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https://github.com/pagefaultgames/pokerogue.git
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[WIP]
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parent
10af69a777
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@ -1,5 +1,5 @@
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import type { Z$PokemonData } from "#system/schemas/v1.10/pokemon-data";
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import { NatureSchema } from "#system/schemas/v1.10/pokemon-nature";
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import type { Z$PokemonData } from "#system/schemas/pokemon/pokemon-data";
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import { NatureSchema } from "#system/schemas/pokemon/pokemon-nature";
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import type z from "zod";
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/**
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@ -1,5 +1,6 @@
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import { Z$PositiveInt } from "#system/schemas/common";
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import type { Z$IllusionData } from "#system/schemas/v1.10/illusion-data";
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import type { Z$IllusionData } from "#system/schemas/pokemon/illusion-data";
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import { isNullOrUndefined } from "#utils/common";
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import { getPokemonSpecies } from "#utils/pokemon-utils";
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import { z } from "zod";
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@ -29,6 +30,7 @@ import { z } from "zod";
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* ```
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*
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* As this version of the data is compatible with version 1.10, we only need to specify the new properties.
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* In addition, the value type of `fusionSpecies` changed from `PokemonSpecies` to simply the species ID.
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*/
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export const Z$V1_9_IllusionData = z.looseObject({
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species: Z$PositiveInt,
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@ -45,25 +47,27 @@ type V1_9_IllusionData = z.input<typeof Z$V1_9_IllusionData>;
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* Migrate illusion data from version 1.9 to 1.10
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*
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* @remarks
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* Extract `speciesId` from `fusionSpecies`, and use defaults for all fields from the illusioned pokemon.
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* Extracts `speciesId` from `fusionSpecies`, and use defaults for all fields from the illusioned pokemon.
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*
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* In version 1.9, the illusion's name and shiny state were not serialized.
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* The name is recoverable from the species ID, but shiny state is not recoverable.
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*/
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export function V1_10_IllusionDataMigrator(arg: V1_9_IllusionData): Partial<z.input<typeof Z$IllusionData>> {
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return Z$V1_9_IllusionData.transform(data => {
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// Needed to fetch a default name.
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const pokemon = getPokemonSpecies(data.species);
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return {
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const result = {
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...(data as Omit<V1_9_IllusionData, "fusionSpecies">),
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// unwrap fusion species
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fusionSpecies: data.fusionSpecies?.speciesId,
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// and use defaults for all fields from the illusioned pokemon
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name: pokemon.name,
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nickname: pokemon.name,
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shiny: false,
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fusionShiny: false,
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variant: 0,
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fusionVariant: 0,
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fusionFormIndex: 0,
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};
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} as Partial<z.input<typeof Z$IllusionData>>;
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// With no fusion species, these fields should be left undefined.
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if (!isNullOrUndefined(data.fusionSpecies)) {
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result.fusionSpecies = data.fusionSpecies.speciesId;
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result.fusionShiny = false; // default shiny state
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result.fusionVariant = 0; // default variant
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}
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return result;
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}).parse(arg);
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}
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22
src/system/schemas/arena/arena-data.ts
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22
src/system/schemas/arena/arena-data.ts
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// biome-ignore-start lint/correctness/noUnusedImports: used in a tsdoc comment
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import type { SerializedArenaData } from "#system/arena-data";
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import { Z$Terrain } from "#system/schemas/arena/terrain";
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import { Z$Weather } from "#system/schemas/arena/weather";
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// biome-ignore-end lint/correctness/noUnusedImports: end
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import { Z$BiomeID } from "#system/schemas/biome-id";
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import { Z$NonNegativeInt } from "#system/schemas/common";
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import { z } from "zod";
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/**
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* Zod schema for {@linkcode SerializedArenaData} as of version 1.10
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*/
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export const Z$ArenaData = z.object({
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biome: Z$BiomeID,
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weather: Z$Weather.optional().catch(undefined),
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terrain: Z$Terrain.optional().catch(undefined),
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tags: z
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.array(0 as unknown as any)
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.optional()
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.catch(undefined),
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playerTerasUsed: Z$NonNegativeInt.optional().catch(undefined),
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});
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24
src/system/schemas/arena/terrain.ts
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24
src/system/schemas/arena/terrain.ts
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// biome-ignore-start lint/correctness/noUnusedImports: used in a tsdoc commentD
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import type { SerializedTerrain, TerrainType } from "#data/terrain";
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// biome-ignore-end lint/correctness/noUnusedImports: end
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import { z } from "zod";
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/**
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* Zod schema for {@linkcode TerrainType} as of version 1.10.
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*
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* @remarks
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* - `0`: NONE,
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* - `1`: MISTY,
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* - `2`: ELECTRIC,
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* - `3`: GRASSY,
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* - `4`: PSYCHIC
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*/
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export const Z$TerrainType = z.literal([0, 1, 2, 3, 4]);
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/**
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* Zod schema for {@linkcode SerializedTerrain} as of version 1.10.
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*/
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export const Z$Terrain = z.object({
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terrainType: Z$TerrainType,
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turnsLeft: z.int(),
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});
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30
src/system/schemas/arena/weather.ts
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30
src/system/schemas/arena/weather.ts
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// biome-ignore-start lint/correctness/noUnusedImports: used in a tsdoc comment
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import type { Weather } from "#data/weather";
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import type { WeatherType } from "#enums/weather-type";
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// biome-ignore-end lint/correctness/noUnusedImports: used in a tsdoc comment
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import { z } from "zod";
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/**
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* Zod schema for {@linkcode WeatherType} as of version 1.10.
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*
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* @remarks
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* - `0`: NONE,
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* - `1`: SUNNY,
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* - `2`: RAIN,
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* - `3`: SANDSTORM,
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* - `4`: HAIL,
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* - `5`: SNOW,
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* - `6`: FOG,
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* - `7`: HEAVY_RAIN,
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* - `8`: HARSH_SUN,
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* - `9`: STRONG_WINDS
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*/
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export const Z$WeatherType = z.literal([0, 1, 2, 3, 4, 5, 6, 7, 8, 9]);
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/**
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* Zod schema for {@linkcode SerializedWeather} as of version 1.10.
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*/
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export const Z$Weather = z.object({
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type: Z$WeatherType,
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turnsLeft: z.int(),
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});
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import { z } from "zod";
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/**
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* Zod schema for a Pokémon move, as of version 1.10.
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*/
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@ -14,4 +13,3 @@ export const Z$PokemonMove = z.object({
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// If necessary, we can define `transforms` which implicitly create an instance of the class.
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export type ParsedPokemonMove = z.output<typeof Z$PokemonMove>;
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@ -4,7 +4,7 @@ import type { TurnMove } from "#types/turn-move";
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// biome-ignore-end lint/correctness/noUnusedImports: used in tsdoc comment
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import { Z$NonNegativeInt, Z$PositiveInt } from "#system/schemas/common";
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import { Z$BattlerIndex } from "#system/schemas/v1.10/battler-index";
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import { Z$BattlerIndex } from "#system/schemas/pokemon/battler-index";
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import { Z$MoveResult } from "#system/schemas/v1.10/move-result";
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import { z } from "zod";
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@ -21,5 +21,5 @@ export const Z$TurnMove = z.object({
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targets: z.array(Z$BattlerIndex),
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useMode: Z$MoveUseMode,
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result: Z$MoveResult.optional().catch(undefined),
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turn: Z$NonNegativeInt.optional().catch(undefined)
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turn: Z$NonNegativeInt.optional().catch(undefined),
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});
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import { Z$NonNegativeInt, Z$PositiveInt } from "#system/schemas/common";
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import { Z$BattlerIndex } from "#system/schemas/v1.10/battler-index";
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import { Z$BattlerIndex } from "#system/schemas/pokemon/battler-index";
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import { z } from "zod";
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/*
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@ -139,4 +139,4 @@ export const Z$SeedTag = z.object({
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...Z$BattlerTag.shape,
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seedType: z.literal("SEEDED"),
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sourceIndex: Z$BattlerIndex,
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})
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});
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import { Z$OptionalNonNegativeIntCatchToUndef, Z$PositiveInt } from "#schemas/common";
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import { Z$PokemonType } from "#system/schemas/v1.10/pokemon-type";
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import { Z$PokemonType } from "#system/schemas/pokemon/pokemon-type";
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import { z } from "zod";
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/**
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import { Z$NonNegativeInt, Z$PositiveInt } from "#system/schemas/common";
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import { Z$Gender } from "#system/schemas/pokemon/pokemon-gender";
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import { Z$PokeballType } from "#system/schemas/v1.10/pokeball-type";
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import { Z$Gender } from "#system/schemas/v1.10/pokemon-gender";
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import { z } from "zod";
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// TODO: Write migrator for illusion data's fusionSpecies field
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// that transforms incoming fusion species
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export const Z$IllusionData = z.object({
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name: z.string(),
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nickname: z.string(),
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nickname: z.string().optional().catch(undefined),
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shiny: z.boolean(),
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variant: z.literal([0, 1, 2]).catch(0),
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species: Z$PositiveInt,
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import { Z$BoolCatchToFalse, Z$NonNegativeInt, Z$PositiveInt } from "#schemas/common";
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import { Z$PokeballType } from "#schemas/pokeball-type";
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import { Z$PokemonMove } from "#schemas/pokemon-move";
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import { Z$PokemonBattleData } from "#system/schemas/v1.10/pokemon-battle-data";
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import { Z$Gender } from "#system/schemas/v1.10/pokemon-gender";
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import { NatureSchema } from "#schemas/pokemon/pokemon-nature";
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import { Z$IVSet, Z$StatSet } from "#schemas/pokemon/pokemon-stats";
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import { StatusSchema } from "#schemas/status-effect";
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import { Z$PokemonMove } from "#system/schemas/moves/pokemon-move";
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import { Z$PokemonBattleData } from "#system/schemas/pokemon/pokemon-battle-data";
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import { Z$Gender } from "#system/schemas/pokemon/pokemon-gender";
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import z from "zod";
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import { NatureSchema } from "./pokemon-nature";
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import { Z$IVSet, Z$StatSet } from "./pokemon-stats";
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import { Z$PokemonType } from "./pokemon-type";
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import { StatusSchema } from "./status-effect";
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/**
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* Not meant to actually be used itself.
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import { Z$NonNegativeInt, Z$PositiveInt, Z$PositiveNumber } from "#system/schemas/common";
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import { Z$PokemonType } from "#system/schemas/v1.10/pokemon-type";
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import { Z$PokemonType } from "#system/schemas/pokemon/pokemon-type";
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import { z } from "zod";
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export const Z$PokemonSpeciesForm = z.object({
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import { Z$NonNegativeInt } from "#system/schemas/common";
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import { Z$Gender } from "#system/schemas/v1.10/pokemon-gender";
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import { Z$PokemonMove } from "#system/schemas/v1.10/pokemon-move";
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import { Z$StatSet } from "#system/schemas/v1.10/pokemon-stats";
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import { Z$PokemonType } from "#system/schemas/v1.10/pokemon-type";
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import { Z$TurnMove } from "#system/schemas/v1.10/turn-move";
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import { Z$PokemonMove } from "#system/schemas/moves/pokemon-move";
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import { Z$TurnMove } from "#system/schemas/moves/turn-move";
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import { Z$Gender } from "#system/schemas/pokemon/pokemon-gender";
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import { Z$StatSet } from "#system/schemas/pokemon/pokemon-stats";
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import { Z$PokemonType } from "#system/schemas/pokemon/pokemon-type";
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import { z } from "zod";
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export const Z$SerializedSpeciesForm = z.object({
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@ -32,5 +32,5 @@ export const Z$PokemonSummonData = z.object({
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moveset: z.array(Z$PokemonMove).optional().catch(undefined),
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types: z.array(Z$PokemonType).optional().catch(undefined),
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addedType: Z$PokemonType.optional().catch(undefined),
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illusion
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illusion,
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});
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0
src/system/schemas/session-save-data.ts
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0
src/system/schemas/session-save-data.ts
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"./system/version-migration/*.ts",
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"./system/*.ts"
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],
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"#schemas/*": ["./system/schemas/*.ts", "./system/schemas/v1.10/*.ts"],
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"#schemas/*": [
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"./system/schemas/*.ts",
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"./system/schemas/arena/*.ts",
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"./system/schemas/moves/*.ts",
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"./system/schemas/pokemon/*.ts"
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],
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"#trainers/*": ["./data/trainers/*.ts"],
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"#types/*": ["./@types/helpers/*.ts", "./@types/*.ts", "./typings/phaser/*.ts"],
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"#ui/*": ["./ui/battle-info/*.ts", "./ui/settings/*.ts", "./ui/*.ts"],
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