adding some docs

This commit is contained in:
DustinLin 2024-08-16 22:53:58 -04:00
parent f6e99f1f6c
commit 561d1da336
2 changed files with 53 additions and 6 deletions

View File

@ -57,7 +57,7 @@ export class Arena {
this.scene.arenaBg.setTexture(`${biomeKey}_bg`); this.scene.arenaBg.setTexture(`${biomeKey}_bg`);
this.scene.arenaBgTransition.setTexture(`${biomeKey}_bg`); this.scene.arenaBgTransition.setTexture(`${biomeKey}_bg`);
// Redo this on initialise because during save/load the current wave isn't always // Redo this on initialize because during save/load the current wave isn't always
// set correctly during construction // set correctly during construction
this.updatePoolsForTimeOfDay(); this.updatePoolsForTimeOfDay();
} }
@ -286,8 +286,8 @@ export class Arena {
/** /**
* Sets weather to the override specified in overrides.ts * Sets weather to the override specified in overrides.ts
* @param weather new weather to set of type WeatherType * @param weather {@linkcode WeatherType} new weather to set of type WeatherType
* @returns true to force trySetWeather to return true * @returns boolean - true to force trySetWeather to return true
*/ */
trySetWeatherOverride(weather: WeatherType): boolean { trySetWeatherOverride(weather: WeatherType): boolean {
this.weather = new Weather(weather, 0); this.weather = new Weather(weather, 0);
@ -298,8 +298,8 @@ export class Arena {
/** /**
* Attempts to set a new weather to the battle * Attempts to set a new weather to the battle
* @param weather new weather to set of type WeatherType * @param weather {@linkcode WeatherType} new weather to set of type WeatherType
* @param hasPokemonSource is the new weather from a pokemon * @param hasPokemonSource boolean if the new weather is from a pokemon
* @returns true if new weather set, false if no weather provided or attempting to set the same weather as currently in use * @returns true if new weather set, false if no weather provided or attempting to set the same weather as currently in use
*/ */
trySetWeather(weather: WeatherType, hasPokemonSource: boolean): boolean { trySetWeather(weather: WeatherType, hasPokemonSource: boolean): boolean {
@ -540,6 +540,12 @@ export class Arena {
this.ignoreAbilities = ignoreAbilities; this.ignoreAbilities = ignoreAbilities;
} }
/**
* Applies each ArenaTag in this Arena, based on which side (self, enemy, or both) is based in as a parameter
* @param tagType {@linkcode ArenaTagType} {@linkcode ArenaTag} Either an ArenaTagType string, or an actual ArenaTag class to filter which ones to apply
* @param side {@linkcode ArenaTagSide} which side's arena tags to apply
* @param args array of parameters that the called upon tags may need
*/
applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void { applyTagsForSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide, ...args: unknown[]): void {
let tags = typeof tagType === "string" let tags = typeof tagType === "string"
? this.tags.filter(t => t.tagType === tagType) ? this.tags.filter(t => t.tagType === tagType)
@ -550,10 +556,27 @@ export class Arena {
tags.forEach(t => t.apply(this, args)); tags.forEach(t => t.apply(this, args));
} }
/**
* Applies the specified tag to both sides (ie: both user and trainer's tag that match the Tag specified)
* by calling applyTagsForSide() {@linkcode applyTagsForSide}
* @param tagType {@linkcode ArenaTagType} {@linkcode ArenaTag} Either an ArenaTagType string, or an actual ArenaTag class to filter which ones to apply
* @param args array of parameters that the called upon tags may need
*/
applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, ...args: unknown[]): void { applyTags(tagType: ArenaTagType | Constructor<ArenaTag>, ...args: unknown[]): void {
this.applyTagsForSide(tagType, ArenaTagSide.BOTH, ...args); this.applyTagsForSide(tagType, ArenaTagSide.BOTH, ...args);
} }
/**
* Adds a new tag to the arena
* @param tagType {@linkcode ArenaTagType} the tag being added
* @param turnCount integer for how many turns the tag lasts
* @param sourceMove {@linkcode Moves} the move the tag came from (can also be undefined if not from a move)
* @param sourceId integer the specific pokemon in play the tag came from (see {@linkcode BattleScene.getPokemonById})
* @param side {@linkcode ArenaTagSide} which side(s) the tag applies
* @param quiet boolean if a message should be queued on screen to announce the tag being added
* @param targetIndex {@linkcode BattlerIndex} potential parameter of specific tag being created
* @returns boolean if there already exists a tag of this type in the Arena
*/
addTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, side: ArenaTagSide = ArenaTagSide.BOTH, quiet: boolean = false, targetIndex?: BattlerIndex): boolean { addTag(tagType: ArenaTagType, turnCount: integer, sourceMove: Moves | undefined, sourceId: integer, side: ArenaTagSide = ArenaTagSide.BOTH, quiet: boolean = false, targetIndex?: BattlerIndex): boolean {
const existingTag = this.getTagOnSide(tagType, side); const existingTag = this.getTagOnSide(tagType, side);
if (existingTag) { if (existingTag) {
@ -567,6 +590,7 @@ export class Arena {
return false; return false;
} }
// creates a new tag object
const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, targetIndex, side); const newTag = getArenaTag(tagType, turnCount || 0, sourceMove, sourceId, targetIndex, side);
if (newTag) { if (newTag) {
this.tags.push(newTag); this.tags.push(newTag);
@ -580,20 +604,43 @@ export class Arena {
return true; return true;
} }
/**
* Attempts to get a tag from the Arena via {@linkcode getTagOnSide} that applies to both sides
* @param tagType {@linkcode ArenaTagType} or {@linkcode ArenaTag} the tag to get
* @returns either the {@linkcode ArenaTag}, or undefined if it isn't there
*/
getTag(tagType: ArenaTagType | Constructor<ArenaTag>): ArenaTag | undefined { getTag(tagType: ArenaTagType | Constructor<ArenaTag>): ArenaTag | undefined {
return this.getTagOnSide(tagType, ArenaTagSide.BOTH); return this.getTagOnSide(tagType, ArenaTagSide.BOTH);
} }
/**
* Attempts to get a tag from the Arena from a specific side (the tag passed in has to either apply to both sides, or the specific side only)
* eg: MIST only applies to the user's side, while MUD_SPORT applies to both user and enemy side
* @param tagType {@linkcode ArenaTagType} or {@linkArenaTag} the tag to get
* @param side {@linkcode ArenaTagSide} the side to look at
* @returns either the {@linkcode ArenaTag}, or undefined if it isn't there
*/
getTagOnSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide): ArenaTag | undefined { getTagOnSide(tagType: ArenaTagType | Constructor<ArenaTag>, side: ArenaTagSide): ArenaTag | undefined {
return typeof(tagType) === "string" return typeof(tagType) === "string"
? this.tags.find(t => t.tagType === tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side)) ? this.tags.find(t => t.tagType === tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side))
: this.tags.find(t => t instanceof tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side)); : this.tags.find(t => t instanceof tagType && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side));
} }
/**
* Uses{@linkcode findTagsOnSide} to filter (using the parameter function) for specific tags that apply to both sides
* @param tagPredicate a function mapping {@linkcode ArenaTag}'s to boolean
* @returns array of {@linkcode ArenaTag}s from which the Arena's tags return true and apply to both sides
*/
findTags(tagPredicate: (t: ArenaTag) => boolean): ArenaTag[] { findTags(tagPredicate: (t: ArenaTag) => boolean): ArenaTag[] {
return this.findTagsOnSide(tagPredicate, ArenaTagSide.BOTH); return this.findTagsOnSide(tagPredicate, ArenaTagSide.BOTH);
} }
/**
* Returns specific tags from the arena that pass the tagPredicate function passed in as a parameter, and apply to the given side
* @param tagPredicate a function mapping {@linkcode ArenaTag}'s to boolean
* @param side {@linkcode ArenaTagSide} the side to look at
* @returns array of {@linkcode ArenaTag}s from which the Arena's tags return true and apply to the given side
*/
findTagsOnSide(tagPredicate: (t: ArenaTag) => boolean, side: ArenaTagSide): ArenaTag[] { findTagsOnSide(tagPredicate: (t: ArenaTag) => boolean, side: ArenaTagSide): ArenaTag[] {
return this.tags.filter(t => tagPredicate(t) && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side)); return this.tags.filter(t => tagPredicate(t) && (side === ArenaTagSide.BOTH || t.side === ArenaTagSide.BOTH || t.side === side));
} }

View File

@ -4222,7 +4222,7 @@ export interface AttackMoveResult {
} }
export class PokemonSummonData { export class PokemonSummonData {
public battleStats: integer[] = [ 0, 0, 0, 0, 0, 0, 0 ]; public battleStats: integer[] = [ 0, 0, 0, 0, 0, 0, 0 ]; // [Atk, Def, SpAtk, SpDef, Spd, Acc]
public moveQueue: QueuedMove[] = []; public moveQueue: QueuedMove[] = [];
public disabledMove: Moves = Moves.NONE; public disabledMove: Moves = Moves.NONE;
public disabledTurns: integer = 0; public disabledTurns: integer = 0;