From 530b2b8a006e75e10413ecc9e42ac257dbe8acdf Mon Sep 17 00:00:00 2001 From: Jimmybald1 <122436263+Jimmybald1@users.noreply.github.com> Date: Thu, 8 May 2025 06:03:22 +0200 Subject: [PATCH] [Bug] Fix seed not being reset in Select Biome Phase (#5794) Fix seed not being reset now that Select Biome Phase goes before New Battle Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com> --- src/phases/select-biome-phase.ts | 2 ++ 1 file changed, 2 insertions(+) diff --git a/src/phases/select-biome-phase.ts b/src/phases/select-biome-phase.ts index 4811c4e6b8f..efd376eb5ba 100644 --- a/src/phases/select-biome-phase.ts +++ b/src/phases/select-biome-phase.ts @@ -13,6 +13,8 @@ export class SelectBiomePhase extends BattlePhase { start() { super.start(); + globalScene.resetSeed(); + const currentBiome = globalScene.arena.biomeType; const nextWaveIndex = globalScene.currentBattle.waveIndex + 1;