mirror of
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Merge branch 'beta' into mortal-spin
This commit is contained in:
commit
5402722468
@ -81,7 +81,7 @@ For example, here is how you could test a scenario where the player Pokemon has
|
||||
```typescript
|
||||
const overrides = {
|
||||
ABILITY_OVERRIDE: AbilityId.DROUGHT,
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||||
OPP_MOVESET_OVERRIDE: MoveId.WATER_GUN,
|
||||
ENEMY_MOVESET_OVERRIDE: MoveId.WATER_GUN,
|
||||
} satisfies Partial<InstanceType<typeof DefaultOverrides>>;
|
||||
```
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||||
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||||
|
BIN
public/images/ui/champion_ribbon_emerald.png
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BIN
public/images/ui/champion_ribbon_emerald.png
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After Width: | Height: | Size: 225 B |
BIN
public/images/ui/legacy/champion_ribbon_emerald.png
Normal file
BIN
public/images/ui/legacy/champion_ribbon_emerald.png
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Binary file not shown.
After Width: | Height: | Size: 225 B |
Binary file not shown.
Before Width: | Height: | Size: 837 B After Width: | Height: | Size: 799 B |
146
public/images/ui/party_slot_main_short.json
Normal file
146
public/images/ui/party_slot_main_short.json
Normal file
@ -0,0 +1,146 @@
|
||||
{
|
||||
"textures": [
|
||||
{
|
||||
"image": "party_slot_main_short.png",
|
||||
"format": "RGBA8888",
|
||||
"size": {
|
||||
"w": 110,
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||||
"h": 294
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||||
},
|
||||
"scale": 1,
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||||
"frames": [
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||||
{
|
||||
"filename": "party_slot_main_short",
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
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||||
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||||
"w": 110,
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||||
"h": 41
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "party_slot_main_short_sel",
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"sourceSize": {
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||||
"w": 110,
|
||||
"h": 41
|
||||
},
|
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"spriteSourceSize": {
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||||
},
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|
||||
"x": 0,
|
||||
"y": 41,
|
||||
"w": 110,
|
||||
"h": 41
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "party_slot_main_short_fnt",
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"sourceSize": {
|
||||
"w": 110,
|
||||
"h": 41
|
||||
},
|
||||
"spriteSourceSize": {
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"x": 0,
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"y": 0,
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"w": 110,
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||||
},
|
||||
"frame": {
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||||
"x": 0,
|
||||
"y": 82,
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||||
"w": 110,
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||||
"h": 41
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "party_slot_main_short_fnt_sel",
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||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"sourceSize": {
|
||||
"w": 110,
|
||||
"h": 41
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 110,
|
||||
"h": 41
|
||||
},
|
||||
"frame": {
|
||||
"x": 0,
|
||||
"y": 123,
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||||
"w": 110,
|
||||
"h": 41
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "party_slot_main_short_swap",
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||||
"rotated": false,
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||||
"trimmed": false,
|
||||
"sourceSize": {
|
||||
"w": 110,
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||||
"h": 41
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 110,
|
||||
"h": 41
|
||||
},
|
||||
"frame": {
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||||
"x": 0,
|
||||
"y": 164,
|
||||
"w": 110,
|
||||
"h": 41
|
||||
}
|
||||
},
|
||||
{
|
||||
"filename": "party_slot_main_short_swap_sel",
|
||||
"rotated": false,
|
||||
"trimmed": false,
|
||||
"sourceSize": {
|
||||
"w": 110,
|
||||
"h": 41
|
||||
},
|
||||
"spriteSourceSize": {
|
||||
"x": 0,
|
||||
"y": 0,
|
||||
"w": 110,
|
||||
"h": 41
|
||||
},
|
||||
"frame": {
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||||
"x": 0,
|
||||
"y": 205,
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||||
"w": 110,
|
||||
"h": 41
|
||||
}
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"meta": {
|
||||
"app": "https://www.codeandweb.com/texturepacker",
|
||||
"version": "3.0",
|
||||
"smartupdate": "$TexturePacker:SmartUpdate:29685f2f538901cf5bf7f0ed2ea867c3:a080ea6c8cccd1e03244214053e79796:565f7afc5ca419b6ba8dbce51ea30818$"
|
||||
}
|
||||
}
|
BIN
public/images/ui/party_slot_main_short.png
Normal file
BIN
public/images/ui/party_slot_main_short.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.0 KiB |
@ -1,3 +1,5 @@
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import type { RibbonData } from "#system/ribbons/ribbon-data";
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export interface DexData {
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[key: number]: DexEntry;
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}
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@ -10,4 +12,5 @@ export interface DexEntry {
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caughtCount: number;
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hatchedCount: number;
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ivs: number[];
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ribbons: RibbonData;
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}
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|
@ -103,3 +103,12 @@ export type CoerceNullPropertiesToUndefined<T extends object> = {
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||||
* @typeParam T - The type to render partial
|
||||
*/
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export type AtLeastOne<T extends object> = Partial<T> & ObjectValues<{ [K in keyof T]: Pick<Required<T>, K> }>;
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/** Type helper that adds a brand to a type, used for nominal typing.
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*
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* @remarks
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||||
* Brands should be either a string or unique symbol. This prevents overlap with other types.
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*/
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export declare class Brander<B> {
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private __brand: B;
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}
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|
@ -944,17 +944,17 @@ export class BattleScene extends SceneBase {
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dataSource?: PokemonData,
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postProcess?: (enemyPokemon: EnemyPokemon) => void,
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): EnemyPokemon {
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if (Overrides.OPP_LEVEL_OVERRIDE > 0) {
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level = Overrides.OPP_LEVEL_OVERRIDE;
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if (Overrides.ENEMY_LEVEL_OVERRIDE > 0) {
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level = Overrides.ENEMY_LEVEL_OVERRIDE;
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}
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if (Overrides.OPP_SPECIES_OVERRIDE) {
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species = getPokemonSpecies(Overrides.OPP_SPECIES_OVERRIDE);
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if (Overrides.ENEMY_SPECIES_OVERRIDE) {
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species = getPokemonSpecies(Overrides.ENEMY_SPECIES_OVERRIDE);
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// The fact that a Pokemon is a boss or not can change based on its Species and level
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boss = this.getEncounterBossSegments(this.currentBattle.waveIndex, level, species) > 1;
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}
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const pokemon = new EnemyPokemon(species, level, trainerSlot, boss, shinyLock, dataSource);
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if (Overrides.OPP_FUSION_OVERRIDE) {
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if (Overrides.ENEMY_FUSION_OVERRIDE) {
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pokemon.generateFusionSpecies();
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||||
}
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||||
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@ -1766,10 +1766,10 @@ export class BattleScene extends SceneBase {
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||||
}
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getEncounterBossSegments(waveIndex: number, level: number, species?: PokemonSpecies, forceBoss = false): number {
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if (Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE > 1) {
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return Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE;
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if (Overrides.ENEMY_HEALTH_SEGMENTS_OVERRIDE > 1) {
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return Overrides.ENEMY_HEALTH_SEGMENTS_OVERRIDE;
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}
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if (Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE === 1) {
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if (Overrides.ENEMY_HEALTH_SEGMENTS_OVERRIDE === 1) {
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// The rest of the code expects to be returned 0 and not 1 if the enemy is not a boss
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return 0;
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}
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|
@ -101,3 +101,9 @@ export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
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* Default: `10000` (0.01%)
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*/
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export const FAKE_TITLE_LOGO_CHANCE = 10000;
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/**
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* The ceiling on friendship amount that can be reached through the use of rare candies.
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* Using rare candies will never increase friendship beyond this value.
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*/
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export const RARE_CANDY_FRIENDSHIP_CAP = 200;
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|
@ -20,6 +20,7 @@ import { Trainer } from "#field/trainer";
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import type { ModifierTypeOption } from "#modifiers/modifier-type";
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import { PokemonMove } from "#moves/pokemon-move";
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import type { DexAttrProps, GameData } from "#system/game-data";
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import { RibbonData, type RibbonFlag } from "#system/ribbons/ribbon-data";
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import { type BooleanHolder, isBetween, type NumberHolder, randSeedItem } from "#utils/common";
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import { deepCopy } from "#utils/data";
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import { getPokemonSpecies, getPokemonSpeciesForm } from "#utils/pokemon-utils";
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@ -42,6 +43,15 @@ export abstract class Challenge {
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public conditions: ChallengeCondition[];
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/**
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* The Ribbon awarded on challenge completion, or 0 if the challenge has no ribbon or is not enabled
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||||
*
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||||
* @defaultValue 0
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*/
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public get ribbonAwarded(): RibbonFlag {
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return 0 as RibbonFlag;
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}
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/**
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* @param id {@link Challenges} The enum value for the challenge
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*/
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@ -423,6 +433,12 @@ type ChallengeCondition = (data: GameData) => boolean;
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||||
* Implements a mono generation challenge.
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*/
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export class SingleGenerationChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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// NOTE: This logic will not work for the eventual mono gen 10 ribbon, as
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||||
// as its flag will not be in sequence with the other mono gen ribbons.
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return this.value ? ((RibbonData.MONO_GEN_1 << (this.value - 1)) as RibbonFlag) : 0;
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}
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||||
|
||||
constructor() {
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||||
super(Challenges.SINGLE_GENERATION, 9);
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}
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@ -686,6 +702,12 @@ interface monotypeOverride {
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||||
* Implements a mono type challenge.
|
||||
*/
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export class SingleTypeChallenge extends Challenge {
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public override get ribbonAwarded(): RibbonFlag {
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// `this.value` represents the 1-based index of pokemon type
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// `RibbonData.MONO_NORMAL` starts the flag position for the types,
|
||||
// and we shift it by 1 for the specific type.
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return this.value ? ((RibbonData.MONO_NORMAL << (this.value - 1)) as RibbonFlag) : 0;
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||||
}
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||||
private static TYPE_OVERRIDES: monotypeOverride[] = [
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{ species: SpeciesId.CASTFORM, type: PokemonType.NORMAL, fusion: false },
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||||
];
|
||||
@ -755,6 +777,9 @@ export class SingleTypeChallenge extends Challenge {
|
||||
* Implements a fresh start challenge.
|
||||
*/
|
||||
export class FreshStartChallenge extends Challenge {
|
||||
public override get ribbonAwarded(): RibbonFlag {
|
||||
return this.value ? RibbonData.FRESH_START : 0;
|
||||
}
|
||||
constructor() {
|
||||
super(Challenges.FRESH_START, 2);
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||||
}
|
||||
@ -828,6 +853,9 @@ export class FreshStartChallenge extends Challenge {
|
||||
* Implements an inverse battle challenge.
|
||||
*/
|
||||
export class InverseBattleChallenge extends Challenge {
|
||||
public override get ribbonAwarded(): RibbonFlag {
|
||||
return this.value ? RibbonData.INVERSE : 0;
|
||||
}
|
||||
constructor() {
|
||||
super(Challenges.INVERSE_BATTLE, 1);
|
||||
}
|
||||
@ -861,6 +889,9 @@ export class InverseBattleChallenge extends Challenge {
|
||||
* Implements a flip stat challenge.
|
||||
*/
|
||||
export class FlipStatChallenge extends Challenge {
|
||||
public override get ribbonAwarded(): RibbonFlag {
|
||||
return this.value ? RibbonData.FLIP_STATS : 0;
|
||||
}
|
||||
constructor() {
|
||||
super(Challenges.FLIP_STAT, 1);
|
||||
}
|
||||
@ -941,6 +972,9 @@ export class LowerStarterPointsChallenge extends Challenge {
|
||||
* Implements a No Support challenge
|
||||
*/
|
||||
export class LimitedSupportChallenge extends Challenge {
|
||||
public override get ribbonAwarded(): RibbonFlag {
|
||||
return this.value ? ((RibbonData.NO_HEAL << (this.value - 1)) as RibbonFlag) : 0;
|
||||
}
|
||||
constructor() {
|
||||
super(Challenges.LIMITED_SUPPORT, 3);
|
||||
}
|
||||
@ -973,6 +1007,9 @@ export class LimitedSupportChallenge extends Challenge {
|
||||
* Implements a Limited Catch challenge
|
||||
*/
|
||||
export class LimitedCatchChallenge extends Challenge {
|
||||
public override get ribbonAwarded(): RibbonFlag {
|
||||
return this.value ? RibbonData.LIMITED_CATCH : 0;
|
||||
}
|
||||
constructor() {
|
||||
super(Challenges.LIMITED_CATCH, 1);
|
||||
}
|
||||
@ -997,6 +1034,9 @@ export class LimitedCatchChallenge extends Challenge {
|
||||
* Implements a Permanent Faint challenge
|
||||
*/
|
||||
export class HardcoreChallenge extends Challenge {
|
||||
public override get ribbonAwarded(): RibbonFlag {
|
||||
return this.value ? RibbonData.HARDCORE : 0;
|
||||
}
|
||||
constructor() {
|
||||
super(Challenges.HARDCORE, 1);
|
||||
}
|
||||
|
@ -47,6 +47,7 @@ export class EggHatchData {
|
||||
caughtCount: currDexEntry.caughtCount,
|
||||
hatchedCount: currDexEntry.hatchedCount,
|
||||
ivs: [...currDexEntry.ivs],
|
||||
ribbons: currDexEntry.ribbons,
|
||||
};
|
||||
this.starterDataEntryBeforeUpdate = {
|
||||
moveset: currStarterDataEntry.moveset,
|
||||
|
@ -1,7 +1,7 @@
|
||||
import type { Ability, PreAttackModifyDamageAbAttrParams } from "#abilities/ability";
|
||||
import { applyAbAttrs, applyOnGainAbAttrs, applyOnLoseAbAttrs } from "#abilities/apply-ab-attrs";
|
||||
import type { AnySound, BattleScene } from "#app/battle-scene";
|
||||
import { PLAYER_PARTY_MAX_SIZE } from "#app/constants";
|
||||
import { PLAYER_PARTY_MAX_SIZE, RARE_CANDY_FRIENDSHIP_CAP } from "#app/constants";
|
||||
import { timedEventManager } from "#app/global-event-manager";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { getPokemonNameWithAffix } from "#app/messages";
|
||||
@ -139,6 +139,8 @@ import { populateVariantColors, variantColorCache, variantData } from "#sprites/
|
||||
import { achvs } from "#system/achv";
|
||||
import type { StarterDataEntry, StarterMoveset } from "#system/game-data";
|
||||
import type { PokemonData } from "#system/pokemon-data";
|
||||
import { RibbonData } from "#system/ribbons/ribbon-data";
|
||||
import { awardRibbonsToSpeciesLine } from "#system/ribbons/ribbon-methods";
|
||||
import type { AbAttrMap, AbAttrString, TypeMultiplierAbAttrParams } from "#types/ability-types";
|
||||
import type { DamageCalculationResult, DamageResult } from "#types/damage-result";
|
||||
import type { IllusionData } from "#types/illusion-data";
|
||||
@ -1825,7 +1827,7 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
// Overrides moveset based on arrays specified in overrides.ts
|
||||
let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
|
||||
? Overrides.MOVESET_OVERRIDE
|
||||
: Overrides.OPP_MOVESET_OVERRIDE;
|
||||
: Overrides.ENEMY_MOVESET_OVERRIDE;
|
||||
overrideArray = coerceArray(overrideArray);
|
||||
if (overrideArray.length > 0) {
|
||||
if (!this.isPlayer()) {
|
||||
@ -2030,8 +2032,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (Overrides.ABILITY_OVERRIDE && this.isPlayer()) {
|
||||
return allAbilities[Overrides.ABILITY_OVERRIDE];
|
||||
}
|
||||
if (Overrides.OPP_ABILITY_OVERRIDE && this.isEnemy()) {
|
||||
return allAbilities[Overrides.OPP_ABILITY_OVERRIDE];
|
||||
if (Overrides.ENEMY_ABILITY_OVERRIDE && this.isEnemy()) {
|
||||
return allAbilities[Overrides.ENEMY_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (this.isFusion()) {
|
||||
if (!isNullOrUndefined(this.fusionCustomPokemonData?.ability) && this.fusionCustomPokemonData.ability !== -1) {
|
||||
@ -2060,8 +2062,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
if (Overrides.PASSIVE_ABILITY_OVERRIDE && this.isPlayer()) {
|
||||
return allAbilities[Overrides.PASSIVE_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (Overrides.OPP_PASSIVE_ABILITY_OVERRIDE && this.isEnemy()) {
|
||||
return allAbilities[Overrides.OPP_PASSIVE_ABILITY_OVERRIDE];
|
||||
if (Overrides.ENEMY_PASSIVE_ABILITY_OVERRIDE && this.isEnemy()) {
|
||||
return allAbilities[Overrides.ENEMY_PASSIVE_ABILITY_OVERRIDE];
|
||||
}
|
||||
if (!isNullOrUndefined(this.customPokemonData.passive) && this.customPokemonData.passive !== -1) {
|
||||
return allAbilities[this.customPokemonData.passive];
|
||||
@ -2128,14 +2130,14 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
// returns override if valid for current case
|
||||
if (
|
||||
(Overrides.HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isPlayer()) ||
|
||||
(Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isEnemy())
|
||||
(Overrides.ENEMY_HAS_PASSIVE_ABILITY_OVERRIDE === false && this.isEnemy())
|
||||
) {
|
||||
return false;
|
||||
}
|
||||
if (
|
||||
((Overrides.PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) &&
|
||||
this.isPlayer()) ||
|
||||
((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) &&
|
||||
((Overrides.ENEMY_PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.ENEMY_HAS_PASSIVE_ABILITY_OVERRIDE) &&
|
||||
this.isEnemy())
|
||||
) {
|
||||
return true;
|
||||
@ -3001,8 +3003,8 @@ export abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
if (forStarter && this.isPlayer() && Overrides.STARTER_FUSION_SPECIES_OVERRIDE) {
|
||||
fusionOverride = getPokemonSpecies(Overrides.STARTER_FUSION_SPECIES_OVERRIDE);
|
||||
} else if (this.isEnemy() && Overrides.OPP_FUSION_SPECIES_OVERRIDE) {
|
||||
fusionOverride = getPokemonSpecies(Overrides.OPP_FUSION_SPECIES_OVERRIDE);
|
||||
} else if (this.isEnemy() && Overrides.ENEMY_FUSION_SPECIES_OVERRIDE) {
|
||||
fusionOverride = getPokemonSpecies(Overrides.ENEMY_FUSION_SPECIES_OVERRIDE);
|
||||
}
|
||||
|
||||
this.fusionSpecies =
|
||||
@ -5822,45 +5824,59 @@ export class PlayerPokemon extends Pokemon {
|
||||
);
|
||||
});
|
||||
}
|
||||
|
||||
addFriendship(friendship: number): void {
|
||||
if (friendship > 0) {
|
||||
const starterSpeciesId = this.species.getRootSpeciesId();
|
||||
const fusionStarterSpeciesId = this.isFusion() && this.fusionSpecies ? this.fusionSpecies.getRootSpeciesId() : 0;
|
||||
const starterData = [
|
||||
globalScene.gameData.starterData[starterSpeciesId],
|
||||
fusionStarterSpeciesId ? globalScene.gameData.starterData[fusionStarterSpeciesId] : null,
|
||||
].filter(d => !!d);
|
||||
const amount = new NumberHolder(friendship);
|
||||
globalScene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
|
||||
const candyFriendshipMultiplier = globalScene.gameMode.isClassic
|
||||
? timedEventManager.getClassicFriendshipMultiplier()
|
||||
: 1;
|
||||
const fusionReduction = fusionStarterSpeciesId
|
||||
? timedEventManager.areFusionsBoosted()
|
||||
? 1.5 // Divide candy gain for fusions by 1.5 during events
|
||||
: 2 // 2 for fusions outside events
|
||||
: 1; // 1 for non-fused mons
|
||||
const starterAmount = new NumberHolder(Math.floor((amount.value * candyFriendshipMultiplier) / fusionReduction));
|
||||
|
||||
// Add friendship to this PlayerPokemon
|
||||
this.friendship = Math.min(this.friendship + amount.value, 255);
|
||||
if (this.friendship === 255) {
|
||||
globalScene.validateAchv(achvs.MAX_FRIENDSHIP);
|
||||
}
|
||||
// Add to candy progress for this mon's starter species and its fused species (if it has one)
|
||||
starterData.forEach((sd: StarterDataEntry, i: number) => {
|
||||
const speciesId = !i ? starterSpeciesId : (fusionStarterSpeciesId as SpeciesId);
|
||||
sd.friendship = (sd.friendship || 0) + starterAmount.value;
|
||||
if (sd.friendship >= getStarterValueFriendshipCap(speciesStarterCosts[speciesId])) {
|
||||
globalScene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1);
|
||||
sd.friendship = 0;
|
||||
}
|
||||
});
|
||||
} else {
|
||||
// Lose friendship upon fainting
|
||||
/**
|
||||
* Add friendship to this Pokemon
|
||||
*
|
||||
* @remarks
|
||||
* This adds friendship to the pokemon's friendship stat (used for evolution, return, etc.) and candy progress.
|
||||
* For fusions, candy progress for each species in the fusion is halved.
|
||||
*
|
||||
* @param friendship - The amount of friendship to add. Negative values will reduce friendship, though not below 0.
|
||||
* @param capped - If true, don't allow the friendship gain to exceed 200. Used to cap friendship gains from rare candies.
|
||||
*/
|
||||
addFriendship(friendship: number, capped = false): void {
|
||||
// Short-circuit friendship loss, which doesn't impact candy friendship
|
||||
if (friendship <= 0) {
|
||||
this.friendship = Math.max(this.friendship + friendship, 0);
|
||||
return;
|
||||
}
|
||||
|
||||
const starterSpeciesId = this.species.getRootSpeciesId();
|
||||
const fusionStarterSpeciesId = this.isFusion() && this.fusionSpecies ? this.fusionSpecies.getRootSpeciesId() : 0;
|
||||
const starterGameData = globalScene.gameData.starterData;
|
||||
const starterData: [StarterDataEntry, SpeciesId][] = [[starterGameData[starterSpeciesId], starterSpeciesId]];
|
||||
if (fusionStarterSpeciesId) {
|
||||
starterData.push([starterGameData[fusionStarterSpeciesId], fusionStarterSpeciesId]);
|
||||
}
|
||||
const amount = new NumberHolder(friendship);
|
||||
globalScene.applyModifier(PokemonFriendshipBoosterModifier, true, this, amount);
|
||||
friendship = amount.value;
|
||||
|
||||
const newFriendship = this.friendship + friendship;
|
||||
// If capped is true, only adjust friendship if the new friendship is less than or equal to 200.
|
||||
if (!capped || newFriendship <= RARE_CANDY_FRIENDSHIP_CAP) {
|
||||
this.friendship = Math.min(newFriendship, 255);
|
||||
if (newFriendship >= 255) {
|
||||
globalScene.validateAchv(achvs.MAX_FRIENDSHIP);
|
||||
awardRibbonsToSpeciesLine(this.species.speciesId, RibbonData.FRIENDSHIP);
|
||||
}
|
||||
}
|
||||
|
||||
let candyFriendshipMultiplier = globalScene.gameMode.isClassic
|
||||
? timedEventManager.getClassicFriendshipMultiplier()
|
||||
: 1;
|
||||
if (fusionStarterSpeciesId) {
|
||||
candyFriendshipMultiplier /= timedEventManager.areFusionsBoosted() ? 1.5 : 2;
|
||||
}
|
||||
const candyFriendshipAmount = Math.floor(friendship * candyFriendshipMultiplier);
|
||||
// Add to candy progress for this mon's starter species and its fused species (if it has one)
|
||||
starterData.forEach(([sd, id]: [StarterDataEntry, SpeciesId]) => {
|
||||
sd.friendship = (sd.friendship || 0) + candyFriendshipAmount;
|
||||
if (sd.friendship >= getStarterValueFriendshipCap(speciesStarterCosts[id])) {
|
||||
globalScene.gameData.addStarterCandy(getPokemonSpecies(id), 1);
|
||||
sd.friendship = 0;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
getPossibleEvolution(evolution: SpeciesFormEvolution | null): Promise<Pokemon> {
|
||||
@ -6241,22 +6257,22 @@ export class EnemyPokemon extends Pokemon {
|
||||
this.setBoss(boss, dataSource?.bossSegments);
|
||||
}
|
||||
|
||||
if (Overrides.OPP_STATUS_OVERRIDE) {
|
||||
this.status = new Status(Overrides.OPP_STATUS_OVERRIDE, 0, 4);
|
||||
if (Overrides.ENEMY_STATUS_OVERRIDE) {
|
||||
this.status = new Status(Overrides.ENEMY_STATUS_OVERRIDE, 0, 4);
|
||||
}
|
||||
|
||||
if (Overrides.OPP_GENDER_OVERRIDE !== null) {
|
||||
this.gender = Overrides.OPP_GENDER_OVERRIDE;
|
||||
if (Overrides.ENEMY_GENDER_OVERRIDE !== null) {
|
||||
this.gender = Overrides.ENEMY_GENDER_OVERRIDE;
|
||||
}
|
||||
|
||||
const speciesId = this.species.speciesId;
|
||||
|
||||
if (
|
||||
speciesId in Overrides.OPP_FORM_OVERRIDES &&
|
||||
!isNullOrUndefined(Overrides.OPP_FORM_OVERRIDES[speciesId]) &&
|
||||
this.species.forms[Overrides.OPP_FORM_OVERRIDES[speciesId]]
|
||||
speciesId in Overrides.ENEMY_FORM_OVERRIDES &&
|
||||
!isNullOrUndefined(Overrides.ENEMY_FORM_OVERRIDES[speciesId]) &&
|
||||
this.species.forms[Overrides.ENEMY_FORM_OVERRIDES[speciesId]]
|
||||
) {
|
||||
this.formIndex = Overrides.OPP_FORM_OVERRIDES[speciesId];
|
||||
this.formIndex = Overrides.ENEMY_FORM_OVERRIDES[speciesId];
|
||||
} else if (globalScene.gameMode.isDaily && globalScene.gameMode.isWaveFinal(globalScene.currentBattle.waveIndex)) {
|
||||
const eventBoss = getDailyEventSeedBoss(globalScene.seed);
|
||||
if (!isNullOrUndefined(eventBoss)) {
|
||||
@ -6266,21 +6282,21 @@ export class EnemyPokemon extends Pokemon {
|
||||
|
||||
if (!dataSource) {
|
||||
this.generateAndPopulateMoveset();
|
||||
if (shinyLock || Overrides.OPP_SHINY_OVERRIDE === false) {
|
||||
if (shinyLock || Overrides.ENEMY_SHINY_OVERRIDE === false) {
|
||||
this.shiny = false;
|
||||
} else {
|
||||
this.trySetShiny();
|
||||
}
|
||||
|
||||
if (!this.shiny && Overrides.OPP_SHINY_OVERRIDE) {
|
||||
if (!this.shiny && Overrides.ENEMY_SHINY_OVERRIDE) {
|
||||
this.shiny = true;
|
||||
this.initShinySparkle();
|
||||
}
|
||||
|
||||
if (this.shiny) {
|
||||
this.variant = this.generateShinyVariant();
|
||||
if (Overrides.OPP_VARIANT_OVERRIDE !== null) {
|
||||
this.variant = Overrides.OPP_VARIANT_OVERRIDE;
|
||||
if (Overrides.ENEMY_VARIANT_OVERRIDE !== null) {
|
||||
this.variant = Overrides.ENEMY_VARIANT_OVERRIDE;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -90,6 +90,7 @@ export class LoadingScene extends SceneBase {
|
||||
this.loadAtlas("shiny_icons", "ui");
|
||||
this.loadImage("ha_capsule", "ui", "ha_capsule.png");
|
||||
this.loadImage("champion_ribbon", "ui", "champion_ribbon.png");
|
||||
this.loadImage("champion_ribbon_emerald", "ui", "champion_ribbon_emerald.png");
|
||||
this.loadImage("icon_spliced", "ui");
|
||||
this.loadImage("icon_lock", "ui", "icon_lock.png");
|
||||
this.loadImage("icon_stop", "ui", "icon_stop.png");
|
||||
@ -122,6 +123,7 @@ export class LoadingScene extends SceneBase {
|
||||
this.loadImage("party_bg_double", "ui");
|
||||
this.loadImage("party_bg_double_manage", "ui");
|
||||
this.loadAtlas("party_slot_main", "ui");
|
||||
this.loadAtlas("party_slot_main_short", "ui");
|
||||
this.loadAtlas("party_slot", "ui");
|
||||
this.loadImage("party_slot_overlay_lv", "ui");
|
||||
this.loadImage("party_slot_hp_bar", "ui");
|
||||
|
@ -2304,7 +2304,7 @@ export class PokemonLevelIncrementModifier extends ConsumablePokemonModifier {
|
||||
playerPokemon.levelExp = 0;
|
||||
}
|
||||
|
||||
playerPokemon.addFriendship(FRIENDSHIP_GAIN_FROM_RARE_CANDY);
|
||||
playerPokemon.addFriendship(FRIENDSHIP_GAIN_FROM_RARE_CANDY, true);
|
||||
|
||||
globalScene.phaseManager.unshiftNew(
|
||||
"LevelUpPhase",
|
||||
@ -3755,7 +3755,7 @@ export class EnemyFusionChanceModifier extends EnemyPersistentModifier {
|
||||
export function overrideModifiers(isPlayer = true): void {
|
||||
const modifiersOverride: ModifierOverride[] = isPlayer
|
||||
? Overrides.STARTING_MODIFIER_OVERRIDE
|
||||
: Overrides.OPP_MODIFIER_OVERRIDE;
|
||||
: Overrides.ENEMY_MODIFIER_OVERRIDE;
|
||||
if (!modifiersOverride || modifiersOverride.length === 0 || !globalScene) {
|
||||
return;
|
||||
}
|
||||
@ -3797,7 +3797,7 @@ export function overrideModifiers(isPlayer = true): void {
|
||||
export function overrideHeldItems(pokemon: Pokemon, isPlayer = true): void {
|
||||
const heldItemsOverride: ModifierOverride[] = isPlayer
|
||||
? Overrides.STARTING_HELD_ITEMS_OVERRIDE
|
||||
: Overrides.OPP_HELD_ITEMS_OVERRIDE;
|
||||
: Overrides.ENEMY_HELD_ITEMS_OVERRIDE;
|
||||
if (!heldItemsOverride || heldItemsOverride.length === 0 || !globalScene) {
|
||||
return;
|
||||
}
|
||||
|
@ -179,25 +179,24 @@ class DefaultOverrides {
|
||||
// --------------------------
|
||||
// OPPONENT / ENEMY OVERRIDES
|
||||
// --------------------------
|
||||
// TODO: rename `OPP_` to `ENEMY_`
|
||||
readonly OPP_SPECIES_OVERRIDE: SpeciesId | number = 0;
|
||||
readonly ENEMY_SPECIES_OVERRIDE: SpeciesId | number = 0;
|
||||
/**
|
||||
* This will make all opponents fused Pokemon
|
||||
*/
|
||||
readonly OPP_FUSION_OVERRIDE: boolean = false;
|
||||
readonly ENEMY_FUSION_OVERRIDE: boolean = false;
|
||||
/**
|
||||
* This will override the species of the fusion only when the opponent is already a fusion
|
||||
*/
|
||||
readonly OPP_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0;
|
||||
readonly OPP_LEVEL_OVERRIDE: number = 0;
|
||||
readonly OPP_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
|
||||
readonly OPP_PASSIVE_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
|
||||
readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null;
|
||||
readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
|
||||
readonly OPP_GENDER_OVERRIDE: Gender | null = null;
|
||||
readonly OPP_MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
|
||||
readonly OPP_SHINY_OVERRIDE: boolean | null = null;
|
||||
readonly OPP_VARIANT_OVERRIDE: Variant | null = null;
|
||||
readonly ENEMY_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0;
|
||||
readonly ENEMY_LEVEL_OVERRIDE: number = 0;
|
||||
readonly ENEMY_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
|
||||
readonly ENEMY_PASSIVE_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
|
||||
readonly ENEMY_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null;
|
||||
readonly ENEMY_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
|
||||
readonly ENEMY_GENDER_OVERRIDE: Gender | null = null;
|
||||
readonly ENEMY_MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
|
||||
readonly ENEMY_SHINY_OVERRIDE: boolean | null = null;
|
||||
readonly ENEMY_VARIANT_OVERRIDE: Variant | null = null;
|
||||
/**
|
||||
* Overrides the IVs of enemy pokemon. Values must never be outside the range `0` to `31`!
|
||||
* - If set to a number between `0` and `31`, set all IVs of all enemy pokemon to that number.
|
||||
@ -207,7 +206,7 @@ class DefaultOverrides {
|
||||
readonly ENEMY_IVS_OVERRIDE: number | number[] | null = null;
|
||||
/** Override the nature of all enemy pokemon to the specified nature. Disabled if `null`. */
|
||||
readonly ENEMY_NATURE_OVERRIDE: Nature | null = null;
|
||||
readonly OPP_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
|
||||
readonly ENEMY_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
|
||||
/**
|
||||
* Override to give the enemy Pokemon a given amount of health segments
|
||||
*
|
||||
@ -215,7 +214,7 @@ class DefaultOverrides {
|
||||
* 1: the Pokemon will have a single health segment and therefore will not be a boss
|
||||
* 2+: the Pokemon will be a boss with the given number of health segments
|
||||
*/
|
||||
readonly OPP_HEALTH_SEGMENTS_OVERRIDE: number = 0;
|
||||
readonly ENEMY_HEALTH_SEGMENTS_OVERRIDE: number = 0;
|
||||
|
||||
// -------------
|
||||
// EGG OVERRIDES
|
||||
@ -277,12 +276,12 @@ class DefaultOverrides {
|
||||
*
|
||||
* Note that any previous modifiers are cleared.
|
||||
*/
|
||||
readonly OPP_MODIFIER_OVERRIDE: ModifierOverride[] = [];
|
||||
readonly ENEMY_MODIFIER_OVERRIDE: ModifierOverride[] = [];
|
||||
|
||||
/** Override array of {@linkcode ModifierOverride}s used to provide held items to first party member when starting a new game. */
|
||||
readonly STARTING_HELD_ITEMS_OVERRIDE: ModifierOverride[] = [];
|
||||
/** Override array of {@linkcode ModifierOverride}s used to provide held items to enemies on spawn. */
|
||||
readonly OPP_HELD_ITEMS_OVERRIDE: ModifierOverride[] = [];
|
||||
readonly ENEMY_HELD_ITEMS_OVERRIDE: ModifierOverride[] = [];
|
||||
|
||||
/**
|
||||
* Override array of {@linkcode ModifierOverride}s used to replace the generated item rolls after a wave.
|
||||
|
@ -229,7 +229,7 @@ export class EncounterPhase extends BattlePhase {
|
||||
}),
|
||||
);
|
||||
} else {
|
||||
const overridedBossSegments = Overrides.OPP_HEALTH_SEGMENTS_OVERRIDE > 1;
|
||||
const overridedBossSegments = Overrides.ENEMY_HEALTH_SEGMENTS_OVERRIDE > 1;
|
||||
// for double battles, reduce the health segments for boss Pokemon unless there is an override
|
||||
if (!overridedBossSegments && battle.enemyParty.filter(p => p.isBoss()).length > 1) {
|
||||
for (const enemyPokemon of battle.enemyParty) {
|
||||
|
@ -19,8 +19,11 @@ import { ChallengeData } from "#system/challenge-data";
|
||||
import type { SessionSaveData } from "#system/game-data";
|
||||
import { ModifierData as PersistentModifierData } from "#system/modifier-data";
|
||||
import { PokemonData } from "#system/pokemon-data";
|
||||
import { RibbonData, type RibbonFlag } from "#system/ribbons/ribbon-data";
|
||||
import { awardRibbonsToSpeciesLine } from "#system/ribbons/ribbon-methods";
|
||||
import { TrainerData } from "#system/trainer-data";
|
||||
import { trainerConfigs } from "#trainers/trainer-config";
|
||||
import { checkSpeciesValidForChallenge, isNuzlockeChallenge } from "#utils/challenge-utils";
|
||||
import { isLocal, isLocalServerConnected } from "#utils/common";
|
||||
import { getPokemonSpecies } from "#utils/pokemon-utils";
|
||||
import i18next from "i18next";
|
||||
@ -111,6 +114,40 @@ export class GameOverPhase extends BattlePhase {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Submethod of {@linkcode handleGameOver} that awards ribbons to Pokémon in the player's party based on the current
|
||||
* game mode and challenges.
|
||||
*/
|
||||
private awardRibbons(): void {
|
||||
let ribbonFlags = 0;
|
||||
if (globalScene.gameMode.isClassic) {
|
||||
ribbonFlags |= RibbonData.CLASSIC;
|
||||
}
|
||||
if (isNuzlockeChallenge()) {
|
||||
ribbonFlags |= RibbonData.NUZLOCKE;
|
||||
}
|
||||
for (const challenge of globalScene.gameMode.challenges) {
|
||||
const ribbon = challenge.ribbonAwarded;
|
||||
if (challenge.value && ribbon) {
|
||||
ribbonFlags |= ribbon;
|
||||
}
|
||||
}
|
||||
// Award ribbons to all Pokémon in the player's party that are considered valid
|
||||
// for the current game mode and challenges.
|
||||
for (const pokemon of globalScene.getPlayerParty()) {
|
||||
const species = pokemon.species;
|
||||
if (
|
||||
checkSpeciesValidForChallenge(
|
||||
species,
|
||||
globalScene.gameData.getSpeciesDexAttrProps(species, pokemon.getDexAttr()),
|
||||
false,
|
||||
)
|
||||
) {
|
||||
awardRibbonsToSpeciesLine(species.speciesId, ribbonFlags as RibbonFlag);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
handleGameOver(): void {
|
||||
const doGameOver = (newClear: boolean) => {
|
||||
globalScene.disableMenu = true;
|
||||
@ -122,12 +159,12 @@ export class GameOverPhase extends BattlePhase {
|
||||
globalScene.validateAchv(achvs.UNEVOLVED_CLASSIC_VICTORY);
|
||||
globalScene.gameData.gameStats.sessionsWon++;
|
||||
for (const pokemon of globalScene.getPlayerParty()) {
|
||||
this.awardRibbon(pokemon);
|
||||
|
||||
this.awardFirstClassicCompletion(pokemon);
|
||||
if (pokemon.species.getRootSpeciesId() !== pokemon.species.getRootSpeciesId(true)) {
|
||||
this.awardRibbon(pokemon, true);
|
||||
this.awardFirstClassicCompletion(pokemon, true);
|
||||
}
|
||||
}
|
||||
this.awardRibbons();
|
||||
} else if (globalScene.gameMode.isDaily && newClear) {
|
||||
globalScene.gameData.gameStats.dailyRunSessionsWon++;
|
||||
}
|
||||
@ -263,7 +300,7 @@ export class GameOverPhase extends BattlePhase {
|
||||
}
|
||||
}
|
||||
|
||||
awardRibbon(pokemon: Pokemon, forStarter = false): void {
|
||||
awardFirstClassicCompletion(pokemon: Pokemon, forStarter = false): void {
|
||||
const speciesId = getPokemonSpecies(pokemon.species.speciesId);
|
||||
const speciesRibbonCount = globalScene.gameData.incrementRibbonCount(speciesId, forStarter);
|
||||
// first time classic win, award voucher
|
||||
|
@ -5,7 +5,6 @@ import {
|
||||
FlipStatChallenge,
|
||||
FreshStartChallenge,
|
||||
InverseBattleChallenge,
|
||||
LimitedCatchChallenge,
|
||||
SingleGenerationChallenge,
|
||||
SingleTypeChallenge,
|
||||
} from "#data/challenge";
|
||||
@ -14,6 +13,7 @@ import { PlayerGender } from "#enums/player-gender";
|
||||
import { getShortenedStatKey, Stat } from "#enums/stat";
|
||||
import { TurnHeldItemTransferModifier } from "#modifiers/modifier";
|
||||
import type { ConditionFn } from "#types/common";
|
||||
import { isNuzlockeChallenge } from "#utils/challenge-utils";
|
||||
import { NumberHolder } from "#utils/common";
|
||||
import i18next from "i18next";
|
||||
import type { Modifier } from "typescript";
|
||||
@ -924,18 +924,7 @@ export const achvs = {
|
||||
globalScene.gameMode.challenges.some(c => c.id === Challenges.INVERSE_BATTLE && c.value > 0),
|
||||
).setSecret(),
|
||||
// TODO: Decide on icon
|
||||
NUZLOCKE: new ChallengeAchv(
|
||||
"NUZLOCKE",
|
||||
"",
|
||||
"NUZLOCKE.description",
|
||||
"leaf_stone",
|
||||
100,
|
||||
c =>
|
||||
c instanceof LimitedCatchChallenge &&
|
||||
c.value > 0 &&
|
||||
globalScene.gameMode.challenges.some(c => c.id === Challenges.HARDCORE && c.value > 0) &&
|
||||
globalScene.gameMode.challenges.some(c => c.id === Challenges.FRESH_START && c.value > 0),
|
||||
),
|
||||
NUZLOCKE: new ChallengeAchv("NUZLOCKE", "", "NUZLOCKE.description", "leaf_stone", 100, isNuzlockeChallenge),
|
||||
BREEDERS_IN_SPACE: new Achv("BREEDERS_IN_SPACE", "", "BREEDERS_IN_SPACE.description", "moon_stone", 50).setSecret(),
|
||||
};
|
||||
|
||||
|
@ -48,6 +48,7 @@ import { EggData } from "#system/egg-data";
|
||||
import { GameStats } from "#system/game-stats";
|
||||
import { ModifierData as PersistentModifierData } from "#system/modifier-data";
|
||||
import { PokemonData } from "#system/pokemon-data";
|
||||
import { RibbonData } from "#system/ribbons/ribbon-data";
|
||||
import { resetSettings, SettingKeys, setSetting } from "#system/settings";
|
||||
import { SettingGamepad, setSettingGamepad, settingGamepadDefaults } from "#system/settings-gamepad";
|
||||
import type { SettingKeyboard } from "#system/settings-keyboard";
|
||||
@ -402,121 +403,121 @@ export class GameData {
|
||||
}
|
||||
|
||||
public initSystem(systemDataStr: string, cachedSystemDataStr?: string): Promise<boolean> {
|
||||
return new Promise<boolean>(resolve => {
|
||||
try {
|
||||
let systemData = this.parseSystemData(systemDataStr);
|
||||
const { promise, resolve } = Promise.withResolvers<boolean>();
|
||||
try {
|
||||
let systemData = this.parseSystemData(systemDataStr);
|
||||
|
||||
if (cachedSystemDataStr) {
|
||||
const cachedSystemData = this.parseSystemData(cachedSystemDataStr);
|
||||
if (cachedSystemData.timestamp > systemData.timestamp) {
|
||||
console.debug("Use cached system");
|
||||
systemData = cachedSystemData;
|
||||
systemDataStr = cachedSystemDataStr;
|
||||
} else {
|
||||
this.clearLocalData();
|
||||
}
|
||||
}
|
||||
|
||||
console.debug(systemData);
|
||||
|
||||
localStorage.setItem(`data_${loggedInUser?.username}`, encrypt(systemDataStr, bypassLogin));
|
||||
|
||||
const lsItemKey = `runHistoryData_${loggedInUser?.username}`;
|
||||
const lsItem = localStorage.getItem(lsItemKey);
|
||||
if (!lsItem) {
|
||||
localStorage.setItem(lsItemKey, "");
|
||||
}
|
||||
|
||||
applySystemVersionMigration(systemData);
|
||||
|
||||
this.trainerId = systemData.trainerId;
|
||||
this.secretId = systemData.secretId;
|
||||
|
||||
this.gender = systemData.gender;
|
||||
|
||||
this.saveSetting(SettingKeys.Player_Gender, systemData.gender === PlayerGender.FEMALE ? 1 : 0);
|
||||
|
||||
if (!systemData.starterData) {
|
||||
this.initStarterData();
|
||||
|
||||
if (systemData["starterMoveData"]) {
|
||||
const starterMoveData = systemData["starterMoveData"];
|
||||
for (const s of Object.keys(starterMoveData)) {
|
||||
this.starterData[s].moveset = starterMoveData[s];
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData["starterEggMoveData"]) {
|
||||
const starterEggMoveData = systemData["starterEggMoveData"];
|
||||
for (const s of Object.keys(starterEggMoveData)) {
|
||||
this.starterData[s].eggMoves = starterEggMoveData[s];
|
||||
}
|
||||
}
|
||||
|
||||
this.migrateStarterAbilities(systemData, this.starterData);
|
||||
|
||||
const starterIds = Object.keys(this.starterData).map(s => Number.parseInt(s) as SpeciesId);
|
||||
for (const s of starterIds) {
|
||||
this.starterData[s].candyCount += systemData.dexData[s].caughtCount;
|
||||
this.starterData[s].candyCount += systemData.dexData[s].hatchedCount * 2;
|
||||
if (systemData.dexData[s].caughtAttr & DexAttr.SHINY) {
|
||||
this.starterData[s].candyCount += 4;
|
||||
}
|
||||
}
|
||||
if (cachedSystemDataStr) {
|
||||
const cachedSystemData = this.parseSystemData(cachedSystemDataStr);
|
||||
if (cachedSystemData.timestamp > systemData.timestamp) {
|
||||
console.debug("Use cached system");
|
||||
systemData = cachedSystemData;
|
||||
systemDataStr = cachedSystemDataStr;
|
||||
} else {
|
||||
this.starterData = systemData.starterData;
|
||||
this.clearLocalData();
|
||||
}
|
||||
|
||||
if (systemData.gameStats) {
|
||||
this.gameStats = systemData.gameStats;
|
||||
}
|
||||
|
||||
if (systemData.unlocks) {
|
||||
for (const key of Object.keys(systemData.unlocks)) {
|
||||
if (this.unlocks.hasOwnProperty(key)) {
|
||||
this.unlocks[key] = systemData.unlocks[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData.achvUnlocks) {
|
||||
for (const a of Object.keys(systemData.achvUnlocks)) {
|
||||
if (achvs.hasOwnProperty(a)) {
|
||||
this.achvUnlocks[a] = systemData.achvUnlocks[a];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData.voucherUnlocks) {
|
||||
for (const v of Object.keys(systemData.voucherUnlocks)) {
|
||||
if (vouchers.hasOwnProperty(v)) {
|
||||
this.voucherUnlocks[v] = systemData.voucherUnlocks[v];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData.voucherCounts) {
|
||||
getEnumKeys(VoucherType).forEach(key => {
|
||||
const index = VoucherType[key];
|
||||
this.voucherCounts[index] = systemData.voucherCounts[index] || 0;
|
||||
});
|
||||
}
|
||||
|
||||
this.eggs = systemData.eggs ? systemData.eggs.map(e => e.toEgg()) : [];
|
||||
|
||||
this.eggPity = systemData.eggPity ? systemData.eggPity.slice(0) : [0, 0, 0, 0];
|
||||
this.unlockPity = systemData.unlockPity ? systemData.unlockPity.slice(0) : [0, 0, 0, 0];
|
||||
|
||||
this.dexData = Object.assign(this.dexData, systemData.dexData);
|
||||
this.consolidateDexData(this.dexData);
|
||||
this.defaultDexData = null;
|
||||
|
||||
resolve(true);
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
resolve(false);
|
||||
}
|
||||
});
|
||||
|
||||
console.debug(systemData);
|
||||
|
||||
localStorage.setItem(`data_${loggedInUser?.username}`, encrypt(systemDataStr, bypassLogin));
|
||||
|
||||
const lsItemKey = `runHistoryData_${loggedInUser?.username}`;
|
||||
const lsItem = localStorage.getItem(lsItemKey);
|
||||
if (!lsItem) {
|
||||
localStorage.setItem(lsItemKey, "");
|
||||
}
|
||||
|
||||
applySystemVersionMigration(systemData);
|
||||
|
||||
this.trainerId = systemData.trainerId;
|
||||
this.secretId = systemData.secretId;
|
||||
|
||||
this.gender = systemData.gender;
|
||||
|
||||
this.saveSetting(SettingKeys.Player_Gender, systemData.gender === PlayerGender.FEMALE ? 1 : 0);
|
||||
|
||||
if (!systemData.starterData) {
|
||||
this.initStarterData();
|
||||
|
||||
if (systemData["starterMoveData"]) {
|
||||
const starterMoveData = systemData["starterMoveData"];
|
||||
for (const s of Object.keys(starterMoveData)) {
|
||||
this.starterData[s].moveset = starterMoveData[s];
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData["starterEggMoveData"]) {
|
||||
const starterEggMoveData = systemData["starterEggMoveData"];
|
||||
for (const s of Object.keys(starterEggMoveData)) {
|
||||
this.starterData[s].eggMoves = starterEggMoveData[s];
|
||||
}
|
||||
}
|
||||
|
||||
this.migrateStarterAbilities(systemData, this.starterData);
|
||||
|
||||
const starterIds = Object.keys(this.starterData).map(s => Number.parseInt(s) as SpeciesId);
|
||||
for (const s of starterIds) {
|
||||
this.starterData[s].candyCount += systemData.dexData[s].caughtCount;
|
||||
this.starterData[s].candyCount += systemData.dexData[s].hatchedCount * 2;
|
||||
if (systemData.dexData[s].caughtAttr & DexAttr.SHINY) {
|
||||
this.starterData[s].candyCount += 4;
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.starterData = systemData.starterData;
|
||||
}
|
||||
|
||||
if (systemData.gameStats) {
|
||||
this.gameStats = systemData.gameStats;
|
||||
}
|
||||
|
||||
if (systemData.unlocks) {
|
||||
for (const key of Object.keys(systemData.unlocks)) {
|
||||
if (this.unlocks.hasOwnProperty(key)) {
|
||||
this.unlocks[key] = systemData.unlocks[key];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData.achvUnlocks) {
|
||||
for (const a of Object.keys(systemData.achvUnlocks)) {
|
||||
if (achvs.hasOwnProperty(a)) {
|
||||
this.achvUnlocks[a] = systemData.achvUnlocks[a];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData.voucherUnlocks) {
|
||||
for (const v of Object.keys(systemData.voucherUnlocks)) {
|
||||
if (vouchers.hasOwnProperty(v)) {
|
||||
this.voucherUnlocks[v] = systemData.voucherUnlocks[v];
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (systemData.voucherCounts) {
|
||||
getEnumKeys(VoucherType).forEach(key => {
|
||||
const index = VoucherType[key];
|
||||
this.voucherCounts[index] = systemData.voucherCounts[index] || 0;
|
||||
});
|
||||
}
|
||||
|
||||
this.eggs = systemData.eggs ? systemData.eggs.map(e => e.toEgg()) : [];
|
||||
|
||||
this.eggPity = systemData.eggPity ? systemData.eggPity.slice(0) : [0, 0, 0, 0];
|
||||
this.unlockPity = systemData.unlockPity ? systemData.unlockPity.slice(0) : [0, 0, 0, 0];
|
||||
|
||||
this.dexData = Object.assign(this.dexData, systemData.dexData);
|
||||
this.consolidateDexData(this.dexData);
|
||||
this.defaultDexData = null;
|
||||
|
||||
resolve(true);
|
||||
} catch (err) {
|
||||
console.error(err);
|
||||
resolve(false);
|
||||
}
|
||||
return promise;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -627,6 +628,9 @@ export class GameData {
|
||||
}
|
||||
return ret;
|
||||
}
|
||||
if (k === "ribbons") {
|
||||
return RibbonData.fromJSON(v);
|
||||
}
|
||||
|
||||
return k.endsWith("Attr") && !["natureAttr", "abilityAttr", "passiveAttr"].includes(k) ? BigInt(v ?? 0) : v;
|
||||
}) as SystemSaveData;
|
||||
@ -1634,6 +1638,7 @@ export class GameData {
|
||||
caughtCount: 0,
|
||||
hatchedCount: 0,
|
||||
ivs: [0, 0, 0, 0, 0, 0],
|
||||
ribbons: new RibbonData(0),
|
||||
};
|
||||
}
|
||||
|
||||
@ -1878,6 +1883,12 @@ export class GameData {
|
||||
});
|
||||
}
|
||||
|
||||
/**
|
||||
* Increase the number of classic ribbons won with this species.
|
||||
* @param species - The species to increment the ribbon count for
|
||||
* @param forStarter - If true, will increment the ribbon count for the root species of the given species
|
||||
* @returns The number of classic wins after incrementing.
|
||||
*/
|
||||
incrementRibbonCount(species: PokemonSpecies, forStarter = false): number {
|
||||
const speciesIdToIncrement: SpeciesId = species.getRootSpeciesId(forStarter);
|
||||
|
||||
@ -2177,6 +2188,9 @@ export class GameData {
|
||||
if (!entry.hasOwnProperty("natureAttr") || (entry.caughtAttr && !entry.natureAttr)) {
|
||||
entry.natureAttr = this.defaultDexData?.[k].natureAttr || 1 << randInt(25, 1);
|
||||
}
|
||||
if (!entry.hasOwnProperty("ribbons")) {
|
||||
entry.ribbons = new RibbonData(0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
148
src/system/ribbons/ribbon-data.ts
Normal file
148
src/system/ribbons/ribbon-data.ts
Normal file
@ -0,0 +1,148 @@
|
||||
import type { Brander } from "#types/type-helpers";
|
||||
|
||||
export type RibbonFlag = (number & Brander<"RibbonFlag">) | 0;
|
||||
|
||||
/**
|
||||
* Class for ribbon data management. Usually constructed via the {@linkcode fromJSON} method.
|
||||
*
|
||||
* @remarks
|
||||
* Stores information about the ribbons earned by a species using a bitfield.
|
||||
*/
|
||||
export class RibbonData {
|
||||
/** Internal bitfield storing the unlock state for each ribbon */
|
||||
private payload: number;
|
||||
|
||||
//#region Ribbons
|
||||
//#region Monotype challenge ribbons
|
||||
/** Ribbon for winning the normal monotype challenge */
|
||||
public static readonly MONO_NORMAL = 0x1 as RibbonFlag;
|
||||
/** Ribbon for winning the fighting monotype challenge */
|
||||
public static readonly MONO_FIGHTING = 0x2 as RibbonFlag;
|
||||
/** Ribbon for winning the flying monotype challenge */
|
||||
public static readonly MONO_FLYING = 0x4 as RibbonFlag;
|
||||
/** Ribbon for winning the poision monotype challenge */
|
||||
public static readonly MONO_POISON = 0x8 as RibbonFlag;
|
||||
/** Ribbon for winning the ground monotype challenge */
|
||||
public static readonly MONO_GROUND = 0x10 as RibbonFlag;
|
||||
/** Ribbon for winning the rock monotype challenge */
|
||||
public static readonly MONO_ROCK = 0x20 as RibbonFlag;
|
||||
/** Ribbon for winning the bug monotype challenge */
|
||||
public static readonly MONO_BUG = 0x40 as RibbonFlag;
|
||||
/** Ribbon for winning the ghost monotype challenge */
|
||||
public static readonly MONO_GHOST = 0x80 as RibbonFlag;
|
||||
/** Ribbon for winning the steel monotype challenge */
|
||||
public static readonly MONO_STEEL = 0x100 as RibbonFlag;
|
||||
/** Ribbon for winning the fire monotype challenge */
|
||||
public static readonly MONO_FIRE = 0x200 as RibbonFlag;
|
||||
/** Ribbon for winning the water monotype challenge */
|
||||
public static readonly MONO_WATER = 0x400 as RibbonFlag;
|
||||
/** Ribbon for winning the grass monotype challenge */
|
||||
public static readonly MONO_GRASS = 0x800 as RibbonFlag;
|
||||
/** Ribbon for winning the electric monotype challenge */
|
||||
public static readonly MONO_ELECTRIC = 0x1000 as RibbonFlag;
|
||||
/** Ribbon for winning the psychic monotype challenge */
|
||||
public static readonly MONO_PSYCHIC = 0x2000 as RibbonFlag;
|
||||
/** Ribbon for winning the ice monotype challenge */
|
||||
public static readonly MONO_ICE = 0x4000 as RibbonFlag;
|
||||
/** Ribbon for winning the dragon monotype challenge */
|
||||
public static readonly MONO_DRAGON = 0x8000 as RibbonFlag;
|
||||
/** Ribbon for winning the dark monotype challenge */
|
||||
public static readonly MONO_DARK = 0x10000 as RibbonFlag;
|
||||
/** Ribbon for winning the fairy monotype challenge */
|
||||
public static readonly MONO_FAIRY = 0x20000 as RibbonFlag;
|
||||
//#endregion Monotype ribbons
|
||||
|
||||
//#region Monogen ribbons
|
||||
/** Ribbon for winning the the mono gen 1 challenge */
|
||||
public static readonly MONO_GEN_1 = 0x40000 as RibbonFlag;
|
||||
/** Ribbon for winning the the mono gen 2 challenge */
|
||||
public static readonly MONO_GEN_2 = 0x80000 as RibbonFlag;
|
||||
/** Ribbon for winning the mono gen 3 challenge */
|
||||
public static readonly MONO_GEN_3 = 0x100000 as RibbonFlag;
|
||||
/** Ribbon for winning the mono gen 4 challenge */
|
||||
public static readonly MONO_GEN_4 = 0x200000 as RibbonFlag;
|
||||
/** Ribbon for winning the mono gen 5 challenge */
|
||||
public static readonly MONO_GEN_5 = 0x400000 as RibbonFlag;
|
||||
/** Ribbon for winning the mono gen 6 challenge */
|
||||
public static readonly MONO_GEN_6 = 0x800000 as RibbonFlag;
|
||||
/** Ribbon for winning the mono gen 7 challenge */
|
||||
public static readonly MONO_GEN_7 = 0x1000000 as RibbonFlag;
|
||||
/** Ribbon for winning the mono gen 8 challenge */
|
||||
public static readonly MONO_GEN_8 = 0x2000000 as RibbonFlag;
|
||||
/** Ribbon for winning the mono gen 9 challenge */
|
||||
public static readonly MONO_GEN_9 = 0x4000000 as RibbonFlag;
|
||||
//#endregion Monogen ribbons
|
||||
|
||||
/** Ribbon for winning classic */
|
||||
public static readonly CLASSIC = 0x8000000 as RibbonFlag;
|
||||
/** Ribbon for winning the nuzzlocke challenge */
|
||||
public static readonly NUZLOCKE = 0x10000000 as RibbonFlag;
|
||||
/** Ribbon for reaching max friendship */
|
||||
public static readonly FRIENDSHIP = 0x20000000 as RibbonFlag;
|
||||
/** Ribbon for winning the flip stats challenge */
|
||||
public static readonly FLIP_STATS = 0x40000000 as RibbonFlag;
|
||||
/** Ribbon for winning the inverse challenge */
|
||||
public static readonly INVERSE = 0x80000000 as RibbonFlag;
|
||||
/** Ribbon for winning the fresh start challenge */
|
||||
public static readonly FRESH_START = 0x100000000 as RibbonFlag;
|
||||
/** Ribbon for winning the hardcore challenge */
|
||||
public static readonly HARDCORE = 0x200000000 as RibbonFlag;
|
||||
/** Ribbon for winning the limited catch challenge */
|
||||
public static readonly LIMITED_CATCH = 0x400000000 as RibbonFlag;
|
||||
/** Ribbon for winning the limited support challenge set to no heal */
|
||||
public static readonly NO_HEAL = 0x800000000 as RibbonFlag;
|
||||
/** Ribbon for winning the limited uspport challenge set to no shop */
|
||||
public static readonly NO_SHOP = 0x1000000000 as RibbonFlag;
|
||||
/** Ribbon for winning the limited support challenge set to both*/
|
||||
public static readonly NO_SUPPORT = 0x2000000000 as RibbonFlag;
|
||||
|
||||
// NOTE: max possible ribbon flag is 0x20000000000000 (53 total ribbons)
|
||||
// Once this is exceeded, bitfield needs to be changed to a bigint or even a uint array
|
||||
// Note that this has no impact on serialization as it is stored in hex.
|
||||
|
||||
//#endregion Ribbons
|
||||
|
||||
/** Create a new instance of RibbonData. Generally, {@linkcode fromJSON} is used instead. */
|
||||
constructor(value: number) {
|
||||
this.payload = value;
|
||||
}
|
||||
|
||||
/** Serialize the bitfield payload as a hex encoded string */
|
||||
public toJSON(): string {
|
||||
return this.payload.toString(16);
|
||||
}
|
||||
|
||||
/**
|
||||
* Decode a hexadecimal string representation of the bitfield into a `RibbonData` instance
|
||||
*
|
||||
* @param value - Hexadecimal string representation of the bitfield (without the leading 0x)
|
||||
* @returns A new instance of `RibbonData` initialized with the provided bitfield.
|
||||
*/
|
||||
public static fromJSON(value: string): RibbonData {
|
||||
try {
|
||||
return new RibbonData(Number.parseInt(value, 16));
|
||||
} catch {
|
||||
return new RibbonData(0);
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Award one or more ribbons to the ribbon data by setting the corresponding flags in the bitfield.
|
||||
*
|
||||
* @param flags - The flags to set. Can be a single flag or multiple flags.
|
||||
*/
|
||||
public award(...flags: [RibbonFlag, ...RibbonFlag[]]): void {
|
||||
for (const f of flags) {
|
||||
this.payload |= f;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Check if a specific ribbon has been awarded
|
||||
* @param flag - The ribbon to check
|
||||
* @returns Whether the specified flag has been awarded
|
||||
*/
|
||||
public has(flag: RibbonFlag): boolean {
|
||||
return !!(this.payload & flag);
|
||||
}
|
||||
}
|
20
src/system/ribbons/ribbon-methods.ts
Normal file
20
src/system/ribbons/ribbon-methods.ts
Normal file
@ -0,0 +1,20 @@
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { pokemonPrevolutions } from "#balance/pokemon-evolutions";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
import type { RibbonFlag } from "#system/ribbons/ribbon-data";
|
||||
import { isNullOrUndefined } from "#utils/common";
|
||||
|
||||
/**
|
||||
* Award one or more ribbons to a species and its pre-evolutions
|
||||
*
|
||||
* @param id - The ID of the species to award ribbons to
|
||||
* @param ribbons - The ribbon(s) to award (use bitwise OR to combine multiple)
|
||||
*/
|
||||
export function awardRibbonsToSpeciesLine(id: SpeciesId, ribbons: RibbonFlag): void {
|
||||
const dexData = globalScene.gameData.dexData;
|
||||
dexData[id].ribbons.award(ribbons);
|
||||
// Mark all pre-evolutions of the Pokémon with the same ribbon flags.
|
||||
for (let prevoId = pokemonPrevolutions[id]; !isNullOrUndefined(prevoId); prevoId = pokemonPrevolutions[prevoId]) {
|
||||
dexData[id].ribbons.award(ribbons);
|
||||
}
|
||||
}
|
@ -31,6 +31,11 @@ import { toTitleCase } from "#utils/strings";
|
||||
import i18next from "i18next";
|
||||
import type BBCodeText from "phaser3-rex-plugins/plugins/bbcodetext";
|
||||
|
||||
const DISCARD_BUTTON_X = 60;
|
||||
const DISCARD_BUTTON_X_DOUBLES = 64;
|
||||
const DISCARD_BUTTON_Y = -73;
|
||||
const DISCARD_BUTTON_Y_DOUBLES = -58;
|
||||
|
||||
const defaultMessage = i18next.t("partyUiHandler:choosePokemon");
|
||||
|
||||
/**
|
||||
@ -301,7 +306,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
const partyMessageText = addTextObject(10, 8, defaultMessage, TextStyle.WINDOW, { maxLines: 2 });
|
||||
partyMessageText.setName("text-party-msg");
|
||||
|
||||
partyMessageText.setOrigin(0, 0);
|
||||
partyMessageText.setOrigin(0);
|
||||
partyMessageBoxContainer.add(partyMessageText);
|
||||
|
||||
this.message = partyMessageText;
|
||||
@ -317,10 +322,8 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
this.iconAnimHandler = new PokemonIconAnimHandler();
|
||||
this.iconAnimHandler.setup();
|
||||
|
||||
const partyDiscardModeButton = new PartyDiscardModeButton(60, -globalScene.game.canvas.height / 15 - 1, this);
|
||||
|
||||
const partyDiscardModeButton = new PartyDiscardModeButton(DISCARD_BUTTON_X, DISCARD_BUTTON_Y, this);
|
||||
partyContainer.add(partyDiscardModeButton);
|
||||
|
||||
this.partyDiscardModeButton = partyDiscardModeButton;
|
||||
|
||||
// prepare move overlay
|
||||
@ -1233,7 +1236,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
}
|
||||
if (!this.optionsCursorObj) {
|
||||
this.optionsCursorObj = globalScene.add.image(0, 0, "cursor");
|
||||
this.optionsCursorObj.setOrigin(0, 0);
|
||||
this.optionsCursorObj.setOrigin(0);
|
||||
this.optionsContainer.add(this.optionsCursorObj);
|
||||
}
|
||||
this.optionsCursorObj.setPosition(
|
||||
@ -1605,7 +1608,7 @@ export class PartyUiHandler extends MessageUiHandler {
|
||||
optionText.setColor("#40c8f8");
|
||||
optionText.setShadowColor("#006090");
|
||||
}
|
||||
optionText.setOrigin(0, 0);
|
||||
optionText.setOrigin(0);
|
||||
|
||||
/** For every item that has stack bigger than 1, display the current quantity selection */
|
||||
const itemModifiers = this.getItemModifiers(pokemon);
|
||||
@ -1802,6 +1805,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
private selected: boolean;
|
||||
private transfer: boolean;
|
||||
private slotIndex: number;
|
||||
private isBenched: boolean;
|
||||
private pokemon: PlayerPokemon;
|
||||
|
||||
private slotBg: Phaser.GameObjects.Image;
|
||||
@ -1812,6 +1816,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
public slotHpText: Phaser.GameObjects.Text;
|
||||
public slotDescriptionLabel: Phaser.GameObjects.Text; // this is used to show text instead of the HP bar i.e. for showing "Able"/"Not Able" for TMs when you try to learn them
|
||||
|
||||
private slotBgKey: string;
|
||||
private pokemonIcon: Phaser.GameObjects.Container;
|
||||
private iconAnimHandler: PokemonIconAnimHandler;
|
||||
|
||||
@ -1822,19 +1827,34 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
partyUiMode: PartyUiMode,
|
||||
tmMoveId: MoveId,
|
||||
) {
|
||||
super(
|
||||
globalScene,
|
||||
slotIndex >= globalScene.currentBattle.getBattlerCount() ? 230.5 : 64,
|
||||
slotIndex >= globalScene.currentBattle.getBattlerCount()
|
||||
? -184 +
|
||||
(globalScene.currentBattle.double ? -40 : 0) +
|
||||
(28 + (globalScene.currentBattle.double ? 8 : 0)) * slotIndex
|
||||
: partyUiMode === PartyUiMode.MODIFIER_TRANSFER
|
||||
? -124 + (globalScene.currentBattle.double ? -20 : 0) + slotIndex * 55
|
||||
: -124 + (globalScene.currentBattle.double ? -8 : 0) + slotIndex * 64,
|
||||
);
|
||||
const isBenched = slotIndex >= globalScene.currentBattle.getBattlerCount();
|
||||
const isDoubleBattle = globalScene.currentBattle.double;
|
||||
const isItemManageMode = partyUiMode === PartyUiMode.MODIFIER_TRANSFER || partyUiMode === PartyUiMode.DISCARD;
|
||||
|
||||
/*
|
||||
* Here we determine the position of the slot.
|
||||
* The x coordinate depends on whether the pokemon is on the field or in the bench.
|
||||
* The y coordinate depends on various factors, such as the number of pokémon on the field,
|
||||
* and whether the transfer/discard button is also on the screen.
|
||||
*/
|
||||
const slotPositionX = isBenched ? 143 : 9;
|
||||
|
||||
let slotPositionY: number;
|
||||
if (isBenched) {
|
||||
slotPositionY = -196 + (isDoubleBattle ? -40 : 0);
|
||||
slotPositionY += (28 + (isDoubleBattle ? 8 : 0)) * slotIndex;
|
||||
} else {
|
||||
slotPositionY = -148.5;
|
||||
if (isDoubleBattle) {
|
||||
slotPositionY += isItemManageMode ? -20 : -8;
|
||||
}
|
||||
slotPositionY += (isItemManageMode ? (isDoubleBattle ? 47 : 55) : 64) * slotIndex;
|
||||
}
|
||||
|
||||
super(globalScene, slotPositionX, slotPositionY);
|
||||
|
||||
this.slotIndex = slotIndex;
|
||||
this.isBenched = isBenched;
|
||||
this.pokemon = pokemon;
|
||||
this.iconAnimHandler = iconAnimHandler;
|
||||
|
||||
@ -1848,27 +1868,75 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
setup(partyUiMode: PartyUiMode, tmMoveId: MoveId) {
|
||||
const currentLanguage = i18next.resolvedLanguage ?? "en";
|
||||
const offsetJa = currentLanguage === "ja";
|
||||
const isItemManageMode = partyUiMode === PartyUiMode.MODIFIER_TRANSFER || partyUiMode === PartyUiMode.DISCARD;
|
||||
|
||||
const battlerCount = globalScene.currentBattle.getBattlerCount();
|
||||
this.slotBgKey = this.isBenched
|
||||
? "party_slot"
|
||||
: isItemManageMode && globalScene.currentBattle.double
|
||||
? "party_slot_main_short"
|
||||
: "party_slot_main";
|
||||
const fullSlotBgKey = this.pokemon.hp ? this.slotBgKey : `${this.slotBgKey}${"_fnt"}`;
|
||||
this.slotBg = globalScene.add.sprite(0, 0, this.slotBgKey, fullSlotBgKey);
|
||||
this.slotBg.setOrigin(0);
|
||||
this.add(this.slotBg);
|
||||
|
||||
const slotKey = `party_slot${this.slotIndex >= battlerCount ? "" : "_main"}`;
|
||||
const genderSymbol = getGenderSymbol(this.pokemon.getGender(true));
|
||||
const isFusion = this.pokemon.isFusion();
|
||||
|
||||
const slotBg = globalScene.add.sprite(0, 0, slotKey, `${slotKey}${this.pokemon.hp ? "" : "_fnt"}`);
|
||||
this.slotBg = slotBg;
|
||||
// Here we define positions and offsets
|
||||
// Base values are for the active pokemon; they are changed for benched pokemon,
|
||||
// or for active pokemon if in a double battle in item management mode.
|
||||
|
||||
this.add(slotBg);
|
||||
// icon position relative to slot background
|
||||
let slotPb = { x: 4, y: 4 };
|
||||
// name position relative to slot background
|
||||
let namePosition = { x: 24, y: 10 + (offsetJa ? 2 : 0) };
|
||||
// maximum allowed length of name; must accomodate fusion symbol
|
||||
let maxNameTextWidth = 76 - (isFusion ? 8 : 0);
|
||||
// "Lv." label position relative to slot background
|
||||
let levelLabelPosition = { x: 24 + 8, y: 10 + 12 };
|
||||
// offset from "Lv." to the level number; should not be changed.
|
||||
const levelTextToLevelLabelOffset = { x: 9, y: offsetJa ? 1.5 : 0 };
|
||||
// offests from "Lv." to gender, spliced and status icons, these depend on the type of slot.
|
||||
let genderTextToLevelLabelOffset = { x: 68 - (isFusion ? 8 : 0), y: -9 };
|
||||
let splicedIconToLevelLabelOffset = { x: 68, y: 3.5 - 12 };
|
||||
let statusIconToLevelLabelOffset = { x: 55, y: 0 };
|
||||
// offset from the name to the shiny icon (on the left); should not be changed.
|
||||
const shinyIconToNameOffset = { x: -9, y: 3 };
|
||||
// hp bar position relative to slot background
|
||||
let hpBarPosition = { x: 8, y: 31 };
|
||||
// offsets of hp bar overlay (showing the remaining hp) and number; should not be changed.
|
||||
const hpOverlayToBarOffset = { x: 16, y: 2 };
|
||||
const hpTextToBarOffset = { x: -3, y: -2 + (offsetJa ? 2 : 0) };
|
||||
// description position relative to slot background
|
||||
let descriptionLabelPosition = { x: 32, y: 46 };
|
||||
|
||||
const slotPb = globalScene.add.sprite(
|
||||
this.slotIndex >= battlerCount ? -85.5 : -51,
|
||||
this.slotIndex >= battlerCount ? 0 : -20.5,
|
||||
"party_pb",
|
||||
);
|
||||
this.slotPb = slotPb;
|
||||
// If in item management mode, the active slots are shorter
|
||||
if (isItemManageMode && globalScene.currentBattle.double && !this.isBenched) {
|
||||
namePosition.y -= 8;
|
||||
levelLabelPosition.y -= 8;
|
||||
hpBarPosition.y -= 8;
|
||||
descriptionLabelPosition.y -= 8;
|
||||
}
|
||||
|
||||
this.add(slotPb);
|
||||
// Benched slots have significantly different parameters
|
||||
if (this.isBenched) {
|
||||
slotPb = { x: 2, y: 12 };
|
||||
namePosition = { x: 21, y: 2 + (offsetJa ? 2 : 0) };
|
||||
maxNameTextWidth = 52;
|
||||
levelLabelPosition = { x: 21 + 8, y: 2 + 12 };
|
||||
genderTextToLevelLabelOffset = { x: 36, y: 0 };
|
||||
splicedIconToLevelLabelOffset = { x: 36 + (genderSymbol ? 8 : 0), y: 0.5 };
|
||||
statusIconToLevelLabelOffset = { x: 43, y: 0 };
|
||||
hpBarPosition = { x: 72, y: 6 };
|
||||
descriptionLabelPosition = { x: 94, y: 16 };
|
||||
}
|
||||
|
||||
this.pokemonIcon = globalScene.addPokemonIcon(this.pokemon, slotPb.x, slotPb.y, 0.5, 0.5, true);
|
||||
this.slotPb = globalScene.add.sprite(0, 0, "party_pb");
|
||||
this.slotPb.setPosition(slotPb.x, slotPb.y);
|
||||
this.add(this.slotPb);
|
||||
|
||||
this.pokemonIcon = globalScene.addPokemonIcon(this.pokemon, this.slotPb.x, this.slotPb.y, 0.5, 0.5, true);
|
||||
this.add(this.pokemonIcon);
|
||||
|
||||
this.iconAnimHandler.addOrUpdate(this.pokemonIcon, PokemonIconAnimMode.PASSIVE);
|
||||
@ -1882,7 +1950,7 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
const nameSizeTest = addTextObject(0, 0, displayName, TextStyle.PARTY);
|
||||
nameTextWidth = nameSizeTest.displayWidth;
|
||||
|
||||
while (nameTextWidth > (this.slotIndex >= battlerCount ? 52 : 76 - (this.pokemon.fusionSpecies ? 8 : 0))) {
|
||||
while (nameTextWidth > maxNameTextWidth) {
|
||||
displayName = `${displayName.slice(0, displayName.endsWith(".") ? -2 : -1).trimEnd()}.`;
|
||||
nameSizeTest.setText(displayName);
|
||||
nameTextWidth = nameSizeTest.displayWidth;
|
||||
@ -1891,78 +1959,59 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
nameSizeTest.destroy();
|
||||
|
||||
this.slotName = addTextObject(0, 0, displayName, TextStyle.PARTY);
|
||||
this.slotName.setPositionRelative(
|
||||
slotBg,
|
||||
this.slotIndex >= battlerCount ? 21 : 24,
|
||||
(this.slotIndex >= battlerCount ? 2 : 10) + (offsetJa ? 2 : 0),
|
||||
);
|
||||
this.slotName.setOrigin(0, 0);
|
||||
this.slotName.setPositionRelative(this.slotBg, namePosition.x, namePosition.y);
|
||||
this.slotName.setOrigin(0);
|
||||
|
||||
const slotLevelLabel = globalScene.add.image(0, 0, "party_slot_overlay_lv");
|
||||
slotLevelLabel.setPositionRelative(
|
||||
slotBg,
|
||||
(this.slotIndex >= battlerCount ? 21 : 24) + 8,
|
||||
(this.slotIndex >= battlerCount ? 2 : 10) + 12,
|
||||
);
|
||||
slotLevelLabel.setOrigin(0, 0);
|
||||
const slotLevelLabel = globalScene.add
|
||||
.image(0, 0, "party_slot_overlay_lv")
|
||||
.setPositionRelative(this.slotBg, levelLabelPosition.x, levelLabelPosition.y)
|
||||
.setOrigin(0);
|
||||
|
||||
const slotLevelText = addTextObject(
|
||||
0,
|
||||
0,
|
||||
this.pokemon.level.toString(),
|
||||
this.pokemon.level < globalScene.getMaxExpLevel() ? TextStyle.PARTY : TextStyle.PARTY_RED,
|
||||
);
|
||||
slotLevelText.setPositionRelative(slotLevelLabel, 9, offsetJa ? 1.5 : 0);
|
||||
slotLevelText.setOrigin(0, 0.25);
|
||||
|
||||
)
|
||||
.setPositionRelative(slotLevelLabel, levelTextToLevelLabelOffset.x, levelTextToLevelLabelOffset.y)
|
||||
.setOrigin(0, 0.25);
|
||||
slotInfoContainer.add([this.slotName, slotLevelLabel, slotLevelText]);
|
||||
|
||||
const genderSymbol = getGenderSymbol(this.pokemon.getGender(true));
|
||||
|
||||
if (genderSymbol) {
|
||||
const slotGenderText = addTextObject(0, 0, genderSymbol, TextStyle.PARTY);
|
||||
slotGenderText.setColor(getGenderColor(this.pokemon.getGender(true)));
|
||||
slotGenderText.setShadowColor(getGenderColor(this.pokemon.getGender(true), true));
|
||||
if (this.slotIndex >= battlerCount) {
|
||||
slotGenderText.setPositionRelative(slotLevelLabel, 36, 0);
|
||||
} else {
|
||||
slotGenderText.setPositionRelative(this.slotName, 76 - (this.pokemon.fusionSpecies ? 8 : 0), 3);
|
||||
}
|
||||
slotGenderText.setOrigin(0, 0.25);
|
||||
|
||||
const slotGenderText = addTextObject(0, 0, genderSymbol, TextStyle.PARTY)
|
||||
.setColor(getGenderColor(this.pokemon.getGender(true)))
|
||||
.setShadowColor(getGenderColor(this.pokemon.getGender(true), true))
|
||||
.setPositionRelative(slotLevelLabel, genderTextToLevelLabelOffset.x, genderTextToLevelLabelOffset.y)
|
||||
.setOrigin(0, 0.25);
|
||||
slotInfoContainer.add(slotGenderText);
|
||||
}
|
||||
|
||||
if (this.pokemon.fusionSpecies) {
|
||||
const splicedIcon = globalScene.add.image(0, 0, "icon_spliced");
|
||||
splicedIcon.setScale(0.5);
|
||||
splicedIcon.setOrigin(0, 0);
|
||||
if (this.slotIndex >= battlerCount) {
|
||||
splicedIcon.setPositionRelative(slotLevelLabel, 36 + (genderSymbol ? 8 : 0), 0.5);
|
||||
} else {
|
||||
splicedIcon.setPositionRelative(this.slotName, 76, 3.5);
|
||||
}
|
||||
|
||||
if (isFusion) {
|
||||
const splicedIcon = globalScene.add
|
||||
.image(0, 0, "icon_spliced")
|
||||
.setScale(0.5)
|
||||
.setOrigin(0)
|
||||
.setPositionRelative(slotLevelLabel, splicedIconToLevelLabelOffset.x, splicedIconToLevelLabelOffset.y);
|
||||
slotInfoContainer.add(splicedIcon);
|
||||
}
|
||||
|
||||
if (this.pokemon.status) {
|
||||
const statusIndicator = globalScene.add.sprite(0, 0, getLocalizedSpriteKey("statuses"));
|
||||
statusIndicator.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase());
|
||||
statusIndicator.setOrigin(0, 0);
|
||||
statusIndicator.setPositionRelative(slotLevelLabel, this.slotIndex >= battlerCount ? 43 : 55, 0);
|
||||
|
||||
const statusIndicator = globalScene.add
|
||||
.sprite(0, 0, getLocalizedSpriteKey("statuses"))
|
||||
.setFrame(StatusEffect[this.pokemon.status?.effect].toLowerCase())
|
||||
.setOrigin(0)
|
||||
.setPositionRelative(slotLevelLabel, statusIconToLevelLabelOffset.x, statusIconToLevelLabelOffset.y);
|
||||
slotInfoContainer.add(statusIndicator);
|
||||
}
|
||||
|
||||
if (this.pokemon.isShiny()) {
|
||||
const doubleShiny = this.pokemon.isDoubleShiny(false);
|
||||
|
||||
const shinyStar = globalScene.add.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`);
|
||||
shinyStar.setOrigin(0, 0);
|
||||
shinyStar.setPositionRelative(this.slotName, -9, 3);
|
||||
shinyStar.setTint(getVariantTint(this.pokemon.getBaseVariant()));
|
||||
|
||||
const shinyStar = globalScene.add
|
||||
.image(0, 0, `shiny_star_small${doubleShiny ? "_1" : ""}`)
|
||||
.setOrigin(0)
|
||||
.setPositionRelative(this.slotName, shinyIconToNameOffset.x, shinyIconToNameOffset.y)
|
||||
.setTint(getVariantTint(this.pokemon.getBaseVariant()));
|
||||
slotInfoContainer.add(shinyStar);
|
||||
|
||||
if (doubleShiny) {
|
||||
@ -1971,50 +2020,38 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
.setOrigin(0)
|
||||
.setPosition(shinyStar.x, shinyStar.y)
|
||||
.setTint(getVariantTint(this.pokemon.fusionVariant));
|
||||
|
||||
slotInfoContainer.add(fusionShinyStar);
|
||||
}
|
||||
}
|
||||
|
||||
this.slotHpBar = globalScene.add.image(0, 0, "party_slot_hp_bar");
|
||||
this.slotHpBar.setPositionRelative(
|
||||
slotBg,
|
||||
this.slotIndex >= battlerCount ? 72 : 8,
|
||||
this.slotIndex >= battlerCount ? 6 : 31,
|
||||
);
|
||||
this.slotHpBar.setOrigin(0, 0);
|
||||
this.slotHpBar.setVisible(false);
|
||||
this.slotHpBar = globalScene.add
|
||||
.image(0, 0, "party_slot_hp_bar")
|
||||
.setOrigin(0)
|
||||
.setVisible(false)
|
||||
.setPositionRelative(this.slotBg, hpBarPosition.x, hpBarPosition.y);
|
||||
|
||||
const hpRatio = this.pokemon.getHpRatio();
|
||||
|
||||
this.slotHpOverlay = globalScene.add.sprite(
|
||||
0,
|
||||
0,
|
||||
"party_slot_hp_overlay",
|
||||
hpRatio > 0.5 ? "high" : hpRatio > 0.25 ? "medium" : "low",
|
||||
);
|
||||
this.slotHpOverlay.setPositionRelative(this.slotHpBar, 16, 2);
|
||||
this.slotHpOverlay.setOrigin(0, 0);
|
||||
this.slotHpOverlay.setScale(hpRatio, 1);
|
||||
this.slotHpOverlay.setVisible(false);
|
||||
this.slotHpOverlay = globalScene.add
|
||||
.sprite(0, 0, "party_slot_hp_overlay", hpRatio > 0.5 ? "high" : hpRatio > 0.25 ? "medium" : "low")
|
||||
.setOrigin(0)
|
||||
.setPositionRelative(this.slotHpBar, hpOverlayToBarOffset.x, hpOverlayToBarOffset.y)
|
||||
.setScale(hpRatio, 1)
|
||||
.setVisible(false);
|
||||
|
||||
this.slotHpText = addTextObject(0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY);
|
||||
this.slotHpText.setPositionRelative(
|
||||
this.slotHpBar,
|
||||
this.slotHpBar.width - 3,
|
||||
this.slotHpBar.height - 2 + (offsetJa ? 2 : 0),
|
||||
);
|
||||
this.slotHpText.setOrigin(1, 0);
|
||||
this.slotHpText.setVisible(false);
|
||||
this.slotHpText = addTextObject(0, 0, `${this.pokemon.hp}/${this.pokemon.getMaxHp()}`, TextStyle.PARTY)
|
||||
.setOrigin(1, 0)
|
||||
.setPositionRelative(
|
||||
this.slotHpBar,
|
||||
this.slotHpBar.width + hpTextToBarOffset.x,
|
||||
this.slotHpBar.height + hpTextToBarOffset.y,
|
||||
) // TODO: annoying because it contains the width
|
||||
.setVisible(false);
|
||||
|
||||
this.slotDescriptionLabel = addTextObject(0, 0, "", TextStyle.MESSAGE);
|
||||
this.slotDescriptionLabel.setPositionRelative(
|
||||
slotBg,
|
||||
this.slotIndex >= battlerCount ? 94 : 32,
|
||||
this.slotIndex >= battlerCount ? 16 : 46,
|
||||
);
|
||||
this.slotDescriptionLabel.setOrigin(0, 1);
|
||||
this.slotDescriptionLabel.setVisible(false);
|
||||
this.slotDescriptionLabel = addTextObject(0, 0, "", TextStyle.MESSAGE)
|
||||
.setOrigin(0, 1)
|
||||
.setVisible(false)
|
||||
.setPositionRelative(this.slotBg, descriptionLabelPosition.x, descriptionLabelPosition.y);
|
||||
|
||||
slotInfoContainer.add([this.slotHpBar, this.slotHpOverlay, this.slotHpText, this.slotDescriptionLabel]);
|
||||
|
||||
@ -2076,10 +2113,9 @@ class PartySlot extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
private updateSlotTexture(): void {
|
||||
const battlerCount = globalScene.currentBattle.getBattlerCount();
|
||||
this.slotBg.setTexture(
|
||||
`party_slot${this.slotIndex >= battlerCount ? "" : "_main"}`,
|
||||
`party_slot${this.slotIndex >= battlerCount ? "" : "_main"}${this.transfer ? "_swap" : this.pokemon.hp ? "" : "_fnt"}${this.selected ? "_sel" : ""}`,
|
||||
this.slotBgKey,
|
||||
`${this.slotBgKey}${this.transfer ? "_swap" : this.pokemon.hp ? "" : "_fnt"}${this.selected ? "_sel" : ""}`,
|
||||
);
|
||||
}
|
||||
}
|
||||
@ -2198,10 +2234,6 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
|
||||
this.discardIcon.setVisible(false);
|
||||
this.textBox.setVisible(true);
|
||||
this.textBox.setText(i18next.t("partyUiHandler:TRANSFER"));
|
||||
this.setPosition(
|
||||
globalScene.currentBattle.double ? 64 : 60,
|
||||
globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1,
|
||||
);
|
||||
this.transferIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
||||
break;
|
||||
case PartyUiMode.DISCARD:
|
||||
@ -2209,13 +2241,13 @@ class PartyDiscardModeButton extends Phaser.GameObjects.Container {
|
||||
this.discardIcon.setVisible(true);
|
||||
this.textBox.setVisible(true);
|
||||
this.textBox.setText(i18next.t("partyUiHandler:DISCARD"));
|
||||
this.setPosition(
|
||||
globalScene.currentBattle.double ? 64 : 60,
|
||||
globalScene.currentBattle.double ? -48 : -globalScene.game.canvas.height / 15 - 1,
|
||||
);
|
||||
this.discardIcon.displayWidth = this.textBox.text.length * 9 + 3;
|
||||
break;
|
||||
}
|
||||
this.setPosition(
|
||||
globalScene.currentBattle.double ? DISCARD_BUTTON_X_DOUBLES : DISCARD_BUTTON_X,
|
||||
globalScene.currentBattle.double ? DISCARD_BUTTON_Y_DOUBLES : DISCARD_BUTTON_Y,
|
||||
);
|
||||
}
|
||||
|
||||
clear() {
|
||||
|
@ -45,6 +45,7 @@ import type { Variant } from "#sprites/variant";
|
||||
import { getVariantIcon, getVariantTint } from "#sprites/variant";
|
||||
import { achvs } from "#system/achv";
|
||||
import type { DexAttrProps, StarterAttributes, StarterMoveset } from "#system/game-data";
|
||||
import { RibbonData } from "#system/ribbons/ribbon-data";
|
||||
import { SettingKeyboard } from "#system/settings-keyboard";
|
||||
import type { DexEntry } from "#types/dex-data";
|
||||
import type { OptionSelectItem } from "#ui/abstract-option-select-ui-handler";
|
||||
@ -3226,6 +3227,8 @@ export class StarterSelectUiHandler extends MessageUiHandler {
|
||||
onScreenFirstIndex + maxRows * maxColumns - 1,
|
||||
);
|
||||
|
||||
const gameData = globalScene.gameData;
|
||||
|
||||
this.starterSelectScrollBar.setScrollCursor(this.scrollCursor);
|
||||
|
||||
let pokerusCursorIndex = 0;
|
||||
@ -3265,9 +3268,9 @@ export class StarterSelectUiHandler extends MessageUiHandler {
|
||||
|
||||
container.label.setVisible(true);
|
||||
const speciesVariants =
|
||||
speciesId && globalScene.gameData.dexData[speciesId].caughtAttr & DexAttr.SHINY
|
||||
speciesId && gameData.dexData[speciesId].caughtAttr & DexAttr.SHINY
|
||||
? [DexAttr.DEFAULT_VARIANT, DexAttr.VARIANT_2, DexAttr.VARIANT_3].filter(
|
||||
v => !!(globalScene.gameData.dexData[speciesId].caughtAttr & v),
|
||||
v => !!(gameData.dexData[speciesId].caughtAttr & v),
|
||||
)
|
||||
: [];
|
||||
for (let v = 0; v < 3; v++) {
|
||||
@ -3282,12 +3285,15 @@ export class StarterSelectUiHandler extends MessageUiHandler {
|
||||
}
|
||||
}
|
||||
|
||||
container.starterPassiveBgs.setVisible(!!globalScene.gameData.starterData[speciesId].passiveAttr);
|
||||
container.starterPassiveBgs.setVisible(!!gameData.starterData[speciesId].passiveAttr);
|
||||
container.hiddenAbilityIcon.setVisible(
|
||||
!!globalScene.gameData.dexData[speciesId].caughtAttr &&
|
||||
!!(globalScene.gameData.starterData[speciesId].abilityAttr & 4),
|
||||
!!gameData.dexData[speciesId].caughtAttr && !!(gameData.starterData[speciesId].abilityAttr & 4),
|
||||
);
|
||||
container.classicWinIcon.setVisible(globalScene.gameData.starterData[speciesId].classicWinCount > 0);
|
||||
container.classicWinIcon
|
||||
.setVisible(gameData.starterData[speciesId].classicWinCount > 0)
|
||||
.setTexture(
|
||||
gameData.dexData[speciesId].ribbons.has(RibbonData.NUZLOCKE) ? "champion_ribbon_emerald" : "champion_ribbon",
|
||||
);
|
||||
container.favoriteIcon.setVisible(this.starterPreferences[speciesId]?.favorite ?? false);
|
||||
|
||||
// 'Candy Icon' mode
|
||||
|
@ -4,6 +4,7 @@ import { pokemonEvolutions } from "#balance/pokemon-evolutions";
|
||||
import { pokemonFormChanges } from "#data/pokemon-forms";
|
||||
import type { PokemonSpecies } from "#data/pokemon-species";
|
||||
import { ChallengeType } from "#enums/challenge-type";
|
||||
import { Challenges } from "#enums/challenges";
|
||||
import type { MoveId } from "#enums/move-id";
|
||||
import type { MoveSourceType } from "#enums/move-source-type";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
@ -378,7 +379,7 @@ export function checkStarterValidForChallenge(species: PokemonSpecies, props: De
|
||||
* @param soft - If `true`, allow it if it could become valid through a form change.
|
||||
* @returns `true` if the species is considered valid.
|
||||
*/
|
||||
function checkSpeciesValidForChallenge(species: PokemonSpecies, props: DexAttrProps, soft: boolean) {
|
||||
export function checkSpeciesValidForChallenge(species: PokemonSpecies, props: DexAttrProps, soft: boolean) {
|
||||
const isValidForChallenge = new BooleanHolder(true);
|
||||
applyChallenges(ChallengeType.STARTER_CHOICE, species, isValidForChallenge, props);
|
||||
if (!soft || !pokemonFormChanges.hasOwnProperty(species.speciesId)) {
|
||||
@ -407,3 +408,28 @@ function checkSpeciesValidForChallenge(species: PokemonSpecies, props: DexAttrPr
|
||||
});
|
||||
return result;
|
||||
}
|
||||
|
||||
/** @returns Whether the current game mode meets the criteria to be considered a Nuzlocke challenge */
|
||||
export function isNuzlockeChallenge(): boolean {
|
||||
let isFreshStart = false;
|
||||
let isLimitedCatch = false;
|
||||
let isHardcore = false;
|
||||
for (const challenge of globalScene.gameMode.challenges) {
|
||||
// value is 0 if challenge is not active
|
||||
if (!challenge.value) {
|
||||
continue;
|
||||
}
|
||||
switch (challenge.id) {
|
||||
case Challenges.FRESH_START:
|
||||
isFreshStart = true;
|
||||
break;
|
||||
case Challenges.LIMITED_CATCH:
|
||||
isLimitedCatch = true;
|
||||
break;
|
||||
case Challenges.HARDCORE:
|
||||
isHardcore = true;
|
||||
break;
|
||||
}
|
||||
}
|
||||
return isFreshStart && isLimitedCatch && isHardcore;
|
||||
}
|
||||
|
2
test/@types/vitest.d.ts
vendored
2
test/@types/vitest.d.ts
vendored
@ -130,7 +130,7 @@ declare module "vitest" {
|
||||
* @param ppUsed - The numerical amount of PP that should have been consumed,
|
||||
* or `all` to indicate the move should be _out_ of PP
|
||||
* @remarks
|
||||
* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.OPP_MOVESET_OVERRIDE},
|
||||
* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.ENEMY_MOVESET_OVERRIDE},
|
||||
* does not contain {@linkcode expectedMove}
|
||||
* or contains the desired move more than once, this will fail the test.
|
||||
*/
|
||||
|
@ -224,7 +224,7 @@ export class GameManager {
|
||||
// This will consider all battle entry dialog as seens and skip them
|
||||
vi.spyOn(this.scene.ui, "shouldSkipDialogue").mockReturnValue(true);
|
||||
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0) {
|
||||
if (overrides.ENEMY_HELD_ITEMS_OVERRIDE.length === 0) {
|
||||
this.removeEnemyHeldItems();
|
||||
}
|
||||
|
||||
|
@ -50,7 +50,7 @@ export class ChallengeModeHelper extends GameManagerHelper {
|
||||
});
|
||||
|
||||
await this.game.phaseInterceptor.run(EncounterPhase);
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
if (overrides.ENEMY_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
this.game.removeEnemyHeldItems();
|
||||
}
|
||||
}
|
||||
|
@ -53,7 +53,7 @@ export class ClassicModeHelper extends GameManagerHelper {
|
||||
});
|
||||
|
||||
await this.game.phaseInterceptor.to(EncounterPhase);
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
if (overrides.ENEMY_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
this.game.removeEnemyHeldItems();
|
||||
}
|
||||
}
|
||||
|
@ -37,7 +37,7 @@ export class DailyModeHelper extends GameManagerHelper {
|
||||
|
||||
await this.game.phaseInterceptor.to(EncounterPhase);
|
||||
|
||||
if (overrides.OPP_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
if (overrides.ENEMY_HELD_ITEMS_OVERRIDE.length === 0 && this.game.override.removeEnemyStartingItems) {
|
||||
this.game.removeEnemyHeldItems();
|
||||
}
|
||||
}
|
||||
|
@ -228,8 +228,8 @@ export class MoveHelper extends GameManagerHelper {
|
||||
console.warn("Player moveset override disabled due to use of `game.move.changeMoveset`!");
|
||||
}
|
||||
} else {
|
||||
if (coerceArray(Overrides.OPP_MOVESET_OVERRIDE).length > 0) {
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
if (coerceArray(Overrides.ENEMY_MOVESET_OVERRIDE).length > 0) {
|
||||
vi.spyOn(Overrides, "ENEMY_MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
console.warn("Enemy moveset override disabled due to use of `game.move.changeMoveset`!");
|
||||
}
|
||||
}
|
||||
@ -302,8 +302,8 @@ export class MoveHelper extends GameManagerHelper {
|
||||
(this.game.scene.phaseManager.getCurrentPhase() as EnemyCommandPhase).getFieldIndex()
|
||||
];
|
||||
|
||||
if ([Overrides.OPP_MOVESET_OVERRIDE].flat().length > 0) {
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
if ([Overrides.ENEMY_MOVESET_OVERRIDE].flat().length > 0) {
|
||||
vi.spyOn(Overrides, "ENEMY_MOVESET_OVERRIDE", "get").mockReturnValue([]);
|
||||
console.warn(
|
||||
"Warning: `forceEnemyMove` overwrites the Pokemon's moveset and disables the enemy moveset override!",
|
||||
);
|
||||
|
@ -406,7 +406,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemySpecies(species: SpeciesId | number): this {
|
||||
vi.spyOn(Overrides, "OPP_SPECIES_OVERRIDE", "get").mockReturnValue(species);
|
||||
vi.spyOn(Overrides, "ENEMY_SPECIES_OVERRIDE", "get").mockReturnValue(species);
|
||||
this.log(`Enemy Pokemon species set to ${SpeciesId[species]} (=${species})!`);
|
||||
return this;
|
||||
}
|
||||
@ -416,7 +416,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enableEnemyFusion(): this {
|
||||
vi.spyOn(Overrides, "OPP_FUSION_OVERRIDE", "get").mockReturnValue(true);
|
||||
vi.spyOn(Overrides, "ENEMY_FUSION_OVERRIDE", "get").mockReturnValue(true);
|
||||
this.log("Enemy Pokemon is a random fusion!");
|
||||
return this;
|
||||
}
|
||||
@ -427,7 +427,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyFusionSpecies(species: SpeciesId | number): this {
|
||||
vi.spyOn(Overrides, "OPP_FUSION_SPECIES_OVERRIDE", "get").mockReturnValue(species);
|
||||
vi.spyOn(Overrides, "ENEMY_FUSION_SPECIES_OVERRIDE", "get").mockReturnValue(species);
|
||||
this.log(`Enemy Pokemon fusion species set to ${SpeciesId[species]} (=${species})!`);
|
||||
return this;
|
||||
}
|
||||
@ -438,7 +438,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyAbility(ability: AbilityId): this {
|
||||
vi.spyOn(Overrides, "OPP_ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
vi.spyOn(Overrides, "ENEMY_ABILITY_OVERRIDE", "get").mockReturnValue(ability);
|
||||
this.log(`Enemy Pokemon ability set to ${AbilityId[ability]} (=${ability})!`);
|
||||
return this;
|
||||
}
|
||||
@ -449,7 +449,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyPassiveAbility(passiveAbility: AbilityId): this {
|
||||
vi.spyOn(Overrides, "OPP_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(passiveAbility);
|
||||
vi.spyOn(Overrides, "ENEMY_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(passiveAbility);
|
||||
this.log(`Enemy Pokemon PASSIVE ability set to ${AbilityId[passiveAbility]} (=${passiveAbility})!`);
|
||||
return this;
|
||||
}
|
||||
@ -460,7 +460,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyHasPassiveAbility(hasPassiveAbility: boolean | null): this {
|
||||
vi.spyOn(Overrides, "OPP_HAS_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(hasPassiveAbility);
|
||||
vi.spyOn(Overrides, "ENEMY_HAS_PASSIVE_ABILITY_OVERRIDE", "get").mockReturnValue(hasPassiveAbility);
|
||||
if (hasPassiveAbility === null) {
|
||||
this.log("Enemy Pokemon PASSIVE ability no longer force enabled or disabled!");
|
||||
} else {
|
||||
@ -475,7 +475,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyMoveset(moveset: MoveId | MoveId[]): this {
|
||||
vi.spyOn(Overrides, "OPP_MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
|
||||
vi.spyOn(Overrides, "ENEMY_MOVESET_OVERRIDE", "get").mockReturnValue(moveset);
|
||||
moveset = coerceArray(moveset);
|
||||
const movesetStr = moveset.map(moveId => MoveId[moveId]).join(", ");
|
||||
this.log(`Enemy Pokemon moveset set to ${movesetStr} (=[${moveset.join(", ")}])!`);
|
||||
@ -488,7 +488,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyLevel(level: number): this {
|
||||
vi.spyOn(Overrides, "OPP_LEVEL_OVERRIDE", "get").mockReturnValue(level);
|
||||
vi.spyOn(Overrides, "ENEMY_LEVEL_OVERRIDE", "get").mockReturnValue(level);
|
||||
this.log(`Enemy Pokemon level set to ${level}!`);
|
||||
return this;
|
||||
}
|
||||
@ -499,7 +499,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyStatusEffect(statusEffect: StatusEffect): this {
|
||||
vi.spyOn(Overrides, "OPP_STATUS_OVERRIDE", "get").mockReturnValue(statusEffect);
|
||||
vi.spyOn(Overrides, "ENEMY_STATUS_OVERRIDE", "get").mockReturnValue(statusEffect);
|
||||
this.log(`Enemy Pokemon status-effect set to ${StatusEffect[statusEffect]} (=${statusEffect})!`);
|
||||
return this;
|
||||
}
|
||||
@ -510,7 +510,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyHeldItems(items: ModifierOverride[]): this {
|
||||
vi.spyOn(Overrides, "OPP_HELD_ITEMS_OVERRIDE", "get").mockReturnValue(items);
|
||||
vi.spyOn(Overrides, "ENEMY_HELD_ITEMS_OVERRIDE", "get").mockReturnValue(items);
|
||||
this.log("Enemy Pokemon held items set to:", items);
|
||||
return this;
|
||||
}
|
||||
@ -571,7 +571,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @param variant - (Optional) The enemy's shiny {@linkcode Variant}.
|
||||
*/
|
||||
enemyShiny(shininess: boolean | null, variant?: Variant): this {
|
||||
vi.spyOn(Overrides, "OPP_SHINY_OVERRIDE", "get").mockReturnValue(shininess);
|
||||
vi.spyOn(Overrides, "ENEMY_SHINY_OVERRIDE", "get").mockReturnValue(shininess);
|
||||
if (shininess === null) {
|
||||
this.log("Disabled enemy Pokemon shiny override!");
|
||||
} else {
|
||||
@ -579,7 +579,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
}
|
||||
|
||||
if (variant !== undefined) {
|
||||
vi.spyOn(Overrides, "OPP_VARIANT_OVERRIDE", "get").mockReturnValue(variant);
|
||||
vi.spyOn(Overrides, "ENEMY_VARIANT_OVERRIDE", "get").mockReturnValue(variant);
|
||||
this.log(`Set enemy shiny variant to be ${variant}!`);
|
||||
}
|
||||
return this;
|
||||
@ -594,7 +594,7 @@ export class OverridesHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
public enemyHealthSegments(healthSegments: number): this {
|
||||
vi.spyOn(Overrides, "OPP_HEALTH_SEGMENTS_OVERRIDE", "get").mockReturnValue(healthSegments);
|
||||
vi.spyOn(Overrides, "ENEMY_HEALTH_SEGMENTS_OVERRIDE", "get").mockReturnValue(healthSegments);
|
||||
this.log("Enemy Pokemon health segments set to:", healthSegments);
|
||||
return this;
|
||||
}
|
||||
|
@ -33,7 +33,7 @@ export function toHaveUsedPP(
|
||||
};
|
||||
}
|
||||
|
||||
const override = received.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.OPP_MOVESET_OVERRIDE;
|
||||
const override = received.isPlayer() ? Overrides.MOVESET_OVERRIDE : Overrides.ENEMY_MOVESET_OVERRIDE;
|
||||
if (coerceArray(override).length > 0) {
|
||||
return {
|
||||
pass: false,
|
||||
|
Loading…
Reference in New Issue
Block a user