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changed variable name for ability trigger
abilityTriggeredThisSwitch --> abilityTriggered
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parent
194a1135c9
commit
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@ -897,7 +897,7 @@ export class PreAttackChangeType extends PreAttackAbAttr{
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if (this.condition(pokemon,defender,move.getMove())){
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if (this.condition(pokemon,defender,move.getMove())){
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if (originalType.length > 1 || originalType[0] !== MoveType){
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if (originalType.length > 1 || originalType[0] !== MoveType){
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pokemon.summonData.types = [MoveType];
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pokemon.summonData.types = [MoveType];
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pokemon.battleSummonData.abilityTriggeredThisSwitch = true;
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pokemon.battleSummonData.abilityTriggered = true;
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pokemon.updateInfo();
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pokemon.updateInfo();
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` tranformed\ninto the ${Utils.toReadableString(Type[MoveType])} type!`));
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pokemon.scene.queueMessage(getPokemonMessage(pokemon, ` tranformed\ninto the ${Utils.toReadableString(Type[MoveType])} type!`));
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}
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}
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@ -3053,7 +3053,7 @@ export function initAbilities() {
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new Ability(Abilities.CHEEK_POUCH, 6)
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new Ability(Abilities.CHEEK_POUCH, 6)
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.unimplemented(),
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.unimplemented(),
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new Ability(Abilities.PROTEAN, 6)
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new Ability(Abilities.PROTEAN, 6)
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.attr(PreAttackChangeType,(user,target,move) => move.name !== 'Struggle' && !user.isTerastallized() && user.battleSummonData.abilityTriggeredThisSwitch === false),
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.attr(PreAttackChangeType,(user,target,move) => move.name !== 'Struggle' && !user.isTerastallized() && user.battleSummonData.abilityTriggered === false),
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new Ability(Abilities.FUR_COAT, 6)
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new Ability(Abilities.FUR_COAT, 6)
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.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, 0.5)
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.attr(ReceivedMoveDamageMultiplierAbAttr, (target, user, move) => move.category === MoveCategory.PHYSICAL, 0.5)
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.ignorable(),
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.ignorable(),
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