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https://github.com/pagefaultgames/pokerogue.git
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changed MEs part 2
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@ -233,7 +233,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
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// After the battle, offer the player the opportunity to permanently swap ability
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const abilityWasSwapped = await handleSwapAbility();
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if (abilityWasSwapped) {
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await showEncounterText(`${namespace}:option.1.ability_gained`);
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await showEncounterText(`${namespace}:option.1.abilityGained`);
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}
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// Play animations once ability swap is complete
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@ -267,10 +267,10 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
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speaker: `${namespace}:speaker`,
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},
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{
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text: `${namespace}:option.2.selected_2`,
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text: `${namespace}:option.2.selected2`,
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},
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{
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text: `${namespace}:option.2.selected_3`,
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text: `${namespace}:option.2.selected3`,
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speaker: `${namespace}:speaker`,
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},
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],
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@ -359,10 +359,10 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
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speaker: `${namespace}:speaker`,
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},
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{
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text: `${namespace}:option.3.selected_2`,
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text: `${namespace}:option.3.selected2`,
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},
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{
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text: `${namespace}:option.3.selected_3`,
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text: `${namespace}:option.3.selected3`,
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speaker: `${namespace}:speaker`,
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},
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],
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@ -432,8 +432,8 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
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async function handleSwapAbility() {
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// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: Consider refactoring to avoid async promise executor
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return new Promise<boolean>(async resolve => {
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await showEncounterDialogue(`${namespace}:option.1.apply_ability_dialogue`, `${namespace}:speaker`);
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await showEncounterText(`${namespace}:option.1.apply_ability_message`);
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await showEncounterDialogue(`${namespace}:option.1.applyAbilityDialogue`, `${namespace}:speaker`);
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await showEncounterText(`${namespace}:option.1.applyAbilityMessage`);
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globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
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displayYesNoOptions(resolve);
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@ -442,7 +442,7 @@ async function handleSwapAbility() {
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}
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function displayYesNoOptions(resolve) {
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showEncounterText(`${namespace}:option.1.ability_prompt`, null, 500, false);
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showEncounterText(`${namespace}:option.1.abilityPrompt`, null, 500, false);
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const fullOptions = [
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{
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label: i18next.t("menu:yes"),
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@ -139,7 +139,7 @@ export const DarkDealEncounter: MysteryEncounter = MysteryEncounterBuilder.withE
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text: `${namespace}:option.1.selectedDialogue`,
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},
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{
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text: `${namespace}:option.1.selected_message`,
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text: `${namespace}:option.1.selectedMessage`,
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},
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],
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})
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@ -70,7 +70,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
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.withDialogue({
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buttonLabel: `${namespace}:option.1.label`,
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buttonTooltip: `${namespace}:option.1.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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secondOptionPrompt: `${namespace}:secondOptionPrompt`,
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})
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.withPreOptionPhase(async (): Promise<boolean> => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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@ -118,7 +118,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
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.withDialogue({
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buttonLabel: `${namespace}:option.2.label`,
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buttonTooltip: `${namespace}:option.2.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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secondOptionPrompt: `${namespace}:secondOptionPrompt`,
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})
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.withPreOptionPhase(async (): Promise<boolean> => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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@ -166,7 +166,7 @@ export const FieldTripEncounter: MysteryEncounter = MysteryEncounterBuilder.with
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.withDialogue({
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buttonLabel: `${namespace}:option.3.label`,
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buttonTooltip: `${namespace}:option.3.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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secondOptionPrompt: `${namespace}:secondOptionPrompt`,
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})
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.withPreOptionPhase(async (): Promise<boolean> => {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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@ -226,7 +226,7 @@ function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correct
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speaker: `${namespace}:speaker`,
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},
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{
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text: `${namespace}:incorrect_exp`,
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text: `${namespace}:incorrectExp`,
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},
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];
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setEncounterExp(
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@ -243,7 +243,7 @@ function pokemonAndMoveChosen(pokemon: PlayerPokemon, move: PokemonMove, correct
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speaker: `${namespace}:speaker`,
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},
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{
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text: `${namespace}:correct_exp`,
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text: `${namespace}:correctExp`,
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},
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];
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setEncounterExp([pokemon.id], 100);
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@ -247,7 +247,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
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// Burn applied
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encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
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encounter.setDialogueToken("abilityName", allAbilities[AbilityId.HEATPROOF].name);
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queueEncounterMessage(`${namespace}:option.2.target_burned`);
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queueEncounterMessage(`${namespace}:option.2.targetBurned`);
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// Also permanently change the burned Pokemon's ability to Heatproof
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applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF);
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@ -313,6 +313,6 @@ function giveLeadPokemonAttackTypeBoostItem() {
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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encounter.setDialogueToken("itemName", boosterModifierType.name);
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encounter.setDialogueToken("leadPokemon", leadPokemon.getNameToRender());
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queueEncounterMessage(`${namespace}:found_item`);
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queueEncounterMessage(`${namespace}:foundItem`);
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}
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}
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@ -69,7 +69,7 @@ export const FightOrFlightEncounter: MysteryEncounter = MysteryEncounterBuilder.
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isBoss: true,
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tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
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mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
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queueEncounterMessage(`${namespace}:option.1.stat_boost`);
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queueEncounterMessage(`${namespace}:option.1.statBoost`);
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// Randomly boost 1 stat 2 stages
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// Cannot boost Spd, Acc, or Evasion
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globalScene.phaseManager.unshiftNew(
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@ -284,25 +284,25 @@ function handleNextTurn() {
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guaranteedModifierTypeFuncs: [modifierTypes.MULTI_LENS],
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fillRemaining: false,
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});
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resultMessageKey = `${namespace}:best_result`;
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resultMessageKey = `${namespace}:bestResult`;
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} else if (healthRatio < 0.15) {
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// 2nd prize
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setEncounterRewards({
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guaranteedModifierTypeFuncs: [modifierTypes.SCOPE_LENS],
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fillRemaining: false,
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});
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resultMessageKey = `${namespace}:great_result`;
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resultMessageKey = `${namespace}:greatResult`;
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} else if (healthRatio < 0.33) {
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// 3rd prize
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setEncounterRewards({
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guaranteedModifierTypeFuncs: [modifierTypes.WIDE_LENS],
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fillRemaining: false,
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});
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resultMessageKey = `${namespace}:good_result`;
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resultMessageKey = `${namespace}:goodResult`;
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} else {
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// No prize
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isHealPhase = true;
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resultMessageKey = `${namespace}:bad_result`;
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resultMessageKey = `${namespace}:badResult`;
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}
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// End the battle
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@ -312,7 +312,7 @@ function handleNextTurn() {
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globalScene.currentBattle.mysteryEncounter!.doContinueEncounter = undefined;
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leaveEncounterWithoutBattle(isHealPhase);
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// Must end the TurnInit phase prematurely so battle phases aren't added to queue
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queueEncounterMessage(`${namespace}:end_game`);
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queueEncounterMessage(`${namespace}:endGame`);
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queueEncounterMessage(resultMessageKey);
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// Skip remainder of TurnInitPhase
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@ -320,9 +320,9 @@ function handleNextTurn() {
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}
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if (encounter.misc.turnsRemaining < 3) {
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// Display charging messages on turns that aren't the initial turn
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queueEncounterMessage(`${namespace}:charging_continue`);
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queueEncounterMessage(`${namespace}:chargingContinue`);
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}
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queueEncounterMessage(`${namespace}:turn_remaining_${encounter.misc.turnsRemaining}`);
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queueEncounterMessage(`${namespace}:turnRemaining${encounter.misc.turnsRemaining}`);
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encounter.misc.turnsRemaining--;
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// Don't skip remainder of TurnInitPhase
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@ -202,7 +202,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
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buttonTooltip: `${namespace}:option.1.tooltip`,
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selected: [
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{
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text: `${namespace}:option.1.selected_message`,
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text: `${namespace}:option.1.selectedMessage`,
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},
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],
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})
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@ -115,7 +115,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
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],
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tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
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mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
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queueEncounterMessage(`${namespace}:option.2.stat_boost`);
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queueEncounterMessage(`${namespace}:option.2.statBoost`);
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globalScene.phaseManager.unshiftNew(
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"StatStageChangePhase",
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pokemon.getBattlerIndex(),
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@ -181,7 +181,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
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encounter.setDialogueToken("reductionValue", HIGH_BST_REDUCTION_VALUE.toString());
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encounter.setDialogueToken("increaseValue", BST_INCREASE_VALUE.toString());
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await showEncounterText(`${namespace}:option.1.selected_2`, null, undefined, true);
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await showEncounterText(`${namespace}:option.1.selected2`, null, undefined, true);
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encounter.dialogue.outro = [
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{
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@ -194,7 +194,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
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.withOptionPhase(async () => {
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// Investigate garbage, battle Gmax Garbodor
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globalScene.setFieldScale(0.75);
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await showEncounterText(`${namespace}:option.2.selected_2`);
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await showEncounterText(`${namespace}:option.2.selected2`);
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await transitionMysteryEncounterIntroVisuals();
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const encounter = globalScene.currentBattle.mysteryEncounter!;
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@ -97,7 +97,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
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isBoss: false,
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tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
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mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
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queueEncounterMessage(`${namespace}:option.1.stat_boost`);
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queueEncounterMessage(`${namespace}:option.1.statBoost`);
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globalScene.phaseManager.unshiftNew(
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"StatStageChangePhase",
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pokemon.getBattlerIndex(),
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@ -329,7 +329,7 @@ export const WeirdDreamEncounter: MysteryEncounter = MysteryEncounterBuilder.wit
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onBeforeRewards,
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);
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await showEncounterText(`${namespace}:option.2.selected_2`, null, undefined, true);
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await showEncounterText(`${namespace}:option.2.selected2`, null, undefined, true);
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await initBattleWithEnemyConfig(enemyPartyConfig);
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},
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)
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@ -249,11 +249,11 @@ describe("Clowning Around - Mystery Encounter", () => {
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text: `${namespace}:option.2.selected`,
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},
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{
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text: `${namespace}:option.2.selected_2`,
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text: `${namespace}:option.2.selected2`,
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},
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{
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speaker: `${namespace}:speaker`,
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text: `${namespace}:option.2.selected_3`,
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text: `${namespace}:option.2.selected3`,
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},
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],
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});
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@ -334,11 +334,11 @@ describe("Clowning Around - Mystery Encounter", () => {
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text: `${namespace}:option.3.selected`,
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},
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{
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text: `${namespace}:option.3.selected_2`,
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text: `${namespace}:option.3.selected2`,
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},
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{
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speaker: `${namespace}:speaker`,
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text: `${namespace}:option.3.selected_3`,
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text: `${namespace}:option.3.selected3`,
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},
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],
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});
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@ -78,7 +78,7 @@ describe("Field Trip - Mystery Encounter", () => {
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expect(option.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.1.label`,
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buttonTooltip: `${namespace}:option.1.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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secondOptionPrompt: `${namespace}:secondOptionPrompt`,
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});
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});
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@ -139,7 +139,7 @@ describe("Field Trip - Mystery Encounter", () => {
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expect(option.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.2.label`,
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buttonTooltip: `${namespace}:option.2.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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secondOptionPrompt: `${namespace}:secondOptionPrompt`,
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});
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});
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@ -200,7 +200,7 @@ describe("Field Trip - Mystery Encounter", () => {
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expect(option.dialogue).toStrictEqual({
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buttonLabel: `${namespace}:option.3.label`,
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buttonTooltip: `${namespace}:option.3.tooltip`,
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secondOptionPrompt: `${namespace}:second_option_prompt`,
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secondOptionPrompt: `${namespace}:secondOptionPrompt`,
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});
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});
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@ -120,7 +120,7 @@ describe("The Pokemon Salesman - Mystery Encounter", () => {
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buttonTooltip: expect.stringMatching(new RegExp(`^${namespace}\\:option\\.1\\.tooltip(_shiny)?$`)),
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selected: [
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{
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text: `${namespace}:option.1.selected_message`,
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text: `${namespace}:option.1.selectedMessage`,
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},
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],
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});
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