diff --git a/.gitignore b/.gitignore index 55f9203a81d..d4fd3762cb4 100644 --- a/.gitignore +++ b/.gitignore @@ -24,6 +24,9 @@ dist-ssr *.sln *.sw? +# Docummentation +docs/* + public/images/trainer/convert/* public/images/battle_anims/input/*.png public/images/pokemon/input/*.png diff --git a/public/images/trainer/student_f.json b/public/images/trainer/school_kid_f.json similarity index 99% rename from public/images/trainer/student_f.json rename to public/images/trainer/school_kid_f.json index 7f739c78d7f..5d38900ba35 100644 --- a/public/images/trainer/student_f.json +++ b/public/images/trainer/school_kid_f.json @@ -1,7 +1,7 @@ { "textures": [ { - "image": "student_f.png", + "image": "school_kid_f.png", "format": "RGBA8888", "size": { "w": 192, diff --git a/public/images/trainer/student_f.png b/public/images/trainer/school_kid_f.png similarity index 100% rename from public/images/trainer/student_f.png rename to public/images/trainer/school_kid_f.png diff --git a/public/images/trainer/student_m.json b/public/images/trainer/school_kid_m.json similarity index 99% rename from public/images/trainer/student_m.json rename to public/images/trainer/school_kid_m.json index f87341e1bf8..daee7de2a03 100644 --- a/public/images/trainer/student_m.json +++ b/public/images/trainer/school_kid_m.json @@ -1,7 +1,7 @@ { "textures": [ { - "image": "student_m.png", + "image": "school_kid_m.png", "format": "RGBA8888", "size": { "w": 178, diff --git a/public/images/trainer/student_m.png b/public/images/trainer/school_kid_m.png similarity index 100% rename from public/images/trainer/student_m.png rename to public/images/trainer/school_kid_m.png diff --git a/src/data/biomes.ts b/src/data/biomes.ts index db13158fab3..c4fb750542d 100644 --- a/src/data/biomes.ts +++ b/src/data/biomes.ts @@ -1647,7 +1647,7 @@ export const biomeTrainerPools: BiomeTrainerPools = { [BiomePoolTier.BOSS_ULTRA_RARE]: [] }, [Biome.GRASS]: { - [BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.STUDENT ], + [BiomePoolTier.COMMON]: [ TrainerType.BREEDER, TrainerType.SCHOOL_KID ], [BiomePoolTier.UNCOMMON]: [ TrainerType.ACE_TRAINER ], [BiomePoolTier.RARE]: [ TrainerType.BLACK_BELT ], [BiomePoolTier.SUPER_RARE]: [], @@ -7270,7 +7270,7 @@ export const biomeTrainerPools: BiomeTrainerPools = { ] ], [ TrainerType.STRIKER, [] ], - [ TrainerType.STUDENT, [ + [ TrainerType.SCHOOL_KID, [ [ Biome.GRASS, BiomePoolTier.COMMON ] ] ], diff --git a/src/data/dialogue.ts b/src/data/dialogue.ts index 830b5f43775..055e5627a52 100644 --- a/src/data/dialogue.ts +++ b/src/data/dialogue.ts @@ -288,7 +288,7 @@ export const trainerTypeDialogue = { ] } ], - [TrainerType.STUDENT]: [ + [TrainerType.SCHOOL_KID]: [ { encounter: [ `…Heehee. I'm confident in my calculations and analysis.`, diff --git a/src/data/egg.ts b/src/data/egg.ts index 41216f27ee7..6437dfce262 100644 --- a/src/data/egg.ts +++ b/src/data/egg.ts @@ -4,6 +4,7 @@ import BattleScene from "../battle-scene"; import { Species } from "./enums/species"; import { getPokemonSpecies, speciesStarters } from "./pokemon-species"; import { EggTier } from "./enums/egg-type"; +import i18next from '../plugins/i18n'; export const EGG_SEED = 1073741824; @@ -56,34 +57,34 @@ export function getEggDescriptor(egg: Egg): string { return 'Manaphy'; switch (egg.tier) { case EggTier.GREAT: - return 'Rare'; + return i18next.t('egg:greatTier'); case EggTier.ULTRA: - return 'Epic'; + return i18next.t('egg:ultraTier'); case EggTier.MASTER: - return 'Legendary'; + return i18next.t('egg:masterTier'); default: - return 'Common'; + return i18next.t('egg:defaultTier'); } } export function getEggHatchWavesMessage(hatchWaves: integer): string { if (hatchWaves <= 5) - return 'Sounds can be heard coming from inside! It will hatch soon!'; + return i18next.t('egg:hatchWavesMessageSoon'); if (hatchWaves <= 15) - return 'It appears to move occasionally. It may be close to hatching.'; + return i18next.t('egg:hatchWavesMessageClose'); if (hatchWaves <= 50) - return 'What will hatch from this? It doesn\'t seem close to hatching.'; - return 'It looks like this Egg will take a long time to hatch.'; + return i18next.t('egg:hatchWavesMessageNotClose'); + return i18next.t('egg:hatchWavesMessageLongTime'); } export function getEggGachaTypeDescriptor(scene: BattleScene, egg: Egg): string { switch (egg.gachaType) { case GachaType.LEGENDARY: - return `Legendary Rate Up (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(scene, egg.timestamp)).getName()})`; + return `${i18next.t('egg:gachaTypeLegendary')} (${getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(scene, egg.timestamp)).getName()})`; case GachaType.MOVE: - return 'Rare Egg Move Rate Up'; + return i18next.t('egg:gachaTypeMove'); case GachaType.SHINY: - return 'Shiny Rate Up'; + return i18next.t('egg:gachaTypeShiny'); } } diff --git a/src/data/enums/trainer-type.ts b/src/data/enums/trainer-type.ts index c30b098960c..c263baae3b7 100644 --- a/src/data/enums/trainer-type.ts +++ b/src/data/enums/trainer-type.ts @@ -43,7 +43,7 @@ export enum TrainerType { SMASHER, SNOW_WORKER, STRIKER, - STUDENT, + SCHOOL_KID, SWIMMER, TWINS, VETERAN, diff --git a/src/data/move.ts b/src/data/move.ts index 46216eb754a..81e6c8f8566 100644 --- a/src/data/move.ts +++ b/src/data/move.ts @@ -1,6 +1,6 @@ import { Moves } from "./enums/moves"; import { ChargeAnim, MoveChargeAnim, initMoveAnim, loadMoveAnimAssets } from "./battle-anims"; -import { BattleEndPhase, MovePhase, NewBattlePhase, PartyStatusCurePhase, PokemonHealPhase, StatChangePhase, SwitchSummonPhase } from "../phases"; +import { BattleEndPhase, MoveEffectPhase, MovePhase, NewBattlePhase, PartyStatusCurePhase, PokemonHealPhase, StatChangePhase, SwitchSummonPhase } from "../phases"; import { BattleStat, getBattleStatName } from "./battle-stat"; import { EncoreTag } from "./battler-tags"; import { BattlerTagType } from "./enums/battler-tag-type"; @@ -33,20 +33,26 @@ export enum MoveCategory { } export enum MoveTarget { + /** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_the_user Moves that target the User} */ USER, OTHER, ALL_OTHERS, NEAR_OTHER, + /** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_adjacent_Pok%C3%A9mon Moves that target all adjacent Pokemon} */ ALL_NEAR_OTHERS, NEAR_ENEMY, + /** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_adjacent_foes Moves that taret all adjacent foes} */ ALL_NEAR_ENEMIES, RANDOM_NEAR_ENEMY, ALL_ENEMIES, + /** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Counterattacks Counterattacks} */ ATTACKER, + /** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_one_adjacent_ally Moves that target one adjacent ally} */ NEAR_ALLY, ALLY, USER_OR_NEAR_ALLY, USER_AND_ALLIES, + /** {@link https://bulbapedia.bulbagarden.net/wiki/Category:Moves_that_target_all_Pok%C3%A9mon Moves that target all Pokemon} */ ALL, USER_SIDE, ENEMY_SIDE, @@ -67,8 +73,8 @@ export enum MoveFlags { PUNCHING_MOVE = 1 << 8, SLICING_MOVE = 1 << 9, /** - * Indicates a move should be affected by {@link Abilities.RECKLESS} - * @see {@link Move.recklessMove()} + * Indicates a move should be affected by {@linkcode Abilities.RECKLESS} + * @see {@linkcode Move.recklessMove()} */ RECKLESS_MOVE = 1 << 10, BALLBOMB_MOVE = 1 << 11, @@ -277,10 +283,10 @@ export default class Move implements Localizable { } /** - * Sets the {@link MoveFlags.RECKLESS_MOVE} flag for the calling Move - * @see {@link Abilities.RECKLESS} - * @param {boolean} recklessMove The value to set the flag to - * @returns {Move} The {@link Move} that called this function + * Sets the {@linkcode MoveFlags.RECKLESS_MOVE} flag for the calling Move + * @see {@linkcode Abilities.RECKLESS} + * @param recklessMove The value to set the flag to + * @returns The {@linkcode Move} that called this function */ recklessMove(recklessMove?: boolean): this { this.setFlag(MoveFlags.RECKLESS_MOVE, recklessMove); @@ -435,11 +441,12 @@ export class SelfStatusMove extends Move { } /** - * Base class defining all {@link Move} Attributes + * Base class defining all {@linkcode Move} Attributes * @abstract + * @see {@linkcode apply} */ export abstract class MoveAttr { - /** Should this {@link Move} target the user? */ + /** Should this {@linkcode Move} target the user? */ public selfTarget: boolean; constructor(selfTarget: boolean = false) { @@ -448,13 +455,13 @@ export abstract class MoveAttr { /** * Applies move attributes - * @see {@link applyMoveAttrsInternal} + * @see {@linkcode applyMoveAttrsInternal} * @virtual - * @param user The {@link Pokemon} using the move - * @param target The target {@link Pokemon} of the move - * @param move The {@link Move} being used + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute * @param args Set of unique arguments needed by this attribute - * @returns true if the application succeeds + * @returns true if application of the ability succeeds */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise { return true; @@ -462,7 +469,7 @@ export abstract class MoveAttr { /** * @virtual - * @returns the {@link MoveCondition} or {@link MoveConditionFunc} for this {@link Move} + * @returns the {@linkcode MoveCondition} or {@linkcode MoveConditionFunc} for this {@linkcode Move} */ getCondition(): MoveCondition | MoveConditionFunc { return null; @@ -470,11 +477,11 @@ export abstract class MoveAttr { /** * @virtual - * @param user The {@link Pokemon} using the move - * @param target The target {@link Pokemon} of the move - * @param move The {@link Move} being used - * @param cancelled A {@link Utils.BooleanHolder} which stores if the move should fail - * @returns the string representing failure of this {@link Move} + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute + * @param cancelled {@linkcode Utils.BooleanHolder} which stores if the move should fail + * @returns the string representing failure of this {@linkcode Move} */ getFailedText(user: Pokemon, target: Pokemon, move: Move, cancelled: Utils.BooleanHolder): string | null { return null; @@ -482,7 +489,7 @@ export abstract class MoveAttr { /** * Used by the Enemy AI to rank an attack based on a given user - * @see {@link EnemyPokemon.getNextMove} + * @see {@linkcode EnemyPokemon.getNextMove} * @virtual */ getUserBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { @@ -491,7 +498,7 @@ export abstract class MoveAttr { /** * Used by the Enemy AI to rank an attack based on a given target - * @see {@link EnemyPokemon.getNextMove} + * @see {@linkcode EnemyPokemon.getNextMove} * @virtual */ getTargetBenefitScore(user: Pokemon, target: Pokemon, move: Move): integer { @@ -509,9 +516,14 @@ export enum MoveEffectTrigger { /** Base class defining all Move Effect Attributes * @extends MoveAttr + * @see {@linkcode apply} */ export class MoveEffectAttr extends MoveAttr { + /** Defines when this effect should trigger in the move's effect order + * @see {@linkcode MoveEffectPhase.start} + */ public trigger: MoveEffectTrigger; + /** Should this effect only apply on the first hit? */ public firstHitOnly: boolean; constructor(selfTarget?: boolean, trigger?: MoveEffectTrigger, firstHitOnly: boolean = false) { @@ -521,20 +533,20 @@ export class MoveEffectAttr extends MoveAttr { } /** - * Determines whether the {@link Move}'s effects are valid to {@link apply} + * Determines whether the {@linkcode Move}'s effects are valid to {@linkcode apply} * @virtual - * @param user The {@link Pokemon} using the move - * @param target The target {@link Pokemon} of the move - * @param move The {@link Move} being used + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute * @param args Set of unique arguments needed by this attribute - * @returns true if the application succeeds + * @returns true if basic application of the ability attribute should be possible */ canApply(user: Pokemon, target: Pokemon, move: Move, args: any[]) { - return !!(this.selfTarget ? user.hp && !user.getTag(BattlerTagType.FRENZY) : target.hp) - && (this.selfTarget || !target.getTag(BattlerTagType.PROTECTED) || move.hasFlag(MoveFlags.IGNORE_PROTECT)); + return !! (this.selfTarget ? user.hp && !user.getTag(BattlerTagType.FRENZY) : target.hp) + && (this.selfTarget || !target.getTag(BattlerTagType.PROTECTED) || move.hasFlag(MoveFlags.IGNORE_PROTECT)); } - /** Applies move effects so long as they are able based on {@link canApply} */ + /** Applies move effects so long as they are able based on {@linkcode canApply} */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean | Promise { return this.canApply(user, target, move, args); } @@ -792,7 +804,7 @@ export class RecoilAttr extends MoveEffectAttr { /** * Attribute used for moves which self KO the user regardless if the move hits a target * @extends MoveEffectAttr - * @see {@link apply} + * @see {@linkcode apply} **/ export class SacrificialAttr extends MoveEffectAttr { constructor() { @@ -801,9 +813,9 @@ export class SacrificialAttr extends MoveEffectAttr { /** * Deals damage to the user equal to their current hp - * @param user Pokemon that used the move - * @param target The target of the move - * @param move Move with this attribute + * @param user {@linkcode Pokemon} that used the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute * @param args N/A * @returns true if the function succeeds **/ @@ -824,7 +836,7 @@ export class SacrificialAttr extends MoveEffectAttr { /** * Attribute used for moves which self KO the user but only if the move hits a target * @extends MoveEffectAttr - * @see {@link apply} + * @see {@linkcode apply} **/ export class SacrificialAttrOnHit extends MoveEffectAttr { constructor() { @@ -833,14 +845,13 @@ export class SacrificialAttrOnHit extends MoveEffectAttr { /** * Deals damage to the user equal to their current hp if the move lands - * @param user Pokemon that used the move - * @param target The target of the move - * @param move Move with this attribute + * @param user {@linkcode Pokemon} that used the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute * @param args N/A * @returns true if the function succeeds **/ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { - // If the move fails to hit a target, then the user does not faint and the function returns false if (!super.apply(user, target, move, args)) return false; @@ -860,7 +871,9 @@ export class SacrificialAttrOnHit extends MoveEffectAttr { /** * Attribute used for moves which cut the user's Max HP in half. - * Triggers using POST_TARGET. + * Triggers using {@linkcode MoveEffectTrigger.POST_TARGET}. + * @extends MoveEffectAttr + * @see {@linkcode apply} */ export class HalfSacrificialAttr extends MoveEffectAttr { constructor() { @@ -869,9 +882,9 @@ export class HalfSacrificialAttr extends MoveEffectAttr { /** * Cut's the user's Max HP in half and displays the appropriate recoil message - * @param user Pokemon that used the move + * @param user {@linkcode Pokemon} that used the move * @param target N/A - * @param move Move with this attribute + * @param move {@linkcode Move} with this attribute * @param args N/A * @returns true if the function succeeds */ @@ -905,12 +918,12 @@ export enum MultiHitType { } /** - * Heals the user or target by {@link healRatio} depending on the value of {@link selfTarget} + * Heals the user or target by {@linkcode healRatio} depending on the value of {@linkcode selfTarget} * @extends MoveEffectAttr - * @see {@link apply} + * @see {@linkcode apply} */ export class HealAttr extends MoveEffectAttr { - /** The percentage of {@link Stat.HP} to heal */ + /** The percentage of {@linkcode Stat.HP} to heal */ private healRatio: number; /** Should an animation be shown? */ private showAnim: boolean; @@ -928,7 +941,7 @@ export class HealAttr extends MoveEffectAttr { } /** - * Creates a new {@link PokemonHealPhase}. + * Creates a new {@linkcode PokemonHealPhase}. * This heals the target and shows the appropriate message. */ addHealPhase(target: Pokemon, healRatio: number) { @@ -944,11 +957,13 @@ export class HealAttr extends MoveEffectAttr { /** * Cures the user's party of non-volatile status conditions, ie. Heal Bell, Aromatherapy - * @param {string} message Message to display after using move - * @param {Abilities} abilityCondition Skips mons with this ability, ie. Soundproof + * @extends MoveEffectAttr + * @see {@linkcode apply} */ export class PartyStatusCureAttr extends MoveEffectAttr { + /** Message to display after using move */ private message: string; + /** Skips mons with this ability, ie. Soundproof */ private abilityCondition: Abilities; constructor(message: string, abilityCondition: Abilities) { @@ -1000,19 +1015,23 @@ export class SacrificialFullRestoreAttr extends SacrificialAttr { /** * Attribute used for moves which ignore type-based debuffs from weather, namely Hydro Steam. * Called during damage calculation after getting said debuff from getAttackTypeMultiplier in the Pokemon class. + * @extends MoveAttr + * @see {@linkcode apply} */ export class IgnoreWeatherTypeDebuffAttr extends MoveAttr { + /** The {@linkcode WeatherType} this move ignores */ public weather: WeatherType; + constructor(weather: WeatherType){ super(); this.weather = weather; } /** * Changes the type-based weather modifier if this move's power would be reduced by it - * @param user Pokemon that used the move + * @param user {@linkcode Pokemon} that used the move * @param target N/A - * @param move Move with this attribute - * @param args [0] Utils.NumberHolder for arenaAttackTypeMultiplier + * @param move {@linkcode Move} with this attribute + * @param args [0] {@linkcode Utils.NumberHolder} for arenaAttackTypeMultiplier * @returns true if the function succeeds */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { @@ -1072,15 +1091,15 @@ export class SandHealAttr extends WeatherHealAttr { } /** - * Heals the target or the user by either {@link normalHealRatio} or {@link boostedHealRatio} - * depending on the evaluation of {@link condition} + * Heals the target or the user by either {@linkcode normalHealRatio} or {@linkcode boostedHealRatio} + * depending on the evaluation of {@linkcode condition} * @extends HealAttr - * @see {@link apply} + * @see {@linkcode apply} */ export class BoostHealAttr extends HealAttr { - /** Healing received when {@link condition} is false */ + /** Healing received when {@linkcode condition} is false */ private normalHealRatio?: number; - /** Healing received when {@link condition} is true */ + /** Healing received when {@linkcode condition} is true */ private boostedHealRatio?: number; /** The lambda expression to check against when boosting the healing value */ private condition?: MoveConditionFunc; @@ -1093,9 +1112,9 @@ export class BoostHealAttr extends HealAttr { } /** - * @param user The Pokemon using this move - * @param target The target Pokemon of this move - * @param move This move + * @param user {@linkcode Pokemon} using the move + * @param target {@linkcode Pokemon} target of the move + * @param move {@linkcode Move} with this attribute * @param args N/A * @returns true if the move was successful */ @@ -1464,15 +1483,17 @@ export class BypassSleepAttr extends MoveAttr { /** * Attribute used for moves that bypass the burn damage reduction of physical moves, currently only facade * Called during damage calculation - * @param user N/A - * @param target N/A - * @param move Move with this attribute - * @param args Utils.BooleanHolder for burnDamageReductionCancelled - * @returns true if the function succeeds + * @extends MoveAttr + * @see {@linkcode apply} */ export class BypassBurnDamageReductionAttr extends MoveAttr { - - /** Prevents the move's damage from being reduced by burn */ + /** Prevents the move's damage from being reduced by burn + * @param user N/A + * @param target N/A + * @param move {@linkcode Move} with this attribute + * @param args [0] {@linkcode Utils.BooleanHolder} for burnDamageReductionCancelled + * @returns true if the function succeeds + */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { (args[0] as Utils.BooleanHolder).value = true; @@ -2482,16 +2503,19 @@ export class ThunderAccuracyAttr extends VariableAccuracyAttr { /** * Attribute used for moves which never miss - * against Pokemon with the {@link BattlerTagType.MINIMIZED} - * @see {@link apply} - * @param user N/A - * @param target Target of the move - * @param move N/A - * @param args [0] Accuracy of the move to be modified - * @returns true if the function succeeds + * against Pokemon with the {@linkcode BattlerTagType.MINIMIZED} + * @extends VariableAccuracyAttr + * @see {@linkcode apply} */ -export class MinimizeAccuracyAttr extends VariableAccuracyAttr{ - +export class MinimizeAccuracyAttr extends VariableAccuracyAttr { + /** + * @see {@linkcode apply} + * @param user N/A + * @param target {@linkcode Pokemon} target of the move + * @param move N/A + * @param args [0] Accuracy of the move to be modified + * @returns true if the function succeeds + */ apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean { if (target.getTag(BattlerTagType.MINIMIZED)){ const accuracy = args[0] as Utils.NumberHolder @@ -3259,11 +3283,14 @@ export class FaintCountdownAttr extends AddBattlerTagAttr { } } -/** Attribute used when a move hits a {@link BattlerTagType} for double damage */ +/** + * Attribute used when a move hits a {@linkcode BattlerTagType} for double damage + * @extends MoveAttr +*/ export class HitsTagAttr extends MoveAttr { - /** The {@link BattlerTagType} this move hits */ + /** The {@linkcode BattlerTagType} this move hits */ public tagType: BattlerTagType; - /** Should this move deal double damage against {@link HitsTagAttr.tagType}? */ + /** Should this move deal double damage against {@linkcode HitsTagAttr.tagType}? */ public doubleDamage: boolean; constructor(tagType: BattlerTagType, doubleDamage?: boolean) { @@ -5650,7 +5677,7 @@ export function initMoves() { .attr(StatusEffectAttr, StatusEffect.SLEEP) .target(MoveTarget.ALL_NEAR_ENEMIES), new AttackMove(Moves.SEED_FLARE, Type.GRASS, MoveCategory.SPECIAL, 120, 85, 5, 40, 0, 4) - .attr(StatChangeAttr, BattleStat.SPDEF, -1), + .attr(StatChangeAttr, BattleStat.SPDEF, -2), new AttackMove(Moves.OMINOUS_WIND, Type.GHOST, MoveCategory.SPECIAL, 60, 100, 5, 10, 0, 4) .attr(StatChangeAttr, [ BattleStat.ATK, BattleStat.DEF, BattleStat.SPATK, BattleStat.SPDEF, BattleStat.SPD ], 1, true) .windMove(), diff --git a/src/data/pokemon-forms.ts b/src/data/pokemon-forms.ts index 9a38ed81e34..a8bc07e92df 100644 --- a/src/data/pokemon-forms.ts +++ b/src/data/pokemon-forms.ts @@ -705,7 +705,9 @@ export const pokemonFormChanges: PokemonFormChanges = { new SpeciesFormChange(Species.OGERPON, 'cornerstone-mask-tera', 'cornerstone-mask', new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Rock Tera Shard ], [Species.TERAPAGOS]: [ - new SpeciesFormChange(Species.TERAPAGOS, '', 'terastal', new SpeciesFormChangeManualTrigger(), true) + new SpeciesFormChange(Species.TERAPAGOS, '', 'terastal', new SpeciesFormChangeManualTrigger(), true), + new SpeciesFormChange(Species.TERAPAGOS, 'terastal', 'stellar', new SpeciesFormChangeManualTrigger(), true), //When holding a Stellar Tera Shard + new SpeciesFormChange(Species.TERAPAGOS, 'stellar', 'terastal', new SpeciesFormChangeManualTrigger(), true) //When no longer holding a Stellar Tera Shard ], [Species.GALAR_DARMANITAN]: [ new SpeciesFormChange(Species.GALAR_DARMANITAN, '', 'zen', new SpeciesFormChangeManualTrigger(), true), diff --git a/src/data/splash-messages.ts b/src/data/splash-messages.ts index 198ff07cec9..3a40429e9b6 100644 --- a/src/data/splash-messages.ts +++ b/src/data/splash-messages.ts @@ -1,37 +1,45 @@ -export const battleCountSplashMessage = '{COUNT} Battles Won!'; +import i18next from "../plugins/i18n"; -export const splashMessages = Array(10).fill(battleCountSplashMessage); -splashMessages.push(...[ - 'Join the Discord!', - 'Infinite Levels!', - 'Everything Stacks!', - 'Optional Save Scumming!', - '35 Biomes!', - 'Open Source!', - 'Play with 5x Speed!', - 'Live Bug Testing!', - 'Heavy RoR2 Influence!', - 'Pokémon Risk and Pokémon Rain!', - 'Now with 33% More Salt!', - 'Infinite Fusion at Home!', - 'Broken Egg Moves!', - 'Magnificent!', - 'Mubstitute!', - 'That\'s Crazy!', - 'Orance Juice!', - 'Questionable Balancing!', - 'Cool Shaders!', - 'AI-Free!', - 'Sudden Difficulty Spikes!', - 'Based on an Unfinished Flash Game!', - 'More Addictive than Intended!', - 'Mostly Consistent Seeds!', - 'Achievement Points Don\'t Do Anything!', - 'You Do Not Start at Level 2000!', - 'Don\'t Talk About the Manaphy Egg Incident!', - 'Also Try Pokéngine!', - 'Also Try Emerald Rogue!', - 'Also Try Radical Red!', - 'Eevee Expo!', - 'YNOproject!' -]); \ No newline at end of file +export function getBattleCountSplashMessage(): string { + return `{COUNT} ${i18next.t('splashMessages:battlesWon')}`; +} + +export function getSplashMessages(): string[] { + const splashMessages = Array(10).fill(getBattleCountSplashMessage()); + splashMessages.push(...[ + i18next.t('splashMessages:joinTheDiscord'), + i18next.t('splashMessages:infiniteLevel'), + i18next.t('splashMessages:everythingStacks'), + i18next.t('splashMessages:optionalSaveScumming'), + i18next.t('splashMessages:biomes'), + i18next.t('splashMessages:openSource'), + i18next.t('splashMessages:playWith5xSpeed'), + i18next.t('splashMessages:liveBugTesting'), + i18next.t('splashMessages:heavyRoR2Influence'), + i18next.t('splashMessages:pokemonRiskAndPokemonRain'), + i18next.t('splashMessages:nowWithMoreSalt'), + i18next.t('splashMessages:infiniteFusionAtHome'), + i18next.t('splashMessages:brokenEggMoves'), + i18next.t('splashMessages:magnificent'), + i18next.t('splashMessages:mubstitute'), + i18next.t('splashMessages:thatsCrazy'), + i18next.t('splashMessages:oranceJuice'), + i18next.t('splashMessages:questionableBalancing'), + i18next.t('splashMessages:coolShaders'), + i18next.t('splashMessages:aiFree'), + i18next.t('splashMessages:suddenDifficultySpikes'), + i18next.t('splashMessages:basedOnAnUnfinishedFlashGame'), + i18next.t('splashMessages:moreAddictiveThanIntended'), + i18next.t('splashMessages:mostlyConsistentSeeds'), + i18next.t('splashMessages:achievementPointsDontDoAnything'), + i18next.t('splashMessages:youDoNotStartAtLevel'), + i18next.t('splashMessages:dontTalkAboutTheManaphyEggIncident'), + i18next.t('splashMessages:alsoTryPokengine'), + i18next.t('splashMessages:alsoTryEmeraldRogue'), + i18next.t('splashMessages:alsoTryRadicalRed'), + i18next.t('splashMessages:eeveeExpo'), + i18next.t('splashMessages:ynoproject'), + ]); + + return splashMessages +} \ No newline at end of file diff --git a/src/data/trainer-config.ts b/src/data/trainer-config.ts index 5284773e4b6..712cd13a38d 100644 --- a/src/data/trainer-config.ts +++ b/src/data/trainer-config.ts @@ -1,161 +1,163 @@ -import BattleScene, { startingWave } from "../battle-scene"; -import { ModifierTypeFunc, modifierTypes } from "../modifier/modifier-type"; -import { EnemyPokemon } from "../field/pokemon"; +import BattleScene, {startingWave} from "../battle-scene"; +import {ModifierTypeFunc, modifierTypes} from "../modifier/modifier-type"; +import {EnemyPokemon} from "../field/pokemon"; import * as Utils from "../utils"; -import { TrainerType } from "./enums/trainer-type"; -import { Moves } from "./enums/moves"; -import { PokeballType } from "./pokeball"; -import { pokemonEvolutions, pokemonPrevolutions } from "./pokemon-evolutions"; -import PokemonSpecies, { PokemonSpeciesFilter, getPokemonSpecies } from "./pokemon-species"; -import { Species } from "./enums/species"; -import { tmSpecies } from "./tms"; -import { Type } from "./type"; -import { initTrainerTypeDialogue } from "./dialogue"; -import { PersistentModifier } from "../modifier/modifier"; -import { TrainerVariant } from "../field/trainer"; -import { PartyMemberStrength } from "./enums/party-member-strength"; +import {TrainerType} from "./enums/trainer-type"; +import {Moves} from "./enums/moves"; +import {PokeballType} from "./pokeball"; +import {pokemonEvolutions, pokemonPrevolutions} from "./pokemon-evolutions"; +import PokemonSpecies, {PokemonSpeciesFilter, getPokemonSpecies} from "./pokemon-species"; +import {Species} from "./enums/species"; +import {tmSpecies} from "./tms"; +import {Type} from "./type"; +import {initTrainerTypeDialogue} from "./dialogue"; +import {PersistentModifier} from "../modifier/modifier"; +import {TrainerVariant} from "../field/trainer"; +import {PartyMemberStrength} from "./enums/party-member-strength"; +import i18next from "i18next"; +import {getIsInitialized, initI18n} from "#app/plugins/i18n"; export enum TrainerPoolTier { - COMMON, - UNCOMMON, - RARE, - SUPER_RARE, - ULTRA_RARE + COMMON, + UNCOMMON, + RARE, + SUPER_RARE, + ULTRA_RARE } export interface TrainerTierPools { - [key: integer]: Species[] + [key: integer]: Species[] } export enum TrainerSlot { - NONE, - TRAINER, - TRAINER_PARTNER + NONE, + TRAINER, + TRAINER_PARTNER } export class TrainerPartyTemplate { - public size: integer; - public strength: PartyMemberStrength; - public sameSpecies: boolean; - public balanced: boolean; + public size: integer; + public strength: PartyMemberStrength; + public sameSpecies: boolean; + public balanced: boolean; - constructor(size: integer, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) { - this.size = size; - this.strength = strength; - this.sameSpecies = !!sameSpecies; - this.balanced = !!balanced; - } + constructor(size: integer, strength: PartyMemberStrength, sameSpecies?: boolean, balanced?: boolean) { + this.size = size; + this.strength = strength; + this.sameSpecies = !!sameSpecies; + this.balanced = !!balanced; + } - getStrength(index: integer): PartyMemberStrength { - return this.strength; - } + getStrength(index: integer): PartyMemberStrength { + return this.strength; + } - isSameSpecies(index: integer): boolean { - return this.sameSpecies; - } + isSameSpecies(index: integer): boolean { + return this.sameSpecies; + } - isBalanced(index: integer): boolean { - return this.balanced; - } + isBalanced(index: integer): boolean { + return this.balanced; + } } export class TrainerPartyCompoundTemplate extends TrainerPartyTemplate { - public templates: TrainerPartyTemplate[]; + public templates: TrainerPartyTemplate[]; - constructor(...templates: TrainerPartyTemplate[]) { - super(templates.reduce((total: integer, template: TrainerPartyTemplate) => { - total += template.size; - return total; - }, 0), PartyMemberStrength.AVERAGE); - this.templates = templates; - } - - getStrength(index: integer): PartyMemberStrength { - let t = 0; - for (let template of this.templates) { - if (t + template.size > index) - return template.getStrength(index - t); - t += template.size; + constructor(...templates: TrainerPartyTemplate[]) { + super(templates.reduce((total: integer, template: TrainerPartyTemplate) => { + total += template.size; + return total; + }, 0), PartyMemberStrength.AVERAGE); + this.templates = templates; } - return super.getStrength(index); - } + getStrength(index: integer): PartyMemberStrength { + let t = 0; + for (let template of this.templates) { + if (t + template.size > index) + return template.getStrength(index - t); + t += template.size; + } - isSameSpecies(index: integer): boolean { - let t = 0; - for (let template of this.templates) { - if (t + template.size > index) - return template.isSameSpecies(index - t); - t += template.size; + return super.getStrength(index); } - return super.isSameSpecies(index); - } + isSameSpecies(index: integer): boolean { + let t = 0; + for (let template of this.templates) { + if (t + template.size > index) + return template.isSameSpecies(index - t); + t += template.size; + } - isBalanced(index: integer): boolean { - let t = 0; - for (let template of this.templates) { - if (t + template.size > index) - return template.isBalanced(index - t); - t += template.size; + return super.isSameSpecies(index); } - return super.isBalanced(index); - } + isBalanced(index: integer): boolean { + let t = 0; + for (let template of this.templates) { + if (t + template.size > index) + return template.isBalanced(index - t); + t += template.size; + } + + return super.isBalanced(index); + } } export const trainerPartyTemplates = { - ONE_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.WEAK), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), - ONE_AVG: new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), - ONE_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), - ONE_STRONG: new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), - ONE_STRONGER: new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER), - TWO_WEAKER: new TrainerPartyTemplate(2, PartyMemberStrength.WEAKER), - TWO_WEAK: new TrainerPartyTemplate(2, PartyMemberStrength.WEAK), - TWO_WEAK_ONE_AVG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), - TWO_WEAK_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), - TWO_WEAK_SAME_TWO_WEAK_SAME: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true), new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true)), - TWO_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), - TWO_AVG: new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), - TWO_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), - TWO_AVG_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), - TWO_AVG_SAME_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), - TWO_AVG_SAME_TWO_AVG_SAME: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true), new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true)), - TWO_STRONG: new TrainerPartyTemplate(2, PartyMemberStrength.STRONG), - THREE_WEAK: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK), - THREE_WEAK_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, true), - THREE_AVG: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), - THREE_AVG_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, true), - THREE_WEAK_BALANCED: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, false, true), - FOUR_WEAKER: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER), - FOUR_WEAKER_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER, true), - FOUR_WEAK: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK), - FOUR_WEAK_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, true), - FOUR_WEAK_BALANCED: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, false, true), - FIVE_WEAKER: new TrainerPartyTemplate(5, PartyMemberStrength.WEAKER), - FIVE_WEAK: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK), - FIVE_WEAK_BALANCED: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK, false, true), - SIX_WEAKER: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER), - SIX_WEAKER_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER, true), - SIX_WEAK_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER, true), - SIX_WEAK_BALANCED: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, false, true), + ONE_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.WEAK), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), + ONE_AVG: new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), + ONE_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), + ONE_STRONG: new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), + ONE_STRONGER: new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER), + TWO_WEAKER: new TrainerPartyTemplate(2, PartyMemberStrength.WEAKER), + TWO_WEAK: new TrainerPartyTemplate(2, PartyMemberStrength.WEAK), + TWO_WEAK_ONE_AVG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), + TWO_WEAK_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), + TWO_WEAK_SAME_TWO_WEAK_SAME: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true), new TrainerPartyTemplate(2, PartyMemberStrength.WEAK, true)), + TWO_WEAK_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.WEAK), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), + TWO_AVG: new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), + TWO_AVG_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), + TWO_AVG_SAME_ONE_AVG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), + TWO_AVG_SAME_ONE_STRONG: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), + TWO_AVG_SAME_TWO_AVG_SAME: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true), new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, true)), + TWO_STRONG: new TrainerPartyTemplate(2, PartyMemberStrength.STRONG), + THREE_WEAK: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK), + THREE_WEAK_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, true), + THREE_AVG: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), + THREE_AVG_SAME: new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, true), + THREE_WEAK_BALANCED: new TrainerPartyTemplate(3, PartyMemberStrength.WEAK, false, true), + FOUR_WEAKER: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER), + FOUR_WEAKER_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAKER, true), + FOUR_WEAK: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK), + FOUR_WEAK_SAME: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, true), + FOUR_WEAK_BALANCED: new TrainerPartyTemplate(4, PartyMemberStrength.WEAK, false, true), + FIVE_WEAKER: new TrainerPartyTemplate(5, PartyMemberStrength.WEAKER), + FIVE_WEAK: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK), + FIVE_WEAK_BALANCED: new TrainerPartyTemplate(5, PartyMemberStrength.WEAK, false, true), + SIX_WEAKER: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER), + SIX_WEAKER_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER, true), + SIX_WEAK_SAME: new TrainerPartyTemplate(6, PartyMemberStrength.WEAKER, true), + SIX_WEAK_BALANCED: new TrainerPartyTemplate(6, PartyMemberStrength.WEAK, false, true), - GYM_LEADER_1: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), - GYM_LEADER_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), - GYM_LEADER_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), - GYM_LEADER_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), - GYM_LEADER_5: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), + GYM_LEADER_1: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), + GYM_LEADER_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), + GYM_LEADER_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), + GYM_LEADER_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), + GYM_LEADER_5: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), - ELITE_FOUR: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), + ELITE_FOUR: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)), - CHAMPION: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER), new TrainerPartyTemplate(5, PartyMemberStrength.STRONG, false, true)), + CHAMPION: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER), new TrainerPartyTemplate(5, PartyMemberStrength.STRONG, false, true)), - RIVAL: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), - RIVAL_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), - RIVAL_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), - RIVAL_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), - RIVAL_5: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), - RIVAL_6: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)) + RIVAL: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE)), + RIVAL_2: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), + RIVAL_3: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), + RIVAL_4: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(2, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.WEAK, false, true)), + RIVAL_5: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONG)), + RIVAL_6: new TrainerPartyCompoundTemplate(new TrainerPartyTemplate(1, PartyMemberStrength.STRONG), new TrainerPartyTemplate(1, PartyMemberStrength.AVERAGE), new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE, false, true), new TrainerPartyTemplate(1, PartyMemberStrength.STRONGER)) }; type PartyTemplateFunc = (scene: BattleScene) => TrainerPartyTemplate; @@ -163,368 +165,440 @@ type PartyMemberFunc = (scene: BattleScene, level: integer, strength: PartyMembe type GenModifiersFunc = (party: EnemyPokemon[]) => PersistentModifier[]; export interface PartyMemberFuncs { - [key: integer]: PartyMemberFunc + [key: integer]: PartyMemberFunc } export class TrainerConfig { - public trainerType: TrainerType; - public name: string; - public nameFemale: string; - public nameDouble: string; - public title: string; - public hasGenders: boolean = false; - public hasDouble: boolean = false; - public hasCharSprite: boolean = false; - public doubleOnly: boolean = false; - public moneyMultiplier: number = 1; - public isBoss: boolean = false; - public hasStaticParty: boolean = false; - public useSameSeedForAllMembers: boolean = false; - public battleBgm: string; - public encounterBgm: string; - public femaleEncounterBgm: string; - public doubleEncounterBgm: string; - public victoryBgm: string; - public genModifiersFunc: GenModifiersFunc; - public modifierRewardFuncs: ModifierTypeFunc[] = []; - public partyTemplates: TrainerPartyTemplate[]; - public partyTemplateFunc: PartyTemplateFunc; - public partyMemberFuncs: PartyMemberFuncs = {}; - public speciesPools: TrainerTierPools; - public speciesFilter: PokemonSpeciesFilter; - public specialtyTypes: Type[] = []; + public trainerType: TrainerType; + public name: string; + public nameFemale: string; + public nameDouble: string; + public title: string; + public hasGenders: boolean = false; + public hasDouble: boolean = false; + public hasCharSprite: boolean = false; + public doubleOnly: boolean = false; + public moneyMultiplier: number = 1; + public isBoss: boolean = false; + public hasStaticParty: boolean = false; + public useSameSeedForAllMembers: boolean = false; + public battleBgm: string; + public encounterBgm: string; + public femaleEncounterBgm: string; + public doubleEncounterBgm: string; + public victoryBgm: string; + public genModifiersFunc: GenModifiersFunc; + public modifierRewardFuncs: ModifierTypeFunc[] = []; + public partyTemplates: TrainerPartyTemplate[]; + public partyTemplateFunc: PartyTemplateFunc; + public partyMemberFuncs: PartyMemberFuncs = {}; + public speciesPools: TrainerTierPools; + public speciesFilter: PokemonSpeciesFilter; + public specialtyTypes: Type[] = []; - public encounterMessages: string[] = []; - public victoryMessages: string[] = []; - public defeatMessages: string[] = []; + public encounterMessages: string[] = []; + public victoryMessages: string[] = []; + public defeatMessages: string[] = []; - public femaleEncounterMessages: string[]; - public femaleVictoryMessages: string[]; - public femaleDefeatMessages: string[]; + public femaleEncounterMessages: string[]; + public femaleVictoryMessages: string[]; + public femaleDefeatMessages: string[]; - public doubleEncounterMessages: string[]; - public doubleVictoryMessages: string[]; - public doubleDefeatMessages: string[]; + public doubleEncounterMessages: string[]; + public doubleVictoryMessages: string[]; + public doubleDefeatMessages: string[]; - constructor(trainerType: TrainerType, allowLegendaries?: boolean) { - this.trainerType = trainerType; - this.name = Utils.toReadableString(TrainerType[this.getDerivedType()]); - this.battleBgm = 'battle_trainer'; - this.victoryBgm = 'victory_trainer'; - this.partyTemplates = [ trainerPartyTemplates.TWO_AVG ]; - this.speciesFilter = species => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden(); - } - - getKey(): string { - return TrainerType[this.getDerivedType()].toString().toLowerCase(); - } - - getSpriteKey(female?: boolean): string { - let ret = this.getKey(); - if (this.hasGenders) - ret += `_${female ? 'f' : 'm'}`; - return ret; - } - - setName(name: string): TrainerConfig { - this.name = name; - return this; - } - - setTitle(title: string): TrainerConfig { - this.title = title; - return this; - } - - getDerivedType(): TrainerType { - let trainerType = this.trainerType; - switch (trainerType) { - case TrainerType.RIVAL_2: - case TrainerType.RIVAL_3: - case TrainerType.RIVAL_4: - case TrainerType.RIVAL_5: - case TrainerType.RIVAL_6: - trainerType = TrainerType.RIVAL; - break; - case TrainerType.LANCE_CHAMPION: - trainerType = TrainerType.LANCE; - break; - case TrainerType.LARRY_ELITE: - trainerType = TrainerType.LARRY; - break; + constructor(trainerType: TrainerType, allowLegendaries?: boolean) { + this.trainerType = trainerType; + this.name = Utils.toReadableString(TrainerType[this.getDerivedType()]); + this.battleBgm = 'battle_trainer'; + this.victoryBgm = 'victory_trainer'; + this.partyTemplates = [trainerPartyTemplates.TWO_AVG]; + this.speciesFilter = species => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden(); } - return trainerType; - } - - setHasGenders(nameFemale?: string, femaleEncounterBgm?: TrainerType | string): TrainerConfig { - this.hasGenders = true; - this.nameFemale = nameFemale; - if (femaleEncounterBgm) - this.femaleEncounterBgm = typeof femaleEncounterBgm === 'number' ? TrainerType[femaleEncounterBgm].toString().replace(/\_/g, ' ').toLowerCase() : femaleEncounterBgm; - return this; - } - - setHasDouble(nameDouble: string, doubleEncounterBgm?: TrainerType | string): TrainerConfig { - this.hasDouble = true; - this.nameDouble = nameDouble; - if (doubleEncounterBgm) - this.doubleEncounterBgm = typeof doubleEncounterBgm === 'number' ? TrainerType[doubleEncounterBgm].toString().replace(/\_/g, ' ').toLowerCase() : doubleEncounterBgm; - return this; - } - - setHasCharSprite(): TrainerConfig { - this.hasCharSprite = true; - return this; - } - - setDoubleOnly(): TrainerConfig { - this.doubleOnly = true; - return this; - } - - setMoneyMultiplier(moneyMultiplier: number): TrainerConfig { - this.moneyMultiplier = moneyMultiplier; - return this; - } - - setBoss(): TrainerConfig { - this.isBoss = true; - return this; - } - - setStaticParty(): TrainerConfig { - this.hasStaticParty = true; - return this; - } - - setUseSameSeedForAllMembers(): TrainerConfig { - this.useSameSeedForAllMembers = true; - return this; - } - - setBattleBgm(battleBgm: string): TrainerConfig { - this.battleBgm = battleBgm; - return this; - } - - setEncounterBgm(encounterBgm: TrainerType | string): TrainerConfig { - this.encounterBgm = typeof encounterBgm === 'number' ? TrainerType[encounterBgm].toString().toLowerCase() : encounterBgm; - return this; - } - - setVictoryBgm(victoryBgm: string): TrainerConfig { - this.victoryBgm = victoryBgm; - return this; - } - - setPartyTemplates(...partyTemplates: TrainerPartyTemplate[]): TrainerConfig { - this.partyTemplates = partyTemplates; - return this; - } - - setPartyTemplateFunc(partyTemplateFunc: PartyTemplateFunc): TrainerConfig { - this.partyTemplateFunc = partyTemplateFunc; - return this; - } - - setPartyMemberFunc(slotIndex: integer, partyMemberFunc: PartyMemberFunc): TrainerConfig { - this.partyMemberFuncs[slotIndex] = partyMemberFunc; - return this; - } - - setSpeciesPools(speciesPools: TrainerTierPools | Species[]): TrainerConfig { - this.speciesPools = (Array.isArray(speciesPools) ? { [TrainerPoolTier.COMMON]: speciesPools } : speciesPools) as unknown as TrainerTierPools; - return this; - } - - setSpeciesFilter(speciesFilter: PokemonSpeciesFilter, allowLegendaries?: boolean): TrainerConfig { - const baseFilter = this.speciesFilter; - this.speciesFilter = allowLegendaries ? speciesFilter : species => speciesFilter(species) && baseFilter(species); - return this; - } - - setSpecialtyTypes(...specialtyTypes: Type[]): TrainerConfig { - this.specialtyTypes = specialtyTypes; - return this; - } - - setGenModifiersFunc(genModifiersFunc: GenModifiersFunc): TrainerConfig { - this.genModifiersFunc = genModifiersFunc; - return this; - } - - setModifierRewardFuncs(...modifierTypeFuncs: (() => ModifierTypeFunc)[]): TrainerConfig { - this.modifierRewardFuncs = modifierTypeFuncs.map(func => () => { - const modifierTypeFunc = func(); - const modifierType = modifierTypeFunc(); - modifierType.withIdFromFunc(modifierTypeFunc); - return modifierType; - }); - return this; - } - - initForGymLeader(signatureSpecies: (Species | Species[])[], ...specialtyTypes: Type[]): TrainerConfig { - this.setPartyTemplateFunc(getGymLeaderPartyTemplate); - signatureSpecies.forEach((speciesPool, s) => { - if (!Array.isArray(speciesPool)) - speciesPool = [ speciesPool ]; - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); - }); - if (specialtyTypes.length) { - this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) !== undefined); - this.setSpecialtyTypes(...specialtyTypes); - } - this.setTitle('Gym Leader'); - this.setMoneyMultiplier(2.5); - this.setBoss(); - this.setStaticParty(); - this.setBattleBgm('battle_unova_gym'); - this.setVictoryBgm('victory_gym'); - this.setGenModifiersFunc(party => { - const waveIndex = party[0].scene.currentBattle.waveIndex; - return getRandomTeraModifiers(party, waveIndex >= 100 ? 1 : 0, specialtyTypes.length ? specialtyTypes : null); - }); - return this; - } - - initForEliteFour(signatureSpecies: (Species | Species[])[], ...specialtyTypes: Type[]): TrainerConfig { - this.setPartyTemplates(trainerPartyTemplates.ELITE_FOUR); - signatureSpecies.forEach((speciesPool, s) => { - if (!Array.isArray(speciesPool)) - speciesPool = [ speciesPool ]; - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); - }); - if (specialtyTypes.length) { - this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) && p.baseTotal >= 450); - this.setSpecialtyTypes(...specialtyTypes); - } else - this.setSpeciesFilter(p => p.baseTotal >= 450); - this.setTitle('Elite Four'); - this.setMoneyMultiplier(3.25); - this.setBoss(); - this.setStaticParty(); - this.setBattleBgm('battle_elite'); - this.setVictoryBgm('victory_gym'); - this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 2, specialtyTypes.length ? specialtyTypes : null)); - return this; - } - - initForChampion(signatureSpecies: (Species | Species[])[]): TrainerConfig { - this.setPartyTemplates(trainerPartyTemplates.CHAMPION); - signatureSpecies.forEach((speciesPool, s) => { - if (!Array.isArray(speciesPool)) - speciesPool = [ speciesPool ]; - this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); - }); - this.setSpeciesFilter(p => p.baseTotal >= 470); - this.setTitle('Champion'); - this.setMoneyMultiplier(10); - this.setBoss(); - this.setStaticParty(); - this.setBattleBgm('battle_champion_alder'); - this.setVictoryBgm('victory_champion'); - this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 3)); - return this; - } - - getTitle(trainerSlot: TrainerSlot = TrainerSlot.NONE, variant: TrainerVariant): string { - let ret = this.name; - - if (!trainerSlot && variant === TrainerVariant.DOUBLE && this.nameDouble) - return this.nameDouble; - - if (this.hasGenders) { - if (this.nameFemale) { - if (variant === TrainerVariant.FEMALE || (variant === TrainerVariant.DOUBLE && trainerSlot === TrainerSlot.TRAINER_PARTNER)) - return this.nameFemale; - } else - ret += !variant ? '♂' : '♀'; + getKey(): string { + return TrainerType[this.getDerivedType()].toString().toLowerCase(); } - return ret; - } + getSpriteKey(female?: boolean): string { + let ret = this.getKey(); + if (this.hasGenders) + ret += `_${female ? 'f' : 'm'}`; + return ret; + } + + setName(name: string): TrainerConfig { + if (name === 'Finn') { + // Give the rival a localized name + // First check if i18n is initialized + if (!getIsInitialized()) { + initI18n(); + } + if (name === 'Finn') { + name = i18next.t('trainerNames:rival'); + } + - loadAssets(scene: BattleScene, variant: TrainerVariant): Promise { - return new Promise(resolve => { - const isDouble = variant === TrainerVariant.DOUBLE; - const trainerKey = this.getSpriteKey(variant === TrainerVariant.FEMALE); - const partnerTrainerKey = this.getSpriteKey(true); - scene.loadAtlas(trainerKey, 'trainer'); - if (isDouble) - scene.loadAtlas(partnerTrainerKey, 'trainer'); - scene.load.once(Phaser.Loader.Events.COMPLETE, () => { - const originalWarn = console.warn; - // Ignore warnings for missing frames, because there will be a lot - console.warn = () => {}; - const frameNames = scene.anims.generateFrameNames(trainerKey, { zeroPad: 4, suffix: ".png", start: 1, end: 128 }); - const partnerFrameNames = isDouble - ? scene.anims.generateFrameNames(partnerTrainerKey, { zeroPad: 4, suffix: ".png", start: 1, end: 128 }) - : null; - console.warn = originalWarn; - scene.anims.create({ - key: trainerKey, - frames: frameNames, - frameRate: 24, - repeat: -1 - }); - if (isDouble) { - scene.anims.create({ - key: partnerTrainerKey, - frames: partnerFrameNames, - frameRate: 24, - repeat: -1 - }); } - resolve(); - }); - if (!scene.load.isLoading()) - scene.load.start(); - }); - } + this.name = name; + return this; + } + + setTitle(title: string): TrainerConfig { + // First check if i18n is initialized + if (!getIsInitialized()) { + initI18n(); + } + + // Make the title lowercase and replace spaces with underscores + title = title.toLowerCase().replace(/\s/g, '_'); + + this.title = i18next.t(`titles:${title}`); + + + return this; + } + + getDerivedType(): TrainerType { + let trainerType = this.trainerType; + switch (trainerType) { + case TrainerType.RIVAL_2: + case TrainerType.RIVAL_3: + case TrainerType.RIVAL_4: + case TrainerType.RIVAL_5: + case TrainerType.RIVAL_6: + trainerType = TrainerType.RIVAL; + break; + case TrainerType.LANCE_CHAMPION: + trainerType = TrainerType.LANCE; + break; + case TrainerType.LARRY_ELITE: + trainerType = TrainerType.LARRY; + break; + } + + return trainerType; + } + + setHasGenders(nameFemale?: string, femaleEncounterBgm?: TrainerType | string): TrainerConfig { + if (nameFemale === 'Ivy') { + // Give the rival a localized name + // First check if i18n is initialized + if (!getIsInitialized()) { + initI18n(); + } + this.nameFemale = i18next.t('trainerNames:rival_female'); + } else { + this.nameFemale = nameFemale; + } + + this.hasGenders = true; + if (femaleEncounterBgm) + this.femaleEncounterBgm = typeof femaleEncounterBgm === 'number' ? TrainerType[femaleEncounterBgm].toString().replace(/\_/g, ' ').toLowerCase() : femaleEncounterBgm; + return this; + } + + setHasDouble(nameDouble: string, doubleEncounterBgm?: TrainerType | string): TrainerConfig { + this.hasDouble = true; + this.nameDouble = nameDouble; + if (doubleEncounterBgm) + this.doubleEncounterBgm = typeof doubleEncounterBgm === 'number' ? TrainerType[doubleEncounterBgm].toString().replace(/\_/g, ' ').toLowerCase() : doubleEncounterBgm; + return this; + } + + setHasCharSprite(): TrainerConfig { + this.hasCharSprite = true; + return this; + } + + setDoubleOnly(): TrainerConfig { + this.doubleOnly = true; + return this; + } + + setMoneyMultiplier(moneyMultiplier: number): TrainerConfig { + this.moneyMultiplier = moneyMultiplier; + return this; + } + + setBoss(): TrainerConfig { + this.isBoss = true; + return this; + } + + setStaticParty(): TrainerConfig { + this.hasStaticParty = true; + return this; + } + + setUseSameSeedForAllMembers(): TrainerConfig { + this.useSameSeedForAllMembers = true; + return this; + } + + setBattleBgm(battleBgm: string): TrainerConfig { + this.battleBgm = battleBgm; + return this; + } + + setEncounterBgm(encounterBgm: TrainerType | string): TrainerConfig { + this.encounterBgm = typeof encounterBgm === 'number' ? TrainerType[encounterBgm].toString().toLowerCase() : encounterBgm; + return this; + } + + setVictoryBgm(victoryBgm: string): TrainerConfig { + this.victoryBgm = victoryBgm; + return this; + } + + setPartyTemplates(...partyTemplates: TrainerPartyTemplate[]): TrainerConfig { + this.partyTemplates = partyTemplates; + return this; + } + + setPartyTemplateFunc(partyTemplateFunc: PartyTemplateFunc): TrainerConfig { + this.partyTemplateFunc = partyTemplateFunc; + return this; + } + + setPartyMemberFunc(slotIndex: integer, partyMemberFunc: PartyMemberFunc): TrainerConfig { + this.partyMemberFuncs[slotIndex] = partyMemberFunc; + return this; + } + + setSpeciesPools(speciesPools: TrainerTierPools | Species[]): TrainerConfig { + this.speciesPools = (Array.isArray(speciesPools) ? {[TrainerPoolTier.COMMON]: speciesPools} : speciesPools) as unknown as TrainerTierPools; + return this; + } + + setSpeciesFilter(speciesFilter: PokemonSpeciesFilter, allowLegendaries?: boolean): TrainerConfig { + const baseFilter = this.speciesFilter; + this.speciesFilter = allowLegendaries ? speciesFilter : species => speciesFilter(species) && baseFilter(species); + return this; + } + + setSpecialtyTypes(...specialtyTypes: Type[]): TrainerConfig { + this.specialtyTypes = specialtyTypes; + return this; + } + + setGenModifiersFunc(genModifiersFunc: GenModifiersFunc): TrainerConfig { + this.genModifiersFunc = genModifiersFunc; + return this; + } + + setModifierRewardFuncs(...modifierTypeFuncs: (() => ModifierTypeFunc)[]): TrainerConfig { + this.modifierRewardFuncs = modifierTypeFuncs.map(func => () => { + const modifierTypeFunc = func(); + const modifierType = modifierTypeFunc(); + modifierType.withIdFromFunc(modifierTypeFunc); + return modifierType; + }); + return this; + } + + initForGymLeader(signatureSpecies: (Species | Species[])[], ...specialtyTypes: Type[]): TrainerConfig { + if (!getIsInitialized()) { + initI18n(); + } + + this.setPartyTemplateFunc(getGymLeaderPartyTemplate); + signatureSpecies.forEach((speciesPool, s) => { + if (!Array.isArray(speciesPool)) + speciesPool = [speciesPool]; + this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); + }); + if (specialtyTypes.length) { + this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) !== undefined); + this.setSpecialtyTypes(...specialtyTypes); + } + + // Handle name by checking this.name - making it lowercase and replacing spaces with underscores and then calling i18next.t with the name + const nameForCall = this.name.toLowerCase().replace(/\s/g, '_'); + this.name = i18next.t(`trainerNames:${nameForCall}`); + + + + this.setTitle("gym_leader"); + this.setMoneyMultiplier(2.5); + this.setBoss(); + this.setStaticParty(); + this.setBattleBgm('battle_unova_gym'); + this.setVictoryBgm('victory_gym'); + this.setGenModifiersFunc(party => { + const waveIndex = party[0].scene.currentBattle.waveIndex; + return getRandomTeraModifiers(party, waveIndex >= 100 ? 1 : 0, specialtyTypes.length ? specialtyTypes : null); + }); + return this; + } + + initForEliteFour(signatureSpecies: (Species | Species[])[], ...specialtyTypes: Type[]): TrainerConfig { + if (!getIsInitialized()) { + initI18n(); + } + + this.setPartyTemplates(trainerPartyTemplates.ELITE_FOUR); + signatureSpecies.forEach((speciesPool, s) => { + if (!Array.isArray(speciesPool)) + speciesPool = [speciesPool]; + this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); + }); + if (specialtyTypes.length) { + this.setSpeciesFilter(p => specialtyTypes.find(t => p.isOfType(t)) && p.baseTotal >= 450); + this.setSpecialtyTypes(...specialtyTypes); + } else + this.setSpeciesFilter(p => p.baseTotal >= 450); + // Handle name by checking this.name - making it lowercase and replacing spaces with underscores and then calling i18next.t with the name + const nameForCall = this.name.toLowerCase().replace(/\s/g, '_'); + this.name = i18next.t(`trainerNames:${nameForCall}`); + + this.setTitle("elite_four"); + this.setMoneyMultiplier(3.25); + this.setBoss(); + this.setStaticParty(); + this.setBattleBgm('battle_elite'); + this.setVictoryBgm('victory_gym'); + this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 2, specialtyTypes.length ? specialtyTypes : null)); + return this; + } + + initForChampion(signatureSpecies: (Species | Species[])[]): TrainerConfig { + if (!getIsInitialized()) { + initI18n(); + } + this.setPartyTemplates(trainerPartyTemplates.CHAMPION); + signatureSpecies.forEach((speciesPool, s) => { + if (!Array.isArray(speciesPool)) + speciesPool = [speciesPool]; + this.setPartyMemberFunc(-(s + 1), getRandomPartyMemberFunc(speciesPool)); + }); + this.setSpeciesFilter(p => p.baseTotal >= 470); + // Handle name by checking this.name - making it lowercase and replacing spaces with underscores and then calling i18next.t with the name + const nameForCall = this.name.toLowerCase().replace(/\s/g, '_'); + this.name = i18next.t(`trainerNames:${nameForCall}`); + this.setTitle("champion"); + this.setMoneyMultiplier(10); + this.setBoss(); + this.setStaticParty(); + this.setBattleBgm('battle_champion_alder'); + this.setVictoryBgm('victory_champion'); + this.setGenModifiersFunc(party => getRandomTeraModifiers(party, 3)); + return this; + } + + getTitle(trainerSlot: TrainerSlot = TrainerSlot.NONE, variant: TrainerVariant): string { + let ret = this.name; + + if (!trainerSlot && variant === TrainerVariant.DOUBLE && this.nameDouble) + return this.nameDouble; + + if (this.hasGenders) { + if (this.nameFemale) { + if (variant === TrainerVariant.FEMALE || (variant === TrainerVariant.DOUBLE && trainerSlot === TrainerSlot.TRAINER_PARTNER)) + return this.nameFemale; + } else + + // Check if !variant is true, if so return the name, else return the name with _female appended + if (variant) { + if (!getIsInitialized()) { + initI18n(); + } + // Check if the female version exists in the i18n file + if (i18next.exists(`trainerClasses:${this.name.toLowerCase().replace}`)) { + // If it does, return + return ret + "_female"; + } else { + // If it doesn't, we do not do anything and go to the normal return + // This is to prevent the game from displaying an error if a female version of the trainer does not exist in the localization + } + } + } + + return ret; + } + + loadAssets(scene: BattleScene, variant: TrainerVariant): Promise { + return new Promise(resolve => { + const isDouble = variant === TrainerVariant.DOUBLE; + const trainerKey = this.getSpriteKey(variant === TrainerVariant.FEMALE); + const partnerTrainerKey = this.getSpriteKey(true); + scene.loadAtlas(trainerKey, 'trainer'); + if (isDouble) + scene.loadAtlas(partnerTrainerKey, 'trainer'); + scene.load.once(Phaser.Loader.Events.COMPLETE, () => { + const originalWarn = console.warn; + // Ignore warnings for missing frames, because there will be a lot + console.warn = () => { + }; + const frameNames = scene.anims.generateFrameNames(trainerKey, {zeroPad: 4,suffix: ".png",start: 1,end: 128}); + const partnerFrameNames = isDouble + ? scene.anims.generateFrameNames(partnerTrainerKey, {zeroPad: 4,suffix: ".png",start: 1,end: 128}) + : null; + console.warn = originalWarn; + scene.anims.create({ + key: trainerKey, + frames: frameNames, + frameRate: 24, + repeat: -1 + }); + if (isDouble) { + scene.anims.create({ + key: partnerTrainerKey, + frames: partnerFrameNames, + frameRate: 24, + repeat: -1 + }); + } + resolve(); + }); + if (!scene.load.isLoading()) + scene.load.start(); + }); + } } let t = 0; interface TrainerConfigs { - [key: integer]: TrainerConfig + [key: integer]: TrainerConfig } function getWavePartyTemplate(scene: BattleScene, ...templates: TrainerPartyTemplate[]) { - return templates[Math.min(Math.max(Math.ceil((scene.gameMode.getWaveForDifficulty(scene.currentBattle?.waveIndex || startingWave, true) - 20) / 30), 0), templates.length - 1)]; + return templates[Math.min(Math.max(Math.ceil((scene.gameMode.getWaveForDifficulty(scene.currentBattle?.waveIndex || startingWave, true) - 20) / 30), 0), templates.length - 1)]; } function getGymLeaderPartyTemplate(scene: BattleScene) { - return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5); + return getWavePartyTemplate(scene, trainerPartyTemplates.GYM_LEADER_1, trainerPartyTemplates.GYM_LEADER_2, trainerPartyTemplates.GYM_LEADER_3, trainerPartyTemplates.GYM_LEADER_4, trainerPartyTemplates.GYM_LEADER_5); } function getRandomPartyMemberFunc(speciesPool: Species[], trainerSlot: TrainerSlot = TrainerSlot.TRAINER, ignoreEvolution: boolean = false, postProcess?: (enemyPokemon: EnemyPokemon) => void): PartyMemberFunc { - return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => { - let species = Utils.randSeedItem(speciesPool); - if (!ignoreEvolution) - species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength); - return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, undefined, postProcess); - }; + return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => { + let species = Utils.randSeedItem(speciesPool); + if (!ignoreEvolution) + species = getPokemonSpecies(species).getTrainerSpeciesForLevel(level, true, strength); + return scene.addEnemyPokemon(getPokemonSpecies(species), level, trainerSlot, undefined, undefined, postProcess); + }; } function getSpeciesFilterRandomPartyMemberFunc(speciesFilter: PokemonSpeciesFilter, trainerSlot: TrainerSlot = TrainerSlot.TRAINER, allowLegendaries?: boolean, postProcess?: (EnemyPokemon: EnemyPokemon) => void): PartyMemberFunc { - const originalSpeciesFilter = speciesFilter; - speciesFilter = (species: PokemonSpecies) => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden() && originalSpeciesFilter(species); - return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => { - const ret = scene.addEnemyPokemon(getPokemonSpecies(scene.randomSpecies(scene.currentBattle.waveIndex, level, false, speciesFilter).getTrainerSpeciesForLevel(level, true, strength)), level, trainerSlot, undefined, undefined, postProcess); - return ret; - }; + const originalSpeciesFilter = speciesFilter; + speciesFilter = (species: PokemonSpecies) => (allowLegendaries || (!species.legendary && !species.subLegendary && !species.mythical)) && !species.isTrainerForbidden() && originalSpeciesFilter(species); + return (scene: BattleScene, level: integer, strength: PartyMemberStrength) => { + const ret = scene.addEnemyPokemon(getPokemonSpecies(scene.randomSpecies(scene.currentBattle.waveIndex, level, false, speciesFilter).getTrainerSpeciesForLevel(level, true, strength)), level, trainerSlot, undefined, undefined, postProcess); + return ret; + }; } function getRandomTeraModifiers(party: EnemyPokemon[], count: integer, types?: Type[]): PersistentModifier[] { - const ret: PersistentModifier[] = []; - const partyMemberIndexes = new Array(party.length).fill(null).map((_, i) => i); - for (let t = 0; t < Math.min(count, party.length); t++) { - const randomIndex = Utils.randSeedItem(partyMemberIndexes); - partyMemberIndexes.splice(partyMemberIndexes.indexOf(randomIndex), 1); - ret.push(modifierTypes.TERA_SHARD().generateType(null, [ Utils.randSeedItem(types ? types : party[randomIndex].getTypes()) ]).withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(party[randomIndex]) as PersistentModifier); - } - return ret; + const ret: PersistentModifier[] = []; + const partyMemberIndexes = new Array(party.length).fill(null).map((_, i) => i); + for (let t = 0; t < Math.min(count, party.length); t++) { + const randomIndex = Utils.randSeedItem(partyMemberIndexes); + partyMemberIndexes.splice(partyMemberIndexes.indexOf(randomIndex), 1); + ret.push(modifierTypes.TERA_SHARD().generateType(null, [Utils.randSeedItem(types ? types : party[randomIndex].getTypes())]).withIdFromFunc(modifierTypes.TERA_SHARD).newModifier(party[randomIndex]) as PersistentModifier); + } + return ret; } export const trainerConfigs: TrainerConfigs = { @@ -662,7 +736,7 @@ export const trainerConfigs: TrainerConfigs = { [TrainerType.SMASHER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST), [TrainerType.SNOW_WORKER]: new TrainerConfig(++t).setName('Worker').setHasGenders().setHasDouble('Workers').setMoneyMultiplier(1.7).setEncounterBgm(TrainerType.CLERK).setSpeciesFilter(s => s.isOfType(Type.ICE) || s.isOfType(Type.STEEL)), [TrainerType.STRIKER]: new TrainerConfig(++t).setMoneyMultiplier(1.2).setEncounterBgm(TrainerType.CYCLIST), - [TrainerType.STUDENT]: new TrainerConfig(++t).setMoneyMultiplier(0.75).setEncounterBgm(TrainerType.YOUNGSTER).setHasGenders(undefined, 'lass').setHasDouble('Students') + [TrainerType.SCHOOL_KID]: new TrainerConfig(++t).setMoneyMultiplier(0.75).setEncounterBgm(TrainerType.YOUNGSTER).setHasGenders(undefined, 'lass').setHasDouble('School Kids') .setSpeciesPools({ [TrainerPoolTier.COMMON]: [ Species.ODDISH, Species.EXEGGCUTE, Species.TEDDIURSA, Species.WURMPLE, Species.RALTS, Species.SHROOMISH, Species.FLETCHLING ], [TrainerPoolTier.UNCOMMON]: [ Species.VOLTORB, Species.WHISMUR, Species.MEDITITE, Species.MIME_JR, Species.NYMBLE ], @@ -880,6 +954,6 @@ export const trainerConfigs: TrainerConfigs = { }), }; -(function() { - initTrainerTypeDialogue(); -})(); \ No newline at end of file +(function () { + initTrainerTypeDialogue(); +})(); diff --git a/src/data/trainer-names.ts b/src/data/trainer-names.ts index 348976eae92..2b95a91314e 100644 --- a/src/data/trainer-names.ts +++ b/src/data/trainer-names.ts @@ -61,7 +61,7 @@ const trainerNameConfigs: TrainerNameConfigs = { [TrainerType.SMASHER]: new TrainerNameConfig(TrainerType.SMASHER), [TrainerType.SNOW_WORKER]: new TrainerNameConfig(TrainerType.SNOW_WORKER, 'Worker'), [TrainerType.STRIKER]: new TrainerNameConfig(TrainerType.STRIKER), - [TrainerType.STUDENT]: new TrainerNameConfig(TrainerType.STUDENT, 'School_Kid'), + [TrainerType.SCHOOL_KID]: new TrainerNameConfig(TrainerType.SCHOOL_KID, 'School_Kid'), [TrainerType.SWIMMER]: new TrainerNameConfig(TrainerType.SWIMMER), [TrainerType.TWINS]: new TrainerNameConfig(TrainerType.TWINS), [TrainerType.VETERAN]: new TrainerNameConfig(TrainerType.VETERAN), @@ -111,7 +111,7 @@ export const trainerNamePools = { [TrainerType.SMASHER]: ["Aspen","Elena","Mari","Amy","Lizzy"], [TrainerType.SNOW_WORKER]: [["Braden","Brendon","Colin","Conrad","Dillan","Gary","Gerardo","Holden","Jackson","Mason","Quentin","Willy","Noel","Arnold","Brady","Brand","Cairn","Cliff","Don","Eddie","Felix","Filipe","Glenn","Gus","Heath","Matthew","Patton","Rich","Rob","Ryan","Scott","Shelby","Sterling","Tyler","Victor","Zack","Friedrich","Herman","Isaac","Leo","Maynard","Mitchell","Morgann","Nathan","Niel","Pasqual","Paul","Tavarius","Tibor","Dimitri","Narek","Yusif","Frank","Jeff","Vaclav","Ovid","Francis","Keith","Russel","Sangon","Toway","Bomber","Chean","Demit","Hubor","Kebile","Laber","Ordo","Retay","Ronix","Wagel","Dobit","Kaster","Lobel","Releo","Saken","Rustix"],["Georgia","Sandra","Yvonne"]], [TrainerType.STRIKER]: ["Marco","Roberto","Tony"], - [TrainerType.STUDENT]: [["Alan","Billy","Chad","Danny","Dudley","Jack","Joe","Johnny","Kipp","Nate","Ricky","Tommy","Jerry","Paul","Ted","Chance","Esteban","Forrest","Harrison","Connor","Sherman","Torin","Travis","Al","Carter","Edgar","Jem","Sammy","Shane","Shayne","Alvin","Keston","Neil","Seymour","William","Carson","Clark","Nolan"],["Georgia","Karen","Meiko","Christine","Mackenzie","Tiera","Ann","Gina","Lydia","Marsha","Millie","Sally","Serena","Silvia","Alberta","Cassie","Mara","Rita","Georgie","Meena","Nitzel"]], + [TrainerType.SCHOOL_KID]: [["Alan","Billy","Chad","Danny","Dudley","Jack","Joe","Johnny","Kipp","Nate","Ricky","Tommy","Jerry","Paul","Ted","Chance","Esteban","Forrest","Harrison","Connor","Sherman","Torin","Travis","Al","Carter","Edgar","Jem","Sammy","Shane","Shayne","Alvin","Keston","Neil","Seymour","William","Carson","Clark","Nolan"],["Georgia","Karen","Meiko","Christine","Mackenzie","Tiera","Ann","Gina","Lydia","Marsha","Millie","Sally","Serena","Silvia","Alberta","Cassie","Mara","Rita","Georgie","Meena","Nitzel"]], [TrainerType.SWIMMER]: [["Berke","Cameron","Charlie","George","Harold","Jerome","Kirk","Mathew","Parker","Randall","Seth","Simon","Tucker","Austin","Barry","Chad","Cody","Darrin","David","Dean","Douglas","Franklin","Gilbert","Herman","Jack","Luis","Matthew","Reed","Richard","Rodney","Roland","Spencer","Stan","Tony","Clarence","Declan","Dominik","Harrison","Kevin","Leonardo","Nolen","Pete","Santiago","Axle","Braden","Finn","Garrett","Mymo","Reece","Samir","Toby","Adrian","Colton","Dillon","Erik","Evan","Francisco","Glenn","Kurt","Oscar","Ricardo","Sam","Sheltin","Troy","Vincent","Wade","Wesley","Duane","Elmo","Esteban","Frankie","Ronald","Tyson","Bart","Matt","Tim","Wright","Jeffery","Kyle","Alessandro","Estaban","Kieran","Ramses","Casey","Dakota","Jared","Kalani","Keoni","Lawrence","Logan","Robert","Roddy","Yasu","Derek","Jacob","Bruce","Clayton"],["Briana","Dawn","Denise","Diana","Elaine","Kara","Kaylee","Lori","Nicole","Nikki","Paula","Susie","Wendy","Alice","Beth","Beverly","Brenda","Dana","Debra","Grace","Jenny","Katie","Laurel","Linda","Missy","Sharon","Tanya","Tara","Tisha","Carlee","Imani","Isabelle","Kyla","Sienna","Abigail","Amara","Anya","Connie","Maria","Melissa","Nora","Shirley","Shania","Tiffany","Aubree","Cassandra","Claire","Crystal","Erica","Gabrielle","Haley","Jessica","Joanna","Lydia","Mallory","Mary","Miranda","Paige","Sophia","Vanessa","Chelan","Debbie","Joy","Kendra","Leona","Mina","Caroline","Joyce","Larissa","Rebecca","Tyra","Dara","Desiree","Kaoru","Ruth","Coral","Genevieve","Isla","Marissa","Romy","Sheryl","Alexandria","Alicia","Chelsea","Jade","Kelsie","Laura","Portia","Shelby","Sara","Tiare","Kyra","Natasha","Layla","Scarlett","Cora"]], [TrainerType.TWINS]: ["Amy & May","Jo & Zoe","Meg & Peg","Ann & Anne","Lea & Pia","Amy & Liv","Gina & Mia","Miu & Yuki","Tori & Tia","Eli & Anne","Jen & Kira","Joy & Meg","Kiri & Jan","Miu & Mia","Emma & Lil","Liv & Liz","Teri & Tia","Amy & Mimi","Clea & Gil","Day & Dani","Kay & Tia","Tori & Til","Saya & Aya","Emy & Lin","Kumi & Amy","Mayo & May","Ally & Amy","Lia & Lily","Rae & Ula","Sola & Ana","Tara & Val","Faith & Joy","Nana & Nina"], [TrainerType.VETERAN]: [["Armando","Brenden","Brian","Clayton","Edgar","Emanuel","Grant","Harlan","Terrell","Arlen","Chester","Hugo","Martell","Ray","Shaun","Abraham","Carter","Claude","Jerry","Lucius","Murphy","Rayne","Ron","Sinan","Sterling","Vincent","Zach","Gerard","Gilles","Louis","Timeo","Akira","Don","Eric","Harry","Leon","Roger","Angus","Aristo","Brone","Johnny"],["Julia","Karla","Kim","Sayuri","Tiffany","Cathy","Cecile","Chloris","Denae","Gina","Maya","Oriana","Portia","Rhona","Rosaline","Catrina","Inga","Trisha","Heather","Lynn","Sheri","Alonsa","Ella","Leticia","Kiara"]], diff --git a/src/field/trainer.ts b/src/field/trainer.ts index 4a7458652c4..9213dc0135d 100644 --- a/src/field/trainer.ts +++ b/src/field/trainer.ts @@ -10,6 +10,8 @@ import { PersistentModifier } from "../modifier/modifier"; import { trainerNamePools } from "../data/trainer-names"; import { ArenaTagType } from "#app/data/enums/arena-tag-type"; import { ArenaTag, ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag"; +import {getIsInitialized, initI18n} from "#app/plugins/i18n"; +import i18next from "i18next"; export enum TrainerVariant { DEFAULT, @@ -97,9 +99,16 @@ export default class Trainer extends Phaser.GameObjects.Container { getName(trainerSlot: TrainerSlot = TrainerSlot.NONE, includeTitle: boolean = false): string { let name = this.config.getTitle(trainerSlot, this.variant); let title = includeTitle && this.config.title ? this.config.title : null; + + if (this.name) { if (includeTitle) - title = name; + + // Check if i18n is initialized + if (!getIsInitialized()) { + initI18n() + } + title = i18next.t(`trainerClasses:${name.toLowerCase().replace(/\s/g, '_')}`); if (!trainerSlot) { name = this.name; if (this.partnerName) @@ -107,6 +116,7 @@ export default class Trainer extends Phaser.GameObjects.Container { } else name = trainerSlot === TrainerSlot.TRAINER ? this.name : this.partnerName || this.name; } + return title ? `${title} ${name}` : name; } diff --git a/src/locales/de/battle.ts b/src/locales/de/battle.ts index e0aa20b6c94..5504e541be0 100644 --- a/src/locales/de/battle.ts +++ b/src/locales/de/battle.ts @@ -3,6 +3,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} erscheint.", "trainerAppeared": "{{trainerName}}\nmöchte kämpfen!", + "trainerAppearedDouble": "{{trainerName}}\nmöchten kämpfen!", "singleWildAppeared": "Ein wildes {{pokemonName}} erscheint!", "multiWildAppeared": "Ein wildes {{pokemonName1}}\nund {{pokemonName2}} erscheinen!", "playerComeBack": "Komm zurück, {{pokemonName}}!", @@ -33,7 +34,7 @@ export const battle: SimpleTranslationEntries = { "learnMoveForgetSuccess": "{{pokemonName}} hat\n{{moveName}} vergessen.", "countdownPoof": "@d{32}Eins, @d{15}zwei @d{15}und@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}schwupp!", "learnMoveAnd": "Und…", - "levelCapUp": "Das Levellimit\nhat sich zu {{levelCap}} erhöht!", + "levelCapUp": "Das Levelbeschränkung\nwurde auf {{levelCap}} erhöht!", "moveNotImplemented": "{{moveName}} ist noch nicht implementiert und kann nicht ausgewählt werden.", "moveNoPP": "Es sind keine AP für\ndiese Attacke mehr übrig!", "moveDisabled": "{{moveName}} ist deaktiviert!", diff --git a/src/locales/de/config.ts b/src/locales/de/config.ts index a9f4cd68297..c9a58bca1ea 100644 --- a/src/locales/de/config.ts +++ b/src/locales/de/config.ts @@ -2,10 +2,12 @@ import { ability } from "./ability"; import { abilityTriggers } from "./ability-trigger"; import { battle } from "./battle"; import { commandUiHandler } from "./command-ui-handler"; +import { egg } from "./egg"; import { fightUiHandler } from "./fight-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; import { pokeball } from "./pokeball"; @@ -13,6 +15,8 @@ import { pokemon } from "./pokemon"; import { pokemonStat } from "./pokemon-stat"; import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { tutorial } from "./tutorial"; +import { titles,trainerClasses,trainerNames } from "./trainers"; +import { splashMessages } from "./splash-messages" export const deConfig = { @@ -20,6 +24,7 @@ export const deConfig = { abilityTriggers: abilityTriggers, battle: battle, commandUiHandler: commandUiHandler, + egg: egg, fightUiHandler: fightUiHandler, menuUiHandler: menuUiHandler, menu: menu, @@ -28,7 +33,12 @@ export const deConfig = { pokemonStat: pokemonStat, pokemon: pokemon, starterSelectUiHandler: starterSelectUiHandler, + titles: titles, + trainerClasses: trainerClasses, + trainerNames: trainerNames, tutorial: tutorial, + splashMessages: splashMessages, nature: nature, - growth: growth -} \ No newline at end of file + growth: growth, + modifierType: modifierType, +} diff --git a/src/locales/de/egg.ts b/src/locales/de/egg.ts new file mode 100644 index 00000000000..3950d6729ff --- /dev/null +++ b/src/locales/de/egg.ts @@ -0,0 +1,21 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const egg: SimpleTranslationEntries = { + "egg": "Ei", + "greatTier": "Selten", + "ultraTier": "Episch", + "masterTier": "Legendär", + "defaultTier": "Gewöhnlich", + "hatchWavesMessageSoon": "Man kann schon etwas hören! Es wird wohl bald schlüpfen!", + "hatchWavesMessageClose": "Manchmal bewegt es sich! Es braucht wohl noch ein Weilchen.", + "hatchWavesMessageNotClose": "Was wird da wohl schlüpfen? Es wird sicher noch lange dauern.", + "hatchWavesMessageLongTime": "Dieses Ei braucht sicher noch sehr viel Zeit.", + "gachaTypeLegendary": "Erhöhte Chance auf legendäre Eier", + "gachaTypeMove": "Erhöhte Chance auf Eier mit seltenen Attacken", + "gachaTypeShiny": "Erhöhte Chance auf schillernde Eier", + "selectMachine": "Wähle eine Maschine", + "notEnoughVouchers": "Du hast nicht genug Ei-Gutscheine!", + "tooManyEggs": "Du hast schon zu viele Eier!", + "pull": "Pull", + "pulls": "Pulls" +} as const; \ No newline at end of file diff --git a/src/locales/de/menu-ui-handler.ts b/src/locales/de/menu-ui-handler.ts index 0197598cb81..aa09a3b4c6f 100644 --- a/src/locales/de/menu-ui-handler.ts +++ b/src/locales/de/menu-ui-handler.ts @@ -9,8 +9,8 @@ export const menuUiHandler: SimpleTranslationEntries = { "EGG_GACHA": "Eier-Gacha", "MANAGE_DATA": "Daten verwalten", "COMMUNITY": "Community", - "SAVE_AND_QUIT": "Save and Quit", - "LOG_OUT": "Ausloggen", + "SAVE_AND_QUIT": "Speichern und Beenden", + "LOG_OUT": "Abmelden", "slot": "Slot {{slotNumber}}", "importSession": "Sitzung importieren", "importSlotSelect": "Wähle einen Slot zum Importieren.", @@ -20,4 +20,4 @@ export const menuUiHandler: SimpleTranslationEntries = { "exportData": "Daten exportieren", "cancel": "Abbrechen", "losingProgressionWarning": "Du wirst jeglichen Fortschritt seit Anfang dieses Kampfes verlieren. Fortfahren?" -} as const; \ No newline at end of file +} as const; diff --git a/src/locales/de/modifier-type.ts b/src/locales/de/modifier-type.ts new file mode 100644 index 00000000000..dea1421ac20 --- /dev/null +++ b/src/locales/de/modifier-type.ts @@ -0,0 +1,410 @@ +import { ModifierTypeTranslationEntries } from "#app/plugins/i18n"; + +export const modifierType: ModifierTypeTranslationEntries = { + ModifierType: { + "AddPokeballModifierType": { + name: "{{modifierCount}}x {{pokeballName}}", + description: "Erhalte {{pokeballName}} x{{modifierCount}} (Inventar: {{pokeballAmount}}) \nFangrate: {{catchRate}}", + }, + "AddVoucherModifierType": { + name: "{{modifierCount}}x {{voucherTypeName}}", + description: "Erhalte {{voucherTypeName}} x{{modifierCount}}", + }, + "PokemonHeldItemModifierType": { + extra: { + "inoperable": "{{pokemonName}} kann dieses\nItem nicht nehmen!", + "tooMany": "{{pokemonName}} hat zu viele\nvon diesem Item!", + } + }, + "PokemonHpRestoreModifierType": { + description: "Füllt {{restorePoints}} KP oder {{restorePercent}}% der KP für ein Pokémon auf. Je nachdem, welcher Wert höher ist", + extra: { + "fully": "Füllt die KP eines Pokémon wieder vollständig auf.", + "fullyWithStatus": "Füllt die KP eines Pokémon wieder vollständig auf und behebt alle Statusprobleme", + } + }, + "PokemonReviveModifierType": { + description: "Belebt ein kampunfähiges Pokémon wieder und stellt {{restorePercent}}% KP wieder her", + }, + "PokemonStatusHealModifierType": { + description: "Behebt alle Statusprobleme eines Pokémon", + }, + "PokemonPpRestoreModifierType": { + description: "Füllt {{restorePoints}} AP der ausgewählten Attacke eines Pokémon auf", + extra: { + "fully": "Füllt alle AP der ausgewählten Attacke eines Pokémon auf", + } + }, + "PokemonAllMovePpRestoreModifierType": { + description: "Stellt {{restorePoints}} AP für alle Attacken eines Pokémon auf", + extra: { + "fully": "Füllt alle AP für alle Attacken eines Pokémon auf", + } + }, + "PokemonPpUpModifierType": { + description: "Erhöht die maximale Anzahl der AP der ausgewählten Attacke um {{upPoints}} für jede 5 maximale AP (maximal 3)", + }, + "PokemonNatureChangeModifierType": { + name: "{{natureName}} Minze", + description: "Ändert das Wesen zu {{natureName}}. Schaltet dieses Wesen permanent für diesen Starter frei.", + }, + "DoubleBattleChanceBoosterModifierType": { + description: "Verdoppelt die Wahrscheinlichkeit, dass die nächsten {{battleCount}} Begegnungen mit wilden Pokémon ein Doppelkampf sind.", + }, + "TempBattleStatBoosterModifierType": { + description: "Erhöht die {{tempBattleStatName}} aller Teammitglieder für 5 Kämpfe um eine Stufe", + }, + "AttackTypeBoosterModifierType": { + description: "Erhöht die Stärke aller {{moveType}}attacken eines Pokémon um 20%", + }, + "PokemonLevelIncrementModifierType": { + description: "Erhöht das Level eines Pokémon um 1", + }, + "AllPokemonLevelIncrementModifierType": { + description: "Erhöht das Level aller Teammitglieder um 1", + }, + "PokemonBaseStatBoosterModifierType": { + description: "Erhöht den {{statName}} Basiswert des Trägers um 10%. Das Stapellimit erhöht sich, je höher dein IS-Wert ist.", + }, + "AllPokemonFullHpRestoreModifierType": { + description: "Stellt 100% der KP aller Pokémon her", + }, + "AllPokemonFullReviveModifierType": { + description: "Belebt alle kampunfähigen Pokémon wieder und stellt ihre KP vollständig wieder her", + }, + "MoneyRewardModifierType": { + description:"Gewährt einen {{moneyMultiplier}} Geldbetrag von (₽{{moneyAmount}})", + extra: { + "small": "kleinen", + "moderate": "moderaten", + "large": "großen", + }, + }, + "ExpBoosterModifierType": { + description: "Erhöht die erhaltenen Erfahrungspunkte um {{boostPercent}}%", + }, + "PokemonExpBoosterModifierType": { + description: "Erhöht die Menge der erhaltenen Erfahrungspunkte für den Träger um {{boostPercent}}%", + }, + "PokemonFriendshipBoosterModifierType": { + description: "Erhöht den Freundschaftszuwachs pro Sieg um 50%.", + }, + "PokemonMoveAccuracyBoosterModifierType": { + description: "Erhöht die Genauigkeit der Angriffe um {{accuracyAmount}} (maximal 100)", + }, + "PokemonMultiHitModifierType": { + description: "Attacken treffen ein weiteres mal mit einer Reduktion von 60/75/82,5% der Stärke", + }, + "TmModifierType": { + name: "TM{{moveId}} - {{moveName}}", + description: "Bringt einem Pokémon {{moveName}} bei", + }, + "EvolutionItemModifierType": { + description: "Erlaubt es bestimmten Pokémon sich zu entwickeln", + }, + "FormChangeItemModifierType": { + description: "Erlaubt es bestimmten Pokémon ihre Form zu ändern", + }, + "FusePokemonModifierType": { + description: "Fusioniert zwei Pokémon (überträgt die Fähigkeit, teilt Basiswerte und Typ auf, gemeinsamer Attackenpool)", + }, + "TerastallizeModifierType": { + name: "{{teraType}} Terra-Stück", + description: "{{teraType}} Terakristallisiert den Träger für bis zu 10 Kämpfe", + }, + "ContactHeldItemTransferChanceModifierType": { + description:"Beim Angriff besteht eine {{chancePercent}}%ige Chance, dass das getragene Item des Gegners gestohlen wird." + }, + "TurnHeldItemTransferModifierType": { + description: "Jede Runde erhält der Träger ein getragenes Item des Gegners", + }, + "EnemyAttackStatusEffectChanceModifierType": { + description: "Fügt Angriffen eine {{chancePercent}}%ige Chance hinzu, {{statusEffect}} zu verursachen", + }, + "EnemyEndureChanceModifierType": { + description: "Gibt den Träger eine {{chancePercent}}%ige Chance, einen Angriff zu überleben", + }, + + "RARE_CANDY": { name: "Sonderbonbon" }, + "RARER_CANDY": { name: "Supersondererbonbon" }, + + "MEGA_BRACELET": { name: "Mega-Armband", description: "Mega-Steine werden verfügbar" }, + "DYNAMAX_BAND": { name: "Dynamax-Band", description: "Dyna-Pilze werden verfügbar" }, + "TERA_ORB": { name: "Terakristall-Orb", description: "Tera-Stücke werden verfügbar" }, + + "MAP": { name: "Karte", description: "Ermöglicht es dir, an einer Kreuzung dein Ziel zu wählen." }, + + "POTION": { name: "Trank" }, + "SUPER_POTION": { name: "Supertrank" }, + "HYPER_POTION": { name: "Hypertrank" }, + "MAX_POTION": { name: "Top-Trank" }, + "FULL_RESTORE": { name: "Top-Genesung" }, + + "REVIVE": { name: "Beleber" }, + "MAX_REVIVE": { name: "Top-Beleber" }, + + "FULL_HEAL": { name: "Hyperheiler" }, + + "SACRED_ASH": { name: "Zauberasche" }, + + "REVIVER_SEED": { name: "Belebersamen", description: "Belebt den Träger mit der Hälfte seiner KP wieder sollte er kampfunfähig werden" }, + + "ETHER": { name: "Äther" }, + "MAX_ETHER": { name: "Top-Äther" }, + + "ELIXIR": { name: "Elixir" }, + "MAX_ELIXIR": { name: "Top-Elixir" }, + + "PP_UP": { name: "AP-Plus" }, + "PP_MAX": { name: "AP-Top" }, + + "LURE": { name: "Lockparfüm" }, + "SUPER_LURE": { name: "Super-Lockparfüm" }, + "MAX_LURE": { name: "Top-Lockparfüm" }, + + "MEMORY_MUSHROOM": { name: "Erinnerungspilz", description: "Lässt ein Pokémon eine vergessene Attacke wiedererlernen" }, + + "EXP_SHARE": { name: "EP-Teiler", description: "Pokémon, die nicht am Kampf teilgenommen haben, bekommen 20% der Erfahrungspunkte eines Kampfteilnehmers" }, + "EXP_BALANCE": { name: "EP-Ausgleicher", description: "Gewichtet die in Kämpfen erhaltenen Erfahrungspunkte auf niedrigstufigere Gruppenmitglieder." }, + + "OVAL_CHARM": { name: "Ovalpin", description: "Wenn mehrere Pokémon am Kampf teilnehmen, erhählt jeder von ihnen 10% extra Erfahrungspunkte" }, + + "EXP_CHARM": { name: "EP-Pin" }, + "SUPER_EXP_CHARM": { name: "Super-EP-Pin" }, + "GOLDEN_EXP_CHARM": { name: "Goldener EP-Pin" }, + + "LUCKY_EGG": { name: "Glücks-Ei" }, + "GOLDEN_EGG": { name: "Goldenes Ei" }, + + "SOOTHE_BELL": { name: "Sanftglocke" }, + + "SOUL_DEW": { name: "Seelentau", description: "Erhöht den Einfluss des Wesens eines Pokemon auf seine Werte um 10% (additiv)" }, + + "NUGGET": { name: "Nugget" }, + "BIG_NUGGET": { name: "Riesennugget" }, + "RELIC_GOLD": { name: "Alter Dukat" }, + + "AMULET_COIN": { name: "Münzamulett", description: "Erhöht das Preisgeld um 20%" }, + "GOLDEN_PUNCH": { name: "Goldschlag", description: "Gewährt Geld in Höhe von 50% des zugefügten Schadens" }, + "COIN_CASE": { name: "Münzkorb", description: "Erhalte nach jedem 10ten Kampf 10% Zinsen auf dein Geld" }, + + "LOCK_CAPSULE": { name: "Tresorkapsel", description: "Erlaubt es die Seltenheitsstufe der Items festzusetzen wenn diese neu gerollt werden" }, + + "GRIP_CLAW": { name: "Griffklaue" }, + "WIDE_LENS": { name: "Großlinse" }, + + "MULTI_LENS": { name: "Mehrfachlinse" }, + + "HEALING_CHARM": { name: "Heilungspin", description: "Erhöht die Effektivität von Heilungsattacken sowie Heilitems um 10% (Beleber ausgenommen)" }, + "CANDY_JAR": { name: "Bonbonglas", description: "Erhöht die Anzahl der Level die ein Sonderbonbon erhöht um 1" }, + + "BERRY_POUCH": { name: "Beerentüte", description: "Fügt eine 25% Chance hinzu, dass Beeren nicht verbraucht werden" }, + + "FOCUS_BAND": { name: "Fokusband", description: "Fügt eine 10% Chance hinzu, dass Angriffe die zur Kampfunfähigkeit führen mit 1 KP überlebt werden" }, + + "QUICK_CLAW": { name: "Quick Claw", description: "Fügt eine 10% Change hinzu als erster anzugreifen. (Nach Prioritätsangriffen)" }, + + "KINGS_ROCK": { name: "King-Stein", description: "Fügt eine 10% Chance hinzu, dass der Gegner nach einem Angriff zurückschreckt" }, + + "LEFTOVERS": { name: "Überreste", description: "Heilt 1/16 der maximalen KP eines Pokémon pro Runde" }, + "SHELL_BELL": { name: "Muschelglocke", description: "Heilt den Anwender um 1/8 des von ihm zugefügten Schadens" }, + + "BATON": { name: "Stab", description: "Ermöglicht das Weitergeben von Effekten beim Wechseln von Pokémon, wodurch auch Fallen umgangen werden." }, + + "SHINY_CHARM": { name: "Schillerpin", description: "Erhöht die Chance deutlich, dass ein wildes Pokémon ein schillernd ist" }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Erhöht die Chance deutlich, dass ein wildes Pokémon eine versteckte Fähigkeit hat" }, + + "IV_SCANNER": { name: "IS-Scanner", description: "Erlaubt es die IS-Werte von wilden Pokémon zu scannen.\n(2 IS-Werte pro Staplung. Die besten IS-Werte zuerst)" }, + + "DNA_SPLICERS": { name: "DNS-Keil" }, + + "MINI_BLACK_HOLE": { name: "Mini schwarzes Loch" }, + + "GOLDEN_POKEBALL": { name: "Goldener Pokéball", description: "Fügt eine zusätzliche Item-Auswahlmöglichkeit nach jedem Kampf hinzu" }, + + "ENEMY_DAMAGE_BOOSTER": { name: "Schadensmarke", description: "Erhöht den Schaden um 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Schutzmarke", description: "Verringert den erhaltenen Schaden um 2,5%" }, + "ENEMY_HEAL": { name: "Wiederherstellungsmarke", description: "Heilt 2% der maximalen KP pro Runde" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "Giftmarke" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { "name": "Lähmungsmarke" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { "name": "Schlafmarke" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { "name": "Gefriermarke" }, + "ENEMY_ATTACK_BURN_CHANCE": { "name": "Brandmarke" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { "name": "Vollheilungsmarke", "description": "Fügt eine 10%ige Chance hinzu, jede Runde einen Statuszustand zu heilen" }, + "ENEMY_ENDURE_CHANCE": { "name": "Ausdauer-Marke" }, + "ENEMY_FUSED_CHANCE": { "name": "Fusionsmarke", "description": "Fügt eine 1%ige Chance hinzu, dass ein wildes Pokémon eine Fusion ist" }, + + }, + TempBattleStatBoosterItem: { + "x_attack": "X-Angriff", + "x_defense": "X-Verteidigung", + "x_sp_atk": "X-Sp.-Ang.", + "x_sp_def": "X-Sp.-Vert.", + "x_speed": "X-Tempo", + "x_accuracy": "X-Treffer", + "dire_hit": "X-Volltreffer", + }, + AttackTypeBoosterItem: { + "silk_scarf": "Seidenschal", + "black_belt": "Schwarzgurt", + "sharp_beak": "Spitzer Schnabel", + "poison_barb": "Giftstich", + "soft_sand": "Pudersand", + "hard_stone": "Granitstein", + "silver_powder": "Silberstaub", + "spell_tag": "Bannsticker", + "metal_coat": "Metallmantel", + "charcoal": "Holzkohle", + "mystic_water": "Zauberwasser", + "miracle_seed": "Wundersaat", + "magnet": "Magnet", + "twisted_spoon": "Krümmlöffel", + "never_melt_ice": "Ewiges Eis", + "dragon_fang": "Drachenzahn", + "black_glasses": "Schattenbrille", + "fairy_feather": "Feendaune", + }, + BaseStatBoosterItem: { + "hp_up": "KP-Plus", + "protein": "Protein", + "iron": "Eisen", + "calcium": "Kalzium", + "zinc": "Zink", + "carbos": "Carbon", + }, + EvolutionItem: { + "NONE": "Keins", + + "LINKING_CORD": "Linkkabel", + "SUN_STONE": "Sonnenstein", + "MOON_STONE": "Mondstein", + "LEAF_STONE": "Blattstein", + "FIRE_STONE": "Feuerstein", + "WATER_STONE": "Wasserstein", + "THUNDER_STONE": "Donnerstein", + "ICE_STONE": "Eisstein", + "DUSK_STONE": "Finsterstein", + "DAWN_STONE": "Funkelstein", + "SHINY_STONE": "Leuchtstein", + "CRACKED_POT": "Rissige Kanne", + "SWEET_APPLE": "Süßer Apfel", + "TART_APPLE": "Saurer Apfel", + "STRAWBERRY_SWEET": "Zucker-Erdbeere", + "UNREMARKABLE_TEACUP": "Simple Teeschale", + + "CHIPPED_POT": "Löchrige Kanne", + "BLACK_AUGURITE": "Schwarzaugit", + "GALARICA_CUFF": "Galarnuss-Reif", + "GALARICA_WREATH": "Galarnuss-Kranz", + "PEAT_BLOCK": "Torfblock", + "AUSPICIOUS_ARMOR": "Glorienrüstung", + "MALICIOUS_ARMOR": "Fluchrüstung", + "MASTERPIECE_TEACUP": "Edle Teeschale", + "METAL_ALLOY": "Legierungsmetall", + "SCROLL_OF_DARKNESS": "Unlicht-Schriftrolle", + "SCROLL_OF_WATERS": "Wasser-Schriftrolle", + "SYRUPY_APPLE": "Saftiger Apfel", + }, + FormChangeItem: { + "NONE": "Keins", + + "ABOMASITE": "Rexblisarnit", + "ABSOLITE": "Absolnit", + "AERODACTYLITE": "Aerodactylonit", + "AGGRONITE": "Stollossnit", + "ALAKAZITE": "Simsalanit", + "ALTARIANITE": "Altarianit", + "AMPHAROSITE": "Ampharosnit", + "AUDINITE": "Ohrdochnit", + "BANETTITE": "Banetteonit", + "BEEDRILLITE": "Bibornit", + "BLASTOISINITE": "Turtoknit", + "BLAZIKENITE": "Lohgocknit", + "CAMERUPTITE": "Cameruptnit", + "CHARIZARDITE_X": "Gluraknit X", + "CHARIZARDITE_Y": "Gluraknit Y", + "DIANCITE": "Diancienit", + "GALLADITE": "Galagladinit", + "GARCHOMPITE": "Knakracknit", + "GARDEVOIRITE": "Guardevoirnit", + "GENGARITE": "Gengarnit ", + "GLALITITE": "Firnontornit", + "GYARADOSITE": "Garadosnit", + "HERACRONITE": "Skarabornit", + "HOUNDOOMINITE": "Hundemonit ", + "KANGASKHANITE": "Kangamanit", + "LATIASITE": "Latiasnit", + "LATIOSITE": "Latiosnit", + "LOPUNNITE": "Schlapornit", + "LUCARIONITE": "Lucarionit", + "MANECTITE": "Voltensonit", + "MAWILITE": "Flunkifernit", + "MEDICHAMITE": "Meditalisnit", + "METAGROSSITE": "Metagrossnit", + "MEWTWONITE_X": "Mewtunit X", + "MEWTWONITE_Y": "Mewtunit Y", + "PIDGEOTITE": "Taubossnit", + "PINSIRITE": "Pinsirnit", + "RAYQUAZITE": "Rayquazanit", + "SABLENITE": "Zobirisnit", + "SALAMENCITE": "Brutalandanit", + "SCEPTILITE": "Gewaldronit", + "SCIZORITE": "Scheroxnit", + "SHARPEDONITE": "Tohaidonit", + "SLOWBRONITE": "Lahmusnit", + "STEELIXITE": "Stahlosnit", + "SWAMPERTITE": "Sumpexnit", + "TYRANITARITE": "Despotarnit", + "VENUSAURITE": "Bisaflornit", + + "BLUE_ORB": "Blauer Edelstein", + "RED_ORB": "Roter Edelstein", + "SHARP_METEORITE": "Scharfer Meteorit", + "HARD_METEORITE": "Harter Meteorit", + "SMOOTH_METEORITE": "Glatter Meteorit", + "ADAMANT_CRYSTAL": "Adamantkristall", + "LUSTROUS_ORB": "Weiß-Orb", + "GRISEOUS_CORE": "Platinumkristall", + "REVEAL_GLASS": "Wahrspiegel", + "GRACIDEA": "Gracidea", + "MAX_MUSHROOMS": "Dyna-Pilz", + "DARK_STONE": "Dunkelstein", + "LIGHT_STONE": "Lichtstein", + "PRISON_BOTTLE": "Banngefäß", + "N_LUNARIZER": "Necrolun", + "N_SOLARIZER": "Necrosol", + "RUSTED_SWORD": "Rostiges Schwert", + "RUSTED_SHIELD": "Rostiges Schild", + "ICY_REINS_OF_UNITY": "eisige Zügel des Bundes", + "SHADOW_REINS_OF_UNITY": "schattige Zügel des Bundes", + "WELLSPRING_MASK": "Brunnenmaske", + "HEARTHFLAME_MASK": "Ofenmaske", + "CORNERSTONE_MASK": "Fundamentmaske", + "SHOCK_DRIVE": "Blitzmodul", + "BURN_DRIVE": "Flammenmodul", + "CHILL_DRIVE": "Gefriermodul", + "DOUSE_DRIVE": "Aquamodul", + }, + TeraType: { + "UNKNOWN": "Unbekannt", + "NORMAL": "Normal", + "FIGHTING": "Kampf", + "FLYING": "Flug", + "POISON": "Gift", + "GROUND": "Boden", + "ROCK": "Gestein", + "BUG": "Käfer", + "GHOST": "Geist", + "STEEL": "Stahl", + "FIRE": "Feuer", + "WATER": "Wasser", + "GRASS": "Pflanze", + "ELECTRIC": "Elektro", + "PSYCHIC": "Psycho", + "ICE": "Eis", + "DRAGON": "Drache", + "DARK": "Unlicht", + "FAIRY": "Fee", + "STELLAR": "Stellar", + }, +} as const; \ No newline at end of file diff --git a/src/locales/de/splash-messages.ts b/src/locales/de/splash-messages.ts new file mode 100644 index 00000000000..6815d7f1824 --- /dev/null +++ b/src/locales/de/splash-messages.ts @@ -0,0 +1,37 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const splashMessages: SimpleTranslationEntries = { + "battlesWon": "Battles Won!", + "joinTheDiscord": "Join the Discord!", + "infiniteLevels": "Infinite Levels!", + "everythingStacks": "Everything Stacks!", + "optionalSaveScumming": "Optional Save Scumming!", + "biomes": "35 Biomes!", + "openSource": "Open Source!", + "playWithSpeed": "Play with 5x Speed!", + "liveBugTesting": "Live Bug Testing!", + "heavyInfluence": "Heavy RoR2 Influence!", + "pokemonRiskAndPokemonRain": "Pokémon Risk and Pokémon Rain!", + "nowWithMoreSalt": "Now with 33% More Salt!", + "infiniteFusionAtHome": "Infinite Fusion at Home!", + "brokenEggMoves": "Broken Egg Moves!", + "magnificent": "Magnificent!", + "mubstitute": "Mubstitute!", + "thatsCrazy": "That\'s Crazy!", + "oranceJuice": "Orance Juice!", + "questionableBalancing": "Questionable Balancing!", + "coolShaders": "Cool Shaders!", + "aiFree": "AI-Free!", + "suddenDifficultySpikes": "Sudden Difficulty Spikes!", + "basedOnAnUnfinishedFlashGame": "Based on an Unfinished Flash Game!", + "moreAddictiveThanIntended": "More Addictive than Intended!", + "mostlyConsistentSeeds": "Mostly Consistent Seeds!", + "achievementPointsDontDoAnything": "Achievement Points Don\'t Do Anything!", + "youDoNotStartAtLevel": "You Do Not Start at Level 2000!", + "dontTalkAboutTheManaphyEggIncident": "Don\'t Talk About the Manaphy Egg Incident!", + "alsoTryPokengine": "Also Try Pokéngine!", + "alsoTryEmeraldRogue": "Also Try Emerald Rogue!", + "alsoTryRadicalRed": "Also Try Radical Red!", + "eeveeExpo": "Eevee Expo!", + "ynoproject": "YNOproject!", +} as const; \ No newline at end of file diff --git a/src/locales/de/starter-select-ui-handler.ts b/src/locales/de/starter-select-ui-handler.ts index 5f6dae32cf6..0723c14ad82 100644 --- a/src/locales/de/starter-select-ui-handler.ts +++ b/src/locales/de/starter-select-ui-handler.ts @@ -17,7 +17,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = { "gen8": "VIII", "gen9": "IX", "growthRate": "Wachstum:", - "ability": "Fhgkeit:", + "ability": "Fähgkeit:", "passive": "Passiv:", "nature": "Wesen:", "eggMoves": "Ei-Attacken", @@ -40,5 +40,5 @@ export const starterSelectUiHandler: SimpleTranslationEntries = { "disablePassive": "Passiv-Skill deaktivieren", "locked": "Gesperrt", "disabled": "Deaktiviert", - "uncaught": "Uncaught" + "uncaught": "Ungefangen" } diff --git a/src/locales/de/trainers.ts b/src/locales/de/trainers.ts new file mode 100644 index 00000000000..90d6cbf20b1 --- /dev/null +++ b/src/locales/de/trainers.ts @@ -0,0 +1,240 @@ +import {SimpleTranslationEntries} from "#app/plugins/i18n"; + +// Titles of special trainers like gym leaders, elite four, and the champion +export const titles: SimpleTranslationEntries = { + "elite_four": "Top Vier", + "gym_leader": "Arenaleiter", + "gym_leader_female": "Arenaleiterin", + "champion": "Champion", + "rival": "Rivale", + "professor": "Professor", + "frontier_brain": "Kampfkoryphäen", + // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. +} as const; + +// Titles of trainers like "Youngster" or "Lass" +export const trainerClasses: SimpleTranslationEntries = { + "ace_trainer": "Ass-Trainer", + "ace_trainer_female": "Ass-Trainerin", + "ace_duo": "Ass-Duo", + "artist": "Künstler", + "artist_female": "Künstlerin", + "backers": "Anhänger", + "backpacker": "Backpacker", + "backpacker_female": "Backpackerin", + "backpackers": "Backpacker", + "baker": "Bäckerin", + "battle_girl": "Kämpferin", + "beauty": "Schönheit", + "beginners": "Anfänger", + "biker": "Rowdy", + "black_belt": "Schwarzgurt", + "breeder": "Pokémon Züchter", + "breeder_female": "Pokémon Züchterin", + "breeders": "Pokémon Züchter", + "clerk": "Angestellter", + "clerk_female": "Angestellte", + "colleagues": "Geschäftspartner", + "crush_kin": "Mühlensippe", + "cyclist": "Biker", + "cyclist_female": "Bikerin", + "cyclists": "Biker", + "dancer": "Tänzer", + "dancer_female": "Tänzerin", + "depot_agent": "Bahnangestellter", + "doctor": "Arzt", + "doctor_female": "Ärztin", + "fishermen": "Angler", + "fishermen_female": "Angler", // Seems to be the same in german but exists in other languages like italian + "gentleman": "Gentleman", + "guitarist": "Gitarrist", + "guitarist_female": "Gitarristin", + "harlequin": "Kasper", + "hiker": "Wanderer", + "hooligans": "Rabauken", + "hoopster": "Basketballer", + "infielder": "Baseballer", + "janitor": "Hausmeister", + "lady": "Lady", + "lass": "Göre", + "linebacker": "Footballer", + "maid": "Zofe", + "madame": "Madam", + "medical_team": "Mediziner", + "musican": "Musiker", + "hex_maniac": "Hexe", + "nurse": "Pflegerin", + "nursery_aide": "Erzieherin", + "officer": "Polizist", + "parasol_lady": "Schirmdame", + "pilot": "Pilot", + "poké_fan": "Pokéfan", + "poké_fan_family": "Pokéfan-Pärchen", + "preschooler": "Vorschüler", + "preschooler_female": "Vorschülerin", + "preschoolers": "Vorschüler", + "psychic": "Seher", + "psychic_female": "Seherin", + "psychics": "Seher", + "pokémon_ranger": "Pokémon-Ranger", + "pokémon_rangers": "Pokémon-Ranger", + "ranger": "Ranger", + "restaurant_staff": "Restaurant Angestellte", + "rich_boy": "Schnösel", + "rich_couple": "Reiches Paar", + "rich_kids": "Schnösel", + "roughneck": "Raufbold", + "scientist": "Forscher", + "scientist_female": "Forscherin", + "scientists": "Forscher", + "smasher": "Tennis-Ass", + "snow_worker": "Schneearbeiter", // There is a trainer type for this but no actual trainer class? They seem to be just workers but dressed differently + "snow_worker_female": "Schneearbeiterin", + "striker": "Fußballer", + "school_kid": "Schulkind", + "school_kid_female": "Schulkind", // Same in german but different in italian + "school_kids": "Schüler", + "swimmer": "Schwimmer", + "swimmer_female": "Schwimmerin", + "swimmers": "Schwimmerpaar", + "twins": "Zwillinge", + "veteran": "Veteran", + "veteran_female": "Veteran", // same in german, different in other languages + "veteran_duo": "Veteranen", + "waiter": "Servierer", + "waitress": "Serviererin", + "worker": "Arbeiter", + "worker_female": "Arbeiterin", + "workers": "Arbeiter", + "youngster": "Knirps" +} as const; + +// Names of special trainers like gym leaders, elite four, and the champion +export const trainerNames: SimpleTranslationEntries = { + "brock": "Rocko", + "misty": "Misty", + "lt_surge": "Major Bob", + "erika": "Erika", + "janine": "Janina", + "sabrina": "Sabrina", + "blaine": "Pyro", + "giovanni": "Giovanni", + "falkner": "Falk", + "bugsy": "Kai", + "whitney": "Bianka", + "morty": "Jens", + "chuck": "Hartwig", + "jasmine": "Jasmin", + "pryce": "Norbert", + "clair": "Sandra", + "roxanne": "Felizia", + "brawly": "Kamillo", + "wattson": "Walter", + "flannery": "Flavia", + "norman": "Norman", + "winona": "Wibke", + "tate": "Ben", + "liza": "Svenja", + "juan": "Juan", + "roark": "Veit", + "gardenia": "Silvana", + "maylene": "Hilda", + "crasher_wake": "Wellenbrecher Marinus", + "fantina": "Lamina", + "byron": "Adam", + "candice": "Frida", + "volkner": "Volkner", + "cilan": "Benny", + "chili": "Maik", + "cress": "Colin", + "cheren": "Cheren", + "lenora": "Aloe", + "roxie": "Mica", + "burgh": "Artie", + "elesa": "Kamilla", + "clay": "Turner", + "skyla": "Géraldine", + "brycen": "Sandro", + "drayden": "Lysander", + "marlon": "Benson", + "viola": "Viola", + "grant": "Lino", + "korrina": "Connie", + "ramos": "Amaro", + "clemont": "Citro", + "valerie": "Valerie", + "olympia": "Astrid", + "wulfric": "Galantho", + "milo": "Yarro", + "nessa": "Kate", + "kabu": "Kabu", + "bea": "Saida", + "allister": "Nio", + "opal": "Papella", + "bede": "Betys", + "gordie": "Mac", + "melony": "Mel", + "piers": "Nezz", + "marnie": "Mary", + "raihan": "Roy", + "katy": "Ronah", + "brassius": "Colzo", + "iono": "Enigmara", + "kofu": "Kombu", + "larry": "Aoki", + "ryme": "Etta", + "tulip": "Tulia", + "grusha": "Grusha", + "lorelei": "Lorelei", + "bruno": "Bruno", + "agatha": "Agathe", + "lance": "Siegfried", + "will": "Willi", + "koga": "Koga", + "karen": "Melanie", + "sidney": "Ulrich", + "phoebe": "Antonia", + "glacia": "Frosina", + "drake": "Dragan", + "aaron": "Herbaro", + "bertha": "Teresa", + "flint": "Ignaz", + "lucian": "Lucian", + "shauntal": "Anissa", + "marshal": "Eugen", + "grimsley": "Astor", + "caitlin": "Kattlea", + "malva": "Pachira", + "siebold": "Narcisse", + "wikstrom": "Thymelot", + "drasna": "Dracena", + "hala": "Hala", + "molayne": "Marlon", + "olivia": "Mayla", + "acerola": "Lola", + "kahili": "Kahili", + "rika": "Cay", + "poppy": "Poppy", + "larry_elite": "Aoki", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "hassel": "Sinius", + "crispin": "Matt", + "amarys": "Erin", + "lacey": "Tara", + "drayton": "Levy", + "blue": "Blau", + "red": "Rot", + "lance_champion": "Siegfried", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "steven": "Troy", + "wallace": "Wassili", + "cynthia": "Cynthia", + "alder": "Lauro", + "iris": "Lilia", + "diantha": "Diantha", + "hau": "Tali", + "geeta": "Sagaria", + "nemona": "Nemila", + "kieran": "Jo", + "leon": "Delion", + "rival": "Finn", + "rival_female": "Ivy", +} as const; \ No newline at end of file diff --git a/src/locales/de/weather.ts b/src/locales/de/weather.ts index 999613f1566..0c5635de736 100644 --- a/src/locales/de/weather.ts +++ b/src/locales/de/weather.ts @@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; * The weather namespace holds text displayed when weather is active during a battle */ export const weather: SimpleTranslationEntries = { - "sunnyStartMessage": "The sunlight got bright!", - "sunnyLapseMessage": "The sunlight is strong.", - "sunnyClearMessage": "The sunlight faded.", + "sunnyStartMessage": "Die Sonne hellt auf!", + "sunnyLapseMessage": "Die Sonne blendet.", + "sunnyClearMessage": "Die Sonne schwächt ab.", - "rainStartMessage": "A downpour started!", - "rainLapseMessage": "The downpour continues.", - "rainClearMessage": "The rain stopped.", + "rainStartMessage": "Es fängt an zu regnen!", + "rainLapseMessage": "Es regnet weiterhin.", + "rainClearMessage": "Es hört auf zu regnen.", - "sandstormStartMessage": "A sandstorm brewed!", - "sandstormLapseMessage": "The sandstorm rages.", - "sandstormClearMessage": "The sandstorm subsided.", - "sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!", + "sandstormStartMessage": "Ein Sandsturm braut sich zusammen!", + "sandstormLapseMessage": "Der Sandsturm tobt.", + "sandstormClearMessage": "Der Sandsturm lässt nach.", + "sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} ist vom\nSandsturm beeinträchtigt!", - "hailStartMessage": "It started to hail!", - "hailLapseMessage": "Hail continues to fall.", - "hailClearMessage": "The hail stopped.", - "hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!", + "hailStartMessage": "Es fängt an zu hageln!", + "hailLapseMessage": "Es hagelt weiterhin.", + "hailClearMessage": "Es hört auf zu hageln.", + "hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} ist vom\nHagel beeinträchtigt!", - "snowStartMessage": "It started to snow!", - "snowLapseMessage": "The snow is falling down.", - "snowClearMessage": "The snow stopped.", + "snowStartMessage": "Es fängt an zu schneien!", + "snowLapseMessage": "Es schneit weiterhin.", + "snowClearMessage": "Es hört auf zu schneien.", - "fogStartMessage": "A thick fog emerged!", - "fogLapseMessage": "The fog continues.", - "fogClearMessage": "The fog disappeared.", + "fogStartMessage": "Es fängt an zu nebeln!", + "fogLapseMessage": "Es nebelt weiterhin.", + "fogClearMessage": "Es hört auf zu nebeln.", - "heavyRainStartMessage": "A heavy downpour started!", - "heavyRainLapseMessage": "The heavy downpour continues.", - "heavyRainClearMessage": "The heavy rain stopped.", + "heavyRainStartMessage": "Ein Starkregen beginnt!", + "heavyRainLapseMessage": "Der Starkregen hält an.", + "heavyRainClearMessage": "Der Starkregen lässt nach.", - "harshSunStartMessage": "The sunlight got hot!", - "harshSunLapseMessage": "The sun is scorching hot.", - "harshSunClearMessage": "The harsh sunlight faded.", + "harshSunStartMessage": "Das Sonnenlicht wird wärmer!", + "harshSunLapseMessage": "Das Sonnenlicht brennt.", + "harshSunClearMessage": "Das Sonnenlicht schwächt ab.", - "strongWindsStartMessage": "A heavy wind began!", - "strongWindsLapseMessage": "The wind blows intensely.", - "strongWindsClearMessage": "The heavy wind stopped." -} \ No newline at end of file + "strongWindsStartMessage": "Ein starker Wind zieht auf!", + "strongWindsLapseMessage": "Der starke Wind tobt.", + "strongWindsClearMessage": "Der starke Wind legt sich." +} diff --git a/src/locales/en/battle.ts b/src/locales/en/battle.ts index 0162f2922af..a6ed2fabc64 100644 --- a/src/locales/en/battle.ts +++ b/src/locales/en/battle.ts @@ -3,6 +3,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} appeared.", "trainerAppeared": "{{trainerName}}\nwould like to battle!", + "trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", "singleWildAppeared": "A wild {{pokemonName}} appeared!", "multiWildAppeared": "A wild {{pokemonName1}}\nand {{pokemonName2}} appeared!", "playerComeBack": "Come back, {{pokemonName}}!", diff --git a/src/locales/en/config.ts b/src/locales/en/config.ts index 9259aa5cbe1..a5d207da932 100644 --- a/src/locales/en/config.ts +++ b/src/locales/en/config.ts @@ -2,10 +2,12 @@ import { ability } from "./ability"; import { abilityTriggers } from "./ability-trigger"; import { battle } from "./battle"; import { commandUiHandler } from "./command-ui-handler"; +import { egg } from "./egg"; import { fightUiHandler } from "./fight-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; import { pokeball } from "./pokeball"; @@ -13,6 +15,8 @@ import { pokemon } from "./pokemon"; import { pokemonStat } from "./pokemon-stat"; import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { tutorial } from "./tutorial"; +import { titles,trainerClasses,trainerNames } from "./trainers"; +import { splashMessages } from "./splash-messages" import { weather } from "./weather"; @@ -21,6 +25,7 @@ export const enConfig = { abilityTriggers: abilityTriggers, battle: battle, commandUiHandler: commandUiHandler, + egg: egg, fightUiHandler: fightUiHandler, menuUiHandler: menuUiHandler, menu: menu, @@ -29,8 +34,13 @@ export const enConfig = { pokemonStat: pokemonStat, pokemon: pokemon, starterSelectUiHandler: starterSelectUiHandler, + titles: titles, + trainerClasses: trainerClasses, + trainerNames: trainerNames, tutorial: tutorial, + splashMessages: splashMessages, nature: nature, growth: growth, - weather: weather -} \ No newline at end of file + weather: weather, + modifierType: modifierType, +} diff --git a/src/locales/en/egg.ts b/src/locales/en/egg.ts new file mode 100644 index 00000000000..358c1b4a503 --- /dev/null +++ b/src/locales/en/egg.ts @@ -0,0 +1,21 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const egg: SimpleTranslationEntries = { + "egg": "Egg", + "greatTier": "Rare", + "ultraTier": "Epic", + "masterTier": "Legendary", + "defaultTier": "Common", + "hatchWavesMessageSoon": "Sounds can be heard coming from inside! It will hatch soon!", + "hatchWavesMessageClose": "It appears to move occasionally. It may be close to hatching.", + "hatchWavesMessageNotClose": "What will hatch from this? It doesn't seem close to hatching.", + "hatchWavesMessageLongTime": "It looks like this Egg will take a long time to hatch.", + "gachaTypeLegendary": "Legendary Rate Up", + "gachaTypeMove": "Rare Egg Move Rate Up", + "gachaTypeShiny": "Shiny Rate Up", + "selectMachine": "Select a machine.", + "notEnoughVouchers": "You don't have enough vouchers!", + "tooManyEggs": "You have too many eggs!", + "pull": "Pull", + "pulls": "Pulls" +} as const; \ No newline at end of file diff --git a/src/locales/en/modifier-type.ts b/src/locales/en/modifier-type.ts new file mode 100644 index 00000000000..043d7a705d5 --- /dev/null +++ b/src/locales/en/modifier-type.ts @@ -0,0 +1,409 @@ +import { ModifierTypeTranslationEntries } from "#app/plugins/i18n"; + +export const modifierType: ModifierTypeTranslationEntries = { + ModifierType: { + "AddPokeballModifierType": { + name: "{{modifierCount}}x {{pokeballName}}", + description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", + }, + "AddVoucherModifierType": { + name: "{{modifierCount}}x {{voucherTypeName}}", + description: "Receive {{voucherTypeName}} x{{modifierCount}}", + }, + "PokemonHeldItemModifierType": { + extra: { + "inoperable": "{{pokemonName}} can't take\nthis item!", + "tooMany": "{{pokemonName}} has too many\nof this item!", + } + }, + "PokemonHpRestoreModifierType": { + description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + extra: { + "fully": "Fully restores HP for one Pokémon", + "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + } + }, + "PokemonReviveModifierType": { + description: "Revives one Pokémon and restores {{restorePercent}}% HP", + }, + "PokemonStatusHealModifierType": { + description: "Heals any status ailment for one Pokémon", + }, + "PokemonPpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for one Pokémon move", + extra: { + "fully": "Restores all PP for one Pokémon move", + } + }, + "PokemonAllMovePpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + extra: { + "fully": "Restores all PP for all of one Pokémon's moves", + } + }, + "PokemonPpUpModifierType": { + description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + }, + "PokemonNatureChangeModifierType": { + name: "{{natureName}} Mint", + description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", + }, + "DoubleBattleChanceBoosterModifierType": { + description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + }, + "TempBattleStatBoosterModifierType": { + description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + }, + "AttackTypeBoosterModifierType": { + description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + }, + "PokemonLevelIncrementModifierType": { + description: "Increases a Pokémon's level by 1", + }, + "AllPokemonLevelIncrementModifierType": { + description: "Increases all party members' level by 1", + }, + "PokemonBaseStatBoosterModifierType": { + description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", + }, + "AllPokemonFullHpRestoreModifierType": { + description: "Restores 100% HP for all Pokémon", + }, + "AllPokemonFullReviveModifierType": { + description: "Revives all fainted Pokémon, fully restoring HP", + }, + "MoneyRewardModifierType": { + description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + extra: { + "small": "small", + "moderate": "moderate", + "large": "large", + }, + }, + "ExpBoosterModifierType": { + description: "Increases gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonExpBoosterModifierType": { + description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonFriendshipBoosterModifierType": { + description: "Increases friendship gain per victory by 50%", + }, + "PokemonMoveAccuracyBoosterModifierType": { + description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + }, + "PokemonMultiHitModifierType": { + description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + }, + "TmModifierType": { + name: "TM{{moveId}} - {{moveName}}", + description: "Teach {{moveName}} to a Pokémon", + }, + "EvolutionItemModifierType": { + description: "Causes certain Pokémon to evolve", + }, + "FormChangeItemModifierType": { + description: "Causes certain Pokémon to change form", + }, + "FusePokemonModifierType": { + description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + }, + "TerastallizeModifierType": { + name: "{{teraType}} Tera Shard", + description: "{{teraType}} Terastallizes the holder for up to 10 battles", + }, + "ContactHeldItemTransferChanceModifierType": { + description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + }, + "TurnHeldItemTransferModifierType": { + description: "Every turn, the holder acquires one held item from the foe", + }, + "EnemyAttackStatusEffectChanceModifierType": { + description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + }, + "EnemyEndureChanceModifierType": { + description: "Adds a {{chancePercent}}% chance of enduring a hit", + }, + + "RARE_CANDY": { name: "Rare Candy" }, + "RARER_CANDY": { name: "Rarer Candy" }, + + "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, + "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, + "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + + "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + + "POTION": { name: "Potion" }, + "SUPER_POTION": { name: "Super Potion" }, + "HYPER_POTION": { name: "Hyper Potion" }, + "MAX_POTION": { name: "Max Potion" }, + "FULL_RESTORE": { name: "Full Restore" }, + + "REVIVE": { name: "Revive" }, + "MAX_REVIVE": { name: "Max Revive" }, + + "FULL_HEAL": { name: "Full Heal" }, + + "SACRED_ASH": { name: "Sacred Ash" }, + + "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + + "ETHER": { name: "Ether" }, + "MAX_ETHER": { name: "Max Ether" }, + + "ELIXIR": { name: "Elixir" }, + "MAX_ELIXIR": { name: "Max Elixir" }, + + "PP_UP": { name: "PP Up" }, + "PP_MAX": { name: "PP Max" }, + + "LURE": { name: "Lure" }, + "SUPER_LURE": { name: "Super Lure" }, + "MAX_LURE": { name: "Max Lure" }, + + "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, + + "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + + "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + + "EXP_CHARM": { name: "EXP. Charm" }, + "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, + "GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, + + "LUCKY_EGG": { name: "Lucky Egg" }, + "GOLDEN_EGG": { name: "Golden Egg" }, + + "SOOTHE_BELL": { name: "Soothe Bell" }, + + "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + + "NUGGET": { name: "Nugget" }, + "BIG_NUGGET": { name: "Big Nugget" }, + "RELIC_GOLD": { name: "Relic Gold" }, + + "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, + "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, + "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + + "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + + "GRIP_CLAW": { name: "Grip Claw" }, + "WIDE_LENS": { name: "Wide Lens" }, + + "MULTI_LENS": { name: "Multi Lens" }, + + "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, + "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + + "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" }, + + "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + + "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + + "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + + "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, + "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + + "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + + "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + + "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + + "DNA_SPLICERS": { name: "DNA Splicers" }, + + "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, + + "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + + "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, + "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, + "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, + "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, + "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + }, + TempBattleStatBoosterItem: { + "x_attack": "X Attack", + "x_defense": "X Defense", + "x_sp_atk": "X Sp. Atk", + "x_sp_def": "X Sp. Def", + "x_speed": "X Speed", + "x_accuracy": "X Accuracy", + "dire_hit": "Dire Hit", + }, + AttackTypeBoosterItem: { + "silk_scarf": "Silk Scarf", + "black_belt": "Black Belt", + "sharp_beak": "Sharp Beak", + "poison_barb": "Poison Barb", + "soft_sand": "Soft Sand", + "hard_stone": "Hard Stone", + "silver_powder": "Silver Powder", + "spell_tag": "Spell Tag", + "metal_coat": "Metal Coat", + "charcoal": "Charcoal", + "mystic_water": "Mystic Water", + "miracle_seed": "Miracle Seed", + "magnet": "Magnet", + "twisted_spoon": "Twisted Spoon", + "never_melt_ice": "Never-Melt Ice", + "dragon_fang": "Dragon Fang", + "black_glasses": "Black Glasses", + "fairy_feather": "Fairy Feather", + }, + BaseStatBoosterItem: { + "hp_up": "HP Up", + "protein": "Protein", + "iron": "Iron", + "calcium": "Calcium", + "zinc": "Zinc", + "carbos": "Carbos", + }, + EvolutionItem: { + "NONE": "None", + + "LINKING_CORD": "Linking Cord", + "SUN_STONE": "Sun Stone", + "MOON_STONE": "Moon Stone", + "LEAF_STONE": "Leaf Stone", + "FIRE_STONE": "Fire Stone", + "WATER_STONE": "Water Stone", + "THUNDER_STONE": "Thunder Stone", + "ICE_STONE": "Ice Stone", + "DUSK_STONE": "Dusk Stone", + "DAWN_STONE": "Dawn Stone", + "SHINY_STONE": "Shiny Stone", + "CRACKED_POT": "Cracked Pot", + "SWEET_APPLE": "Sweet Apple", + "TART_APPLE": "Tart Apple", + "STRAWBERRY_SWEET": "Strawberry Sweet", + "UNREMARKABLE_TEACUP": "Unremarkable Teacup", + + "CHIPPED_POT": "Chipped Pot", + "BLACK_AUGURITE": "Black Augurite", + "GALARICA_CUFF": "Galarica Cuff", + "GALARICA_WREATH": "Galarica Wreath", + "PEAT_BLOCK": "Peat Block", + "AUSPICIOUS_ARMOR": "Auspicious Armor", + "MALICIOUS_ARMOR": "Malicious Armor", + "MASTERPIECE_TEACUP": "Masterpiece Teacup", + "METAL_ALLOY": "Metal Alloy", + "SCROLL_OF_DARKNESS": "Scroll Of Darkness", + "SCROLL_OF_WATERS": "Scroll Of Waters", + "SYRUPY_APPLE": "Syrupy Apple", + }, + FormChangeItem: { + "NONE": "None", + + "ABOMASITE": "Abomasite", + "ABSOLITE": "Absolite", + "AERODACTYLITE": "Aerodactylite", + "AGGRONITE": "Aggronite", + "ALAKAZITE": "Alakazite", + "ALTARIANITE": "Altarianite", + "AMPHAROSITE": "Ampharosite", + "AUDINITE": "Audinite", + "BANETTITE": "Banettite", + "BEEDRILLITE": "Beedrillite", + "BLASTOISINITE": "Blastoisinite", + "BLAZIKENITE": "Blazikenite", + "CAMERUPTITE": "Cameruptite", + "CHARIZARDITE_X": "Charizardite X", + "CHARIZARDITE_Y": "Charizardite Y", + "DIANCITE": "Diancite", + "GALLADITE": "Galladite", + "GARCHOMPITE": "Garchompite", + "GARDEVOIRITE": "Gardevoirite", + "GENGARITE": "Gengarite", + "GLALITITE": "Glalitite", + "GYARADOSITE": "Gyaradosite", + "HERACRONITE": "Heracronite", + "HOUNDOOMINITE": "Houndoominite", + "KANGASKHANITE": "Kangaskhanite", + "LATIASITE": "Latiasite", + "LATIOSITE": "Latiosite", + "LOPUNNITE": "Lopunnite", + "LUCARIONITE": "Lucarionite", + "MANECTITE": "Manectite", + "MAWILITE": "Mawilite", + "MEDICHAMITE": "Medichamite", + "METAGROSSITE": "Metagrossite", + "MEWTWONITE_X": "Mewtwonite X", + "MEWTWONITE_Y": "Mewtwonite Y", + "PIDGEOTITE": "Pidgeotite", + "PINSIRITE": "Pinsirite", + "RAYQUAZITE": "Rayquazite", + "SABLENITE": "Sablenite", + "SALAMENCITE": "Salamencite", + "SCEPTILITE": "Sceptilite", + "SCIZORITE": "Scizorite", + "SHARPEDONITE": "Sharpedonite", + "SLOWBRONITE": "Slowbronite", + "STEELIXITE": "Steelixite", + "SWAMPERTITE": "Swampertite", + "TYRANITARITE": "Tyranitarite", + "VENUSAURITE": "Venusaurite", + + "BLUE_ORB": "Blue Orb", + "RED_ORB": "Red Orb", + "SHARP_METEORITE": "Sharp Meteorite", + "HARD_METEORITE": "Hard Meteorite", + "SMOOTH_METEORITE": "Smooth Meteorite", + "ADAMANT_CRYSTAL": "Adamant Crystal", + "LUSTROUS_ORB": "Lustrous Orb", + "GRISEOUS_CORE": "Griseous Core", + "REVEAL_GLASS": "Reveal Glass", + "GRACIDEA": "Gracidea", + "MAX_MUSHROOMS": "Max Mushrooms", + "DARK_STONE": "Dark Stone", + "LIGHT_STONE": "Light Stone", + "PRISON_BOTTLE": "Prison Bottle", + "N_LUNARIZER": "N Lunarizer", + "N_SOLARIZER": "N Solarizer", + "RUSTED_SWORD": "Rusted Sword", + "RUSTED_SHIELD": "Rusted Shield", + "ICY_REINS_OF_UNITY": "Icy Reins Of Unity", + "SHADOW_REINS_OF_UNITY": "Shadow Reins Of Unity", + "WELLSPRING_MASK": "Wellspring Mask", + "HEARTHFLAME_MASK": "Hearthflame Mask", + "CORNERSTONE_MASK": "Cornerstone Mask", + "SHOCK_DRIVE": "Shock Drive", + "BURN_DRIVE": "Burn Drive", + "CHILL_DRIVE": "Chill Drive", + "DOUSE_DRIVE": "Douse Drive", + }, + TeraType: { + "UNKNOWN": "Unknown", + "NORMAL": "Normal", + "FIGHTING": "Fighting", + "FLYING": "Flying", + "POISON": "Poison", + "GROUND": "Ground", + "ROCK": "Rock", + "BUG": "Bug", + "GHOST": "Ghost", + "STEEL": "Steel", + "FIRE": "Fire", + "WATER": "Water", + "GRASS": "Grass", + "ELECTRIC": "Electric", + "PSYCHIC": "Psychic", + "ICE": "Ice", + "DRAGON": "Dragon", + "DARK": "Dark", + "FAIRY": "Fairy", + "STELLAR": "Stellar", + }, +} as const; \ No newline at end of file diff --git a/src/locales/en/splash-messages.ts b/src/locales/en/splash-messages.ts new file mode 100644 index 00000000000..6815d7f1824 --- /dev/null +++ b/src/locales/en/splash-messages.ts @@ -0,0 +1,37 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const splashMessages: SimpleTranslationEntries = { + "battlesWon": "Battles Won!", + "joinTheDiscord": "Join the Discord!", + "infiniteLevels": "Infinite Levels!", + "everythingStacks": "Everything Stacks!", + "optionalSaveScumming": "Optional Save Scumming!", + "biomes": "35 Biomes!", + "openSource": "Open Source!", + "playWithSpeed": "Play with 5x Speed!", + "liveBugTesting": "Live Bug Testing!", + "heavyInfluence": "Heavy RoR2 Influence!", + "pokemonRiskAndPokemonRain": "Pokémon Risk and Pokémon Rain!", + "nowWithMoreSalt": "Now with 33% More Salt!", + "infiniteFusionAtHome": "Infinite Fusion at Home!", + "brokenEggMoves": "Broken Egg Moves!", + "magnificent": "Magnificent!", + "mubstitute": "Mubstitute!", + "thatsCrazy": "That\'s Crazy!", + "oranceJuice": "Orance Juice!", + "questionableBalancing": "Questionable Balancing!", + "coolShaders": "Cool Shaders!", + "aiFree": "AI-Free!", + "suddenDifficultySpikes": "Sudden Difficulty Spikes!", + "basedOnAnUnfinishedFlashGame": "Based on an Unfinished Flash Game!", + "moreAddictiveThanIntended": "More Addictive than Intended!", + "mostlyConsistentSeeds": "Mostly Consistent Seeds!", + "achievementPointsDontDoAnything": "Achievement Points Don\'t Do Anything!", + "youDoNotStartAtLevel": "You Do Not Start at Level 2000!", + "dontTalkAboutTheManaphyEggIncident": "Don\'t Talk About the Manaphy Egg Incident!", + "alsoTryPokengine": "Also Try Pokéngine!", + "alsoTryEmeraldRogue": "Also Try Emerald Rogue!", + "alsoTryRadicalRed": "Also Try Radical Red!", + "eeveeExpo": "Eevee Expo!", + "ynoproject": "YNOproject!", +} as const; \ No newline at end of file diff --git a/src/locales/en/trainers.ts b/src/locales/en/trainers.ts new file mode 100644 index 00000000000..a02383a4f54 --- /dev/null +++ b/src/locales/en/trainers.ts @@ -0,0 +1,240 @@ +import {SimpleTranslationEntries} from "#app/plugins/i18n"; + +// Titles of special trainers like gym leaders, elite four, and the champion +export const titles: SimpleTranslationEntries = { + "elite_four": "Elite Four", + "gym_leader": "Gym Leader", + "gym_leader_female": "Gym Leader", + "champion": "Champion", + "rival": "Rival", + "professor": "Professor", + "frontier_brain": "Frontier Brain", + // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. +} as const; + +// Titles of trainers like "Youngster" or "Lass" +export const trainerClasses: SimpleTranslationEntries = { + "ace_trainer": "Ace Trainer", + "ace_trainer_female": "Ace Trainer", + "ace_duo": "Ace Duo", + "artist": "Artist", + "artist_female": "Artist", + "backers": "Backers", + "backpacker": "Backpacker", + "backpacker_female": "Backpacker", + "backpackers": "Backpackers", + "baker": "Baker", + "battle_girl": "Battle Girl", + "beauty": "Beauty", + "beginners": "Beginners", + "biker": "Biker", + "black_belt": "Black Belt", + "breeder": "Breeder", + "breeder_female": "Breeder", + "breeders": "Breeders", + "clerk": "Clerk", + "clerk_female": "Clerk", + "colleagues": "Colleagues", + "crush_kin": "Crush Kin", + "cyclist": "Cyclist", + "cyclist_female": "Cyclist", + "cyclists": "Cyclists", + "dancer": "Dancer", + "dancer_female": "Dancer", + "depot_agent": "Depot Agent", + "doctor": "Doctor", + "doctor_female": "Doctor", + "fishermen": "Fishermen", + "fishermen_female": "Fishermen", + "gentleman": "Gentleman", + "guitarist": "Guitarist", + "guitarist_female": "Guitarist", + "harlequin": "Harlequin", + "hiker": "Hiker", + "hooligans": "Hooligans", + "hoopster": "Hoopster", + "infielder": "Infielder", + "janitor": "Janitor", + "lady": "Lady", + "lass": "Lass", + "linebacker": "Linebacker", + "maid": "Maid", + "madame": "Madame", + "medical_team": "Medical Team", + "musican": "Musician", + "hex_maniac": "Hex Maniac", + "nurse": "Nurse", + "nursery_aide": "Nursery Aide", + "officer": "Officer", + "parasol_lady": "Parasol Lady", + "pilot": "Pilot", + "poké_fan": "Poké Fan", + "poké_fan_family": "Poké Fan Family", + "preschooler": "Preschooler", + "preschooler_female": "Preschooler", + "preschoolers": "Preschoolers", + "psychic": "Psychic", + "psychic_female": "Psychic", + "psychics": "Psychics", + "pokémon_ranger": "Pokémon Ranger", + "pokémon_rangers": "Pokémon Ranger", + "ranger": "Ranger", + "restaurant_staff": "Restaurant Staff", + "rich_boy": "Rich Boy", + "rich_couple": "Rich Couple", + "rich_kids": "Rich Kids", + "roughneck": "Roughneck", + "scientist": "Scientist", + "scientist_female": "Scientist", + "scientists": "Scientists", + "smasher": "Smasher", + "snow_worker": "Snow Worker", + "snow_worker_female": "Snow Worker", + "striker": "Striker", + "school_kid": "School Kid", + "school_kid_female": "School Kid", + "school_kids": "School Kids", + "swimmer": "Swimmer", + "swimmer_female": "Swimmer", + "swimmers": "Swimmers", + "twins": "Twins", + "veteran": "Veteran", + "veteran_female": "Veteran", + "veteran_duo": "Veteran Duo", + "waiter": "Waiter", + "waitress": "Waitress", + "worker": "Worker", + "worker_female": "Worker", + "workers": "Workers", + "youngster": "Youngster" +} as const; + +// Names of special trainers like gym leaders, elite four, and the champion +export const trainerNames: SimpleTranslationEntries = { + "brock": "Brock", + "misty": "Misty", + "lt_surge": "Lt Surge", + "erika": "Erika", + "janine": "Janine", + "sabrina": "Sabrina", + "blaine": "Blaine", + "giovanni": "Giovanni", + "falkner": "Falkner", + "bugsy": "Bugsy", + "whitney": "Whitney", + "morty": "Morty", + "chuck": "Chuck", + "jasmine": "Jasmine", + "pryce": "Pryce", + "clair": "Clair", + "roxanne": "Roxanne", + "brawly": "Brawly", + "wattson": "Wattson", + "flannery": "Flannery", + "norman": "Norman", + "winona": "Winona", + "tate": "Tate", + "liza": "Liza", + "juan": "Juan", + "roark": "Roark", + "gardenia": "Gardenia", + "maylene": "Maylene", + "crasher_wake": "Crasher Wake", + "fantina": "Fantina", + "byron": "Byron", + "candice": "Candice", + "volkner": "Volkner", + "cilan": "Cilan", + "chili": "Chili", + "cress": "Cress", + "cheren": "Cheren", + "lenora": "Lenora", + "roxie": "Roxie", + "burgh": "Burgh", + "elesa": "Elesa", + "clay": "Clay", + "skyla": "Skyla", + "brycen": "Brycen", + "drayden": "Drayden", + "marlon": "Marlon", + "viola": "Viola", + "grant": "Grant", + "korrina": "Korrina", + "ramos": "Ramos", + "clemont": "Clemont", + "valerie": "Valerie", + "olympia": "Olympia", + "wulfric": "Wulfric", + "milo": "Milo", + "nessa": "Nessa", + "kabu": "Kabu", + "bea": "Bea", + "allister": "Allister", + "opal": "Opal", + "bede": "Bede", + "gordie": "Gordie", + "melony": "Melony", + "piers": "Piers", + "marnie": "Marnie", + "raihan": "Raihan", + "katy": "Katy", + "brassius": "Brassius", + "iono": "Iono", + "kofu": "Kofu", + "larry": "Larry", + "ryme": "Ryme", + "tulip": "Tulip", + "grusha": "Grusha", + "lorelei": "Lorelei", + "bruno": "Bruno", + "agatha": "Agatha", + "lance": "Lance", + "will": "Will", + "koga": "Koga", + "karen": "Karen", + "sidney": "Sidney", + "phoebe": "Phoebe", + "glacia": "Glacia", + "drake": "Drake", + "aaron": "Aaron", + "bertha": "Bertha", + "flint": "Flint", + "lucian": "Lucian", + "shauntal": "Shauntal", + "marshal": "Marshal", + "grimsley": "Grimsley", + "caitlin": "Caitlin", + "malva": "Malva", + "siebold": "Siebold", + "wikstrom": "Wikstrom", + "drasna": "Drasna", + "hala": "Hala", + "molayne": "Molayne", + "olivia": "Olivia", + "acerola": "Acerola", + "kahili": "Kahili", + "rika": "Rika", + "poppy": "Poppy", + "larry_elite": "Larry", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "hassel": "Hassel", + "crispin": "Crispin", + "amarys": "Amarys", + "lacey": "Lacey", + "drayton": "Drayton", + "blue": "Blue", + "red": "Red", + "lance_champion": "Lance", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "steven": "Steven", + "wallace": "Wallace", + "cynthia": "Cynthia", + "alder": "Alder", + "iris": "Iris", + "diantha": "Diantha", + "hau": "Hau", + "geeta": "Geeta", + "nemona": "Nemona", + "kieran": "Kieran", + "leon": "Leon", + "rival": "Finn", + "rival_female": "Ivy", +} as const; diff --git a/src/locales/es/battle.ts b/src/locales/es/battle.ts index 76a73142ad6..5715c58ece0 100644 --- a/src/locales/es/battle.ts +++ b/src/locales/es/battle.ts @@ -3,6 +3,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "¡{{bossName}} te corta el paso!", "trainerAppeared": "¡{{trainerName}}\nte desafía!", + "trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", "singleWildAppeared": "¡Un {{pokemonName}} salvaje te corta el paso!", "multiWildAppeared": "¡Un {{pokemonName1}} y un {{pokemonName2}} salvajes\nte cortan el paso!", "playerComeBack": "¡{{pokemonName}}, ven aquí!", @@ -14,11 +15,11 @@ export const battle: SimpleTranslationEntries = { "pokemonCaught": "¡{{pokemonName}} atrapado!", "pokemon": "Pokémon", "sendOutPokemon": "¡Adelante, {{pokemonName}}!", - "hitResultCriticalHit": "A critical hit!", - "hitResultSuperEffective": "It's super effective!", - "hitResultNotVeryEffective": "It's not very effective…", - "hitResultNoEffect": "It doesn't affect {{pokemonName}}!", - "hitResultOneHitKO": "It's a one-hit KO!", + "hitResultCriticalHit": "!Un golpe crítico!", + "hitResultSuperEffective": "!Es supereficaz!", + "hitResultNotVeryEffective": "No es muy eficaz…", + "hitResultNoEffect": "No afecta a {{pokemonName}}!", + "hitResultOneHitKO": "!KO en 1 golpe!", "attackFailed": "¡Pero ha fallado!", "attackHitsCount": `N.º de golpes: {{count}}.`, "expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.", diff --git a/src/locales/es/config.ts b/src/locales/es/config.ts index f6d6f2715d9..6aac47563ee 100644 --- a/src/locales/es/config.ts +++ b/src/locales/es/config.ts @@ -2,10 +2,12 @@ import { ability } from "./ability"; import { abilityTriggers } from "./ability-trigger"; import { battle } from "./battle"; import { commandUiHandler } from "./command-ui-handler"; +import { egg } from "./egg"; import { fightUiHandler } from "./fight-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; import { pokeball } from "./pokeball"; @@ -13,6 +15,8 @@ import { pokemon } from "./pokemon"; import { pokemonStat } from "./pokemon-stat"; import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { tutorial } from "./tutorial"; +import { titles,trainerClasses,trainerNames } from "./trainers"; +import { splashMessages } from "./splash-messages" import { weather } from "./weather"; @@ -21,6 +25,7 @@ export const esConfig = { abilityTriggers: abilityTriggers, battle: battle, commandUiHandler: commandUiHandler, + egg: egg, fightUiHandler: fightUiHandler, menuUiHandler: menuUiHandler, menu: menu, @@ -29,8 +34,13 @@ export const esConfig = { pokemonStat: pokemonStat, pokemon: pokemon, starterSelectUiHandler: starterSelectUiHandler, + titles: titles, + trainerClasses: trainerClasses, + trainerNames: trainerNames, tutorial: tutorial, + splashMessages: splashMessages, nature: nature, growth: growth, - weather: weather -} \ No newline at end of file + weather: weather, + modifierType: modifierType, +} diff --git a/src/locales/es/egg.ts b/src/locales/es/egg.ts new file mode 100644 index 00000000000..358c1b4a503 --- /dev/null +++ b/src/locales/es/egg.ts @@ -0,0 +1,21 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const egg: SimpleTranslationEntries = { + "egg": "Egg", + "greatTier": "Rare", + "ultraTier": "Epic", + "masterTier": "Legendary", + "defaultTier": "Common", + "hatchWavesMessageSoon": "Sounds can be heard coming from inside! It will hatch soon!", + "hatchWavesMessageClose": "It appears to move occasionally. It may be close to hatching.", + "hatchWavesMessageNotClose": "What will hatch from this? It doesn't seem close to hatching.", + "hatchWavesMessageLongTime": "It looks like this Egg will take a long time to hatch.", + "gachaTypeLegendary": "Legendary Rate Up", + "gachaTypeMove": "Rare Egg Move Rate Up", + "gachaTypeShiny": "Shiny Rate Up", + "selectMachine": "Select a machine.", + "notEnoughVouchers": "You don't have enough vouchers!", + "tooManyEggs": "You have too many eggs!", + "pull": "Pull", + "pulls": "Pulls" +} as const; \ No newline at end of file diff --git a/src/locales/es/fight-ui-handler.ts b/src/locales/es/fight-ui-handler.ts index 7a02ce66f3c..951d043d393 100644 --- a/src/locales/es/fight-ui-handler.ts +++ b/src/locales/es/fight-ui-handler.ts @@ -3,5 +3,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const fightUiHandler: SimpleTranslationEntries = { "pp": "PP", "power": "Potencia", - "accuracy": "Accuracy", + "accuracy": "Precisión", } as const; diff --git a/src/locales/es/modifier-type.ts b/src/locales/es/modifier-type.ts new file mode 100644 index 00000000000..043d7a705d5 --- /dev/null +++ b/src/locales/es/modifier-type.ts @@ -0,0 +1,409 @@ +import { ModifierTypeTranslationEntries } from "#app/plugins/i18n"; + +export const modifierType: ModifierTypeTranslationEntries = { + ModifierType: { + "AddPokeballModifierType": { + name: "{{modifierCount}}x {{pokeballName}}", + description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", + }, + "AddVoucherModifierType": { + name: "{{modifierCount}}x {{voucherTypeName}}", + description: "Receive {{voucherTypeName}} x{{modifierCount}}", + }, + "PokemonHeldItemModifierType": { + extra: { + "inoperable": "{{pokemonName}} can't take\nthis item!", + "tooMany": "{{pokemonName}} has too many\nof this item!", + } + }, + "PokemonHpRestoreModifierType": { + description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + extra: { + "fully": "Fully restores HP for one Pokémon", + "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + } + }, + "PokemonReviveModifierType": { + description: "Revives one Pokémon and restores {{restorePercent}}% HP", + }, + "PokemonStatusHealModifierType": { + description: "Heals any status ailment for one Pokémon", + }, + "PokemonPpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for one Pokémon move", + extra: { + "fully": "Restores all PP for one Pokémon move", + } + }, + "PokemonAllMovePpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + extra: { + "fully": "Restores all PP for all of one Pokémon's moves", + } + }, + "PokemonPpUpModifierType": { + description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + }, + "PokemonNatureChangeModifierType": { + name: "{{natureName}} Mint", + description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", + }, + "DoubleBattleChanceBoosterModifierType": { + description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + }, + "TempBattleStatBoosterModifierType": { + description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + }, + "AttackTypeBoosterModifierType": { + description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + }, + "PokemonLevelIncrementModifierType": { + description: "Increases a Pokémon's level by 1", + }, + "AllPokemonLevelIncrementModifierType": { + description: "Increases all party members' level by 1", + }, + "PokemonBaseStatBoosterModifierType": { + description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", + }, + "AllPokemonFullHpRestoreModifierType": { + description: "Restores 100% HP for all Pokémon", + }, + "AllPokemonFullReviveModifierType": { + description: "Revives all fainted Pokémon, fully restoring HP", + }, + "MoneyRewardModifierType": { + description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + extra: { + "small": "small", + "moderate": "moderate", + "large": "large", + }, + }, + "ExpBoosterModifierType": { + description: "Increases gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonExpBoosterModifierType": { + description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonFriendshipBoosterModifierType": { + description: "Increases friendship gain per victory by 50%", + }, + "PokemonMoveAccuracyBoosterModifierType": { + description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + }, + "PokemonMultiHitModifierType": { + description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + }, + "TmModifierType": { + name: "TM{{moveId}} - {{moveName}}", + description: "Teach {{moveName}} to a Pokémon", + }, + "EvolutionItemModifierType": { + description: "Causes certain Pokémon to evolve", + }, + "FormChangeItemModifierType": { + description: "Causes certain Pokémon to change form", + }, + "FusePokemonModifierType": { + description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + }, + "TerastallizeModifierType": { + name: "{{teraType}} Tera Shard", + description: "{{teraType}} Terastallizes the holder for up to 10 battles", + }, + "ContactHeldItemTransferChanceModifierType": { + description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + }, + "TurnHeldItemTransferModifierType": { + description: "Every turn, the holder acquires one held item from the foe", + }, + "EnemyAttackStatusEffectChanceModifierType": { + description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + }, + "EnemyEndureChanceModifierType": { + description: "Adds a {{chancePercent}}% chance of enduring a hit", + }, + + "RARE_CANDY": { name: "Rare Candy" }, + "RARER_CANDY": { name: "Rarer Candy" }, + + "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, + "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, + "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + + "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + + "POTION": { name: "Potion" }, + "SUPER_POTION": { name: "Super Potion" }, + "HYPER_POTION": { name: "Hyper Potion" }, + "MAX_POTION": { name: "Max Potion" }, + "FULL_RESTORE": { name: "Full Restore" }, + + "REVIVE": { name: "Revive" }, + "MAX_REVIVE": { name: "Max Revive" }, + + "FULL_HEAL": { name: "Full Heal" }, + + "SACRED_ASH": { name: "Sacred Ash" }, + + "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + + "ETHER": { name: "Ether" }, + "MAX_ETHER": { name: "Max Ether" }, + + "ELIXIR": { name: "Elixir" }, + "MAX_ELIXIR": { name: "Max Elixir" }, + + "PP_UP": { name: "PP Up" }, + "PP_MAX": { name: "PP Max" }, + + "LURE": { name: "Lure" }, + "SUPER_LURE": { name: "Super Lure" }, + "MAX_LURE": { name: "Max Lure" }, + + "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, + + "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + + "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + + "EXP_CHARM": { name: "EXP. Charm" }, + "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, + "GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, + + "LUCKY_EGG": { name: "Lucky Egg" }, + "GOLDEN_EGG": { name: "Golden Egg" }, + + "SOOTHE_BELL": { name: "Soothe Bell" }, + + "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + + "NUGGET": { name: "Nugget" }, + "BIG_NUGGET": { name: "Big Nugget" }, + "RELIC_GOLD": { name: "Relic Gold" }, + + "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, + "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, + "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + + "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + + "GRIP_CLAW": { name: "Grip Claw" }, + "WIDE_LENS": { name: "Wide Lens" }, + + "MULTI_LENS": { name: "Multi Lens" }, + + "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, + "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + + "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" }, + + "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + + "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + + "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + + "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, + "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + + "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + + "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + + "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + + "DNA_SPLICERS": { name: "DNA Splicers" }, + + "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, + + "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + + "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, + "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, + "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, + "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, + "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + }, + TempBattleStatBoosterItem: { + "x_attack": "X Attack", + "x_defense": "X Defense", + "x_sp_atk": "X Sp. Atk", + "x_sp_def": "X Sp. Def", + "x_speed": "X Speed", + "x_accuracy": "X Accuracy", + "dire_hit": "Dire Hit", + }, + AttackTypeBoosterItem: { + "silk_scarf": "Silk Scarf", + "black_belt": "Black Belt", + "sharp_beak": "Sharp Beak", + "poison_barb": "Poison Barb", + "soft_sand": "Soft Sand", + "hard_stone": "Hard Stone", + "silver_powder": "Silver Powder", + "spell_tag": "Spell Tag", + "metal_coat": "Metal Coat", + "charcoal": "Charcoal", + "mystic_water": "Mystic Water", + "miracle_seed": "Miracle Seed", + "magnet": "Magnet", + "twisted_spoon": "Twisted Spoon", + "never_melt_ice": "Never-Melt Ice", + "dragon_fang": "Dragon Fang", + "black_glasses": "Black Glasses", + "fairy_feather": "Fairy Feather", + }, + BaseStatBoosterItem: { + "hp_up": "HP Up", + "protein": "Protein", + "iron": "Iron", + "calcium": "Calcium", + "zinc": "Zinc", + "carbos": "Carbos", + }, + EvolutionItem: { + "NONE": "None", + + "LINKING_CORD": "Linking Cord", + "SUN_STONE": "Sun Stone", + "MOON_STONE": "Moon Stone", + "LEAF_STONE": "Leaf Stone", + "FIRE_STONE": "Fire Stone", + "WATER_STONE": "Water Stone", + "THUNDER_STONE": "Thunder Stone", + "ICE_STONE": "Ice Stone", + "DUSK_STONE": "Dusk Stone", + "DAWN_STONE": "Dawn Stone", + "SHINY_STONE": "Shiny Stone", + "CRACKED_POT": "Cracked Pot", + "SWEET_APPLE": "Sweet Apple", + "TART_APPLE": "Tart Apple", + "STRAWBERRY_SWEET": "Strawberry Sweet", + "UNREMARKABLE_TEACUP": "Unremarkable Teacup", + + "CHIPPED_POT": "Chipped Pot", + "BLACK_AUGURITE": "Black Augurite", + "GALARICA_CUFF": "Galarica Cuff", + "GALARICA_WREATH": "Galarica Wreath", + "PEAT_BLOCK": "Peat Block", + "AUSPICIOUS_ARMOR": "Auspicious Armor", + "MALICIOUS_ARMOR": "Malicious Armor", + "MASTERPIECE_TEACUP": "Masterpiece Teacup", + "METAL_ALLOY": "Metal Alloy", + "SCROLL_OF_DARKNESS": "Scroll Of Darkness", + "SCROLL_OF_WATERS": "Scroll Of Waters", + "SYRUPY_APPLE": "Syrupy Apple", + }, + FormChangeItem: { + "NONE": "None", + + "ABOMASITE": "Abomasite", + "ABSOLITE": "Absolite", + "AERODACTYLITE": "Aerodactylite", + "AGGRONITE": "Aggronite", + "ALAKAZITE": "Alakazite", + "ALTARIANITE": "Altarianite", + "AMPHAROSITE": "Ampharosite", + "AUDINITE": "Audinite", + "BANETTITE": "Banettite", + "BEEDRILLITE": "Beedrillite", + "BLASTOISINITE": "Blastoisinite", + "BLAZIKENITE": "Blazikenite", + "CAMERUPTITE": "Cameruptite", + "CHARIZARDITE_X": "Charizardite X", + "CHARIZARDITE_Y": "Charizardite Y", + "DIANCITE": "Diancite", + "GALLADITE": "Galladite", + "GARCHOMPITE": "Garchompite", + "GARDEVOIRITE": "Gardevoirite", + "GENGARITE": "Gengarite", + "GLALITITE": "Glalitite", + "GYARADOSITE": "Gyaradosite", + "HERACRONITE": "Heracronite", + "HOUNDOOMINITE": "Houndoominite", + "KANGASKHANITE": "Kangaskhanite", + "LATIASITE": "Latiasite", + "LATIOSITE": "Latiosite", + "LOPUNNITE": "Lopunnite", + "LUCARIONITE": "Lucarionite", + "MANECTITE": "Manectite", + "MAWILITE": "Mawilite", + "MEDICHAMITE": "Medichamite", + "METAGROSSITE": "Metagrossite", + "MEWTWONITE_X": "Mewtwonite X", + "MEWTWONITE_Y": "Mewtwonite Y", + "PIDGEOTITE": "Pidgeotite", + "PINSIRITE": "Pinsirite", + "RAYQUAZITE": "Rayquazite", + "SABLENITE": "Sablenite", + "SALAMENCITE": "Salamencite", + "SCEPTILITE": "Sceptilite", + "SCIZORITE": "Scizorite", + "SHARPEDONITE": "Sharpedonite", + "SLOWBRONITE": "Slowbronite", + "STEELIXITE": "Steelixite", + "SWAMPERTITE": "Swampertite", + "TYRANITARITE": "Tyranitarite", + "VENUSAURITE": "Venusaurite", + + "BLUE_ORB": "Blue Orb", + "RED_ORB": "Red Orb", + "SHARP_METEORITE": "Sharp Meteorite", + "HARD_METEORITE": "Hard Meteorite", + "SMOOTH_METEORITE": "Smooth Meteorite", + "ADAMANT_CRYSTAL": "Adamant Crystal", + "LUSTROUS_ORB": "Lustrous Orb", + "GRISEOUS_CORE": "Griseous Core", + "REVEAL_GLASS": "Reveal Glass", + "GRACIDEA": "Gracidea", + "MAX_MUSHROOMS": "Max Mushrooms", + "DARK_STONE": "Dark Stone", + "LIGHT_STONE": "Light Stone", + "PRISON_BOTTLE": "Prison Bottle", + "N_LUNARIZER": "N Lunarizer", + "N_SOLARIZER": "N Solarizer", + "RUSTED_SWORD": "Rusted Sword", + "RUSTED_SHIELD": "Rusted Shield", + "ICY_REINS_OF_UNITY": "Icy Reins Of Unity", + "SHADOW_REINS_OF_UNITY": "Shadow Reins Of Unity", + "WELLSPRING_MASK": "Wellspring Mask", + "HEARTHFLAME_MASK": "Hearthflame Mask", + "CORNERSTONE_MASK": "Cornerstone Mask", + "SHOCK_DRIVE": "Shock Drive", + "BURN_DRIVE": "Burn Drive", + "CHILL_DRIVE": "Chill Drive", + "DOUSE_DRIVE": "Douse Drive", + }, + TeraType: { + "UNKNOWN": "Unknown", + "NORMAL": "Normal", + "FIGHTING": "Fighting", + "FLYING": "Flying", + "POISON": "Poison", + "GROUND": "Ground", + "ROCK": "Rock", + "BUG": "Bug", + "GHOST": "Ghost", + "STEEL": "Steel", + "FIRE": "Fire", + "WATER": "Water", + "GRASS": "Grass", + "ELECTRIC": "Electric", + "PSYCHIC": "Psychic", + "ICE": "Ice", + "DRAGON": "Dragon", + "DARK": "Dark", + "FAIRY": "Fairy", + "STELLAR": "Stellar", + }, +} as const; \ No newline at end of file diff --git a/src/locales/es/splash-messages.ts b/src/locales/es/splash-messages.ts new file mode 100644 index 00000000000..6815d7f1824 --- /dev/null +++ b/src/locales/es/splash-messages.ts @@ -0,0 +1,37 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const splashMessages: SimpleTranslationEntries = { + "battlesWon": "Battles Won!", + "joinTheDiscord": "Join the Discord!", + "infiniteLevels": "Infinite Levels!", + "everythingStacks": "Everything Stacks!", + "optionalSaveScumming": "Optional Save Scumming!", + "biomes": "35 Biomes!", + "openSource": "Open Source!", + "playWithSpeed": "Play with 5x Speed!", + "liveBugTesting": "Live Bug Testing!", + "heavyInfluence": "Heavy RoR2 Influence!", + "pokemonRiskAndPokemonRain": "Pokémon Risk and Pokémon Rain!", + "nowWithMoreSalt": "Now with 33% More Salt!", + "infiniteFusionAtHome": "Infinite Fusion at Home!", + "brokenEggMoves": "Broken Egg Moves!", + "magnificent": "Magnificent!", + "mubstitute": "Mubstitute!", + "thatsCrazy": "That\'s Crazy!", + "oranceJuice": "Orance Juice!", + "questionableBalancing": "Questionable Balancing!", + "coolShaders": "Cool Shaders!", + "aiFree": "AI-Free!", + "suddenDifficultySpikes": "Sudden Difficulty Spikes!", + "basedOnAnUnfinishedFlashGame": "Based on an Unfinished Flash Game!", + "moreAddictiveThanIntended": "More Addictive than Intended!", + "mostlyConsistentSeeds": "Mostly Consistent Seeds!", + "achievementPointsDontDoAnything": "Achievement Points Don\'t Do Anything!", + "youDoNotStartAtLevel": "You Do Not Start at Level 2000!", + "dontTalkAboutTheManaphyEggIncident": "Don\'t Talk About the Manaphy Egg Incident!", + "alsoTryPokengine": "Also Try Pokéngine!", + "alsoTryEmeraldRogue": "Also Try Emerald Rogue!", + "alsoTryRadicalRed": "Also Try Radical Red!", + "eeveeExpo": "Eevee Expo!", + "ynoproject": "YNOproject!", +} as const; \ No newline at end of file diff --git a/src/locales/es/trainers.ts b/src/locales/es/trainers.ts new file mode 100644 index 00000000000..a02383a4f54 --- /dev/null +++ b/src/locales/es/trainers.ts @@ -0,0 +1,240 @@ +import {SimpleTranslationEntries} from "#app/plugins/i18n"; + +// Titles of special trainers like gym leaders, elite four, and the champion +export const titles: SimpleTranslationEntries = { + "elite_four": "Elite Four", + "gym_leader": "Gym Leader", + "gym_leader_female": "Gym Leader", + "champion": "Champion", + "rival": "Rival", + "professor": "Professor", + "frontier_brain": "Frontier Brain", + // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. +} as const; + +// Titles of trainers like "Youngster" or "Lass" +export const trainerClasses: SimpleTranslationEntries = { + "ace_trainer": "Ace Trainer", + "ace_trainer_female": "Ace Trainer", + "ace_duo": "Ace Duo", + "artist": "Artist", + "artist_female": "Artist", + "backers": "Backers", + "backpacker": "Backpacker", + "backpacker_female": "Backpacker", + "backpackers": "Backpackers", + "baker": "Baker", + "battle_girl": "Battle Girl", + "beauty": "Beauty", + "beginners": "Beginners", + "biker": "Biker", + "black_belt": "Black Belt", + "breeder": "Breeder", + "breeder_female": "Breeder", + "breeders": "Breeders", + "clerk": "Clerk", + "clerk_female": "Clerk", + "colleagues": "Colleagues", + "crush_kin": "Crush Kin", + "cyclist": "Cyclist", + "cyclist_female": "Cyclist", + "cyclists": "Cyclists", + "dancer": "Dancer", + "dancer_female": "Dancer", + "depot_agent": "Depot Agent", + "doctor": "Doctor", + "doctor_female": "Doctor", + "fishermen": "Fishermen", + "fishermen_female": "Fishermen", + "gentleman": "Gentleman", + "guitarist": "Guitarist", + "guitarist_female": "Guitarist", + "harlequin": "Harlequin", + "hiker": "Hiker", + "hooligans": "Hooligans", + "hoopster": "Hoopster", + "infielder": "Infielder", + "janitor": "Janitor", + "lady": "Lady", + "lass": "Lass", + "linebacker": "Linebacker", + "maid": "Maid", + "madame": "Madame", + "medical_team": "Medical Team", + "musican": "Musician", + "hex_maniac": "Hex Maniac", + "nurse": "Nurse", + "nursery_aide": "Nursery Aide", + "officer": "Officer", + "parasol_lady": "Parasol Lady", + "pilot": "Pilot", + "poké_fan": "Poké Fan", + "poké_fan_family": "Poké Fan Family", + "preschooler": "Preschooler", + "preschooler_female": "Preschooler", + "preschoolers": "Preschoolers", + "psychic": "Psychic", + "psychic_female": "Psychic", + "psychics": "Psychics", + "pokémon_ranger": "Pokémon Ranger", + "pokémon_rangers": "Pokémon Ranger", + "ranger": "Ranger", + "restaurant_staff": "Restaurant Staff", + "rich_boy": "Rich Boy", + "rich_couple": "Rich Couple", + "rich_kids": "Rich Kids", + "roughneck": "Roughneck", + "scientist": "Scientist", + "scientist_female": "Scientist", + "scientists": "Scientists", + "smasher": "Smasher", + "snow_worker": "Snow Worker", + "snow_worker_female": "Snow Worker", + "striker": "Striker", + "school_kid": "School Kid", + "school_kid_female": "School Kid", + "school_kids": "School Kids", + "swimmer": "Swimmer", + "swimmer_female": "Swimmer", + "swimmers": "Swimmers", + "twins": "Twins", + "veteran": "Veteran", + "veteran_female": "Veteran", + "veteran_duo": "Veteran Duo", + "waiter": "Waiter", + "waitress": "Waitress", + "worker": "Worker", + "worker_female": "Worker", + "workers": "Workers", + "youngster": "Youngster" +} as const; + +// Names of special trainers like gym leaders, elite four, and the champion +export const trainerNames: SimpleTranslationEntries = { + "brock": "Brock", + "misty": "Misty", + "lt_surge": "Lt Surge", + "erika": "Erika", + "janine": "Janine", + "sabrina": "Sabrina", + "blaine": "Blaine", + "giovanni": "Giovanni", + "falkner": "Falkner", + "bugsy": "Bugsy", + "whitney": "Whitney", + "morty": "Morty", + "chuck": "Chuck", + "jasmine": "Jasmine", + "pryce": "Pryce", + "clair": "Clair", + "roxanne": "Roxanne", + "brawly": "Brawly", + "wattson": "Wattson", + "flannery": "Flannery", + "norman": "Norman", + "winona": "Winona", + "tate": "Tate", + "liza": "Liza", + "juan": "Juan", + "roark": "Roark", + "gardenia": "Gardenia", + "maylene": "Maylene", + "crasher_wake": "Crasher Wake", + "fantina": "Fantina", + "byron": "Byron", + "candice": "Candice", + "volkner": "Volkner", + "cilan": "Cilan", + "chili": "Chili", + "cress": "Cress", + "cheren": "Cheren", + "lenora": "Lenora", + "roxie": "Roxie", + "burgh": "Burgh", + "elesa": "Elesa", + "clay": "Clay", + "skyla": "Skyla", + "brycen": "Brycen", + "drayden": "Drayden", + "marlon": "Marlon", + "viola": "Viola", + "grant": "Grant", + "korrina": "Korrina", + "ramos": "Ramos", + "clemont": "Clemont", + "valerie": "Valerie", + "olympia": "Olympia", + "wulfric": "Wulfric", + "milo": "Milo", + "nessa": "Nessa", + "kabu": "Kabu", + "bea": "Bea", + "allister": "Allister", + "opal": "Opal", + "bede": "Bede", + "gordie": "Gordie", + "melony": "Melony", + "piers": "Piers", + "marnie": "Marnie", + "raihan": "Raihan", + "katy": "Katy", + "brassius": "Brassius", + "iono": "Iono", + "kofu": "Kofu", + "larry": "Larry", + "ryme": "Ryme", + "tulip": "Tulip", + "grusha": "Grusha", + "lorelei": "Lorelei", + "bruno": "Bruno", + "agatha": "Agatha", + "lance": "Lance", + "will": "Will", + "koga": "Koga", + "karen": "Karen", + "sidney": "Sidney", + "phoebe": "Phoebe", + "glacia": "Glacia", + "drake": "Drake", + "aaron": "Aaron", + "bertha": "Bertha", + "flint": "Flint", + "lucian": "Lucian", + "shauntal": "Shauntal", + "marshal": "Marshal", + "grimsley": "Grimsley", + "caitlin": "Caitlin", + "malva": "Malva", + "siebold": "Siebold", + "wikstrom": "Wikstrom", + "drasna": "Drasna", + "hala": "Hala", + "molayne": "Molayne", + "olivia": "Olivia", + "acerola": "Acerola", + "kahili": "Kahili", + "rika": "Rika", + "poppy": "Poppy", + "larry_elite": "Larry", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "hassel": "Hassel", + "crispin": "Crispin", + "amarys": "Amarys", + "lacey": "Lacey", + "drayton": "Drayton", + "blue": "Blue", + "red": "Red", + "lance_champion": "Lance", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "steven": "Steven", + "wallace": "Wallace", + "cynthia": "Cynthia", + "alder": "Alder", + "iris": "Iris", + "diantha": "Diantha", + "hau": "Hau", + "geeta": "Geeta", + "nemona": "Nemona", + "kieran": "Kieran", + "leon": "Leon", + "rival": "Finn", + "rival_female": "Ivy", +} as const; diff --git a/src/locales/fr/battle.ts b/src/locales/fr/battle.ts index a76cc9cdeaf..827cea6b2d7 100644 --- a/src/locales/fr/battle.ts +++ b/src/locales/fr/battle.ts @@ -1,11 +1,12 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { - "bossAppeared": "Un {{bossName}} apparaît.", + "bossAppeared": "Un {{bossName}} apparait.", "trainerAppeared": "Un combat est lancé\npar {{trainerName}} !", - "singleWildAppeared": "Un {{pokemonName}} sauvage apparaît !", + "trainerAppearedDouble": "Un combat est lancé\npar {{trainerName}} !", + "singleWildAppeared": "Un {{pokemonName}} sauvage apparait !", "multiWildAppeared": "Un {{pokemonName1}} et un {{pokemonName2}}\nsauvages apparaissent !", - "playerComeBack": "{{pokemonName}}, on change !\nReviens !", + "playerComeBack": "{{pokemonName}} !\nReviens !", "trainerComeBack": "{{trainerName}} retire {{pokemonName}} !", "playerGo": "{{pokemonName}} ! Go !", "trainerGo": "{{pokemonName}} est envoyé par\n{{trainerName}} !", diff --git a/src/locales/fr/config.ts b/src/locales/fr/config.ts index 4179c758ff9..a2bb8430fba 100644 --- a/src/locales/fr/config.ts +++ b/src/locales/fr/config.ts @@ -2,10 +2,12 @@ import { ability } from "./ability"; import { abilityTriggers } from "./ability-trigger"; import { battle } from "./battle"; import { commandUiHandler } from "./command-ui-handler"; +import { egg } from "./egg"; import { fightUiHandler } from "./fight-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; import { pokeball } from "./pokeball"; @@ -13,14 +15,18 @@ import { pokemon } from "./pokemon"; import { pokemonStat } from "./pokemon-stat"; import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { tutorial } from "./tutorial"; +import { titles,trainerClasses,trainerNames } from "./trainers"; +import { splashMessages } from "./splash-messages" import { weather } from "./weather"; + export const frConfig = { ability: ability, abilityTriggers: abilityTriggers, battle: battle, commandUiHandler: commandUiHandler, + egg: egg, fightUiHandler: fightUiHandler, menuUiHandler: menuUiHandler, menu: menu, @@ -29,8 +35,14 @@ export const frConfig = { pokemonStat: pokemonStat, pokemon: pokemon, starterSelectUiHandler: starterSelectUiHandler, + titles: titles, + trainerClasses: trainerClasses, + trainerNames: trainerNames, tutorial: tutorial, + splashMessages: splashMessages, nature: nature, growth: growth, - weather: weather -} \ No newline at end of file + weather: weather, + modifierType: modifierType, +} + diff --git a/src/locales/fr/egg.ts b/src/locales/fr/egg.ts new file mode 100644 index 00000000000..566e423b69f --- /dev/null +++ b/src/locales/fr/egg.ts @@ -0,0 +1,21 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const egg: SimpleTranslationEntries = { + "egg": "Œuf", + "greatTier": "Rare", + "ultraTier": "Épique", + "masterTier": "Légendaire", + "defaultTier": "Commun", + "hatchWavesMessageSoon": "Il fait du bruit. Il va éclore !", + "hatchWavesMessageClose": "Il bouge de temps en temps. Il devrait bientôt éclore.", + "hatchWavesMessageNotClose": "Qu’est-ce qui va en sortir ? Ça va mettre du temps.", + "hatchWavesMessageLongTime": "Cet Œuf va sûrement mettre du temps à éclore.", + "gachaTypeLegendary": "Taux de Légendaires élevé", + "gachaTypeMove": "Taux de Capacité Œuf Rare élevé", + "gachaTypeShiny": "Taux de Chromatiques élevé", + "selectMachine": "Sélectionnez une machine.", + "notEnoughVouchers": "Vous n’avez pas assez de coupons !", + "tooManyEggs": "Vous avez trop d’Œufs !", + "pull": "Tirage", + "pulls": "Tirages" +} as const; \ No newline at end of file diff --git a/src/locales/fr/modifier-type.ts b/src/locales/fr/modifier-type.ts new file mode 100644 index 00000000000..043d7a705d5 --- /dev/null +++ b/src/locales/fr/modifier-type.ts @@ -0,0 +1,409 @@ +import { ModifierTypeTranslationEntries } from "#app/plugins/i18n"; + +export const modifierType: ModifierTypeTranslationEntries = { + ModifierType: { + "AddPokeballModifierType": { + name: "{{modifierCount}}x {{pokeballName}}", + description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", + }, + "AddVoucherModifierType": { + name: "{{modifierCount}}x {{voucherTypeName}}", + description: "Receive {{voucherTypeName}} x{{modifierCount}}", + }, + "PokemonHeldItemModifierType": { + extra: { + "inoperable": "{{pokemonName}} can't take\nthis item!", + "tooMany": "{{pokemonName}} has too many\nof this item!", + } + }, + "PokemonHpRestoreModifierType": { + description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + extra: { + "fully": "Fully restores HP for one Pokémon", + "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + } + }, + "PokemonReviveModifierType": { + description: "Revives one Pokémon and restores {{restorePercent}}% HP", + }, + "PokemonStatusHealModifierType": { + description: "Heals any status ailment for one Pokémon", + }, + "PokemonPpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for one Pokémon move", + extra: { + "fully": "Restores all PP for one Pokémon move", + } + }, + "PokemonAllMovePpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + extra: { + "fully": "Restores all PP for all of one Pokémon's moves", + } + }, + "PokemonPpUpModifierType": { + description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + }, + "PokemonNatureChangeModifierType": { + name: "{{natureName}} Mint", + description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", + }, + "DoubleBattleChanceBoosterModifierType": { + description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + }, + "TempBattleStatBoosterModifierType": { + description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + }, + "AttackTypeBoosterModifierType": { + description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + }, + "PokemonLevelIncrementModifierType": { + description: "Increases a Pokémon's level by 1", + }, + "AllPokemonLevelIncrementModifierType": { + description: "Increases all party members' level by 1", + }, + "PokemonBaseStatBoosterModifierType": { + description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", + }, + "AllPokemonFullHpRestoreModifierType": { + description: "Restores 100% HP for all Pokémon", + }, + "AllPokemonFullReviveModifierType": { + description: "Revives all fainted Pokémon, fully restoring HP", + }, + "MoneyRewardModifierType": { + description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + extra: { + "small": "small", + "moderate": "moderate", + "large": "large", + }, + }, + "ExpBoosterModifierType": { + description: "Increases gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonExpBoosterModifierType": { + description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonFriendshipBoosterModifierType": { + description: "Increases friendship gain per victory by 50%", + }, + "PokemonMoveAccuracyBoosterModifierType": { + description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + }, + "PokemonMultiHitModifierType": { + description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + }, + "TmModifierType": { + name: "TM{{moveId}} - {{moveName}}", + description: "Teach {{moveName}} to a Pokémon", + }, + "EvolutionItemModifierType": { + description: "Causes certain Pokémon to evolve", + }, + "FormChangeItemModifierType": { + description: "Causes certain Pokémon to change form", + }, + "FusePokemonModifierType": { + description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + }, + "TerastallizeModifierType": { + name: "{{teraType}} Tera Shard", + description: "{{teraType}} Terastallizes the holder for up to 10 battles", + }, + "ContactHeldItemTransferChanceModifierType": { + description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + }, + "TurnHeldItemTransferModifierType": { + description: "Every turn, the holder acquires one held item from the foe", + }, + "EnemyAttackStatusEffectChanceModifierType": { + description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + }, + "EnemyEndureChanceModifierType": { + description: "Adds a {{chancePercent}}% chance of enduring a hit", + }, + + "RARE_CANDY": { name: "Rare Candy" }, + "RARER_CANDY": { name: "Rarer Candy" }, + + "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, + "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, + "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + + "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + + "POTION": { name: "Potion" }, + "SUPER_POTION": { name: "Super Potion" }, + "HYPER_POTION": { name: "Hyper Potion" }, + "MAX_POTION": { name: "Max Potion" }, + "FULL_RESTORE": { name: "Full Restore" }, + + "REVIVE": { name: "Revive" }, + "MAX_REVIVE": { name: "Max Revive" }, + + "FULL_HEAL": { name: "Full Heal" }, + + "SACRED_ASH": { name: "Sacred Ash" }, + + "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + + "ETHER": { name: "Ether" }, + "MAX_ETHER": { name: "Max Ether" }, + + "ELIXIR": { name: "Elixir" }, + "MAX_ELIXIR": { name: "Max Elixir" }, + + "PP_UP": { name: "PP Up" }, + "PP_MAX": { name: "PP Max" }, + + "LURE": { name: "Lure" }, + "SUPER_LURE": { name: "Super Lure" }, + "MAX_LURE": { name: "Max Lure" }, + + "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, + + "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + + "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + + "EXP_CHARM": { name: "EXP. Charm" }, + "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, + "GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, + + "LUCKY_EGG": { name: "Lucky Egg" }, + "GOLDEN_EGG": { name: "Golden Egg" }, + + "SOOTHE_BELL": { name: "Soothe Bell" }, + + "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + + "NUGGET": { name: "Nugget" }, + "BIG_NUGGET": { name: "Big Nugget" }, + "RELIC_GOLD": { name: "Relic Gold" }, + + "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, + "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, + "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + + "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + + "GRIP_CLAW": { name: "Grip Claw" }, + "WIDE_LENS": { name: "Wide Lens" }, + + "MULTI_LENS": { name: "Multi Lens" }, + + "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, + "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + + "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" }, + + "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + + "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + + "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + + "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, + "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + + "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + + "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + + "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + + "DNA_SPLICERS": { name: "DNA Splicers" }, + + "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, + + "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + + "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, + "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, + "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, + "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, + "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + }, + TempBattleStatBoosterItem: { + "x_attack": "X Attack", + "x_defense": "X Defense", + "x_sp_atk": "X Sp. Atk", + "x_sp_def": "X Sp. Def", + "x_speed": "X Speed", + "x_accuracy": "X Accuracy", + "dire_hit": "Dire Hit", + }, + AttackTypeBoosterItem: { + "silk_scarf": "Silk Scarf", + "black_belt": "Black Belt", + "sharp_beak": "Sharp Beak", + "poison_barb": "Poison Barb", + "soft_sand": "Soft Sand", + "hard_stone": "Hard Stone", + "silver_powder": "Silver Powder", + "spell_tag": "Spell Tag", + "metal_coat": "Metal Coat", + "charcoal": "Charcoal", + "mystic_water": "Mystic Water", + "miracle_seed": "Miracle Seed", + "magnet": "Magnet", + "twisted_spoon": "Twisted Spoon", + "never_melt_ice": "Never-Melt Ice", + "dragon_fang": "Dragon Fang", + "black_glasses": "Black Glasses", + "fairy_feather": "Fairy Feather", + }, + BaseStatBoosterItem: { + "hp_up": "HP Up", + "protein": "Protein", + "iron": "Iron", + "calcium": "Calcium", + "zinc": "Zinc", + "carbos": "Carbos", + }, + EvolutionItem: { + "NONE": "None", + + "LINKING_CORD": "Linking Cord", + "SUN_STONE": "Sun Stone", + "MOON_STONE": "Moon Stone", + "LEAF_STONE": "Leaf Stone", + "FIRE_STONE": "Fire Stone", + "WATER_STONE": "Water Stone", + "THUNDER_STONE": "Thunder Stone", + "ICE_STONE": "Ice Stone", + "DUSK_STONE": "Dusk Stone", + "DAWN_STONE": "Dawn Stone", + "SHINY_STONE": "Shiny Stone", + "CRACKED_POT": "Cracked Pot", + "SWEET_APPLE": "Sweet Apple", + "TART_APPLE": "Tart Apple", + "STRAWBERRY_SWEET": "Strawberry Sweet", + "UNREMARKABLE_TEACUP": "Unremarkable Teacup", + + "CHIPPED_POT": "Chipped Pot", + "BLACK_AUGURITE": "Black Augurite", + "GALARICA_CUFF": "Galarica Cuff", + "GALARICA_WREATH": "Galarica Wreath", + "PEAT_BLOCK": "Peat Block", + "AUSPICIOUS_ARMOR": "Auspicious Armor", + "MALICIOUS_ARMOR": "Malicious Armor", + "MASTERPIECE_TEACUP": "Masterpiece Teacup", + "METAL_ALLOY": "Metal Alloy", + "SCROLL_OF_DARKNESS": "Scroll Of Darkness", + "SCROLL_OF_WATERS": "Scroll Of Waters", + "SYRUPY_APPLE": "Syrupy Apple", + }, + FormChangeItem: { + "NONE": "None", + + "ABOMASITE": "Abomasite", + "ABSOLITE": "Absolite", + "AERODACTYLITE": "Aerodactylite", + "AGGRONITE": "Aggronite", + "ALAKAZITE": "Alakazite", + "ALTARIANITE": "Altarianite", + "AMPHAROSITE": "Ampharosite", + "AUDINITE": "Audinite", + "BANETTITE": "Banettite", + "BEEDRILLITE": "Beedrillite", + "BLASTOISINITE": "Blastoisinite", + "BLAZIKENITE": "Blazikenite", + "CAMERUPTITE": "Cameruptite", + "CHARIZARDITE_X": "Charizardite X", + "CHARIZARDITE_Y": "Charizardite Y", + "DIANCITE": "Diancite", + "GALLADITE": "Galladite", + "GARCHOMPITE": "Garchompite", + "GARDEVOIRITE": "Gardevoirite", + "GENGARITE": "Gengarite", + "GLALITITE": "Glalitite", + "GYARADOSITE": "Gyaradosite", + "HERACRONITE": "Heracronite", + "HOUNDOOMINITE": "Houndoominite", + "KANGASKHANITE": "Kangaskhanite", + "LATIASITE": "Latiasite", + "LATIOSITE": "Latiosite", + "LOPUNNITE": "Lopunnite", + "LUCARIONITE": "Lucarionite", + "MANECTITE": "Manectite", + "MAWILITE": "Mawilite", + "MEDICHAMITE": "Medichamite", + "METAGROSSITE": "Metagrossite", + "MEWTWONITE_X": "Mewtwonite X", + "MEWTWONITE_Y": "Mewtwonite Y", + "PIDGEOTITE": "Pidgeotite", + "PINSIRITE": "Pinsirite", + "RAYQUAZITE": "Rayquazite", + "SABLENITE": "Sablenite", + "SALAMENCITE": "Salamencite", + "SCEPTILITE": "Sceptilite", + "SCIZORITE": "Scizorite", + "SHARPEDONITE": "Sharpedonite", + "SLOWBRONITE": "Slowbronite", + "STEELIXITE": "Steelixite", + "SWAMPERTITE": "Swampertite", + "TYRANITARITE": "Tyranitarite", + "VENUSAURITE": "Venusaurite", + + "BLUE_ORB": "Blue Orb", + "RED_ORB": "Red Orb", + "SHARP_METEORITE": "Sharp Meteorite", + "HARD_METEORITE": "Hard Meteorite", + "SMOOTH_METEORITE": "Smooth Meteorite", + "ADAMANT_CRYSTAL": "Adamant Crystal", + "LUSTROUS_ORB": "Lustrous Orb", + "GRISEOUS_CORE": "Griseous Core", + "REVEAL_GLASS": "Reveal Glass", + "GRACIDEA": "Gracidea", + "MAX_MUSHROOMS": "Max Mushrooms", + "DARK_STONE": "Dark Stone", + "LIGHT_STONE": "Light Stone", + "PRISON_BOTTLE": "Prison Bottle", + "N_LUNARIZER": "N Lunarizer", + "N_SOLARIZER": "N Solarizer", + "RUSTED_SWORD": "Rusted Sword", + "RUSTED_SHIELD": "Rusted Shield", + "ICY_REINS_OF_UNITY": "Icy Reins Of Unity", + "SHADOW_REINS_OF_UNITY": "Shadow Reins Of Unity", + "WELLSPRING_MASK": "Wellspring Mask", + "HEARTHFLAME_MASK": "Hearthflame Mask", + "CORNERSTONE_MASK": "Cornerstone Mask", + "SHOCK_DRIVE": "Shock Drive", + "BURN_DRIVE": "Burn Drive", + "CHILL_DRIVE": "Chill Drive", + "DOUSE_DRIVE": "Douse Drive", + }, + TeraType: { + "UNKNOWN": "Unknown", + "NORMAL": "Normal", + "FIGHTING": "Fighting", + "FLYING": "Flying", + "POISON": "Poison", + "GROUND": "Ground", + "ROCK": "Rock", + "BUG": "Bug", + "GHOST": "Ghost", + "STEEL": "Steel", + "FIRE": "Fire", + "WATER": "Water", + "GRASS": "Grass", + "ELECTRIC": "Electric", + "PSYCHIC": "Psychic", + "ICE": "Ice", + "DRAGON": "Dragon", + "DARK": "Dark", + "FAIRY": "Fairy", + "STELLAR": "Stellar", + }, +} as const; \ No newline at end of file diff --git a/src/locales/fr/pokemon-stat.ts b/src/locales/fr/pokemon-stat.ts index 3ab39f0af23..62aa97fc1fd 100644 --- a/src/locales/fr/pokemon-stat.ts +++ b/src/locales/fr/pokemon-stat.ts @@ -7,10 +7,10 @@ export const pokemonStat: SimpleTranslationEntries = { "ATKshortened": "Atq", "DEF": "Défense", "DEFshortened": "Déf", - "SPATK": "Atq. Spé", + "SPATK": "Atq. Spé.", "SPATKshortened": "AtqSp", - "SPDEF": "Déf. Spé", + "SPDEF": "Déf. Spé.", "SPDEFshortened": "DéfSp", "SPD": "Vitesse", "SPDshortened": "Vit" -} as const; \ No newline at end of file +} as const; diff --git a/src/locales/fr/splash-messages.ts b/src/locales/fr/splash-messages.ts new file mode 100644 index 00000000000..ef7a8c3335a --- /dev/null +++ b/src/locales/fr/splash-messages.ts @@ -0,0 +1,37 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const splashMessages: SimpleTranslationEntries = { + "battlesWon": "combats gagnés !", + "joinTheDiscord": "Rejoins le Discord !", + "infiniteLevels": "Niveaux infinis !", + "everythingStacks": "Tout se cumule !", + "optionalSaveScumming": "Optional Save Scumming!", + "biomes": "35 biomes !", + "openSource": "Open Source !", + "playWithSpeed": "Joue en vitesse x5 !", + "liveBugTesting": "Tests de bugs en direct !", + "heavyInfluence": "Grosse influence de RoR2 !", + "pokemonRiskAndPokemonRain": "Pokémon Risk et Pokémon Rain !", + "nowWithMoreSalt": "Désormais avec 33% de sel en plus !", + "infiniteFusionAtHome": "Infinite Fusion, chez vous !", + "brokenEggMoves": "Des Capacités Œuf craquées !", + "magnificent": "Magnifique !", + "mubstitute": "Mubstitute !", + "thatsCrazy": "C’est une dinguerie !", + "oranceJuice": "Jus d’orange !", + "questionableBalancing": "Équilibrage douteux !", + "coolShaders": "Cool shaders !", + "aiFree": "Garanti sans IA !", + "suddenDifficultySpikes": "De soudains pics de difficultés !", + "basedOnAnUnfinishedFlashGame": "Basé sur un jeu Flash abandonné !", + "moreAddictiveThanIntended": "Plus addictif que prévu !", + "mostlyConsistentSeeds": "Des seeds à peu près stables !", + "achievementPointsDontDoAnything": "Les Points de Succès servent à rien !", + "youDoNotStartAtLevel": "Ne commence pas au Niveau 2000 !", + "dontTalkAboutTheManaphyEggIncident": "Ne parle pas de l'incident de l’Œuf de Manaphy !", + "alsoTryPokengine": "Essaye aussi Pokéngine !", + "alsoTryEmeraldRogue": "Essaye aussi Emerald Rogue!", + "alsoTryRadicalRed": "Essaye aussi Radical Red !", + "eeveeExpo": "Eevee Expo !", + "ynoproject": "YNOproject !", +} as const; diff --git a/src/locales/fr/trainers.ts b/src/locales/fr/trainers.ts new file mode 100644 index 00000000000..146a2766f37 --- /dev/null +++ b/src/locales/fr/trainers.ts @@ -0,0 +1,240 @@ +import {SimpleTranslationEntries} from "#app/plugins/i18n"; + +// Titles of special trainers like gym leaders, elite four, and the champion +export const titles: SimpleTranslationEntries = { + "elite_four": "Conseil 4", + "gym_leader": "Champion d’Arène", + "gym_leader_female": "Championne d’Arène", + "champion": "Maitre·esse", //Written in gender-inclusive language in wait of a potential split of the entry + "rival": "Rival·e", //Written in gender-inclusive language in wait of a potential split of the entry + "professor": "Professeur·e", //Written in gender-inclusive language in wait of a potential split of the entry + "frontier_brain": "Meneur·euse de Zone", //Written in gender-inclusive language in wait of a potential split of the entry + // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. +} as const; + +// Titles of trainers like "Youngster" or "Lass" +export const trainerClasses: SimpleTranslationEntries = { + "ace_trainer": "Topdresseur", + "ace_trainer_female": "Topdresseuse", + "ace_duo": "Topdresseurs", + "artist": "Artiste", + "artist_female": "Artiste", + "backers": "Pompom Girls", + "backpacker": "Randonneur", + "backpacker_female": "Randonneuse", + "backpackers": "Randonneurs", + "baker": "Boulangère", + "battle_girl": "Combattante", + "beauty": "Canon", + "beginners": "Beginners", + "biker": "Motard", + "black_belt": "Karatéka", + "breeder": "Éleveur", + "breeder_female": "Éleveuse", + "breeders": "Éleveurs", + "clerk": "Employé", + "clerk_female": "Employée", + "colleagues": "Collègues de Bureau", + "crush_kin": "Crush Kin", + "cyclist": "Cycliste", + "cyclist_female": "Cycliste", + "cyclists": "Cyclistes", + "dancer": "Danseur", + "dancer_female": "Danseuse", + "depot_agent": "Cheminot", + "doctor": "Docteur", + "doctor_female": "Docteure", + "fishermen": "Pêcheur", + "fishermen_female": "Pêcheuse", + "gentleman": "Gentleman", + "guitarist": "Guitariste", + "guitarist_female": "Guitariste", + "harlequin": "Clown", + "hiker": "Montagnard", + "hooligans": "Loubards", + "hoopster": "Basketteur", + "infielder": "Baseballeur", + "janitor": "Nettoyeur", + "lady": "Mademoiselle", + "lass": "Fillette", + "linebacker": "Quaterback", + "maid": "Gouvernante", + "madame": "Mondaine", + "musican": "Musicien", + "medical_team": "Médecins", + "hex_maniac": "Mystimaniac", + "nurse": "Infirmière", + "nursery_aide": "Institutrice", + "officer": "Policier", + "parasol_lady": "Sœur Parasol", + "pilot": "Pilote", + "poké_fan": "Poké Fan", + "poké_fan_family": "Couple de Pokéfans", + "preschooler": "Petit", + "preschooler_female": "Petite", + "preschoolers": "Petits", + "psychic": "Kinésiste", + "psychic_female": "Kinésiste", + "psychics": "Kinésistes", + "pokémon_ranger": "Pokémon Ranger", + "pokémon_rangers": "Pokémon Rangers", + "ranger": "Ranger", + "restaurant_staff": "Serveurs", + "rich_boy": "Richard", + "rich_couple": "Couple de Bourgeois", + "rich_kids": "Richards", + "roughneck": "Loubard", + "scientist": "Scientifique", + "scientist_female": "Scientifique", + "scientists": "Scientifiques", + "smasher": "Tenniswoman", + "snow_worker": "Ouvrier Alpin", + "snow_worker_female": "Ouvrière Alpine", + "striker": "Footballeur", + "school_kid": "Élève", + "school_kid_female": "Élève", + "school_kids": "Élèves", + "swimmer": "Nageur", + "swimmer_female": "Nageuse", + "swimmers": "Nageurs", + "twins": "Jumelles", + "veteran": "Vénérable", + "veteran_female": "Vénérable", + "veteran_duo": "Vénérables", + "waiter": "Serveur", + "waitress": "Serveuse", + "worker": "Ouvrier", + "worker_female": "Ouvrière", + "workers": "Ouvriers", + "youngster": "Gamin" +} as const; + +// Names of special trainers like gym leaders, elite four, and the champion +export const trainerNames: SimpleTranslationEntries = { + "brock": "Pierre", + "misty": "Ondine", + "lt_surge": "Major Bob", + "erika": "Erika", + "janine": "Jeannine", + "sabrina": "Morgane", + "blaine": "Auguste", + "giovanni": "Giovanni", + "falkner": "Albert", + "bugsy": "Hector", + "whitney": "Blanche", + "morty": "Mortimer", + "chuck": "Chuck", + "jasmine": "Jasmine", + "pryce": "Frédo", + "clair": "Sandra", + "roxanne": "Roxanne", + "brawly": "Bastien", + "wattson": "Voltère", + "flannery": "Adriane", + "norman": "Norman", + "winona": "Alizée", + "tate": "Lévy", + "liza": "Tatia", + "juan": "Juan", + "roark": "Pierrick", + "gardenia": "Flo", + "maylene": "Mélina", + "crasher_wake": "Lovis", + "fantina": "Kiméra", + "byron": "Charles", + "candice": "Gladys", + "volkner": "Tanguy", + "cilan": "Rachid", + "chili": "Armando", + "cress": "Noa", + "cheren": "Tcheren", + "lenora": "Aloé", + "roxie": "Strykna", + "burgh": "Artie", + "elesa": "Inezia", + "clay": "Bardane", + "skyla": "Carolina", + "brycen": "Zhu", + "drayden": "Watson", + "marlon": "Amana", + "viola": "Violette", + "grant": "Lino", + "korrina": "Cornélia", + "ramos": "Amaro", + "clemont": "Lem", + "valerie": "Valériane", + "olympia": "Astera", + "wulfric": "Urup", + "milo": "Percy", + "nessa": "Donna", + "kabu": "Kabu", + "bea": "Faïza", + "allister": "Alistair", + "opal": "Sally", + "bede": "Travis", + "gordie": "Chaz", + "melony": "Lona", + "piers": "Peterson", + "marnie": "Rosemary", + "raihan": "Roy", + "katy": "Éra", + "brassius": "Colza", + "iono": "Mashynn", + "kofu": "Kombu", + "larry": "Okuba", + "ryme": "Laïm", + "tulip": "Tully", + "grusha": "Grusha", + "lorelei": "Olga", + "bruno": "Aldo", + "agatha": "Agatha", + "lance": "Peter", + "will": "Clément", + "koga": "Koga", + "karen": "Marion", + "sidney": "Damien", + "phoebe": "Spectra", + "glacia": "Glacia", + "drake": "Aragon", + "aaron": "Aaron", + "bertha": "Terry", + "flint": "Adrien", + "lucian": "Lucio", + "shauntal": "Anis", + "marshal": "Kunz", + "grimsley": "Pieris", + "caitlin": "Percila", + "malva": "Malva", + "siebold": "Narcisse", + "wikstrom": "Tileo", + "drasna": "Dracéna", + "hala": "Pectorius", + "molayne": "Molène", + "olivia": "Alyxia", + "acerola": "Margie", + "kahili": "Kahili", + "rika": "Cayenn", + "poppy": "Popi", + "larry_elite": "Okuba", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "hassel": "Hassa", + "crispin": "Rubépin", + "amarys": "Nérine", + "lacey": "Taro", + "drayton": "Irido", + "blue": "Blue", + "red": "Red", + "lance_champion": "Peter", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "steven": "Pierre Rochard", + "wallace": "Marc", + "cynthia": "Cynthia", + "alder": "Goyah", + "iris": "Iris", + "diantha": "Dianthéa", + "hau": "Tili", + "geeta": "Alisma", + "nemona": "Menzi", + "kieran": "Kass", + "leon": "Tarak", + "rival": "Gwenaël", //Male breton name, a celtic language spoken in Brittany (France) and related to the word for "white" (gwenn). Finn meaning is also "white" in irish/goidelic which are also celtic languages. + "rival_female": "Papina", //Litteral translation of ivy, also used as Female name in a North-American indigenous language +} as const; diff --git a/src/locales/it/battle.ts b/src/locales/it/battle.ts index 702ec0708ef..3eff2493ed6 100644 --- a/src/locales/it/battle.ts +++ b/src/locales/it/battle.ts @@ -3,6 +3,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} è apparso.", "trainerAppeared": "{{trainerName}}\nvuole combattere!", + "trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", "singleWildAppeared": "Appare {{pokemonName}} selvatico!", "multiWildAppeared": "Appaiono {{pokemonName1}}\ne {{pokemonName2}} salvatici!", "playerComeBack": "Rientra, {{pokemonName}}!", diff --git a/src/locales/it/config.ts b/src/locales/it/config.ts index 85e2e629184..baa252bcb16 100644 --- a/src/locales/it/config.ts +++ b/src/locales/it/config.ts @@ -2,10 +2,12 @@ import { ability } from "./ability"; import { abilityTriggers } from "./ability-trigger"; import { battle } from "./battle"; import { commandUiHandler } from "./command-ui-handler"; +import { egg } from "./egg"; import { fightUiHandler } from "./fight-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; import { pokeball } from "./pokeball"; @@ -13,6 +15,8 @@ import { pokemon } from "./pokemon"; import { pokemonStat } from "./pokemon-stat"; import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { tutorial } from "./tutorial"; +import { titles,trainerClasses,trainerNames } from "./trainers"; +import { splashMessages } from "./splash-messages" import { weather } from "./weather"; @@ -21,6 +25,7 @@ export const itConfig = { abilityTriggers: abilityTriggers, battle: battle, commandUiHandler: commandUiHandler, + egg: egg, fightUiHandler: fightUiHandler, menuUiHandler: menuUiHandler, menu: menu, @@ -29,8 +34,13 @@ export const itConfig = { pokemonStat: pokemonStat, pokemon: pokemon, starterSelectUiHandler: starterSelectUiHandler, + titles: titles, + trainerClasses: trainerClasses, + trainerNames: trainerNames, tutorial: tutorial, + splashMessages: splashMessages, nature: nature, growth: growth, - weather: weather -} \ No newline at end of file + weather: weather, + modifierType: modifierType, +} diff --git a/src/locales/it/egg.ts b/src/locales/it/egg.ts new file mode 100644 index 00000000000..5634a2ae15b --- /dev/null +++ b/src/locales/it/egg.ts @@ -0,0 +1,21 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const egg: SimpleTranslationEntries = { + "egg": "Uovo", + "defaultTier": "Comune", + "greatTier": "Raro", + "ultraTier": "Epico", + "masterTier": "Leggendario", + "hatchWavesMessageSoon": "Si sentono dei suoni provenienti dall'interno! Si schiuderà presto!", + "hatchWavesMessageClose": "Sembra muoversi di tanto in tanto. Potrebbe essere prossimo alla schiusa.", + "hatchWavesMessageNotClose": "Cosa uscirà da qui? Non sembra si schiuderà presto.", + "hatchWavesMessageLongTime": "Sembra che questo uovo impiegherà molto tempo per schiudersi.", + "gachaTypeLegendary": "Tasso dei Leggendari Aumentato", + "gachaTypeMove": "Tasso delle Mosse Rare delle Uova Aumentato", + "gachaTypeShiny": "Tasso degli Shiny Aumentato", + "selectMachine": "Seleziona un distributore.", + "notEnoughVouchers": "Non hai abbastanza Biglietti!", + "tooManyEggs": "Hai troppe Uova!", + "pull": "Tiro", + "pulls": "Tiri" +} as const; \ No newline at end of file diff --git a/src/locales/it/menu-ui-handler.ts b/src/locales/it/menu-ui-handler.ts index 3e4362e76cf..e0328fccdc1 100644 --- a/src/locales/it/menu-ui-handler.ts +++ b/src/locales/it/menu-ui-handler.ts @@ -9,7 +9,7 @@ export const menuUiHandler: SimpleTranslationEntries = { "EGG_GACHA": "Gacha Uova", "MANAGE_DATA": "Gestisci Dati", "COMMUNITY": "Community", - "SAVE_AND_QUIT": "Save and Quit", + "SAVE_AND_QUIT": "Salva ed Esci", "LOG_OUT": "Disconnettiti", "slot": "Slot {{slotNumber}}", "importSession": "Importa Sessione", diff --git a/src/locales/it/menu.ts b/src/locales/it/menu.ts index ff41b8ab9dc..e86a6be25ed 100644 --- a/src/locales/it/menu.ts +++ b/src/locales/it/menu.ts @@ -40,11 +40,11 @@ export const menu: SimpleTranslationEntries = { "noRankings": "Nessuna Classifica", "loading": "Caricamento…", "playersOnline": "Giocatori Online", - "evolving": "What?\n{{pokemonName}} is evolving!", - "stoppedEvolving": "{{pokemonName}} stopped evolving.", - "pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.", - "evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.", - "evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!", + "evolving": "Cosa?\n{{pokemonName}} si evolvendo!", + "stoppedEvolving": "{{pokemonName}} ha smesso di evolversi.", + "pauseEvolutionsQuestion": "Vuoi sospendere le evoluzioni per {{pokemonName}}?\nLe evoluzioni possono essere riattivate dalla schermata del party.", + "evolutionsPaused": "Le evoluzioni sono state sospese per {{pokemonName}}.", + "evolutionDone": "Congratulazioni!\n{{pokemonName}} si è evoluto in {{evolvedPokemonName}}!", "empty":"Vuoto", "yes":"Si", "no":"No", diff --git a/src/locales/it/modifier-type.ts b/src/locales/it/modifier-type.ts new file mode 100644 index 00000000000..043d7a705d5 --- /dev/null +++ b/src/locales/it/modifier-type.ts @@ -0,0 +1,409 @@ +import { ModifierTypeTranslationEntries } from "#app/plugins/i18n"; + +export const modifierType: ModifierTypeTranslationEntries = { + ModifierType: { + "AddPokeballModifierType": { + name: "{{modifierCount}}x {{pokeballName}}", + description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", + }, + "AddVoucherModifierType": { + name: "{{modifierCount}}x {{voucherTypeName}}", + description: "Receive {{voucherTypeName}} x{{modifierCount}}", + }, + "PokemonHeldItemModifierType": { + extra: { + "inoperable": "{{pokemonName}} can't take\nthis item!", + "tooMany": "{{pokemonName}} has too many\nof this item!", + } + }, + "PokemonHpRestoreModifierType": { + description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + extra: { + "fully": "Fully restores HP for one Pokémon", + "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + } + }, + "PokemonReviveModifierType": { + description: "Revives one Pokémon and restores {{restorePercent}}% HP", + }, + "PokemonStatusHealModifierType": { + description: "Heals any status ailment for one Pokémon", + }, + "PokemonPpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for one Pokémon move", + extra: { + "fully": "Restores all PP for one Pokémon move", + } + }, + "PokemonAllMovePpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + extra: { + "fully": "Restores all PP for all of one Pokémon's moves", + } + }, + "PokemonPpUpModifierType": { + description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + }, + "PokemonNatureChangeModifierType": { + name: "{{natureName}} Mint", + description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", + }, + "DoubleBattleChanceBoosterModifierType": { + description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + }, + "TempBattleStatBoosterModifierType": { + description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + }, + "AttackTypeBoosterModifierType": { + description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + }, + "PokemonLevelIncrementModifierType": { + description: "Increases a Pokémon's level by 1", + }, + "AllPokemonLevelIncrementModifierType": { + description: "Increases all party members' level by 1", + }, + "PokemonBaseStatBoosterModifierType": { + description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", + }, + "AllPokemonFullHpRestoreModifierType": { + description: "Restores 100% HP for all Pokémon", + }, + "AllPokemonFullReviveModifierType": { + description: "Revives all fainted Pokémon, fully restoring HP", + }, + "MoneyRewardModifierType": { + description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + extra: { + "small": "small", + "moderate": "moderate", + "large": "large", + }, + }, + "ExpBoosterModifierType": { + description: "Increases gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonExpBoosterModifierType": { + description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonFriendshipBoosterModifierType": { + description: "Increases friendship gain per victory by 50%", + }, + "PokemonMoveAccuracyBoosterModifierType": { + description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + }, + "PokemonMultiHitModifierType": { + description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + }, + "TmModifierType": { + name: "TM{{moveId}} - {{moveName}}", + description: "Teach {{moveName}} to a Pokémon", + }, + "EvolutionItemModifierType": { + description: "Causes certain Pokémon to evolve", + }, + "FormChangeItemModifierType": { + description: "Causes certain Pokémon to change form", + }, + "FusePokemonModifierType": { + description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + }, + "TerastallizeModifierType": { + name: "{{teraType}} Tera Shard", + description: "{{teraType}} Terastallizes the holder for up to 10 battles", + }, + "ContactHeldItemTransferChanceModifierType": { + description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + }, + "TurnHeldItemTransferModifierType": { + description: "Every turn, the holder acquires one held item from the foe", + }, + "EnemyAttackStatusEffectChanceModifierType": { + description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + }, + "EnemyEndureChanceModifierType": { + description: "Adds a {{chancePercent}}% chance of enduring a hit", + }, + + "RARE_CANDY": { name: "Rare Candy" }, + "RARER_CANDY": { name: "Rarer Candy" }, + + "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, + "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, + "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + + "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + + "POTION": { name: "Potion" }, + "SUPER_POTION": { name: "Super Potion" }, + "HYPER_POTION": { name: "Hyper Potion" }, + "MAX_POTION": { name: "Max Potion" }, + "FULL_RESTORE": { name: "Full Restore" }, + + "REVIVE": { name: "Revive" }, + "MAX_REVIVE": { name: "Max Revive" }, + + "FULL_HEAL": { name: "Full Heal" }, + + "SACRED_ASH": { name: "Sacred Ash" }, + + "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + + "ETHER": { name: "Ether" }, + "MAX_ETHER": { name: "Max Ether" }, + + "ELIXIR": { name: "Elixir" }, + "MAX_ELIXIR": { name: "Max Elixir" }, + + "PP_UP": { name: "PP Up" }, + "PP_MAX": { name: "PP Max" }, + + "LURE": { name: "Lure" }, + "SUPER_LURE": { name: "Super Lure" }, + "MAX_LURE": { name: "Max Lure" }, + + "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, + + "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + + "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + + "EXP_CHARM": { name: "EXP. Charm" }, + "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, + "GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, + + "LUCKY_EGG": { name: "Lucky Egg" }, + "GOLDEN_EGG": { name: "Golden Egg" }, + + "SOOTHE_BELL": { name: "Soothe Bell" }, + + "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + + "NUGGET": { name: "Nugget" }, + "BIG_NUGGET": { name: "Big Nugget" }, + "RELIC_GOLD": { name: "Relic Gold" }, + + "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, + "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, + "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + + "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + + "GRIP_CLAW": { name: "Grip Claw" }, + "WIDE_LENS": { name: "Wide Lens" }, + + "MULTI_LENS": { name: "Multi Lens" }, + + "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, + "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + + "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" }, + + "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + + "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + + "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + + "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, + "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + + "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + + "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + + "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + + "DNA_SPLICERS": { name: "DNA Splicers" }, + + "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, + + "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + + "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, + "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, + "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, + "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, + "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + }, + TempBattleStatBoosterItem: { + "x_attack": "X Attack", + "x_defense": "X Defense", + "x_sp_atk": "X Sp. Atk", + "x_sp_def": "X Sp. Def", + "x_speed": "X Speed", + "x_accuracy": "X Accuracy", + "dire_hit": "Dire Hit", + }, + AttackTypeBoosterItem: { + "silk_scarf": "Silk Scarf", + "black_belt": "Black Belt", + "sharp_beak": "Sharp Beak", + "poison_barb": "Poison Barb", + "soft_sand": "Soft Sand", + "hard_stone": "Hard Stone", + "silver_powder": "Silver Powder", + "spell_tag": "Spell Tag", + "metal_coat": "Metal Coat", + "charcoal": "Charcoal", + "mystic_water": "Mystic Water", + "miracle_seed": "Miracle Seed", + "magnet": "Magnet", + "twisted_spoon": "Twisted Spoon", + "never_melt_ice": "Never-Melt Ice", + "dragon_fang": "Dragon Fang", + "black_glasses": "Black Glasses", + "fairy_feather": "Fairy Feather", + }, + BaseStatBoosterItem: { + "hp_up": "HP Up", + "protein": "Protein", + "iron": "Iron", + "calcium": "Calcium", + "zinc": "Zinc", + "carbos": "Carbos", + }, + EvolutionItem: { + "NONE": "None", + + "LINKING_CORD": "Linking Cord", + "SUN_STONE": "Sun Stone", + "MOON_STONE": "Moon Stone", + "LEAF_STONE": "Leaf Stone", + "FIRE_STONE": "Fire Stone", + "WATER_STONE": "Water Stone", + "THUNDER_STONE": "Thunder Stone", + "ICE_STONE": "Ice Stone", + "DUSK_STONE": "Dusk Stone", + "DAWN_STONE": "Dawn Stone", + "SHINY_STONE": "Shiny Stone", + "CRACKED_POT": "Cracked Pot", + "SWEET_APPLE": "Sweet Apple", + "TART_APPLE": "Tart Apple", + "STRAWBERRY_SWEET": "Strawberry Sweet", + "UNREMARKABLE_TEACUP": "Unremarkable Teacup", + + "CHIPPED_POT": "Chipped Pot", + "BLACK_AUGURITE": "Black Augurite", + "GALARICA_CUFF": "Galarica Cuff", + "GALARICA_WREATH": "Galarica Wreath", + "PEAT_BLOCK": "Peat Block", + "AUSPICIOUS_ARMOR": "Auspicious Armor", + "MALICIOUS_ARMOR": "Malicious Armor", + "MASTERPIECE_TEACUP": "Masterpiece Teacup", + "METAL_ALLOY": "Metal Alloy", + "SCROLL_OF_DARKNESS": "Scroll Of Darkness", + "SCROLL_OF_WATERS": "Scroll Of Waters", + "SYRUPY_APPLE": "Syrupy Apple", + }, + FormChangeItem: { + "NONE": "None", + + "ABOMASITE": "Abomasite", + "ABSOLITE": "Absolite", + "AERODACTYLITE": "Aerodactylite", + "AGGRONITE": "Aggronite", + "ALAKAZITE": "Alakazite", + "ALTARIANITE": "Altarianite", + "AMPHAROSITE": "Ampharosite", + "AUDINITE": "Audinite", + "BANETTITE": "Banettite", + "BEEDRILLITE": "Beedrillite", + "BLASTOISINITE": "Blastoisinite", + "BLAZIKENITE": "Blazikenite", + "CAMERUPTITE": "Cameruptite", + "CHARIZARDITE_X": "Charizardite X", + "CHARIZARDITE_Y": "Charizardite Y", + "DIANCITE": "Diancite", + "GALLADITE": "Galladite", + "GARCHOMPITE": "Garchompite", + "GARDEVOIRITE": "Gardevoirite", + "GENGARITE": "Gengarite", + "GLALITITE": "Glalitite", + "GYARADOSITE": "Gyaradosite", + "HERACRONITE": "Heracronite", + "HOUNDOOMINITE": "Houndoominite", + "KANGASKHANITE": "Kangaskhanite", + "LATIASITE": "Latiasite", + "LATIOSITE": "Latiosite", + "LOPUNNITE": "Lopunnite", + "LUCARIONITE": "Lucarionite", + "MANECTITE": "Manectite", + "MAWILITE": "Mawilite", + "MEDICHAMITE": "Medichamite", + "METAGROSSITE": "Metagrossite", + "MEWTWONITE_X": "Mewtwonite X", + "MEWTWONITE_Y": "Mewtwonite Y", + "PIDGEOTITE": "Pidgeotite", + "PINSIRITE": "Pinsirite", + "RAYQUAZITE": "Rayquazite", + "SABLENITE": "Sablenite", + "SALAMENCITE": "Salamencite", + "SCEPTILITE": "Sceptilite", + "SCIZORITE": "Scizorite", + "SHARPEDONITE": "Sharpedonite", + "SLOWBRONITE": "Slowbronite", + "STEELIXITE": "Steelixite", + "SWAMPERTITE": "Swampertite", + "TYRANITARITE": "Tyranitarite", + "VENUSAURITE": "Venusaurite", + + "BLUE_ORB": "Blue Orb", + "RED_ORB": "Red Orb", + "SHARP_METEORITE": "Sharp Meteorite", + "HARD_METEORITE": "Hard Meteorite", + "SMOOTH_METEORITE": "Smooth Meteorite", + "ADAMANT_CRYSTAL": "Adamant Crystal", + "LUSTROUS_ORB": "Lustrous Orb", + "GRISEOUS_CORE": "Griseous Core", + "REVEAL_GLASS": "Reveal Glass", + "GRACIDEA": "Gracidea", + "MAX_MUSHROOMS": "Max Mushrooms", + "DARK_STONE": "Dark Stone", + "LIGHT_STONE": "Light Stone", + "PRISON_BOTTLE": "Prison Bottle", + "N_LUNARIZER": "N Lunarizer", + "N_SOLARIZER": "N Solarizer", + "RUSTED_SWORD": "Rusted Sword", + "RUSTED_SHIELD": "Rusted Shield", + "ICY_REINS_OF_UNITY": "Icy Reins Of Unity", + "SHADOW_REINS_OF_UNITY": "Shadow Reins Of Unity", + "WELLSPRING_MASK": "Wellspring Mask", + "HEARTHFLAME_MASK": "Hearthflame Mask", + "CORNERSTONE_MASK": "Cornerstone Mask", + "SHOCK_DRIVE": "Shock Drive", + "BURN_DRIVE": "Burn Drive", + "CHILL_DRIVE": "Chill Drive", + "DOUSE_DRIVE": "Douse Drive", + }, + TeraType: { + "UNKNOWN": "Unknown", + "NORMAL": "Normal", + "FIGHTING": "Fighting", + "FLYING": "Flying", + "POISON": "Poison", + "GROUND": "Ground", + "ROCK": "Rock", + "BUG": "Bug", + "GHOST": "Ghost", + "STEEL": "Steel", + "FIRE": "Fire", + "WATER": "Water", + "GRASS": "Grass", + "ELECTRIC": "Electric", + "PSYCHIC": "Psychic", + "ICE": "Ice", + "DRAGON": "Dragon", + "DARK": "Dark", + "FAIRY": "Fairy", + "STELLAR": "Stellar", + }, +} as const; \ No newline at end of file diff --git a/src/locales/it/splash-messages.ts b/src/locales/it/splash-messages.ts new file mode 100644 index 00000000000..3bddc68f0b5 --- /dev/null +++ b/src/locales/it/splash-messages.ts @@ -0,0 +1,37 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const splashMessages: SimpleTranslationEntries = { + "battlesWon": "Battaglie Vinte!", + "joinTheDiscord": "Entra nel Discord!", + "infiniteLevels": "Livelli Infiniti!", + "everythingStacks": "Tutto si impila!", + "optionalSaveScumming": "Salvataggio Facoltativo!", + "biomes": "35 Biomi!", + "openSource": "Open Source!", + "playWithSpeed": "Gioca con il 5x di Velocità!", + "liveBugTesting": "Test dei Bug in Tempo Reale!", + "heavyInfluence": "Influenzato da RoR2!", + "pokemonRiskAndPokemonRain": "Pokémon Risk e Pokémon Rain!", + "nowWithMoreSalt": "Adesso con il 33% di sale in più!", + "infiniteFusionAtHome": "Fusioni Infinite a Casa!", + "brokenEggMoves": "Mosse delle Uova Rotte!", + "magnificent": "Magnifico!", + "mubstitute": "Mubstitute!", + "thatsCrazy": "È Pazzesco!", + "oranceJuice": "Succo d\'Arancia!", + "questionableBalancing": "Bilanciamento Discutibile!", + "coolShaders": "Shader fantastici!", + "aiFree": "Senza Intelligenza Artificiale!", + "suddenDifficultySpikes": "Picchi di Difficoltà Improvvisi!", + "basedOnAnUnfinishedFlashGame": "Basato su un Gioco Flash Incompiuto!", + "moreAddictiveThanIntended": "Crea Dipendeza più del Dovuto!", + "mostlyConsistentSeeds": "Seeds Consistenti!", + "achievementPointsDontDoAnything": "I Punti Obiettivo non Fanno Nulla!", + "youDoNotStartAtLevel": "Non Cominci dal Livello 2000!", + "dontTalkAboutTheManaphyEggIncident": "Non Parlare dell'Incidente dell'Uovo di Manaphy!", + "alsoTryPokengine": "Prova anche Pokéngine!", + "alsoTryEmeraldRogue": "Prova anche Emerald Rogue!", + "alsoTryRadicalRed": "Prova anche Radical Red!", + "eeveeExpo": "Eevee Expo!", + "ynoproject": "YNOproject!", +} as const; \ No newline at end of file diff --git a/src/locales/it/trainers.ts b/src/locales/it/trainers.ts new file mode 100644 index 00000000000..a02383a4f54 --- /dev/null +++ b/src/locales/it/trainers.ts @@ -0,0 +1,240 @@ +import {SimpleTranslationEntries} from "#app/plugins/i18n"; + +// Titles of special trainers like gym leaders, elite four, and the champion +export const titles: SimpleTranslationEntries = { + "elite_four": "Elite Four", + "gym_leader": "Gym Leader", + "gym_leader_female": "Gym Leader", + "champion": "Champion", + "rival": "Rival", + "professor": "Professor", + "frontier_brain": "Frontier Brain", + // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. +} as const; + +// Titles of trainers like "Youngster" or "Lass" +export const trainerClasses: SimpleTranslationEntries = { + "ace_trainer": "Ace Trainer", + "ace_trainer_female": "Ace Trainer", + "ace_duo": "Ace Duo", + "artist": "Artist", + "artist_female": "Artist", + "backers": "Backers", + "backpacker": "Backpacker", + "backpacker_female": "Backpacker", + "backpackers": "Backpackers", + "baker": "Baker", + "battle_girl": "Battle Girl", + "beauty": "Beauty", + "beginners": "Beginners", + "biker": "Biker", + "black_belt": "Black Belt", + "breeder": "Breeder", + "breeder_female": "Breeder", + "breeders": "Breeders", + "clerk": "Clerk", + "clerk_female": "Clerk", + "colleagues": "Colleagues", + "crush_kin": "Crush Kin", + "cyclist": "Cyclist", + "cyclist_female": "Cyclist", + "cyclists": "Cyclists", + "dancer": "Dancer", + "dancer_female": "Dancer", + "depot_agent": "Depot Agent", + "doctor": "Doctor", + "doctor_female": "Doctor", + "fishermen": "Fishermen", + "fishermen_female": "Fishermen", + "gentleman": "Gentleman", + "guitarist": "Guitarist", + "guitarist_female": "Guitarist", + "harlequin": "Harlequin", + "hiker": "Hiker", + "hooligans": "Hooligans", + "hoopster": "Hoopster", + "infielder": "Infielder", + "janitor": "Janitor", + "lady": "Lady", + "lass": "Lass", + "linebacker": "Linebacker", + "maid": "Maid", + "madame": "Madame", + "medical_team": "Medical Team", + "musican": "Musician", + "hex_maniac": "Hex Maniac", + "nurse": "Nurse", + "nursery_aide": "Nursery Aide", + "officer": "Officer", + "parasol_lady": "Parasol Lady", + "pilot": "Pilot", + "poké_fan": "Poké Fan", + "poké_fan_family": "Poké Fan Family", + "preschooler": "Preschooler", + "preschooler_female": "Preschooler", + "preschoolers": "Preschoolers", + "psychic": "Psychic", + "psychic_female": "Psychic", + "psychics": "Psychics", + "pokémon_ranger": "Pokémon Ranger", + "pokémon_rangers": "Pokémon Ranger", + "ranger": "Ranger", + "restaurant_staff": "Restaurant Staff", + "rich_boy": "Rich Boy", + "rich_couple": "Rich Couple", + "rich_kids": "Rich Kids", + "roughneck": "Roughneck", + "scientist": "Scientist", + "scientist_female": "Scientist", + "scientists": "Scientists", + "smasher": "Smasher", + "snow_worker": "Snow Worker", + "snow_worker_female": "Snow Worker", + "striker": "Striker", + "school_kid": "School Kid", + "school_kid_female": "School Kid", + "school_kids": "School Kids", + "swimmer": "Swimmer", + "swimmer_female": "Swimmer", + "swimmers": "Swimmers", + "twins": "Twins", + "veteran": "Veteran", + "veteran_female": "Veteran", + "veteran_duo": "Veteran Duo", + "waiter": "Waiter", + "waitress": "Waitress", + "worker": "Worker", + "worker_female": "Worker", + "workers": "Workers", + "youngster": "Youngster" +} as const; + +// Names of special trainers like gym leaders, elite four, and the champion +export const trainerNames: SimpleTranslationEntries = { + "brock": "Brock", + "misty": "Misty", + "lt_surge": "Lt Surge", + "erika": "Erika", + "janine": "Janine", + "sabrina": "Sabrina", + "blaine": "Blaine", + "giovanni": "Giovanni", + "falkner": "Falkner", + "bugsy": "Bugsy", + "whitney": "Whitney", + "morty": "Morty", + "chuck": "Chuck", + "jasmine": "Jasmine", + "pryce": "Pryce", + "clair": "Clair", + "roxanne": "Roxanne", + "brawly": "Brawly", + "wattson": "Wattson", + "flannery": "Flannery", + "norman": "Norman", + "winona": "Winona", + "tate": "Tate", + "liza": "Liza", + "juan": "Juan", + "roark": "Roark", + "gardenia": "Gardenia", + "maylene": "Maylene", + "crasher_wake": "Crasher Wake", + "fantina": "Fantina", + "byron": "Byron", + "candice": "Candice", + "volkner": "Volkner", + "cilan": "Cilan", + "chili": "Chili", + "cress": "Cress", + "cheren": "Cheren", + "lenora": "Lenora", + "roxie": "Roxie", + "burgh": "Burgh", + "elesa": "Elesa", + "clay": "Clay", + "skyla": "Skyla", + "brycen": "Brycen", + "drayden": "Drayden", + "marlon": "Marlon", + "viola": "Viola", + "grant": "Grant", + "korrina": "Korrina", + "ramos": "Ramos", + "clemont": "Clemont", + "valerie": "Valerie", + "olympia": "Olympia", + "wulfric": "Wulfric", + "milo": "Milo", + "nessa": "Nessa", + "kabu": "Kabu", + "bea": "Bea", + "allister": "Allister", + "opal": "Opal", + "bede": "Bede", + "gordie": "Gordie", + "melony": "Melony", + "piers": "Piers", + "marnie": "Marnie", + "raihan": "Raihan", + "katy": "Katy", + "brassius": "Brassius", + "iono": "Iono", + "kofu": "Kofu", + "larry": "Larry", + "ryme": "Ryme", + "tulip": "Tulip", + "grusha": "Grusha", + "lorelei": "Lorelei", + "bruno": "Bruno", + "agatha": "Agatha", + "lance": "Lance", + "will": "Will", + "koga": "Koga", + "karen": "Karen", + "sidney": "Sidney", + "phoebe": "Phoebe", + "glacia": "Glacia", + "drake": "Drake", + "aaron": "Aaron", + "bertha": "Bertha", + "flint": "Flint", + "lucian": "Lucian", + "shauntal": "Shauntal", + "marshal": "Marshal", + "grimsley": "Grimsley", + "caitlin": "Caitlin", + "malva": "Malva", + "siebold": "Siebold", + "wikstrom": "Wikstrom", + "drasna": "Drasna", + "hala": "Hala", + "molayne": "Molayne", + "olivia": "Olivia", + "acerola": "Acerola", + "kahili": "Kahili", + "rika": "Rika", + "poppy": "Poppy", + "larry_elite": "Larry", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "hassel": "Hassel", + "crispin": "Crispin", + "amarys": "Amarys", + "lacey": "Lacey", + "drayton": "Drayton", + "blue": "Blue", + "red": "Red", + "lance_champion": "Lance", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "steven": "Steven", + "wallace": "Wallace", + "cynthia": "Cynthia", + "alder": "Alder", + "iris": "Iris", + "diantha": "Diantha", + "hau": "Hau", + "geeta": "Geeta", + "nemona": "Nemona", + "kieran": "Kieran", + "leon": "Leon", + "rival": "Finn", + "rival_female": "Ivy", +} as const; diff --git a/src/locales/it/weather.ts b/src/locales/it/weather.ts index 999613f1566..d5f0f440e1e 100644 --- a/src/locales/it/weather.ts +++ b/src/locales/it/weather.ts @@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; * The weather namespace holds text displayed when weather is active during a battle */ export const weather: SimpleTranslationEntries = { - "sunnyStartMessage": "The sunlight got bright!", - "sunnyLapseMessage": "The sunlight is strong.", - "sunnyClearMessage": "The sunlight faded.", + "sunnyStartMessage": "La luce solare è intensa!", + "sunnyLapseMessage": "La luce solare è forte.", + "sunnyClearMessage": "La luce solare si sta attenuando.", - "rainStartMessage": "A downpour started!", - "rainLapseMessage": "The downpour continues.", - "rainClearMessage": "The rain stopped.", + "rainStartMessage": "Ha iniziato a piovere!", + "rainLapseMessage": "La pioggia continua.", + "rainClearMessage": "Ha smesso di piovere.", - "sandstormStartMessage": "A sandstorm brewed!", - "sandstormLapseMessage": "The sandstorm rages.", - "sandstormClearMessage": "The sandstorm subsided.", - "sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!", + "sandstormStartMessage": "Si è scatenata una tempesta di sabbia!", + "sandstormLapseMessage": "La tempesta di sabbia infuria.", + "sandstormClearMessage": "La tempesta di sabbia si è placata.", + "sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} è stato colpito\ndalla tempesta di sabbia!", - "hailStartMessage": "It started to hail!", - "hailLapseMessage": "Hail continues to fall.", - "hailClearMessage": "The hail stopped.", - "hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!", + "hailStartMessage": "Ha iniziato a grandinare!", + "hailLapseMessage": "La grandine continua a cadere.", + "hailClearMessage": "Ha smesso di grandinare.", + "hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} è stato colpito\ndalla grandine!", - "snowStartMessage": "It started to snow!", - "snowLapseMessage": "The snow is falling down.", - "snowClearMessage": "The snow stopped.", + "snowStartMessage": "Ha iniziato a nevicare!", + "snowLapseMessage": "La neve sta continuando a cadere.", + "snowClearMessage": "Ha smesso di nevicare!.", - "fogStartMessage": "A thick fog emerged!", - "fogLapseMessage": "The fog continues.", - "fogClearMessage": "The fog disappeared.", + "fogStartMessage": "È emersa una fitta nebbia!", + "fogLapseMessage": "La nebbia continua.", + "fogClearMessage": "La nebbia è scomparsa.", - "heavyRainStartMessage": "A heavy downpour started!", - "heavyRainLapseMessage": "The heavy downpour continues.", - "heavyRainClearMessage": "The heavy rain stopped.", + "heavyRainStartMessage": "Ha iniziato a piovere forte!", + "heavyRainLapseMessage": "La pioggia battente continua.", + "heavyRainClearMessage": "La pioggia battente è cessata.", - "harshSunStartMessage": "The sunlight got hot!", - "harshSunLapseMessage": "The sun is scorching hot.", - "harshSunClearMessage": "The harsh sunlight faded.", + "harshSunStartMessage": "La luce solare è molto intensa!", + "harshSunLapseMessage": "La luce solare è estremamente calda.", + "harshSunClearMessage": "La luce solare si sta attenuando.", - "strongWindsStartMessage": "A heavy wind began!", - "strongWindsLapseMessage": "The wind blows intensely.", - "strongWindsClearMessage": "The heavy wind stopped." + "strongWindsStartMessage": "È apparsa una corrente d'aria misteriosa!", + "strongWindsLapseMessage": "La corrente d'aria soffia intensamente.", + "strongWindsClearMessage": "La corrente d'aria è cessata." } \ No newline at end of file diff --git a/src/locales/pt_BR/battle.ts b/src/locales/pt_BR/battle.ts index 39f889deeac..8d8ce72ef67 100644 --- a/src/locales/pt_BR/battle.ts +++ b/src/locales/pt_BR/battle.ts @@ -3,6 +3,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} apareceu.", "trainerAppeared": "{{trainerName}}\nquer batalhar!", + "trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", "singleWildAppeared": "Um {{pokemonName}} selvagem apareceu!", "multiWildAppeared": "Um {{pokemonName1}} e um {{pokemonName2}} selvagens\napareceram!", "playerComeBack": "{{pokemonName}}, retorne!", diff --git a/src/locales/pt_BR/config.ts b/src/locales/pt_BR/config.ts index 83d0641c8fa..af714a36316 100644 --- a/src/locales/pt_BR/config.ts +++ b/src/locales/pt_BR/config.ts @@ -5,6 +5,7 @@ import { fightUiHandler } from "./fight-ui-handler"; import { growth } from "./growth"; import { menu } from "./menu"; import { menuUiHandler } from "./menu-ui-handler"; +import { modifierType } from "./modifier-type"; import { move } from "./move"; import { nature } from "./nature"; import { pokeball } from "./pokeball"; @@ -30,5 +31,6 @@ export const ptBrConfig = { tutorial: tutorial, nature: nature, growth: growth, - weather: weather + weather: weather, + modifierType: modifierType, } \ No newline at end of file diff --git a/src/locales/pt_BR/modifier-type.ts b/src/locales/pt_BR/modifier-type.ts new file mode 100644 index 00000000000..043d7a705d5 --- /dev/null +++ b/src/locales/pt_BR/modifier-type.ts @@ -0,0 +1,409 @@ +import { ModifierTypeTranslationEntries } from "#app/plugins/i18n"; + +export const modifierType: ModifierTypeTranslationEntries = { + ModifierType: { + "AddPokeballModifierType": { + name: "{{modifierCount}}x {{pokeballName}}", + description: "Receive {{pokeballName}} x{{modifierCount}} (Inventory: {{pokeballAmount}}) \nCatch Rate: {{catchRate}}", + }, + "AddVoucherModifierType": { + name: "{{modifierCount}}x {{voucherTypeName}}", + description: "Receive {{voucherTypeName}} x{{modifierCount}}", + }, + "PokemonHeldItemModifierType": { + extra: { + "inoperable": "{{pokemonName}} can't take\nthis item!", + "tooMany": "{{pokemonName}} has too many\nof this item!", + } + }, + "PokemonHpRestoreModifierType": { + description: "Restores {{restorePoints}} HP or {{restorePercent}}% HP for one Pokémon, whichever is higher", + extra: { + "fully": "Fully restores HP for one Pokémon", + "fullyWithStatus": "Fully restores HP for one Pokémon and heals any status ailment", + } + }, + "PokemonReviveModifierType": { + description: "Revives one Pokémon and restores {{restorePercent}}% HP", + }, + "PokemonStatusHealModifierType": { + description: "Heals any status ailment for one Pokémon", + }, + "PokemonPpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for one Pokémon move", + extra: { + "fully": "Restores all PP for one Pokémon move", + } + }, + "PokemonAllMovePpRestoreModifierType": { + description: "Restores {{restorePoints}} PP for all of one Pokémon's moves", + extra: { + "fully": "Restores all PP for all of one Pokémon's moves", + } + }, + "PokemonPpUpModifierType": { + description: "Permanently increases PP for one Pokémon move by {{upPoints}} for every 5 maximum PP (maximum 3)", + }, + "PokemonNatureChangeModifierType": { + name: "{{natureName}} Mint", + description: "Changes a Pokémon's nature to {{natureName}} and permanently unlocks the nature for the starter.", + }, + "DoubleBattleChanceBoosterModifierType": { + description: "Doubles the chance of an encounter being a double battle for {{battleCount}} battles", + }, + "TempBattleStatBoosterModifierType": { + description: "Increases the {{tempBattleStatName}} of all party members by 1 stage for 5 battles", + }, + "AttackTypeBoosterModifierType": { + description: "Increases the power of a Pokémon's {{moveType}}-type moves by 20%", + }, + "PokemonLevelIncrementModifierType": { + description: "Increases a Pokémon's level by 1", + }, + "AllPokemonLevelIncrementModifierType": { + description: "Increases all party members' level by 1", + }, + "PokemonBaseStatBoosterModifierType": { + description: "Increases the holder's base {{statName}} by 10%. The higher your IVs, the higher the stack limit.", + }, + "AllPokemonFullHpRestoreModifierType": { + description: "Restores 100% HP for all Pokémon", + }, + "AllPokemonFullReviveModifierType": { + description: "Revives all fainted Pokémon, fully restoring HP", + }, + "MoneyRewardModifierType": { + description: "Grants a {{moneyMultiplier}} amount of money (₽{{moneyAmount}})", + extra: { + "small": "small", + "moderate": "moderate", + "large": "large", + }, + }, + "ExpBoosterModifierType": { + description: "Increases gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonExpBoosterModifierType": { + description: "Increases the holder's gain of EXP. Points by {{boostPercent}}%", + }, + "PokemonFriendshipBoosterModifierType": { + description: "Increases friendship gain per victory by 50%", + }, + "PokemonMoveAccuracyBoosterModifierType": { + description: "Increases move accuracy by {{accuracyAmount}} (maximum 100)", + }, + "PokemonMultiHitModifierType": { + description: "Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively", + }, + "TmModifierType": { + name: "TM{{moveId}} - {{moveName}}", + description: "Teach {{moveName}} to a Pokémon", + }, + "EvolutionItemModifierType": { + description: "Causes certain Pokémon to evolve", + }, + "FormChangeItemModifierType": { + description: "Causes certain Pokémon to change form", + }, + "FusePokemonModifierType": { + description: "Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)", + }, + "TerastallizeModifierType": { + name: "{{teraType}} Tera Shard", + description: "{{teraType}} Terastallizes the holder for up to 10 battles", + }, + "ContactHeldItemTransferChanceModifierType": { + description: "Upon attacking, there is a {{chancePercent}}% chance the foe's held item will be stolen", + }, + "TurnHeldItemTransferModifierType": { + description: "Every turn, the holder acquires one held item from the foe", + }, + "EnemyAttackStatusEffectChanceModifierType": { + description: "Adds a {{chancePercent}}% chance to inflict {{statusEffect}} with attack moves", + }, + "EnemyEndureChanceModifierType": { + description: "Adds a {{chancePercent}}% chance of enduring a hit", + }, + + "RARE_CANDY": { name: "Rare Candy" }, + "RARER_CANDY": { name: "Rarer Candy" }, + + "MEGA_BRACELET": { name: "Mega Bracelet", description: "Mega Stones become available" }, + "DYNAMAX_BAND": { name: "Dynamax Band", description: "Max Mushrooms become available" }, + "TERA_ORB": { name: "Tera Orb", description: "Tera Shards become available" }, + + "MAP": { name: "Map", description: "Allows you to choose your destination at a crossroads" }, + + "POTION": { name: "Potion" }, + "SUPER_POTION": { name: "Super Potion" }, + "HYPER_POTION": { name: "Hyper Potion" }, + "MAX_POTION": { name: "Max Potion" }, + "FULL_RESTORE": { name: "Full Restore" }, + + "REVIVE": { name: "Revive" }, + "MAX_REVIVE": { name: "Max Revive" }, + + "FULL_HEAL": { name: "Full Heal" }, + + "SACRED_ASH": { name: "Sacred Ash" }, + + "REVIVER_SEED": { name: "Reviver Seed", description: "Revives the holder for 1/2 HP upon fainting" }, + + "ETHER": { name: "Ether" }, + "MAX_ETHER": { name: "Max Ether" }, + + "ELIXIR": { name: "Elixir" }, + "MAX_ELIXIR": { name: "Max Elixir" }, + + "PP_UP": { name: "PP Up" }, + "PP_MAX": { name: "PP Max" }, + + "LURE": { name: "Lure" }, + "SUPER_LURE": { name: "Super Lure" }, + "MAX_LURE": { name: "Max Lure" }, + + "MEMORY_MUSHROOM": { name: "Memory Mushroom", description: "Recall one Pokémon's forgotten move" }, + + "EXP_SHARE": { name: "EXP. All", description: "Non-participants receive 20% of a single participant's EXP. Points" }, + "EXP_BALANCE": { name: "EXP. Balance", description: "Weighs EXP. Points received from battles towards lower-leveled party members" }, + + "OVAL_CHARM": { name: "Oval Charm", description: "When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP" }, + + "EXP_CHARM": { name: "EXP. Charm" }, + "SUPER_EXP_CHARM": { name: "Super EXP. Charm" }, + "GOLDEN_EXP_CHARM": { name: "Golden EXP. Charm" }, + + "LUCKY_EGG": { name: "Lucky Egg" }, + "GOLDEN_EGG": { name: "Golden Egg" }, + + "SOOTHE_BELL": { name: "Soothe Bell" }, + + "SOUL_DEW": { name: "Soul Dew", description: "Increases the influence of a Pokémon's nature on its stats by 10% (additive)" }, + + "NUGGET": { name: "Nugget" }, + "BIG_NUGGET": { name: "Big Nugget" }, + "RELIC_GOLD": { name: "Relic Gold" }, + + "AMULET_COIN": { name: "Amulet Coin", description: "Increases money rewards by 20%" }, + "GOLDEN_PUNCH": { name: "Golden Punch", description: "Grants 50% of damage inflicted as money" }, + "COIN_CASE": { name: "Coin Case", description: "After every 10th battle, receive 10% of your money in interest" }, + + "LOCK_CAPSULE": { name: "Lock Capsule", description: "Allows you to lock item rarities when rerolling items" }, + + "GRIP_CLAW": { name: "Grip Claw" }, + "WIDE_LENS": { name: "Wide Lens" }, + + "MULTI_LENS": { name: "Multi Lens" }, + + "HEALING_CHARM": { name: "Healing Charm", description: "Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)" }, + "CANDY_JAR": { name: "Candy Jar", description: "Increases the number of levels added by Rare Candy items by 1" }, + + "BERRY_POUCH": { name: "Berry Pouch", description: "Adds a 25% chance that a used berry will not be consumed" }, + + "FOCUS_BAND": { name: "Focus Band", description: "Adds a 10% chance to survive with 1 HP after being damaged enough to faint" }, + + "QUICK_CLAW": { name: "Quick Claw", description: "Adds a 10% chance to move first regardless of speed (after priority)" }, + + "KINGS_ROCK": { name: "King's Rock", description: "Adds a 10% chance an attack move will cause the opponent to flinch" }, + + "LEFTOVERS": { name: "Leftovers", description: "Heals 1/16 of a Pokémon's maximum HP every turn" }, + "SHELL_BELL": { name: "Shell Bell", description: "Heals 1/8 of a Pokémon's dealt damage" }, + + "BATON": { name: "Baton", description: "Allows passing along effects when switching Pokémon, which also bypasses traps" }, + + "SHINY_CHARM": { name: "Shiny Charm", description: "Dramatically increases the chance of a wild Pokémon being Shiny" }, + "ABILITY_CHARM": { name: "Ability Charm", description: "Dramatically increases the chance of a wild Pokémon having a Hidden Ability" }, + + "IV_SCANNER": { name: "IV Scanner", description: "Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first" }, + + "DNA_SPLICERS": { name: "DNA Splicers" }, + + "MINI_BLACK_HOLE": { name: "Mini Black Hole" }, + + "GOLDEN_POKEBALL": { name: "Golden Poké Ball", description: "Adds 1 extra item option at the end of every battle" }, + + "ENEMY_DAMAGE_BOOSTER": { name: "Damage Token", description: "Increases damage by 5%" }, + "ENEMY_DAMAGE_REDUCTION": { name: "Protection Token", description: "Reduces incoming damage by 2.5%" }, + "ENEMY_HEAL": { name: "Recovery Token", description: "Heals 2% of max HP every turn" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "Poison Token" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "Paralyze Token" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { name: "Sleep Token" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { name: "Freeze Token" }, + "ENEMY_ATTACK_BURN_CHANCE": { name: "Burn Token" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "Full Heal Token", description: "Adds a 10% chance every turn to heal a status condition" }, + "ENEMY_ENDURE_CHANCE": { name: "Endure Token" }, + "ENEMY_FUSED_CHANCE": { name: "Fusion Token", description: "Adds a 1% chance that a wild Pokémon will be a fusion" }, + }, + TempBattleStatBoosterItem: { + "x_attack": "X Attack", + "x_defense": "X Defense", + "x_sp_atk": "X Sp. Atk", + "x_sp_def": "X Sp. Def", + "x_speed": "X Speed", + "x_accuracy": "X Accuracy", + "dire_hit": "Dire Hit", + }, + AttackTypeBoosterItem: { + "silk_scarf": "Silk Scarf", + "black_belt": "Black Belt", + "sharp_beak": "Sharp Beak", + "poison_barb": "Poison Barb", + "soft_sand": "Soft Sand", + "hard_stone": "Hard Stone", + "silver_powder": "Silver Powder", + "spell_tag": "Spell Tag", + "metal_coat": "Metal Coat", + "charcoal": "Charcoal", + "mystic_water": "Mystic Water", + "miracle_seed": "Miracle Seed", + "magnet": "Magnet", + "twisted_spoon": "Twisted Spoon", + "never_melt_ice": "Never-Melt Ice", + "dragon_fang": "Dragon Fang", + "black_glasses": "Black Glasses", + "fairy_feather": "Fairy Feather", + }, + BaseStatBoosterItem: { + "hp_up": "HP Up", + "protein": "Protein", + "iron": "Iron", + "calcium": "Calcium", + "zinc": "Zinc", + "carbos": "Carbos", + }, + EvolutionItem: { + "NONE": "None", + + "LINKING_CORD": "Linking Cord", + "SUN_STONE": "Sun Stone", + "MOON_STONE": "Moon Stone", + "LEAF_STONE": "Leaf Stone", + "FIRE_STONE": "Fire Stone", + "WATER_STONE": "Water Stone", + "THUNDER_STONE": "Thunder Stone", + "ICE_STONE": "Ice Stone", + "DUSK_STONE": "Dusk Stone", + "DAWN_STONE": "Dawn Stone", + "SHINY_STONE": "Shiny Stone", + "CRACKED_POT": "Cracked Pot", + "SWEET_APPLE": "Sweet Apple", + "TART_APPLE": "Tart Apple", + "STRAWBERRY_SWEET": "Strawberry Sweet", + "UNREMARKABLE_TEACUP": "Unremarkable Teacup", + + "CHIPPED_POT": "Chipped Pot", + "BLACK_AUGURITE": "Black Augurite", + "GALARICA_CUFF": "Galarica Cuff", + "GALARICA_WREATH": "Galarica Wreath", + "PEAT_BLOCK": "Peat Block", + "AUSPICIOUS_ARMOR": "Auspicious Armor", + "MALICIOUS_ARMOR": "Malicious Armor", + "MASTERPIECE_TEACUP": "Masterpiece Teacup", + "METAL_ALLOY": "Metal Alloy", + "SCROLL_OF_DARKNESS": "Scroll Of Darkness", + "SCROLL_OF_WATERS": "Scroll Of Waters", + "SYRUPY_APPLE": "Syrupy Apple", + }, + FormChangeItem: { + "NONE": "None", + + "ABOMASITE": "Abomasite", + "ABSOLITE": "Absolite", + "AERODACTYLITE": "Aerodactylite", + "AGGRONITE": "Aggronite", + "ALAKAZITE": "Alakazite", + "ALTARIANITE": "Altarianite", + "AMPHAROSITE": "Ampharosite", + "AUDINITE": "Audinite", + "BANETTITE": "Banettite", + "BEEDRILLITE": "Beedrillite", + "BLASTOISINITE": "Blastoisinite", + "BLAZIKENITE": "Blazikenite", + "CAMERUPTITE": "Cameruptite", + "CHARIZARDITE_X": "Charizardite X", + "CHARIZARDITE_Y": "Charizardite Y", + "DIANCITE": "Diancite", + "GALLADITE": "Galladite", + "GARCHOMPITE": "Garchompite", + "GARDEVOIRITE": "Gardevoirite", + "GENGARITE": "Gengarite", + "GLALITITE": "Glalitite", + "GYARADOSITE": "Gyaradosite", + "HERACRONITE": "Heracronite", + "HOUNDOOMINITE": "Houndoominite", + "KANGASKHANITE": "Kangaskhanite", + "LATIASITE": "Latiasite", + "LATIOSITE": "Latiosite", + "LOPUNNITE": "Lopunnite", + "LUCARIONITE": "Lucarionite", + "MANECTITE": "Manectite", + "MAWILITE": "Mawilite", + "MEDICHAMITE": "Medichamite", + "METAGROSSITE": "Metagrossite", + "MEWTWONITE_X": "Mewtwonite X", + "MEWTWONITE_Y": "Mewtwonite Y", + "PIDGEOTITE": "Pidgeotite", + "PINSIRITE": "Pinsirite", + "RAYQUAZITE": "Rayquazite", + "SABLENITE": "Sablenite", + "SALAMENCITE": "Salamencite", + "SCEPTILITE": "Sceptilite", + "SCIZORITE": "Scizorite", + "SHARPEDONITE": "Sharpedonite", + "SLOWBRONITE": "Slowbronite", + "STEELIXITE": "Steelixite", + "SWAMPERTITE": "Swampertite", + "TYRANITARITE": "Tyranitarite", + "VENUSAURITE": "Venusaurite", + + "BLUE_ORB": "Blue Orb", + "RED_ORB": "Red Orb", + "SHARP_METEORITE": "Sharp Meteorite", + "HARD_METEORITE": "Hard Meteorite", + "SMOOTH_METEORITE": "Smooth Meteorite", + "ADAMANT_CRYSTAL": "Adamant Crystal", + "LUSTROUS_ORB": "Lustrous Orb", + "GRISEOUS_CORE": "Griseous Core", + "REVEAL_GLASS": "Reveal Glass", + "GRACIDEA": "Gracidea", + "MAX_MUSHROOMS": "Max Mushrooms", + "DARK_STONE": "Dark Stone", + "LIGHT_STONE": "Light Stone", + "PRISON_BOTTLE": "Prison Bottle", + "N_LUNARIZER": "N Lunarizer", + "N_SOLARIZER": "N Solarizer", + "RUSTED_SWORD": "Rusted Sword", + "RUSTED_SHIELD": "Rusted Shield", + "ICY_REINS_OF_UNITY": "Icy Reins Of Unity", + "SHADOW_REINS_OF_UNITY": "Shadow Reins Of Unity", + "WELLSPRING_MASK": "Wellspring Mask", + "HEARTHFLAME_MASK": "Hearthflame Mask", + "CORNERSTONE_MASK": "Cornerstone Mask", + "SHOCK_DRIVE": "Shock Drive", + "BURN_DRIVE": "Burn Drive", + "CHILL_DRIVE": "Chill Drive", + "DOUSE_DRIVE": "Douse Drive", + }, + TeraType: { + "UNKNOWN": "Unknown", + "NORMAL": "Normal", + "FIGHTING": "Fighting", + "FLYING": "Flying", + "POISON": "Poison", + "GROUND": "Ground", + "ROCK": "Rock", + "BUG": "Bug", + "GHOST": "Ghost", + "STEEL": "Steel", + "FIRE": "Fire", + "WATER": "Water", + "GRASS": "Grass", + "ELECTRIC": "Electric", + "PSYCHIC": "Psychic", + "ICE": "Ice", + "DRAGON": "Dragon", + "DARK": "Dark", + "FAIRY": "Fairy", + "STELLAR": "Stellar", + }, +} as const; \ No newline at end of file diff --git a/src/locales/pt_BR/trainers.ts b/src/locales/pt_BR/trainers.ts new file mode 100644 index 00000000000..7c12814dfae --- /dev/null +++ b/src/locales/pt_BR/trainers.ts @@ -0,0 +1,240 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +// Titles of special trainers like gym leaders, elite four, and the champion +export const titles: SimpleTranslationEntries = { + "elite_four": "Elite dos Quatro", + "gym_leader": "Líder de Ginásio", + "gym_leader_female": "Líder de Ginásio", + "champion": "Campeão", + "rival": "Rival", + "professor": "Professor", + "frontier_brain": "Cérebro da Fronteira", + // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. +} as const; + +// Titles of trainers like "Youngster" or "Lass" +export const trainerClasses: SimpleTranslationEntries = { + "ace_trainer": "Trinador Ás", + "ace_trainer_female": "Trinadora Ás", + "ace_duo": "Ace Duo", + "artist": "Artista", + "artist_female": "Artista", + "backpackers": "Backpackers", + "backers": "Torcedores", + "backpacker": "Mochileiro", + "backpacker_female": "Mochileira", + "baker": "Padeira", + "battle_girl": "Lutadora", + "beauty": "Modelo", + "beginners": "Beginners", + "biker": "Motoqueiro", + "black_belt": "Faixa Preta", + "breeder": "Criador", + "breeder_female": "Criadora", + "breeders": "Breeders", + "clerk": "Funcionário", + "clerk_female": "Funcionária", + "colleagues": "Colleagues", + "crush_kin": "Crush Kin", + "cyclist": "Ciclista", + "cyclist_female": "Ciclista", + "cyclists": "Cyclists", + "dancer": "Dançarino", + "dancer_female": "Dançarina", + "depot_agent": "Ferroviário", + "doctor": "Doutor", + "doctor_female": "Doutora", + "fishermen": "Pescador", + "fishermen_female": "Pescadora", + "gentleman": "Gentleman", + "guitarist": "Guitarrista", + "guitarist_female": "Guitarrista", + "harlequin": "Arlequim", + "hiker": "Montanhista", + "hooligans": "Bandoleiro", + "hoopster": "Jogador de basquete", + "infielder": "Jogador de baseball", + "janitor": "Faxineiro", + "lady": "Dama", + "lass": "Senhorita", + "linebacker": "Zagueiro", + "maid": "Doméstica", + "madame": "Madame", + "musican": "Músico", + "medical_team": "Medical Team", + "hex_maniac": "Ocultista", + "nurse": "Enfermeira", + "nursery_aide": "Professora do Berçário", + "officer": "Policial", + "parasol_lady": "Moça de Sombrinha", + "pilot": "Piloto", + "poké_fan": "Pokefã", + "poké_fan_family": "Poké Fan Family", + "preschooler": "Menino do Prezinho", + "preschooler_female": "Menina do Prezinho", + "preschoolers": "Preschoolers", + "psychic": "Médium", + "psychic_female": "Médium", + "psychics": "Psychics", + "pokémon_ranger": "Pokémon Ranger", + "pokémon_rangers": "Pokémon Ranger", + "ranger": "Guarda", + "restaurant_staff": "Restaurant Staff", + "rich_boy": "Rich Boy", + "rich_couple": "Rich Couple", + "rich_kids": "Rich Kids", + "roughneck": "Arruaceiro", + "scientist": "Cientista", + "scientist_female": "Cientista", + "scientists": "Scientists", + "smasher": "Tenista", + "snow_worker": "Operário da Neve", + "snow_worker_female": "Operária da Neve", + "striker": "Atacante", + "school_kid": "Estudante", + "school_kid_female": "Estudante", + "school_kids": "School Kids", + "swimmer": "Nadador", + "swimmer_female": "Nadadora", + "swimmers": "Swimmers", + "twins": "Gêmeos", + "veteran": "Veterano", + "veteran_female": "Veterana", + "veteran_duo": "Veteran Duo", + "waiter": "Garçom", + "waitress": "Garçonete", + "worker": "Operário", + "worker_female": "Operária", + "workers": "Workers", + "youngster": "Jovem", +} as const; + +// Names of special trainers like gym leaders, elite four, and the champion +export const trainerNames: SimpleTranslationEntries = { + "brock": "Brock", + "misty": "Misty", + "lt_surge": "Ten. Surge", + "erika": "Erika", + "janine": "Janine", + "sabrina": "Sabrina", + "blaine": "Blaine", + "giovanni": "Giovanni", + "falkner": "Falkner", + "bugsy": "Bugsy", + "whitney": "Whitney", + "morty": "Morty", + "chuck": "Chuck", + "jasmine": "Jasmine", + "pryce": "Pryce", + "clair": "Clair", + "roxanne": "Roxanne", + "brawly": "Brawly", + "wattson": "Wattson", + "flannery": "Flannery", + "norman": "Norman", + "winona": "Winona", + "tate": "Tate", + "liza": "Liza", + "juan": "Juan", + "roark": "Roark", + "gardenia": "Gardenia", + "maylene": "Maylene", + "crasher_wake": "Demolidor Wake", + "fantina": "Fantina", + "byron": "Byron", + "candice": "Candice", + "volkner": "Volkner", + "cilan": "Cilan", + "chili": "Chili", + "cress": "Cress", + "cheren": "Cheren", + "lenora": "Lenora", + "roxie": "Roxie", + "burgh": "Burgh", + "elesa": "Elesa", + "clay": "Clay", + "skyla": "Skyla", + "brycen": "Brycen", + "drayden": "Drayden", + "marlon": "Marlon", + "viola": "Viola", + "grant": "Grant", + "korrina": "Korrina", + "ramos": "Ramos", + "clemont": "Clemont", + "valerie": "Valerie", + "olympia": "Olympia", + "wulfric": "Wulfric", + "milo": "Milo", + "nessa": "Nessa", + "kabu": "Kabu", + "bea": "Bea", + "allister": "Allister", + "opal": "Opal", + "bede": "Bede", + "gordie": "Gordie", + "melony": "Melony", + "piers": "Piers", + "marnie": "Marnie", + "raihan": "Raihan", + "katy": "Katy", + "brassius": "Brassius", + "iono": "Iono", + "kofu": "Kofu", + "larry": "Larry", + "ryme": "Ryme", + "tulip": "Tulip", + "grusha": "Grusha", + "lorelei": "Lorelei", + "bruno": "Bruno", + "agatha": "Agatha", + "lance": "Lance", + "will": "Will", + "koga": "Koga", + "karen": "Karen", + "sidney": "Sidney", + "phoebe": "Phoebe", + "glacia": "Glacia", + "drake": "Drake", + "aaron": "Aaron", + "bertha": "Bertha", + "flint": "Flint", + "lucian": "Lucian", + "shauntal": "Shauntal", + "marshal": "Marshal", + "grimsley": "Grimsley", + "caitlin": "Caitlin", + "malva": "Malva", + "siebold": "Siebold", + "wikstrom": "Wikstrom", + "drasna": "Drasna", + "hala": "Hala", + "molayne": "Molayne", + "olivia": "Olivia", + "acerola": "Acerola", + "kahili": "Kahili", + "rika": "Rika", + "poppy": "Poppy", + "larry_elite": "Larry", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "hassel": "Hassel", + "crispin": "Crispin", + "amarys": "Amarys", + "lacey": "Lacey", + "drayton": "Drayton", + "blue": "Blue", + "red": "Red", + "lance_champion": "Lance", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "steven": "Steven", + "wallace": "Wallace", + "cynthia": "Cynthia", + "alder": "Alder", + "iris": "Iris", + "diantha": "Diantha", + "hau": "Hau", + "geeta": "Geeta", + "nemona": "Nemona", + "kieran": "Kieran", + "leon": "Leon", + "rival": "Finn", + "rival_female": "Ivy", +} as const; \ No newline at end of file diff --git a/src/locales/zh_CN/ability-trigger.ts b/src/locales/zh_CN/ability-trigger.ts index 88900741218..85152b1bccc 100644 --- a/src/locales/zh_CN/ability-trigger.ts +++ b/src/locales/zh_CN/ability-trigger.ts @@ -1,5 +1,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const abilityTriggers: SimpleTranslationEntries = { - 'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`, + 'blockRecoilDamage' : `{{pokemonName}} 的 {{abilityName}}\n抵消了反作用力!`, } as const; \ No newline at end of file diff --git a/src/locales/zh_CN/battle.ts b/src/locales/zh_CN/battle.ts index 16efae75afd..cf58add1d6d 100644 --- a/src/locales/zh_CN/battle.ts +++ b/src/locales/zh_CN/battle.ts @@ -3,6 +3,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const battle: SimpleTranslationEntries = { "bossAppeared": "{{bossName}} 出现了。", "trainerAppeared": "{{trainerName}}\n想要和你对战!", + "trainerAppearedDouble": "{{trainerName}}\nwould like to battle!", "singleWildAppeared": "一只野生 {{pokemonName}} 出现了。!", "multiWildAppeared": "野生的 {{pokemonName1}}\n和 {{pokemonName2}} 出现了。!", "playerComeBack": "回来吧, {{pokemonName}}!", @@ -32,7 +33,7 @@ export const battle: SimpleTranslationEntries = { "learnMoveForgetQuestion": "要忘记哪个技能?", "learnMoveForgetSuccess": "{{pokemonName}} 忘记了\n如何使用 {{moveName}}。", "countdownPoof": "@d{32}1, @d{15}2, @d{15}和@d{15}… @d{15}… @d{15}… @d{15}@s{pb_bounce_1}噗!", - "learnMoveAnd": "和…", + "learnMoveAnd": "然后...", "levelCapUp": "等级上限提升到 {{levelCap}}!", "moveNotImplemented": "{{moveName}} 尚未实装,无法选择。", "moveNoPP": "这个技能的 PP 用完了", diff --git a/src/locales/zh_CN/config.ts b/src/locales/zh_CN/config.ts index 9a70eafb8e1..957b1e7a482 100644 --- a/src/locales/zh_CN/config.ts +++ b/src/locales/zh_CN/config.ts @@ -11,8 +11,11 @@ import { pokemon } from "./pokemon"; import { pokemonStat } from "./pokemon-stat"; import { starterSelectUiHandler } from "./starter-select-ui-handler"; import { tutorial } from "./tutorial"; +import { titles,trainerClasses,trainerNames } from "./trainers"; import { nature } from "./nature"; import { weather } from "./weather"; +import { modifierType } from "./modifier-type"; +import { growth } from "./growth"; export const zhCnConfig = { @@ -28,8 +31,13 @@ export const zhCnConfig = { pokemonStat: pokemonStat, pokemon: pokemon, starterSelectUiHandler: starterSelectUiHandler, - tutorial: tutorial, - nature: nature, - weather: weather -} \ No newline at end of file + titles: titles, + trainerClasses: trainerClasses, + trainerNames: trainerNames, + tutorial: tutorial, + nature: nature, + growth: growth, + weather: weather, + modifierType: modifierType, +} diff --git a/src/locales/zh_CN/fight-ui-handler.ts b/src/locales/zh_CN/fight-ui-handler.ts index 7546e9af66a..d86767bd13d 100644 --- a/src/locales/zh_CN/fight-ui-handler.ts +++ b/src/locales/zh_CN/fight-ui-handler.ts @@ -2,6 +2,6 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const fightUiHandler: SimpleTranslationEntries = { "pp": "PP", - "power": "Power", - "accuracy": "Accuracy", + "power": "威力", + "accuracy": "命中率", } as const; \ No newline at end of file diff --git a/src/locales/zh_CN/growth.ts b/src/locales/zh_CN/growth.ts new file mode 100644 index 00000000000..daeeed63385 --- /dev/null +++ b/src/locales/zh_CN/growth.ts @@ -0,0 +1,10 @@ +import { SimpleTranslationEntries } from "#app/plugins/i18n"; + +export const growth: SimpleTranslationEntries = { + "Erratic": "最快", + "Fast": "快", + "Medium_Fast": "较快", + "Medium_Slow": "较慢", + "Slow": "慢", + "Fluctuating": "最慢" +} as const; \ No newline at end of file diff --git a/src/locales/zh_CN/menu-ui-handler.ts b/src/locales/zh_CN/menu-ui-handler.ts index a4d343f6da7..22058daa7cb 100644 --- a/src/locales/zh_CN/menu-ui-handler.ts +++ b/src/locales/zh_CN/menu-ui-handler.ts @@ -9,7 +9,7 @@ export const menuUiHandler: SimpleTranslationEntries = { "EGG_GACHA": "扭蛋机", "MANAGE_DATA": "管理数据", "COMMUNITY": "社区", - "SAVE_AND_QUIT": "Save and Quit", + "SAVE_AND_QUIT": "保存并退出", "LOG_OUT": "登出", "slot": "存档位 {{slotNumber}}", "importSession": "导入存档", diff --git a/src/locales/zh_CN/menu.ts b/src/locales/zh_CN/menu.ts index 1cbfa905758..14bba6f5e6e 100644 --- a/src/locales/zh_CN/menu.ts +++ b/src/locales/zh_CN/menu.ts @@ -35,15 +35,15 @@ export const menu: SimpleTranslationEntries = { "boyOrGirl": "你是男孩还是女孩?", "boy": "男孩", "girl": "女孩", - "evolving": "What?\n{{pokemonName}} is evolving!", - "stoppedEvolving": "{{pokemonName}} stopped evolving.", - "pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.", - "evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.", - "evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!", + "evolving": "咦?\n{{pokemonName}} 开始进化了!", + "stoppedEvolving": "{{pokemonName}} 停止了进化.", + "pauseEvolutionsQuestion": "你确定要停止 {{pokemonName}} 的进化吗?\n你可以在队伍界面中重新进化.", + "evolutionsPaused": "{{pokemonName}} 的进化停止了.", + "evolutionDone": "恭喜!\n你的 {{pokemonName}} 进化成了 {{evolvedPokemonName}}!", "dailyRankings": "每日排名", "weeklyRankings": "每周排名", "noRankings": "无排名", - "loading": "加载中…", + "loading": "加载中...", "playersOnline": "在线玩家", "empty": "空", "yes": "是", diff --git a/src/locales/zh_CN/modifier-type.ts b/src/locales/zh_CN/modifier-type.ts new file mode 100644 index 00000000000..80ddc1f92dd --- /dev/null +++ b/src/locales/zh_CN/modifier-type.ts @@ -0,0 +1,409 @@ +import { ModifierTypeTranslationEntries } from "#app/plugins/i18n"; + +export const modifierType: ModifierTypeTranslationEntries = { + ModifierType: { + "AddPokeballModifierType": { + name: "{{modifierCount}}x {{pokeballName}}", + description: "获得 {{pokeballName}} x{{modifierCount}} (已有:{{pokeballAmount}}) \n捕捉倍率:{{catchRate}}", + }, + "AddVoucherModifierType": { + name: "{{modifierCount}}x {{voucherTypeName}}", + description: "获得 {{voucherTypeName}} x{{modifierCount}}", + }, + "PokemonHeldItemModifierType": { + extra: { + "inoperable": "{{pokemonName}} 无法携带\n这个物品!", + "tooMany": "{{pokemonName}} 已有太多\n这个物品!", + } + }, + "PokemonHpRestoreModifierType": { + description: "为一只宝可梦回复 {{restorePoints}} HP 或 {{restorePercent}}% HP,取最大值", + extra: { + "fully": "为一只宝可梦回复全部HP", + "fullyWithStatus": "为一只宝可梦回复全部HP并消除所有负面状态", + } + }, + "PokemonReviveModifierType": { + description: "复活一只宝可梦并回复 {{restorePercent}}% HP", + }, + "PokemonStatusHealModifierType": { + description: "为一只宝可梦消除所有负面状态", + }, + "PokemonPpRestoreModifierType": { + description: "为一只宝可梦的一个招式回复 {{restorePoints}} PP", + extra: { + "fully": "完全回复一只宝可梦一个招式的PP", + } + }, + "PokemonAllMovePpRestoreModifierType": { + description: "为一只宝可梦的所有招式回复 {{restorePoints}} PP", + extra: { + "fully": "为一只宝可梦的所有招式回复所有PP", + } + }, + "PokemonPpUpModifierType": { + description: "为一只宝可梦的一个招式永久增加{{upPoints}}点PP每5点当前最大PP (最多3点)", + }, + "PokemonNatureChangeModifierType": { + name: "{{natureName}}薄荷", + description: "将一只宝可梦的性格改为{{natureName}}并为该宝可梦永久解锁该性格.", + }, + "DoubleBattleChanceBoosterModifierType": { + description: "接下来的{{battleCount}}场战斗是双打的概率翻倍", + }, + "TempBattleStatBoosterModifierType": { + description: "为所有成员宝可梦提升一级{{tempBattleStatName}},持续5场战斗", + }, + "AttackTypeBoosterModifierType": { + description: "一只宝可梦的{{moveType}}系招式威力提升20%", + }, + "PokemonLevelIncrementModifierType": { + description: "一只宝可梦等级提升1级", + }, + "AllPokemonLevelIncrementModifierType": { + description: "所有成员宝可梦等级提升1级", + }, + "PokemonBaseStatBoosterModifierType": { + description: "增加持有者的{{statName}}10%. 个体值越高堆叠上限越高.", + }, + "AllPokemonFullHpRestoreModifierType": { + description: "所有宝可梦完全回复HP", + }, + "AllPokemonFullReviveModifierType": { + description: "复活所有濒死宝可梦,完全回复HP", + }, + "MoneyRewardModifierType": { + description: "获得{{moneyMultiplier}}金钱 (₽{{moneyAmount}})", + extra: { + "small": "少量", + "moderate": "中等", + "large": "大量", + }, + }, + "ExpBoosterModifierType": { + description: "EXP.获取量增加{{boostPercent}}%", + }, + "PokemonExpBoosterModifierType": { + description: "持有者EXP.获取量增加{{boostPercent}}%", + }, + "PokemonFriendshipBoosterModifierType": { + description: "每场战斗获得的好感度提升50%", + }, + "PokemonMoveAccuracyBoosterModifierType": { + description: "招式命中率增加{{accuracyAmount}} (最大100)", + }, + "PokemonMultiHitModifierType": { + description: "攻击造成一次额外伤害,每次堆叠额外伤害分别衰减60/75/82.5%", + }, + "TmModifierType": { + name: "招式学习器 {{moveId}} - {{moveName}}", + description: "教会一只宝可梦{{moveName}}", + }, + "EvolutionItemModifierType": { + description: "使某些宝可梦进化", + }, + "FormChangeItemModifierType": { + description: "使某些宝可梦更改形态", + }, + "FusePokemonModifierType": { + description: "融合两只宝可梦 (改变特性, 平分基础点数和属性, 共享招式池)", + }, + "TerastallizeModifierType": { + name: "{{teraType}}太晶碎块", + description: "持有者获得{{teraType}}太晶化10场战斗", + }, + "ContactHeldItemTransferChanceModifierType": { + description: "攻击时{{chancePercent}}%概率偷取对手物品", + }, + "TurnHeldItemTransferModifierType": { + description: "持有者每回合从对手那里获得一个持有的物品", + }, + "EnemyAttackStatusEffectChanceModifierType": { + description: "攻击时{{chancePercent}}%概率造成{{statusEffect}}", + }, + "EnemyEndureChanceModifierType": { + description: "增加{{chancePercent}}%遭受攻击的概率", + }, + + "RARE_CANDY": { name: "神奇糖果" }, + "RARER_CANDY": { name: "超神奇糖果" }, + + "MEGA_BRACELET": { name: "超级手镯", description: "能让携带着超级石战斗的宝可梦进行超级进化" }, + "DYNAMAX_BAND": { name: "极巨腕带", description: "能让携带着极巨菇菇战斗的宝可梦进行极巨化" }, + "TERA_ORB": { name: "太晶珠", description: "能让携带着太晶碎块战斗的宝可梦进行太晶化" }, + + "MAP": { name: "地图", description: "允许你在切换宝可梦群落时选择目的地"}, + + "POTION": { name: "伤药" }, + "SUPER_POTION": { name: "好伤药" }, + "HYPER_POTION": { name: "厉害伤药" }, + "MAX_POTION": { name: "全满药" }, + "FULL_RESTORE": { name: "全复药" }, + + "REVIVE": { name: "活力碎片" }, + "MAX_REVIVE": { name: "活力块" }, + + "FULL_HEAL": { name: "万灵药" }, + + "SACRED_ASH": { name: "圣灰" }, + + "REVIVER_SEED": { name: "复活种子", description: "恢复1只濒死宝可梦的HP至1/2" }, + + "ETHER": { name: "PP单项小补剂" }, + "MAX_ETHER": { name: "PP单项全补剂" }, + + "ELIXIR": { name: "PP多项小补剂" }, + "MAX_ELIXIR": { name: "PP多项全补剂" }, + + "PP_UP": { name: "PP提升剂" }, + "PP_MAX": { name: "PP极限提升剂" }, + + "LURE": { name: "引虫香水" }, + "SUPER_LURE": { name: "白银香水" }, + "MAX_LURE": { name: "黄金香水" }, + + "MEMORY_MUSHROOM": { name: "回忆蘑菇", description: "回忆一个宝可梦已经遗忘的招式" }, + + "EXP_SHARE": { name: "学习装置", description: "未参加对战的宝可梦获得20%的经验值" }, + "EXP_BALANCE": { name: "均衡型学习装置", description: "增加战斗中获得的EXP.分配给低级成员宝可梦的权重" }, + + "OVAL_CHARM": { name: "圆形护符", description: "当多只宝可梦参与战斗, 分别获得总EXP.10%的额外EXP." }, + + "EXP_CHARM": { name: "经验护符" }, + "SUPER_EXP_CHARM": { name: "超级经验护符" }, + "GOLDEN_EXP_CHARM": { name: "黄金经验护符" }, + + "LUCKY_EGG": { name: "幸运蛋" }, + "GOLDEN_EGG": { name: "金蛋" }, + + "SOOTHE_BELL": { name: "安抚之铃" }, + + "SOUL_DEW": { name: "心之水滴", description: "增加宝可梦性格影响10% (加算)" }, + + "NUGGET": { name: "金珠" }, + "BIG_NUGGET": { name: "巨大金珠" }, + "RELIC_GOLD": { name: "古代金币" }, + + "AMULET_COIN": { name: "护符金币", description: "金钱奖励增加20%" }, + "GOLDEN_PUNCH": { name: "黄金拳头", description: "将50%造成的伤害转换为金钱" }, + "COIN_CASE": { name: "代币盒", description: "每十场战斗, 获得自己金钱10%的利息" }, + + "LOCK_CAPSULE": { name: "上锁的容器", description: "允许在刷新物品时锁定物品稀有度" }, + + "GRIP_CLAW": { name: "紧缠钩爪" }, + "WIDE_LENS": { name: "广角镜" }, + + "MULTI_LENS": { name: "多重镜" }, + + "HEALING_CHARM": { name: "治愈护符", description: "HP回复量增加10% (含复活)" }, + "CANDY_JAR": { name: "糖果罐", description: "神奇糖果提供的升级提升1级" }, + + "BERRY_POUCH": { name: "树果袋", description: "使用树果时有25%的几率不会消耗树果" }, + + "FOCUS_BAND": { name: "气势头带", description: "携带该道具的宝可梦有10%几率在受到攻击而将陷入濒死状态时,保留1点HP不陷入濒死状态。" }, + + "QUICK_CLAW": { name: "先制之爪", description: "有10%的几率无视速度优先使出招式 (先制技能优先)" }, + + "KINGS_ROCK": { name: "王者之证", description: "携带该道具的宝可梦使用任意原本不会造成畏缩状态的攻击招式并造成伤害时,有10%几率使目标陷入畏缩状态。" }, + + "LEFTOVERS": { name: "吃剩的东西", description: "携带该道具的宝可梦在每个回合结束时恢复最大HP的1/16" }, + "SHELL_BELL": { name: "贝壳之铃", description: "携带该道具的宝可梦在攻击对方成功造成伤害时,携带者的HP会恢复其所造成伤害的1/8" }, + + "BATON": { name: "接力棒", description: "允许在切换宝可梦时保留能力变化, 对陷阱同样生效" }, + + "SHINY_CHARM": { name: "闪耀护符", description: "显著增加野生宝可梦的闪光概率" }, + "ABILITY_CHARM": { name: "特性护符", description: "显著增加野生宝可梦有隐藏特性的概率" }, + + "IV_SCANNER": { name: "个体值探测器", description: "允许扫描野生宝可梦的个体值。 每个次显示2个个体值. 最好的个体值优先显示" }, + + "DNA_SPLICERS": { name: "基因之楔" }, + + "MINI_BLACK_HOLE": { name: "迷你黑洞" }, + + "GOLDEN_POKEBALL": { name: "黄金精灵球", description: "在每场战斗结束后增加一个额外物品选项" }, + + "ENEMY_DAMAGE_BOOSTER": { name: "伤害硬币", description: "增加5%造成伤害" }, + "ENEMY_DAMAGE_REDUCTION": { name: "防御硬币", description: "减少2.5%承受伤害" }, + "ENEMY_HEAL": { name: "回复硬币", description: "每回合回复2%最大HP" }, + "ENEMY_ATTACK_POISON_CHANCE": { name: "剧毒硬币" }, + "ENEMY_ATTACK_PARALYZE_CHANCE": { name: "麻痹硬币" }, + "ENEMY_ATTACK_SLEEP_CHANCE": { name: "睡眠硬币" }, + "ENEMY_ATTACK_FREEZE_CHANCE": { name: "冰冻硬币" }, + "ENEMY_ATTACK_BURN_CHANCE": { name: "灼烧硬币" }, + "ENEMY_STATUS_EFFECT_HEAL_CHANCE": { name: "万灵药硬币", description: "增加10%每回合治愈异常状态的概率" }, + "ENEMY_ENDURE_CHANCE": { name: "忍受硬币" }, + "ENEMY_FUSED_CHANCE": { name: "融合硬币", description: "增加1%野生融合宝可梦出现概率" }, + }, + TempBattleStatBoosterItem: { + "x_attack": "力量强化", + "x_defense": "防御强化", + "x_sp_atk": "特攻强化", + "x_sp_def": "特防强化", + "x_speed": "速度强化", + "x_accuracy": "命中强化", + "dire_hit": "要害攻击", + }, + AttackTypeBoosterItem: { + "silk_scarf": "丝绸围巾", + "black_belt": "黑带", + "sharp_beak": "锐利鸟嘴", + "poison_barb": "毒针", + "soft_sand": "柔软沙子", + "hard_stone": "硬石头", + "silver_powder": "银粉", + "spell_tag": "诅咒之符", + "metal_coat": "金属膜", + "charcoal": "木炭", + "mystic_water": "神秘水滴", + "miracle_seed": "奇迹种子", + "magnet": "磁铁", + "twisted_spoon": "弯曲的汤匙", + "never_melt_ice": "不融冰", + "dragon_fang": "龙之牙", + "black_glasses": "黑色眼镜", + "fairy_feather": "妖精之羽", + }, + BaseStatBoosterItem: { + "hp_up": "HP增强剂", + "protein": "攻击增强剂", + "iron": "防御增强剂", + "calcium": "特攻增强剂", + "zinc": "特防增强剂", + "carbos": "速度增强剂", + }, + EvolutionItem: { + "NONE": "None", + + "LINKING_CORD": "联系绳", + "SUN_STONE": "日之石", + "MOON_STONE": "月之石", + "LEAF_STONE": "叶之石", + "FIRE_STONE": "火之石", + "WATER_STONE": "水之石", + "THUNDER_STONE": "雷之石", + "ICE_STONE": "冰之石", + "DUSK_STONE": "暗之石", + "DAWN_STONE": "觉醒之石", + "SHINY_STONE": "光之石", + "CRACKED_POT": "破裂的茶壶", + "SWEET_APPLE": "甜甜苹果", + "TART_APPLE": "酸酸苹果", + "STRAWBERRY_SWEET": "草莓糖饰", + "UNREMARKABLE_TEACUP": "凡作茶碗", + + "CHIPPED_POT": "缺损的茶壶", + "BLACK_AUGURITE": "黑奇石", + "GALARICA_CUFF": "伽勒豆蔻手环", + "GALARICA_WREATH": "伽勒豆蔻花圈", + "PEAT_BLOCK": "泥炭块", + "AUSPICIOUS_ARMOR": "庆祝之铠", + "MALICIOUS_ARMOR": "咒术之铠", + "MASTERPIECE_TEACUP": "杰作茶碗", + "METAL_ALLOY": "复合金属", + "SCROLL_OF_DARKNESS": "恶之挂轴", + "SCROLL_OF_WATERS": "水之挂轴", + "SYRUPY_APPLE": "蜜汁苹果", + }, + FormChangeItem: { + "NONE": "None", + + "ABOMASITE": "暴雪王进化石", + "ABSOLITE": "阿勃梭鲁进化石", + "AERODACTYLITE": "化石翼龙进化石", + "AGGRONITE": "波士可多拉进化石", + "ALAKAZITE": "胡地进化石", + "ALTARIANITE": "七夕青鸟进化石", + "AMPHAROSITE": "电龙进化石", + "AUDINITE": "差不多娃娃进化石", + "BANETTITE": "诅咒娃娃进化石", + "BEEDRILLITE": "大针蜂进化石", + "BLASTOISINITE": "水箭龟进化石", + "BLAZIKENITE": "火焰鸡进化石", + "CAMERUPTITE": "喷火驼进化石", + "CHARIZARDITE_X": "喷火龙进化石X", + "CHARIZARDITE_Y": "喷火龙进化石Y", + "DIANCITE": "蒂安希进化石", + "GALLADITE": "艾路雷朵进化石", + "GARCHOMPITE": "烈咬陆鲨进化石", + "GARDEVOIRITE": "沙奈朵进化石", + "GENGARITE": "耿鬼进化石", + "GLALITITE": "冰鬼护进化石", + "GYARADOSITE": "暴鲤龙进化石", + "HERACRONITE": "赫拉克罗斯进化石", + "HOUNDOOMINITE": "黑鲁加进化石", + "KANGASKHANITE": "袋兽进化石", + "LATIASITE": "拉帝亚斯进化石", + "LATIOSITE": "拉帝欧斯进化石", + "LOPUNNITE": "长耳兔进化石", + "LUCARIONITE": "路卡利欧进化石", + "MANECTITE": "雷电兽进化石", + "MAWILITE": "大嘴娃进化石", + "MEDICHAMITE": "恰雷姆进化石", + "METAGROSSITE": "巨金怪进化石", + "MEWTWONITE_X": "超梦进化石X", + "MEWTWONITE_Y": "超梦进化石Y", + "PIDGEOTITE": "大比鸟进化石", + "PINSIRITE": "凯罗斯进化石", + "RAYQUAZITE": "烈空坐进化石", + "SABLENITE": "勾魂眼进化石", + "SALAMENCITE": "暴飞龙进化石", + "SCEPTILITE": "蜥蜴王进化石", + "SCIZORITE": "巨钳螳螂进化石", + "SHARPEDONITE": "巨牙鲨进化石", + "SLOWBRONITE": "呆壳兽进化石", + "STEELIXITE": "大钢蛇进化石", + "SWAMPERTITE": "巨沼怪进化石", + "TYRANITARITE": "班基拉斯进化石", + "VENUSAURITE": "妙蛙花进化石", + + "BLUE_ORB": "靛蓝色宝珠", + "RED_ORB": "朱红色宝珠", + "SHARP_METEORITE": "锐利陨石", + "HARD_METEORITE": "坚硬陨石", + "SMOOTH_METEORITE": "光滑陨石", + "ADAMANT_CRYSTAL": "大金刚宝玉", + "LUSTROUS_ORB": "白玉宝珠", + "GRISEOUS_CORE": "大白金宝玉", + "REVEAL_GLASS": "现形镜", + "GRACIDEA": "葛拉西蒂亚花", + "MAX_MUSHROOMS": "极巨菇菇", + "DARK_STONE": "黑暗石", + "LIGHT_STONE": "光明石", + "PRISON_BOTTLE": "惩戒之壶", + "N_LUNARIZER": "奈克洛露奈合体器", + "N_SOLARIZER": "奈克洛索尔合体器", + "RUSTED_SWORD": "腐朽的剑", + "RUSTED_SHIELD": "腐朽的盾", + "ICY_REINS_OF_UNITY": "牵绊缰绳(冰)", + "SHADOW_REINS_OF_UNITY": "牵绊缰绳(幽灵)", + "WELLSPRING_MASK": "水井面具", + "HEARTHFLAME_MASK": "火灶面具", + "CORNERSTONE_MASK": "础石面具", + "SHOCK_DRIVE": "闪电卡带", + "BURN_DRIVE": "火焰卡带", + "CHILL_DRIVE": "冰冻卡带", + "DOUSE_DRIVE": "水流卡带", + }, + TeraType: { + "UNKNOWN": "Unknown", + "NORMAL": "一般", + "FIGHTING": "格斗", + "FLYING": "飞行", + "POISON": "毒", + "GROUND": "地面", + "ROCK": "岩石", + "BUG": "虫", + "GHOST": "幽灵", + "STEEL": "钢", + "FIRE": "火", + "WATER": "水", + "GRASS": "草", + "ELECTRIC": "电", + "PSYCHIC": "超能力", + "ICE": "冰", + "DRAGON": "龙", + "DARK": "恶", + "FAIRY": "妖精", + "STELLAR": "星晶", + }, +} as const; \ No newline at end of file diff --git a/src/locales/zh_CN/nature.ts b/src/locales/zh_CN/nature.ts index f29917ff60d..00beeefdfa4 100644 --- a/src/locales/zh_CN/nature.ts +++ b/src/locales/zh_CN/nature.ts @@ -1,29 +1,29 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; export const nature: SimpleTranslationEntries = { - "Hardy": "Hardy", - "Lonely": "Lonely", - "Brave": "Brave", - "Adamant": "Adamant", - "Naughty": "Naughty", - "Bold": "Bold", - "Docile": "Docile", - "Relaxed": "Relaxed", - "Impish": "Impish", - "Lax": "Lax", - "Timid": "Timid", - "Hasty": "Hasty", - "Serious": "Serious", - "Jolly": "Jolly", - "Naive": "Naive", - "Modest": "Modest", - "Mild": "Mild", - "Quiet": "Quiet", - "Bashful": "Bashful", - "Rash": "Rash", - "Calm": "Calm", - "Gentle": "Gentle", - "Sassy": "Sassy", - "Careful": "Careful", - "Quirky": "Quirky" + "Hardy": "勤奋", + "Lonely": "怕寂寞", + "Brave": "勇敢", + "Adamant": "固执", + "Naughty": "顽皮", + "Bold": "大胆", + "Docile": "坦率", + "Relaxed": "悠闲", + "Impish": "淘气", + "Lax": "乐天", + "Timid": "胆小", + "Hasty": "急躁", + "Serious": "认真", + "Jolly": "爽朗", + "Naive": "天真", + "Modest": "内敛", + "Mild": "慢吞吞", + "Quiet": "冷静", + "Bashful": "害羞", + "Rash": "马虎", + "Calm": "温和", + "Gentle": "温顺", + "Sassy": "自大", + "Careful": "慎重", + "Quirky": "浮躁" } as const; \ No newline at end of file diff --git a/src/locales/zh_CN/starter-select-ui-handler.ts b/src/locales/zh_CN/starter-select-ui-handler.ts index 99ecc31afbb..0713b454376 100644 --- a/src/locales/zh_CN/starter-select-ui-handler.ts +++ b/src/locales/zh_CN/starter-select-ui-handler.ts @@ -38,7 +38,7 @@ export const starterSelectUiHandler: SimpleTranslationEntries = { "cycleVariant": 'V: 切换变种', "enablePassive": "启用被动", "disablePassive": "禁用被动", - "locked": "Locked", - "disabled": "Disabled", - "uncaught": "Uncaught" + "locked": "未解锁", + "disabled": "已禁用", + "uncaught": "未捕获" } diff --git a/src/locales/zh_CN/trainers.ts b/src/locales/zh_CN/trainers.ts new file mode 100644 index 00000000000..a02383a4f54 --- /dev/null +++ b/src/locales/zh_CN/trainers.ts @@ -0,0 +1,240 @@ +import {SimpleTranslationEntries} from "#app/plugins/i18n"; + +// Titles of special trainers like gym leaders, elite four, and the champion +export const titles: SimpleTranslationEntries = { + "elite_four": "Elite Four", + "gym_leader": "Gym Leader", + "gym_leader_female": "Gym Leader", + "champion": "Champion", + "rival": "Rival", + "professor": "Professor", + "frontier_brain": "Frontier Brain", + // Maybe if we add the evil teams we can add "Team Rocket" and "Team Aqua" etc. here as well as "Team Rocket Boss" and "Team Aqua Admin" etc. +} as const; + +// Titles of trainers like "Youngster" or "Lass" +export const trainerClasses: SimpleTranslationEntries = { + "ace_trainer": "Ace Trainer", + "ace_trainer_female": "Ace Trainer", + "ace_duo": "Ace Duo", + "artist": "Artist", + "artist_female": "Artist", + "backers": "Backers", + "backpacker": "Backpacker", + "backpacker_female": "Backpacker", + "backpackers": "Backpackers", + "baker": "Baker", + "battle_girl": "Battle Girl", + "beauty": "Beauty", + "beginners": "Beginners", + "biker": "Biker", + "black_belt": "Black Belt", + "breeder": "Breeder", + "breeder_female": "Breeder", + "breeders": "Breeders", + "clerk": "Clerk", + "clerk_female": "Clerk", + "colleagues": "Colleagues", + "crush_kin": "Crush Kin", + "cyclist": "Cyclist", + "cyclist_female": "Cyclist", + "cyclists": "Cyclists", + "dancer": "Dancer", + "dancer_female": "Dancer", + "depot_agent": "Depot Agent", + "doctor": "Doctor", + "doctor_female": "Doctor", + "fishermen": "Fishermen", + "fishermen_female": "Fishermen", + "gentleman": "Gentleman", + "guitarist": "Guitarist", + "guitarist_female": "Guitarist", + "harlequin": "Harlequin", + "hiker": "Hiker", + "hooligans": "Hooligans", + "hoopster": "Hoopster", + "infielder": "Infielder", + "janitor": "Janitor", + "lady": "Lady", + "lass": "Lass", + "linebacker": "Linebacker", + "maid": "Maid", + "madame": "Madame", + "medical_team": "Medical Team", + "musican": "Musician", + "hex_maniac": "Hex Maniac", + "nurse": "Nurse", + "nursery_aide": "Nursery Aide", + "officer": "Officer", + "parasol_lady": "Parasol Lady", + "pilot": "Pilot", + "poké_fan": "Poké Fan", + "poké_fan_family": "Poké Fan Family", + "preschooler": "Preschooler", + "preschooler_female": "Preschooler", + "preschoolers": "Preschoolers", + "psychic": "Psychic", + "psychic_female": "Psychic", + "psychics": "Psychics", + "pokémon_ranger": "Pokémon Ranger", + "pokémon_rangers": "Pokémon Ranger", + "ranger": "Ranger", + "restaurant_staff": "Restaurant Staff", + "rich_boy": "Rich Boy", + "rich_couple": "Rich Couple", + "rich_kids": "Rich Kids", + "roughneck": "Roughneck", + "scientist": "Scientist", + "scientist_female": "Scientist", + "scientists": "Scientists", + "smasher": "Smasher", + "snow_worker": "Snow Worker", + "snow_worker_female": "Snow Worker", + "striker": "Striker", + "school_kid": "School Kid", + "school_kid_female": "School Kid", + "school_kids": "School Kids", + "swimmer": "Swimmer", + "swimmer_female": "Swimmer", + "swimmers": "Swimmers", + "twins": "Twins", + "veteran": "Veteran", + "veteran_female": "Veteran", + "veteran_duo": "Veteran Duo", + "waiter": "Waiter", + "waitress": "Waitress", + "worker": "Worker", + "worker_female": "Worker", + "workers": "Workers", + "youngster": "Youngster" +} as const; + +// Names of special trainers like gym leaders, elite four, and the champion +export const trainerNames: SimpleTranslationEntries = { + "brock": "Brock", + "misty": "Misty", + "lt_surge": "Lt Surge", + "erika": "Erika", + "janine": "Janine", + "sabrina": "Sabrina", + "blaine": "Blaine", + "giovanni": "Giovanni", + "falkner": "Falkner", + "bugsy": "Bugsy", + "whitney": "Whitney", + "morty": "Morty", + "chuck": "Chuck", + "jasmine": "Jasmine", + "pryce": "Pryce", + "clair": "Clair", + "roxanne": "Roxanne", + "brawly": "Brawly", + "wattson": "Wattson", + "flannery": "Flannery", + "norman": "Norman", + "winona": "Winona", + "tate": "Tate", + "liza": "Liza", + "juan": "Juan", + "roark": "Roark", + "gardenia": "Gardenia", + "maylene": "Maylene", + "crasher_wake": "Crasher Wake", + "fantina": "Fantina", + "byron": "Byron", + "candice": "Candice", + "volkner": "Volkner", + "cilan": "Cilan", + "chili": "Chili", + "cress": "Cress", + "cheren": "Cheren", + "lenora": "Lenora", + "roxie": "Roxie", + "burgh": "Burgh", + "elesa": "Elesa", + "clay": "Clay", + "skyla": "Skyla", + "brycen": "Brycen", + "drayden": "Drayden", + "marlon": "Marlon", + "viola": "Viola", + "grant": "Grant", + "korrina": "Korrina", + "ramos": "Ramos", + "clemont": "Clemont", + "valerie": "Valerie", + "olympia": "Olympia", + "wulfric": "Wulfric", + "milo": "Milo", + "nessa": "Nessa", + "kabu": "Kabu", + "bea": "Bea", + "allister": "Allister", + "opal": "Opal", + "bede": "Bede", + "gordie": "Gordie", + "melony": "Melony", + "piers": "Piers", + "marnie": "Marnie", + "raihan": "Raihan", + "katy": "Katy", + "brassius": "Brassius", + "iono": "Iono", + "kofu": "Kofu", + "larry": "Larry", + "ryme": "Ryme", + "tulip": "Tulip", + "grusha": "Grusha", + "lorelei": "Lorelei", + "bruno": "Bruno", + "agatha": "Agatha", + "lance": "Lance", + "will": "Will", + "koga": "Koga", + "karen": "Karen", + "sidney": "Sidney", + "phoebe": "Phoebe", + "glacia": "Glacia", + "drake": "Drake", + "aaron": "Aaron", + "bertha": "Bertha", + "flint": "Flint", + "lucian": "Lucian", + "shauntal": "Shauntal", + "marshal": "Marshal", + "grimsley": "Grimsley", + "caitlin": "Caitlin", + "malva": "Malva", + "siebold": "Siebold", + "wikstrom": "Wikstrom", + "drasna": "Drasna", + "hala": "Hala", + "molayne": "Molayne", + "olivia": "Olivia", + "acerola": "Acerola", + "kahili": "Kahili", + "rika": "Rika", + "poppy": "Poppy", + "larry_elite": "Larry", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "hassel": "Hassel", + "crispin": "Crispin", + "amarys": "Amarys", + "lacey": "Lacey", + "drayton": "Drayton", + "blue": "Blue", + "red": "Red", + "lance_champion": "Lance", // Does this really need to be an extra entry? (it is in trainer-type.ts so I added it here) + "steven": "Steven", + "wallace": "Wallace", + "cynthia": "Cynthia", + "alder": "Alder", + "iris": "Iris", + "diantha": "Diantha", + "hau": "Hau", + "geeta": "Geeta", + "nemona": "Nemona", + "kieran": "Kieran", + "leon": "Leon", + "rival": "Finn", + "rival_female": "Ivy", +} as const; diff --git a/src/locales/zh_CN/weather.ts b/src/locales/zh_CN/weather.ts index 999613f1566..50fb2227b2b 100644 --- a/src/locales/zh_CN/weather.ts +++ b/src/locales/zh_CN/weather.ts @@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n"; * The weather namespace holds text displayed when weather is active during a battle */ export const weather: SimpleTranslationEntries = { - "sunnyStartMessage": "The sunlight got bright!", - "sunnyLapseMessage": "The sunlight is strong.", - "sunnyClearMessage": "The sunlight faded.", + "sunnyStartMessage": "日照变强了!", + "sunnyLapseMessage": "日照很强。", + "sunnyClearMessage": "日照复原了。", - "rainStartMessage": "A downpour started!", - "rainLapseMessage": "The downpour continues.", - "rainClearMessage": "The rain stopped.", + "rainStartMessage": "下大雨了!", + "rainLapseMessage": "雨继续下。", + "rainClearMessage": "雨停了。", - "sandstormStartMessage": "A sandstorm brewed!", - "sandstormLapseMessage": "The sandstorm rages.", - "sandstormClearMessage": "The sandstorm subsided.", - "sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!", + "sandstormStartMessage": "开始刮沙尘暴了!", + "sandstormLapseMessage": "沙尘暴肆虐。", + "sandstormClearMessage": "沙尘暴停止了。", + "sandstormDamageMessage": "沙尘暴袭击了{{pokemonPrefix}}{{pokemonName}}!", - "hailStartMessage": "It started to hail!", - "hailLapseMessage": "Hail continues to fall.", - "hailClearMessage": "The hail stopped.", - "hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!", + "hailStartMessage": "开始下冰雹了!", + "hailLapseMessage": "冰雹继续肆虐。", + "hailClearMessage": "冰雹不再下了。", + "hailDamageMessage": "冰雹袭击了{{pokemonPrefix}}{{pokemonName}}!", - "snowStartMessage": "It started to snow!", - "snowLapseMessage": "The snow is falling down.", - "snowClearMessage": "The snow stopped.", + "snowStartMessage": "开始下雪了!", + "snowLapseMessage": "雪继续下。", + "snowClearMessage": "雪停了。", - "fogStartMessage": "A thick fog emerged!", - "fogLapseMessage": "The fog continues.", - "fogClearMessage": "The fog disappeared.", + "fogStartMessage": "起雾了!", + "fogLapseMessage": "雾很浓。", + "fogClearMessage": "雾散了。", - "heavyRainStartMessage": "A heavy downpour started!", - "heavyRainLapseMessage": "The heavy downpour continues.", - "heavyRainClearMessage": "The heavy rain stopped.", - - "harshSunStartMessage": "The sunlight got hot!", - "harshSunLapseMessage": "The sun is scorching hot.", - "harshSunClearMessage": "The harsh sunlight faded.", + "heavyRainStartMessage": "开始下起了暴雨!", + "heavyRainLapseMessage": "暴雨势头不减。", + "heavyRainClearMessage": "暴雨停了。", - "strongWindsStartMessage": "A heavy wind began!", - "strongWindsLapseMessage": "The wind blows intensely.", - "strongWindsClearMessage": "The heavy wind stopped." + "harshSunStartMessage": "日照变得非常强了!", + "harshSunLapseMessage": "强日照势头不减。", + "harshSunClearMessage": "日照复原了。", + + "strongWindsStartMessage": "吹起了神秘的乱流!", + "strongWindsLapseMessage": "神秘的乱流势头不减。", + "strongWindsClearMessage": "神秘的乱流停止了。" } \ No newline at end of file diff --git a/src/modifier/modifier-type.ts b/src/modifier/modifier-type.ts index da8a19c019a..50bf2f78a0c 100644 --- a/src/modifier/modifier-type.ts +++ b/src/modifier/modifier-type.ts @@ -3,7 +3,7 @@ import { AttackMove, allMoves } from '../data/move'; import { Moves } from "../data/enums/moves"; import { PokeballType, getPokeballCatchMultiplier, getPokeballName } from '../data/pokeball'; import Pokemon, { EnemyPokemon, PlayerPokemon, PokemonMove } from '../field/pokemon'; -import { EvolutionItem, SpeciesFriendshipEvolutionCondition, pokemonEvolutions } from '../data/pokemon-evolutions'; +import { EvolutionItem, pokemonEvolutions } from '../data/pokemon-evolutions'; import { Stat, getStatName } from '../data/pokemon-stat'; import { tmPoolTiers, tmSpecies } from '../data/tms'; import { Type } from '../data/type'; @@ -19,7 +19,7 @@ import { VoucherType, getVoucherTypeIcon, getVoucherTypeName } from '../system/v import { FormChangeItem, SpeciesFormChangeItemTrigger, pokemonFormChanges } from '../data/pokemon-forms'; import { ModifierTier } from './modifier-tier'; import { Nature, getNatureName, getNatureStatMultiplier } from '#app/data/nature'; -import { Localizable } from '#app/plugins/i18n'; +import i18next from '#app/plugins/i18n'; import { getModifierTierTextTint } from '#app/ui/text'; const outputModifierData = false; @@ -40,25 +40,27 @@ type NewModifierFunc = (type: ModifierType, args: any[]) => Modifier; export class ModifierType { public id: string; public generatorId: string; - public name: string; - protected description: string; + public localeKey: string; public iconImage: string; public group: string; public soundName: string; public tier: ModifierTier; protected newModifierFunc: NewModifierFunc; - constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string, soundName?: string) { - this.name = name; - this.description = description; - this.iconImage = iconImage || name?.replace(/[ \-]/g, '_')?.replace(/['\.]/g, '')?.toLowerCase(); + constructor(localeKey: string, iconImage: string, newModifierFunc: NewModifierFunc, group?: string, soundName?: string) { + this.localeKey = localeKey; + this.iconImage = iconImage; this.group = group || ''; this.soundName = soundName || 'restore'; this.newModifierFunc = newModifierFunc; } + get name(): string { + return i18next.t(`${this.localeKey}.name` as any); + } + getDescription(scene: BattleScene): string { - return this.description; + return i18next.t(`${this.localeKey}.description` as any); } setTier(tier: ModifierTier): void { @@ -114,7 +116,7 @@ export class ModifierTypeGenerator extends ModifierType { private genTypeFunc: ModifierTypeGeneratorFunc; constructor(genTypeFunc: ModifierTypeGeneratorFunc) { - super(null, null, null, null); + super(null, null, null); this.genTypeFunc = genTypeFunc; } @@ -133,58 +135,80 @@ export interface GeneratedPersistentModifierType { getPregenArgs(): any[]; } -class AddPokeballModifierType extends ModifierType implements Localizable { +class AddPokeballModifierType extends ModifierType { private pokeballType: PokeballType; private count: integer; - constructor(pokeballType: PokeballType, count: integer, iconImage?: string) { - super('', '', (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), iconImage, 'pb', 'pb_bounce_1'); + constructor(iconImage: string, pokeballType: PokeballType, count: integer) { + super('', iconImage, (_type, _args) => new Modifiers.AddPokeballModifier(this, pokeballType, count), 'pb', 'pb_bounce_1'); this.pokeballType = pokeballType; this.count = count; } - localize(): void { - // TODO: Actually use i18n to localize this description. - this.name = `${this.count}x ${getPokeballName(this.pokeballType)}`; - this.description = `Receive ${getPokeballName(this.pokeballType)} x${this.count} (Inventory: {AMOUNT}) \nCatch Rate: ${getPokeballCatchMultiplier(this.pokeballType) > -1 ? `${getPokeballCatchMultiplier(this.pokeballType)}x` : 'Certain'}`; - } - - getDescription(scene: BattleScene): string { - this.localize(); - return this.description.replace('{AMOUNT}', scene.pokeballCounts[this.pokeballType].toString()); + get name(): string { + return i18next.t(`modifierType:ModifierType.AddPokeballModifierType.name`, { + 'modifierCount': this.count, + 'pokeballName': getPokeballName(this.pokeballType), + }); } + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.AddPokeballModifierType.description`, { + 'modifierCount': this.count, + 'pokeballName': getPokeballName(this.pokeballType), + 'catchRate': getPokeballCatchMultiplier(this.pokeballType) > -1 ? `${getPokeballCatchMultiplier(this.pokeballType)}x` : '100%', + 'pokeballAmount': `${scene.pokeballCounts[this.pokeballType]}`, + }); + } } class AddVoucherModifierType extends ModifierType { + private voucherType: VoucherType; + private count: integer; + constructor(voucherType: VoucherType, count: integer) { - super(`${count}x ${getVoucherTypeName(voucherType)}`, `Receive ${getVoucherTypeName(voucherType)} x${count}`, - (_type, _args) => new Modifiers.AddVoucherModifier(this, voucherType, count), getVoucherTypeIcon(voucherType), 'voucher'); + super('', getVoucherTypeIcon(voucherType), (_type, _args) => new Modifiers.AddVoucherModifier(this, voucherType, count), 'voucher'); + this.count = count; + this.voucherType = voucherType; + } + + get name(): string { + return i18next.t(`modifierType:ModifierType.AddVoucherModifierType.name`, { + 'modifierCount': this.count, + 'voucherTypeName': getVoucherTypeName(this.voucherType), + }); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.AddVoucherModifierType.description`, { + 'modifierCount': this.count, + 'voucherTypeName': getVoucherTypeName(this.voucherType), + }); } } export class PokemonModifierType extends ModifierType { public selectFilter: PokemonSelectFilter; - constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string, soundName?: string) { - super(name, description, newModifierFunc, iconImage, group, soundName); + constructor(localeKey: string, iconImage: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, group?: string, soundName?: string) { + super(localeKey, iconImage, newModifierFunc, group, soundName); this.selectFilter = selectFilter; } } export class PokemonHeldItemModifierType extends PokemonModifierType { - constructor(name: string, description: string, newModifierFunc: NewModifierFunc, iconImage?: string, group?: string, soundName?: string) { - super(name, description, newModifierFunc, (pokemon: PlayerPokemon) => { + constructor(localeKey: string, iconImage: string, newModifierFunc: NewModifierFunc, group?: string, soundName?: string) { + super(localeKey, iconImage, newModifierFunc, (pokemon: PlayerPokemon) => { const dummyModifier = this.newModifier(pokemon); const matchingModifier = pokemon.scene.findModifier(m => m instanceof Modifiers.PokemonHeldItemModifier && m.pokemonId === pokemon.id && m.matchType(dummyModifier)) as Modifiers.PokemonHeldItemModifier; const maxStackCount = dummyModifier.getMaxStackCount(pokemon.scene); if (!maxStackCount) - return `${pokemon.name} can\'t take\nthis item!`; + return i18next.t(`modifierType:ModifierType.PokemonHeldItemModifierType.extra.inoperable`, { 'pokemonName': pokemon.name }); if (matchingModifier && matchingModifier.stackCount === maxStackCount) - return `${pokemon.name} has too many\nof this item!`; + return i18next.t(`modifierType:ModifierType.PokemonHeldItemModifierType.extra.tooMany`, { 'pokemonName': pokemon.name }); return null; - }, iconImage, group, soundName); + }, group, soundName); } newModifier(...args: any[]): Modifiers.PokemonHeldItemModifier { @@ -197,57 +221,72 @@ export class PokemonHpRestoreModifierType extends PokemonModifierType { protected restorePercent: integer; protected healStatus: boolean; - constructor(name: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, iconImage?: string, group?: string) { - super(name, restorePoints ? `Restores ${restorePoints} HP or ${restorePercent}% HP for one Pokémon, whichever is higher` : `Fully restores HP for one Pokémon${healStatus ? ' and heals any status ailment' : ''}`, - newModifierFunc || ((_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)), + constructor(localeKey: string, iconImage: string, restorePoints: integer, restorePercent: integer, healStatus: boolean = false, newModifierFunc?: NewModifierFunc, selectFilter?: PokemonSelectFilter, group?: string) { + super(localeKey, iconImage, newModifierFunc || ((_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints, this.restorePercent, this.healStatus, false)), selectFilter || ((pokemon: PlayerPokemon) => { if (!pokemon.hp || (pokemon.hp >= pokemon.getMaxHp() && (!this.healStatus || !pokemon.status))) return PartyUiHandler.NoEffectMessage; return null; - }), iconImage, group || 'potion'); + }), group || 'potion'); this.restorePoints = restorePoints; this.restorePercent = restorePercent; this.healStatus = healStatus; } + + getDescription(scene: BattleScene): string { + return this.restorePoints + ? i18next.t(`modifierType:ModifierType.PokemonHpRestoreModifierType.description`, { + restorePoints: this.restorePoints, + restorePercent: this.restorePercent, + }) + : this.healStatus + ? i18next.t(`modifierType:ModifierType.PokemonHpRestoreModifierType.extra.fullyWithStatus`) + : i18next.t(`modifierType:ModifierType.PokemonHpRestoreModifierType.extra.fully`); + } } export class PokemonReviveModifierType extends PokemonHpRestoreModifierType { - constructor(name: string, restorePercent: integer, iconImage?: string) { - super(name, 0, restorePercent, false, (_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, 0, this.restorePercent, false, true), + constructor(localeKey: string, iconImage: string, restorePercent: integer) { + super(localeKey, iconImage, 0, restorePercent, false, (_type, args) => new Modifiers.PokemonHpRestoreModifier(this, (args[0] as PlayerPokemon).id, 0, this.restorePercent, false, true), ((pokemon: PlayerPokemon) => { if (!pokemon.isFainted()) return PartyUiHandler.NoEffectMessage; return null; - }), iconImage, 'revive'); + }), 'revive'); - this.description = `Revives one Pokémon and restores ${restorePercent}% HP`; this.selectFilter = (pokemon: PlayerPokemon) => { if (pokemon.hp) return PartyUiHandler.NoEffectMessage; return null; }; } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonReviveModifierType.description`, { restorePercent: this.restorePercent }); + } } export class PokemonStatusHealModifierType extends PokemonModifierType { - constructor(name: string) { - super(name, `Heals any status ailment for one Pokémon`, - ((_type, args) => new Modifiers.PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id)), + constructor(localeKey: string, iconImage: string) { + super(localeKey, iconImage, ((_type, args) => new Modifiers.PokemonStatusHealModifier(this, (args[0] as PlayerPokemon).id)), ((pokemon: PlayerPokemon) => { if (!pokemon.hp || !pokemon.status) return PartyUiHandler.NoEffectMessage; return null; })); } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonStatusHealModifierType.description`); + } } export abstract class PokemonMoveModifierType extends PokemonModifierType { public moveSelectFilter: PokemonMoveSelectFilter; - constructor(name: string, description: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, moveSelectFilter?: PokemonMoveSelectFilter, - iconImage?: string, group?: string) { - super(name, description, newModifierFunc, selectFilter, iconImage, group); + constructor(localeKey: string, iconImage: string, newModifierFunc: NewModifierFunc, selectFilter?: PokemonSelectFilter, moveSelectFilter?: PokemonMoveSelectFilter, group?: string) { + super(localeKey, iconImage, newModifierFunc, selectFilter, group); this.moveSelectFilter = moveSelectFilter; } @@ -256,101 +295,136 @@ export abstract class PokemonMoveModifierType extends PokemonModifierType { export class PokemonPpRestoreModifierType extends PokemonMoveModifierType { protected restorePoints: integer; - constructor(name: string, restorePoints: integer, iconImage?: string) { - super(name, `Restores ${restorePoints > -1 ? restorePoints : 'all'} PP for one Pokémon move`, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), + constructor(localeKey: string, iconImage: string, restorePoints: integer) { + super(localeKey, iconImage, (_type, args) => new Modifiers.PokemonPpRestoreModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.restorePoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { if (!pokemonMove.ppUsed) return PartyUiHandler.NoEffectMessage; return null; - }, iconImage, 'ether'); + }, 'ether'); this.restorePoints = restorePoints; } + + getDescription(scene: BattleScene): string { + return this.restorePoints > -1 + ? i18next.t(`modifierType:ModifierType.PokemonPpRestoreModifierType.description`, { restorePoints: this.restorePoints }) + : i18next.t(`modifierType:ModifierType.PokemonPpRestoreModifierType.extra.fully`) + ; + } } export class PokemonAllMovePpRestoreModifierType extends PokemonModifierType { protected restorePoints: integer; - constructor(name: string, restorePoints: integer, iconImage?: string) { - super(name, `Restores ${restorePoints > -1 ? restorePoints : 'all'} PP for all of one Pokémon's moves`, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), + constructor(localeKey: string, iconImage: string, restorePoints: integer) { + super(localeKey, iconImage, (_type, args) => new Modifiers.PokemonAllMovePpRestoreModifier(this, (args[0] as PlayerPokemon).id, this.restorePoints), (pokemon: PlayerPokemon) => { if (!pokemon.getMoveset().filter(m => m.ppUsed).length) return PartyUiHandler.NoEffectMessage; return null; - }, iconImage, 'elixir'); + }, 'elixir'); this.restorePoints = restorePoints; } + + getDescription(scene: BattleScene): string { + return this.restorePoints > -1 + ? i18next.t(`modifierType:ModifierType.PokemonAllMovePpRestoreModifierType.description`, { restorePoints: this.restorePoints }) + : i18next.t(`modifierType:ModifierType.PokemonAllMovePpRestoreModifierType.extra.fully`) + ; + } } export class PokemonPpUpModifierType extends PokemonMoveModifierType { protected upPoints: integer; - constructor(name: string, upPoints: integer, iconImage?: string) { - super(name, `Permanently increases PP for one Pokémon move by ${upPoints} for every 5 maximum PP (maximum 3)`, (_type, args) => new Modifiers.PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), + constructor(localeKey: string, iconImage: string, upPoints: integer) { + super(localeKey, iconImage, (_type, args) => new Modifiers.PokemonPpUpModifier(this, (args[0] as PlayerPokemon).id, (args[1] as integer), this.upPoints), (_pokemon: PlayerPokemon) => { return null; }, (pokemonMove: PokemonMove) => { if (pokemonMove.getMove().pp < 5 || pokemonMove.ppUp >= 3) return PartyUiHandler.NoEffectMessage; return null; - }, iconImage, 'ppUp'); + }, 'ppUp'); this.upPoints = upPoints; } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonPpUpModifierType.description`, { upPoints: this.upPoints }); + } } export class PokemonNatureChangeModifierType extends PokemonModifierType { protected nature: Nature; constructor(nature: Nature) { - super(`${getNatureName(nature)} Mint`, `Changes a Pokémon\'s nature to ${getNatureName(nature, true, true, true)} and permanently unlocks the nature for the starter.`, ((_type, args) => new Modifiers.PokemonNatureChangeModifier(this, (args[0] as PlayerPokemon).id, this.nature)), + super('', `mint_${Utils.getEnumKeys(Stat).find(s => getNatureStatMultiplier(nature, Stat[s]) > 1)?.toLowerCase() || 'neutral' }`, ((_type, args) => new Modifiers.PokemonNatureChangeModifier(this, (args[0] as PlayerPokemon).id, this.nature)), ((pokemon: PlayerPokemon) => { if (pokemon.getNature() === this.nature) return PartyUiHandler.NoEffectMessage; return null; - }), `mint_${Utils.getEnumKeys(Stat).find(s => getNatureStatMultiplier(nature, Stat[s]) > 1)?.toLowerCase() || 'neutral' }`, 'mint'); + }), 'mint'); this.nature = nature; } + + get name(): string { + return i18next.t(`modifierType:ModifierType.PokemonNatureChangeModifierType.name`, { natureName: getNatureName(this.nature) }); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonNatureChangeModifierType.description`, { natureName: getNatureName(this.nature, true, true, true) }); + } } export class RememberMoveModifierType extends PokemonModifierType { - constructor(name: string, description: string, iconImage?: string, group?: string) { - super(name, description, (type, args) => new Modifiers.RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as integer)), + constructor(localeKey: string, iconImage: string, group?: string) { + super(localeKey, iconImage, (type, args) => new Modifiers.RememberMoveModifier(type, (args[0] as PlayerPokemon).id, (args[1] as integer)), (pokemon: PlayerPokemon) => { if (!pokemon.getLearnableLevelMoves().length) return PartyUiHandler.NoEffectMessage; return null; - }, iconImage, group); + }, group); } } export class DoubleBattleChanceBoosterModifierType extends ModifierType { public battleCount: integer; - constructor(name: string, battleCount: integer) { - super(name, `Doubles the chance of an encounter being a double battle for ${battleCount} battles`, (_type, _args) => new Modifiers.DoubleBattleChanceBoosterModifier(this, this.battleCount), - null, 'lure'); + constructor(localeKey: string, iconImage: string, battleCount: integer) { + super(localeKey, iconImage, (_type, _args) => new Modifiers.DoubleBattleChanceBoosterModifier(this, this.battleCount), 'lure'); this.battleCount = battleCount; } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.DoubleBattleChanceBoosterModifierType.description`, { battleCount: this.battleCount }); + } } export class TempBattleStatBoosterModifierType extends ModifierType implements GeneratedPersistentModifierType { public tempBattleStat: TempBattleStat; constructor(tempBattleStat: TempBattleStat) { - super(getTempBattleStatBoosterItemName(tempBattleStat), - `Increases the ${getTempBattleStatName(tempBattleStat)} of all party members by 1 stage for 5 battles`, - (_type, _args) => new Modifiers.TempBattleStatBoosterModifier(this, this.tempBattleStat), - getTempBattleStatBoosterItemName(tempBattleStat).replace(/\./g, '').replace(/[ ]/g, '_').toLowerCase()); + super('', getTempBattleStatBoosterItemName(tempBattleStat).replace(/\./g, '').replace(/[ ]/g, '_').toLowerCase(), + (_type, _args) => new Modifiers.TempBattleStatBoosterModifier(this, this.tempBattleStat)); this.tempBattleStat = tempBattleStat; } + get name(): string { + return i18next.t(`modifierType:TempBattleStatBoosterItem.${getTempBattleStatBoosterItemName(this.tempBattleStat).replace(/\./g, '').replace(/[ ]/g, '_').toLowerCase()}`); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.TempBattleStatBoosterModifierType.description`, { tempBattleStatName: getTempBattleStatName(this.tempBattleStat) }); + } + getPregenArgs(): any[] { return [ this.tempBattleStat ]; } @@ -360,13 +434,19 @@ export class BerryModifierType extends PokemonHeldItemModifierType implements Ge private berryType: BerryType; constructor(berryType: BerryType) { - super(getBerryName(berryType), getBerryEffectDescription(berryType), - (type, args) => new Modifiers.BerryModifier(type, (args[0] as Pokemon).id, berryType), - null, 'berry'); + super('', `${BerryType[berryType].toLowerCase()}_berry`, (type, args) => new Modifiers.BerryModifier(type, (args[0] as Pokemon).id, berryType), 'berry'); this.berryType = berryType; } + get name(): string { + return getBerryName(this.berryType); + } + + getDescription(scene: BattleScene): string { + return getBerryEffectDescription(this.berryType); + } + getPregenArgs(): any[] { return [ this.berryType ]; } @@ -418,29 +498,44 @@ export class AttackTypeBoosterModifierType extends PokemonHeldItemModifierType i public boostPercent: integer; constructor(moveType: Type, boostPercent: integer) { - super(getAttackTypeBoosterItemName(moveType), `Increases the power of a Pokémon's ${Utils.toReadableString(Type[moveType])}-type moves by 20%`, - (_type, args) => new Modifiers.AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent), - `${getAttackTypeBoosterItemName(moveType).replace(/[ \-]/g, '_').toLowerCase()}`); + super('', `${getAttackTypeBoosterItemName(moveType).replace(/[ \-]/g, '_').toLowerCase()}`, + (_type, args) => new Modifiers.AttackTypeBoosterModifier(this, (args[0] as Pokemon).id, moveType, boostPercent)); this.moveType = moveType; this.boostPercent = boostPercent; } + get name(): string { + return i18next.t(`modifierType:AttackTypeBoosterItem.${getAttackTypeBoosterItemName(this.moveType).replace(/[ \-]/g, '_').toLowerCase()}`); + } + + getDescription(scene: BattleScene): string { + // TODO: Need getTypeName? + return i18next.t(`modifierType:ModifierType.AttackTypeBoosterModifierType.description`, { moveType: Utils.toReadableString(Type[this.moveType]) }); + } + getPregenArgs(): any[] { return [ this.moveType ]; } } export class PokemonLevelIncrementModifierType extends PokemonModifierType { - constructor(name: string, iconImage?: string) { - super(name, `Increases a Pokémon\'s level by 1`, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), - (_pokemon: PlayerPokemon) => null, iconImage); + constructor(localeKey: string, iconImage: string) { + super(localeKey, iconImage, (_type, args) => new Modifiers.PokemonLevelIncrementModifier(this, (args[0] as PlayerPokemon).id), (_pokemon: PlayerPokemon) => null); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonLevelIncrementModifierType.description`); } } export class AllPokemonLevelIncrementModifierType extends ModifierType { - constructor(name: string, iconImage?: string) { - super(name, `Increases all party members' level by 1`, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1), iconImage); + constructor(localeKey: string, iconImage: string) { + super(localeKey, iconImage, (_type, _args) => new Modifiers.PokemonLevelIncrementModifier(this, -1)); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.AllPokemonLevelIncrementModifierType.description`); } } @@ -462,73 +557,127 @@ function getBaseStatBoosterItemName(stat: Stat) { } export class PokemonBaseStatBoosterModifierType extends PokemonHeldItemModifierType implements GeneratedPersistentModifierType { + private localeName: string; private stat: Stat; - constructor(name: string, stat: Stat, _iconImage?: string) { - super(name, `Increases the holder's base ${getStatName(stat)} by 10%. The higher your IVs, the higher the stack limit.`, (_type, args) => new Modifiers.PokemonBaseStatModifier(this, (args[0] as Pokemon).id, this.stat)); + constructor(localeName: string, stat: Stat) { + super('', localeName.replace(/[ \-]/g, '_').toLowerCase(), (_type, args) => new Modifiers.PokemonBaseStatModifier(this, (args[0] as Pokemon).id, this.stat)); + this.localeName = localeName; this.stat = stat; } + get name(): string { + return i18next.t(`modifierType:BaseStatBoosterItem.${this.localeName.replace(/[ \-]/g, '_').toLowerCase()}`); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonBaseStatBoosterModifierType.description`, { statName: getStatName(this.stat) }); + } + getPregenArgs(): any[] { return [ this.stat ]; } } class AllPokemonFullHpRestoreModifierType extends ModifierType { - constructor(name: string, description?: string, newModifierFunc?: NewModifierFunc, iconImage?: string) { - super(name, description || `Restores 100% HP for all Pokémon`, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false)), iconImage); + private descriptionKey: string; + + constructor(localeKey: string, iconImage: string, descriptionKey?: string, newModifierFunc?: NewModifierFunc) { + super(localeKey, iconImage, newModifierFunc || ((_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false))); + + this.descriptionKey = descriptionKey; + } + + getDescription(scene: BattleScene): string { + return i18next.t(`${this.descriptionKey || `modifierType:ModifierType.AllPokemonFullHpRestoreModifierType`}.description` as any); } } class AllPokemonFullReviveModifierType extends AllPokemonFullHpRestoreModifierType { - constructor(name: string, iconImage?: string) { - super(name, `Revives all fainted Pokémon, fully restoring HP`, (_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false, true), iconImage); + constructor(localeKey: string, iconImage: string) { + super(localeKey, iconImage, `modifierType:ModifierType.AllPokemonFullReviveModifierType`, (_type, _args) => new Modifiers.PokemonHpRestoreModifier(this, -1, 0, 100, false, true)); } } export class MoneyRewardModifierType extends ModifierType { private moneyMultiplier: number; + private moneyMultiplierDescriptorKey: string; - constructor(name: string, moneyMultiplier: number, moneyMultiplierDescriptor: string, iconImage?: string) { - super(name, `Grants a ${moneyMultiplierDescriptor} amount of money (₽{AMOUNT})`, (_type, _args) => new Modifiers.MoneyRewardModifier(this, moneyMultiplier), iconImage, 'money', 'buy'); + constructor(localeKey: string, iconImage: string, moneyMultiplier: number, moneyMultiplierDescriptorKey: string) { + super(localeKey, iconImage, (_type, _args) => new Modifiers.MoneyRewardModifier(this, moneyMultiplier), 'money', 'buy'); this.moneyMultiplier = moneyMultiplier; + this.moneyMultiplierDescriptorKey = moneyMultiplierDescriptorKey; } getDescription(scene: BattleScene): string { - return this.description.replace('{AMOUNT}', scene.getWaveMoneyAmount(this.moneyMultiplier).toLocaleString('en-US')); + return i18next.t(`modifierType:ModifierType.MoneyRewardModifierType.description`, { + moneyMultiplier: i18next.t(this.moneyMultiplierDescriptorKey as any), + moneyAmount: scene.getWaveMoneyAmount(this.moneyMultiplier).toLocaleString('en-US'), + }); } } export class ExpBoosterModifierType extends ModifierType { - constructor(name: string, boostPercent: integer, iconImage?: string) { - super(name, `Increases gain of EXP. Points by ${boostPercent}%`, () => new Modifiers.ExpBoosterModifier(this, boostPercent), iconImage); + private boostPercent: integer; + + constructor(localeKey: string, iconImage: string, boostPercent: integer) { + super(localeKey, iconImage, () => new Modifiers.ExpBoosterModifier(this, boostPercent)); + + this.boostPercent = boostPercent; + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.ExpBoosterModifierType.description`, { boostPercent: this.boostPercent }); } } export class PokemonExpBoosterModifierType extends PokemonHeldItemModifierType { - constructor(name: string, boostPercent: integer, iconImage?: string) { - super(name, `Increases the holder's gain of EXP. Points by ${boostPercent}%`, (_type, args) => new Modifiers.PokemonExpBoosterModifier(this, (args[0] as Pokemon).id, boostPercent), - iconImage); + private boostPercent: integer; + + constructor(localeKey: string, iconImage: string, boostPercent: integer) { + super(localeKey, iconImage, (_type, args) => new Modifiers.PokemonExpBoosterModifier(this, (args[0] as Pokemon).id, boostPercent)); + + this.boostPercent = boostPercent; + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonExpBoosterModifierType.description`, { boostPercent: this.boostPercent }); } } export class PokemonFriendshipBoosterModifierType extends PokemonHeldItemModifierType { - constructor(name: string, iconImage?: string) { - super(name,'Increases friendship gain per victory by 50%', (_type, args) => new Modifiers.PokemonFriendshipBoosterModifier(this, (args[0] as Pokemon).id), iconImage); + constructor(localeKey: string, iconImage: string) { + super(localeKey, iconImage, (_type, args) => new Modifiers.PokemonFriendshipBoosterModifier(this, (args[0] as Pokemon).id)); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonFriendshipBoosterModifierType.description`); } } export class PokemonMoveAccuracyBoosterModifierType extends PokemonHeldItemModifierType { - constructor(name: string, amount: integer, iconImage?: string, group?: string, soundName?: string) { - super(name, `Increases move accuracy by ${amount} (maximum 100)`, (_type, args) => new Modifiers.PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount), iconImage, group, soundName); + private amount: integer; + + constructor(localeKey: string, iconImage: string, amount: integer, group?: string, soundName?: string) { + super(localeKey, iconImage, (_type, args) => new Modifiers.PokemonMoveAccuracyBoosterModifier(this, (args[0] as Pokemon).id, amount), group, soundName); + + this.amount = amount; + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonMoveAccuracyBoosterModifierType.description`, { accuracyAmount: this.amount }); } } export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType { - constructor(name: string, iconImage?: string) { - super(name, `Attacks hit one additional time at the cost of a 60/75/82.5% power reduction per stack respectively.`, (type, args) => new Modifiers.PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id), iconImage); + constructor(localeKey: string, iconImage: string) { + super(localeKey, iconImage, (type, args) => new Modifiers.PokemonMultiHitModifier(type as PokemonMultiHitModifierType, (args[0] as Pokemon).id)); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.PokemonMultiHitModifierType.description`); } } @@ -536,22 +685,33 @@ export class TmModifierType extends PokemonModifierType { public moveId: Moves; constructor(moveId: Moves) { - super(`TM${Utils.padInt(Object.keys(tmSpecies).indexOf(moveId.toString()) + 1, 3)} - ${allMoves[moveId].name}`, `Teach ${allMoves[moveId].name} to a Pokémon`, (_type, args) => new Modifiers.TmModifier(this, (args[0] as PlayerPokemon).id), + super('', `tm_${Type[allMoves[moveId].type].toLowerCase()}`, (_type, args) => new Modifiers.TmModifier(this, (args[0] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemon.compatibleTms.indexOf(moveId) === -1 || pokemon.getMoveset().filter(m => m?.moveId === moveId).length) return PartyUiHandler.NoEffectMessage; return null; - }, `tm_${Type[allMoves[moveId].type].toLowerCase()}`, 'tm'); + }, 'tm'); this.moveId = moveId; } + + get name(): string { + return i18next.t(`modifierType:ModifierType.TmModifierType.name`, { + moveId: Utils.padInt(Object.keys(tmSpecies).indexOf(this.moveId.toString()) + 1, 3), + moveName: allMoves[this.moveId].name, + }); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.TmModifierType.description`, { moveName: allMoves[this.moveId].name }); + } } export class EvolutionItemModifierType extends PokemonModifierType implements GeneratedPersistentModifierType { public evolutionItem: EvolutionItem; constructor(evolutionItem: EvolutionItem) { - super(Utils.toReadableString(EvolutionItem[evolutionItem]), `Causes certain Pokémon to evolve`, (_type, args) => new Modifiers.EvolutionItemModifier(this, (args[0] as PlayerPokemon).id), + super('', EvolutionItem[evolutionItem].toLowerCase(), (_type, args) => new Modifiers.EvolutionItemModifier(this, (args[0] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemonEvolutions.hasOwnProperty(pokemon.species.speciesId) && pokemonEvolutions[pokemon.species.speciesId].filter(e => e.item === this.evolutionItem && (!e.condition || e.condition.predicate(pokemon))).length && (pokemon.getFormKey() !== SpeciesFormKey.GIGANTAMAX)) @@ -561,10 +721,18 @@ export class EvolutionItemModifierType extends PokemonModifierType implements Ge return null; return PartyUiHandler.NoEffectMessage; - }, EvolutionItem[evolutionItem].toLowerCase()); + }); this.evolutionItem = evolutionItem; } + + get name(): string { + return i18next.t(`modifierType:EvolutionItem.${EvolutionItem[this.evolutionItem]}`); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.EvolutionItemModifierType.description`); + } getPregenArgs(): any[] { return [ this.evolutionItem ]; @@ -575,31 +743,43 @@ export class FormChangeItemModifierType extends PokemonModifierType implements G public formChangeItem: FormChangeItem; constructor(formChangeItem: FormChangeItem) { - super(Utils.toReadableString(FormChangeItem[formChangeItem]), `Causes certain Pokémon to change form`, (_type, args) => new Modifiers.PokemonFormChangeItemModifier(this, (args[0] as PlayerPokemon).id, formChangeItem, true), + super('', FormChangeItem[formChangeItem].toLowerCase(), (_type, args) => new Modifiers.PokemonFormChangeItemModifier(this, (args[0] as PlayerPokemon).id, formChangeItem, true), (pokemon: PlayerPokemon) => { if (pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) && !!pokemonFormChanges[pokemon.species.speciesId].find(fc => fc.trigger.hasTriggerType(SpeciesFormChangeItemTrigger) && (fc.trigger as SpeciesFormChangeItemTrigger).item === this.formChangeItem)) return null; return PartyUiHandler.NoEffectMessage; - }, FormChangeItem[formChangeItem].toLowerCase()); + }); this.formChangeItem = formChangeItem; } + get name(): string { + return i18next.t(`modifierType:FormChangeItem.${FormChangeItem[this.formChangeItem]}`); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.FormChangeItemModifierType.description`); + } + getPregenArgs(): any[] { return [ this.formChangeItem ]; } } export class FusePokemonModifierType extends PokemonModifierType { - constructor(name: string, iconImage?: string) { - super(name, 'Combines two Pokémon (transfers Ability, splits base stats and types, shares move pool)', (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id), + constructor(localeKey: string, iconImage: string) { + super(localeKey, iconImage, (_type, args) => new Modifiers.FusePokemonModifier(this, (args[0] as PlayerPokemon).id, (args[1] as PlayerPokemon).id), (pokemon: PlayerPokemon) => { if (pokemon.isFusion()) return PartyUiHandler.NoEffectMessage; return null; - }, iconImage); + }); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.FusePokemonModifierType.description`); } } @@ -712,37 +892,78 @@ export class TerastallizeModifierType extends PokemonHeldItemModifierType implem private teraType: Type; constructor(teraType: Type) { - super(`${Utils.toReadableString(Type[teraType])} Tera Shard`, `${Utils.toReadableString(Type[teraType])} Terastallizes the holder for up to 10 battles`, (type, args) => new Modifiers.TerastallizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType), null, 'tera_shard'); + super('', `${Type[teraType].toLowerCase()}_tera_shard`, (type, args) => new Modifiers.TerastallizeModifier(type as TerastallizeModifierType, (args[0] as Pokemon).id, teraType), 'tera_shard'); this.teraType = teraType; } + get name(): string { + return i18next.t(`modifierType:ModifierType.TerastallizeModifierType.name`, { teraType: i18next.t(`modifierType:TeraType.${Type[this.teraType]}`) }); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.TerastallizeModifierType.description`, { teraType: i18next.t(`modifierType:TeraType.${Type[this.teraType]}`) }); + } + getPregenArgs(): any[] { return [ this.teraType ]; } } export class ContactHeldItemTransferChanceModifierType extends PokemonHeldItemModifierType { - constructor(name: string, chancePercent: integer, iconImage?: string, group?: string, soundName?: string) { - super(name, `Upon attacking, there is a ${chancePercent}% chance the foe's held item will be stolen.`, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), iconImage, group, soundName); + private chancePercent: integer; + + constructor(localeKey: string, iconImage: string, chancePercent: integer, group?: string, soundName?: string) { + super(localeKey, iconImage, (type, args) => new Modifiers.ContactHeldItemTransferChanceModifier(type, (args[0] as Pokemon).id, chancePercent), group, soundName); + + this.chancePercent = chancePercent; + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.ContactHeldItemTransferChanceModifierType.description`, { chancePercent: this.chancePercent }); } } export class TurnHeldItemTransferModifierType extends PokemonHeldItemModifierType { - constructor(name: string, iconImage?: string, group?: string, soundName?: string) { - super(name, 'Every turn, the holder acquires one held item from the foe.', (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), iconImage, group, soundName); + constructor(localeKey: string, iconImage: string, group?: string, soundName?: string) { + super(localeKey, iconImage, (type, args) => new Modifiers.TurnHeldItemTransferModifier(type, (args[0] as Pokemon).id), group, soundName); + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.TurnHeldItemTransferModifierType.description`); } } export class EnemyAttackStatusEffectChanceModifierType extends ModifierType { - constructor(name: string, chancePercent: integer, effect: StatusEffect, iconImage?: string) { - super(name, `Adds a ${chancePercent}% chance to inflict ${getStatusEffectDescriptor(effect)} with attack moves`, (type, args) => new Modifiers.EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent), iconImage, 'enemy_status_chance') + private chancePercent: integer; + private effect: StatusEffect; + + constructor(localeKey: string, iconImage: string, chancePercent: integer, effect: StatusEffect) { + super(localeKey, iconImage, (type, args) => new Modifiers.EnemyAttackStatusEffectChanceModifier(type, effect, chancePercent), 'enemy_status_chance') + + this.chancePercent = chancePercent; + this.effect = effect; + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.EnemyAttackStatusEffectChanceModifierType.description`, { + chancePercent: this.chancePercent, + statusEffect: getStatusEffectDescriptor(this.effect), + }); } } export class EnemyEndureChanceModifierType extends ModifierType { - constructor(name: string, chancePercent: number, iconImage?: string) { - super(name, `Adds a ${chancePercent}% chance of enduring a hit`, (type, _args) => new Modifiers.EnemyEndureChanceModifier(type, chancePercent), iconImage, 'enemy_endure'); + private chancePercent: number; + + constructor(localeKey: string, iconImage: string, chancePercent: number) { + super(localeKey, iconImage, (type, _args) => new Modifiers.EnemyEndureChanceModifier(type, chancePercent), 'enemy_endure'); + + this.chancePercent = chancePercent; + } + + getDescription(scene: BattleScene): string { + return i18next.t(`modifierType:ModifierType.EnemyEndureChanceModifierType.description`, { chancePercent: this.chancePercent }); } } @@ -767,57 +988,56 @@ class WeightedModifierType { } export const modifierTypes = { - POKEBALL: () => new AddPokeballModifierType(PokeballType.POKEBALL, 5, 'pb'), - GREAT_BALL: () => new AddPokeballModifierType(PokeballType.GREAT_BALL, 5, 'gb'), - ULTRA_BALL: () => new AddPokeballModifierType(PokeballType.ULTRA_BALL, 5, 'ub'), - ROGUE_BALL: () => new AddPokeballModifierType(PokeballType.ROGUE_BALL, 5, 'rb'), - MASTER_BALL: () => new AddPokeballModifierType(PokeballType.MASTER_BALL, 1, 'mb'), + POKEBALL: () => new AddPokeballModifierType('pb', PokeballType.POKEBALL, 5), + GREAT_BALL: () => new AddPokeballModifierType('gb', PokeballType.GREAT_BALL, 5), + ULTRA_BALL: () => new AddPokeballModifierType('ub', PokeballType.ULTRA_BALL, 5), + ROGUE_BALL: () => new AddPokeballModifierType('rb', PokeballType.ROGUE_BALL, 5), + MASTER_BALL: () => new AddPokeballModifierType('mb', PokeballType.MASTER_BALL, 1), - RARE_CANDY: () => new PokemonLevelIncrementModifierType('Rare Candy'), - RARER_CANDY: () => new AllPokemonLevelIncrementModifierType('Rarer Candy'), + RARE_CANDY: () => new PokemonLevelIncrementModifierType(`modifierType:ModifierType.RARE_CANDY`, 'rare_candy'), + RARER_CANDY: () => new AllPokemonLevelIncrementModifierType(`modifierType:ModifierType.RARER_CANDY`, 'rarer_candy'), EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(false), RARE_EVOLUTION_ITEM: () => new EvolutionItemModifierTypeGenerator(true), FORM_CHANGE_ITEM: () => new FormChangeItemModifierTypeGenerator(), - MEGA_BRACELET: () => new ModifierType('Mega Bracelet', 'Mega Stones become available.', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), - DYNAMAX_BAND: () => new ModifierType('Dynamax Band', 'Max Mushrooms become available.', (type, _args) => new Modifiers.GigantamaxAccessModifier(type)), - TERA_ORB: () => new ModifierType('Tera Orb', 'Tera Shards become available.', (type, _args) => new Modifiers.TerastallizeAccessModifier(type)), + MEGA_BRACELET: () => new ModifierType(`modifierType:ModifierType.MEGA_BRACELET`, 'mega_bracelet', (type, _args) => new Modifiers.MegaEvolutionAccessModifier(type)), + DYNAMAX_BAND: () => new ModifierType(`modifierType:ModifierType.DYNAMAX_BAND`, 'dynamax_band', (type, _args) => new Modifiers.GigantamaxAccessModifier(type)), + TERA_ORB: () => new ModifierType(`modifierType:ModifierType.TERA_ORB`, 'tera_orb', (type, _args) => new Modifiers.TerastallizeAccessModifier(type)), - MAP: () => new ModifierType('Map', 'Allows you to choose your destination at a crossroads', (type, _args) => new Modifiers.MapModifier(type)), + MAP: () => new ModifierType(`modifierType:ModifierType.MAP`, 'map', (type, _args) => new Modifiers.MapModifier(type)), - POTION: () => new PokemonHpRestoreModifierType('Potion', 20, 10), - SUPER_POTION: () => new PokemonHpRestoreModifierType('Super Potion', 50, 25), - HYPER_POTION: () => new PokemonHpRestoreModifierType('Hyper Potion', 200, 50), - MAX_POTION: () => new PokemonHpRestoreModifierType('Max Potion', 0, 100), - FULL_RESTORE: () => new PokemonHpRestoreModifierType('Full Restore', 0, 100, true), + POTION: () => new PokemonHpRestoreModifierType(`modifierType:ModifierType.POTION`, 'potion', 20, 10), + SUPER_POTION: () => new PokemonHpRestoreModifierType(`modifierType:ModifierType.SUPER_POTION`, 'super_potion', 50, 25), + HYPER_POTION: () => new PokemonHpRestoreModifierType(`modifierType:ModifierType.HYPER_POTION`, 'hyper_potion', 200, 50), + MAX_POTION: () => new PokemonHpRestoreModifierType(`modifierType:ModifierType.MAX_POTION`, 'max_potion', 0, 100), + FULL_RESTORE: () => new PokemonHpRestoreModifierType(`modifierType:ModifierType.FULL_RESTORE`, 'full_restore', 0, 100, true), - REVIVE: () => new PokemonReviveModifierType('Revive', 50), - MAX_REVIVE: () => new PokemonReviveModifierType('Max Revive', 100), + REVIVE: () => new PokemonReviveModifierType(`modifierType:ModifierType.REVIVE`, 'revive', 50), + MAX_REVIVE: () => new PokemonReviveModifierType(`modifierType:ModifierType.MAX_REVIVE`, 'max_revive', 100), - FULL_HEAL: () => new PokemonStatusHealModifierType('Full Heal'), + FULL_HEAL: () => new PokemonStatusHealModifierType(`modifierType:ModifierType.FULL_HEAL`, 'full_heal'), - SACRED_ASH: () => new AllPokemonFullReviveModifierType('Sacred Ash'), + SACRED_ASH: () => new AllPokemonFullReviveModifierType(`modifierType:ModifierType.SACRED_ASH`, 'sacred_ash'), - REVIVER_SEED: () => new PokemonHeldItemModifierType('Reviver Seed', 'Revives the holder for 1/2 HP upon fainting', - (type, args) => new Modifiers.PokemonInstantReviveModifier(type, (args[0] as Pokemon).id)), + REVIVER_SEED: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.REVIVER_SEED`, 'reviver_seed', (type, args) => new Modifiers.PokemonInstantReviveModifier(type, (args[0] as Pokemon).id)), - ETHER: () => new PokemonPpRestoreModifierType('Ether', 10), - MAX_ETHER: () => new PokemonPpRestoreModifierType('Max Ether', -1), + ETHER: () => new PokemonPpRestoreModifierType(`modifierType:ModifierType.ETHER`, 'ether', 10), + MAX_ETHER: () => new PokemonPpRestoreModifierType(`modifierType:ModifierType.MAX_ETHER`, 'max_ether', -1), - ELIXIR: () => new PokemonAllMovePpRestoreModifierType('Elixir', 10), - MAX_ELIXIR: () => new PokemonAllMovePpRestoreModifierType('Max Elixir', -1), + ELIXIR: () => new PokemonAllMovePpRestoreModifierType(`modifierType:ModifierType.ELIXIR`, 'elixir', 10), + MAX_ELIXIR: () => new PokemonAllMovePpRestoreModifierType(`modifierType:ModifierType.MAX_ELIXIR`, 'max_elixir', -1), - PP_UP: () => new PokemonPpUpModifierType('PP Up', 1), - PP_MAX: () => new PokemonPpUpModifierType('PP Max', 3), + PP_UP: () => new PokemonPpUpModifierType(`modifierType:ModifierType.PP_UP`, 'pp_up', 1), + PP_MAX: () => new PokemonPpUpModifierType(`modifierType:ModifierType.PP_MAX`, 'pp_max', 3), /*REPEL: () => new DoubleBattleChanceBoosterModifierType('Repel', 5), SUPER_REPEL: () => new DoubleBattleChanceBoosterModifierType('Super Repel', 10), MAX_REPEL: () => new DoubleBattleChanceBoosterModifierType('Max Repel', 25),*/ - LURE: () => new DoubleBattleChanceBoosterModifierType('Lure', 5), - SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType('Super Lure', 10), - MAX_LURE: () => new DoubleBattleChanceBoosterModifierType('Max Lure', 25), + LURE: () => new DoubleBattleChanceBoosterModifierType(`modifierType:ModifierType.LURE`, 'lure', 5), + SUPER_LURE: () => new DoubleBattleChanceBoosterModifierType(`modifierType:ModifierType.SUPER_LURE`, 'super_lure', 10), + MAX_LURE: () => new DoubleBattleChanceBoosterModifierType(`modifierType:ModifierType.MAX_LURE`, 'max_lure', 25), TEMP_STAT_BOOSTER: () => new ModifierTypeGenerator((party: Pokemon[], pregenArgs?: any[]) => { if (pregenArgs) @@ -879,94 +1099,82 @@ export const modifierTypes = { TM_GREAT: () => new TmModifierTypeGenerator(ModifierTier.GREAT), TM_ULTRA: () => new TmModifierTypeGenerator(ModifierTier.ULTRA), - MEMORY_MUSHROOM: () => new RememberMoveModifierType('Memory Mushroom', 'Recall one Pokémon\'s forgotten move', 'big_mushroom'), + MEMORY_MUSHROOM: () => new RememberMoveModifierType(`modifierType:ModifierType.MEMORY_MUSHROOM`, 'big_mushroom'), - EXP_SHARE: () => new ModifierType('EXP. All', 'Non-participants receive 20% of a single participant\'s EXP. Points.', - (type, _args) => new Modifiers.ExpShareModifier(type), 'exp_share'), - EXP_BALANCE: () => new ModifierType('EXP. Balance', 'Weighs EXP. Points received from battles towards lower-leveled party members', - (type, _args) => new Modifiers.ExpBalanceModifier(type)), + EXP_SHARE: () => new ModifierType(`modifierType:ModifierType.EXP_SHARE`, 'exp_share', (type, _args) => new Modifiers.ExpShareModifier(type)), + EXP_BALANCE: () => new ModifierType(`modifierType:ModifierType.EXP_BALANCE`, 'exp_balance', (type, _args) => new Modifiers.ExpBalanceModifier(type)), - OVAL_CHARM: () => new ModifierType('Oval Charm', 'When multiple Pokémon participate in a battle, each gets an extra 10% of the total EXP.', - (type, _args) => new Modifiers.MultipleParticipantExpBonusModifier(type)), + OVAL_CHARM: () => new ModifierType(`modifierType:ModifierType.OVAL_CHARM`, 'oval_charm', (type, _args) => new Modifiers.MultipleParticipantExpBonusModifier(type)), - EXP_CHARM: () => new ExpBoosterModifierType('EXP. Charm', 25), - SUPER_EXP_CHARM: () => new ExpBoosterModifierType('Super EXP. Charm', 60), - GOLDEN_EXP_CHARM: () => new ExpBoosterModifierType('Golden EXP. Charm', 100), + EXP_CHARM: () => new ExpBoosterModifierType(`modifierType:ModifierType.EXP_CHARM`, 'exp_charm', 25), + SUPER_EXP_CHARM: () => new ExpBoosterModifierType(`modifierType:ModifierType.SUPER_EXP_CHARM`, 'super_exp_charm', 60), + GOLDEN_EXP_CHARM: () => new ExpBoosterModifierType(`modifierType:ModifierType.GOLDEN_EXP_CHARM`, 'golden_exp_charm', 100), - LUCKY_EGG: () => new PokemonExpBoosterModifierType('Lucky Egg', 40), - GOLDEN_EGG: () => new PokemonExpBoosterModifierType('Golden Egg', 100), + LUCKY_EGG: () => new PokemonExpBoosterModifierType(`modifierType:ModifierType.LUCKY_EGG`, 'lucky_egg', 40), + GOLDEN_EGG: () => new PokemonExpBoosterModifierType(`modifierType:ModifierType.GOLDEN_EGG`, 'golden_egg', 100), - SOOTHE_BELL: () => new PokemonFriendshipBoosterModifierType('Soothe Bell'), + SOOTHE_BELL: () => new PokemonFriendshipBoosterModifierType(`modifierType:ModifierType.SOOTHE_BELL`, 'soothe_bell'), - SOUL_DEW: () => new PokemonHeldItemModifierType('Soul Dew', 'Increases the influence of a Pokémon\'s nature on its stats by 10% (additive)', (type, args) => new Modifiers.PokemonNatureWeightModifier(type, (args[0] as Pokemon).id)), + SOUL_DEW: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.SOUL_DEW`, 'soul_dew', (type, args) => new Modifiers.PokemonNatureWeightModifier(type, (args[0] as Pokemon).id)), - NUGGET: () => new MoneyRewardModifierType('Nugget', 1, 'small'), - BIG_NUGGET: () => new MoneyRewardModifierType('Big Nugget', 2.5, 'moderate'), - RELIC_GOLD: () => new MoneyRewardModifierType('Relic Gold', 10, 'large'), + NUGGET: () => new MoneyRewardModifierType(`modifierType:ModifierType.NUGGET`, 'nugget', 1, `modifierType:ModifierType.MoneyRewardModifierType.extra.small`), + BIG_NUGGET: () => new MoneyRewardModifierType(`modifierType:ModifierType.BIG_NUGGET`, 'big_nugget', 2.5, `modifierType:ModifierType.MoneyRewardModifierType.extra.moderate`), + RELIC_GOLD: () => new MoneyRewardModifierType(`modifierType:ModifierType.RELIC_GOLD`, 'relic_gold', 10, `modifierType:ModifierType.MoneyRewardModifierType.extra.large`), - AMULET_COIN: () => new ModifierType('Amulet Coin', 'Increases money rewards by 20%', (type, _args) => new Modifiers.MoneyMultiplierModifier(type)), - GOLDEN_PUNCH: () => new PokemonHeldItemModifierType('Golden Punch', 'Grants 50% of damage inflicted as money', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)), - COIN_CASE: () => new ModifierType('Coin Case', 'After every 10th battle, receive 10% of your money in interest.', (type, _args) => new Modifiers.MoneyInterestModifier(type)), + AMULET_COIN: () => new ModifierType(`modifierType:ModifierType.AMULET_COIN`, 'amulet_coin', (type, _args) => new Modifiers.MoneyMultiplierModifier(type)), + GOLDEN_PUNCH: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.GOLDEN_PUNCH`, 'golden_punch', (type, args) => new Modifiers.DamageMoneyRewardModifier(type, (args[0] as Pokemon).id)), + COIN_CASE: () => new ModifierType(`modifierType:ModifierType.COIN_CASE`, 'coin_case', (type, _args) => new Modifiers.MoneyInterestModifier(type)), - LOCK_CAPSULE: () => new ModifierType('Lock Capsule', 'Allows you to lock item rarities when rerolling items', (type, _args) => new Modifiers.LockModifierTiersModifier(type), 'lock_capsule'), + LOCK_CAPSULE: () => new ModifierType(`modifierType:ModifierType.LOCK_CAPSULE`, 'lock_capsule', (type, _args) => new Modifiers.LockModifierTiersModifier(type)), - GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType('Grip Claw', 10), - WIDE_LENS: () => new PokemonMoveAccuracyBoosterModifierType('Wide Lens', 5, 'wide_lens'), + GRIP_CLAW: () => new ContactHeldItemTransferChanceModifierType(`modifierType:ModifierType.GRIP_CLAW`, 'grip_claw', 10), + WIDE_LENS: () => new PokemonMoveAccuracyBoosterModifierType(`modifierType:ModifierType.WIDE_LENS`, 'wide_lens', 5), - MULTI_LENS: () => new PokemonMultiHitModifierType('Multi Lens', 'zoom_lens'), + MULTI_LENS: () => new PokemonMultiHitModifierType(`modifierType:ModifierType.MULTI_LENS`, 'zoom_lens'), - HEALING_CHARM: () => new ModifierType('Healing Charm', 'Increases the effectiveness of HP restoring moves and items by 10% (excludes Revives)', - (type, _args) => new Modifiers.HealingBoosterModifier(type, 1.1), 'healing_charm'), - CANDY_JAR: () => new ModifierType('Candy Jar', 'Increases the number of levels added by Rare Candy items by 1', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)), + HEALING_CHARM: () => new ModifierType(`modifierType:ModifierType.HEALING_CHARM`, 'healing_charm', (type, _args) => new Modifiers.HealingBoosterModifier(type, 1.1)), + CANDY_JAR: () => new ModifierType(`modifierType:ModifierType.CANDY_JAR`, 'candy_jar', (type, _args) => new Modifiers.LevelIncrementBoosterModifier(type)), - BERRY_POUCH: () => new ModifierType('Berry Pouch', 'Adds a 25% chance that a used berry will not be consumed', - (type, _args) => new Modifiers.PreserveBerryModifier(type)), + BERRY_POUCH: () => new ModifierType(`modifierType:ModifierType.BERRY_POUCH`, 'berry_pouch', (type, _args) => new Modifiers.PreserveBerryModifier(type)), - FOCUS_BAND: () => new PokemonHeldItemModifierType('Focus Band', 'Adds a 10% chance to survive with 1 HP after being damaged enough to faint', - (type, args) => new Modifiers.SurviveDamageModifier(type, (args[0] as Pokemon).id)), + FOCUS_BAND: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.FOCUS_BAND`, 'focus_band', (type, args) => new Modifiers.SurviveDamageModifier(type, (args[0] as Pokemon).id)), - QUICK_CLAW: () => new PokemonHeldItemModifierType('Quick Claw', 'Adds a 10% chance to move first regardless of speed (after priority)', - (type, args) => new Modifiers.BypassSpeedChanceModifier(type, (args[0] as Pokemon).id)), + QUICK_CLAW: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.QUICK_CLAW`, 'quick_claw', (type, args) => new Modifiers.BypassSpeedChanceModifier(type, (args[0] as Pokemon).id)), - KINGS_ROCK: () => new PokemonHeldItemModifierType('King\'s Rock', 'Adds a 10% chance an attack move will cause the opponent to flinch', - (type, args) => new Modifiers.FlinchChanceModifier(type, (args[0] as Pokemon).id)), + KINGS_ROCK: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.KINGS_ROCK`, 'kings_rock', (type, args) => new Modifiers.FlinchChanceModifier(type, (args[0] as Pokemon).id)), - LEFTOVERS: () => new PokemonHeldItemModifierType('Leftovers', 'Heals 1/16 of a Pokémon\'s maximum HP every turn', - (type, args) => new Modifiers.TurnHealModifier(type, (args[0] as Pokemon).id)), - SHELL_BELL: () => new PokemonHeldItemModifierType('Shell Bell', 'Heals 1/8 of a Pokémon\'s dealt damage', - (type, args) => new Modifiers.HitHealModifier(type, (args[0] as Pokemon).id)), + LEFTOVERS: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.LEFTOVERS`, 'leftovers', (type, args) => new Modifiers.TurnHealModifier(type, (args[0] as Pokemon).id)), + SHELL_BELL: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.SHELL_BELL`, 'shell_bell', (type, args) => new Modifiers.HitHealModifier(type, (args[0] as Pokemon).id)), - BATON: () => new PokemonHeldItemModifierType('Baton', 'Allows passing along effects when switching Pokémon, which also bypasses traps', - (type, args) => new Modifiers.SwitchEffectTransferModifier(type, (args[0] as Pokemon).id), 'stick'), + BATON: () => new PokemonHeldItemModifierType(`modifierType:ModifierType.BATON`, 'stick', (type, args) => new Modifiers.SwitchEffectTransferModifier(type, (args[0] as Pokemon).id)), - SHINY_CHARM: () => new ModifierType('Shiny Charm', 'Dramatically increases the chance of a wild Pokémon being Shiny', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), - ABILITY_CHARM: () => new ModifierType('Ability Charm', 'Dramatically increases the chance of a wild Pokémon having a Hidden Ability', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), + SHINY_CHARM: () => new ModifierType(`modifierType:ModifierType.SHINY_CHARM`, 'shiny_charm', (type, _args) => new Modifiers.ShinyRateBoosterModifier(type)), + ABILITY_CHARM: () => new ModifierType(`modifierType:ModifierType.ABILITY_CHARM`, 'ability_charm', (type, _args) => new Modifiers.HiddenAbilityRateBoosterModifier(type)), - IV_SCANNER: () => new ModifierType('IV Scanner', 'Allows scanning the IVs of wild Pokémon. 2 IVs are revealed per stack. The best IVs are shown first.', (type, _args) => new Modifiers.IvScannerModifier(type), 'scanner'), + IV_SCANNER: () => new ModifierType(`modifierType:ModifierType.IV_SCANNER`, 'scanner', (type, _args) => new Modifiers.IvScannerModifier(type)), - DNA_SPLICERS: () => new FusePokemonModifierType('DNA Splicers'), + DNA_SPLICERS: () => new FusePokemonModifierType(`modifierType:ModifierType.DNA_SPLICERS`, 'dna_splicers'), - MINI_BLACK_HOLE: () => new TurnHeldItemTransferModifierType('Mini Black Hole'), + MINI_BLACK_HOLE: () => new TurnHeldItemTransferModifierType(`modifierType:ModifierType.MINI_BLACK_HOLE`, 'mini_black_hole'), VOUCHER: () => new AddVoucherModifierType(VoucherType.REGULAR, 1), VOUCHER_PLUS: () => new AddVoucherModifierType(VoucherType.PLUS, 1), VOUCHER_PREMIUM: () => new AddVoucherModifierType(VoucherType.PREMIUM, 1), - GOLDEN_POKEBALL: () => new ModifierType(`Golden ${getPokeballName(PokeballType.POKEBALL)}`, 'Adds 1 extra item option at the end of every battle', - (type, _args) => new Modifiers.ExtraModifierModifier(type), 'pb_gold', null, 'pb_bounce_1'), + GOLDEN_POKEBALL: () => new ModifierType(`modifierType:ModifierType.GOLDEN_POKEBALL`, 'pb_gold', (type, _args) => new Modifiers.ExtraModifierModifier(type), null, 'pb_bounce_1'), - ENEMY_DAMAGE_BOOSTER: () => new ModifierType('Damage Token', 'Increases damage by 5%', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 5), 'wl_item_drop'), - ENEMY_DAMAGE_REDUCTION: () => new ModifierType('Protection Token', 'Reduces incoming damage by 2.5%', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 2.5), 'wl_guard_spec'), + ENEMY_DAMAGE_BOOSTER: () => new ModifierType(`modifierType:ModifierType.ENEMY_DAMAGE_BOOSTER`, 'wl_item_drop', (type, _args) => new Modifiers.EnemyDamageBoosterModifier(type, 5)), + ENEMY_DAMAGE_REDUCTION: () => new ModifierType(`modifierType:ModifierType.ENEMY_DAMAGE_REDUCTION`, 'wl_guard_spec', (type, _args) => new Modifiers.EnemyDamageReducerModifier(type, 2.5)), //ENEMY_SUPER_EFFECT_BOOSTER: () => new ModifierType('Type Advantage Token', 'Increases damage of super effective attacks by 30%', (type, _args) => new Modifiers.EnemySuperEffectiveDamageBoosterModifier(type, 30), 'wl_custom_super_effective'), - ENEMY_HEAL: () => new ModifierType('Recovery Token', 'Heals 2% of max HP every turn', (type, _args) => new Modifiers.EnemyTurnHealModifier(type, 2), 'wl_potion'), - ENEMY_ATTACK_POISON_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Poison Token', 10, StatusEffect.POISON, 'wl_antidote'), - ENEMY_ATTACK_PARALYZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Paralyze Token', 10, StatusEffect.PARALYSIS, 'wl_paralyze_heal'), - ENEMY_ATTACK_SLEEP_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Sleep Token', 10, StatusEffect.SLEEP, 'wl_awakening'), - ENEMY_ATTACK_FREEZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Freeze Token', 10, StatusEffect.FREEZE, 'wl_ice_heal'), - ENEMY_ATTACK_BURN_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType('Burn Token', 10, StatusEffect.BURN, 'wl_burn_heal'), - ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new ModifierType('Full Heal Token', 'Adds a 10% chance every turn to heal a status condition', (type, _args) => new Modifiers.EnemyStatusEffectHealChanceModifier(type, 10), 'wl_full_heal'), - ENEMY_ENDURE_CHANCE: () => new EnemyEndureChanceModifierType('Endure Token', 2.5, 'wl_reset_urge'), - ENEMY_FUSED_CHANCE: () => new ModifierType('Fusion Token', 'Adds a 1% chance that a wild Pokémon will be a fusion', (type, _args) => new Modifiers.EnemyFusionChanceModifier(type, 1), 'wl_custom_spliced'), + ENEMY_HEAL: () => new ModifierType(`modifierType:ModifierType.ENEMY_HEAL`, 'wl_potion', (type, _args) => new Modifiers.EnemyTurnHealModifier(type, 2)), + ENEMY_ATTACK_POISON_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType(`modifierType:ModifierType.ENEMY_ATTACK_POISON_CHANCE`, 'wl_antidote', 10, StatusEffect.POISON), + ENEMY_ATTACK_PARALYZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType(`modifierType:ModifierType.ENEMY_ATTACK_PARALYZE_CHANCE`, 'wl_paralyze_heal', 10, StatusEffect.PARALYSIS), + ENEMY_ATTACK_SLEEP_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType(`modifierType:ModifierType.ENEMY_ATTACK_SLEEP_CHANCE`, 'wl_awakening', 10, StatusEffect.SLEEP), + ENEMY_ATTACK_FREEZE_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType(`modifierType:ModifierType.ENEMY_ATTACK_FREEZE_CHANCE`, 'wl_ice_heal', 10, StatusEffect.FREEZE), + ENEMY_ATTACK_BURN_CHANCE: () => new EnemyAttackStatusEffectChanceModifierType(`modifierType:ModifierType.ENEMY_ATTACK_BURN_CHANCE`, 'wl_burn_heal', 10, StatusEffect.BURN), + ENEMY_STATUS_EFFECT_HEAL_CHANCE: () => new ModifierType(`modifierType:ModifierType.ENEMY_STATUS_EFFECT_HEAL_CHANCE`, 'wl_full_heal', (type, _args) => new Modifiers.EnemyStatusEffectHealChanceModifier(type, 10)), + ENEMY_ENDURE_CHANCE: () => new EnemyEndureChanceModifierType(`modifierType:ModifierType.ENEMY_ENDURE_CHANCE`, 'wl_reset_urge', 2.5), + ENEMY_FUSED_CHANCE: () => new ModifierType(`modifierType:ModifierType.ENEMY_FUSED_CHANCE`, 'wl_custom_spliced', (type, _args) => new Modifiers.EnemyFusionChanceModifier(type, 1)), }; interface ModifierPool { diff --git a/src/phases.ts b/src/phases.ts index e2755328c69..f44b4bcaa0b 100644 --- a/src/phases.ts +++ b/src/phases.ts @@ -841,8 +841,15 @@ export class EncounterPhase extends BattlePhase { if (this.scene.currentBattle.battleSpec === BattleSpec.FINAL_BOSS) return i18next.t('battle:bossAppeared', {bossName: enemyField[0].name}); - if (this.scene.currentBattle.battleType === BattleType.TRAINER) - return i18next.t('battle:trainerAppeared', {trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true)}); + if (this.scene.currentBattle.battleType === BattleType.TRAINER) { + if (this.scene.currentBattle.double) { + return i18next.t('battle:trainerAppearedDouble', {trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true)}); + + } + else { + return i18next.t('battle:trainerAppeared', {trainerName: this.scene.currentBattle.trainer.getName(TrainerSlot.NONE, true)}); + } + } return enemyField.length === 1 ? i18next.t('battle:singleWildAppeared', {pokemonName: enemyField[0].name}) @@ -2270,12 +2277,8 @@ export class MovePhase extends BattlePhase { } const targets = this.scene.getField(true).filter(p => { - if (this.targets.indexOf(p.getBattlerIndex()) > -1) { - const hiddenTag = p.getTag(HiddenTag); - if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length && !p.hasAbilityWithAttr(AlwaysHitAbAttr) && !this.pokemon.hasAbilityWithAttr(AlwaysHitAbAttr)) - return false; + if (this.targets.indexOf(p.getBattlerIndex()) > -1) return true; - } return false; }); @@ -2316,10 +2319,17 @@ export class MovePhase extends BattlePhase { if (this.move.moveId) this.showMoveText(); - if ((moveQueue.length && moveQueue[0].move === Moves.NONE) || (!targets.length && !this.move.getMove().getAttrs(SacrificialAttr).length)) { - moveQueue.shift(); + // This should only happen when there are no valid targets left on the field + if ((moveQueue.length && moveQueue[0].move === Moves.NONE) || !targets.length) { + this.showFailedText(); this.cancel(); + + // Record a failed move so Abilities like Truant don't trigger next turn and soft-lock this.pokemon.pushMoveHistory({ move: Moves.NONE, result: MoveResult.FAIL }); + + this.pokemon.lapseTags(BattlerTagLapseType.MOVE_EFFECT); // Remove any tags from moves like Fly/Dive/etc. + + moveQueue.shift(); return this.end(); } @@ -2590,13 +2600,14 @@ export class MoveEffectPhase extends PokemonPhase { if (user.hasAbilityWithAttr(AlwaysHitAbAttr) || target.hasAbilityWithAttr(AlwaysHitAbAttr)) return true; + // If the user should ignore accuracy on a target, check who the user targeted last turn and see if they match + if (user.getTag(BattlerTagType.IGNORE_ACCURACY) && (user.getLastXMoves().slice(1).find(() => true)?.targets || []).indexOf(target.getBattlerIndex()) !== -1) + return true; + const hiddenTag = target.getTag(HiddenTag); if (hiddenTag && !this.move.getMove().getAttrs(HitsTagAttr).filter(hta => (hta as HitsTagAttr).tagType === hiddenTag.tagType).length) return false; - if (user.getTag(BattlerTagType.IGNORE_ACCURACY) && (user.getLastXMoves().find(() => true)?.targets || []).indexOf(target.getBattlerIndex()) > -1) - return true; - const moveAccuracy = new Utils.NumberHolder(this.move.getMove().accuracy); applyMoveAttrs(VariableAccuracyAttr, user, target, this.move.getMove(), moveAccuracy); diff --git a/src/plugins/i18n.ts b/src/plugins/i18n.ts index 44712b12778..807e1a1b550 100644 --- a/src/plugins/i18n.ts +++ b/src/plugins/i18n.ts @@ -8,7 +8,6 @@ import { frConfig } from '#app/locales/fr/config.js'; import { itConfig } from '#app/locales/it/config.js'; import { ptBrConfig } from '#app/locales/pt_BR/config.js'; import { zhCnConfig } from '#app/locales/zh_CN/config.js'; - export interface SimpleTranslationEntries { [key: string]: string } @@ -31,16 +30,39 @@ export interface AbilityTranslationEntries { [key: string]: AbilityTranslationEntry } +export interface ModifierTypeTranslationEntry { + name?: string, + description?: string, + extra?: SimpleTranslationEntries +} + +export interface ModifierTypeTranslationEntries { + ModifierType: { [key: string]: ModifierTypeTranslationEntry }, + AttackTypeBoosterItem: SimpleTranslationEntries, + TempBattleStatBoosterItem: SimpleTranslationEntries, + BaseStatBoosterItem: SimpleTranslationEntries, + EvolutionItem: SimpleTranslationEntries, + FormChangeItem: SimpleTranslationEntries, + TeraType: SimpleTranslationEntries, +} + export interface Localizable { localize(): void; } export function initI18n(): void { + // Prevent reinitialization + if (isInitialized) { + return; + } + isInitialized = true; let lang = ''; if (localStorage.getItem('prLang')) lang = localStorage.getItem('prLang'); + + /** * i18next is a localization library for maintaining and using translation resources. * @@ -106,13 +128,25 @@ declare module 'i18next' { pokemonStat: SimpleTranslationEntries; commandUiHandler: SimpleTranslationEntries; fightUiHandler: SimpleTranslationEntries; + titles: SimpleTranslationEntries; + trainerClasses: SimpleTranslationEntries; + trainerNames: SimpleTranslationEntries; tutorial: SimpleTranslationEntries; starterSelectUiHandler: SimpleTranslationEntries; + splashMessages: SimpleTranslationEntries; nature: SimpleTranslationEntries; growth: SimpleTranslationEntries; + egg: SimpleTranslationEntries; weather: SimpleTranslationEntries; + modifierType: ModifierTypeTranslationEntries; }; } } export default i18next; + +export function getIsInitialized(): boolean { + return isInitialized; +} + +let isInitialized = false; \ No newline at end of file diff --git a/src/ui/egg-gacha-ui-handler.ts b/src/ui/egg-gacha-ui-handler.ts index a7fd61b3040..7fd49157da7 100644 --- a/src/ui/egg-gacha-ui-handler.ts +++ b/src/ui/egg-gacha-ui-handler.ts @@ -10,8 +10,7 @@ import { addWindow } from "./ui-theme"; import { Tutorial, handleTutorial } from "../tutorial"; import { EggTier } from "../data/enums/egg-type"; import {Button} from "../enums/buttons"; - -const defaultText = 'Select a machine.'; +import i18next from '../plugins/i18n'; export default class EggGachaUiHandler extends MessageUiHandler { private eggGachaContainer: Phaser.GameObjects.Container; @@ -33,6 +32,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { private cursorObj: Phaser.GameObjects.Image; private transitioning: boolean; private transitionCancelled: boolean; + private defaultText: string; constructor(scene: BattleScene) { super(scene, Mode.EGG_GACHA); @@ -43,6 +43,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.gachaInfoContainers = []; this.voucherCountLabels = []; + this.defaultText = i18next.t('egg:selectMachine'); } setup() { @@ -151,8 +152,27 @@ export default class EggGachaUiHandler extends MessageUiHandler { this.eggGachaOptionSelectBg.setOrigin(1, 1); this.eggGachaOptionsContainer.add(this.eggGachaOptionSelectBg); - const optionText = addTextObject(this.scene, 0, 0, ' x1 1 Pull\n x10 10 Pulls\n x1 5 Pulls\n x1 10 Pulls\n x1 25 Pulls\nCancel', TextStyle.WINDOW); - optionText.setLineSpacing(12); + const pullOptions = [ + { multiplier: 'x1', description: `1 ${i18next.t('egg:pull')}` }, + { multiplier: 'x10', description: `10 ${i18next.t('egg:pulls')}` }, + { multiplier: 'x1', description: `5 ${i18next.t('egg:pulls')}` }, + { multiplier: 'x1', description: `10 ${i18next.t('egg:pulls')}` }, + { multiplier: 'x1', description: `25 ${i18next.t('egg:pulls')}` } + ]; + + const pullOptionsText = pullOptions.map(option => ` ${option.multiplier.padEnd(4)} ${option.description}`).join('\n'); + + const optionText = addTextObject( + this.scene, + 0, + 0, + `${pullOptionsText}\n${i18next.t('menu:cancel')}`, + TextStyle.WINDOW, + ); + + optionText.setLineSpacing(28); + optionText.setFontSize('80px'); + this.eggGachaOptionsContainer.add(optionText); optionText.setPositionRelative(this.eggGachaOptionSelectBg, 16, 9); @@ -223,7 +243,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { show(args: any[]): boolean { super.show(args); - this.getUi().showText(defaultText, 0); + this.getUi().showText(this.defaultText, 0); this.setGachaCursor(1); @@ -474,7 +494,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { showText(text: string, delay?: number, callback?: Function, callbackDelay?: number, prompt?: boolean, promptDelay?: number): void { if (!text) - text = defaultText; + text = this.defaultText; if (text?.indexOf('\n') === -1) { this.eggGachaMessageBox.setSize(320, 32); @@ -490,7 +510,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { } showError(text: string): void { - this.showText(text, null, () => this.showText(defaultText), Utils.fixedInt(1500)); + this.showText(text, null, () => this.showText(this.defaultText), Utils.fixedInt(1500)); } setTransitioning(transitioning: boolean): void { @@ -526,27 +546,27 @@ export default class EggGachaUiHandler extends MessageUiHandler { case 0: if (!this.scene.gameData.voucherCounts[VoucherType.REGULAR]) { error = true; - this.showError('You don\'t have enough vouchers!'); + this.showError(i18next.t('egg:notEnoughVouchers')); } else if (this.scene.gameData.eggs.length < 99) { this.consumeVouchers(VoucherType.REGULAR, 1); this.pull(); success = true; } else { error = true; - this.showError('You have too many eggs!'); + this.showError(i18next.t('egg:tooManyEggs')); } break; case 2: if (!this.scene.gameData.voucherCounts[VoucherType.PLUS]) { error = true; - this.showError('You don\'t have enough vouchers!'); + this.showError(i18next.t('egg:notEnoughVouchers')); } else if (this.scene.gameData.eggs.length < 95) { this.consumeVouchers(VoucherType.PLUS, 1); this.pull(5); success = true; } else { error = true; - this.showError('You have too many eggs!'); + this.showError(i18next.t('egg:tooManyEggs')); } break; case 1: @@ -554,7 +574,7 @@ export default class EggGachaUiHandler extends MessageUiHandler { if ((this.cursor === 1 && this.scene.gameData.voucherCounts[VoucherType.REGULAR] < 10) || (this.cursor === 3 && !this.scene.gameData.voucherCounts[VoucherType.PREMIUM])) { error = true; - this.showError('You don\'t have enough vouchers!'); + this.showError(i18next.t('egg:notEnoughVouchers')); } else if (this.scene.gameData.eggs.length < 90) { if (this.cursor === 3) this.consumeVouchers(VoucherType.PREMIUM, 1); @@ -564,20 +584,20 @@ export default class EggGachaUiHandler extends MessageUiHandler { success = true; } else { error = true; - this.showError('You have too many eggs!'); + this.showError(i18next.t('egg:tooManyEggs')); } break; case 4: if (!this.scene.gameData.voucherCounts[VoucherType.GOLDEN]) { error = true; - this.showError('You don\'t have enough vouchers!'); + this.showError(i18next.t('egg:notEnoughVouchers')); } else if (this.scene.gameData.eggs.length < 75) { this.consumeVouchers(VoucherType.GOLDEN, 1); this.pull(25); success = true; } else { error = true; - this.showError('You have too many eggs!'); + this.showError(i18next.t('egg:tooManyEggs')); } break; case 5: diff --git a/src/ui/egg-list-ui-handler.ts b/src/ui/egg-list-ui-handler.ts index edeac7d71c7..a62eb743697 100644 --- a/src/ui/egg-list-ui-handler.ts +++ b/src/ui/egg-list-ui-handler.ts @@ -7,6 +7,7 @@ import { EGG_SEED, Egg, GachaType, getEggGachaTypeDescriptor, getEggHatchWavesMe import * as Utils from "../utils"; import { addWindow } from "./ui-theme"; import {Button} from "../enums/buttons"; +import i18next from '../plugins/i18n'; export default class EggListUiHandler extends MessageUiHandler { private eggListContainer: Phaser.GameObjects.Container; @@ -165,7 +166,7 @@ export default class EggListUiHandler extends MessageUiHandler { setEggDetails(egg: Egg): void { this.eggSprite.setFrame(`egg_${egg.getKey()}`); - this.eggNameText.setText(`Egg (${getEggDescriptor(egg)})`); + this.eggNameText.setText(`${i18next.t('egg:egg')} (${getEggDescriptor(egg)})`); this.eggDateText.setText( new Date(egg.timestamp).toLocaleString(undefined, { weekday: 'short', diff --git a/src/ui/title-ui-handler.ts b/src/ui/title-ui-handler.ts index eeba02d0f66..7851454d650 100644 --- a/src/ui/title-ui-handler.ts +++ b/src/ui/title-ui-handler.ts @@ -4,7 +4,7 @@ import OptionSelectUiHandler from "./settings/option-select-ui-handler"; import { Mode } from "./ui"; import * as Utils from "../utils"; import { TextStyle, addTextObject } from "./text"; -import { battleCountSplashMessage, splashMessages } from "../data/splash-messages"; +import { getBattleCountSplashMessage, getSplashMessages } from "../data/splash-messages"; import i18next from "i18next"; export default class TitleUiHandler extends OptionSelectUiHandler { @@ -63,8 +63,8 @@ export default class TitleUiHandler extends OptionSelectUiHandler { .then(request => request.json()) .then(stats => { this.playerCountLabel.setText(`${stats.playerCount} ${i18next.t("menu:playersOnline")}`); - if (this.splashMessage === battleCountSplashMessage) - this.splashMessageText.setText(battleCountSplashMessage.replace('{COUNT}', stats.battleCount.toLocaleString('en-US'))); + if (this.splashMessage === getBattleCountSplashMessage()) + this.splashMessageText.setText(getBattleCountSplashMessage().replace('{COUNT}', stats.battleCount.toLocaleString('en-US'))); }) .catch(err => { console.error("Failed to fetch title stats:\n", err); @@ -75,7 +75,7 @@ export default class TitleUiHandler extends OptionSelectUiHandler { const ret = super.show(args); if (ret) { - this.splashMessage = Utils.randItem(splashMessages); + this.splashMessage = Utils.randItem(getSplashMessages()); this.splashMessageText.setText(this.splashMessage.replace('{COUNT}', '?')); const ui = this.getUi();