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undo override changes
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parent
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1
pokerogue
Submodule
1
pokerogue
Submodule
@ -0,0 +1 @@
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Subproject commit b532a6b2d013032bda987a8560cb412ffc284189
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@ -38,13 +38,13 @@ export const IMMEDIATE_HATCH_EGGS_OVERRIDE: boolean = false;
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// default 1000
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export const STARTING_MONEY_OVERRIDE: integer = 0;
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export const POKEBALL_OVERRIDE: { active: boolean, pokeballs: PokeballCounts } = {
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active: true,
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active: false,
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pokeballs: {
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[PokeballType.POKEBALL]: 5,
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[PokeballType.GREAT_BALL]: 0,
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[PokeballType.ULTRA_BALL]: 0,
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[PokeballType.ROGUE_BALL]: 0,
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[PokeballType.MASTER_BALL]: 50,
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[PokeballType.MASTER_BALL]: 0,
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}
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};
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@ -53,21 +53,21 @@ export const POKEBALL_OVERRIDE: { active: boolean, pokeballs: PokeballCounts } =
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*/
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// forms can be found in pokemon-species.ts
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export const STARTER_FORM_OVERRIDE: integer = 60;
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export const STARTER_FORM_OVERRIDE: integer = 0;
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// default 5 or 20 for Daily
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export const STARTING_LEVEL_OVERRIDE: integer = 60;
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export const STARTING_LEVEL_OVERRIDE: integer = 0;
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/**
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* SPECIES OVERRIDE
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* will only apply to the first starter in your party or each enemy pokemon
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* default is 0 to not override
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* @example SPECIES_OVERRIDE = Species.Bulbasaur;
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*/
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export const STARTER_SPECIES_OVERRIDE: Species | integer = Species.COBALION;
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export const STARTER_SPECIES_OVERRIDE: Species | integer = 0;
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export const ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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export const PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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export const STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
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export const GENDER_OVERRIDE: Gender = null;
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export const MOVESET_OVERRIDE: Array<Moves> = [Moves.RETALIATE];
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export const MOVESET_OVERRIDE: Array<Moves> = [];
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export const SHINY_OVERRIDE: boolean = false;
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export const VARIANT_OVERRIDE: Variant = 0;
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@ -75,13 +75,13 @@ export const VARIANT_OVERRIDE: Variant = 0;
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* OPPONENT / ENEMY OVERRIDES
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*/
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export const OPP_SPECIES_OVERRIDE: Species | integer = Species.ENTEI;
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export const OPP_LEVEL_OVERRIDE: number = 50;
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export const OPP_SPECIES_OVERRIDE: Species | integer = 0;
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export const OPP_LEVEL_OVERRIDE: number = 0;
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export const OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE;
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export const OPP_PASSIVE_ABILITY_OVERRIDE = Abilities.NONE;
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export const OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
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export const OPP_GENDER_OVERRIDE: Gender = null;
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export const OPP_MOVESET_OVERRIDE: Array<Moves> = [Moves.BLAZING_TORQUE];
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export const OPP_MOVESET_OVERRIDE: Array<Moves> = [];
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export const OPP_SHINY_OVERRIDE: boolean = false;
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export const OPP_VARIANT_OVERRIDE: Variant = 0;
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@ -108,5 +108,5 @@ interface ModifierOverride {
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export const STARTING_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
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export const OPP_MODIFIER_OVERRIDE: Array<ModifierOverride> = [];
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export const STARTING_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [{name:"BERRY", count:2, type: BerryType.LUM}];
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export const OPP_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [{name:"BERRY", count:2, type: BerryType.LUM}];
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export const STARTING_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
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export const OPP_HELD_ITEMS_OVERRIDE: Array<ModifierOverride> = [];
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