Move comment to proper location

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Sirz Benjie 2025-04-29 20:08:08 -05:00
parent 40ca6ddf55
commit 5034065636
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@ -8619,13 +8619,13 @@ export function initMoves() {
// transforming from or into fusion pokemon causes various problems (such as crashes) // transforming from or into fusion pokemon causes various problems (such as crashes)
.condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies) .condition((user, target, move) => !target.getTag(BattlerTagType.SUBSTITUTE) && !user.fusionSpecies && !target.fusionSpecies)
.ignoresProtect() .ignoresProtect()
// Transforming should copy the target's rage fist hit count
.edgeCase(), .edgeCase(),
new AttackMove(Moves.BUBBLE, PokemonType.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1) new AttackMove(Moves.BUBBLE, PokemonType.WATER, MoveCategory.SPECIAL, 40, 100, 30, 10, 0, 1)
.attr(StatStageChangeAttr, [ Stat.SPD ], -1) .attr(StatStageChangeAttr, [ Stat.SPD ], -1)
.target(MoveTarget.ALL_NEAR_ENEMIES), .target(MoveTarget.ALL_NEAR_ENEMIES),
new AttackMove(Moves.DIZZY_PUNCH, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, 20, 0, 1) new AttackMove(Moves.DIZZY_PUNCH, PokemonType.NORMAL, MoveCategory.PHYSICAL, 70, 100, 10, 20, 0, 1)
.attr(ConfuseAttr) .attr(ConfuseAttr)
// Transforming should copy the target's rage fist hit count
.punchingMove(), .punchingMove(),
new StatusMove(Moves.SPORE, PokemonType.GRASS, 100, 15, -1, 0, 1) new StatusMove(Moves.SPORE, PokemonType.GRASS, 100, 15, -1, 0, 1)
.attr(StatusEffectAttr, StatusEffect.SLEEP) .attr(StatusEffectAttr, StatusEffect.SLEEP)