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Update Power Construct conditionals to be less janky
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@ -7334,16 +7334,13 @@ export function initAbilities() {
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.unreplaceable()
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.unreplaceable()
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.unsuppressable()
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.unsuppressable()
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.bypassFaint(),
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.bypassFaint(),
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new Ability(AbilityId.POWER_CONSTRUCT, 7)
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new Ability(AbilityId.POWER_CONSTRUCT,
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// Change to 10% PC or 50% PC after battle ends,
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// Change to 10% complete or 50% complete on switchout/turn end if at <50% HP;
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// change to 10% complete or 50% complete on switchout/turn end if at <50% HP
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// revert to 10% PC or 50% PC before a new battle starts
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// TODO: change condition functions to remove duplicate changes
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// TODO: Should this revert the form change even if it would re-activate on summon?
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.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostBattleInitFormChangeAbAttr, () => 2)
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.conditionalAttr(p => p.formIndex === 4 || p.formIndex === 5, PostBattleInitFormChangeAbAttr, p => p.formIndex - 2)
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.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostBattleInitFormChangeAbAttr, () => 3)
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.conditionalAttr(p => p.getHpRatio() <= 0.5 && (p.formIndex === 2 || p.formIndex === 3), PostSummonFormChangeAbAttr, p => p.formIndex + 2)
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.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
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.conditionalAttr(p => p.getHpRatio() <= 0.5 && (p.formIndex === 2 || p.formIndex === 3), PostTurnFormChangeAbAttr, p => p.formIndex + 2)
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.conditionalAttr(pokemon => pokemon.formIndex === 2 || pokemon.formIndex === 4, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "complete" ? 4 : 2)
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.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostSummonFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3)
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.conditionalAttr(pokemon => pokemon.formIndex === 3 || pokemon.formIndex === 5, PostTurnFormChangeAbAttr, p => p.getHpRatio() <= 0.5 || p.getFormKey() === "10-complete" ? 5 : 3)
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.attr(NoFusionAbilityAbAttr)
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.attr(NoFusionAbilityAbAttr)
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.uncopiable()
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.uncopiable()
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.unreplaceable()
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.unreplaceable()
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