Syrup Bomb's effect expires when the move user leaves the field

This commit is contained in:
NightKev 2024-10-07 00:33:52 -07:00
parent a259ccfc34
commit 527b6bf14b

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@ -2636,16 +2636,16 @@ export class ImprisonTag extends MoveRestrictionBattlerTag {
/** /**
* Battler Tag that applies the effects of Syrup Bomb to the target Pokemon. * Battler Tag that applies the effects of Syrup Bomb to the target Pokemon.
* For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1. * For three turns, starting from the turn of hit, at the end of each turn, the target Pokemon's speed will decrease by 1.
* The tag can also expire by taking the target Pokemon off the field. * The tag can also expire by taking the target Pokemon off the field, or the Pokemon that originally used the move.
*/ */
export class SyrupBombTag extends BattlerTag { export class SyrupBombTag extends BattlerTag {
constructor() { constructor(sourceId: number) {
super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB); super(BattlerTagType.SYRUP_BOMB, BattlerTagLapseType.TURN_END, 3, Moves.SYRUP_BOMB, sourceId);
} }
/** /**
* Adds the Syrup Bomb battler tag to the target Pokemon. * Adds the Syrup Bomb battler tag to the target Pokemon.
* @param {Pokemon} pokemon the target Pokemon * @param pokemon - The target {@linkcode Pokemon}
*/ */
override onAdd(pokemon: Pokemon) { override onAdd(pokemon: Pokemon) {
super.onAdd(pokemon); super.onAdd(pokemon);
@ -2654,12 +2654,12 @@ export class SyrupBombTag extends BattlerTag {
/** /**
* Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count * Applies the single-stage speed down to the target Pokemon and decrements the tag's turn count
* @param {Pokemon} pokemon the target Pokemon * @param pokemon - The target {@linkcode Pokemon}
* @param {BattlerTagLapseType} _lapseType * @param _lapseType - N/A
* @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field * @returns `true` if the turnCount is still greater than 0 | `false` if the turnCount is 0 or the target Pokemon has been removed from the field
*/ */
override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean { override lapse(pokemon: Pokemon, _lapseType: BattlerTagLapseType): boolean {
if (!pokemon.isActive(true)) { if (!pokemon.isActive(true) || (this.sourceId && !pokemon.scene.getPokemonById(this.sourceId)?.isActive(true))) {
return false; return false;
} }
pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline pokemon.scene.queueMessage(i18next.t("battlerTags:syrupBombLapse", { pokemonNameWithAffix: getPokemonNameWithAffix(pokemon) })); // Custom message in lieu of an animation in mainline
@ -2673,12 +2673,8 @@ export class SyrupBombTag extends BattlerTag {
/** /**
* Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID. * Retrieves a {@linkcode BattlerTag} based on the provided tag type, turn count, source move, and source ID.
* * @param sourceId - The ID of the pokemon adding the tag
* @param {BattlerTagType} tagType the type of the {@linkcode BattlerTagType}. * @returns The corresponding {@linkcode BattlerTag} object.
* @param turnCount the turn count.
* @param {Moves} sourceMove the source {@linkcode Moves}.
* @param sourceId the source ID.
* @returns {BattlerTag} the corresponding {@linkcode BattlerTag} object.
*/ */
export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag { export function getBattlerTag(tagType: BattlerTagType, turnCount: number, sourceMove: Moves, sourceId: number): BattlerTag {
switch (tagType) { switch (tagType) {
@ -2847,7 +2843,7 @@ export function getBattlerTag(tagType: BattlerTagType, turnCount: number, source
case BattlerTagType.IMPRISON: case BattlerTagType.IMPRISON:
return new ImprisonTag(sourceId); return new ImprisonTag(sourceId);
case BattlerTagType.SYRUP_BOMB: case BattlerTagType.SYRUP_BOMB:
return new SyrupBombTag(); return new SyrupBombTag(sourceId);
case BattlerTagType.NONE: case BattlerTagType.NONE:
default: default:
return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId); return new BattlerTag(tagType, BattlerTagLapseType.CUSTOM, turnCount, sourceMove, sourceId);