.sanitizeInputs();
|
||||||
|
globalScene.ui.setMode(UiMode.LOADING, { buttonActions: [] });
|
||||||
|
const onFail = (error: string | null) => {
|
||||||
|
globalScene.ui.setMode(UiMode.CHANGE_PASSWORD_FORM, Object.assign(config, { errorMessage: error?.trim() }));
|
||||||
|
globalScene.ui.playError();
|
||||||
|
};
|
||||||
|
const [passwordInput, confirmPasswordInput] = this.inputs;
|
||||||
|
if (!passwordInput?.text) {
|
||||||
|
return onFail(this.getReadableErrorMessage("invalid password"));
|
||||||
|
}
|
||||||
|
if (passwordInput.text !== confirmPasswordInput.text) {
|
||||||
|
return onFail(this.ERR_PASSWORD_MISMATCH);
|
||||||
|
}
|
||||||
|
|
||||||
|
pokerogueApi.account.changePassword({ password: passwordInput.text }).then(error => {
|
||||||
|
if (!error && originalSubmitAction) {
|
||||||
|
globalScene.ui.playSelect();
|
||||||
|
originalSubmitAction();
|
||||||
|
// Only clear inputs if the action was successful
|
||||||
|
for (const input of this.inputs) {
|
||||||
|
input.setText("");
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
onFail(error);
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
};
|
||||||
|
// Upon pressing cancel, the inputs should be cleared
|
||||||
|
const originalCancelAction = this.cancelAction;
|
||||||
|
this.cancelAction = () => {
|
||||||
|
globalScene.ui.playSelect();
|
||||||
|
for (const input of this.inputs) {
|
||||||
|
input.setText("");
|
||||||
|
}
|
||||||
|
originalCancelAction?.();
|
||||||
|
};
|
||||||
|
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
override clear() {
|
||||||
|
super.clear();
|
||||||
|
this.setMouseCursorStyle("default"); //reset cursor
|
||||||
|
}
|
||||||
|
}
|
@ -10,7 +10,7 @@ export class CharSprite extends Phaser.GameObjects.Container {
|
|||||||
public shown: boolean;
|
public shown: boolean;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super(globalScene, globalScene.game.canvas.width / 6 + 32, -42);
|
super(globalScene, globalScene.scaledCanvas.width + 32, -42);
|
||||||
}
|
}
|
||||||
|
|
||||||
setup(): void {
|
setup(): void {
|
||||||
@ -49,7 +49,7 @@ export class CharSprite extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
globalScene.tweens.add({
|
globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6 - 102,
|
x: globalScene.scaledCanvas.width - 102,
|
||||||
duration: 750,
|
duration: 750,
|
||||||
ease: "Cubic.easeOut",
|
ease: "Cubic.easeOut",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
@ -95,7 +95,7 @@ export class CharSprite extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
globalScene.tweens.add({
|
globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6 + 32,
|
x: globalScene.scaledCanvas.width + 32,
|
||||||
duration: 750,
|
duration: 750,
|
||||||
ease: "Cubic.easeIn",
|
ease: "Cubic.easeIn",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
|
@ -42,7 +42,7 @@ export class CommandUiHandler extends UiHandler {
|
|||||||
ui.add(this.commandsContainer);
|
ui.add(this.commandsContainer);
|
||||||
|
|
||||||
this.teraButton = globalScene.add.sprite(-32, 15, "button_tera");
|
this.teraButton = globalScene.add.sprite(-32, 15, "button_tera");
|
||||||
this.teraButton.setName("terrastallize-button");
|
this.teraButton.setName("terastallize-button");
|
||||||
this.teraButton.setScale(1.3);
|
this.teraButton.setScale(1.3);
|
||||||
this.teraButton.setFrame("fire");
|
this.teraButton.setFrame("fire");
|
||||||
this.teraButton.setPipeline(globalScene.spritePipeline, {
|
this.teraButton.setPipeline(globalScene.spritePipeline, {
|
||||||
|
@ -1,8 +1,8 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { Button } from "#enums/buttons";
|
import { Button } from "#enums/buttons";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
import type { OptionSelectConfig } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectConfig } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { AbstractOptionSelectUiHandler } from "#ui/abstact-option-select-ui-handler";
|
import { AbstractOptionSelectUiHandler } from "#ui/abstract-option-select-ui-handler";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
export class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
export class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
||||||
@ -69,7 +69,7 @@ export class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
|||||||
const xOffset = args.length >= 7 && args[6] !== null ? (args[6] as number) : 0;
|
const xOffset = args.length >= 7 && args[6] !== null ? (args[6] as number) : 0;
|
||||||
const yOffset = args.length >= 8 && args[7] !== null ? (args[7] as number) : 0;
|
const yOffset = args.length >= 8 && args[7] !== null ? (args[7] as number) : 0;
|
||||||
|
|
||||||
this.optionSelectContainer.setPosition(globalScene.game.canvas.width / 6 - 1 + xOffset, -48 + yOffset);
|
this.optionSelectContainer.setPosition(globalScene.scaledCanvas.width - 1 + xOffset, -48 + yOffset);
|
||||||
|
|
||||||
this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
|
this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
|
||||||
return true;
|
return true;
|
||||||
@ -103,7 +103,7 @@ export class ConfirmUiHandler extends AbstractOptionSelectUiHandler {
|
|||||||
const xOffset = args.length >= 4 && args[3] !== null ? (args[3] as number) : 0;
|
const xOffset = args.length >= 4 && args[3] !== null ? (args[3] as number) : 0;
|
||||||
const yOffset = args.length >= 5 && args[4] !== null ? (args[4] as number) : 0;
|
const yOffset = args.length >= 5 && args[4] !== null ? (args[4] as number) : 0;
|
||||||
|
|
||||||
this.optionSelectContainer.setPosition(globalScene.game.canvas.width / 6 - 1 + xOffset, -48 + yOffset);
|
this.optionSelectContainer.setPosition(globalScene.scaledCanvas.width - 1 + xOffset, -48 + yOffset);
|
||||||
|
|
||||||
this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
|
this.setCursor(this.switchCheck ? this.switchCheckCursor : 0);
|
||||||
|
|
||||||
|
@ -174,7 +174,7 @@ export class EggGachaUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
this.eggGachaContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6).setVisible(false);
|
this.eggGachaContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height).setVisible(false);
|
||||||
ui.add(this.eggGachaContainer);
|
ui.add(this.eggGachaContainer);
|
||||||
|
|
||||||
const bg = globalScene.add.nineslice(0, 0, "default_bg", undefined, 320, 180, 0, 0, 16, 0).setOrigin(0);
|
const bg = globalScene.add.nineslice(0, 0, "default_bg", undefined, 320, 180, 0, 0, 16, 0).setOrigin(0);
|
||||||
@ -212,7 +212,7 @@ export class EggGachaUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
this.eggGachaOptionSelectBg = addWindow(0, 0, eggGachaOptionSelectWidth, 16 + 576 * this.scale).setOrigin(1);
|
this.eggGachaOptionSelectBg = addWindow(0, 0, eggGachaOptionSelectWidth, 16 + 576 * this.scale).setOrigin(1);
|
||||||
this.eggGachaOptionsContainer = globalScene.add
|
this.eggGachaOptionsContainer = globalScene.add
|
||||||
.container(globalScene.game.canvas.width / 6, 148)
|
.container(globalScene.scaledCanvas.width, 148)
|
||||||
.add(this.eggGachaOptionSelectBg);
|
.add(this.eggGachaOptionSelectBg);
|
||||||
this.eggGachaContainer.add(this.eggGachaOptionsContainer);
|
this.eggGachaContainer.add(this.eggGachaOptionsContainer);
|
||||||
|
|
||||||
@ -278,7 +278,7 @@ export class EggGachaUiHandler extends MessageUiHandler {
|
|||||||
this.eggGachaContainer.add(this.eggGachaOptionsContainer);
|
this.eggGachaContainer.add(this.eggGachaOptionsContainer);
|
||||||
|
|
||||||
for (const voucher of getEnumValues(VoucherType)) {
|
for (const voucher of getEnumValues(VoucherType)) {
|
||||||
const container = globalScene.add.container(globalScene.game.canvas.width / 6 - 56 * voucher, 0);
|
const container = globalScene.add.container(globalScene.scaledCanvas.width - 56 * voucher, 0);
|
||||||
|
|
||||||
const bg = addWindow(0, 0, 56, 22).setOrigin(1, 0);
|
const bg = addWindow(0, 0, 56, 22).setOrigin(1, 0);
|
||||||
container.add(bg);
|
container.add(bg);
|
||||||
|
@ -19,7 +19,7 @@ export class EggHatchSceneHandler extends UiHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
setup() {
|
setup() {
|
||||||
this.eggHatchContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
this.eggHatchContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
globalScene.fieldUI.add(this.eggHatchContainer);
|
globalScene.fieldUI.add(this.eggHatchContainer);
|
||||||
|
|
||||||
const eggLightraysAnimFrames = globalScene.anims.generateFrameNames("egg_lightrays", { start: 0, end: 3 });
|
const eggLightraysAnimFrames = globalScene.anims.generateFrameNames("egg_lightrays", { start: 0, end: 3 });
|
||||||
|
@ -36,11 +36,11 @@ export class EggListUiHandler extends MessageUiHandler {
|
|||||||
setup() {
|
setup() {
|
||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
this.eggListContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6).setVisible(false);
|
this.eggListContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height).setVisible(false);
|
||||||
ui.add(this.eggListContainer);
|
ui.add(this.eggListContainer);
|
||||||
|
|
||||||
const bgColor = globalScene.add
|
const bgColor = globalScene.add
|
||||||
.rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6, 0x006860)
|
.rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height, 0x006860)
|
||||||
.setOrigin(0);
|
.setOrigin(0);
|
||||||
|
|
||||||
const eggListBg = globalScene.add.image(0, 0, "egg_list_bg").setOrigin(0);
|
const eggListBg = globalScene.add.image(0, 0, "egg_list_bg").setOrigin(0);
|
||||||
@ -69,9 +69,7 @@ export class EggListUiHandler extends MessageUiHandler {
|
|||||||
.withUpdateGridCallBack(() => this.updateEggIcons())
|
.withUpdateGridCallBack(() => this.updateEggIcons())
|
||||||
.withUpdateSingleElementCallback((i: number) => this.setEggDetails(i));
|
.withUpdateSingleElementCallback((i: number) => this.setEggDetails(i));
|
||||||
|
|
||||||
this.eggListMessageBoxContainer = globalScene.add
|
this.eggListMessageBoxContainer = globalScene.add.container(0, globalScene.scaledCanvas.height).setVisible(false);
|
||||||
.container(0, globalScene.game.canvas.height / 6)
|
|
||||||
.setVisible(false);
|
|
||||||
|
|
||||||
const eggListMessageBox = addWindow(1, -1, 318, 28).setOrigin(0, 1);
|
const eggListMessageBox = addWindow(1, -1, 318, 28).setOrigin(0, 1);
|
||||||
this.eggListMessageBoxContainer.add(eggListMessageBox);
|
this.eggListMessageBoxContainer.add(eggListMessageBox);
|
||||||
|
@ -59,11 +59,11 @@ export class EggSummaryUiHandler extends MessageUiHandler {
|
|||||||
setup() {
|
setup() {
|
||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
this.summaryContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
this.summaryContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
this.summaryContainer.setVisible(false);
|
this.summaryContainer.setVisible(false);
|
||||||
ui.add(this.summaryContainer);
|
ui.add(this.summaryContainer);
|
||||||
|
|
||||||
this.eggHatchContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
this.eggHatchContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
this.eggHatchContainer.setVisible(false);
|
this.eggHatchContainer.setVisible(false);
|
||||||
ui.add(this.eggHatchContainer);
|
ui.add(this.eggHatchContainer);
|
||||||
|
|
||||||
@ -92,7 +92,7 @@ export class EggSummaryUiHandler extends MessageUiHandler {
|
|||||||
iconContainerX + numCols * iconSize,
|
iconContainerX + numCols * iconSize,
|
||||||
iconContainerY + 3,
|
iconContainerY + 3,
|
||||||
4,
|
4,
|
||||||
globalScene.game.canvas.height / 6 - 20,
|
globalScene.scaledCanvas.height - 20,
|
||||||
numRows,
|
numRows,
|
||||||
);
|
);
|
||||||
this.summaryContainer.add(scrollBar);
|
this.summaryContainer.add(scrollBar);
|
||||||
|
@ -22,7 +22,7 @@ export class EvolutionSceneHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
this.evolutionContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
this.evolutionContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
|
|
||||||
const messageBg = globalScene.add.sprite(0, 0, "bg", globalScene.windowType).setOrigin(0, 1).setVisible(false);
|
const messageBg = globalScene.add.sprite(0, 0, "bg", globalScene.windowType).setOrigin(0, 1).setVisible(false);
|
||||||
|
|
||||||
|
@ -105,15 +105,13 @@ export class FightUiHandler extends UiHandler implements InfoToggle {
|
|||||||
]);
|
]);
|
||||||
|
|
||||||
// prepare move overlay
|
// prepare move overlay
|
||||||
const overlayScale = 1;
|
|
||||||
this.moveInfoOverlay = new MoveInfoOverlay({
|
this.moveInfoOverlay = new MoveInfoOverlay({
|
||||||
delayVisibility: true,
|
delayVisibility: true,
|
||||||
scale: overlayScale,
|
|
||||||
onSide: true,
|
onSide: true,
|
||||||
right: true,
|
right: true,
|
||||||
x: 0,
|
x: 0,
|
||||||
y: -MoveInfoOverlay.getHeight(overlayScale, true),
|
y: -MoveInfoOverlay.getHeight(true),
|
||||||
width: globalScene.game.canvas.width / 6 + 4,
|
width: globalScene.scaledCanvas.width + 4,
|
||||||
hideEffectBox: true,
|
hideEffectBox: true,
|
||||||
hideBg: true,
|
hideBg: true,
|
||||||
});
|
});
|
||||||
|
@ -62,7 +62,7 @@ export class FilterText extends Phaser.GameObjects.Container {
|
|||||||
this.dialogueMessageBox = addWindow(
|
this.dialogueMessageBox = addWindow(
|
||||||
-this.textPadding,
|
-this.textPadding,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6 + this.textPadding * 2,
|
globalScene.scaledCanvas.width + this.textPadding * 2,
|
||||||
49,
|
49,
|
||||||
false,
|
false,
|
||||||
false,
|
false,
|
||||||
|
@ -19,6 +19,7 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
|
|||||||
protected inputs: InputText[];
|
protected inputs: InputText[];
|
||||||
protected errorMessage: Phaser.GameObjects.Text;
|
protected errorMessage: Phaser.GameObjects.Text;
|
||||||
protected submitAction: Function | null;
|
protected submitAction: Function | null;
|
||||||
|
protected cancelAction: (() => void) | null;
|
||||||
protected tween: Phaser.Tweens.Tween;
|
protected tween: Phaser.Tweens.Tween;
|
||||||
protected formLabels: Phaser.GameObjects.Text[];
|
protected formLabels: Phaser.GameObjects.Text[];
|
||||||
|
|
||||||
@ -126,22 +127,37 @@ export abstract class FormModalUiHandler extends ModalUiHandler {
|
|||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
show(args: any[]): boolean {
|
override show(args: any[]): boolean {
|
||||||
if (super.show(args)) {
|
if (super.show(args)) {
|
||||||
this.inputContainers.map(ic => ic.setVisible(true));
|
this.inputContainers.map(ic => ic.setVisible(true));
|
||||||
|
|
||||||
const config = args[0] as FormModalConfig;
|
const config = args[0] as FormModalConfig;
|
||||||
|
|
||||||
this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
|
this.submitAction = config.buttonActions.length ? config.buttonActions[0] : null;
|
||||||
|
this.cancelAction = config.buttonActions[1] ?? null;
|
||||||
|
|
||||||
|
// #region: Override button pointerDown
|
||||||
|
// Override the pointerDown event for the buttonBgs to call the `submitAction` and `cancelAction`
|
||||||
|
// properties that we set above, allowing their behavior to change after this method terminates
|
||||||
|
// Some subclasses use this to add behavior to the submit and cancel action
|
||||||
|
|
||||||
if (this.buttonBgs.length) {
|
|
||||||
this.buttonBgs[0].off("pointerdown");
|
this.buttonBgs[0].off("pointerdown");
|
||||||
this.buttonBgs[0].on("pointerdown", () => {
|
this.buttonBgs[0].on("pointerdown", () => {
|
||||||
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
if (this.submitAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
||||||
this.submitAction();
|
this.submitAction();
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
const cancelBg = this.buttonBgs[1];
|
||||||
|
if (cancelBg) {
|
||||||
|
cancelBg.off("pointerdown");
|
||||||
|
cancelBg.on("pointerdown", () => {
|
||||||
|
// The seemingly redundant cancelAction check is intentionally left in as a defensive programming measure
|
||||||
|
if (this.cancelAction && globalScene.tweens.getTweensOf(this.modalContainer).length === 0) {
|
||||||
|
this.cancelAction();
|
||||||
}
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
//#endregion: Override pointerDown events
|
||||||
|
|
||||||
this.modalContainer.y += 24;
|
this.modalContainer.y += 24;
|
||||||
this.modalContainer.setAlpha(0);
|
this.modalContainer.setAlpha(0);
|
||||||
|
@ -2,7 +2,7 @@ import { pokerogueApi } from "#api/pokerogue-api";
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { TextStyle } from "#enums/text-style";
|
import { TextStyle } from "#enums/text-style";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
|
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
|
||||||
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
|
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
|
||||||
import type { ModalConfig } from "#ui/modal-ui-handler";
|
import type { ModalConfig } from "#ui/modal-ui-handler";
|
||||||
@ -49,7 +49,7 @@ export class LoginFormUiHandler extends FormModalUiHandler {
|
|||||||
private buildExternalPartyContainer() {
|
private buildExternalPartyContainer() {
|
||||||
this.externalPartyContainer = globalScene.add.container(0, 0);
|
this.externalPartyContainer = globalScene.add.container(0, 0);
|
||||||
this.externalPartyContainer.setInteractive(
|
this.externalPartyContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 12, globalScene.game.canvas.height / 12),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width / 2, globalScene.scaledCanvas.height / 2),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
this.externalPartyTitle = addTextObject(0, 4, "", TextStyle.SETTINGS_LABEL);
|
this.externalPartyTitle = addTextObject(0, 4, "", TextStyle.SETTINGS_LABEL);
|
||||||
|
@ -7,7 +7,7 @@ import { Button } from "#enums/buttons";
|
|||||||
import { GameDataType } from "#enums/game-data-type";
|
import { GameDataType } from "#enums/game-data-type";
|
||||||
import { TextStyle } from "#enums/text-style";
|
import { TextStyle } from "#enums/text-style";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectConfig, OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { AdminMode, getAdminModeName } from "#ui/admin-ui-handler";
|
import { AdminMode, getAdminModeName } from "#ui/admin-ui-handler";
|
||||||
import type { AwaitableUiHandler } from "#ui/awaitable-ui-handler";
|
import type { AwaitableUiHandler } from "#ui/awaitable-ui-handler";
|
||||||
import { BgmBar } from "#ui/bgm-bar";
|
import { BgmBar } from "#ui/bgm-bar";
|
||||||
@ -96,10 +96,10 @@ export class MenuUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
ui.bgmBar = this.bgmBar;
|
ui.bgmBar = this.bgmBar;
|
||||||
|
|
||||||
this.menuContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1);
|
this.menuContainer = globalScene.add.container(1, -globalScene.scaledCanvas.height + 1);
|
||||||
this.menuContainer.setName("menu");
|
this.menuContainer.setName("menu");
|
||||||
this.menuContainer.setInteractive(
|
this.menuContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -146,10 +146,10 @@ export class MenuUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale;
|
this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale;
|
||||||
this.menuBg = addWindow(
|
this.menuBg = addWindow(
|
||||||
globalScene.game.canvas.width / 6 - (this.optionSelectText.displayWidth + 25),
|
globalScene.scaledCanvas.width - (this.optionSelectText.displayWidth + 25),
|
||||||
0,
|
0,
|
||||||
this.optionSelectText.displayWidth + 19 + 24 * this.scale,
|
this.optionSelectText.displayWidth + 19 + 24 * this.scale,
|
||||||
globalScene.game.canvas.height / 6 - 2,
|
globalScene.scaledCanvas.height - 2,
|
||||||
);
|
);
|
||||||
this.menuBg.setOrigin(0, 0);
|
this.menuBg.setOrigin(0, 0);
|
||||||
|
|
||||||
@ -174,7 +174,7 @@ export class MenuUiHandler extends MessageUiHandler {
|
|||||||
this.dialogueMessageBox = addWindow(
|
this.dialogueMessageBox = addWindow(
|
||||||
-this.textPadding,
|
-this.textPadding,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6 + this.textPadding * 2,
|
globalScene.scaledCanvas.width + this.textPadding * 2,
|
||||||
49,
|
49,
|
||||||
false,
|
false,
|
||||||
false,
|
false,
|
||||||
@ -311,6 +311,17 @@ export class MenuUiHandler extends MessageUiHandler {
|
|||||||
},
|
},
|
||||||
keepOpen: true,
|
keepOpen: true,
|
||||||
},
|
},
|
||||||
|
{
|
||||||
|
// Note: i18n key is under `menu`, not `menuUiHandler` to avoid duplication
|
||||||
|
label: i18next.t("menu:changePassword"),
|
||||||
|
handler: () => {
|
||||||
|
ui.setOverlayMode(UiMode.CHANGE_PASSWORD_FORM, {
|
||||||
|
buttonActions: [() => ui.revertMode(), () => ui.revertMode()],
|
||||||
|
});
|
||||||
|
return true;
|
||||||
|
},
|
||||||
|
keepOpen: true,
|
||||||
|
},
|
||||||
{
|
{
|
||||||
label: i18next.t("menuUiHandler:consentPreferences"),
|
label: i18next.t("menuUiHandler:consentPreferences"),
|
||||||
handler: () => {
|
handler: () => {
|
||||||
|
@ -7,7 +7,7 @@ import { UiHandler } from "#ui/ui-handler";
|
|||||||
import { addWindow, WindowVariant } from "#ui/ui-theme";
|
import { addWindow, WindowVariant } from "#ui/ui-theme";
|
||||||
|
|
||||||
export interface ModalConfig {
|
export interface ModalConfig {
|
||||||
buttonActions: Function[];
|
buttonActions: ((...args: any[]) => any)[];
|
||||||
}
|
}
|
||||||
|
|
||||||
export abstract class ModalUiHandler extends UiHandler {
|
export abstract class ModalUiHandler extends UiHandler {
|
||||||
@ -46,7 +46,7 @@ export abstract class ModalUiHandler extends UiHandler {
|
|||||||
this.modalContainer = globalScene.add.container(0, 0);
|
this.modalContainer = globalScene.add.container(0, 0);
|
||||||
|
|
||||||
this.modalContainer.setInteractive(
|
this.modalContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -105,8 +105,8 @@ export abstract class ModalUiHandler extends UiHandler {
|
|||||||
const overlay = globalScene.add.rectangle(
|
const overlay = globalScene.add.rectangle(
|
||||||
(this.getWidth() + marginLeft + marginRight) / 2,
|
(this.getWidth() + marginLeft + marginRight) / 2,
|
||||||
(this.getHeight() + marginTop + marginBottom) / 2,
|
(this.getHeight() + marginTop + marginBottom) / 2,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
globalScene.game.canvas.height / 6,
|
globalScene.scaledCanvas.height,
|
||||||
0,
|
0,
|
||||||
);
|
);
|
||||||
overlay.setOrigin(0.5, 0.5);
|
overlay.setOrigin(0.5, 0.5);
|
||||||
@ -159,8 +159,8 @@ export abstract class ModalUiHandler extends UiHandler {
|
|||||||
const width = this.getWidth(config);
|
const width = this.getWidth(config);
|
||||||
const height = this.getHeight(config);
|
const height = this.getHeight(config);
|
||||||
this.modalContainer.setPosition(
|
this.modalContainer.setPosition(
|
||||||
(globalScene.game.canvas.width / 6 - (width + (marginRight - marginLeft))) / 2,
|
(globalScene.scaledCanvas.width - (width + (marginRight - marginLeft))) / 2,
|
||||||
(-globalScene.game.canvas.height / 6 - (height + (marginBottom - marginTop))) / 2,
|
(-globalScene.scaledCanvas.height - (height + (marginBottom - marginTop))) / 2,
|
||||||
);
|
);
|
||||||
|
|
||||||
this.modalBg.setSize(width, height);
|
this.modalBg.setSize(width, height);
|
||||||
|
@ -86,10 +86,7 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||||||
transferButtonText.setOrigin(1, 0);
|
transferButtonText.setOrigin(1, 0);
|
||||||
this.transferButtonContainer.add(transferButtonText);
|
this.transferButtonContainer.add(transferButtonText);
|
||||||
|
|
||||||
this.checkButtonContainer = globalScene.add.container(
|
this.checkButtonContainer = globalScene.add.container(globalScene.scaledCanvas.width - 1, OPTION_BUTTON_YPOSITION);
|
||||||
globalScene.game.canvas.width / 6 - 1,
|
|
||||||
OPTION_BUTTON_YPOSITION,
|
|
||||||
);
|
|
||||||
this.checkButtonContainer.setName("use-btn");
|
this.checkButtonContainer.setName("use-btn");
|
||||||
this.checkButtonContainer.setVisible(false);
|
this.checkButtonContainer.setVisible(false);
|
||||||
ui.add(this.checkButtonContainer);
|
ui.add(this.checkButtonContainer);
|
||||||
@ -129,8 +126,8 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||||||
this.lockRarityButtonContainer.add(this.lockRarityButtonText);
|
this.lockRarityButtonContainer.add(this.lockRarityButtonText);
|
||||||
|
|
||||||
this.continueButtonContainer = globalScene.add.container(
|
this.continueButtonContainer = globalScene.add.container(
|
||||||
globalScene.game.canvas.width / 12,
|
globalScene.scaledCanvas.width / 2,
|
||||||
-(globalScene.game.canvas.height / 12),
|
-(globalScene.scaledCanvas.height / 2),
|
||||||
);
|
);
|
||||||
this.continueButtonContainer.setVisible(false);
|
this.continueButtonContainer.setVisible(false);
|
||||||
ui.add(this.continueButtonContainer);
|
ui.add(this.continueButtonContainer);
|
||||||
@ -146,15 +143,13 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||||||
this.continueButtonContainer.add(continueButtonText);
|
this.continueButtonContainer.add(continueButtonText);
|
||||||
|
|
||||||
// prepare move overlay
|
// prepare move overlay
|
||||||
const overlayScale = 1;
|
|
||||||
this.moveInfoOverlay = new MoveInfoOverlay({
|
this.moveInfoOverlay = new MoveInfoOverlay({
|
||||||
delayVisibility: true,
|
delayVisibility: true,
|
||||||
scale: overlayScale,
|
|
||||||
onSide: true,
|
onSide: true,
|
||||||
right: true,
|
right: true,
|
||||||
x: 1,
|
x: 1,
|
||||||
y: -MoveInfoOverlay.getHeight(overlayScale, true) - 1,
|
y: -MoveInfoOverlay.getHeight(true) - 1,
|
||||||
width: globalScene.game.canvas.width / 6 - 2,
|
width: globalScene.scaledCanvas.width - 2,
|
||||||
});
|
});
|
||||||
ui.add(this.moveInfoOverlay);
|
ui.add(this.moveInfoOverlay);
|
||||||
// register the overlay to receive toggle events
|
// register the overlay to receive toggle events
|
||||||
@ -209,20 +204,20 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||||||
this.updateRerollCostText();
|
this.updateRerollCostText();
|
||||||
|
|
||||||
const typeOptions = args[1] as ModifierTypeOption[];
|
const typeOptions = args[1] as ModifierTypeOption[];
|
||||||
const removeHealShop = globalScene.gameMode.hasNoShop;
|
const hasShop = globalScene.gameMode.getShopStatus();
|
||||||
const baseShopCost = new NumberHolder(globalScene.getWaveMoneyAmount(1));
|
const baseShopCost = new NumberHolder(globalScene.getWaveMoneyAmount(1));
|
||||||
globalScene.applyModifier(HealShopCostModifier, true, baseShopCost);
|
globalScene.applyModifier(HealShopCostModifier, true, baseShopCost);
|
||||||
const shopTypeOptions = !removeHealShop
|
const shopTypeOptions = hasShop
|
||||||
? getPlayerShopModifierTypeOptionsForWave(globalScene.currentBattle.waveIndex, baseShopCost.value)
|
? getPlayerShopModifierTypeOptionsForWave(globalScene.currentBattle.waveIndex, baseShopCost.value)
|
||||||
: [];
|
: [];
|
||||||
const optionsYOffset =
|
const optionsYOffset =
|
||||||
shopTypeOptions.length > SHOP_OPTIONS_ROW_LIMIT ? -SINGLE_SHOP_ROW_YOFFSET : -DOUBLE_SHOP_ROW_YOFFSET;
|
shopTypeOptions.length > SHOP_OPTIONS_ROW_LIMIT ? -SINGLE_SHOP_ROW_YOFFSET : -DOUBLE_SHOP_ROW_YOFFSET;
|
||||||
|
|
||||||
for (let m = 0; m < typeOptions.length; m++) {
|
for (let m = 0; m < typeOptions.length; m++) {
|
||||||
const sliceWidth = globalScene.game.canvas.width / 6 / (typeOptions.length + 2);
|
const sliceWidth = globalScene.scaledCanvas.width / (typeOptions.length + 2);
|
||||||
const option = new ModifierOption(
|
const option = new ModifierOption(
|
||||||
sliceWidth * (m + 1) + sliceWidth * 0.5,
|
sliceWidth * (m + 1) + sliceWidth * 0.5,
|
||||||
-globalScene.game.canvas.height / 12 + optionsYOffset,
|
-globalScene.scaledCanvas.height / 2 + optionsYOffset,
|
||||||
typeOptions[m],
|
typeOptions[m],
|
||||||
);
|
);
|
||||||
option.setScale(0.5);
|
option.setScale(0.5);
|
||||||
@ -243,10 +238,10 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||||||
row ? SHOP_OPTIONS_ROW_LIMIT : 0,
|
row ? SHOP_OPTIONS_ROW_LIMIT : 0,
|
||||||
row ? undefined : SHOP_OPTIONS_ROW_LIMIT,
|
row ? undefined : SHOP_OPTIONS_ROW_LIMIT,
|
||||||
);
|
);
|
||||||
const sliceWidth = globalScene.game.canvas.width / 6 / (rowOptions.length + 2);
|
const sliceWidth = globalScene.scaledCanvas.width / (rowOptions.length + 2);
|
||||||
const option = new ModifierOption(
|
const option = new ModifierOption(
|
||||||
sliceWidth * (col + 1) + sliceWidth * 0.5,
|
sliceWidth * (col + 1) + sliceWidth * 0.5,
|
||||||
-globalScene.game.canvas.height / 12 - globalScene.game.canvas.height / 32 - (42 - (28 * row - 1)),
|
-globalScene.scaledCanvas.height / 2 - globalScene.game.canvas.height / 32 - (42 - (28 * row - 1)),
|
||||||
shopTypeOptions[m],
|
shopTypeOptions[m],
|
||||||
);
|
);
|
||||||
option.setScale(0.375);
|
option.setScale(0.375);
|
||||||
@ -370,7 +365,7 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||||||
if (globalScene.shopCursorTarget === ShopCursorTarget.CHECK_TEAM) {
|
if (globalScene.shopCursorTarget === ShopCursorTarget.CHECK_TEAM) {
|
||||||
this.setRowCursor(0);
|
this.setRowCursor(0);
|
||||||
this.setCursor(2);
|
this.setCursor(2);
|
||||||
} else if (globalScene.shopCursorTarget === ShopCursorTarget.SHOP && globalScene.gameMode.hasNoShop) {
|
} else if (globalScene.shopCursorTarget === ShopCursorTarget.SHOP && !hasShop) {
|
||||||
this.setRowCursor(ShopCursorTarget.REWARDS);
|
this.setRowCursor(ShopCursorTarget.REWARDS);
|
||||||
this.setCursor(0);
|
this.setCursor(0);
|
||||||
} else {
|
} else {
|
||||||
@ -558,27 +553,27 @@ export class ModifierSelectUiHandler extends AwaitableUiHandler {
|
|||||||
// Continue button when no shop items
|
// Continue button when no shop items
|
||||||
this.cursorObj.setScale(1.25);
|
this.cursorObj.setScale(1.25);
|
||||||
this.cursorObj.setPosition(
|
this.cursorObj.setPosition(
|
||||||
globalScene.game.canvas.width / 18 + 23,
|
globalScene.scaledCanvas.width / 3 + 23,
|
||||||
-globalScene.game.canvas.height / 12 -
|
-globalScene.scaledCanvas.height / 2 -
|
||||||
(this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2),
|
(this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2),
|
||||||
);
|
);
|
||||||
ui.showText(i18next.t("modifierSelectUiHandler:continueNextWaveDescription"));
|
ui.showText(i18next.t("modifierSelectUiHandler:continueNextWaveDescription"));
|
||||||
return ret;
|
return ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
const sliceWidth = globalScene.game.canvas.width / 6 / (options.length + 2);
|
const sliceWidth = globalScene.scaledCanvas.width / (options.length + 2);
|
||||||
if (this.rowCursor < 2) {
|
if (this.rowCursor < 2) {
|
||||||
// Cursor on free items
|
// Cursor on free items
|
||||||
this.cursorObj.setPosition(
|
this.cursorObj.setPosition(
|
||||||
sliceWidth * (cursor + 1) + sliceWidth * 0.5 - 20,
|
sliceWidth * (cursor + 1) + sliceWidth * 0.5 - 20,
|
||||||
-globalScene.game.canvas.height / 12 -
|
-globalScene.scaledCanvas.height / 2 -
|
||||||
(this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2),
|
(this.shopOptionsRows.length > 1 ? SINGLE_SHOP_ROW_YOFFSET - 2 : DOUBLE_SHOP_ROW_YOFFSET - 2),
|
||||||
);
|
);
|
||||||
} else {
|
} else {
|
||||||
// Cursor on paying items
|
// Cursor on paying items
|
||||||
this.cursorObj.setPosition(
|
this.cursorObj.setPosition(
|
||||||
sliceWidth * (cursor + 1) + sliceWidth * 0.5 - 16,
|
sliceWidth * (cursor + 1) + sliceWidth * 0.5 - 16,
|
||||||
-globalScene.game.canvas.height / 12 -
|
-globalScene.scaledCanvas.height / 2 -
|
||||||
globalScene.game.canvas.height / 32 -
|
globalScene.game.canvas.height / 32 -
|
||||||
(-14 + 28 * (this.rowCursor - (this.shopOptionsRows.length - 1))),
|
(-14 + 28 * (this.rowCursor - (this.shopOptionsRows.length - 1))),
|
||||||
);
|
);
|
||||||
@ -848,7 +843,7 @@ class ModifierOption extends Phaser.GameObjects.Container {
|
|||||||
/**
|
/**
|
||||||
* Start the tweens responsible for animating the option's appearance
|
* Start the tweens responsible for animating the option's appearance
|
||||||
*
|
*
|
||||||
* @privateremarks
|
* @privateRemarks
|
||||||
* This method is unusual. It "returns" (one via the actual return, one by via appending to the `promiseHolder`
|
* This method is unusual. It "returns" (one via the actual return, one by via appending to the `promiseHolder`
|
||||||
* parameter) two promises. The promise returned by the method resolves once the option's appearance animations have
|
* parameter) two promises. The promise returned by the method resolves once the option's appearance animations have
|
||||||
* completed, and is meant to allow callers to synchronize with the completion of the option's appearance animations.
|
* completed, and is meant to allow callers to synchronize with the completion of the option's appearance animations.
|
||||||
|
@ -10,17 +10,24 @@ import { fixedInt, getLocalizedSpriteKey } from "#utils/common";
|
|||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
export interface MoveInfoOverlaySettings {
|
export interface MoveInfoOverlaySettings {
|
||||||
delayVisibility?: boolean; // if true, showing the overlay will only set it to active and populate the fields and the handler using this field has to manually call setVisible later.
|
/**
|
||||||
scale?: number; // scale the box? A scale of 0.5 is recommended
|
* If true, showing the overlay will only set it to active and populate the fields
|
||||||
top?: boolean; // should the effect box be on top?
|
* and the handler using this field has to manually call `setVisible` later.
|
||||||
right?: boolean; // should the effect box be on the right?
|
*/
|
||||||
onSide?: boolean; // should the effect be on the side? ignores top argument if true
|
delayVisibility?: boolean;
|
||||||
//location and width of the component; unaffected by scaling
|
/** Whether the effect box should be on top */
|
||||||
|
top?: boolean;
|
||||||
|
/** Whether the effect box should be on the right */
|
||||||
|
right?: boolean;
|
||||||
|
/** Whether the effect box should be on the side. Overrides the `top` param if `true`. */
|
||||||
|
onSide?: boolean;
|
||||||
|
/** `x` position of the component, unaffected by scaling */
|
||||||
x?: number;
|
x?: number;
|
||||||
|
/** `y` position of the component, unaffected by scaling */
|
||||||
y?: number;
|
y?: number;
|
||||||
/** Default is always half the screen, regardless of scale */
|
/** Width of the component, unaffected by scaling. Defaults to half the screen width. */
|
||||||
width?: number;
|
width?: number;
|
||||||
/** Determines whether to display the small secondary box */
|
/** Whether to display the small secondary box */
|
||||||
hideEffectBox?: boolean;
|
hideEffectBox?: boolean;
|
||||||
hideBg?: boolean;
|
hideBg?: boolean;
|
||||||
}
|
}
|
||||||
@ -54,12 +61,11 @@ export class MoveInfoOverlay extends Phaser.GameObjects.Container implements Inf
|
|||||||
options.top = false;
|
options.top = false;
|
||||||
}
|
}
|
||||||
super(globalScene, options?.x, options?.y);
|
super(globalScene, options?.x, options?.y);
|
||||||
const scale = options?.scale || 1; // set up the scale
|
this.setScale(1);
|
||||||
this.setScale(scale);
|
|
||||||
this.options = options || {};
|
this.options = options || {};
|
||||||
|
|
||||||
// prepare the description box
|
// prepare the description box
|
||||||
const width = (options?.width || MoveInfoOverlay.getWidth(scale)) / scale; // divide by scale as we always want this to be half a window wide
|
const width = options?.width || MoveInfoOverlay.getWidth(); // we always want this to be half a window wide
|
||||||
this.descBg = addWindow(
|
this.descBg = addWindow(
|
||||||
options?.onSide && !options?.right ? EFF_WIDTH : 0,
|
options?.onSide && !options?.right ? EFF_WIDTH : 0,
|
||||||
options?.top ? EFF_HEIGHT : 0,
|
options?.top ? EFF_HEIGHT : 0,
|
||||||
@ -88,19 +94,19 @@ export class MoveInfoOverlay extends Phaser.GameObjects.Container implements Inf
|
|||||||
y: options?.y || 0,
|
y: options?.y || 0,
|
||||||
};
|
};
|
||||||
if (maskPointOrigin.x < 0) {
|
if (maskPointOrigin.x < 0) {
|
||||||
maskPointOrigin.x += globalScene.game.canvas.width / GLOBAL_SCALE;
|
maskPointOrigin.x += globalScene.scaledCanvas.width;
|
||||||
}
|
}
|
||||||
if (maskPointOrigin.y < 0) {
|
if (maskPointOrigin.y < 0) {
|
||||||
maskPointOrigin.y += globalScene.game.canvas.height / GLOBAL_SCALE;
|
maskPointOrigin.y += globalScene.scaledCanvas.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
const moveDescriptionTextMaskRect = globalScene.make.graphics();
|
const moveDescriptionTextMaskRect = globalScene.make.graphics();
|
||||||
moveDescriptionTextMaskRect.fillStyle(0xff0000);
|
moveDescriptionTextMaskRect.fillStyle(0xff0000);
|
||||||
moveDescriptionTextMaskRect.fillRect(
|
moveDescriptionTextMaskRect.fillRect(
|
||||||
maskPointOrigin.x + ((options?.onSide && !options?.right ? EFF_WIDTH : 0) + BORDER) * scale,
|
maskPointOrigin.x + ((options?.onSide && !options?.right ? EFF_WIDTH : 0) + BORDER),
|
||||||
maskPointOrigin.y + ((options?.top ? EFF_HEIGHT : 0) + BORDER - 2) * scale,
|
maskPointOrigin.y + ((options?.top ? EFF_HEIGHT : 0) + BORDER - 2),
|
||||||
width - ((options?.onSide ? EFF_WIDTH : 0) - BORDER * 2) * scale,
|
width - ((options?.onSide ? EFF_WIDTH : 0) - BORDER * 2),
|
||||||
(DESC_HEIGHT - (BORDER - 2) * 2) * scale,
|
DESC_HEIGHT - (BORDER - 2) * 2,
|
||||||
);
|
);
|
||||||
moveDescriptionTextMaskRect.setScale(6);
|
moveDescriptionTextMaskRect.setScale(6);
|
||||||
const moveDescriptionTextMask = this.createGeometryMask(moveDescriptionTextMaskRect);
|
const moveDescriptionTextMask = this.createGeometryMask(moveDescriptionTextMaskRect);
|
||||||
@ -233,12 +239,12 @@ export class MoveInfoOverlay extends Phaser.GameObjects.Container implements Inf
|
|||||||
}
|
}
|
||||||
|
|
||||||
// width of this element
|
// width of this element
|
||||||
static getWidth(_scale: number): number {
|
static getWidth(): number {
|
||||||
return globalScene.game.canvas.width / GLOBAL_SCALE / 2;
|
return globalScene.scaledCanvas.width / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
// height of this element
|
// height of this element
|
||||||
static getHeight(scale: number, onSide?: boolean): number {
|
static getHeight(onSide?: boolean): number {
|
||||||
return (onSide ? Math.max(EFF_HEIGHT, DESC_HEIGHT) : EFF_HEIGHT + DESC_HEIGHT) * scale;
|
return onSide ? Math.max(EFF_HEIGHT, DESC_HEIGHT) : EFF_HEIGHT + DESC_HEIGHT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -471,7 +471,7 @@ export class MysteryEncounterUiHandler extends UiHandler {
|
|||||||
|
|
||||||
// View Party Button
|
// View Party Button
|
||||||
const viewPartyText = addBBCodeTextObject(
|
const viewPartyText = addBBCodeTextObject(
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
-24,
|
-24,
|
||||||
getBBCodeFrag(i18next.t("mysteryEncounterMessages:view_party_button"), TextStyle.PARTY),
|
getBBCodeFrag(i18next.t("mysteryEncounterMessages:view_party_button"), TextStyle.PARTY),
|
||||||
TextStyle.PARTY,
|
TextStyle.PARTY,
|
||||||
|
@ -14,7 +14,7 @@ export class PartyExpBar extends Phaser.GameObjects.Container {
|
|||||||
public shown: boolean;
|
public shown: boolean;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super(globalScene, globalScene.game.canvas.width / 6, -(globalScene.game.canvas.height / 6) + 15);
|
super(globalScene, globalScene.scaledCanvas.width, -globalScene.scaledCanvas.height + 15);
|
||||||
}
|
}
|
||||||
|
|
||||||
setup(): void {
|
setup(): void {
|
||||||
@ -66,7 +66,7 @@ export class PartyExpBar extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
this.tween = globalScene.tweens.add({
|
this.tween = globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6 - (this.bg.width - 5),
|
x: globalScene.scaledCanvas.width - (this.bg.width - 5),
|
||||||
duration: 500 / Math.pow(2, globalScene.expGainsSpeed),
|
duration: 500 / Math.pow(2, globalScene.expGainsSpeed),
|
||||||
ease: "Sine.easeOut",
|
ease: "Sine.easeOut",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
@ -92,7 +92,7 @@ export class PartyExpBar extends Phaser.GameObjects.Container {
|
|||||||
|
|
||||||
this.tween = globalScene.tweens.add({
|
this.tween = globalScene.tweens.add({
|
||||||
targets: this,
|
targets: this,
|
||||||
x: globalScene.game.canvas.width / 6,
|
x: globalScene.scaledCanvas.width,
|
||||||
duration: 500,
|
duration: 500,
|
||||||
ease: "Sine.easeIn",
|
ease: "Sine.easeIn",
|
||||||
onComplete: () => {
|
onComplete: () => {
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
import { globalScene } from "#app/global-scene";
|
import { globalScene } from "#app/global-scene";
|
||||||
import { getPokemonNameWithAffix } from "#app/messages";
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { pokemonEvolutions } from "#balance/pokemon-evolutions";
|
import { pokemonEvolutions } from "#balance/pokemon-evolutions";
|
||||||
import { applyChallenges } from "#data/challenge";
|
|
||||||
import { allMoves } from "#data/data-lists";
|
import { allMoves } from "#data/data-lists";
|
||||||
import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
|
import { SpeciesFormChangeItemTrigger } from "#data/form-change-triggers";
|
||||||
import { Gender, getGenderColor, getGenderSymbol } from "#data/gender";
|
import { Gender, getGenderColor, getGenderSymbol } from "#data/gender";
|
||||||
@ -26,6 +25,7 @@ import { MoveInfoOverlay } from "#ui/move-info-overlay";
|
|||||||
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler";
|
import { PokemonIconAnimHandler, PokemonIconAnimMode } from "#ui/pokemon-icon-anim-handler";
|
||||||
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
|
import { addBBCodeTextObject, addTextObject, getTextColor } from "#ui/text";
|
||||||
import { addWindow } from "#ui/ui-theme";
|
import { addWindow } from "#ui/ui-theme";
|
||||||
|
import { applyChallenges } from "#utils/challenge-utils";
|
||||||
import { BooleanHolder, getLocalizedSpriteKey, randInt } from "#utils/common";
|
import { BooleanHolder, getLocalizedSpriteKey, randInt } from "#utils/common";
|
||||||
import { toTitleCase } from "#utils/strings";
|
import { toTitleCase } from "#utils/strings";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
@ -311,7 +311,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
this.partyCancelButton = partyCancelButton;
|
this.partyCancelButton = partyCancelButton;
|
||||||
|
|
||||||
this.optionsContainer = globalScene.add.container(globalScene.game.canvas.width / 6 - 1, -1);
|
this.optionsContainer = globalScene.add.container(globalScene.scaledCanvas.width - 1, -1);
|
||||||
partyContainer.add(this.optionsContainer);
|
partyContainer.add(this.optionsContainer);
|
||||||
|
|
||||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||||
@ -323,14 +323,12 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
this.partyDiscardModeButton = partyDiscardModeButton;
|
this.partyDiscardModeButton = partyDiscardModeButton;
|
||||||
|
|
||||||
// prepare move overlay. in case it appears to be too big, set the overlayScale to .5
|
// prepare move overlay
|
||||||
const overlayScale = 1;
|
|
||||||
this.moveInfoOverlay = new MoveInfoOverlay({
|
this.moveInfoOverlay = new MoveInfoOverlay({
|
||||||
scale: overlayScale,
|
|
||||||
top: true,
|
top: true,
|
||||||
x: 1,
|
x: 1,
|
||||||
y: -MoveInfoOverlay.getHeight(overlayScale) - 1,
|
y: -MoveInfoOverlay.getHeight() - 1,
|
||||||
width: globalScene.game.canvas.width / 12 - 30,
|
width: globalScene.scaledCanvas.width / 2 - 30,
|
||||||
});
|
});
|
||||||
ui.add(this.moveInfoOverlay);
|
ui.add(this.moveInfoOverlay);
|
||||||
|
|
||||||
@ -827,6 +825,11 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger, false, true);
|
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger, false, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// This is processed before the filter result since releasing does not depend on status.
|
||||||
|
if (option === PartyOption.RELEASE) {
|
||||||
|
return this.processReleaseOption(pokemon);
|
||||||
|
}
|
||||||
|
|
||||||
// If the pokemon is filtered out for this option, we cannot continue
|
// If the pokemon is filtered out for this option, we cannot continue
|
||||||
const filterResult = this.getFilterResult(option, pokemon);
|
const filterResult = this.getFilterResult(option, pokemon);
|
||||||
if (filterResult) {
|
if (filterResult) {
|
||||||
@ -850,10 +853,6 @@ export class PartyUiHandler extends MessageUiHandler {
|
|||||||
// PartyUiMode.POST_BATTLE_SWITCH (SEND_OUT)
|
// PartyUiMode.POST_BATTLE_SWITCH (SEND_OUT)
|
||||||
|
|
||||||
// These are the options that need a callback
|
// These are the options that need a callback
|
||||||
if (option === PartyOption.RELEASE) {
|
|
||||||
return this.processReleaseOption(pokemon);
|
|
||||||
}
|
|
||||||
|
|
||||||
if (this.partyUiMode === PartyUiMode.SPLICE) {
|
if (this.partyUiMode === PartyUiMode.SPLICE) {
|
||||||
if (option === PartyOption.SPLICE) {
|
if (option === PartyOption.SPLICE) {
|
||||||
(this.selectCallback as PartyModifierSpliceSelectCallback)(this.transferCursor, this.cursor);
|
(this.selectCallback as PartyModifierSpliceSelectCallback)(this.transferCursor, this.cursor);
|
||||||
|
@ -10,7 +10,7 @@ export class PokeballTray extends Phaser.GameObjects.Container {
|
|||||||
public shown: boolean;
|
public shown: boolean;
|
||||||
|
|
||||||
constructor(player: boolean) {
|
constructor(player: boolean) {
|
||||||
super(globalScene, player ? globalScene.game.canvas.width / 6 : 0, player ? -72 : -144);
|
super(globalScene, player ? globalScene.scaledCanvas.width : 0, player ? -72 : -144);
|
||||||
this.player = player;
|
this.player = player;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -36,7 +36,7 @@ export class PokeballTray extends Phaser.GameObjects.Container {
|
|||||||
.map((_, i) =>
|
.map((_, i) =>
|
||||||
globalScene.add.sprite(
|
globalScene.add.sprite(
|
||||||
(this.player ? -83 : 76) +
|
(this.player ? -83 : 76) +
|
||||||
(globalScene.game.canvas.width / 6) * (this.player ? -1 : 1) +
|
globalScene.scaledCanvas.width * (this.player ? -1 : 1) +
|
||||||
10 * i * (this.player ? 1 : -1),
|
10 * i * (this.player ? 1 : -1),
|
||||||
-8,
|
-8,
|
||||||
"pb_tray_ball",
|
"pb_tray_ball",
|
||||||
@ -67,7 +67,7 @@ export class PokeballTray extends Phaser.GameObjects.Container {
|
|||||||
this.bg.alpha = 1;
|
this.bg.alpha = 1;
|
||||||
|
|
||||||
this.balls.forEach((ball, b) => {
|
this.balls.forEach((ball, b) => {
|
||||||
ball.x += (globalScene.game.canvas.width / 6 + 104) * (this.player ? 1 : -1);
|
ball.x += (globalScene.scaledCanvas.width + 104) * (this.player ? 1 : -1);
|
||||||
let ballFrame = "ball";
|
let ballFrame = "ball";
|
||||||
if (b >= party.length) {
|
if (b >= party.length) {
|
||||||
ballFrame = "empty";
|
ballFrame = "empty";
|
||||||
@ -115,7 +115,7 @@ export class PokeballTray extends Phaser.GameObjects.Container {
|
|||||||
this.balls.forEach((ball, b) => {
|
this.balls.forEach((ball, b) => {
|
||||||
globalScene.tweens.add({
|
globalScene.tweens.add({
|
||||||
targets: ball,
|
targets: ball,
|
||||||
x: `${this.player ? "-" : "+"}=${globalScene.game.canvas.width / 6}`,
|
x: `${this.player ? "-" : "+"}=${globalScene.scaledCanvas.width}`,
|
||||||
duration: 250,
|
duration: 250,
|
||||||
delay: b * 100,
|
delay: b * 100,
|
||||||
ease: "Sine.easeIn",
|
ease: "Sine.easeIn",
|
||||||
|
@ -7,7 +7,6 @@ import { fixedInt } from "#utils/common";
|
|||||||
|
|
||||||
export interface PokedexInfoOverlaySettings {
|
export interface PokedexInfoOverlaySettings {
|
||||||
delayVisibility?: boolean; // if true, showing the overlay will only set it to active and populate the fields and the handler using this field has to manually call setVisible later.
|
delayVisibility?: boolean; // if true, showing the overlay will only set it to active and populate the fields and the handler using this field has to manually call setVisible later.
|
||||||
scale?: number; // scale the box? A scale of 0.5 is recommended
|
|
||||||
//location and width of the component; unaffected by scaling
|
//location and width of the component; unaffected by scaling
|
||||||
x?: number;
|
x?: number;
|
||||||
y?: number;
|
y?: number;
|
||||||
@ -36,17 +35,15 @@ export class PokedexInfoOverlay extends Phaser.GameObjects.Container implements
|
|||||||
|
|
||||||
private maskPointOriginX: number;
|
private maskPointOriginX: number;
|
||||||
private maskPointOriginY: number;
|
private maskPointOriginY: number;
|
||||||
public scale: number;
|
|
||||||
public width: number;
|
public width: number;
|
||||||
|
|
||||||
constructor(options?: PokedexInfoOverlaySettings) {
|
constructor(options?: PokedexInfoOverlaySettings) {
|
||||||
super(globalScene, options?.x, options?.y);
|
super(globalScene, options?.x, options?.y);
|
||||||
this.scale = options?.scale || 1; // set up the scale
|
this.setScale(1);
|
||||||
this.setScale(this.scale);
|
|
||||||
this.options = options || {};
|
this.options = options || {};
|
||||||
|
|
||||||
// prepare the description box
|
// prepare the description box
|
||||||
this.width = (options?.width || PokedexInfoOverlay.getWidth(this.scale)) / this.scale; // divide by scale as we always want this to be half a window wide
|
this.width = options?.width || PokedexInfoOverlay.getWidth(); // we always want this to be half a window wide
|
||||||
this.descBg = addWindow(0, 0, this.width, DESC_HEIGHT);
|
this.descBg = addWindow(0, 0, this.width, DESC_HEIGHT);
|
||||||
this.descBg.setOrigin(0, 0);
|
this.descBg.setOrigin(0, 0);
|
||||||
this.add(this.descBg);
|
this.add(this.descBg);
|
||||||
@ -61,19 +58,19 @@ export class PokedexInfoOverlay extends Phaser.GameObjects.Container implements
|
|||||||
this.maskPointOriginY = options?.y || 0;
|
this.maskPointOriginY = options?.y || 0;
|
||||||
|
|
||||||
if (this.maskPointOriginX < 0) {
|
if (this.maskPointOriginX < 0) {
|
||||||
this.maskPointOriginX += globalScene.game.canvas.width / GLOBAL_SCALE;
|
this.maskPointOriginX += globalScene.scaledCanvas.width;
|
||||||
}
|
}
|
||||||
if (this.maskPointOriginY < 0) {
|
if (this.maskPointOriginY < 0) {
|
||||||
this.maskPointOriginY += globalScene.game.canvas.height / GLOBAL_SCALE;
|
this.maskPointOriginY += globalScene.scaledCanvas.height;
|
||||||
}
|
}
|
||||||
|
|
||||||
this.textMaskRect = globalScene.make.graphics();
|
this.textMaskRect = globalScene.make.graphics();
|
||||||
this.textMaskRect.fillStyle(0xff0000);
|
this.textMaskRect.fillStyle(0xff0000);
|
||||||
this.textMaskRect.fillRect(
|
this.textMaskRect.fillRect(
|
||||||
this.maskPointOriginX + BORDER * this.scale,
|
this.maskPointOriginX + BORDER,
|
||||||
this.maskPointOriginY + (BORDER - 2) * this.scale,
|
this.maskPointOriginY + (BORDER - 2),
|
||||||
this.width - BORDER * 2 * this.scale,
|
this.width - BORDER * 2,
|
||||||
(DESC_HEIGHT - (BORDER - 2) * 2) * this.scale,
|
DESC_HEIGHT - (BORDER - 2) * 2,
|
||||||
);
|
);
|
||||||
this.textMaskRect.setScale(6);
|
this.textMaskRect.setScale(6);
|
||||||
const textMask = this.createGeometryMask(this.textMaskRect);
|
const textMask = this.createGeometryMask(this.textMaskRect);
|
||||||
@ -111,10 +108,10 @@ export class PokedexInfoOverlay extends Phaser.GameObjects.Container implements
|
|||||||
this.textMaskRect.clear();
|
this.textMaskRect.clear();
|
||||||
this.textMaskRect.fillStyle(0xff0000);
|
this.textMaskRect.fillStyle(0xff0000);
|
||||||
this.textMaskRect.fillRect(
|
this.textMaskRect.fillRect(
|
||||||
this.maskPointOriginX + BORDER * this.scale,
|
this.maskPointOriginX + BORDER,
|
||||||
this.maskPointOriginY + (BORDER - 2) * this.scale + (48 - newHeight),
|
this.maskPointOriginY + (BORDER - 2) + (48 - newHeight),
|
||||||
this.width - BORDER * 2 * this.scale,
|
this.width - BORDER * 2,
|
||||||
(newHeight - (BORDER - 2) * 2) * this.scale,
|
newHeight - (BORDER - 2) * 2,
|
||||||
);
|
);
|
||||||
const updatedMask = this.createGeometryMask(this.textMaskRect);
|
const updatedMask = this.createGeometryMask(this.textMaskRect);
|
||||||
this.desc.setMask(updatedMask);
|
this.desc.setMask(updatedMask);
|
||||||
@ -167,12 +164,12 @@ export class PokedexInfoOverlay extends Phaser.GameObjects.Container implements
|
|||||||
}
|
}
|
||||||
|
|
||||||
// width of this element
|
// width of this element
|
||||||
static getWidth(_scale: number): number {
|
static getWidth(): number {
|
||||||
return globalScene.game.canvas.width / GLOBAL_SCALE / 2;
|
return globalScene.scaledCanvas.width / 2;
|
||||||
}
|
}
|
||||||
|
|
||||||
// height of this element
|
// height of this element
|
||||||
static getHeight(scale: number, _onSide?: boolean): number {
|
static getHeight(): number {
|
||||||
return DESC_HEIGHT * scale;
|
return DESC_HEIGHT;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -46,7 +46,7 @@ import { getVariantIcon, getVariantTint } from "#sprites/variant";
|
|||||||
import type { StarterAttributes } from "#system/game-data";
|
import type { StarterAttributes } from "#system/game-data";
|
||||||
import { SettingKeyboard } from "#system/settings-keyboard";
|
import { SettingKeyboard } from "#system/settings-keyboard";
|
||||||
import type { DexEntry } from "#types/dex-data";
|
import type { DexEntry } from "#types/dex-data";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { BaseStatsOverlay } from "#ui/base-stats-overlay";
|
import { BaseStatsOverlay } from "#ui/base-stats-overlay";
|
||||||
import { MessageUiHandler } from "#ui/message-ui-handler";
|
import { MessageUiHandler } from "#ui/message-ui-handler";
|
||||||
import { MoveInfoOverlay } from "#ui/move-info-overlay";
|
import { MoveInfoOverlay } from "#ui/move-info-overlay";
|
||||||
@ -299,15 +299,15 @@ export class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang)) ?? "en";
|
const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang)) ?? "en";
|
||||||
const textSettings = languageSettings[langSettingKey];
|
const textSettings = languageSettings[langSettingKey];
|
||||||
|
|
||||||
this.starterSelectContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
this.starterSelectContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
this.starterSelectContainer.setVisible(false);
|
this.starterSelectContainer.setVisible(false);
|
||||||
ui.add(this.starterSelectContainer);
|
ui.add(this.starterSelectContainer);
|
||||||
|
|
||||||
const bgColor = globalScene.add.rectangle(
|
const bgColor = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
globalScene.game.canvas.height / 6,
|
globalScene.scaledCanvas.height,
|
||||||
0x006860,
|
0x006860,
|
||||||
);
|
);
|
||||||
bgColor.setOrigin(0, 0);
|
bgColor.setOrigin(0, 0);
|
||||||
@ -602,7 +602,7 @@ export class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.filterInstructionsContainer.setVisible(true);
|
this.filterInstructionsContainer.setVisible(true);
|
||||||
this.starterSelectContainer.add(this.filterInstructionsContainer);
|
this.starterSelectContainer.add(this.filterInstructionsContainer);
|
||||||
|
|
||||||
this.starterSelectMessageBoxContainer = globalScene.add.container(0, globalScene.game.canvas.height / 6);
|
this.starterSelectMessageBoxContainer = globalScene.add.container(0, globalScene.scaledCanvas.height);
|
||||||
this.starterSelectMessageBoxContainer.setVisible(false);
|
this.starterSelectMessageBoxContainer.setVisible(false);
|
||||||
this.starterSelectContainer.add(this.starterSelectMessageBoxContainer);
|
this.starterSelectContainer.add(this.starterSelectMessageBoxContainer);
|
||||||
|
|
||||||
@ -629,7 +629,7 @@ export class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.menuContainer = globalScene.add.container(-130, 0);
|
this.menuContainer = globalScene.add.container(-130, 0);
|
||||||
this.menuContainer.setName("menu");
|
this.menuContainer.setName("menu");
|
||||||
this.menuContainer.setInteractive(
|
this.menuContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -659,10 +659,10 @@ export class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
|
|
||||||
this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale;
|
this.scale = getTextStyleOptions(TextStyle.WINDOW, globalScene.uiTheme).scale;
|
||||||
this.menuBg = addWindow(
|
this.menuBg = addWindow(
|
||||||
globalScene.game.canvas.width / 6 - 83,
|
globalScene.scaledCanvas.width - 83,
|
||||||
0,
|
0,
|
||||||
this.optionSelectText.displayWidth + 19 + 24 * this.scale,
|
this.optionSelectText.displayWidth + 19 + 24 * this.scale,
|
||||||
globalScene.game.canvas.height / 6 - 2,
|
globalScene.scaledCanvas.height - 2,
|
||||||
);
|
);
|
||||||
this.menuBg.setOrigin(0, 0);
|
this.menuBg.setOrigin(0, 0);
|
||||||
|
|
||||||
@ -682,19 +682,16 @@ export class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.menuContainer.bringToTop(this.baseStatsOverlay);
|
this.menuContainer.bringToTop(this.baseStatsOverlay);
|
||||||
|
|
||||||
// add the info overlay last to be the top most ui element and prevent the IVs from overlaying this
|
// add the info overlay last to be the top most ui element and prevent the IVs from overlaying this
|
||||||
const overlayScale = 1;
|
|
||||||
this.moveInfoOverlay = new MoveInfoOverlay({
|
this.moveInfoOverlay = new MoveInfoOverlay({
|
||||||
scale: overlayScale,
|
|
||||||
top: true,
|
top: true,
|
||||||
x: 1,
|
x: 1,
|
||||||
y: globalScene.game.canvas.height / 6 - MoveInfoOverlay.getHeight(overlayScale) - 29,
|
y: globalScene.scaledCanvas.height - MoveInfoOverlay.getHeight() - 29,
|
||||||
});
|
});
|
||||||
this.starterSelectContainer.add(this.moveInfoOverlay);
|
this.starterSelectContainer.add(this.moveInfoOverlay);
|
||||||
|
|
||||||
this.infoOverlay = new PokedexInfoOverlay({
|
this.infoOverlay = new PokedexInfoOverlay({
|
||||||
scale: overlayScale,
|
|
||||||
x: 1,
|
x: 1,
|
||||||
y: globalScene.game.canvas.height / 6 - PokedexInfoOverlay.getHeight(overlayScale) - 29,
|
y: globalScene.scaledCanvas.height - PokedexInfoOverlay.getHeight() - 29,
|
||||||
});
|
});
|
||||||
this.starterSelectContainer.add(this.infoOverlay);
|
this.starterSelectContainer.add(this.infoOverlay);
|
||||||
|
|
||||||
@ -1103,7 +1100,7 @@ export class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.starterSelectMessageBoxContainer.setY(0);
|
this.starterSelectMessageBoxContainer.setY(0);
|
||||||
this.message.setY(4);
|
this.message.setY(4);
|
||||||
} else {
|
} else {
|
||||||
this.starterSelectMessageBoxContainer.setY(globalScene.game.canvas.height / 6);
|
this.starterSelectMessageBoxContainer.setY(globalScene.scaledCanvas.height);
|
||||||
this.starterSelectMessageBox.setOrigin(0, 1);
|
this.starterSelectMessageBox.setOrigin(0, 1);
|
||||||
this.message.setY(singleLine ? -22 : -37);
|
this.message.setY(singleLine ? -22 : -37);
|
||||||
}
|
}
|
||||||
|
@ -1,7 +1,7 @@
|
|||||||
import { allAbilities, allMoves, allSpecies } from "#data/data-lists";
|
import { allAbilities, allMoves, allSpecies } from "#data/data-lists";
|
||||||
import { UiMode } from "#enums/ui-mode";
|
import { UiMode } from "#enums/ui-mode";
|
||||||
import type { PlayerPokemon } from "#field/pokemon";
|
import type { PlayerPokemon } from "#field/pokemon";
|
||||||
import type { OptionSelectItem } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { FilterTextRow } from "#ui/filter-text";
|
import { FilterTextRow } from "#ui/filter-text";
|
||||||
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
|
import type { InputFieldConfig } from "#ui/form-modal-ui-handler";
|
||||||
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
|
import { FormModalUiHandler } from "#ui/form-modal-ui-handler";
|
||||||
|
@ -33,7 +33,7 @@ import { getVariantIcon, getVariantTint } from "#sprites/variant";
|
|||||||
import type { DexAttrProps, StarterAttributes } from "#system/game-data";
|
import type { DexAttrProps, StarterAttributes } from "#system/game-data";
|
||||||
import { SettingKeyboard } from "#system/settings-keyboard";
|
import { SettingKeyboard } from "#system/settings-keyboard";
|
||||||
import type { DexEntry } from "#types/dex-data";
|
import type { DexEntry } from "#types/dex-data";
|
||||||
import type { OptionSelectConfig } from "#ui/abstact-option-select-ui-handler";
|
import type { OptionSelectConfig } from "#ui/abstract-option-select-ui-handler";
|
||||||
import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#ui/dropdown";
|
import { DropDown, DropDownLabel, DropDownOption, DropDownState, DropDownType, SortCriteria } from "#ui/dropdown";
|
||||||
import { FilterBar } from "#ui/filter-bar";
|
import { FilterBar } from "#ui/filter-bar";
|
||||||
import { FilterText, FilterTextRow } from "#ui/filter-text";
|
import { FilterText, FilterTextRow } from "#ui/filter-text";
|
||||||
@ -245,15 +245,15 @@ export class PokedexUiHandler extends MessageUiHandler {
|
|||||||
const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang)) ?? "en";
|
const langSettingKey = Object.keys(languageSettings).find(lang => currentLanguage.includes(lang)) ?? "en";
|
||||||
const textSettings = languageSettings[langSettingKey];
|
const textSettings = languageSettings[langSettingKey];
|
||||||
|
|
||||||
this.starterSelectContainer = globalScene.add.container(0, -globalScene.game.canvas.height / 6);
|
this.starterSelectContainer = globalScene.add.container(0, -globalScene.scaledCanvas.height);
|
||||||
this.starterSelectContainer.setVisible(false);
|
this.starterSelectContainer.setVisible(false);
|
||||||
ui.add(this.starterSelectContainer);
|
ui.add(this.starterSelectContainer);
|
||||||
|
|
||||||
const bgColor = globalScene.add.rectangle(
|
const bgColor = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
globalScene.game.canvas.height / 6,
|
globalScene.scaledCanvas.height,
|
||||||
0x006860,
|
0x006860,
|
||||||
);
|
);
|
||||||
bgColor.setOrigin(0, 0);
|
bgColor.setOrigin(0, 0);
|
||||||
@ -544,7 +544,7 @@ export class PokedexUiHandler extends MessageUiHandler {
|
|||||||
this.type2Icon.setOrigin(0, 0);
|
this.type2Icon.setOrigin(0, 0);
|
||||||
this.starterSelectContainer.add(this.type2Icon);
|
this.starterSelectContainer.add(this.type2Icon);
|
||||||
|
|
||||||
this.starterSelectMessageBoxContainer = globalScene.add.container(0, globalScene.game.canvas.height / 6);
|
this.starterSelectMessageBoxContainer = globalScene.add.container(0, globalScene.scaledCanvas.height);
|
||||||
this.starterSelectMessageBoxContainer.setVisible(false);
|
this.starterSelectMessageBoxContainer.setVisible(false);
|
||||||
this.starterSelectContainer.add(this.starterSelectMessageBoxContainer);
|
this.starterSelectContainer.add(this.starterSelectMessageBoxContainer);
|
||||||
|
|
||||||
@ -784,7 +784,7 @@ export class PokedexUiHandler extends MessageUiHandler {
|
|||||||
this.starterSelectMessageBoxContainer.setY(0);
|
this.starterSelectMessageBoxContainer.setY(0);
|
||||||
this.message.setY(4);
|
this.message.setY(4);
|
||||||
} else {
|
} else {
|
||||||
this.starterSelectMessageBoxContainer.setY(globalScene.game.canvas.height / 6);
|
this.starterSelectMessageBoxContainer.setY(globalScene.scaledCanvas.height);
|
||||||
this.starterSelectMessageBox.setOrigin(0, 1);
|
this.starterSelectMessageBox.setOrigin(0, 1);
|
||||||
this.message.setY(singleLine ? -22 : -37);
|
this.message.setY(singleLine ? -22 : -37);
|
||||||
}
|
}
|
||||||
|
@ -54,14 +54,14 @@ export class RunHistoryUiHandler extends MessageUiHandler {
|
|||||||
const loadSessionBg = globalScene.add.rectangle(
|
const loadSessionBg = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
-globalScene.game.canvas.height / 6,
|
-globalScene.scaledCanvas.height,
|
||||||
0x006860,
|
0x006860,
|
||||||
);
|
);
|
||||||
loadSessionBg.setOrigin(0, 0);
|
loadSessionBg.setOrigin(0, 0);
|
||||||
this.runSelectContainer.add(loadSessionBg);
|
this.runSelectContainer.add(loadSessionBg);
|
||||||
|
|
||||||
this.runContainerInitialY = -globalScene.game.canvas.height / 6 + 8;
|
this.runContainerInitialY = -globalScene.scaledCanvas.height + 8;
|
||||||
|
|
||||||
this.runsContainer = globalScene.add.container(8, this.runContainerInitialY);
|
this.runsContainer = globalScene.add.container(8, this.runContainerInitialY);
|
||||||
this.runSelectContainer.add(this.runsContainer);
|
this.runSelectContainer.add(this.runsContainer);
|
||||||
|
@ -74,7 +74,7 @@ export class RunInfoUiHandler extends UiHandler {
|
|||||||
}
|
}
|
||||||
|
|
||||||
override async setup() {
|
override async setup() {
|
||||||
this.runContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1);
|
this.runContainer = globalScene.add.container(1, -globalScene.scaledCanvas.height + 1);
|
||||||
// The import of the modifiersModule is loaded here to sidestep async/await issues.
|
// The import of the modifiersModule is loaded here to sidestep async/await issues.
|
||||||
this.modifiersModule = Modifier;
|
this.modifiersModule = Modifier;
|
||||||
this.runContainer.setVisible(false);
|
this.runContainer.setVisible(false);
|
||||||
@ -120,7 +120,7 @@ export class RunInfoUiHandler extends UiHandler {
|
|||||||
// Creates Header and adds to this.runContainer
|
// Creates Header and adds to this.runContainer
|
||||||
this.addHeader();
|
this.addHeader();
|
||||||
|
|
||||||
this.statsBgWidth = (globalScene.game.canvas.width / 6 - 2) / 3;
|
this.statsBgWidth = (globalScene.scaledCanvas.width - 2) / 3;
|
||||||
|
|
||||||
// Creates Run Result Container
|
// Creates Run Result Container
|
||||||
this.runResultContainer = globalScene.add.container(0, 24);
|
this.runResultContainer = globalScene.add.container(0, 24);
|
||||||
@ -147,7 +147,7 @@ export class RunInfoUiHandler extends UiHandler {
|
|||||||
this.showParty(true);
|
this.showParty(true);
|
||||||
|
|
||||||
this.runContainer.setInteractive(
|
this.runContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
this.getUi().bringToTop(this.runContainer);
|
this.getUi().bringToTop(this.runContainer);
|
||||||
@ -174,7 +174,7 @@ export class RunInfoUiHandler extends UiHandler {
|
|||||||
* It does not check if the run has any PokemonHeldItemModifiers though.
|
* It does not check if the run has any PokemonHeldItemModifiers though.
|
||||||
*/
|
*/
|
||||||
private addHeader() {
|
private addHeader() {
|
||||||
const headerBg = addWindow(0, 0, globalScene.game.canvas.width / 6 - 2, 24);
|
const headerBg = addWindow(0, 0, globalScene.scaledCanvas.width - 2, 24);
|
||||||
headerBg.setOrigin(0, 0);
|
headerBg.setOrigin(0, 0);
|
||||||
this.runContainer.add(headerBg);
|
this.runContainer.add(headerBg);
|
||||||
if (this.runInfo.modifiers.length !== 0) {
|
if (this.runInfo.modifiers.length !== 0) {
|
||||||
@ -702,11 +702,11 @@ export class RunInfoUiHandler extends UiHandler {
|
|||||||
rules.push(i18next.t("challenges:inverseBattle.shortName"));
|
rules.push(i18next.t("challenges:inverseBattle.shortName"));
|
||||||
break;
|
break;
|
||||||
default: {
|
default: {
|
||||||
const localisationKey = Challenges[this.runInfo.challenges[i].id]
|
const localizationKey = Challenges[this.runInfo.challenges[i].id]
|
||||||
.split("_")
|
.split("_")
|
||||||
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
|
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))
|
||||||
.join("");
|
.join("");
|
||||||
rules.push(i18next.t(`challenges:${localisationKey}.name`));
|
rules.push(i18next.t(`challenges:${localizationKey}.name`));
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -723,7 +723,7 @@ export class RunInfoUiHandler extends UiHandler {
|
|||||||
private parsePartyInfo(): void {
|
private parsePartyInfo(): void {
|
||||||
const party = this.runInfo.party;
|
const party = this.runInfo.party;
|
||||||
const currentLanguage = i18next.resolvedLanguage ?? "en";
|
const currentLanguage = i18next.resolvedLanguage ?? "en";
|
||||||
const windowHeight = (globalScene.game.canvas.height / 6 - 23) / 6;
|
const windowHeight = (globalScene.scaledCanvas.height - 23) / 6;
|
||||||
|
|
||||||
party.forEach((p: PokemonData, i: number) => {
|
party.forEach((p: PokemonData, i: number) => {
|
||||||
const pokemonInfoWindow = new RoundRectangle(globalScene, 0, 14, this.statsBgWidth * 2 + 10, windowHeight - 2, 3);
|
const pokemonInfoWindow = new RoundRectangle(globalScene, 0, 14, this.statsBgWidth * 2 + 10, windowHeight - 2, 3);
|
||||||
@ -971,8 +971,8 @@ export class RunInfoUiHandler extends UiHandler {
|
|||||||
endCard.setOrigin(0);
|
endCard.setOrigin(0);
|
||||||
endCard.setScale(0.5);
|
endCard.setScale(0.5);
|
||||||
const text = addTextObject(
|
const text = addTextObject(
|
||||||
globalScene.game.canvas.width / 12,
|
globalScene.scaledCanvas.width / 2,
|
||||||
globalScene.game.canvas.height / 6 - 16,
|
globalScene.scaledCanvas.height - 16,
|
||||||
i18next.t("battle:congratulations"),
|
i18next.t("battle:congratulations"),
|
||||||
TextStyle.SUMMARY,
|
TextStyle.SUMMARY,
|
||||||
{ fontSize: "128px" },
|
{ fontSize: "128px" },
|
||||||
|
@ -54,14 +54,14 @@ export class SaveSlotSelectUiHandler extends MessageUiHandler {
|
|||||||
const loadSessionBg = globalScene.add.rectangle(
|
const loadSessionBg = globalScene.add.rectangle(
|
||||||
0,
|
0,
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.width / 6,
|
globalScene.scaledCanvas.width,
|
||||||
-globalScene.game.canvas.height / 6,
|
-globalScene.scaledCanvas.height,
|
||||||
0x006860,
|
0x006860,
|
||||||
);
|
);
|
||||||
loadSessionBg.setOrigin(0, 0);
|
loadSessionBg.setOrigin(0, 0);
|
||||||
this.saveSlotSelectContainer.add(loadSessionBg);
|
this.saveSlotSelectContainer.add(loadSessionBg);
|
||||||
|
|
||||||
this.sessionSlotsContainerInitialY = -globalScene.game.canvas.height / 6 + 8;
|
this.sessionSlotsContainerInitialY = -globalScene.scaledCanvas.height + 8;
|
||||||
|
|
||||||
this.sessionSlotsContainer = globalScene.add.container(8, this.sessionSlotsContainerInitialY);
|
this.sessionSlotsContainer = globalScene.add.container(8, this.sessionSlotsContainerInitialY);
|
||||||
this.saveSlotSelectContainer.add(this.sessionSlotsContainer);
|
this.saveSlotSelectContainer.add(this.sessionSlotsContainer);
|
||||||
@ -401,7 +401,7 @@ class SessionSlot extends Phaser.GameObjects.Container {
|
|||||||
const gameModeLabel = addTextObject(
|
const gameModeLabel = addTextObject(
|
||||||
8,
|
8,
|
||||||
5,
|
5,
|
||||||
`${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unkown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`,
|
`${GameMode.getModeName(data.gameMode) || i18next.t("gameMode:unknown")} - ${i18next.t("saveSlotSelectUiHandler:wave")} ${data.waveIndex}`,
|
||||||
TextStyle.WINDOW,
|
TextStyle.WINDOW,
|
||||||
);
|
);
|
||||||
this.add(gameModeLabel);
|
this.add(gameModeLabel);
|
||||||
|
@ -8,7 +8,7 @@ export class SavingIconHandler extends Phaser.GameObjects.Container {
|
|||||||
private shown: boolean;
|
private shown: boolean;
|
||||||
|
|
||||||
constructor() {
|
constructor() {
|
||||||
super(globalScene, globalScene.game.canvas.width / 6 - 4, globalScene.game.canvas.height / 6 - 4);
|
super(globalScene, globalScene.scaledCanvas.width - 4, globalScene.scaledCanvas.height - 4);
|
||||||
}
|
}
|
||||||
|
|
||||||
setup(): void {
|
setup(): void {
|
||||||
|
@ -8,7 +8,7 @@ import { UiHandler } from "#ui/ui-handler";
|
|||||||
import { addWindow } from "#ui/ui-theme";
|
import { addWindow } from "#ui/ui-theme";
|
||||||
import i18next from "i18next";
|
import i18next from "i18next";
|
||||||
|
|
||||||
type CancelFn = (succes?: boolean) => boolean;
|
type CancelFn = (success?: boolean) => boolean;
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Abstract class for handling UI elements related to button bindings.
|
* Abstract class for handling UI elements related to button bindings.
|
||||||
@ -73,8 +73,8 @@ export abstract class AbstractBindingUiHandler extends UiHandler {
|
|||||||
|
|
||||||
// Setup backgrounds and text objects for UI.
|
// Setup backgrounds and text objects for UI.
|
||||||
this.titleBg = addWindow(
|
this.titleBg = addWindow(
|
||||||
globalScene.game.canvas.width / 6 - this.getWindowWidth(),
|
globalScene.scaledCanvas.width - this.getWindowWidth(),
|
||||||
-(globalScene.game.canvas.height / 6) + 28 + 21,
|
-globalScene.scaledCanvas.height + 28 + 21,
|
||||||
this.getWindowWidth(),
|
this.getWindowWidth(),
|
||||||
24,
|
24,
|
||||||
);
|
);
|
||||||
@ -82,8 +82,8 @@ export abstract class AbstractBindingUiHandler extends UiHandler {
|
|||||||
this.optionSelectContainer.add(this.titleBg);
|
this.optionSelectContainer.add(this.titleBg);
|
||||||
|
|
||||||
this.actionBg = addWindow(
|
this.actionBg = addWindow(
|
||||||
globalScene.game.canvas.width / 6 - this.getWindowWidth(),
|
globalScene.scaledCanvas.width - this.getWindowWidth(),
|
||||||
-(globalScene.game.canvas.height / 6) + this.getWindowHeight() + 28 + 21 + 21,
|
-globalScene.scaledCanvas.height + this.getWindowHeight() + 28 + 21 + 21,
|
||||||
this.getWindowWidth(),
|
this.getWindowWidth(),
|
||||||
24,
|
24,
|
||||||
);
|
);
|
||||||
@ -102,8 +102,8 @@ export abstract class AbstractBindingUiHandler extends UiHandler {
|
|||||||
this.optionSelectContainer.add(this.timerText);
|
this.optionSelectContainer.add(this.timerText);
|
||||||
|
|
||||||
this.optionSelectBg = addWindow(
|
this.optionSelectBg = addWindow(
|
||||||
globalScene.game.canvas.width / 6 - this.getWindowWidth(),
|
globalScene.scaledCanvas.width - this.getWindowWidth(),
|
||||||
-(globalScene.game.canvas.height / 6) + this.getWindowHeight() + 28,
|
-globalScene.scaledCanvas.height + this.getWindowHeight() + 28,
|
||||||
this.getWindowWidth(),
|
this.getWindowWidth(),
|
||||||
this.getWindowHeight(),
|
this.getWindowHeight(),
|
||||||
);
|
);
|
||||||
|
@ -96,11 +96,11 @@ export abstract class AbstractControlSettingsUiHandler extends UiHandler {
|
|||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
this.navigationIcons = {};
|
this.navigationIcons = {};
|
||||||
|
|
||||||
this.settingsContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1);
|
this.settingsContainer = globalScene.add.container(1, -globalScene.scaledCanvas.height + 1);
|
||||||
this.settingsContainer.setName(`settings-${this.titleSelected}`);
|
this.settingsContainer.setName(`settings-${this.titleSelected}`);
|
||||||
|
|
||||||
this.settingsContainer.setInteractive(
|
this.settingsContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -109,15 +109,15 @@ export abstract class AbstractControlSettingsUiHandler extends UiHandler {
|
|||||||
this.optionsBg = addWindow(
|
this.optionsBg = addWindow(
|
||||||
0,
|
0,
|
||||||
this.navigationContainer.height,
|
this.navigationContainer.height,
|
||||||
globalScene.game.canvas.width / 6 - 2,
|
globalScene.scaledCanvas.width - 2,
|
||||||
globalScene.game.canvas.height / 6 - 16 - this.navigationContainer.height - 2,
|
globalScene.scaledCanvas.height - 16 - this.navigationContainer.height - 2,
|
||||||
);
|
);
|
||||||
this.optionsBg.setOrigin(0, 0);
|
this.optionsBg.setOrigin(0, 0);
|
||||||
|
|
||||||
this.actionsBg = addWindow(
|
this.actionsBg = addWindow(
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.height / 6 - this.navigationContainer.height,
|
globalScene.scaledCanvas.height - this.navigationContainer.height,
|
||||||
globalScene.game.canvas.width / 6 - 2,
|
globalScene.scaledCanvas.width - 2,
|
||||||
22,
|
22,
|
||||||
);
|
);
|
||||||
this.actionsBg.setOrigin(0, 0);
|
this.actionsBg.setOrigin(0, 0);
|
||||||
@ -597,7 +597,7 @@ export abstract class AbstractControlSettingsUiHandler extends UiHandler {
|
|||||||
|
|
||||||
// Check if the cursor object exists, if not, create it.
|
// Check if the cursor object exists, if not, create it.
|
||||||
if (!this.cursorObj) {
|
if (!this.cursorObj) {
|
||||||
const cursorWidth = globalScene.game.canvas.width / 6 - (this.scrollBar.visible ? 16 : 10);
|
const cursorWidth = globalScene.scaledCanvas.width - (this.scrollBar.visible ? 16 : 10);
|
||||||
this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1);
|
this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1);
|
||||||
this.cursorObj.setOrigin(0, 0); // Set the origin to the top-left corner.
|
this.cursorObj.setOrigin(0, 0); // Set the origin to the top-left corner.
|
||||||
this.optionsContainer.add(this.cursorObj); // Add the cursor to the options container.
|
this.optionsContainer.add(this.cursorObj); // Add the cursor to the options container.
|
||||||
|
@ -56,10 +56,10 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
|||||||
setup() {
|
setup() {
|
||||||
const ui = this.getUi();
|
const ui = this.getUi();
|
||||||
|
|
||||||
this.settingsContainer = globalScene.add.container(1, -(globalScene.game.canvas.height / 6) + 1);
|
this.settingsContainer = globalScene.add.container(1, -globalScene.scaledCanvas.height + 1);
|
||||||
this.settingsContainer.setName(`settings-${this.title}`);
|
this.settingsContainer.setName(`settings-${this.title}`);
|
||||||
this.settingsContainer.setInteractive(
|
this.settingsContainer.setInteractive(
|
||||||
new Phaser.Geom.Rectangle(0, 0, globalScene.game.canvas.width / 6, globalScene.game.canvas.height / 6 - 20),
|
new Phaser.Geom.Rectangle(0, 0, globalScene.scaledCanvas.width, globalScene.scaledCanvas.height - 20),
|
||||||
Phaser.Geom.Rectangle.Contains,
|
Phaser.Geom.Rectangle.Contains,
|
||||||
);
|
);
|
||||||
|
|
||||||
@ -70,16 +70,16 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
|||||||
this.optionsBg = addWindow(
|
this.optionsBg = addWindow(
|
||||||
0,
|
0,
|
||||||
this.navigationContainer.height,
|
this.navigationContainer.height,
|
||||||
globalScene.game.canvas.width / 6 - 2,
|
globalScene.scaledCanvas.width - 2,
|
||||||
globalScene.game.canvas.height / 6 - 16 - this.navigationContainer.height - 2,
|
globalScene.scaledCanvas.height - 16 - this.navigationContainer.height - 2,
|
||||||
);
|
);
|
||||||
this.optionsBg.setName("window-options-bg");
|
this.optionsBg.setName("window-options-bg");
|
||||||
this.optionsBg.setOrigin(0, 0);
|
this.optionsBg.setOrigin(0, 0);
|
||||||
|
|
||||||
const actionsBg = addWindow(
|
const actionsBg = addWindow(
|
||||||
0,
|
0,
|
||||||
globalScene.game.canvas.height / 6 - this.navigationContainer.height,
|
globalScene.scaledCanvas.height - this.navigationContainer.height,
|
||||||
globalScene.game.canvas.width / 6 - 2,
|
globalScene.scaledCanvas.width - 2,
|
||||||
22,
|
22,
|
||||||
);
|
);
|
||||||
actionsBg.setOrigin(0, 0);
|
actionsBg.setOrigin(0, 0);
|
||||||
@ -375,7 +375,7 @@ export class AbstractSettingsUiHandler extends MessageUiHandler {
|
|||||||
const ret = super.setCursor(cursor);
|
const ret = super.setCursor(cursor);
|
||||||
|
|
||||||
if (!this.cursorObj) {
|
if (!this.cursorObj) {
|
||||||
const cursorWidth = globalScene.game.canvas.width / 6 - (this.scrollBar.visible ? 16 : 10);
|
const cursorWidth = globalScene.scaledCanvas.width - (this.scrollBar.visible ? 16 : 10);
|
||||||
this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1);
|
this.cursorObj = globalScene.add.nineslice(0, 0, "summary_moves_cursor", undefined, cursorWidth, 16, 1, 1, 1, 1);
|
||||||
this.cursorObj.setOrigin(0, 0);
|
this.cursorObj.setOrigin(0, 0);
|
||||||
this.optionsContainer.add(this.cursorObj);
|
this.optionsContainer.add(this.cursorObj);
|
||||||
|
@ -124,7 +124,7 @@ export class NavigationMenu extends Phaser.GameObjects.Container {
|
|||||||
*/
|
*/
|
||||||
setup() {
|
setup() {
|
||||||
const navigationManager = NavigationManager.getInstance();
|
const navigationManager = NavigationManager.getInstance();
|
||||||
const headerBg = addWindow(0, 0, globalScene.game.canvas.width / 6 - 2, 24);
|
const headerBg = addWindow(0, 0, globalScene.scaledCanvas.width - 2, 24);
|
||||||
headerBg.setOrigin(0, 0);
|
headerBg.setOrigin(0, 0);
|
||||||
this.add(headerBg);
|
this.add(headerBg);
|
||||||
this.width = headerBg.width;
|
this.width = headerBg.width;
|
||||||
|
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Reference in New Issue
Block a user