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Apply challenges to MEs
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@ -46,7 +46,7 @@ import { addPokemonDataToDexAndValidateAchievements } from "#app/data/mystery-en
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import type { PokeballType } from "#enums/pokeball";
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import type { PokeballType } from "#enums/pokeball";
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import { doShinySparkleAnim } from "#app/field/anims";
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import { doShinySparkleAnim } from "#app/field/anims";
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import { TrainerType } from "#enums/trainer-type";
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import { TrainerType } from "#enums/trainer-type";
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import { Challenges } from "#enums/challenges";
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import { applyChallenges, ChallengeType } from "#app/data/challenge";
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/** the i18n namespace for the encounter */
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/** the i18n namespace for the encounter */
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const namespace = "mysteryEncounters/globalTradeSystem";
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const namespace = "mysteryEncounters/globalTradeSystem";
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@ -101,7 +101,6 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
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MysteryEncounterType.GLOBAL_TRADE_SYSTEM,
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MysteryEncounterType.GLOBAL_TRADE_SYSTEM,
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)
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)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withEncounterTier(MysteryEncounterTier.COMMON)
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.withDisallowedChallenges(Challenges.METRONOME)
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.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
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.withSceneWaveRangeRequirement(...CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES)
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.withAutoHideIntroVisuals(false)
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.withAutoHideIntroVisuals(false)
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.withIntroSpriteConfigs([
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.withIntroSpriteConfigs([
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@ -210,6 +209,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
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const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
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const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
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const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
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applyChallenges(ChallengeType.ENEMY_POKEMON_MODIFY, receivedPokemonData);
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const modifiers = tradedPokemon
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const modifiers = tradedPokemon
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.getHeldItems()
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.getHeldItems()
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.filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
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.filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
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@ -331,6 +331,7 @@ export const GlobalTradeSystemEncounter: MysteryEncounter = MysteryEncounterBuil
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
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const tradedPokemon: PlayerPokemon = encounter.misc.tradedPokemon;
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const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
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const receivedPokemonData: EnemyPokemon = encounter.misc.receivedPokemon;
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applyChallenges(ChallengeType.ENEMY_POKEMON_MODIFY, receivedPokemonData);
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const modifiers = tradedPokemon
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const modifiers = tradedPokemon
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.getHeldItems()
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.getHeldItems()
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.filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
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.filter(m => !(m instanceof PokemonFormChangeItemModifier) && !(m instanceof SpeciesStatBoosterModifier));
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@ -65,6 +65,7 @@ import { getPokemonSpecies } from "#app/data/pokemon-species";
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import { PokemonType } from "#enums/pokemon-type";
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import { PokemonType } from "#enums/pokemon-type";
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import { getNatureName } from "#app/data/nature";
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import { getNatureName } from "#app/data/nature";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { applyChallenges, ChallengeType } from "#app/data/challenge";
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/**
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/**
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* Animates exclamation sprite over trainer's head at start of encounter
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* Animates exclamation sprite over trainer's head at start of encounter
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@ -394,6 +395,8 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
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enemyPokemon.mysteryEncounterBattleEffects = config.mysteryEncounterBattleEffects;
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enemyPokemon.mysteryEncounterBattleEffects = config.mysteryEncounterBattleEffects;
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}
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}
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applyChallenges(ChallengeType.ENEMY_POKEMON_MODIFY, enemyPokemon);
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// Requires re-priming summon data to update everything properly
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// Requires re-priming summon data to update everything properly
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enemyPokemon.primeSummonData(enemyPokemon.summonData);
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enemyPokemon.primeSummonData(enemyPokemon.summonData);
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@ -38,6 +38,7 @@ import { CustomPokemonData } from "#app/data/custom-pokemon-data";
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import type { Abilities } from "#enums/abilities";
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import type { Abilities } from "#enums/abilities";
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import type { PokeballType } from "#enums/pokeball";
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import type { PokeballType } from "#enums/pokeball";
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import { StatusEffect } from "#enums/status-effect";
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import { StatusEffect } from "#enums/status-effect";
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import { applyChallenges, ChallengeType } from "#app/data/challenge";
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/** Will give +1 level every 10 waves */
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/** Will give +1 level every 10 waves */
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export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
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export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
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@ -643,6 +644,7 @@ export async function catchPokemon(
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showCatchObtainMessage = true,
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showCatchObtainMessage = true,
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isObtain = false,
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isObtain = false,
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): Promise<void> {
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): Promise<void> {
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applyChallenges(ChallengeType.ENEMY_POKEMON_MODIFY, pokemon);
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const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
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const speciesForm = !pokemon.fusionSpecies ? pokemon.getSpeciesForm() : pokemon.getFusionSpeciesForm();
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if (
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if (
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