From 542ac83dfd992b29afc322bb18c884e227f6f867 Mon Sep 17 00:00:00 2001 From: frutescens Date: Tue, 24 Sep 2024 13:48:32 -0700 Subject: [PATCH] Final tests before documentation --- src/test/abilities/aroma_veil.test.ts | 38 ++++++++++++++++----------- src/test/moves/imprison.test.ts | 5 ++-- src/test/moves/taunt.test.ts | 2 +- 3 files changed, 26 insertions(+), 19 deletions(-) diff --git a/src/test/abilities/aroma_veil.test.ts b/src/test/abilities/aroma_veil.test.ts index e01b63dbf88..7ee073b4374 100644 --- a/src/test/abilities/aroma_veil.test.ts +++ b/src/test/abilities/aroma_veil.test.ts @@ -4,8 +4,9 @@ import { Abilities } from "#enums/abilities"; import GameManager from "#test/utils/gameManager"; import Phaser from "phaser"; import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest"; -import { MoveResult } from "#app/field/pokemon"; import { BattlerTagType } from "#app/enums/battler-tag-type"; +import { ArenaTagType } from "#app/enums/arena-tag-type"; +import { BattlerIndex } from "#app/battle"; describe("Moves - Aroma Veil", () => { let phaserGame: Phaser.Game; @@ -23,32 +24,39 @@ describe("Moves - Aroma Veil", () => { beforeEach(() => { game = new GameManager(phaserGame); game.override - .battleType("single") + .battleType("double") .enemyAbility(Abilities.BALL_FETCH) - .enemyMoveset([Moves.TAUNT, Moves.SPLASH]) + .enemyMoveset([Moves.HEAL_BLOCK, Moves.IMPRISON, Moves.SPLASH]) .enemySpecies(Species.SHUCKLE) + .ability(Abilities.AROMA_VEIL) .moveset([Moves.GROWL]); }); - it("Pokemon should not be able to use the same move consecutively", async () => { - await game.classicMode.startBattle([Species.REGIELEKI]); + it("Aroma Veil protects the Pokemon's side against most Move Restriction Battler Tags", async () => { + await game.classicMode.startBattle([Species.REGIELEKI, Species.BULBASAUR]); - const playerPokemon = game.scene.getPlayerPokemon(); + const playerPokemon = game.scene.getParty()!; - // First turn, Player Pokemon fails usin game.move.select(Moves.GROWL); - await game.forceEnemyMove(Moves.TAUNT); + game.move.select(Moves.GROWL); + await game.forceEnemyMove(Moves.HEAL_BLOCK); await game.toNextTurn(); - const move1 = playerPokemon?.getLastXMoves(1)[0]!; - expect(move1.move).toBe(Moves.GROWL); - expect(move1.result).toBe(MoveResult.SUCCESS); - expect(playerPokemon?.getTag(BattlerTagType.TAUNT)).toBeDefined(); + expect(playerPokemon[0].getTag(BattlerTagType.HEAL_BLOCK)).toBeUndefined(); + expect(playerPokemon[1].getTag(BattlerTagType.HEAL_BLOCK)).toBeUndefined(); + }); + + it("Aroma Veil does not protect against Imprison", async () => { + await game.classicMode.startBattle([Species.REGIELEKI, Species.BULBASAUR]); + + const playerPokemon = game.scene.getParty()!; - // Second turn, Taunt forces Struggle to occur game.move.select(Moves.GROWL); + game.move.select(Moves.GROWL); + await game.forceEnemyMove(Moves.IMPRISON, BattlerIndex.PLAYER); await game.forceEnemyMove(Moves.SPLASH); await game.toNextTurn(); - const move2 = playerPokemon?.getLastXMoves(1)[0]!; - expect(move2.move).toBe(Moves.STRUGGLE); + expect(game.scene.arena.getTag(ArenaTagType.IMPRISON)).toBeDefined(); + expect(playerPokemon[0].getTag(BattlerTagType.IMPRISON)).toBeDefined(); + expect(playerPokemon[1].getTag(BattlerTagType.IMPRISON)).toBeDefined(); }); }); diff --git a/src/test/moves/imprison.test.ts b/src/test/moves/imprison.test.ts index 5821232efa3..d3dc8d33f98 100644 --- a/src/test/moves/imprison.test.ts +++ b/src/test/moves/imprison.test.ts @@ -55,7 +55,6 @@ describe("Moves - Imprison", () => { }); it("Imprison applies to Pokemon switched into Battle", async () => { - game.override.battleType("single"); await game.classicMode.startBattle([Species.REGIELEKI, Species.BULBASAUR]); const playerPokemon1 = game.scene.getPlayerPokemon(); @@ -79,14 +78,13 @@ describe("Moves - Imprison", () => { }); it("The effects of Imprison only end when the source is no longer active", async () => { - game.override.battleType("single"); game.override.moveset([Moves.SPLASH, Moves.IMPRISON]); await game.classicMode.startBattle([Species.REGIELEKI, Species.BULBASAUR]); const playerPokemon = game.scene.getPlayerPokemon(); const enemyPokemon = game.scene.getEnemyPokemon(); game.move.select(Moves.IMPRISON); - await game.forceEnemyMove(Moves.IMPRISON); + await game.forceEnemyMove(Moves.GROWL); await game.toNextTurn(); expect(game.scene.arena.getTag(ArenaTagType.IMPRISON)).toBeDefined(); expect(enemyPokemon!.getTag(BattlerTagType.IMPRISON)).toBeDefined(); @@ -94,6 +92,7 @@ describe("Moves - Imprison", () => { await game.forceEnemyMove(Moves.SPLASH); await game.toNextTurn(); expect(playerPokemon?.isActive(true)).toBeFalsy(); + expect(game.scene.arena.getTag(ArenaTagType.IMPRISON)).toBeUndefined(); expect(enemyPokemon!.getTag(BattlerTagType.IMPRISON)).toBeUndefined(); }); }); diff --git a/src/test/moves/taunt.test.ts b/src/test/moves/taunt.test.ts index e2b87873cc5..7b63a48bc5e 100644 --- a/src/test/moves/taunt.test.ts +++ b/src/test/moves/taunt.test.ts @@ -35,7 +35,7 @@ describe("Moves - Taunt", () => { const playerPokemon = game.scene.getPlayerPokemon(); - // First turn, Player Pokemon succeeds using Growl without Torment + // First turn, Player Pokemon succeeds using Growl without Taunt game.move.select(Moves.GROWL); await game.forceEnemyMove(Moves.TAUNT); await game.toNextTurn();