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Update ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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@ -8491,7 +8491,6 @@ export function initAbilities() {
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// TODO: needs testing on interaction with weather blockage
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.edgeCase(),
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new Ability(AbilityId.FUR_COAT, 6)
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// TODO: Should double defense
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.attr(ReceivedMoveDamageMultiplierAbAttr, (_target, _user, move) => move.category === MoveCategory.PHYSICAL, 0.5)
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.ignorable(),
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new Ability(AbilityId.MAGICIAN, 6)
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