mirror of
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Move changes from old phases.ts
to src/phases/command-phase.ts
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@ -1,21 +1,21 @@
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import BattleScene from "#app/battle-scene.js";
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import { TurnCommand, BattleType } from "#app/battle.js";
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import { applyCheckTrappedAbAttrs, CheckTrappedAbAttr } from "#app/data/ability.js";
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import { TrappedTag, EncoreTag } from "#app/data/battler-tags.js";
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import { MoveTargetSet, getMoveTargets } from "#app/data/move.js";
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import { speciesStarters } from "#app/data/pokemon-species.js";
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import { Type } from "#app/data/type.js";
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import { Abilities } from "#app/enums/abilities.js";
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import { BattlerTagType } from "#app/enums/battler-tag-type.js";
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import { Biome } from "#app/enums/biome.js";
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import { Moves } from "#app/enums/moves.js";
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import { PokeballType } from "#app/enums/pokeball.js";
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import { FieldPosition, PlayerPokemon } from "#app/field/pokemon.js";
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import { getPokemonNameWithAffix } from "#app/messages.js";
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import { Command } from "#app/ui/command-ui-handler.js";
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import { Mode } from "#app/ui/ui.js";
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import { BattleType, TurnCommand } from "#app/battle";
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import BattleScene from "#app/battle-scene";
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import { applyCheckTrappedAbAttrs, CheckTrappedAbAttr } from "#app/data/ability";
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import { DamagingTrapTag, EncoreTag, TrappedTag } from "#app/data/battler-tags";
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import { getMoveTargets, MoveTargetSet } from "#app/data/move";
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import { speciesStarters } from "#app/data/pokemon-species";
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import { Type } from "#app/data/type";
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import { Abilities } from "#app/enums/abilities";
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import { BattlerTagType } from "#app/enums/battler-tag-type";
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import { Biome } from "#app/enums/biome";
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import { Moves } from "#app/enums/moves";
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import { PokeballType } from "#app/enums/pokeball";
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import { FieldPosition, PlayerPokemon } from "#app/field/pokemon";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { Command } from "#app/ui/command-ui-handler";
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import { Mode } from "#app/ui/ui";
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import * as Utils from "#app/utils";
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import i18next from "i18next";
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import * as Utils from "#app/utils.js";
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import { FieldPhase } from "./field-phase";
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import { SelectTargetPhase } from "./select-target-phase";
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@ -184,7 +184,7 @@ export class CommandPhase extends FieldPhase {
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this.scene.ui.setMode(Mode.COMMAND, this.fieldIndex);
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}, null, true);
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} else {
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const trapTag = playerPokemon.findTag(t => t instanceof TrappedTag) as TrappedTag;
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const trapTag = playerPokemon.findTag(t => t instanceof TrappedTag);
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const trapped = new Utils.BooleanHolder(false);
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const batonPass = isSwitch && args[0] as boolean;
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const trappedAbMessages: string[] = [];
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@ -200,7 +200,9 @@ export class CommandPhase extends FieldPhase {
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this.scene.currentBattle.turnCommands[this.fieldIndex - 1]!.skip = true;
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}
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} else if (trapTag) {
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if (trapTag.sourceMove === Moves.INGRAIN && trapTag.sourceId && this.scene.getPokemonById(trapTag.sourceId)?.isOfType(Type.GHOST)) {
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const isGhostPokemon = this.scene.getPokemonById(trapTag.sourceId!)?.isOfType(Type.GHOST);
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const canSwitch = (trapTag.sourceMove === Moves.INGRAIN && isGhostPokemon) || (trapTag instanceof DamagingTrapTag && isGhostPokemon);
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if (canSwitch) {
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success = true;
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this.scene.currentBattle.turnCommands[this.fieldIndex] = isSwitch
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? { command: Command.POKEMON, cursor: cursor, args: args }
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