diff --git a/src/data/status-effect.ts b/src/data/status-effect.ts index 484ee6a5073..2e3b2ebdde6 100644 --- a/src/data/status-effect.ts +++ b/src/data/status-effect.ts @@ -55,14 +55,7 @@ export function getStatusEffectActivationText(statusEffect: StatusEffect, pokemo switch (statusEffect) { case StatusEffect.POISON: case StatusEffect.TOXIC: - // Placeholder, idk how to fix this, too new to typeScript, but it functions as normal anyway because of the pokemon && clause always returning the else value - if (pokemon && pokemon.getAbility().id === Abilities.POISON_HEAL) { - console.log("Poison Heal ability detected"); - return ' had its\nHP restored!'; - } else { - console.log("No Poison Heal ability detected"); - return ' is hurt\nby poison!'; - } + return ' is hurt\nby poison!'; case StatusEffect.PARALYSIS: return ' is paralyzed!\nIt can\'t move!'; case StatusEffect.SLEEP: